Alexander Gavrilov
56903b9374
Merge branch 'tiletypes-blank-args' of git://github.com/lethosor/dfhack into develop
2014-05-12 21:44:31 +04:00
lethosor
b166f51568
Handle missing arguments to filter/paint in tiletypes
2014-05-11 14:17:56 -04:00
Alexander Gavrilov
e829b2eea4
Fix missing newline and update Readme.html
2014-05-11 16:05:00 +04:00
Alexander Gavrilov
ae8d630cfa
Merge remote-tracking branch 'warmist/dev-rendermax' into develop
2014-05-11 15:44:29 +04:00
Warmist
a088219b3e
Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now.
2014-05-11 14:19:02 +03:00
Alexander Gavrilov
a3d7b54b9c
Merge remote-tracking branch 'falconne/develop' into develop
2014-05-11 13:22:13 +04:00
Alexander Gavrilov
8989c06900
Merge branch 'tweak_changes' into develop
2014-05-11 13:19:44 +04:00
Japa
43064f41e3
Merge branch 'develop' of https://github.com/DFHack/dfhack
...
Conflicts:
library/xml
2014-05-11 09:34:05 +05:30
Quietust
4b8f68dfa9
Add a few tweaks - fix wear on cloth/leather items, disable wear on adamantine clothes
2014-05-08 14:22:45 -05:00
Warmist
b6b839c802
Fix for osx to build.
2014-05-06 21:59:11 +03:00
Warmist
fef296110f
Fixed friend class bug.
2014-05-06 07:17:02 +03:00
Anuradha Dissanayake
f824e7f294
stocks plugin: added more filtering and display options.
2014-05-05 16:56:40 +12:00
Eric Wald
144eff4cf2
Clearing the center column.
...
The official order selection screen has an extra space to the left of the orders on the right-hand side.
2014-05-04 15:36:42 -06:00
Eric Wald
4fc850445d
Magic Number Reduction: Display placement constants
2014-05-04 15:28:53 -06:00
Eric Wald
767badbfb9
Magic number reduction: Clothing flags
...
Bone and shell are used to construct BARRED and SCALED armor/clothing items, for some reason.
2014-05-04 15:13:25 -06:00
Eric Wald
bdb22235af
Magic number reduction: Job types
2014-05-04 15:02:12 -06:00
Eric Wald
2d5f7e4022
Magic number reduction: Persistent storage
...
Replaces explicit indices into the ints field of Stockflow persistent storage objects with enumerated values.
2014-05-04 12:55:00 -06:00
Eric Wald
723cfcf28e
Attempting to repair an order object leak.
...
Now frees manager_order objects in the reaction_list when the plugin is disabled or the world unloaded. However, there may still be orders leaked elsewhere.
2014-05-04 12:35:10 -06:00
Warmist
e29e29d537
Updated readme, NEWS and changed where rendermax looks for it's config.
2014-05-04 21:00:16 +03:00
Alexander Gavrilov
13584f08c5
Merge remote-tracking branch 'warmist/dev-buildings' into develop
2014-05-04 19:52:01 +04:00
Anuradha Dissanayake
1f93b8e144
getplants: add autochop function to automate woodcutting.
2014-05-04 23:43:52 +12:00
Anuradha Dissanayake
e9c7d502e2
dwarfmonitor: add screen to summarise preferences of fortress dwarfs.
2014-05-04 22:45:48 +12:00
Anuradha Dissanayake
5a3065fa80
Use shifted keys for buildingplan so as not to interfere with QuickFort.
2014-05-04 22:23:10 +12:00
Anuradha Dissanayake
cba143c447
Add workshop profile search.
2014-05-04 22:04:03 +12:00
Anuradha Dissanayake
7fd7d3d48c
mousequery: several usability improvements.
...
mousequery: show live overlay (in menu area) of what's on the tile under the mouse cursor.
2014-05-04 21:55:58 +12:00
Anuradha Dissanayake
de9140336f
autotrade: adds "(Un)mark All" options to both panes of trade screen.
2014-05-03 22:56:34 +12:00
Anuradha Dissanayake
5e52bb60f0
Update uicommon.h with new common display functions
2014-05-03 21:19:46 +12:00
Anuradha Dissanayake
a14f31fbfe
Show box select dimensions in Automaterial
2014-05-03 11:44:35 +12:00
Alexander Gavrilov
415cdad489
Make using new for allocating DF objects with vtables a compile-time error.
...
When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.
This change is linked to a modification in df-structures codegen.
2014-04-30 21:28:02 +04:00
Japa
b74d0da872
Merge branch 'develop' of https://github.com/DFHack/dfhack
...
Conflicts:
library/xml
2014-04-26 09:23:21 +05:30
Timothy Collett
e4641c506f
Replace a std::string method not implemented until C++11 with a C++0x-valid substitute
2014-04-21 09:34:42 +04:00
Eric Wald
5fb87c2ea9
Now accepts the new enable/disable commands.
2014-04-18 21:58:45 -06:00
Alexander Gavrilov
63d256c1e9
Adjust siege engine targeting weights.
...
Stop shooting at leaving caravan guards for one.
2014-04-17 22:10:43 +04:00
Alexander Gavrilov
c27c38e4c0
Remove tired or hungry siege operators from duty when at peace.
...
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov
fc9826389b
Account for meandering movement when predicting unit path in siege engine.
...
The movement is random, but there is an average slowdown coefficient.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
55cea36c76
Use the new API to produce combat reports for aimed siege engine attacks.
...
This requires exposing the actual operator unit to lua code.
2014-04-15 19:50:23 +04:00
Eric Wald
0a99bb0cae
Now works when enabled is true by default.
2014-04-13 15:23:37 -06:00
Eric Wald
b9ed7a5cc2
Stockflow plugin v1.0
2014-04-13 15:19:03 -06:00
Alexander Gavrilov
7aecffe0cd
Update structures and fix broken things.
2014-04-04 22:34:39 +04:00
jj
eac126c884
ruby: use placement-new instead of hack
2014-04-01 15:12:52 +02:00
Quietust
837da8ae98
Fix siege-engine to compile on Windows - don't have C++11, and pow() is picky about arg types
2014-03-25 13:30:45 -05:00
Alexander Gavrilov
36b069e981
Merge remote-tracking branch 'warmist/dev-cmdprompt' into develop
2014-03-24 20:10:58 +04:00
Alexander Gavrilov
a01939fce6
Sync structures.
2014-03-24 19:45:27 +04:00
Alexander Gavrilov
827dd121d8
Make createitem default to the controlled unit in adventure mode.
2014-03-24 19:35:34 +04:00
Alexander Gavrilov
8963a49414
Forbid the items shot by siege engines if the forbid ammo order is set.
...
This only applies when targeting the engine, so you could still make
cheaty infinite ammo training units by using stock aiming mode.
2014-03-24 16:05:12 +04:00
Warmist
4cbab2b014
Small fix that got lost in rebase
2014-03-07 20:28:07 +02:00
Warmist
50963c73fa
rendermax: added adv mode lights also more proc-expensive diffuse mode.
2014-03-07 20:08:48 +02:00
Warmist
b5b01ea02b
rendermax: mainly organizing
...
added comments, non-enabled code for adaptive eyes,
2014-03-07 20:08:11 +02:00
Warmist
372f861010
rendermax: fixed crashes (hopefully for real this time)
2014-03-07 20:08:10 +02:00
Warmist
72259c8eba
Added creature lights and item lights.
2014-03-07 20:08:08 +02:00
Warmist
830d9900fb
Fixed a bug that enabled rendermax even when it was supposed to be off.
2014-03-07 20:08:08 +02:00
Warmist
a3d3c34671
Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode)
2014-03-07 20:08:07 +02:00
Warmist
c2db761a1b
Rendermax: made it use unordered_map instead of map.
2014-03-07 20:07:21 +02:00
Warmist
5ad3a7570f
Fixed a lot of disable lights bugs
2014-03-07 20:07:21 +02:00
Warmist
f34a4ce34e
Renamed lightCell to rgbf
2014-03-07 20:07:20 +02:00
Warmist
ee1bad84fc
Threading rewrite.
2014-03-07 20:07:20 +02:00
Japa
b248eb3e52
Fixed broken buildings, also added floodgate functionality.
...
Merge branch 'master' of git://github.com/JapaMala/dfhack
2014-03-07 20:07:19 +02:00
Warmist
0cf5eedc2a
Fixed potential error with building getting transparent on un-powering.
2014-03-07 20:07:17 +02:00
Warmist
48f855c499
Added occlusionON|occlusionOFF commands
2014-03-07 20:06:50 +02:00
Warmist
360b5d2e18
Fix for gems not getting right color.
2014-03-07 20:06:50 +02:00
Warmist
28985167c9
Fixed bug with buildings and added gems to material definition.
2014-03-07 20:06:49 +02:00
Japa
b12fd5a4c5
Changed sun calculation direction.
2014-03-07 20:06:46 +02:00
Warmist
d8b0b82122
Added antialiased lights. They kind of suck. So I disabled them.
2014-03-07 20:06:46 +02:00
Warmist
b4091b5056
Added day colors and day speed parameters.
2014-03-07 20:06:45 +02:00
Warmist
70880897f6
Added sun time manipulation, updated helpstring.
2014-03-07 20:06:45 +02:00
Warmist
7c0a734c97
Added building size. Removed material flags (on by default)
2014-03-07 20:06:18 +02:00
Japa
70e1320e6f
removed something I had for testing.
2014-03-07 20:06:18 +02:00
Warmist
740e3ebc51
Implemented building support.
2014-03-07 20:06:16 +02:00
Warmist
3433eb15fb
fixed (?) ice and made dragon blood glow a little.
2014-03-07 20:06:16 +02:00
Japa
5b0cb86278
Made the lighting engine multithreaded.
2014-03-07 20:06:15 +02:00
Warmist
354ec37046
MAXIMUM SPEED UPDATE!!!!!
2014-03-07 20:06:12 +02:00
Warmist
048395a2cd
Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels).
2014-03-07 20:06:12 +02:00
Japa
13228855eb
added square light volume, and automatic light radius.
2014-03-07 20:05:52 +02:00
Japa
b015149ac1
Added cmake info for the config lua.
2014-03-07 20:05:51 +02:00
Japa
0551661db2
Added more advanced sun light calculation
2014-03-07 20:05:51 +02:00
Warmist
dceec6c6c7
Plantfix, viewport height fix, and fov viewport fix.
2014-03-07 20:05:47 +02:00
Warmist
4ccc95bc97
Major rewrite of opacity calculation.
2014-03-07 20:05:47 +02:00
Warmist
74bed5529b
Made light plugin read configuration file (rendermax.lua)
2014-03-07 20:04:02 +02:00
jj
20d4707b00
rendermax: lights off when sleeping
2014-03-07 20:03:59 +02:00
jj
de8a76e37f
rendermax: sunlight travels down stairs
2014-03-07 20:03:59 +02:00
Warmist
4d7a7425d0
Prelimenary work on advmode
2014-03-07 20:03:56 +02:00
Japa
4abff416d9
Some performance fixes and tweaks. Opaque blocks can now emit light.
2014-03-07 20:03:56 +02:00
jj
9a8ee755f8
rendermax: basic daylight
2014-03-07 20:03:52 +02:00
jj
2058a822a3
rendermax: make citizen glow
2014-03-07 20:03:17 +02:00
Japa
0a413e179e
Made the low water check actually use floats.
2014-03-07 20:03:17 +02:00
Japa
31de296f31
Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
2014-03-07 20:03:16 +02:00
Warmist
f173810e2a
Fixed skylight
2014-03-07 20:03:14 +02:00
Warmist
2195c4fe28
Small fixes
2014-03-07 20:03:12 +02:00
Warmist
f745de3aff
Added transparency to ice walls
2014-03-07 20:03:10 +02:00
Warmist
83265efaa8
fix for map_block lights, fix for gem window color, dimmed the plant lights.
2014-03-07 20:03:06 +02:00
Warmist
ee7902c529
Fixed unload/disable crash. Added glowing plants.
2014-03-07 20:02:08 +02:00
Warmist
471eb9c02d
Torches for statues, candles on the tables.
2014-03-07 20:01:19 +02:00
Warmist
1c4b5c2d38
Update water a bit.
2014-03-07 20:01:18 +02:00
Warmist
b3ba3b9107
Fixed non-circular light. Do not show hidden tiles.
2014-03-07 20:01:10 +02:00
Warmist
f92e4c91b8
Performance improvements, added flickering cursor light.
2014-03-07 20:00:39 +02:00
Japa
14c494dbfe
Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
2014-03-07 19:58:32 +02:00
Japa
2fef60708d
Added some more operators to the cell color class.
2014-03-07 19:58:32 +02:00
Japa
04f2d4ea58
Made windows transmit colored light.
2014-03-07 19:58:31 +02:00
Warmist
a19200fbfe
C++ version of light engine.
2014-03-07 19:58:30 +02:00
Warmist
446b4b9d50
New line algo for lights
2014-03-07 19:58:28 +02:00
Warmist
eb999cd0ad
Another file forgotten
2014-03-07 19:58:27 +02:00
Warmist
843237d1c9
Fixed bug.
2014-03-07 19:58:27 +02:00
Warmist
39da5babee
Implemented lua interface.
2014-03-07 19:58:25 +02:00
Warmist
584640f12c
Added help for truecolor light testing thing. Also added colors.
2014-03-07 19:58:24 +02:00
Warmist
f68852b721
Forgot to add the plugin itself. Also some improvements
2014-03-07 19:58:24 +02:00
Warmist
55d845992c
rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
2014-03-07 19:58:23 +02:00
Warmist
dec0b202ee
Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
2014-03-07 19:58:22 +02:00
Warmist
a52451a97a
eventful: added support for custom workshops and a convenience function to interpose side panel generation
2014-03-07 19:41:50 +02:00
Warmist
834350012f
building-hacks: added lua convenience function, made impassible tile fix optional.
2014-03-07 19:41:50 +02:00
Warmist
b1e7356e63
Added animation and on update callback.
2014-03-07 19:41:49 +02:00
Warmist
94b5961372
New plugin: building-hacks. Allows workshops to block liquids and consume mechanical power, connect to machines.
2014-03-07 19:41:49 +02:00
Warmist
cec4c8cd30
Added an output stream, now response is visible in same window. Also added a way to start prompt pre-filled.
...
It's nice to bind it to e.g. ctrl-shift-o "command-prompt :lua"
2014-03-07 18:52:06 +02:00
Alexander Gavrilov
97ae857c38
Always shatter glass items within bins thrown by a catapult.
...
The glass materials have impact strength copied from compression
strength, so the items had 1/5 chance to survive without damage.
Since glass is infinite, it makes sense to make it single-use.
2014-03-07 17:42:49 +04:00
Alexander Gavrilov
df22f25a69
Rewrite aiming error code to account for distance and engine quality.
...
Now the error is simulated by using an approximate normal distribution.
2014-03-07 17:35:04 +04:00
Alexander Gavrilov
ef93f2ea4c
Compute quality of siege engines and use it to extend firing range.
...
Since parts aren't there until it is built, it requires checking that.
2014-03-07 17:34:21 +04:00
Alexander Gavrilov
9827184ef7
Switch to the new random number generator class.
2014-03-07 17:34:21 +04:00
Alexander Gavrilov
983685de8d
Squash uninitialized variable warnings.
2014-03-07 17:34:21 +04:00
Alexander Gavrilov
41bcd52c36
Make siege engine debug markings toggleable via lua.
...
Also check that the tile actually exists to avoid crashes.
2014-03-07 17:34:04 +04:00
Warmist
9576c47e18
Cmake fix
2014-03-04 19:00:12 +02:00
Warmist
904808b168
Command prompt plugin with docs and readme patch.
2014-03-04 18:51:23 +02:00
Quietust
dd268d43d9
Merge branch 'master' of https://github.com/jjyg/dfhack
2014-02-27 15:49:18 -06:00
Quietust
5a158b21cf
Update plugins to match fixed field names in cage/civzone
2014-02-27 14:51:45 -06:00
jj
6d0e6cf7d5
remove old unused code from when dfhack was out of process
2014-02-26 12:44:10 +01:00
Quietust
5ced804312
Merge branch 'master' of https://github.com/angavrilov/dfhack
2014-02-20 12:42:57 -06:00
Quietust
73a112e06c
Update tubefill to skip hollow tubes by default, and update docs
2014-02-14 11:06:33 -06:00
Quietust
67b7681ba6
Fix reaction errors, make quantities more consistent
2014-02-13 11:37:04 -06:00
jj
387cc983f9
Merge branch 'osx_shenanigans' of git://github.com/tareqak/dfhack
2014-02-02 23:50:21 +01:00
jj
c0d3e9189d
showmood: fix item count for real
2014-01-27 12:40:21 +01:00
jj
7f411e1cbf
Merge branch 'plant'
2014-01-27 10:45:30 +01:00
Quietust
56f935aea6
Add bugfix for #6420
2014-01-26 18:55:52 -06:00
Quietust
5c28d7eaf6
Not enough mood tickets given out
2014-01-25 09:15:43 -06:00
Tareq A Khandaker
f0eeba93ce
DFHack compiles under OS X now.
2014-01-25 03:21:56 -05:00
Quietust
7f14e109fa
Use DF-compatible RNG for better randomness
2014-01-19 20:31:15 -06:00
Quietust
89b3c7bb67
Change syntax for specifying mood type, also allow overriding mood skill
2014-01-19 20:21:41 -06:00
Quietust
baf377afba
Meant to move this, not copy it
2014-01-18 22:56:56 -06:00
Quietust
24fbf570e6
Add "strangemood" plugin, lets you trigger a strange mood
2014-01-18 22:45:42 -06:00
jj
04f88ef8fb
showmood: fix count of gotten items
2014-01-05 02:29:01 +01:00
jj
7adb6b2ee9
ruby: codegen unit.caste_tg helper
2014-01-04 15:04:56 +01:00
Quietust
91a7280ac3
Need to include tool_uses.h
2014-01-03 16:42:24 -06:00
Quietust
69fc2bec6d
A bit of cleanup
2013-12-27 13:01:34 -06:00
Quietust
540bcc1f46
Enhance createitem, can now place items into containers or buildings
2013-12-27 12:53:33 -06:00
Japa
8917892473
Merge branch 'master' of https://github.com/peterix/dfhack
...
Conflicts:
library/xml
plugins/CMakeLists.txt
2013-11-19 04:15:04 +05:30
Quietust
5c51f7dd2a
Merge branch 'master' of git://github.com/angavrilov/dfhack
2013-11-10 14:04:48 -06:00
Alexander Gavrilov
7ce5831257
Get rid of the std exception.
2013-11-07 11:58:11 +04:00
Quietust
4d2e5b80bf
Use df::allocate here for proper compatibility with 40d and earlier
2013-11-04 14:55:31 -06:00
jj
883d89bb68
plants: move all commands as "plant" subcommands, update NEWS/Readme
2013-11-02 18:54:29 +01:00
Quietust
463bb8d498
Update plugins to use CR_WRONG_USAGE where appropriate
2013-10-30 15:58:14 -05:00
Quietust
ff939e36bb
Missed parameter in plugin command init
2013-10-30 14:25:35 -05:00
Quietust
b97a13fa63
Update "plants" plugin
...
* Add "createplant" command, creates a shrub or sapling at the cursor.
* Put help text in command definitions so CR_WRONG_USAGE works properly
2013-10-30 14:19:52 -05:00
expwnent
8ccb04236f
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
2013-10-25 11:47:03 -04:00
Alexander Gavrilov
54b45349c5
Improve pre-embark prospect using new knowledge about soil depth.
2013-10-25 14:37:37 +04:00
Alexander Gavrilov
e4978a1da7
Relax 3dveins preconditions to account for soil quirks and volcanoes.
2013-10-25 12:51:06 +04:00
expwnent
329741f235
EventManager: added EQUIPMENT_CHANGE event and exposed it to lua.
2013-10-24 19:32:52 -04:00
expwnent
c409289ee4
EventManager: TICK events should unregister correctly when requested and after they fire, other tweaks.
...
- fixed unregister to allow unregistering individual TICK events
- make registerTick return the resulting freq you have to put back in to the handler in order for it to be unregisterable
- when TICK events fire, they now automatically remove themselves from handlers[TICK], as they should
- make sure manageTickEvent fires once per tick
2013-10-20 22:54:25 -04:00
expwnent
a0ee74b3a5
eventful: no longer possible to disable an event type, event frequency is the minimum request frequency (most frequent), added array of event handler function pointers to simplify code
2013-10-20 19:56:48 -04:00
expwnent
e81c060627
Added EVENT_MAX just in case someone wants it.
2013-10-20 15:24:31 -04:00
expwnent
d4542b32fa
eventful: removed extra EventManager::unregisterAll.
2013-10-20 15:24:04 -04:00
expwnent
6ef360f4d6
Merge remote-tracking branch 'warmist/dev-EventManager-lua' into 0.34.11-r4
2013-10-20 14:52:40 -04:00
Warmist
d179812c22
Small bug fix for autolabor crashing on script created creatures.
2013-10-20 21:50:22 +03:00
Warmist
0dff26aa23
Added lua interface (in eventful) for EventManager module.
2013-10-20 21:44:07 +03:00
expwnent
39553cfb6d
EventManager: fixed a problem with constructionHandler.
2013-10-20 14:14:02 -04:00
expwnent
ee056f4422
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
2013-10-20 11:09:40 -04:00
Alexander Gavrilov
b2d2a074c8
Validate vein types in the scan phase and leave unexpected ones alone.
2013-10-20 12:33:17 +04:00
expwnent
6805656dd0
Added enable/disable functionality to diggingInvaders.
2013-10-19 21:42:24 -04:00
expwnent
9d3ee11349
Merge branch 'diggingInvaders' into 0.34.11-r4
...
Conflicts:
scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
expwnent
0bf427c689
Added enable/disable functionality to new plugins.
2013-10-19 21:19:39 -04:00
expwnent
ef9d3b1521
Merge remote-tracking branch 'jjyg/master' into 0.34.11-r4
2013-10-19 20:28:30 -04:00
expwnent
57fc0f3e89
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
jj
1bd6d5f96d
ruby: add FEATURE/ice map tile materials
2013-10-14 01:58:55 +02:00
jj
3d7661e7e9
ruby: fix map tile material reading
2013-10-14 00:01:26 +02:00
Alexander Gavrilov
78de739d75
Update aquifers when generating 3D vein layout.
2013-10-11 19:23:32 +04:00
Alexander Gavrilov
5bcae49249
Implement generation of 3D veins that match the existing mineral counts.
...
Vein distributions may need some improvement.
2013-10-10 12:50:52 +04:00
Alexander Gavrilov
86d0022c58
Implement reading and writing the map for 3D veins plugin.
...
This should completely erase all veins from the map when run.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
a273327c6a
Remove "using namespace std" from MiscUtils.h.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
6852adbd91
Expose new MapCache features in probe and tiletypes.
2013-10-10 12:15:50 +04:00
jj
4ba4f90147
ruby: add support for enable/disable plugin
2013-10-07 13:58:28 +02:00
jj
a18347608a
ruby: vectors default to int32_t
2013-10-07 13:33:21 +02:00
Alexander Gavrilov
32a6073dad
Remove lambdas from dwarfmonitor and resume.
2013-10-03 16:30:06 +04:00
Alexander Gavrilov
f3be0ee187
Remove the use of lambdas in buildingplan.
2013-10-02 19:55:48 +04:00
Alexander Gavrilov
599af0a4d9
Fix linux and windows build issues.
...
- Linux makefile overrides and removes the optimization flags.
- Old linux gcc doesn't understand lambdas.
- MSVC doesn't like extern and explicit instantiation in same file.
2013-09-30 22:51:29 +04:00
Alexander Gavrilov
d7e35c2d23
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
jj
a487ede2b9
autodump: typo in errmsg
2013-09-23 21:28:27 +02:00
Alexander Gavrilov
b885123d4e
Fix a crash in beehive code if bees die with yet uncollected products.
...
http://www.bay12games.com/dwarves/mantisbt/view.php?id=6368
2013-08-26 16:55:30 +04:00
Alexander Gavrilov
896cd11fe9
Track readable names of vmethod hooks for diagnostic messages.
...
Note that this changes the ABI of all plugins that use hooks.
2013-08-22 12:14:45 +04:00
Alexander Gavrilov
70a2ab9141
Fix crash due to incorrect loop bounds in add-spatter.
...
This caused a buffer overrun bug if an ADD_SPATTER
reaction had any non-improvement outputs.
2013-08-22 11:22:18 +04:00
jj
308e7b6820
fix renamed pregnancy_ptr/mystery to pregnancy_genes/caste
2013-08-10 01:57:11 +02:00
Japa
279c4a48dc
Started work on ramp generation, still needs work.
2013-07-22 19:05:09 +05:30
Japa
0bd627a6f6
Got basic mesh generation working for a unity Visualizer, as well as a block editor for the same.
2013-07-21 10:28:46 +05:30
jj
297fa86c34
follow df-structures change to drawBuilding
2013-07-07 17:40:28 +02:00
Warmist
34e5716cc0
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-28 23:52:51 +03:00
Warmist
647b14b471
Fixed potential error with building getting transparent on un-powering.
2013-06-28 23:51:52 +03:00
Warmist
269a2680c8
Added occlusionON|occlusionOFF commands
2013-06-28 23:34:47 +03:00
Japa
102b2ed450
Fixed broken buildings, also added floodgate functionality.
2013-06-28 23:47:54 +05:30
Warmist
368a326b40
Fix for gems not getting right color.
2013-06-28 17:22:24 +03:00
Warmist
26d557fc68
Fixed bug with buildings and added gems to material definition.
2013-06-27 18:11:50 +03:00
Warmist
e2db468d3d
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-27 16:18:46 +03:00
Warmist
7c190cd3f0
Added antialiased lights. They kind of suck. So I disabled them.
2013-06-27 16:11:29 +03:00
Japa
67859ada0a
Changed sun calculation direction.
2013-06-27 02:49:18 +05:30
Warmist
7c9f0fd781
Added day colors and day speed parameters.
2013-06-27 00:14:03 +03:00
Warmist
e1daa16d9e
Added sun time manipulation, updated helpstring.
2013-06-26 22:05:22 +03:00
Warmist
b7f28877a2
Added building size. Removed material flags (on by default)
2013-06-26 20:19:30 +03:00
Japa
d90a7bfb88
removed something I had for testing.
2013-06-26 19:26:11 +05:30
Japa
dc42fa2fa3
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-26 19:14:55 +05:30
Japa
689caa5039
Made the lighting engine multithreaded.
2013-06-26 19:12:14 +05:30
expwnent
c1fef35b52
Renamed digSmart to digFlood.
2013-06-25 19:57:17 -04:00
Warmist
fbbae3e900
Implemented building support.
2013-06-26 01:18:26 +03:00
Warmist
1d2accbe94
fixed (?) ice and made dragon blood glow a little.
2013-06-25 22:49:52 +03:00
Japa
539abff49a
Merge branch 'master' of https://github.com/warmist/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-25 23:23:52 +05:30
Japa
f4923d6974
added square light volume, and automatic light radius.
2013-06-25 23:13:55 +05:30
Warmist
588ca8b8dd
MAXIMUM SPEED UPDATE!!!!!
2013-06-25 20:36:53 +03:00
Warmist
3957fac531
Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels).
2013-06-25 19:34:38 +03:00
Japa
57e68aaee9
Added cmake info for the config lua.
2013-06-25 16:44:44 +05:30
Japa
5265f107b0
Added more advanced sun light calculation
2013-06-25 16:33:01 +05:30
Warmist
ef7abaee14
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-25 01:25:56 +03:00
Warmist
87f151f441
Plantfix, viewport height fix, and fov viewport fix.
2013-06-25 01:25:38 +03:00
Warmist
4d9b7bd23d
Major rewrite of opacity calculation.
2013-06-25 00:59:32 +03:00
Warmist
cb767531cf
Made light plugin read configuration file (rendermax.lua)
2013-06-24 18:18:57 +03:00
Japa
8271725320
Some performance fixes and tweaks. Opaque blocks can now emit light.
2013-06-24 14:20:22 +05:30
Warmist
8dcff9bc5d
Merge branch 'rendermax' of git://github.com/jjyg/dfhack
2013-06-24 10:34:03 +03:00
Warmist
5a82270aa6
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-24 10:19:10 +03:00
Warmist
abc9dc300e
Prelimenary work on advmode
2013-06-24 03:47:42 +03:00
jj
19952b9139
rendermax: lights off when sleeping
2013-06-24 02:27:43 +02:00
jj
b95683adb2
rendermax: sunlight travels down stairs
2013-06-24 02:22:30 +02:00
Japa
ec913c2c5e
Merge branch 'rendermax' of https://github.com/jjyg/dfhack
2013-06-24 05:37:59 +05:30
Japa
b8d2ceb23b
Made the low water check actually use floats.
2013-06-24 05:35:16 +05:30
jj
1a5169c70c
Merge branch 'master' of git://github.com/JapaMala/dfhack into rendermax
2013-06-24 01:56:32 +02:00
jj
fb5d248720
rendermax: basic daylight
2013-06-24 01:54:09 +02:00
Japa
2da136116d
Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
2013-06-24 05:10:01 +05:30
jj
50073ae406
rendermax: make citizen glow
2013-06-24 00:45:45 +02:00
Japa
30697ee115
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-24 03:58:23 +05:30
Japa
a2cef2d86a
Merge branch 'master' of https://github.com/warmist/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-24 03:58:07 +05:30
Warmist
736f9e85fc
Fixed skylight
2013-06-24 01:26:25 +03:00
Warmist
8c9de79812
Small fixes
2013-06-24 00:53:39 +03:00
Warmist
f5f1328678
Merge branch 'master' of git://github.com/JapaMala/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-24 00:53:03 +03:00
Japa
fe41504952
Merge branch 'master' of https://github.com/warmist/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
Still broken. Needs boundary checking.
2013-06-24 03:11:46 +05:30
Warmist
3d6f4d3478
Added transparency to ice walls
2013-06-24 00:36:43 +03:00
Warmist
6cd926b67e
fix for map_block lights, fix for gem window color, dimmed the plant lights.
2013-06-24 00:10:52 +03:00
Japa
c675ca467a
Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
2013-06-24 02:35:03 +05:30
Warmist
06915aeded
Fixed unload/disable crash. Added glowing plants.
2013-06-23 23:56:01 +03:00
Warmist
82deeafe89
Torches for statues, candles on the tables.
2013-06-23 22:28:26 +03:00
Warmist
0473f89fa2
Update water a bit.
2013-06-23 21:49:17 +03:00
Warmist
84ed3797d4
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-23 21:46:58 +03:00
Japa
fd0c053a80
Added some more operators to the cell color class.
2013-06-24 00:14:06 +05:30
Warmist
1361b38f27
Merge branch 'master' of git://github.com/JapaMala/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-23 21:35:13 +03:00
Warmist
4f7df238ea
Fixed non-circular light. Do not show hidden tiles.
2013-06-23 21:29:03 +03:00
Japa
f415ea2100
Made windows transmit colored light.
2013-06-23 23:51:25 +05:30
Warmist
cb6130066d
Performance improvements, added flickering cursor light.
2013-06-23 20:45:05 +03:00
Japa
140371a0c7
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 22:05:02 +05:30
Warmist
2c49c9e83c
C++ version of light engine.
2013-06-23 19:25:42 +03:00
Japa
25ab75137b
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 15:27:04 +05:30
Warmist
e3ee876a11
New line algo for lights
2013-06-23 12:20:35 +03:00
Japa
be953ba4ab
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 12:07:14 +05:30
Warmist
76f4c51a29
Another file forgotten
2013-06-23 09:36:04 +03:00
Japa
bea2cd74d6
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 11:50:09 +05:30
Warmist
b35ea4d10c
Fixed bug.
2013-06-23 09:19:29 +03:00
Japa
77a301db27
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 02:45:14 +05:30
Warmist
4cc14641ac
Implemented lua interface.
2013-06-22 17:40:52 +03:00
Warmist
906864feaa
Added help for truecolor light testing thing. Also added colors.
2013-06-22 14:14:35 +03:00
Warmist
c273377284
Forgot to add the plugin itself. Also some improvements
2013-06-22 13:29:58 +03:00
Warmist
ea6a264fe2
rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
2013-06-22 03:45:42 +03:00
Warmist
ebc51f1bd3
Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
2013-06-21 22:47:23 +03:00
Japa
dc78f16e2b
Added a simple unity project that connects to DF and pulls a list of plugins.
2013-06-17 23:53:36 +05:30
expwnent
f459bfc4f1
diggingInvaders: added per-creature dig times and differentiated between smooth and rough constructions.
2013-06-15 23:04:15 -04:00
Quietust
8c6881beb6
Cleanup
2013-06-14 14:46:10 -05:00
Quietust
4193d9b5b3
Add new plugin for cleaning up construction building materials
2013-06-14 14:40:02 -05:00
expwnent
776d088eb9
diggingInvaders: tweaks.
2013-06-11 07:25:07 -04:00
expwnent
f557376c3a
diggingInvaders: make invaders dig slowly, in a configurable way.
2013-06-11 05:14:56 -04:00
expwnent
0378bbb896
diggingInvaders: proper user interface.
2013-06-10 01:58:27 -04:00
expwnent
07a4839d8b
diggingInvaders: made it easy to flip between int64 and int32 for distance cost. It did not make a significant difference in performance when I timed it.
2013-06-09 23:26:07 -04:00
expwnent
4e715ca44b
diggingInvaders: made it only do a little work each frame instead of all at once with the pathfinding.
2013-06-09 23:07:51 -04:00
expwnent
c4533dcb0c
diggingInvaders: only path from one guy, and other minor tweaks.
2013-06-09 17:52:13 -04:00
expwnent
d26b11eb40
diggingInvaders: cleaned up pick creation.
2013-06-09 17:20:23 -04:00
expwnent
638affee06
diggingInvaders: tweaked pick creation. Don't recreate if they already have one.
2013-06-09 16:23:41 -04:00
expwnent
08114cf574
diggingInvaders: more fixes. Still a few issues with ramps probably.
2013-05-31 20:39:43 -04:00
expwnent
2b7dfca21e
diggingInvaders: cleanup, tweaks. Works for simple situations.
2013-05-31 19:27:22 -04:00
expwnent
f8261348ff
Merge branch 'master' into diggingInvaders
...
Also make edgeCost.cpp compile because I stopped midsentence for some reason.
Conflicts:
library/modules/Maps.cpp
2013-05-31 16:28:05 -04:00
expwnent
909d686ae4
digSmart: remove print statement.
2013-05-31 13:41:31 -04:00
expwnent
b82b3f2283
digSmart: added user interface and documentation.
2013-05-31 13:32:56 -04:00
expwnent
b945b36016
digSmart: framework in place for finding the bug. When a tile is actively being dug, the dig designation is cleared. If you designate the tile again for digging, multiple dwarves might try to dig it at the same time, leading to job cancellation spam when one finishes.
2013-05-31 12:23:28 -04:00
expwnent
20fa38da7e
digSmart: still doesn't working, but learning more. Something weird happens with dig designations.
2013-05-31 00:49:35 -04:00
expwnent
4ba73bc171
Merge branch 'master' into digSmart
2013-05-30 22:22:16 -04:00
expwnent
8982abc163
treefarm: automatically chop trees and dig obsidian
2013-05-30 22:18:08 -04:00
expwnent
594247b57e
skeletonShort: slightly easier to copy+paste it to start new plugins, but is more illegible to new DFHackers.
2013-05-30 19:07:22 -04:00
expwnent
ee9bddf831
autoSyndrome comment tweaks
2013-05-25 20:23:59 -04:00
expwnent
3403146461
Merge remote-tracking branch 'peterix/master'
...
Conflicts:
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-05-25 20:08:56 -04:00
expwnent
83a9e5c837
autoSyndrome: added reset policies, allowing modders to specify what to do if a unit already has the syndrome in question.
2013-05-25 14:26:42 -04:00
expwnent
22f31ca3ad
workNow tweaks
2013-05-25 12:23:38 -04:00
expwnent
5cca0b84a3
fastdwarf: made it work better when both fastdwarf and teledwarf are enabled.
2013-05-25 11:07:59 -04:00
expwnent
141043363d
autoSyndrome: need to check JOB_COMPLETED very often to catch cancelled jobs properly.
2013-05-25 10:20:22 -04:00
expwnent
b44cd86dc9
EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct.
2013-05-25 09:44:17 -04:00
expwnent
01c311cf13
Weird compilation error.
2013-05-24 15:55:40 -04:00
expwnent
170fe6a0ef
autoSyndrome/syndromeTrigger: made things off by default.
2013-05-24 15:55:19 -04:00
expwnent
63e1f61f4f
autoSyndrome/syndromeTrigger: deal with overlap better for commands.
2013-05-12 12:43:45 -04:00
expwnent
c127ad052e
autoSyndrome and syndromeTrigger documentation.
2013-05-11 19:20:02 -04:00
expwnent
29b5e20575
autoSyndrome should now work with syndromeTrigger.
2013-05-11 16:46:37 -04:00
jj
dd739313b1
ruby: tweak item_isfree
2013-04-30 18:38:52 +02:00
Alexander Gavrilov
f3e357d161
Fix detection of GET_MATERIAL_FROM_REAGENT results in workflow.
...
Dereference pointer to strings. Also just return undefined
material instead of skipping the product if it still fails.
2013-04-30 19:42:51 +04:00
Petr Mrázek
18a91ef221
Merge https://github.com/ab9rf/dfhack
...
Conflicts:
library/xml
plugins/stonesense
2013-04-24 18:00:40 +02:00
Petr Mrázek
c39f4bc182
Fix build bug in automaterial.
2013-04-24 17:49:18 +02:00
Petr Mrázek
222c61ab25
Merge branch 'IsoRemote' of https://github.com/JapaMala/dfhack
2013-04-24 17:36:22 +02:00
Petr Mrázek
2e379c4d3f
Merge https://github.com/Falconne/dfhack
...
Conflicts:
plugins/CMakeLists.txt
plugins/stonesense
2013-04-24 17:24:03 +02:00
Petr Mrázek
df6355a092
Merge https://github.com/jjyg/dfhack
2013-04-24 16:24:14 +02:00
Petr Mrázek
0efbc74ac2
Merge https://github.com/quietust/dfhack
...
Conflicts:
NEWS
2013-04-24 16:21:59 +02:00
Petr Mrázek
aad5296f91
Merge branch 'master' of https://github.com/rampaging-poet/dfhack
2013-04-24 16:14:30 +02:00
Petr Mrázek
3e59794733
Merge branch 'master' of https://github.com/cherrydev/dfhack
...
Conflicts:
Readme.html
2013-04-24 16:13:27 +02:00
Robert Heinrich
ce47033190
fix in zone UI filters: lower case 'f' conflicted as hotkey with toggling between pit and pond in the pit screen. So now the filter keys use upper case letters instead.
2013-04-24 23:37:05 +12:00
Robert Heinrich
024a3d766b
Added some more commands to autobutcher UI script.
...
Changed autobutcher behavior a bit:
now protected units count towards the target quota,
units available for adoption are considered as protected.
Added filters for caged, male and female to assignement UI
for cages, pastures and pits.
2013-04-24 23:37:05 +12:00
Robert Heinrich
fd265b37d6
Added lua GUI front-end for autobutcher.
2013-04-24 23:37:05 +12:00
Anuradha Dissanayake
80de3c05fa
Stocks plugin: Add keywords to search for flags.
2013-04-24 23:31:37 +12:00
Anuradha Dissanayake
eb8b2faf66
Stocks plugin: fix inventory check, add trade assignments, better hotkets.
2013-04-23 22:15:25 +12:00
jj
c9776f481c
ruby: add construction/siegeengine bld subtypes in building_alloc
2013-04-21 22:29:51 +02:00
Anuradha Dissanayake
e70d7b404a
Don't exclude webs, check for items in inventory before discarding those without a valid position.
2013-04-20 12:09:07 +12:00
jj
de5e713c51
ruby: add rb dfhack command shortcut
2013-04-16 21:54:03 +02:00
Anuradha Dissanayake
811bd191d5
Add wear filter
2013-04-15 20:43:13 +12:00
falconne
d99b930f58
Better Stocks - Quality & Wear filters
2013-04-14 16:39:21 +12:00
jj
13451bd487
ruby: fix crash on Compound#_cpp_delete
2013-04-14 01:17:44 +02:00
falconne
17513283d4
Better Stocks screen - WIP
2013-04-14 00:45:06 +12:00
jj
40f9f06360
dig: ignore tile shape if hidden
2013-04-12 15:23:16 +02:00
jj
b2e22a2c42
ruby: add facility to queue dfhack commands
2013-04-12 15:23:13 +02:00
Anuradha Dissanayake
d0ba4f5881
Better Stocks screen - WIP
2013-04-11 20:52:46 +12:00
Quietust
399fd107e4
Make createitem create shoes in pairs (as well as gloves)
2013-04-08 08:29:50 -05:00
Petr Mrázek
658e64c1b2
Fix allegro, stonesense/deplibs is now hack/libs, sync isoworld and stonesense
2013-04-07 20:25:38 +02:00
expwnent
fc6cb3ae42
Merge branches 'autoSyndrome', 'outsideOnly' and 'syndromeTrigger'
2013-04-07 14:00:24 -04:00
expwnent
959321ec22
syndromeTrigger: logic tweak.
2013-04-07 13:56:12 -04:00
expwnent
1c78f06a1c
syndromeTrigger: only complain once.
2013-04-07 13:22:38 -04:00
expwnent
b057a0d82a
Merge branch 'once' into syndromeTrigger
2013-04-07 13:19:18 -04:00
expwnent
ddc4cad73b
autoSyndrome: fixed a bug when a reaction didn't have a valid mat_index.
2013-04-07 13:17:00 -04:00
expwnent
329538edfd
digsmart temp commit.
2013-04-07 13:08:32 -04:00
Japa
3b921feb61
Skip ice and brook floors.
2013-04-06 17:07:46 +05:30
Anuradha Dissanayake
efaa247d2a
Stocks start
2013-04-06 17:40:07 +13:00
Japa
660ce50542
Floors are loaded one level below solid blocks.
2013-04-06 02:42:51 +05:30
Japa
541e4f0947
Changed liquids to use an enum.
2013-04-04 14:28:43 +05:30
jj
f1410c10c6
digcircle: fix bug #181 (help: radius -> diameter)
2013-04-03 22:16:36 +02:00
Petr Mrázek
575b1c45fc
Sync isoworld, linux fixes
2013-04-03 01:10:06 +02:00
Petr Mrázek
3580409cc1
Sync isoworld, some protobuf building changes
2013-04-02 22:37:41 +02:00
Petr Mrázek
c361ba7bf4
Sync, fix isoworld in .gitmodules
2013-04-02 19:19:29 +02:00
Petr Mrázek
5ff9947a06
Merge branch '0.34.11-r3-bugfixes'
2013-04-02 19:17:32 +02:00
Petr Mrázek
fe922e3528
Merge branch 'IsoRemote' of https://github.com/JapaMala/dfhack
2013-04-02 19:01:46 +02:00
Japa
33f0f0d3f3
Isoworldremote plugin now gives material lists, and verifies weather a map block has anything in it.
2013-04-02 22:03:32 +05:30
Alexander Gavrilov
9d6f202988
Fix the search plugin crashing the military screen.
...
The cause of the crash is that the right list is used for multiple
different things in different pages, so when cleaning up after a
page switch it is not acceptable to mess with it in any way. However
the search plugin changed its length, thus causing a crash if the
new contents were shorter than the original candidate list.
2013-04-02 22:42:55 +13:00
Alexander Gavrilov
462a08a4ea
Fix the search plugin crashing the military screen.
...
The cause of the crash is that the right list is used for multiple
different things in different pages, so when cleaning up after a
page switch it is not acceptable to mess with it in any way. However
the search plugin changed its length, thus causing a crash if the
new contents were shorter than the original candidate list.
2013-04-02 12:03:37 +04:00
Japa
c0a4db32e9
Fixed the single tile reported coordinates.
2013-04-02 11:57:30 +05:30
Japa
b2f4029f42
Added in more sanity checks.
...
Signed-off-by: Japa <japa.mala.illo@gmail.com>
2013-04-02 02:58:06 +05:30
Petr Mrázek
29a2f36e4a
Fix small bug in the tweak plugin
2013-04-01 17:42:02 +02:00
Petr Mrázek
b0ee4fe9d9
Update stonesense
2013-04-11 21:08:33 +02:00
Anuradha Dissanayake
d7c91975c0
Fix warnings
2013-04-01 20:02:39 +13:00
Anuradha Dissanayake
1070eec016
Make planned doors pet passable
2013-04-01 19:52:34 +13:00
Anuradha Dissanayake
1550df496f
Right align happiness monitor to avoid interference with announcements
2013-04-01 19:52:13 +13:00
Anuradha Dissanayake
c020c0271c
Respect export mandates
2013-04-01 19:21:10 +13:00
Japa
86a02952f8
Changed coords to embark tiles instead of blocks.
2013-04-01 04:39:30 +05:30
Japa
4bb80d9865
Added some sanity checks to isoworldremote.cpp
...
Signed-off-by: Japa <japa.mala.illo@gmail.com>
2013-03-31 12:31:44 +05:30
Japa
39390e2749
Got a working connection with Isoworld.
2013-03-31 02:42:06 +05:30
jj
135289e89a
ruby: add MapTile#burrow
2013-03-30 20:22:25 +01:00
expwnent
0397912353
Merge branch 'master' into digSmart
...
Conflicts:
plugins/CMakeLists.txt
2013-03-30 12:46:10 -04:00
Japa
a3de35c32e
Added isoworld to the build list.
2013-03-30 15:27:37 +05:30
Japa
9981d21965
Merge branch 'IsoRemote' of github.com:JapaMala/dfhack into IsoRemote
...
Conflicts:
plugins/CMakeLists.txt
plugins/isoworldremote.cpp
2013-03-30 13:03:22 +05:30
Japa
14369d18dc
Initial work on the isoworldremote plugin, which sends sections of the map to isoworld.
...
Signed-off-by: Japa <japa.mala.illo@gmail.com>
2013-03-30 12:38:42 +05:30
Anuradha Dissanayake
2027416997
Merge pull request #1 from zkf/overlay-position
...
Right-align happiness monitor overlay.
2013-03-29 20:59:54 -07:00
Anuradha Dissanayake
a5b9848271
Clean up
2013-03-30 16:38:21 +13:00
Anuradha Dissanayake
edc305db69
AutoTrade plugin: Automatically send items in marked stockpiles to trade depot, when trading is possible.
2013-03-30 16:38:03 +13:00
Bjørnar Hansen
323c56a641
Right-align happiness monitor overlay.
...
The overlay was blocking game messages which are displayed on the left side.
2013-03-29 15:03:09 +01:00
Japa
6e9de245c2
Started work on isoworld remote
2013-03-27 01:24:13 +05:30
expwnent
637daad83d
Outside only: new plugin. Buildings that start with OUTSIDE_ONLY get destroyed instantly before they can be created.
2013-03-24 00:15:20 -04:00
expwnent
52480b155b
autoSyndrome: made it only print each error message at most once per DF run.
2013-03-23 22:46:43 -04:00
expwnent
32e321c704
Merge branch 'once' into autoSyndrome
2013-03-23 22:39:57 -04:00
expwnent
b4092f62e6
New module: Once. Intended to help prevent debug error message spam.
2013-03-23 22:38:33 -04:00
Anuradha Dissanayake
dc9a62fd1d
Fix crash when using right mouse button
2013-03-22 23:08:33 +13:00
expwnent
cd00213e66
autoSyndrome: fixed a bug where it complains because can't find the worker because it didn't get a copy of the job quickly enough. It can still happen, it just doesn't complain anymore.
2013-03-17 11:02:31 -04:00
expwnent
cf57fba58e
autoSyndrome: reorganize everything, make it make more sense.
2013-03-17 01:18:12 -04:00
expwnent
83f7ad1700
syndromeTrigger: renamed from trueTransformation and generalized it to allow for triggering commands on any syndrome infection.
2013-03-17 00:23:08 -04:00
expwnent
16b64b9fc3
workNow: added option to look for jobs every time a dwarf finishes or cancels a job.
2013-03-16 22:43:57 -04:00
jj
4fe37b4bd5
ruby: fix DfFlagarray.inspect when no indexenum
2013-03-16 21:06:31 +01:00
Petr Mrázek
49024809ce
Update NEWS, build DFusion by default
2013-03-16 18:37:16 +01:00
jj
ffa9c50486
autoSyndrome: stop spam, and disable by default
2013-03-16 13:26:59 +01:00
Anuradha Dissanayake
59ec9bfc57
Update versions
2013-03-16 22:13:01 +13:00
Anuradha Dissanayake
a85d6bd2dd
Merge branch 'mousequery'
2013-03-16 20:40:20 +13:00
Anuradha Dissanayake
4bd5e3db77
Add mousequery to build
2013-03-16 20:35:53 +13:00
Anuradha Dissanayake
c16bd3d71a
Apply r3 name changes
2013-03-16 18:25:02 +13:00
jj
cc5d354a59
Merge branch 'master' of github:jjyg/dfhack
2013-03-16 01:04:29 +01:00
Anuradha Dissanayake
b961cb6a09
Merge branch 'master' of https://github.com/peterix/dfhack
2013-03-16 12:51:31 +13:00
Anuradha Dissanayake
f69f245732
Allow planned constructions orthogonal to stairs
2013-03-16 12:26:37 +13:00
Anuradha Dissanayake
5a92eabb6b
Add all fortress dwarves to happiness monitor.
2013-03-16 10:29:17 +13:00
Timothy Collett
6a31abc60f
Another update to stonesense :-P
2013-03-15 14:30:21 -04:00
Timothy Collett
d87bfd7f26
Update to Stonesense
2013-03-15 14:28:46 -04:00
Timothy Collett
c93cb693c8
Merge branch 'master' of http://github.com/peterix/dfhack
2013-03-14 13:35:28 -04:00
Timothy Collett
9a58c5b7b3
Stonesense updates
2013-03-14 13:33:01 -04:00
Quietust
2b675c80ce
Fix createitem to not leak memory
2013-03-14 12:00:16 -05:00
Petr Mrázek
c5aa808737
Sync submodules
2013-03-14 05:07:30 +01:00
Anuradha Dissanayake
b5806f7278
Copy fixes from r3 to fix search issues in Nobles screen.
2013-03-13 22:21:30 +13:00
Anuradha Dissanayake
215a2e78af
Fix crash when persistent data refers to missing buildings. Can only happen if planned buildings are removed with the plugin removed, then the game is reloaded after the plugin is put back.
2013-03-13 21:44:33 +13:00
falconne
bc0c493b7c
Workaround for strange crash in accelerated mod
2013-03-12 21:18:29 +13:00
falconne
8e9fc235a9
Adding a debug mode to track down an elusive bug.
2013-03-10 16:14:00 +13:00
Warmist
3ed5f06f49
Fix for eventful and a advfort not to show worn items.
2013-03-09 12:54:07 +02:00
Anuradha Dissanayake
63707471f4
WIP - More logical categories and variable windows
2013-03-07 22:27:06 +13:00
Kelly Martin
0b31fbafea
Remove the "assign random labors to random dwarfs" nonsense that I put in while drunk or something.
2013-03-02 23:05:09 -06:00
Anuradha Dissanayake
701b7b7d9b
Multiple data averaging windows and gcc fixes.
2013-03-02 15:14:56 +13:00
Quietust
b07f2fc33f
Get entity from unit->civ_id instead of from ui (so it works in advmode), and only get site in fortress mode
2013-02-28 10:00:00 -06:00
Quietust
9bd999ebc1
Update createitem to allow specifying quantity, also allow it to auto-detect whether it needs to create extra gloves and assign handedness
2013-02-28 09:23:48 -06:00
Anuradha Dissanayake
4afe74efa6
Add DwarfMonitor plugin to monitor activities and happiness levels in a fort.
2013-02-28 23:39:22 +13:00
Quietust
f55030909f
Add createItem plugin, spawns an item at the selected unit's feet
2013-02-27 11:09:06 -06:00
Alexander Gavrilov
03b91ca26c
Fix a problem in binpatch.lua and comment out debug messages in tweak.
2013-02-26 12:29:02 +04:00
jj
2bbe6824fb
fix tweak/stable-cursor for low z-levels
2013-02-21 15:26:35 +01:00
jj
6b70a89321
ruby: typo in autogen/int8_t
2013-02-17 02:05:01 +01:00
cherrydev
db98b06c6e
Added documentation of autolabor exemption from burrowed dwarves
2013-02-15 19:16:26 -08:00
Warmist
b0528d283b
Merge branch 'master' of git://github.com/peterix/dfhack
2013-02-15 20:23:39 +02:00
Warmist
ab6a993689
friendship.lua: removed debug printing
2013-02-15 20:21:33 +02:00
Warmist
bb5d98e895
friendship fixes.
2013-02-15 20:19:55 +02:00
Kelly Martin
fe70df593b
Sync submodules
2013-02-14 18:36:21 -06:00
Petr Mrázek
ac2e45c843
Compatibility with older GCC versions in the search plugin
2013-02-14 12:45:58 +01:00
Alexander Gavrilov
8de172f1c8
Binsearch in units.active can't possibly work, ever.
2013-02-14 13:13:25 +04:00
Petr Mrázek
a8f5e54e37
Sync submodules
2013-02-14 09:53:14 +01:00
Kelly Martin
e35a1c7720
Correct autolabor2 for changes in structures.
2013-02-13 16:00:09 -06:00
Kelly Martin
8d278a87db
Merge branch 'master' of https://github.com/angavrilov/dfhack.git
...
Conflicts:
plugins/devel/CMakeLists.txt
2013-02-13 13:52:02 -06:00
Kelly Martin
f9a3450aca
Reinstate old autolabor in its original place.
2013-02-13 13:34:39 -06:00
Kelly Martin
ff0012c91f
Move new autolabor to autolabor2 in devel.
2013-02-13 13:33:32 -06:00
Kelly Martin
27f5dc7631
Autolabor: add in the rest of the building construct and deconstruct labors. Also handle wood crafts at the craftdwarf's shop.
2013-02-13 13:07:54 -06:00
Alexander Gavrilov
a17760af4f
Communicate the Plugin pointer to the plugin in a decent sort of way.
2013-02-13 14:45:24 +04:00
Anuradha Dissanayake
a5c21745eb
Enable all plan modes when entering quickfort mode
2013-02-09 16:49:36 +13:00
Anuradha Dissanayake
2f4979d3fa
Add Quickfort mode
2013-02-08 00:04:52 +13:00
Anuradha Dissanayake
1956f8b92d
Lock selection mode toggle
2013-02-07 22:57:07 +13:00
Petr Mrázek
0e384ada75
Sync submodules
2013-02-05 05:34:34 +01:00
Anuradha Dissanayake
dff16c3c1d
Define nullptr for gcc < 4.6
2013-02-02 02:24:05 +13:00
Anuradha Dissanayake
ecf255243f
Plugin to easily find and resume suspended constructions
2013-02-02 02:24:05 +13:00
Anuradha Dissanayake
056bde451a
Remove some leftover code
2013-01-29 21:22:17 +13:00
Anuradha Dissanayake
ae8bb7c9f8
Fix for gcc errors.
2013-01-29 20:44:56 +13:00
falconne
58125a57a7
Merge remote-tracking branch 'remotes/github/buildingplan'
2013-01-27 23:42:28 +13:00
Anuradha Dissanayake
6546af94ee
Clear persistent data after item assigned. Fix some material selection screen functionality.
2013-01-24 20:16:18 +13:00
Anuradha Dissanayake
f036360688
Add filters for quality, material and decorations.
2013-01-23 23:25:38 +13:00
Kelly Martin
675e92f350
Autolabor: add build floor grate labor, add unbuild screwpump labor, protect pump operators, do not clear labors on already busy dwarfs
2013-01-22 16:34:51 -06:00
Anuradha Dissanayake
f5a0644b45
Fix bad refactor
2013-01-18 23:29:08 +13:00
Anuradha Dissanayake
192baa5638
Building plan plugin: place furniture before it's built. Initial checkin.
2013-01-18 23:28:45 +13:00
Alexander Gavrilov
e1a2e6ece4
Block and grey out the trade screen actions when search is active.
...
After actually trying the search in game, it is obvious that
clearing search upon pressing the trade button is confusing,
because if you don't pay enough attention, it looks exactly
like as if the trade actually happened.
2013-01-16 20:42:41 +04:00
Alexander Gavrilov
597074498f
Fix various issues with updated search.
...
- Priority conflict with tweak military-stable-assign.
- The noble screen misbehaves if only one list item is left.
- Noble screen search string not reset after Enter/Esc.
2013-01-16 20:30:11 +04:00
Alexander Gavrilov
14d41b8eda
Update search to the newer structure definitions.
2013-01-16 18:55:05 +04:00
Alexander Gavrilov
309f162566
Fix line endings again.
2013-01-16 18:54:35 +04:00
Anuradha Dissanayake
ed0baa3f69
Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin.
2013-01-16 18:48:59 +04:00
Anuradha Dissanayake
4257c9fe84
Ignore vermin in animals screen search
2013-01-16 18:48:55 +04:00
Anuradha Dissanayake
8741983aaa
Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified.
2013-01-16 18:48:49 +04:00
Alexander Gavrilov
655cd3602c
Merge remote-tracking branch 'falconne/search'
2013-01-16 18:30:29 +04:00
Petr Mrázek
940d5fe891
Merge https://github.com/expwnent/dfhack
2013-01-15 23:49:10 +01:00
Petr Mrázek
0073c1bec2
Track xml and stonesense
2013-01-15 23:16:15 +01:00
Kelly Martin
90a62a82f7
Autolabor: add screw pump build labor
2013-01-14 12:12:56 -06:00
expwnent
c031a7e081
Merge branch 'infiniteSky'
2013-01-13 15:28:31 -05:00
expwnent
44662de601
Infinite sky: bug with z level flags.
2013-01-13 15:28:17 -05:00
Anuradha Dissanayake
fdcb248ea0
Merge branch 'automaterial_box'
2013-01-12 23:39:50 +13:00
Anuradha Dissanayake
83ef94774b
A better format for toggle strings.
2013-01-12 23:32:30 +13:00
expwnent
4c2dfdf772
Dig smart: dig out minerals as you discover them. Very rough draft.
2013-01-09 15:15:11 -05:00
Quietust
3c6ddc2a8c
Merge branch 'master' of https://github.com/expwnent/dfhack
...
Conflicts:
NEWS
library/xml
2013-01-09 10:09:58 -06:00
expwnent
476afafb3c
Merge branch 'autoSyndrome' into recent
2013-01-07 12:09:55 -05:00
expwnent
6fd9ce339d
Autosyndrome: fixed the rules on when syndromes apply.
2013-01-07 12:09:39 -05:00
Warmist
1990e2caf7
Small fix to adv site creation, now it's really centered around you
2013-01-07 02:01:59 +02:00
Kelly Martin
553a312266
Autolabor: add deconstruct bridge labor
2013-01-06 10:59:20 -06:00
Anuradha Dissanayake
6d6d55a937
Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin.
2013-01-06 18:32:49 +13:00
Anuradha Dissanayake
140f78c8a0
Ignore vermin in animals screen search
2013-01-06 18:14:25 +13:00
Anuradha Dissanayake
0fa27d6c34
Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified.
2013-01-06 14:59:39 +13:00
expwnent
3ffbef2396
Merge branch 'canStepBetween' into recent
2013-01-05 18:10:29 -05:00
expwnent
f8abd5c595
StepBetween: renamed stuff back to the way it was. Thought I had already done that.
2013-01-05 18:09:50 -05:00
expwnent
47b20ea301
Infinite sky: added glyphs and made it print status when no arguments given.
2013-01-05 17:32:23 -05:00
Kelly Martin
86c3c385bd
Autolabor: exclude hauling labors from clawback
2013-01-05 16:27:57 -06:00
expwnent
4d57a053fc
Infinite sky: added helpful print statements.
2013-01-05 16:51:29 -05:00
expwnent
151ff0f296
Infinite sky: rename from sky eternal.
2013-01-05 16:34:33 -05:00
expwnent
4920293c2d
Infinite sky: get it to compile.
2013-01-05 16:30:48 -05:00
expwnent
471e82a88a
Merge branch 'skyEternal' into infiniteSky
...
Conflicts:
plugins/CMakeLists.txt
2013-01-05 16:18:01 -05:00
expwnent
9246ac9b05
Merge branch 'workNow' into recent
2013-01-05 13:36:24 -05:00
expwnent
cf3ac48518
Merge in autoSyndrome, trueTransformation, ...
2013-01-05 13:35:49 -05:00
expwnent
6622e9e06f
Merge branch 'canStepBetween' into recent
...
Conflicts:
library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent
5fc466ef7e
Work now: also update dig on pause.
2013-01-05 12:50:44 -05:00
expwnent
d2a2a63d01
Merge branch 'recent' into workNow
...
Conflicts:
plugins/CMakeLists.txt
2013-01-05 12:45:34 -05:00
expwnent
874dfbdc4f
Merge branch 'eventManager' into autoSyndrome
2013-01-05 11:40:55 -05:00
expwnent
bc5cdf8877
Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice.
2013-01-05 11:37:56 -05:00
expwnent
3c7ca2ad71
Digging invaders: buildings can only be destroyed orthogonally, made path cost deal with hatches and raised bridges, but did NOT yet make job assignment deal with them.
2013-01-05 11:06:46 -05:00
Anuradha Dissanayake
4bef70ab6f
Merge branch 'search'
2013-01-06 02:27:57 +13:00
Anuradha Dissanayake
91ee8ac020
Refactor search to handle more types of screens cleanly.
...
Added search to screens:
* Animals
* Military positions assignment
* Announcements
* Room list
* Job list
* Burrow assignment
2013-01-06 00:26:16 +13:00
expwnent
a7d6cf5157
Digging invaders: fixed a few problems involving digging and stairs, added a way to debug path cost, added a way to set the cost of each type of invasion job, made invaders only pathfind to one local instead of all of them.
2013-01-04 21:02:09 -05:00
expwnent
fd05d30733
Digging invaders: improved edge cost evaluation.
2013-01-04 18:11:38 -05:00
Kelly Martin
9404267c1f
Autolabor: Tell DF to immediately process jobs after each run.
2013-01-04 13:14:20 -06:00
expwnent
2ca943ae20
Digging invaders: comment out debug print statements.
2013-01-04 00:43:39 -05:00
expwnent
038cc91fcd
Digging invaders: fixed a bug where it would reassign long-lasting jobs, making them take forever. Also added a check for the case that invaders cannot dig to any locals.
2013-01-04 00:35:47 -05:00
expwnent
b6f0ae5b14
Digging invaders: keep track of who's working on the job, and check periodically to see if they quit.
2013-01-04 00:08:54 -05:00
expwnent
47eca42f68
Digging invaders: made it possible to customize which races can dig.
2013-01-03 23:18:40 -05:00
expwnent
0fecdfadb1
Digging Invaders: when assigning a job, get rid of old one. Handle loading and unloading. Optimizations for when invaders can already reach someone.
2013-01-03 22:46:17 -05:00
expwnent
ed6dcf9589
DiggingInvaders: made invaders dig automatically, instead of on request.
2013-01-03 21:25:50 -05:00
expwnent
f145f8d528
Merge branch 'eventManager' into diggingInvaders-unstable
2013-01-03 19:32:12 -05:00
expwnent
715f191c26
EventManager: made the frequency part of EventHandler.
2013-01-03 19:31:29 -05:00
expwnent
b82d6940b6
Digging invaders: started on making invaders keep digging until done.
2013-01-03 18:45:53 -05:00
expwnent
1d6dec54c7
Digging Invaders: reorganized the files to make it easier to work with.
2013-01-03 18:14:16 -05:00
expwnent
84b8fae326
Merge branch 'eventManager' into diggingInvaders-unstable
2013-01-03 15:53:06 -05:00
expwnent
910e398a7b
EventManager: added invasion event.
2013-01-03 15:52:56 -05:00
expwnent
34d9785ce5
Digging Invaders: minor changes.
2013-01-03 14:38:05 -05:00
expwnent
b62e50f2e1
DiggingInvaders: get rid of the framework for assigning multiple dig/deconstruct/etc operations at the same time.
2013-01-03 14:16:10 -05:00
expwnent
0b68e66dc9
DiggingInvaders: fixed a problem with deconstructing hatches.
2013-01-03 13:32:50 -05:00
Warmist
c22c4d009c
Added convenience functions to eventful (see Lua API.rst)
2013-01-03 20:30:51 +02:00
Kelly Martin
796e387398
Add a guard against an invalid item pointer, and don't try to deduce construction labor for item_lost jobs
2013-01-03 12:24:32 -06:00
expwnent
f60e44c395
DiggingInvaders: minor changes.
2013-01-03 13:11:11 -05:00
Anuradha Dissanayake
7b561f108b
Fix hotkey detection
2013-01-03 22:01:01 +13:00
expwnent
7586e62374
Digging Invaders: fixed a problem with removing constructions.
2013-01-02 22:35:05 -05:00
expwnent
5201870356
Digging Invaders: get rid of debug prints.
2013-01-02 22:13:23 -05:00
expwnent
ae43865489
Digging Invaders: actually seems to basically work!
2013-01-02 22:11:05 -05:00
expwnent
4e4e382b8f
EventManager: added syndrome event.
2013-01-02 18:30:15 -05:00
Warmist
8b5e847dfa
New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops.
2013-01-02 23:43:38 +02:00
expwnent
38ef75418a
AutoSyndrome: added an option to delete boiling rocks as they are created (on by default).
2013-01-02 14:09:16 -05:00
expwnent
5e2877be23
AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes.
2013-01-02 13:47:59 -05:00
expwnent
bf0f0e910b
Merge branch 'eventManager' into autoSyndrome
2013-01-02 12:40:20 -05:00
expwnent
144e0b4dcb
Digging Invaders: merged eventManager and recent.
2013-01-02 11:26:30 -05:00
expwnent
c3b2ae2137
EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
2013-01-02 11:07:56 -05:00
Anuradha Dissanayake
581a8dd955
Prevent material selection cursor from going past its bounds
2013-01-02 22:27:26 +13:00
expwnent
fa78d6ccfc
Merge branch 'recent' into eventManager-unstable
...
Conflicts:
library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent
b320fb25f3
AutoSyndrome: added smart arguments for location, worker id, and reaction id.
2013-01-02 00:07:23 -05:00
Anuradha Dissanayake
1fe3a0e343
Merge branch 'automaterial_box'
2013-01-02 14:01:11 +13:00
Kelly Martin
41615d0446
Autolabor: adjust idle clawback to deal with "pickup equipment" for miners.
2013-01-01 17:53:24 -06:00
Kelly Martin
d50aa24ebf
Autolabor: fix idle stepdown (seems to work much better), change some scoring weights, change autolabor list output to include busy and idle counters
2013-01-01 16:35:09 -06:00
Kelly Martin
3a24565728
Autolabor: add construction labor for hatch.
2013-01-01 15:12:45 -06:00
Anuradha Dissanayake
7df7b1758c
Merge branch 'automaterial' of https://github.com/Falconne/dfhack into automaterial_box
2013-01-01 19:51:29 +13:00
Anuradha Dissanayake
a1eadd0f08
Allocate sky blocks when needed.
...
Allow stairs to be designated on top of each other in open space.
2013-01-01 19:46:11 +13:00
expwnent
0572e87d7b
SkyEternal: allocates new z-levels of sky as needed, or on request.
2012-12-31 13:57:59 -05:00
Kelly Martin
6ab8c8c30e
Autolabor: change fishery build labor to CLEAN_FISH to control random acts of fish extermination; add build labor for wells.
2012-12-28 07:58:29 -06:00
Kelly Martin
6d4c003748
Autolabor: fix dig-from-below bug regaring mining jobs, add overallocation detection and remediation, fix fishing and hunting
2012-12-27 02:52:54 -06:00
Anuradha Dissanayake
5d04148aad
Make gcc happy
2012-12-27 20:15:32 +13:00
Anuradha Dissanayake
1ed129e1a7
Allow placing constructions in unconnected open space, with sensible restrictions
2012-12-26 01:02:57 +13:00
falconne
40e25b6a1f
Better handling of open space construction placement
2012-12-25 18:08:41 +13:00
Anuradha Dissanayake
5e54c9919a
Improved check for figuring out what tiles can have constructions.
2012-12-24 00:59:12 +13:00
Warmist
e4f4943b10
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-12-23 12:34:05 +02:00
rampaging-poet
2f48ed5d9a
Added restrictliquids and restrictice commands.
2012-12-23 01:09:21 -08:00
Anuradha Dissanayake
03aedf6895
Enabling designation like rectangular selection for constructions, with unlimited selection size and auto skipping of tiles that can't be built on.
2012-12-23 03:04:41 +13:00
expwnent
a4dc79565a
AutoSyndrome: allowed for triggering DFHack commands from in game reactions.
2012-12-22 00:13:07 -05:00
Warmist
786149a630
Added new event to eventful: onWorkshopFillSidebarMenu
2012-12-21 00:42:15 +02:00
expwnent
46b9148277
Digging invaders: it still doesn't work, but now it's a lot simpler.
2012-12-20 00:35:45 -05:00
expwnent
9cb3f19630
Digging invaders: Minor changes. Still unstable.
2012-12-19 20:44:22 -05:00
expwnent
ee4f37ff72
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-19 20:31:17 -05:00
expwnent
7972902c81
stepBetween: named a few things better, and fixed a lot.
2012-12-19 20:30:37 -05:00
expwnent
fcbc5d1cb0
Digging invaders. Temp commit. Unstable.
2012-12-19 18:46:46 -05:00
expwnent
555c754636
EventManager: added construction and building events.
2012-12-18 18:34:38 -05:00
Kelly Martin
a9fec84c72
Autolabor: add paved roads.
2012-12-18 16:23:02 -06:00
expwnent
a09764e77b
Digging Invaders: more optimizations.
2012-12-18 15:22:21 -05:00
expwnent
110a9a5579
Digging Invaders: a bit faster.
2012-12-17 20:44:35 -05:00
expwnent
937769874d
Digging Invaders: kind of works, but WAAAAAY too slow.
2012-12-17 20:12:11 -05:00
expwnent
957a4da474
Minor changes.
2012-12-17 18:05:57 -05:00
expwnent
ef80dbacde
More fiddling. Almost kind of works.
2012-12-17 17:36:35 -05:00
expwnent
76fcf1c335
Digging invaders: multi-dimensional edge cost: always prefer walking over digging, no matter how far.
2012-12-17 14:22:45 -05:00
expwnent
94673e447d
diggingInvaders: reimplemented path-based digging. Works kind of ok.
2012-12-17 13:37:02 -05:00
expwnent
ed1766936b
diggingInvaders: sadly, it seems that minimum spanning tree is a terrible heuristic for vertex Steiner tree in this case.
2012-12-17 00:54:39 -05:00
expwnent
bf25ea5129
diggingInvaders: fixed a major bug with edge sorting.
2012-12-17 00:17:07 -05:00
expwnent
d79583a2c9
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-16 23:39:36 -05:00
expwnent
01e5e93825
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
2012-12-16 23:26:50 -05:00
expwnent
a61cbc661b
diggingInvaders: starting a rewrite. Unstable
2012-12-16 21:44:23 -05:00
expwnent
9aa95ddca8
diggingInvaders: int -> int32_t
2012-12-16 17:06:46 -05:00
expwnent
2760484c37
diggingInvaders: cleanup.
2012-12-16 16:53:02 -05:00
expwnent
131d19e4cf
Merge branch 'eventManager' into diggingInvaders
2012-12-16 16:43:58 -05:00
expwnent
8a242b3c0d
Merge branch 'master' into diggingInvaders
2012-12-16 16:34:45 -05:00
Kelly Martin
4ac6d9c0c3
Autolabor: add a number of destroy furniture labors (all "haul furniture")
2012-12-16 00:03:26 -06:00
Kelly Martin
8bf359ba02
Autolabor: add labor for ivory & horn crafts (yawn)
2012-12-15 21:18:06 -06:00
expwnent
75db99a3c7
autoSyndrome: deleted an unused constant.
2012-12-15 18:52:05 -05:00
expwnent
3e5537e321
autoSyndrome: made it use EventManager.
2012-12-15 18:47:51 -05:00
expwnent
dae162a0b4
Merge branch 'eventManager' into autoSyndrome
2012-12-15 18:18:59 -05:00
expwnent
935058f0a5
EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
2012-12-15 17:43:41 -05:00
expwnent
86e002f3ff
EventManager: added item creation event.
2012-12-15 16:49:13 -05:00
expwnent
b0314755e0
EventManager: added unit death event.
2012-12-15 14:40:11 -05:00
Warmist
4af6b728b7
Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
2012-12-15 13:27:16 +02:00
expwnent
155a4d044c
EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
2012-12-14 23:29:28 -05:00
expwnent
cf619a519e
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
2012-12-14 22:14:38 -05:00
expwnent
747723187f
EventManager: first draft.
2012-12-14 21:05:38 -05:00
Kelly Martin
cd7c39f2db
Autolabor: add deconstruct labor for cages
2012-12-14 09:34:03 -06:00
Warmist
08f454cc81
Removed old reactionhooks.lua
2012-12-14 16:41:59 +02:00
Warmist
e46d434c25
Missing lua file for eventful.
2012-12-14 16:33:26 +02:00
expwnent
af7f11fdfa
autoSyndrome: made the syndrome logic make more sense.
2012-12-13 11:30:37 -05:00
jj
bba96494f3
ruby: add unit_hostiles to list hostiles units (duh)
2012-12-13 17:20:21 +01:00
expwnent
a28fc65e6d
autoSyndrome now deals with creature_class.
2012-12-13 11:13:56 -05:00
Kelly Martin
2535b50bfc
Autolabor: add construct chain labor, add destruct trap labor, change overbroad test for military status (was catching uniformed reservists, who are eligible to do civilian labor)
2012-12-12 22:25:23 -06:00
expwnent
3a541e26be
autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job.
2012-12-12 23:01:05 -05:00
Kelly Martin
82031092a9
Autolabor: rework tool management to try to reduce tool litter
2012-12-12 14:28:11 -06:00
Warmist
ddceabbfb7
Merge branch 'master' of git://github.com/jjyg/dfhack
2012-12-12 18:58:11 +02:00
Kelly Martin
3b9f21a1ea
Autolabor: do not count designations in hidden squares (since your dwarves can't reach them anyway). Also apply an assignment penalty for assigning a dwarf to a labor other than the one the dwarf is doing
2012-12-12 10:37:09 -06:00
Kelly Martin
0fc01c48e1
Autolabor: add construct labor for GearAssembly, AxleHorizonal, and AxleVertical (the last is a guess, but probably right)
2012-12-12 09:52:13 -06:00
Kelly Martin
b75c1da95e
Autolabor: add build waterwheel.
2012-12-12 08:46:52 -06:00
jj
662d3101c7
ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
2012-12-11 17:25:51 +01:00
Kelly Martin
bd1756e5d0
Autolabor: change the fallback labor (for dwarfs for which nothing seems appropriate) from NONE to CLEAN. Fiddle with weights in assignment algorithm.
2012-12-11 09:29:03 -06:00
Kelly Martin
3e8ba2dd06
Autolabor: fix bring-crutch labor
2012-12-11 09:19:38 -06:00
Kelly Martin
017b986987
Autolabor: fix wound cleaning labor.
2012-12-11 09:06:37 -06:00
Alexander Gavrilov
966deb4647
Fix crash and confusing behavior in automaterial.
2012-12-11 22:05:00 +13:00
jj
6bc791d985
follow df-structure rename unit.unknown8 + able_stand_*
2012-12-10 22:50:33 +01:00
Kelly Martin
a914f8e8e0
Autolabor: busy dwarfs may be reassigned now, but with a strong preference for their current job; armed dwarfs are given preference for outside jobs; include experience gained toward next level in preference weighting
2012-12-10 08:34:11 -06:00
expwnent
e85f4eb880
First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws.
2012-12-09 21:19:40 -05:00
Warmist
6c4f163a5e
Merge branch 'master' of https://github.com/angavrilov/dfhack
...
Conflicts:
NEWS
2012-12-09 14:25:31 +02:00
Warmist
6d0e505fd2
Added onItemContaminate to eventful and readme/news for eventful
2012-12-09 14:15:39 +02:00
Warmist
a0a566dbf2
Tidy up eventful.cpp
2012-12-09 13:00:49 +02:00
Kelly Martin
0ef4522f95
Merge branch 'master' into autolabor
2012-12-08 21:26:50 -06:00
Kelly Martin
468412b9fc
Autolabor: fix unitialized variable bug causing broker to be inappropriately excluded from work
2012-12-08 21:14:23 -06:00
expwnent
72921fbfd5
Made workNow only check jobs when the game becomes paused instead of constantly when paused. Also made it enable/disable on command.
2012-12-08 12:50:33 -05:00
Kelly Martin
412a004751
Autolabor: identify labors that may involve going outside and apply an assignment penalty for such labors to dwarfs who have minor children (in order to keep the kids inside)
2012-12-08 10:55:44 -06:00
Kelly Martin
6ae82187d2
Autolabor: more tweaks to hauling labor decoding, fix heap corruption due to array underflow
2012-12-08 03:51:07 -06:00
Kelly Martin
e7d3fbe97b
Autolabor: track labors actually being used (to avoid "gone fishing" bug); fix several wrong labor map entries; add several special cases for hauling (still not all there yet); add debug warning if job deduction appears wrong; flail about mightily trying to resolve heap corruption on unload
2012-12-08 02:42:22 -06:00
Alexander Gavrilov
7307f4e870
Fix crash and confusing behavior in automaterial.
2012-12-08 09:51:35 +04:00
Kelly Martin
42670f0233
Autolabor: only care about skills that are used for labors, when determining a dwarf's highest skill.
2012-12-07 15:41:39 -06:00
jj
ebc2625d97
ditch the unused Vegetation module
2012-12-06 23:47:25 +01:00
Kelly Martin
fa9b71adc5
autolabor: add archery targets, improve JobLaborMapper's destructor
2012-12-06 09:39:14 -06:00
jj
e1b70d171c
ruby: tweak is_citizen test
2012-12-06 12:48:16 +01:00
Alexander Gavrilov
cd6eb9edd3
If training ammo is forbidden for all use, don't move it to combat chests.
2012-12-06 12:00:18 +04:00
Kelly Martin
0df60a0b4f
Autolabor: slabs, animal trainers
2012-12-06 01:38:43 -06:00
Kelly Martin
f8d6b83088
Add 'allow fishing' and 'allow hunting' config options. Protect against accidentially trying to set or unset the NONE labor or any other invalid labor value (which corrupts DF). Add traction benches. Change prioritization around quite a bit.
2012-12-04 20:23:19 -06:00
jj
74ebe7d207
ruby: add df-static-flagarray
2012-12-04 17:55:29 +01:00
jj
0b80dff09d
ruby: add d-float support
2012-12-04 17:18:09 +01:00
Kelly Martin
0f1aaa6ec4
Autolabor: Items marked for dump now generate haul refuse demand. Also corrected labor for dump item jobs.
2012-12-04 01:59:44 -06:00
Anuradha Dissanayake
745b347b5b
Fix const correctness
2012-12-04 10:30:49 +13:00
Kelly Martin
287ee2bc04
Autolabor: allow multiple simultaneous jobs at farms.
2012-12-03 14:20:57 -06:00
jj
3953112eb9
dump Vegetation::t_plant, fix plant.is_burning
2012-12-03 19:03:07 +01:00
Kelly Martin
208b9915ea
Autolabor: splints and crutches are furniture (at least at a forge); remove test that excludes pet owners from being given jobs when they're idle; add test for hungry/thirsty dwarves to trigger a feed/water civilians requirement; add a vehicle hauling requirement based on the existence of hauling routes
2012-12-03 04:28:08 -06:00
Kelly Martin
9563dae5d7
Autolabor: add labors for construct bridge, construct nestbox, construct trap, deconstruct wagon; fix error in labor for deconstruct furnace/tradedepot/construction; actually update the "active dwarf" numbers displayed in "autolabor list"; increase assignment penalty for dwarfs using skills lower than their best skill; increase assignment bonus for continuing in the same labor and for having the right tool for the job.
2012-12-03 01:41:02 -06:00
Kelly Martin
44bb965c97
Autolabor: add more building labors
2012-12-02 18:41:20 -06:00
Kelly Martin
4cd217b782
to new assignment algorithm. Add priority boost for labors based on how long it's been since they were last used, to avoid labor starvation. Move persistent configuration to "autolabor/2.0" to avoid conflicting with older versions.
2012-12-02 14:27:13 -06:00
Kelly Martin
b743f4f42d
Autolabor: remove some debug spam, and fix an error in computing preference scoring
2012-12-02 09:47:15 -06:00
Alexander Gavrilov
dc7f9f56cd
Implement a low stock level announcement as suggested by falconne.
2012-12-02 15:31:43 +04:00
Kelly Martin
799da41f70
Autolabor: Add debugging messages from the labor deduction module; add deduction rules for some building destroy jobs; automatically exclude handless dwarfs from labor poor; use DF's own hauling job counts to compute hauling demand (and arrange for the "hauling canary" so that this always works)
2012-12-02 02:02:16 -06:00
Kelly Martin
45564ca0cb
Autolabor: generating haulers based on unstockpiled items (less than ideal). Fix wrong build labor for Farmer's workshop. Add build labor function for constructions (also works for furnaces and trade depots). Add architect detection. Use a different mechanism for selecting dwarfs for labors.
2012-12-01 23:12:41 -06:00
Kelly Martin
15f7ffa0e2
autolabor: add ConstructBuilding (Farm); change priority calculation
2012-12-01 17:39:01 -06:00
Kelly Martin
bb2b97baa3
autolabor: exclude "item lost" jobs, exclude jobs that are not first-in-queue at workshop, improve debug messages
2012-12-01 16:09:52 -06:00
Kelly Martin
201430ed08
Autolabor: add health awareness, fix initialization crash, fix idle dwarf loop crash
2012-12-01 14:08:15 -06:00
Alexander Gavrilov
df2e9f00e1
Document that search now works in the stockpile settings screen.
2012-12-01 17:21:06 +04:00
Alexander Gavrilov
fd5b19fe8d
Merge remote-tracking branch 'falconne/search'
...
Conflicts:
plugins/search.cpp
2012-12-01 16:55:52 +04:00
Kelly Martin
afb6d8ef79
Autolabor: improve (hopefully) the functionality for mapping jobs to labors. Still some gaps to fill, but not many.
2012-12-01 02:26:06 -06:00
Kelly Martin
d2ec52fa0b
Merge branch 'master' into autolabor
2012-11-30 21:47:30 -06:00
Kelly Martin
05dce0d2f1
Fix inadvertently prematurely terminated block comment.
2012-11-30 21:24:18 -06:00
Kelly Martin
384a667e97
Assorted progress on new autolabor. Still lots of issues.
2012-11-30 20:22:58 -06:00
Anuradha Dissanayake
6bc6f3e555
Merge branch 'search'
2012-12-01 10:21:37 +13:00
Kelly Martin
5f3328dcb2
Merge branch 'master' into autolabor
...
Conflicts:
plugins/autolabor.cpp
2012-11-30 11:25:41 -06:00
Kelly Martin
eecb604800
Sync submodules
2012-11-30 11:23:58 -06:00
Anuradha Dissanayake
210c1650ec
Add stockpile screen searching capability
2012-12-01 01:01:04 +13:00
Alexander Gavrilov
2cb594ba89
Tweak the workflow lua api: include history in output of listConstraints.
2012-11-30 14:48:05 +04:00
Anuradha Dissanayake
abe027c940
Copy changes from ag fork
2012-11-30 22:44:05 +13:00
Anuradha Dissanayake
13666ec6e6
Merge remote-tracking branch 'remotes/origin/automaterial'
2012-11-30 20:27:32 +13:00
Anuradha Dissanayake
d2a13ad2c7
Merge branch 'autopasture'
2012-11-30 19:53:14 +13:00
Anuradha Dissanayake
d59d1c652e
Fix gcc compile of search plugin
2012-11-30 19:50:42 +13:00
jj
d7f7538d01
ruby: fix Pointer assignment
2012-11-29 17:11:29 +01:00
Anuradha Dissanayake
3095c43d26
Fix location of workshop ui, based on menu width
2012-11-29 23:15:24 +13:00
Warmist
57b69da1f0
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-11-29 12:13:28 +02:00
Warmist
2c9b560872
Made dfusion not stop df on input.
2012-11-28 22:13:28 +02:00
jj
771a5ac50b
ruby: tweak flagarray#inspect
2012-11-28 20:08:34 +01:00
jj
614225cc5f
follow rename itemst.flags.artifact1 -> artifact
2012-11-28 19:48:47 +01:00
Alexander Gavrilov
bfc11cf946
Add persistent history of per-constraint item counts in workflow.
...
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00
Anuradha Dissanayake
593dc4f554
Fix handling of manipulator hotkey in unit search screen
2012-11-28 17:18:38 +04:00
jj
8f0d552556
ruby: add DFHack::VERSION
2012-11-28 13:33:07 +01:00
Anuradha Dissanayake
7a2a746347
Add filtering to zone creature assignment menu. First steps towards adding autopasture functionality.
2012-11-29 00:31:39 +13:00
jj
76bb5f0196
ruby: items in containers are free
2012-11-26 20:09:56 +01:00
Warmist
2bbcfe912a
Site spawner added to adv_tools
2012-11-26 21:04:17 +02:00
jj
f091284a75
ruby: avoid crash on ArgumentError in onupdate
2012-11-25 17:29:03 +01:00
Anuradha Dissanayake
3db5684ae7
Fix handling of manipulator hotkey in unit search screen
2012-11-25 19:01:58 +13:00
Quietust
e9141f34f6
Adjust minimum widths so they actually work at 80x25 without glitching out
2012-11-24 11:13:54 -06:00
Quietust
c58f30ba00
Use teal background instead of red for no-labor cells
2012-11-24 10:37:22 -06:00
Quietust
cdc44b74f2
Fix possible crash when using shift+enter on cells that don't have labors
2012-11-24 10:36:32 -06:00
jj
4dfe46e26f
manipulator: fix column width calculations for 80x25 window
2012-11-24 16:52:21 +01:00
jj
e73274d281
ruby: add description field to onupdate_register
2012-11-24 16:10:55 +01:00
Anuradha Dissanayake
e750cbe5e9
MouseQuery Plugin
2012-11-25 04:02:49 +13:00
Quietust
139fd07df3
missed a spot
2012-11-23 19:23:06 -06:00
Quietust
e3eb325d36
Minimize references to gps->dimx/dimy
2012-11-23 19:18:56 -06:00
Alexander Gavrilov
2a0d048040
Make tweak stable-cursor interact with the build menu properly.
2012-11-22 20:08:47 +04:00
Alexander Gavrilov
e7905a5cff
Add docs for the automaterial plugin, and use the new Painter class.
2012-11-22 19:38:45 +04:00
Alexander Gavrilov
2794143f77
Merge remote-tracking branch 'falconne/automaterial'
2012-11-22 18:27:31 +04:00
Anuradha Dissanayake
2a83d92290
Code cleanup
2012-11-21 23:45:26 +13:00
Anuradha Dissanayake
0d9efec062
Disable plugin in non construction menu
2012-11-21 20:17:36 +13:00
jj
5b5c674f6e
ruby: update map_tile.mat_info for soil/stone special cases
2012-11-20 21:17:33 +01:00
Anuradha Dissanayake
9cb1a45855
Automaterial branch commit
2012-11-20 23:12:11 +13:00
Anuradha Dissanayake
5c18952caa
Select by item name
2012-11-20 22:52:44 +13:00
expwnent
fe2257427f
workNow: plugin to make DF process jobs every time you pause.
2012-11-19 20:17:05 -05:00
Alexander Gavrilov
f587d603e8
Allow the workflow goal gap in any range between 1..goal-1
2012-11-19 18:59:58 +04:00
Anuradha Dissanayake
0e2aa299b9
Auto material selection plugin - First push
2012-11-20 00:25:25 +13:00
Alexander Gavrilov
902d2d5597
Try reducing the replace with sparring chance due to xp gain overkill.
...
Also add more debug spam to make behavior tracking easier.
2012-11-18 22:06:47 +04:00
Alexander Gavrilov
ae7bf5aca6
Check unit inventory when replacing skill demo with sparring.
...
E.g. if they have no shields, they won't gain that skill when sparring.
2012-11-18 13:02:49 +04:00
Warmist
ee15086963
Some preparations for new plugin.
2012-11-18 01:52:46 +02:00
Alexander Gavrilov
2953e4c386
Implement a dialog to specify a workflow constraint with all features.
2012-11-17 20:32:39 +04:00
Alexander Gavrilov
0b568942f4
Follow changes in the xml defs.
2012-11-17 16:43:29 +04:00
Quietust
1ab48aa2de
Merge https://github.com/ab9rf/dfhack
2012-11-16 21:15:38 -06:00
Quietust
e2b9b703a0
Get rid of tabs
2012-11-16 15:33:36 -06:00
Kelly Martin
fc1a1e1f0e
Merge remote-tracking branch 'jjyg/master'
...
Conflicts:
NEWS
2012-11-16 13:20:46 -06:00
Kelly Martin
2a0171a4ff
Merge remote-tracking branch 'angavrilov/master'
2012-11-16 13:15:55 -06:00
Kelly Martin
cbe3741751
Check all depots for trader requested, not just the last one.
2012-11-16 13:09:05 -06:00
Alexander Gavrilov
d506dd7137
Add a tweak to speed up melee squad training.
2012-11-16 22:51:07 +04:00
jj
423c122424
ruby: fix unit_find for advmode
2012-11-16 17:59:39 +01:00
Quietust
bbe94c006f
Update for temperaturest
2012-11-12 11:54:21 -06:00
Quietust
55fcb7e3ca
One more missed
2012-11-12 08:33:05 -06:00
Quietust
766aca4911
Rename general_ref vectors for consistency
2012-11-12 08:27:58 -06:00
Alexander Gavrilov
c32f85d637
Merge remote-tracking branch 'warmist/master'
...
Conflicts:
plugins/Dfusion/include/OutFile.h
2012-11-12 10:50:48 +04:00
Warmist
ce8ada4419
More bug fixing
2012-11-11 22:14:00 +02:00
Warmist
3eb852a43b
Added cheat commands to companion-order, (including rumrushers)
2012-11-11 21:18:59 +02:00
Warmist
df3b791665
Fixed error in dfusion and added some readme.
2012-11-11 17:19:37 +02:00
Alexander Gavrilov
683da39636
Fix dfusion build on linux.
2012-11-11 17:24:25 +04:00
Alexander Gavrilov
d5c31942b5
Add a way to only count locally-made items in workflow.
2012-11-11 15:56:31 +04:00
Warmist
0e4df55364
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-11-11 12:46:55 +02:00
Warmist
33f674eee2
Removed dfusion lua files. Updated plugins.
2012-11-11 12:33:54 +02:00
Warmist
f1d4eac700
Pre-class remove
2012-11-11 11:58:43 +02:00
Anuradha Dissanayake
7ee817b324
Add gcc compile fixes
2012-11-11 19:42:30 +13:00
Anuradha Dissanayake
6803a83e07
Refresh constraints on map reload
2012-11-11 18:18:54 +13:00
Alexander Gavrilov
f86371cfc3
Try blocking any use of stockpiles for squad stuff in fix-armory.
2012-11-10 18:06:41 +04:00
Anuradha Dissanayake
b16bbdd6df
Generate correct constraint string for persistence
2012-11-11 03:00:55 +13:00
Alexander Gavrilov
56ef33ea0e
Support building steam engines on top of brooks without any down stairs.
2012-11-10 17:33:05 +04:00
Alexander Gavrilov
eb936c4ce0
Support milking and shearing in workflow.
2012-11-10 17:06:54 +04:00
Anuradha Dissanayake
0222b93bb0
Fix bug with non-repeating jobs getting protected
2012-11-10 03:47:15 +13:00
Anuradha Dissanayake
69bb6a5b3b
Finished dashboard, colour coding, trend calculation and charts, material selection screen, mouse support
2012-11-09 20:05:16 +13:00
Alexander Gavrilov
a7bf526f41
Make workflow consider squad-assigned items busy.
2012-11-08 21:27:56 +04:00
Petr Mrázek
0c70a448d0
Update submodules
2012-11-07 23:06:02 +01:00
Alexander Gavrilov
f6b6d730a0
Fix fix-armory constantly trying to store ammo already stored in chest.
2012-11-07 22:49:40 +04:00
Anuradha Dissanayake
b089221400
Inventory Monitor - first checkin
2012-11-06 06:59:51 +13:00
Alexander Gavrilov
edf80ff748
Show the sex of the unit in the bottom line of Dwarf Manipulator.
2012-11-04 18:03:02 +04:00
Alexander Gavrilov
9bf24bde10
More various updates for search.
...
- Keep the search state as long as the screen is alive.
- Properly forget saved state when clearing search.
- Fix the start column in render for stocks screen.
- Allow search by profession in all Units pages.
- Dismiss search when trying to trade.
2012-11-03 15:34:04 +04:00
Alexander Gavrilov
8bccfb1e9a
Fix gcc compiler errors and warnings in search, reindent plugin_init, etc.
2012-11-03 14:31:07 +04:00
Alexander Gavrilov
43ab172652
Merge remote-tracking branch 'falconne/master'
...
Conflicts:
plugins/zone.cpp
2012-11-03 14:07:42 +04:00
Alexander Gavrilov
71c1ba84e3
Merge remote-tracking branch 'q-github/master'
2012-11-03 14:05:15 +04:00
Quietust
3257eb80a1
Add checks to avoid crashing if we encounter a soulless unit
2012-11-02 16:28:48 -05:00
Warmist
e887c60e93
Removed unused buffers.
2012-11-02 21:00:35 +02:00
Warmist
86e4a42bdd
Small fix due to vmethod change
2012-11-02 20:59:05 +02:00
Warmist
6be65690f7
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-11-02 20:29:27 +02:00
Warmist
5295be5fdb
More work done. Only bin-plugs left (and docs)
2012-11-02 20:28:08 +02:00
Warmist
296d1cf090
More scripts for dfusion. Only fixes left, and updating bin-plugins (friendship and migrants(??))
2012-11-02 00:50:20 +02:00
Warmist
ba071468dc
New way of doing things!
...
Now using a class for menus, also no (non script) way to use bin-plugins.
2012-11-02 00:28:16 +02:00
Warmist
209d593f21
Another day, another commit.
2012-11-01 16:00:00 +02:00
jj
0a78064467
ruby: raise on invalid enum symbols
2012-10-31 16:11:06 +01:00
Alexander Gavrilov
69bdb0f8b8
Update fix-armory documentation and comments.
2012-10-31 11:31:31 +04:00
Alexander Gavrilov
05b73af9bb
Extend fix-armory with support for storing ammo in barracks.
2012-10-30 23:20:34 +04:00
Quietust
c4f544d796
Fix stupid MSVC
2012-10-30 13:50:14 -05:00
Quietust
b46885bb3c
Fix compile
2012-10-30 11:48:28 -05:00
Alexander Gavrilov
4fa826d2b9
Block instant creation of store in stockpile jobs when removing uniforms.
2012-10-30 13:11:57 +04:00
Alexander Gavrilov
3ff5d38a5c
Add a few utility functions to the main library.
2012-10-30 12:40:26 +04:00
Alexander Gavrilov
dc2805b1f3
Link the renderer vtable from libgraphics on linux.
2012-10-30 10:38:32 +04:00
Quietust
cd14bdfd43
Disable dfstream by default
2012-10-29 22:29:07 -05:00
Quietust
3a6b0357a2
Fix compilation on Windows, incorporate latest df-structures data
2012-10-29 16:56:22 -05:00
Quietust
c69ae2fc4a
Merge https://github.com/Mortal/dfhack
2012-10-29 16:34:26 -05:00
Mathias Rav
7646fa6aa3
Add dfstream plugin. Broadcasts the Dwarf Fortress display on TCP port 8008. For use with https://github.com/Mortal/dfstream
2012-10-29 22:18:50 +01:00
Alexander Gavrilov
7219200d17
Split the armory tweak into a separate plugin - it is too big now.
2012-10-28 22:05:00 +04:00
Alexander Gavrilov
ed4904fb66
Add a tweak that makes dwarves haul equipment from stockpiles to the armory.
2012-10-28 21:13:28 +04:00
Alexander Gavrilov
fa88ee5f17
Update the armory tweak to protect other potential squad equipment.
...
Specifically clothing in cabinets and flasks/backpacks/quivers in boxes.
2012-10-28 15:37:16 +04:00
Alexander Gavrilov
4c2c6a1911
Fix handling of Collect Webs jobs in workflow.
2012-10-26 23:53:18 +04:00
Alexander Gavrilov
c5d8bd9db6
Add a tweak to stop stockpiling items on weapon racks and armor stands.
2012-10-26 23:30:44 +04:00
Alexander Gavrilov
b976e01b8c
Follow the change in the base-type of job_skill.
2012-10-26 20:29:21 +04:00
jj
1b9d11090f
ruby: ANY_FREE/IN_PLAY
2012-10-25 13:44:01 +02:00
Alexander Gavrilov
1f994295b8
Consider assigned vehicles in use, and tweak text color rendering.
2012-10-25 13:20:41 +04:00
Alexander Gavrilov
79d2cb1a5c
Remove the C++ version of the job output deduction code and switch to lua.
2012-10-25 12:44:23 +04:00
Alexander Gavrilov
8eebfa007c
Tweak the workflow gui script to make the UI operate smoother.
2012-10-25 12:15:18 +04:00
Alexander Gavrilov
a7f1ceb75d
Link lua to workflow.
2012-10-24 23:01:31 +04:00
Alexander Gavrilov
59ec9b304e
Implement adding workflow constraints from gui/workflow.
2012-10-24 21:49:30 +04:00
Alexander Gavrilov
616c57257d
Support changing the constraint ranges from the workflow gui script.
...
TODO: implement creating completely new constraints.
2012-10-24 19:25:06 +04:00
Alexander Gavrilov
cd852e2240
Fix one more place that was using ANY_FREE.
2012-10-24 17:51:47 +04:00
Alexander Gavrilov
7b67df4b4e
Merge remote-tracking branch 'q-github/master'
2012-10-24 16:49:12 +04:00
Alexander Gavrilov
09f8e8e419
Start working on gui for workflow.
2012-10-23 21:42:03 +04:00
Quietust
27c7dfde4f
ANY_FREE -> IN_PLAY, to match terminology used in DF's error messages
2012-10-23 12:14:21 -05:00
Anuradha Dissanayake
94898a73fb
Add Search plugin comments
2012-10-23 21:20:51 +13:00
jj
cfbdf47f6e
follow rename Carried->Hauled in df-structures unit inventory mode
2012-10-22 19:37:12 +02:00
Anuradha Dissanayake
2fcceaa65e
Set priority over manipulator plugin
...
Include animal type is search
2012-10-22 21:44:02 +13:00
Anuradha Dissanayake
c433a8eeff
Better handling of Trade screen. Tracks marked items and handles re-orders is sort plugin is used to sort filtered list.
2012-10-22 19:54:36 +13:00
Kelly Martin
59ece3d4f1
Merge branch 'master' into autolabor
2012-10-21 17:25:14 -05:00
Anuradha Dissanayake
f501ae0748
Bug fix on unit sort
2012-10-22 01:09:10 +13:00
Anuradha Dissanayake
bf01ecd206
Added Trade screen
2012-10-22 00:48:27 +13:00
Warmist
a3f6e9e305
Small error fix
2012-10-21 13:46:12 +03:00
Warmist
86ec66c0fb
More work on dfusion. Embark anywhere script separated.
2012-10-21 13:42:55 +03:00
Anuradha Dissanayake
c5b38a24eb
Refactoring to use templates
2012-10-21 20:57:03 +13:00
Alexander Gavrilov
67674a7676
Merge remote-tracking branch 'jjyg/master'
2012-10-21 11:12:32 +04:00
jj
1f7a01d685
follow rename unit.military.squad_index to squad_id in df-structures
2012-10-20 22:35:39 +02:00
Anuradha Dissanayake
fd60db44ab
Search plugin, early work. Unit and stocks screen.
2012-10-21 00:49:46 +13:00
Alexander Gavrilov
687dc7105f
Merge remote-tracking branch 'kmartin/master'
2012-10-20 15:39:20 +04:00
Anuradha Dissanayake
6a54878a6b
Fix autobutcher resume
2012-10-20 01:38:08 +13:00
Warmist
da92fb9a1c
Start of dfusion module. Fixed small error in memscan.lua and start of custom embark command.
2012-10-17 21:43:44 +03:00
Quietust
5f4f540bfa
Fix "fastdwarf" command to print syntax where appropriate, silence warning
2012-10-17 07:57:14 -05:00
jj
ffe70e9ee7
ruby: unregister onupdate callback on exception
2012-10-17 14:40:28 +02:00
Kelly Martin
0003fe0b2a
Merge remote-tracking branch 'jjyg/master'
2012-10-12 20:33:07 -05:00
jj
c089534f73
ruby: fix assigning value to pointer to number
2012-10-12 13:33:58 +02:00
jj
1f88c0eeed
ruby: codegen: avoid bad vector_reftg accessor
2012-10-12 11:42:42 +02:00
jj
0547ee7f83
ruby: add magic "nolock " prefix to run ruby without Suspending main df
2012-10-12 11:12:31 +02:00
ab9rf
12eeb9e5c0
Correct wrong variable use in start_autonestbox.
2012-10-12 00:38:45 -05:00
jj
424c37c0ea
ruby: fix codegen to handle composite vtables
2012-10-11 17:51:49 +02:00
jj
9148079745
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-10-10 19:47:01 +02:00
jj
46a24a83fb
ruby: fix item_find(:selected) in item details screen
2012-10-10 18:01:57 +02:00
Alexander Gavrilov
41de37a5c1
Add a special workshop for add spatter reactions into example raws.
2012-10-10 18:29:59 +04:00
Alexander Gavrilov
7c969f774f
Split the liquipowder fix-dimensions hook into separate liquid and powder.
...
The item_liquipowder vtable is completely optimized out by MSVC.
2012-10-10 18:22:01 +04:00
jj
5cf42fd6f8
ruby: add Matinfo#===
2012-10-10 14:57:45 +02:00
Quietust
ab90e3eefe
Manipulator - take false identities into account
2012-10-07 17:35:41 -05:00
Warmist
49476818c4
Dfusion rebuild start (lua script side plugins)
2012-10-07 20:45:14 +03:00
Warmist
923ea3f4b0
Reactionhooks more usefull and gm-editor minor tweaks (e.g. search in containers)
2012-10-07 20:44:18 +03:00
Alexander Gavrilov
459c69046b
Dissolve the World module class into a namespace.
...
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Alexander Gavrilov
696cc4a911
Stop autobutcher and autonestbox crashing if started without world.
2012-10-06 13:07:11 +04:00
Alexander Gavrilov
6fefd09072
Fix re-enabling autobutcher after being disabled.
2012-10-06 12:51:34 +04:00
Alexander Gavrilov
5396a67465
Some tweaking and edited NEWS.
2012-10-06 12:40:46 +04:00
jj
cbbb164dad
ruby: add MapTile distance_to and spiral_search
2012-10-05 20:44:29 +02:00
Quietust
ddcc2ee90d
Should use "break" in this construct, not "continue"
2012-10-04 20:20:35 -05:00
Quietust
6b3d85eb0f
Don't make teledwarf skip everything after it if there's a problem
2012-10-04 20:17:33 -05:00
Quietust
faa131942c
Partial rewrite of 'fastdwarf' plugin:
...
* add "fastdwarf 2" to use DF builtin "turbo speed" debug setting
* use Units::isCitizen() instead of race/civ check
* only scan active units, not all of them
* do both fastdwarf and teledwarf in the same loop
* teledwarf: don't use MapCache - it's faster to do it directly
* teledwarf: don't clear both occupancy flags - check unit 'prone' flag
* teledwarf: set proper unit occupancy flag at destination tile
* teledwarf: if destination tile has standing unit, make dwarf lie down
* cleanup 'fastdwarf' command
* improve help text
2012-10-04 20:14:50 -05:00
Alexander Gavrilov
9f687f64a4
Fix build.
2012-10-03 12:58:05 +04:00
Quietust
7962f24cce
Display actual key bindings for Manipulator
2012-10-02 10:20:54 -05:00
Kelly Martin
43532e4871
Progress commit of a rewrite of autolabor to draw from the jobs list and other world information. A lot still to do on this.
...
DO NOT MERGE INTO THE MAIN BRANCH. This code is incomplete and only vaguely tested.
2012-10-01 17:48:47 -05:00
jj
150704f1af
ruby: raise when using unknown symbols in viewscreen.feed
2012-10-01 16:05:07 +02:00
jj
fbc2d85609
ruby: rename building_isitemfree to item_isfree, add trader flag check
2012-10-01 11:14:00 +02:00
jj
4de245d691
ruby: install generated autogen after copying *.rb
2012-09-30 17:08:03 +02:00
jj
6fd002382f
ruby: fix cmake dependency on codegen.out.xml
2012-09-29 12:13:04 +02:00
Alexander Gavrilov
7a74088287
Make backspace seek to top left corner in manipulator.
2012-09-29 13:01:11 +04:00
Petr Mrázek
1bac22884e
xMerge https://github.com/jjyg/dfhack
2012-09-29 01:58:29 +02:00
jj
12f5e6028c
manipulator: avoid NULL deref with unassigned job in unit list
2012-09-29 01:38:32 +02:00
Petr Mrázek
4258d1eb83
Merge branch 'experimental' of https://github.com/expwnent/dfhack
2012-09-29 01:31:12 +02:00
expwnent
0e124bf62b
Merge branch 'teledwarf' into experimental
2012-09-28 19:17:56 -04:00
expwnent
d41c4849f9
Fixed unit_grounded in teleporting dwarf tile.
2012-09-28 19:17:12 -04:00
expwnent
4b99d096da
Merge branch 'teledwarf' into experimental
2012-09-28 19:07:29 -04:00
expwnent
1bde32fa5b
Fixed a tile occupancy problem with teleporting dwarves.
2012-09-28 19:06:22 -04:00
jj
44a74ddc38
ruby: remove unused var
2012-09-28 22:58:26 +02:00
expwnent
ce7e21f869
Merge branches 'digAll', 'misery' and 'teledwarf' into experimental
2012-09-28 16:44:08 -04:00
expwnent
79ac1a81b9
It was backwards when calling fastdwarf with just one argument. Also made it print the current status of fastdwarf when no arguments are given.
2012-09-28 16:36:37 -04:00
Petr Mrázek
53c6ee4673
Track structures and stonesense
2012-09-28 21:57:12 +02:00
jj
687657f2da
manipulator: show full group when navigating labor groups
2012-09-28 19:48:28 +02:00
jj
4a495c2c7f
manipulator: make cursor_down_z go to beginning of next group
2012-09-28 19:20:10 +02:00
jj
ca0097b910
manipulator: better screen width usage
2012-09-28 19:20:10 +02:00
jj
c4f26d0aa8
manipulator: make up/down keys wrap around
2012-09-28 19:20:04 +02:00
Alexander Gavrilov
783b218eec
Try a different color scheme when highlighting squad members in tweak.
2012-09-28 18:50:01 +04:00
Alexander Gavrilov
ba763b773d
New tweaks for the military assign to position screen.
2012-09-28 18:01:17 +04:00
Alexander Gavrilov
bd7cd690aa
Implement the common suggestion of Shift-Enter in trade screens.
2012-09-28 13:32:41 +04:00
Alexander Gavrilov
164c61b638
Forbid stuff from bins in siege-engine, if forbid ammo standing order set.
2012-09-27 10:43:42 +04:00
jj
7cc29250f8
fix for updated viewlist_petst
2012-09-26 18:22:07 +02:00
jj
d975ce5135
ruby: add onstatechange_register_once
2012-09-26 15:08:54 +02:00
Warmist
ddc83a0a72
Another dfusion nuking (not much left :) )
2012-09-25 11:30:38 +03:00
Warmist
0bee8c360e
Reaction hooks experimentation.
2012-09-25 10:25:47 +03:00
Warmist
bd2f3a9998
Moved lua out of dfusion.
...
Now lua is a script. supports --file (or -f) flag, usage: lua <command> or lua --file <filename> or just "lua" for interactive interpreter.
2012-09-25 00:24:37 +03:00
jj
f628c3732a
ruby: avoid smoothing grass/trees
2012-09-24 19:19:34 +02:00
jj
a622ee52e9
ruby: fix building_alloc Trap, and init Floodgates as closed
2012-09-24 19:11:42 +02:00
jj
a2bb322344
ruby: item_find now works in z/stocks
2012-09-24 15:40:35 +02:00
jj
962a057ffa
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-09-23 23:31:05 +02:00
jj
aefedb9887
ruby: MapTile#offset, tweak #dig to check for existing jobs
2012-09-23 23:26:57 +02:00
Alexander Gavrilov
6385128c28
Sort by units.active (arrival), and seek to top/bottom in manipulator.
2012-09-23 16:41:14 +04:00
jj
f2199c2951
ruby: fix activity zone_num
2012-09-23 11:44:27 +02:00
jj
f7272e4a8f
ruby: use cursor as default map_tile_at arg
2012-09-23 10:58:31 +02:00
jj
ebd4b94c2d
ruby: add onupdate_register_once
2012-09-22 11:57:33 +02:00
Alexander Gavrilov
038d62367e
Implement explicit hook priority in vmethod interpose.
...
This resolves a getName order conflict between power-meter and rename.
2012-09-22 13:14:06 +04:00
jj
b115edcf68
ruby: return selected zone in building_find
2012-09-20 19:57:43 +02:00
Alexander Gavrilov
e2d6a14720
Make manipulator re-read names and professions if change is suspected.
...
Namely, if it either invoked View Unit itself, or was queried
(possibly by the rename plugin) via getSelectedUnit.
2012-09-20 12:27:03 +04:00
Alexander Gavrilov
1f7c10252e
Support renaming activity zones.
...
This one required hooking the dwarfmode render method.
2012-09-20 11:48:53 +04:00
Alexander Gavrilov
462bedb757
Fix the rename plugin and script to use the new getSelectedBuilding API.
2012-09-20 11:11:59 +04:00
Alexander Gavrilov
c39a337223
Add unit/item/job/building getter hook vmethods to dfhack_viewscreen.
2012-09-20 11:11:20 +04:00
Quietust
1fd0654d63
Restore stonesense to the proper revision
2012-09-19 22:55:38 -05:00
jj
e154d5447b
ruby: fix building linking more
2012-09-20 01:33:10 +02:00
jj
2d5942d5d7
ruby: fix building linking
2012-09-20 00:33:22 +02:00
Warmist
bef9e9af7c
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-09-19 20:24:38 +03:00
jj
b6d9863172
ruby: allow Civzone constants in building_alloc
2012-09-19 19:19:58 +02:00
Alexander Gavrilov
a80f574be8
Only initialize siege engine in dwarf mode.
2012-09-19 19:52:57 +04:00
Alexander Gavrilov
b5ede66224
Switch some plugins to using world load/unload instead of map.
...
Otherwise they apply and remove hooks every time fast travel is used.
2012-09-19 19:46:54 +04:00
Quietust
19e1711a2f
Several Manipulator updates
...
* Add documentation to README, cleanup some docs for other plugins
* Preserve existing unit list order and cursor/scroll position
* Adjust mouse input handling, don't move cursor on left-click
2012-09-19 10:20:18 -05:00
jj
27fd3f5fc7
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-09-19 15:05:42 +02:00
jj
45c057b3d2
ruby: handle ptr-strings in df-structures
2012-09-19 14:25:14 +02:00
Alexander Gavrilov
65a382a2d7
Document some of the new stuff in the readme.
2012-09-19 15:55:08 +04:00
Warmist
a02a120e2d
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
...
Conflicts:
dfhack.init-example
library/xml
plugins/CMakeLists.txt
2012-09-18 23:46:16 +03:00
Quietust
69e8fcce91
Add mouse input to Manipulator, along with column labels
2012-09-18 13:57:06 -05:00
jj
b470abed90
ruby: misc tweaks
2012-09-18 18:13:22 +02:00
Alexander Gavrilov
a7998f71a2
Add a tweak workaround for the issue with container reactions in advmode.
2012-09-18 17:39:37 +04:00
Alexander Gavrilov
f2e7ee4756
Tweak the add spatter plugin.
2012-09-18 13:15:25 +04:00
Alexander Gavrilov
d70a79deb9
Follow changes in XML defs.
2012-09-18 13:11:11 +04:00
jj
57d01f0008
ruby: use ui.follow_item/unit in unit_find, show non-english names by default
2012-09-18 10:17:33 +02:00
jj
72141a3c9b
ruby: use implicit init-value -1 for ref-target/refers-to in codegen
2012-09-18 10:17:32 +02:00
jj
eacca723e0
ruby: fix building subtype/customtype init value
2012-09-18 10:17:32 +02:00
Alexander Gavrilov
36e44c682c
Add a plugin implementing 'add spatter to item' reactions.
2012-09-17 21:15:51 +04:00
Alexander Gavrilov
613063cef4
Add a tweak to fix subtractDimension of small amounts.
2012-09-17 17:19:24 +04:00
Alexander Gavrilov
82e870c8dd
Move siege engine out of devel.
2012-09-17 14:59:59 +04:00
Alexander Gavrilov
f2fde21b10
Implement a slightly more sensible aiming AI in siege engine.
2012-09-17 14:45:22 +04:00
Alexander Gavrilov
c1e20c6f05
Follow changes to structures.
2012-09-17 12:47:18 +04:00
Kelly Martin
58fda716e6
Explicit cast is required for MSVC.
2012-09-16 17:06:31 -05:00
Kelly Martin
847dadd3f5
Merge remote-tracking branch 'angavrilov/master'
2012-09-16 16:37:08 -05:00
Kelly Martin
38f920dd65
Merge remote-tracking branch 'q/master'
2012-09-16 16:36:51 -05:00
Warmist
b6d9a3c3ad
More useless stuff removed
2012-09-16 13:20:55 +03:00
Warmist
2f131178d8
Removed unused triggers folder
2012-09-15 18:05:53 +03:00
Warmist
4f9732bfda
Useless files removed, small bugfix
2012-09-15 15:44:15 +03:00
Alexander Gavrilov
000e3baf27
Implement skill-based miss probability in siege engine.
2012-09-14 20:57:03 +04:00
Alexander Gavrilov
811c096c0e
Vaporize liquids from barrels, and destroy bin contents in siege engine.
2012-09-14 20:22:49 +04:00
jj
5474ccacb6
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-09-14 14:30:25 +02:00
jj
b05905a0ba
ruby: basic stl::set<uint32> support, add Viewscreen.feed_keys
2012-09-14 13:55:22 +02:00
Alexander Gavrilov
d22591e240
Fix a file descriptor leak and a crash in linux getMemRanges.
2012-09-14 12:35:55 +04:00
Alexander Gavrilov
aaf5d181bd
Add yet one more performance-oriented tweak for temperature updates.
2012-09-14 12:14:36 +04:00
Quietust
c927623050
Rework handling of column positions, and insert a new "Happiness" column
2012-09-13 15:42:51 -05:00
Quietust
1325b70e41
Cleanup autolabor+cleanowned, fix depends/clsocket
2012-09-13 14:42:17 -05:00
Quietust
1d8c9a6a5f
Merge https://github.com/danaris/dfhack
2012-09-13 14:30:44 -05:00
Quietust
cae01250ff
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-09-13 14:08:26 -05:00
jj
a9ce19b826
ruby: add raw_rtti_classname to read real classname from RTTI info
2012-09-13 19:07:37 +02:00
Alexander Gavrilov
881fed41de
Support setting workshop profile for siege engines.
...
Since can't use built-in viewscreen, UI limited to skills only.
2012-09-13 20:20:56 +04:00
Alexander Gavrilov
5690a26439
On second thought, remove stockpile->engine links; keep only reverse.
...
Bi-directional links involve the risk of crashes if the plugin
is unloaded, and the engine subsequently deconstructed.
2012-09-13 17:49:41 +04:00
Quietust
ae6e0f617d
Make it clear that this is from DFHack, and properly name it Dwarf Manipulator
2012-09-13 08:27:28 -05:00
jj
19a150fb38
ruby: fix dig smooth overdigging
2012-09-12 20:59:37 +02:00
Quietust
c9d73cb6fb
Fix crash bug when using manipulator in Arena mode
2012-09-12 13:42:16 -05:00
Alexander Gavrilov
f06f9af6b8
Throw items from bins around in siege engine, like minecarts do.
2012-09-12 20:57:25 +04:00
Alexander Gavrilov
448d7e3633
Support linking siege engines to stockpiles.
...
Since they can't do that natively, the links object has to
be maintained in dfhack memory, and with dfhack persistence.
2012-09-12 12:15:12 +04:00
jj
cda17954c8
ruby: add MapTile.dig(:Smooth)
2012-09-12 01:07:19 +02:00
Alexander Gavrilov
b0938d7e0d
Allow specifying arbitrary items to use in catapults.
2012-09-11 22:46:17 +04:00
Alexander Gavrilov
3a075f4bc7
Trivial siege engine aiming at units, with logic in lua.
2012-09-11 19:17:24 +04:00
Timothy Collett
ccefd02ee3
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-09-10 11:56:23 -04:00
Timothy Collett
96abc903ab
Merge branch 'master' of http://github.com/peterix/dfhack
2012-09-10 11:54:56 -04:00
Timothy Collett
274d6038ad
Merge further changes (???)
2012-09-10 09:19:21 -04:00
Timothy Collett
270351f510
Merge branch 'master' of https://github.com/danaris/dfhack
2012-09-10 09:18:24 -04:00
Alexander Gavrilov
8ab615f6d0
Implement unit path prediction in siege engine.
2012-09-09 20:54:12 +04:00
Alexander Gavrilov
9679b7729c
Clean up the movement speed calculation function and move into the core.
2012-09-09 17:04:58 +04:00
Alexander Gavrilov
ec3d489bda
Move curse-affected attribute value getters to the core.
2012-09-09 12:51:08 +04:00
Alexander Gavrilov
a36fe25e72
Finish the effective skill computation function, and move to core.
2012-09-09 12:27:40 +04:00
Alexander Gavrilov
fb88aad51d
Reverse-engineer unit speed computation from DF code.
2012-09-08 21:07:18 +04:00
Alexander Gavrilov
003c3391d1
Implement aiming projectiles at random points in the designated area.
2012-09-08 15:49:46 +04:00
Alexander Gavrilov
bfa6ed3e08
Support setting the target area for the siege engine.
2012-09-08 13:46:02 +04:00
Alexander Gavrilov
325e294af2
Start the siege engine plugin with code to highlight obstacles on screen.
2012-09-07 19:54:32 +04:00
Warmist
85fc3384dd
Little cleanup and update to gm-editor
2012-09-07 17:25:39 +03:00
Warmist
0db873493a
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
...
Conflicts:
dfhack.init-example
2012-09-07 17:24:38 +03:00
Alexander Gavrilov
d0e630d4c3
Move steam engine out of devel, since it should be fully functional.
2012-09-06 17:10:58 +04:00
Alexander Gavrilov
d5ea05ebb8
Implement a pressure plate sensitive to machine power.
...
When built next to a gearbox, it will monitor its powered state.
2012-09-06 12:37:29 +04:00
Warmist
3dcaee7cb9
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-09-05 21:55:17 +03:00
Warmist
6fc10fc268
Fixed embark anywhere to use more sane code segment search
2012-09-05 21:52:54 +03:00
jj
e09b98216f
ruby: fix vector[length+50] = 0 segfault
2012-09-05 20:39:13 +02:00
Alexander Gavrilov
8d876cc7d9
Support renaming some buildings, and arbitrary units, via gui script.
2012-09-05 21:27:42 +04:00
jj
afbace8af6
ruby: alloc_building(:Furnace, :Smelter)
2012-09-05 19:18:21 +02:00
Alexander Gavrilov
9c6fcee9a9
Add steam engine documentation, and use barrel quality in efficiency calc.
2012-09-05 11:23:00 +04:00
Kelly Martin
96fec768c7
Merge remote-tracking branch 'angavrilov/master'
2012-09-04 12:05:05 -05:00
Alexander Gavrilov
aa449a2180
Add a tweak to work around the endless temperature update bug.
...
This obsoletes fix/stable-temp.lua, which only fixes items once.
2012-09-03 21:11:35 +04:00
Alexander Gavrilov
1618ccf5bb
Fix steam-engine build on msvc, and add a script for listing mem ranges.
2012-09-03 10:28:17 +04:00
Alexander Gavrilov
2249cb14fa
Require level 3 both for water & magma, and indicate level 5 by brightness.
2012-09-02 18:57:10 +04:00
Alexander Gavrilov
3b08ee44d1
Vary the internal power consumption of the engine depending on quality.
2012-09-02 17:32:44 +04:00
Alexander Gavrilov
67630776ee
Tweak steam engine raws.
2012-09-02 17:17:18 +04:00
Alexander Gavrilov
9c3843c1d4
Use new API in steam engine; always explode if destroyed with steam inside.
2012-09-02 14:59:13 +04:00
Alexander Gavrilov
3713c5ea9e
Add some APIs required by steam engine to the core.
2012-09-02 14:10:58 +04:00
jj
a4c028b3b7
ruby: buildings tweaks
2012-09-02 01:38:58 +02:00
Warmist
2574bb1e3d
embark anywhere upgrade.
2012-09-01 21:58:01 +03:00
Alexander Gavrilov
8536785d1d
Boilers made out of unsuitable materials should explode!
2012-09-01 20:46:34 +04:00
Alexander Gavrilov
bae85ac77d
Make the steam engine consume liquids from Z level below.
2012-09-01 17:52:51 +04:00
Alexander Gavrilov
74501d3197
Try preventing "boiling water" from freezing, and dump steam on destroy.
2012-09-01 14:42:19 +04:00
Warmist
532839a4d5
Embark anywhere ported
2012-09-01 10:54:45 +03:00
Alexander Gavrilov
f158e1894d
Further work on steam engine.
...
- Display water inside as 'boiling' by hooking item_liquid_miscst.
- Store current power in flags to avoid mess if items disappear etc.
- Suspend/unsuspend stoke jobs depending on steam level.
- Implement intelligent steam use rate and boiler capacity cap.
- Modify appearance of special tiles to display status.
2012-09-01 11:29:05 +04:00
jj
acdf0ffb42
ruby: fix create building map occupancy
2012-09-01 03:35:47 +02:00
Quietust
c68afdaad2
Display command key helper for Manipulator on Unit List, various tweaks
2012-08-31 20:35:35 -05:00
jj
dcc9498dbc
ruby: tweak apis
2012-09-01 03:22:48 +02:00
Warmist
262233aa33
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-08-31 23:53:31 +03:00
Alexander Gavrilov
ece0833c93
Prototype steam engine workshop :)
...
Very broken and incomplete still.
2012-09-01 00:22:55 +04:00
jj
ce608e4f6a
ruby: yield announcements for further customization
2012-08-31 19:16:13 +02:00
jj
54780cac3f
ruby: allow vmethod call with 6 args, use direct fptr
2012-08-31 15:51:22 +02:00
Warmist
90021b4e5e
simple_embark/plugin.lua sanitized
2012-08-30 20:41:10 +03:00
Alexander Gavrilov
e6b2cb73af
Add a tweak for pressure plate creature weight limit rendering.
...
Print them as readable "???K", instead of the normal truncated numbers.
2012-08-30 20:48:06 +04:00
Warmist
6b7594dbd7
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-08-30 18:52:48 +03:00
Quietust
c414aafc59
Add "Toggle Group" key
2012-08-30 10:03:12 -05:00
Alexander Gavrilov
1dee51abb0
Use generic DOCTOR tile for wound dresser labor.
2012-08-30 19:01:43 +04:00
Quietust
7676f07b06
Display creature graphics tiles beneath the column headers
2012-08-30 09:46:09 -05:00
Kelly Martin
a8158cb19a
Merge remote-tracking branch 'q/master'
2012-08-30 09:25:26 -05:00
Kelly Martin
604cf80832
Repurpose the nestboxes plugin as a watcher that automatically forbids fertile eggs.
2012-08-30 09:23:11 -05:00
Quietust
4e169558f5
Tweak column labels a bit
2012-08-28 15:52:26 -05:00
Quietust
b2587c1e6d
Fix skill sort
2012-08-28 15:33:22 -05:00
Warmist
fee3cfda96
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
2012-08-28 20:18:12 +03:00
Alexander Gavrilov
834d7fa1fa
Tweak prospector: try using the biome elevation for soil depth.
...
Until a better idea presents itself (or maybe it is the right way).
Soil depth computation affects which soil layers are reported, and
Z level alignment of the layer stack.
2012-08-28 11:52:54 +04:00
expwnent
d69a7c63e3
Tabs to spaces.
2012-08-27 16:05:23 -04:00
expwnent
1a5f05768f
Made it not run every tick.
2012-08-27 15:06:41 -04:00
Quietust
c587ea2c74
Add new tweak command to make Train orders no longer count as patrol duty
2012-08-27 14:06:10 -05:00
Alexander Gavrilov
f73cebff68
Account for caves and magma sea in pre-embark prospector.
2012-08-27 23:03:17 +04:00
Alexander Gavrilov
f1915915b4
Follow change in xml again.
2012-08-27 23:03:02 +04:00
expwnent
e12e7ddd40
Fixed some memory leaks.
2012-08-27 14:42:00 -04:00
Quietust
5ad9b82ace
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-08-27 09:17:27 -05:00
Quietust
faf3bdf2b7
Adjust grid display - labors without skills use different tiles, and skills without labors have a red background
2012-08-27 09:04:32 -05:00
Alexander Gavrilov
5fed060d7d
Follow field rename in xml.
2012-08-27 16:01:11 +04:00
Quietust
f562871867
Add ViewCre and Zoom-Cre to Manipulator (by forwarding them to Unitlist)
2012-08-26 13:58:37 -05:00
Alexander Gavrilov
84f6663a07
Add a tweak to save the cursor position of dwarfmode between menus.
2012-08-26 21:19:56 +04:00
Alexander Gavrilov
8171652323
Support permaflow in liquids, including the gui.
2012-08-26 20:08:28 +04:00
Alexander Gavrilov
bee33fd486
Add a performance test for location caching in general refs.
2012-08-26 14:43:14 +04:00
Quietust
f6e4969e19
Key names are bright green, not dark green
2012-08-25 11:07:42 -05:00
Quietust
da6567e374
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-08-25 11:02:28 -05:00
Alexander Gavrilov
bd9800055d
Link to the lua library in the liquids plugin.
2012-08-25 20:01:03 +04:00
Quietust
dcdff40c85
Add sorting, command help; replace filtering with just using the current page of the UnitList viewscreen (and don't close it)
2012-08-25 10:57:50 -05:00
Alexander Gavrilov
41ad42d0fd
Expose the liquids plugin engine to lua, and make a wrapper gui script.
2012-08-25 10:37:03 +04:00
Petr Mrázek
21904fd607
Merge https://github.com/jjyg/dfhack
2012-08-24 22:30:39 +02:00
Petr Mrázek
9154564e71
Sync up submodules
2012-08-24 21:56:16 +02:00
expwnent
45efcfc763
Warning: does not work. Temp commit!
2012-08-24 11:40:51 -04:00
expwnent
cb24f1e53a
Converted tabs to spaces.
2012-08-23 22:25:25 -04:00
expwnent
15adb17559
Converted tabs to spaces.
2012-08-23 22:21:09 -04:00
expwnent
76cd941084
Added teledwarf: teleports dwarves to their destination instantly.
2012-08-23 22:17:28 -04:00
expwnent
6de9049dcc
Very rough draft. Invaders tend to overdestroy buildings. They also overdig. Also they only do it on user request. Also it happens instantly. Also they can't dig through constructions. Also I have tabs in the indentation.
2012-08-23 22:12:07 -04:00
expwnent
eac2f3f5d1
Added misery plugin: multiply effects of negative thoughts.
2012-08-23 22:05:35 -04:00
Warmist
27bdc9f2df
Start gutting dfusion.
2012-08-23 21:38:38 +03:00
jj
c339c7085a
ruby: add memory_check / memory_patch native methods
2012-08-23 18:44:03 +02:00
jj
5b0f37276f
Merge branch 'master' of git://github.com/quietust/dfhack
2012-08-23 17:19:15 +02:00
Quietust
7046a6abbc
Manipulator - store unit 'summary' objects so names/professions can be cached (for faster sorting), and properly display skill level when it's exactly at the level threshold
2012-08-22 20:52:19 -05:00
Quietust
132491e868
Use Units module to get unit colors, fix initial scroll position
2012-08-22 16:54:34 -05:00
Quietust
92c0b555dc
Use Units module to get profession strings
2012-08-22 11:15:05 -05:00
Quietust
83214ccb72
Fix bugs in window resizing, cleanup some other stuff
2012-08-22 10:43:26 -05:00
Alexander Gavrilov
7987ea9a98
Put some compatibility features into the base dfhack viewscreen.
2012-08-22 18:18:19 +04:00
Alexander Gavrilov
8969fc9435
manipulator: Inherit from dfhack_viewscreen, and don't use itoa.
2012-08-22 12:23:56 +04:00
Quietust
b6e5786b4f
Manipulator - display summary of selected unit + skill/labor
2012-08-21 16:41:20 -05:00
Quietust
2c0a42296c
New plugin: Dwarf Manipulator - enter the [u]nits list and press [l]abors to get a DwarfTherapist-style labor editor
2012-08-21 15:43:32 -05:00
expwnent
6d12368724
Added digtype to dig.cpp. Digtype allows designation of all veins of a given type.
2012-08-19 22:45:47 -04:00
Alexander Gavrilov
b8ee52131b
Add a module for painting tiles into the gps global.
2012-08-19 09:31:09 +04:00
Alexander Gavrilov
fd0bf2ef92
Extract the color enum from color_ostream to toplevel.
2012-08-19 09:21:25 +04:00
Quietust
8ed219d4e0
Add "clean plants", currently just removes water from rain (and lets you set them on fire)
2012-08-18 19:21:40 -05:00
Alexander Gavrilov
01ba2a31fc
Tweak the interpose API, and fix a couple of bugs.
2012-08-18 11:48:07 +04:00
Alexander Gavrilov
236ffd578b
Add experimental support for interposing vmethods of known classes.
...
The hairiest bit is the abuse of compiler-specific pointer-to-member
internals in order to provide more or less transparent API.
2012-08-17 22:40:53 +04:00
Petr Mrázek
cde97bba6f
Fix workflow some more
2012-08-13 07:42:02 +02:00
Petr Mrázek
4eedd6f5f0
Fix workflow.
2012-08-13 07:39:11 +02:00
jj
e659d845ab
ruby: fix LinkList.next=
2012-08-13 02:06:56 +02:00
jj
53a0536506
ruby: typo in building_deconstruct
2012-08-13 00:46:27 +02:00
jj@jj
5a880d619c
ruby: add MapTile#dig, tweak unit_iscitizen
2012-08-12 22:36:54 +02:00
Petr Mrázek
7cc100b26e
Merge https://github.com/jjyg/dfhack
2012-08-12 01:10:37 +02:00
jj
030bd8ab57
fix/loyaltycascade: clear the enemy status cache, dont require a save/reload anymore
2012-08-12 00:24:34 +02:00
jj
2362bb8eea
ruby: add popup_announcement method
2012-08-11 22:25:08 +02:00
jj
4c720c7504
ruby: add explicit paths everywhere for ruby-autogen
2012-08-11 20:11:00 +02:00
jj
942b245461
ruby: add method to check if an item is free for use as construction material
2012-08-11 20:08:33 +02:00
jj
8f4c39d3f5
showmood: fix fetched/needed quantity calculation
2012-08-09 17:07:20 +02:00
jj
7a03f93dbd
ruby: add raw stl::string allocation, add _cpp_delete, tweak readme
2012-08-09 14:50:52 +02:00
Valentin Ochs
2abb9a898c
One more autolabor cleanup
2012-08-08 10:50:07 +02:00
Valentin Ochs
4039d2c0b7
Don't disable autolabor when you input "autolabor 1|enable" and it's
...
already enabled.
2012-08-08 10:47:02 +02:00
Valentin Ochs
2c703ffbca
Remove unnecessary whitespace
2012-08-06 16:59:09 +02:00
Valentin Ochs
bb760bd376
Added quality constraints to workflow plugin
2012-08-06 16:55:55 +02:00
jj
c1bcd270e9
ruby: add spawn_water/spawn_magma methods to MapTile
2012-08-03 17:00:02 +02:00
jj
f400591080
ruby: use enums in single-bit values too
2012-08-03 16:53:54 +02:00
Petr Mrázek
81ea0345ad
Fix cage-related bug in the sort plugin.
2012-08-03 16:09:51 +02:00
jj
160487f7eb
ruby: move all generated/downloaded stuff in the build/ directory
2012-08-03 15:19:43 +02:00
jj
61195859e3
fix autolabor compilation error
2012-08-03 03:28:29 +02:00
Quietust
1ed6d6e7e0
Merge https://github.com/ab9rf/dfhack
...
Conflicts:
plugins/autolabor.cpp
2012-08-02 10:32:25 -05:00
Petr Mrázek
144802e3ef
Merge https://github.com/hashaash/dfhack
2012-08-02 14:44:52 +02:00
Petr Mrázek
8a8b45d840
Merge https://github.com/warmist/dfhack
2012-08-02 14:44:31 +02:00
Donald Ruegsegger
d8cb6e2c4e
Fixed seedwatch not working on reclaim
...
Just needed to add a check for game_type::DWARF_RECLAIM in two places
2012-08-01 19:52:50 -05:00
Kelly Martin
78fc850ce2
Autolabor: dwarves who are scheduled for a meeting are automatically cleared of all labors.
...
Labor to skill map is now generated at plugin start rather than with every iteration.
Also partially refactored the code; no behavioral changes from that.
2012-07-22 12:16:50 -05:00
Warmist
9f53f6296d
Removed Console module from dfusion.
2012-07-18 21:07:27 +03:00
Quietust
9705497a7e
Merge branch 'master' of git://github.com/peterix/dfhack
2012-07-17 10:39:20 -05:00
Quietust
2695d55090
Make indentation consistent (spaces), only display "not enabled" error if you actually try to do something
2012-07-17 10:27:30 -05:00
Kelly Martin
671f8cc1ff
Synchronize with changes to df-structures
2012-07-16 20:56:46 -05:00
Kelly Martin
ab4c4b63c0
Merge remote-tracking branch 'jjyg/master'
2012-07-16 20:52:15 -05:00
Kelly Martin
70ac2ffa17
Merge remote-tracking branch 'upstream/master'
2012-07-16 20:52:03 -05:00
Petr Mrázek
6be752454d
Check zone plugin parameters better
2012-07-12 02:16:08 +02:00
jj
0615a27663
ruby: refix unit_idlers, make unit_find handle 'u'nitlist viewscreen
2012-07-12 00:44:07 +02:00
jj
d8e55196c2
ruby: better handling of errors in onupdate callbacks
2012-07-11 23:25:55 +02:00
jj
b0edb33023
ruby: fix unit_idlers
2012-07-11 23:24:53 +02:00
Kelly Martin
b2623e68a3
Track submodules
2012-07-11 14:38:04 -05:00
Kelly Martin
79ca632f64
Merge remote-tracking branch 'jjyg/master'
2012-07-11 14:37:19 -05:00
Kelly Martin
08469abd09
Merge branch 'master' of https://github.com/angavrilov/dfhack.git
2012-07-11 14:37:06 -05:00
Quietust
0f23aba89d
Sync with df-structures
2012-07-11 14:31:47 -05:00
Kelly Martin
4c7c38df93
* Autolabor: really exclude the broker from all labors when trader requested
...
* Autolabor: add 'haulpct' config option to control percentage of non-idle dwarfs assigned to hauling labors (default is 33)
* Zones: allow nontamed birds to be nestboxes. warning: does not check for 'hostile to civilization' birds, so if you try to tame a hostile elk bird, !!fun!! will happen
* Stripcaged: changed default behavior to keep armor, reduced noisiness
2012-07-11 14:30:47 -05:00
Petr Mrázek
a5977db443
Merge https://github.com/jjyg/dfhack
2012-07-09 01:13:07 +02:00
Petr Mrázek
6975f643fc
Fixage, syncing with structures
2012-07-09 01:05:40 +02:00
jj
c20951c30b
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-07-06 20:37:14 +02:00
Alexander Gavrilov
4bbb185f7b
Fix build and allow autodump to any walkable tile (e.g. a stair).
2012-07-06 20:11:20 +04:00
jj
d645d6b046
ruby: better message on out of bounds array access
2012-07-06 13:32:39 +02:00
jj
bef5079d43
ruby: add vector.first/last
2012-07-06 13:25:47 +02:00
jj
8e17ebbefc
add SC_PAUSED / SC_UNPAUSED onStateChange events
2012-07-05 18:03:02 +02:00
Timothy Collett
45456b2230
Enable building Stonesense and Ruby support
2012-07-05 11:39:27 -04:00
Timothy Collett
068542d58a
Submodule changes
2012-07-05 11:39:08 -04:00
Kelly Martin
6f4f3039e1
Merge remote-tracking branch 'jjyg/master'
2012-07-05 10:04:28 -05:00
Kelly Martin
fb2d901e01
Merge remote-tracking branch 'angavrilov/master'
2012-07-05 10:01:04 -05:00
Kelly Martin
217ef18aef
Merge remote-tracking branch 'upstream/master'
2012-07-05 10:00:36 -05:00
Kelly Martin
83f00e5583
Autolabor: allow setting the nonidle hauler percentage at runtime.
...
Stripcaged: add keeparmor option
2012-07-05 09:59:28 -05:00
Timothy Collett
b718912184
Fix Ruby build
2012-07-05 10:31:55 -04:00
jj
7074048146
showmood: display number of items already collected
2012-07-05 16:17:41 +02:00
jj
7732901b6e
ruby: tweak onupdate to allow tick rate-limiting
2012-07-05 15:35:37 +02:00
jj
f560d2de11
ruby: add MapTile class
2012-07-05 14:15:34 +02:00
jj
e4d4bf23ae
update xml, fix autolabor with new trade depot flags name
2012-07-04 19:05:44 +02:00
jj
f80ca239d0
ruby: allow coords arguments to *_find, add building_find
2012-07-04 18:34:41 +02:00
jj
7c4f60df1d
ruby: extend item_find to work on constructed coffers
2012-07-04 17:48:44 +02:00
jj
15cfc1d00b
ruby: handle constructed beds in item_find in LookAround mode
2012-07-04 17:24:46 +02:00
jj
edf0a9cb3d
ruby: add decode_mat method for mat_type/mat_index
2012-07-04 17:24:03 +02:00
jj
cb17bde8f4
ruby: refix codegen for refers-to without key-field, add translate_name
2012-07-04 15:18:36 +02:00
jj
877b879e57
ruby: item_find handle v/i unit inventory
2012-07-03 23:57:15 +02:00
jj
2e42e31754
ruby: add curview, fix item_find/unit_find wrt gview mode, fix refers-to to use binsearch
2012-07-03 19:51:52 +02:00
jj
501fd43dda
ruby: fix handling of <pointer to unknown data struct>
2012-07-03 18:40:10 +02:00
jj
a7a25b80a0
ruby: use the color_ostream argument from dfhack to output to dfhack-run
2012-07-03 16:13:15 +02:00
jj
0bdff401ca
ruby: fix codegen align int64_t on windows
2012-07-03 15:24:35 +02:00
jj
b9425474a1
ruby: fix codegen for darwin
2012-07-02 21:57:53 +02:00
Timothy Collett
c24333515b
Merge branch 'master' of https://github.com/jjyg/dfhack
...
Conflicts:
library/Core.cpp
Starting to merge in Ruby stuffs
2012-07-02 11:07:30 -04:00
Timothy Collett
421e5fd82c
Swap order of includes to work around silly compiler/assembler bug on OS X
2012-07-02 11:02:48 -04:00
jj
554683929f
ruby: allow explicit target-os override in codegen
2012-07-01 14:20:55 +02:00
Alexander Gavrilov
bd5aea994b
Merge remote-tracking branch 'q-github/master'
2012-06-30 15:51:49 +04:00
jj
31a5495031
ruby: osx support (maybe)
2012-06-29 17:51:26 +02:00
jj
592c0a41ac
ruby: remove useless raise in unit_find
2012-06-29 11:29:36 +02:00
jj
56ff129ee0
ruby: fix enum + base-type
2012-06-29 11:25:41 +02:00
Quietust
f0d4d799d8
Don't index world_data->region_map beyond its bounds
2012-06-27 16:38:39 -05:00
jj
24aa3827c1
ruby: generate accessors for refers-to and vector of ref-target
2012-06-27 14:52:34 +02:00
Warmist
85f9d35f6f
Temporary fix for memory accessor.
2012-06-25 22:26:08 +03:00
Warmist
4e4e375122
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-06-25 22:23:37 +03:00
Warmist
1c013486d5
Removed non-working onfunction.
2012-06-25 22:22:20 +03:00
jj
c2c29af959
ruby: fix deadlock on df exit due to BEGIN_UNLOAD + Core.Suspend()
2012-06-25 19:16:35 +02:00
jj
412e8608d8
ruby: add method for basic xml ref-target support, tweak scripts/slayrace
2012-06-25 19:05:50 +02:00
jj
17d06b969b
ruby: move all ruby invocations inside a CoreSuspend lock, remove ruby suspend method
2012-06-25 17:06:37 +02:00
jj
8fb139a2f4
ruby: document mutex use, load ruby-autogen in the background
2012-06-25 01:45:50 +02:00
Timothy G Collett
d5ae1fc4f2
Merge branch 'master' of https://github.com/danaris/dfhack
...
Conflicts:
depends/clsocket
package/darwin/dfhack
package/darwin/dfhack-run
Fixed.
2012-06-24 18:41:24 -04:00
jj
d1762e3cb8
ruby: add growcrops script, add doc for methods in README
2012-06-24 21:44:40 +02:00
jj
552da8417e
ruby: handle .rb files in df/hack/scripts/
2012-06-24 20:24:46 +02:00
jj
3f4d2e4792
ruby: split ruby.rb in modules
2012-06-24 17:30:26 +02:00
jj
4c2d4d4b86
ruby: clean stuff up, install ruby modules in df/hack/ruby/
2012-06-24 16:09:31 +02:00
jj
ad1ba9bf6b
ruby: try msvc workaround for __thiscall
2012-06-24 02:59:56 +02:00
Quietust
1327b4954a
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-06-18 10:04:45 -05:00
Alexander Gavrilov
db91850464
Sync to the change in gamemode/gametype globals.
2012-06-16 14:42:56 +04:00
jj
0bdae68294
ruby: fix codegen enum base-types
2012-06-15 21:02:04 +02:00
Warmist
93662034fe
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-06-15 13:08:46 +03:00
jj
cfdf941c52
ruby: fix windows build warnings/load ruby.rb
2012-06-14 22:35:59 +02:00
jj
6bd67cc055
ruby: try to fix msvc build (use fastcall for thiscall fptr)
2012-06-14 14:25:16 +02:00
Petr Mrázek
2781723f7b
Linux build works again.
2012-06-14 02:25:15 +02:00
Petr Mrázek
5f33ebde41
Merge https://github.com/Rinin/dfhack
2012-06-14 00:01:38 +02:00
Petr Mrázek
52f9fe4a6a
Merge https://github.com/danaris/dfhack
...
Conflicts:
depends/clsocket
2012-06-14 00:00:36 +02:00
jj
0285448367
ruby: fix download url, cmake doesnt handle HTTP 301
2012-06-13 00:20:52 +02:00
jj
3c1cb24d9f
ruby: download lib from github as tgz, switch to ruby18, simply log to stderr.log if cannot load libruby
2012-06-12 18:51:33 +02:00
jj
95606ee3dc
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-06-11 16:00:00 +02:00
jj
c0e7295f22
ruby: fix cmake to rebuild ruby-autogen.rb only when necessary
2012-06-10 23:42:58 +02:00
jj
7ee8d79014
ruby: download libruby with cmake
2012-06-10 02:06:22 +02:00
jj
bc734619b4
ruby: use ruby1.9.1 on linux
2012-06-10 01:45:30 +02:00
jj
2aace670ea
ruby: dlopen libruby -- currently segfaults with rb1.9 ...
2012-06-02 23:44:52 +02:00
Quietust
e143c312bf
Sync with df-structures changes
2012-05-31 19:13:11 -05:00
Quietust
884cf53b0b
body_part_raw has its own set of flags which do NOT match body_part_template
2012-05-30 08:02:53 -05:00
jj
3e61452f15
ruby: codegen code cleanup, move ruby-memstruct in ruby.rb, handle bool struct fields, rename Enum.to_sym/to_i to sym()/int(), define nested compound sizeof()
2012-05-29 18:30:18 +02:00
jj
bcb698a5b4
ruby: have codegen compute struct offsets directly
2012-05-29 16:10:33 +02:00
Alexander Gavrilov
e72bf1ac9a
Sync to changes in df-structures.
2012-05-26 14:49:27 +04:00
Alexander Gavrilov
8644ea4dc0
Merge remote-tracking branch 'q-github/master'
2012-05-26 14:41:36 +04:00
Quietust
800cbca578
Some improvements to showmood - show relevant skill, cleanup messages
2012-05-25 21:31:47 -05:00
Timothy Collett
44c3afc306
Merge git://github.com/quietust/dfhack
...
Gotta get the changes that prevent DFHack from crashing.
2012-05-24 15:39:11 -04:00
Timothy Collett
24d221052b
Initial changes to get dfhack building on the Mac
2012-05-24 11:31:20 -04:00
Quietust
ae41ddc04a
Don't crash if world is undefined
2012-05-23 13:43:41 -05:00
Quietust
9a73ea9f14
Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing
2012-05-23 12:51:03 -05:00
Rinin
705b60ca27
Fixed BrewDrink products counting
2012-05-22 19:22:36 +04:00
Alexander Gavrilov
65349039f0
Fix workflow bug: properly deduce the output material of BrewDrink jobs.
2012-05-22 17:50:48 +04:00
Alexander Gavrilov
81022451c2
Support sorting items in stocks, and correct unit sorting in joblist.
2012-05-21 22:29:03 +04:00
Petr Mrázek
8ef1423ee7
Merge https://github.com/angavrilov/dfhack
2012-05-20 23:01:44 +02:00
Petr Mrázek
8ff4f1a78e
Disable ruby plugin by default.
2012-05-20 22:58:02 +02:00
Alexander Gavrilov
b992b04f0b
Remove stuff that shouldn't be in the core, and expose to lua what's left.
...
Specifically, any "if (verbose) { Core::printerr("blah") }" kind
of stuff definitely doesn't belong in the common API functions.
Also, ref->getUnit() is very expensive.
On the other hand, checks for crash-inducing conflicts with the
ui should be in the core api, and not in client plugins.
2012-05-20 21:57:45 +04:00
Petr Mrázek
489f22e550
Merge branch 'ruby' of https://github.com/jjyg/dfhack
2012-05-20 17:37:13 +02:00
Petr Mrázek
3fa155e8e6
Merge https://github.com/angavrilov/dfhack
2012-05-20 17:33:09 +02:00
Alexander Gavrilov
d28d240dbd
Merge remote-tracking branch 'kmartin/master'
2012-05-20 11:03:41 +04:00
Petr Mrázek
51f06c78fc
Merge https://github.com/playfordh/dfhack
...
Conflicts:
library/include/modules/Items.h
library/modules/Items.cpp
2012-05-19 19:09:13 +02:00
Petr Mrázek
b8ce3b45e1
Merge https://github.com/jaxad0127/dfhack
2012-05-19 18:37:02 +02:00
Petr Mrázek
d0de575a2b
Merge https://github.com/jjyg/dfhack
2012-05-19 18:27:57 +02:00
Alexander Gavrilov
7774f5f2c1
Add a mechanism converting ui focus to a string representation.
...
The idea is to make ui handling more modular, dispensing with
huge functions that switch or if/else on lots of variables.
For now, used to split up functions in the sort plugin.
2012-05-19 19:50:36 +04:00
jj
b851ee2d22
Merge branch 'master' of git://github.com/peterix/dfhack
2012-05-19 12:53:23 +02:00
Petr Mrázek
e2f39368b1
Sync submodules
2012-05-18 17:43:22 +02:00
Alexander Gavrilov
4aa6dbdd00
Support sorting items in the trade screens.
...
Caveat: sorts items in containers independently from the container.
2012-05-18 19:18:49 +04:00
Kelly Martin
e77c9dc730
Add new PUSH_HAUL_VEHICLES labor to autolabor.
...
This commit will only work with 0.34.08 (or later).
2012-05-15 13:42:48 -05:00
playfordh
0d2849ca5a
Modified autodump to enable extraction of equipped items from unit inventory
...
Signed-off-by: playfordh <harlanplayford@gmail.com>
2012-05-15 06:32:09 -04:00
harlanplayford
689cf3ee51
Added ForceEquip plugin to project
...
Signed-off-by: playfordh <harlanplayford@gmail.com>
2012-05-15 06:03:29 -04:00
Kelly Martin
27cc2dc92c
Add dwarf state table entries for the new jobs from .34.7 and .34.8. Also add a warning message for a dwarf who is doing an unknown job (instead of just reading random nonsense from off the end of the dwarf_states array).
...
This code is backward-compatible (the extra job entries will simply be unused in pre-.8).
2012-05-14 21:54:11 -05:00
Kelly Martin
e078c75737
Track submodules
2012-05-14 13:44:03 -05:00
Kelly Martin
86dc2d9855
Merge remote-tracking branch 'angavrilov/master'
...
Conflicts:
library/xml
2012-05-12 19:49:27 -05:00
Kelly Martin
bd2b55c490
Merge remote-tracking branch 'upstream/master'
2012-05-12 19:43:02 -05:00
jj
2629db5ed1
ruby: add building creation code
2012-05-13 01:40:44 +02:00
jj
ea6e207290
Merge upstream
2012-05-12 23:52:13 +02:00
jj
3da787c5c9
Merge upstream
2012-05-12 23:51:49 +02:00
Alexander Gavrilov
c6b52067bd
Request designation rescan in auto-growing burrows.
...
This improves performance of burrowed miners digging 1-wide tunnels.
2012-05-12 20:54:26 +04:00
Kelly Martin
ccbae58365
Set default beekeeper max to 1 in autolabor (see http://www.bay12games.com/dwarves/mantisbt/view.php?id=3981 )
2012-05-12 11:21:12 -05:00
Alexander Gavrilov
60bb486aba
Add api for enabling liquid and temperature updates for blocks.
...
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00
Alexander Gavrilov
af3e389093
Update submodules.
2012-05-12 18:50:22 +04:00
Petr Mrázek
92f069e209
Brush output lists numbers, update xml.
2012-05-11 07:00:18 +02:00
Jared Adams
f3ca3addbf
Merge remote-tracking branch 'upstream/master'
2012-05-10 22:06:43 -06:00
jj
dfe86f9bd7
ruby: interpret types in vmethod signatures
2012-05-11 01:34:03 +02:00
jj
607cd9c8f2
ruby: tweak enums
2012-05-10 23:41:50 +02:00
jj
d30573a0e0
probe: fix gcc warning
2012-05-10 22:57:11 +02:00
jj
987cf697db
Merge upstream
2012-05-09 15:44:32 +02:00
Jared Adams
dce7f17fe7
Merge remote-tracking branch 'upstream/master'
2012-05-08 07:32:35 -06:00
Jared Adams
5bd90e28b8
Add a missing return in tiletypes
2012-05-07 19:30:33 -06:00
Jared Adams
833bf518d9
Fix some issues
2012-05-07 18:31:28 -06:00
jj
7ee4c584b9
ruby: tweak enums, pointerary
2012-05-06 22:42:06 +02:00
jj
bfb26f1c1f
ruby: deconstructbld
2012-05-06 01:02:21 +02:00
jj
96a62a8865
ruby: fix buildbed sample
2012-05-06 00:13:53 +02:00
jj
f18aa9d947
ruby: add link_job
2012-05-05 23:56:26 +02:00
jj
e2a978a4fa
ruby: avoid infinite recursion in inspect
2012-05-05 22:43:12 +02:00
Alexander Gavrilov
e3440126a3
Fix missing switch case warnings.
2012-05-05 19:36:22 +04:00
Alexander Gavrilov
4e084d0df7
Merge remote-tracking branch 'rh73/master'
2012-05-05 19:28:19 +04:00
Alexander Gavrilov
1b5ce7b717
Merge remote-tracking branch 'ab9rf/master'
2012-05-05 19:26:56 +04:00
Alexander Gavrilov
d4d6349f48
Expose builtin commands to dfhack-run, and add lua script support.
...
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
jj
138461634e
ruby: fix vtable for linux destructor
2012-05-03 19:19:58 +02:00
jj
ba1e3c4b23
ruby: vmethod call
2012-05-03 18:49:12 +02:00
Alexander Gavrilov
5afe2ca002
Update dfhack for specific_ref.
2012-05-03 11:47:04 +04:00
jj
8952eabd62
ruby: typo
2012-05-03 03:33:50 +02:00
jj
5fdeac9913
ruby: fix StaticArray#inspect with indexenum, allow df.cursor = [x, y, z]
2012-05-03 02:52:53 +02:00
Kelly Martin
6903f3877f
Devel plugin nestboxes scans all nestboxes for unhatchable eggs and optionally dumps them.
2012-05-01 10:58:12 -05:00
Alexander Gavrilov
4cffb6428d
Update building creation code with new knowledge, and fix zone.
...
Also, document new lua api, and add a more convenient wrapper.
2012-05-01 18:55:30 +04:00
Kelly Martin
e7c55ab6e1
Also exclude trader from hauling when requested at depot.
2012-04-30 09:01:48 -05:00
Alexander Gavrilov
2303a25bde
Implement unconstructed building instance creation and linking into world.
...
For more flexibility, the base api is split into 3 phases:
alloc, setSize, and construct. No support for non-actual
buildings like stockpiles and activity zones at the moment.
2012-04-29 21:07:39 +04:00
Warmist
a56f1549a9
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-04-28 22:21:57 +03:00
Warmist
519ea08e8f
Typo fix
2012-04-28 22:21:35 +03:00
Warmist
3d277823eb
Misc stuff needed for unreleased unfunctional stuff
2012-04-28 22:20:49 +03:00
jj
ec8b090abe
ruby: add plugins/buildbed.rb (segfaults)
2012-04-27 18:50:27 +02:00
jj
a7afe04f3b
ruby: name nested compounds, to allow cpp_new etc
2012-04-27 17:59:54 +02:00
jj
bc218db596
ruby: more minor tweaks
2012-04-27 17:46:51 +02:00
jj
3446fd024e
ruby: tweak inspect
2012-04-27 17:38:31 +02:00
jj
9bceb7a443
ruby: typo in enumerable
2012-04-27 17:31:39 +02:00
jj
6800f459f5
ruby: fix bitfield looking for enum value
2012-04-27 17:24:15 +02:00
jj
fcfd7062eb
ruby: tweak inspect, autodereference pointers
2012-04-27 17:11:01 +02:00
jj
22628fe9bb
codegen: all class-type have a vtable
2012-04-27 14:13:44 +02:00
jj
551df9bb73
ruby: use binsearch in find_unit/find_item
2012-04-27 03:07:03 +02:00
jj
2cc5333157
ruby: cleanup codegen enum
2012-04-27 03:02:37 +02:00
jj
51ecd15fa8
ruby: use symbols for enums everywhere
2012-04-26 20:55:52 +02:00
Kelly Martin
7c606da636
Autolabor will exclude the trade broker from all labors if the "trader requested" flag is on at the trade depot.
2012-04-26 13:46:38 -05:00
jj
ba7d4f8edd
ruby: extract additional info for enums
2012-04-26 20:03:56 +02:00
Kelly Martin
53e0ba8b8d
Actually write the noble penalty to the dwarf_info structure....
2012-04-26 12:54:10 -05:00
jj
2ee1887870
ruby: add plugins/unit exemple
2012-04-26 19:38:15 +02:00
jj
461c7e20cd
ruby: add vector#binsearch
2012-04-26 19:37:58 +02:00
Alexander Gavrilov
02e43428ee
Sync to changes in the data structure definitions.
2012-04-26 12:36:29 -05:00
Alexander Gavrilov
b4a8bcd8d0
Refactor MapCache: make it parse everything that is known re tiles & mats.
...
Conflicts:
library/xml
2012-04-26 12:21:59 -05:00
Alexander Gavrilov
82a0e52a3e
Add api to check the walkable cache, and update flow_forbid in liquids.
2012-04-26 18:51:39 +04:00
Kelly Martin
5f5152f449
Autolabor: Instead of guessing who the nobles are based on noble skills, actually find out who they are and behave appropriately. Certain responsibilities are assigned various penalties to increase their holders' availability to perform noble functions. Also, holders of the "manage health" responsibility are always assigned the diagnose labor.
...
The responsibility penalties are first-approximation and will likely need tuning.
2012-04-26 09:38:25 -05:00
jj
9b7fbcc477
ruby: fix warning in codegen with initvalue
2012-04-26 15:37:10 +02:00
jj
03925c923a
ruby: fix new c++ obj initialization, use xml init-value
2012-04-26 14:16:47 +02:00
Alexander Gavrilov
16ee049664
Split off the burrows api from Maps and Units.
2012-04-26 12:56:28 +04:00
Alexander Gavrilov
6ab270d129
Retrieve unit noble position info, and use it in getProfessionName.
2012-04-26 12:03:56 +04:00
jj
7a8db179ab
ruby: fix plugin/plant.rb, add onstatechange hook, use console proxy, general cleanup, enable build by default
2012-04-25 20:21:09 +02:00
jj
bd2e6e74de
ruby: add manual c++ object allocator
2012-04-25 19:22:04 +02:00
jj
b0acad6d59
ruby: use index-enum xml attr, fix bitfield[i] = 0
2012-04-25 17:18:24 +02:00
Alexander Gavrilov
23a0b17ff3
Make liquids and tiletypes force rebuild of pathfinding data.
2012-04-25 18:38:43 +04:00
Alexander Gavrilov
1cd802d426
Implement unit sorting for the pen zone assignment interface.
2012-04-25 18:28:00 +04:00
jj
d1ea97c272
ruby: README
2012-04-25 01:20:35 +02:00
jj
bf64c3e23c
ruby/plugin: tweak plants, add growcrops
2012-04-24 19:08:14 +02:00
jj
7a71204b82
ruby: guard against undefined globals, fix inspect for inherited classes
2012-04-24 19:07:54 +02:00
jj
eca17fff53
ruby: add sample plugin (cuttrees, growtrees)
2012-04-24 00:57:07 +02:00
jj
c1baebd083
ruby: rename find_map_block to map_block_at, add other helper methods
2012-04-24 00:47:10 +02:00
jj
8a05db7a1b
ruby: add map block iterators, fix FlagArray.length
2012-04-23 21:12:24 +02:00
Alexander Gavrilov
763a301b4f
Add a few more lua api functions, documentation, and unit sort orders.
...
Units::getProfessionName appears to work correctly for
everything except nobles.
2012-04-23 21:30:53 +04:00
Kelly Martin
ac0e4a15e8
Rprobe can now be used to change any of the region_map paremeters. Use at your own peril, as strangeness may ensue.
2012-04-23 09:46:57 -05:00
Kelly Martin
e06c80f690
Fix minor ostream munging glitch in rprobe.
2012-04-22 23:36:13 -05:00
Robert Heinrich
e1770fa62b
regrass: leaves tiles with the no_grow flag alone (avoids regrassing roads etc you embark on)
2012-04-23 00:34:19 +02:00
Robert Heinrich
045b7b6a20
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-22 20:26:12 +02:00
Robert Heinrich
760bc8b09f
regrass: ignore furrowed tiles (dirt roads)
2012-04-22 20:25:10 +02:00
Alexander Gavrilov
125cd6622a
Support sorting units in many more ui contexts.
2012-04-22 19:22:00 +04:00
Kelly Martin
26cec5f60c
Probe now displays the "surroundings" name for the biome (e.g. Joyous Wilds, or Terrifying).
...
Rprobe can be used from the embark screen to set the evilness of the selected biome; use with due care.
2012-04-22 10:17:14 -05:00
Robert Heinrich
af12e83ac4
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-22 15:25:22 +02:00
Kelly Martin
f5644f385b
Probe now displays biome savagery and evilness.
...
Devel plugin bprobe (also in this commit) goes digging around in region data at embark screen, not really useful for public consumption.
2012-04-21 23:22:21 -05:00
jj
6fc17b3e1f
ruby: clean helper with offsetof
2012-04-21 21:20:51 +02:00
Kelly Martin
c104f822a4
Move stripcaged to master branch, works fine.
2012-04-21 12:53:46 -05:00
Jared Adams
567b3e2a52
Fix range on tiletypes and make it saner for both plugins.
2012-04-21 11:26:40 -06:00
jj
9317143909
ruby: officially dont support stl::deque, add class sizeof
2012-04-21 15:04:52 +02:00
Alexander Gavrilov
4af051bab3
Add a few more unit orderings, and a way to reverse direction.
2012-04-21 16:53:17 +04:00
Alexander Gavrilov
3282ac3db2
Add a hotkey command that sorts units in lists using lua comparators.
2012-04-21 15:43:52 +04:00
Robert Heinrich
709536c6c3
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-21 11:53:19 +02:00
Robert Heinrich
a282c9dede
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-21 11:52:25 +02:00
Robert Heinrich
2d19514fbc
probe: minor change
2012-04-21 11:52:03 +02:00
Alexander Gavrilov
adbd351462
Rename units.other[0] to units.active.
2012-04-21 12:46:55 +04:00
Kelly Martin
ad73b8c737
Add "tamable" for animals that can be tamed (PET or PET_EXOTIC in raws)
2012-04-20 14:38:50 -05:00
Kelly Martin
e0bb5bf53b
Add "naked" (has no inventory) predicate to zone (useful for mass pitting)
2012-04-20 14:22:20 -05:00
jj
826e0b7dcf
ruby: iterate in LinkedList
2012-04-20 20:43:18 +02:00
jj
417356c3cb
ruby: add df-linked-list support (also, xml could be simplified)
2012-04-20 18:20:24 +02:00
jj
f57d63ed95
ruby: df_flagarray support
2012-04-20 17:57:41 +02:00
jj
66891fd23c
ruby: tweak onupdate, fix some inspects, add inverse ENUM
2012-04-20 17:33:48 +02:00
jj
fb2dcf55ca
ruby: fix DfArray, add #inspect, fix ruby.rb
2012-04-20 15:30:15 +02:00
Alexander Gavrilov
0a6982f404
Enable warnings correctly on linux and fix a lot of them.
2012-04-20 13:30:37 +04:00
Jared Adams
52138d8998
Improve the range function of tiletypes a bit and add the functionality to liquids.
2012-04-19 21:13:07 -06:00
Jared Adams
f97e2bf410
Make tiletypes more useful
...
* Add any option to clear paint/filter
* Add aquifer bit
* Stop filtering process killing execute early
* Filter on all bits, not just dig
2012-04-19 17:44:26 -06:00
jj
0952b76173
ruby: add df_array, pointer_ary, move generated classes in DFHack
2012-04-20 01:29:52 +02:00
Alexander Gavrilov
0b32d374db
Implement SOIL/STONE substitution logic, and add compat in mapexport.
2012-04-19 23:02:30 +04:00
jj
a450e9ddeb
ruby: fix vectors, add bitvector
2012-04-19 19:35:55 +02:00
Alexander Gavrilov
4b87f1bcac
Refactor MapCache: make it parse everything that is known re tiles & mats.
2012-04-19 19:17:07 +04:00
Alexander Gavrilov
f655a0986d
Sync to changes in the data structure definitions.
2012-04-19 11:03:29 +04:00
jj
0e10a8edff
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-18 18:50:48 +02:00
jj
3ad3d1af46
ruby: use rtti info to cast Item/etc subclasses
2012-04-18 18:46:33 +02:00
Kelly Martin
b7b27ebb9e
Merge remote-tracking branch 'upstream/master'
2012-04-18 11:35:32 -05:00
Kelly Martin
2dc3aa1b89
danger of rotting)
2012-04-18 11:33:17 -05:00
Kelly Martin
9e1e34f69b
Created new stockcheck plugin
2012-04-18 00:16:44 -05:00
Petr Mrázek
c17529a794
Track stonesense
2012-04-18 05:09:22 +02:00
Petr Mrázek
6d53ab37e0
Mass fixage
...
Updated readme.rst
Fixed up some help strings of plugin commands
Moved catsplosion and regrass to normal plugin folder
Fixed tiletypes and liquids not keeping command history properly
2012-04-18 04:12:11 +02:00
jj
3b54cf4657
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-17 22:42:29 +02:00
jj
3339fdfea8
ruby: fix anon unions, add some find_* helpers in ruby.rb
2012-04-17 22:42:23 +02:00
Petr Mrázek
d0e9ab49e7
Merge https://github.com/jaxad0127/dfhack
2012-04-17 21:46:57 +02:00
Petr Mrázek
bdd697f1a0
Merge https://github.com/rh73/dfhack
2012-04-17 21:46:40 +02:00
Robert Heinrich
299510f0d9
zone: don't assign to cages which are designated but not yet placed (minor fix, it's not like bad things happen without it)
2012-04-17 18:11:14 +02:00
Robert Heinrich
40f36c1912
minor stuff, use building->is_room instead of building->isRoom() which returns unexpected values
2012-04-17 16:57:41 +02:00
jj
d901dd28cf
ruby: merge upstream
2012-04-17 14:40:59 +02:00
Jared Adams
ebd21e9249
Fix some issues with last commit
2012-04-16 20:48:08 -06:00
Petr Mrázek
7946cafc86
Merge https://github.com/jaxad0127/dfhack
2012-04-16 22:37:07 +02:00
Petr Mrázek
d2dde361ad
Merge https://github.com/rh73/dfhack
2012-04-16 22:35:46 +02:00
Petr Mrázek
ccf10a1428
Merge https://github.com/warmist/dfhack
2012-04-16 22:30:55 +02:00
Robert Heinrich
6d180d61c4
autopasture: only process domesticated own units to avoid problems with wild animals forgetting their training and going on a rampage
2012-04-16 21:37:48 +02:00
Petr Mrázek
45f9f756f0
Merge https://github.com/rh73/dfhack
...
Conflicts:
plugins/stonesense
2012-04-16 20:33:30 +02:00
Petr Mrázek
862fa9d675
Track stonesense
2012-04-16 20:19:45 +02:00
Robert Heinrich
70ebd26e6c
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-16 17:37:09 +02:00
Kelly Martin
43e4814147
Mod workflow to properly handle custom reactions that produce CRAFTS
2012-04-16 10:34:12 -05:00
Robert Heinrich
9560fc641c
zone: mass-assign nicknames, assign units to multiple cages inside a pasture. autobutcher: some fixes regarding autowatch and butchering caged units.
2012-04-16 16:31:12 +02:00
Robert Heinrich
e6ed81508d
autobutcher: only ignore built cages which are defined as rooms/zoos.
...
zone: allow mass-assigning of nicknames (to protect a pasture/cage from autobutcher)
2012-04-16 10:15:37 +02:00
Robert Heinrich
9c67250729
regrass: pick random grass event if tile is soil instead of always using the first one found
2012-04-16 07:03:27 +02:00
Robert Heinrich
e58a46b42b
zone: fixed filter 'trained' so it now finds war/hunting creatures (who strangely don't have a training level)
2012-04-16 03:31:49 +02:00
Robert Heinrich
4b3c8d46c1
zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug)
2012-04-15 23:21:36 +02:00
Robert Heinrich
7aefae17d1
autonestbox: don't assign to nestboxes which are already claimed or contain eggs.
...
bprobe: look a bit closer at nestboxes
2012-04-15 21:45:15 +02:00
Alexander Gavrilov
a1756a864c
Implement a way to do prompts from core context.
...
The trick obviously is doing it without forcing DF to wait suspended.
Fortunately, lua has built-in coroutine support, so the interactive
prompt can simply yield and rely on the external loop to do the job.
To use this however the REPL had to be replaced with lua code.
2012-04-15 21:50:22 +04:00
Robert Heinrich
6197c4e739
zone: added keyword 'not' which negates the filter followed by it (e.g. 'not grazer')
2012-04-15 19:49:50 +02:00
Robert Heinrich
8bbd43f2c9
zone: added filters to search for creatures who can be trained for war/hunting
2012-04-15 17:40:39 +02:00
Alexander Gavrilov
14709e5d45
Add an official core lua context, and allow plugins to send events to it.
...
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
functions, in which case they iterate all their fields and call
them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
a special array are linked to it. The system is organized so as to
avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams
f3c7a685f5
Make tiletypes more useful
...
* Paint, filter, and brush state is now saved between calls.
* Added 'all' paint option to set material, shape, special, and variant at
the same time.
* Added tiletypes-here (like liquids here, except is uses the saved brush
settings)
* Added tiletypes-here-point (like liquids here, always only the tile under
the cursor)
* Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
(affects saved state)
* Make the internal workings match liquids a bit more
* Give brush objects a descriptor string
* Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Robert Heinrich
be580592ce
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-15 16:07:43 +02:00
Kelly Martin
005658a9cd
Add noegglayer zone filter
2012-04-15 09:04:19 -05:00
Robert Heinrich
cf0d45be78
merged stuff from peterix
2012-04-15 12:32:25 +02:00
Petr Mrázek
c69af6ab9e
Fix missing lua linkage in burrows plugin.
2012-04-15 01:58:02 +02:00
Petr Mrázek
fa063e2936
Track structures, fix trivial problem in zone plugin
2012-04-15 00:35:59 +02:00
Petr Mrázek
45ca8c6ac1
Merge https://github.com/angavrilov/dfhack
2012-04-15 00:13:39 +02:00
Petr Mrázek
c52eb517b0
Merge https://github.com/rh73/dfhack
2012-04-15 00:12:38 +02:00
Petr Mrázek
fa6ecacda9
Merge https://github.com/warmist/dfhack
2012-04-15 00:12:06 +02:00
Robert Heinrich
9f95e67c75
tweak makeown: converts MERCHANT to TRADER (otherwise you can't assign jobs to kidnapped merchants.
...
zone: fixed a bug which could lead to units being assigned to more than one cage and/or accidentally marked for slaughter
2012-04-14 19:06:03 +02:00
Alexander Gavrilov
cb49c92b99
Allow plugins to export functions to lua with safe reload support.
...
- To ensure reload safety functions have to be wrapped. Every call
checks the loaded state and locks a mutex in Plugin. If the plugin
is unloaded, calling its functions throws a lua error. Therefore,
plugins may not create closures or export yieldable functions.
- The set of function argument and return types supported by
LuaWrapper is severely limited when compared to being compiled
inside the main library.
Currently supported types: numbers, bool, std::string, df::foo,
df::foo*, std::vector<bool>, std::vector<df::foo*>.
- To facilitate postponing initialization until after all plugins
have been loaded, the core sends a SC_CORE_INITIALIZED event.
- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Petr Mrázek
bbf28eb33d
Disable df2minecraft again.
2012-04-14 14:15:46 +02:00
Robert Heinrich
2100a95ad5
zone: fixed major derp (assign commands would accidentally free caged creatures). tweak: added cheat to kidnap caravan escorts (works fine even for other races, does NOT work for traders because they can't be assigned any labors for whatever reason)
2012-04-14 13:36:22 +02:00
Warmist
a2a47c5d63
Fix to init (no need to add " around). Added experimental (crashy as hell) tools.project
2012-04-14 13:30:48 +03:00
Alexander Gavrilov
7a34a89f53
Add burrow subcommands to modify burrow unit and tile sets.
2012-04-14 14:12:59 +04:00
Alexander Gavrilov
2f54a48e63
Add a plugin that makes selected burrows auto-grow on digging.
2012-04-13 21:41:42 +04:00
jj
f85810c1e2
ruby: move enum constants up one level, allow pointer arithmetic (world.map.block_index), fix StaticArray, add map test
2012-04-13 19:31:12 +02:00
jj
bf4bd1f034
ruby: fix vectors of pointers, fix global enum fields
2012-04-13 17:19:53 +02:00
jj
3044da5887
ruby: add global-objects, add bitfield._whole, make StlVector enumerable
2012-04-13 16:17:56 +02:00
Robert Heinrich
09608467c1
tweak fixmigrant: updated help text
2012-04-12 22:44:53 +02:00
jj
f503bf36f4
ruby: set everything up
2012-04-12 19:12:46 +02:00
Alexander Gavrilov
2d8611a480
Add core api for moving items between ground and containers.
2012-04-12 18:37:27 +04:00
Robert Heinrich
7331485b46
removed tweak-merchant and tweak-resident, combined both commands into tweak-migrant. added worn items to their uniform so they don't drop their clothes instantly
2012-04-12 14:40:39 +02:00
Robert Heinrich
2caf3fb064
tweak: removed stuff, added new command 'fixmigrants' which will deal with merchants (traders) and other types of bugged migrants. having more than one command for a bug which is basically the same makes no sense.
2012-04-11 22:29:56 +02:00
Petr Mrázek
d874c3b538
Track stonesense
2012-04-11 21:33:45 +02:00
Robert Heinrich
42e4fa79c7
tweak clear-merchant, clear-resident: mark the clothes the migrants wear as "owned" (they still drop them, though. needs more fixes)
2012-04-11 21:07:54 +02:00
Robert Heinrich
09aad951a6
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-04-11 18:23:01 +02:00
Robert Heinrich
2cf078419b
cprobe: list items worn by unit and checks if they are owned or not
2012-04-11 18:22:39 +02:00
Alexander Gavrilov
5d5502ae34
Update the item owner modification api and export it to lua.
2012-04-11 20:10:31 +04:00
Robert Heinrich
e8e8f29328
regrass: fix
2012-04-11 17:01:20 +02:00
Robert Heinrich
ae7ce9e5d7
zone: fixed assigning to pit/pond. regrass: look for grass events in the map block, increase amount of grass at map position instead of simply changing the tile type
2012-04-11 14:08:47 +02:00
Alexander Gavrilov
c7b922250b
More maps api refactoring and renaming.
...
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Alexander Gavrilov
59ddbfacb7
Implement item occupancy tracking in MapCache.
2012-04-10 20:19:41 +04:00
Alexander Gavrilov
b15d2da819
Get rid of some obsolete api functions, and restructure MapCache.
2012-04-10 18:21:19 +04:00
Robert Heinrich
7d0cfb7e80
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-04-10 10:18:38 +02:00
Alexander Gavrilov
93c795cfc3
Job module api tweaks: add a namespace to match others and some funcs.
2012-04-10 11:43:36 +04:00
Robert Heinrich
f8123c3b40
zone: can now assign to and from built cages. autobutcher: fixed initializing when getting SC_MAP_LOADED event while a map is currently running
2012-04-10 09:15:38 +02:00
Robert Heinrich
b2d976b06b
zone tool: added new filter 'nograzer'
2012-04-10 04:10:07 +02:00
Robert Heinrich
674337e3ae
added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst
2012-04-10 00:22:38 +02:00
Robert Heinrich
37f3056fdd
autobutcher: fixed behaviour of keywords 'all' and 'new'. (didn't work properly with watch, unwatch and forget)
2012-04-09 18:36:01 +02:00
Robert Heinrich
8ae774fbd5
fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort)
2012-04-09 16:02:03 +02:00
Robert Heinrich
afba284283
autobutcher: added a forgotten ';'
2012-04-09 15:35:25 +02:00
Robert Heinrich
b6adfaaf0a
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-09 15:09:39 +02:00
Robert Heinrich
a9ff1d0423
autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst
2012-04-09 15:03:26 +02:00
Petr Mrázek
e5213d77f6
Merge https://github.com/angavrilov/dfhack
2012-04-09 00:55:31 +02:00
Robert Heinrich
f609aa0db7
zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst
2012-04-08 12:51:03 +02:00
Kelly Martin
53118bc986
Merge remote-tracking branch 'rossm/master'
2012-04-08 01:45:16 -05:00
Kelly Martin
ad657c68a3
Leave merchant stuff alone, even if they're certainly dwarfs.
2012-04-08 01:07:29 -05:00
Kelly Martin
de960e65f5
Stealing animals from traders is bad.
2012-04-07 23:25:40 -05:00
Kelly Martin
2e6ee0ac84
Don't assign dead animals to pastures.
2012-04-07 20:36:29 -05:00
Kelly Martin
dac84080c0
Exclude grazing units from autonestbox to avoid starving da poor boids
2012-04-07 20:26:56 -05:00
Kelly Martin
c89416a3f8
Merge remote-tracking branch 'rh73/master'
2012-04-07 12:23:31 -05:00
Kelly Martin
f931060dd9
Exclude worn items from counts for workflow
2012-04-07 12:11:53 -05:00
Alexander Gavrilov
45ae2ed67f
Pull a few utility functions into the core and publish to lua.
2012-04-07 19:08:30 +04:00
Robert Heinrich
55e059c40f
autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings
2012-04-07 11:15:49 +02:00
Robert Heinrich
e3fb922f53
fixed handling of units in cages who have an invalid map pos.
2012-04-07 06:47:32 +02:00
Robert Heinrich
c5fc8aab9f
autobutcher: now accepts list of races in one command
2012-04-07 05:05:42 +02:00
Robert Heinrich
e8ccbb4b2c
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-07 02:49:39 +02:00
Robert Heinrich
eff5189acb
added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine.
2012-04-07 02:31:10 +02:00
jj
ac0d878b69
ruby: include memstruct in autogen
2012-04-06 19:59:11 +02:00
jj
52007e0d4f
ruby: patron for memory primitives
2012-04-06 19:30:58 +02:00
RossM
284ada9432
Better config persistence.
2012-04-05 20:34:06 -07:00
jj
fb1b424cbf
fix various crash with gcc autogen.cpp. all seems well
2012-04-05 22:15:43 +02:00
jj
689cc50409
multistage autogen en route
2012-04-05 22:15:43 +02:00
jj
3f39e285d0
codegen: gen cpp helper
2012-04-05 22:15:43 +02:00
jj
872eebe7ef
rbcodegen: hop
2012-04-05 22:15:43 +02:00
jj
780d7a8b18
codegen ++
2012-04-05 22:15:43 +02:00
jj
ca528fff35
rb codegen: generate ruby
2012-04-05 22:15:43 +02:00
jj
57f2e189ee
ruby: rm silly debug statement
2012-04-05 22:15:43 +02:00
jj
f46e1ee518
ruby: link libruby, fix stuff, it works
2012-04-05 22:15:43 +02:00
jj
b2846492f4
ruby: compiles
2012-04-05 22:15:43 +02:00
Robert Heinrich
577e333ac9
some cleanup in zone tool, added slaughter option, autonestbox is now an own command which can be set to run every X ticks
2012-04-05 20:32:44 +02:00
RossM
df98d67ad7
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-05 10:00:56 -07:00
Petr Mrázek
109edc5e77
Track stonesense
2012-04-05 16:15:41 +02:00
Alexander Gavrilov
28a741082f
Encode & decode names in utf-8 for transfer in remote messages.
...
That's the encoding required by the protobuf spec.
2012-04-05 18:10:16 +04:00
Robert Heinrich
511fceff0a
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-05 11:41:01 +02:00
Robert Heinrich
33ceee8310
zone tool: some cleanup, added 'slaughter' command
2012-04-05 11:40:27 +02:00
RossM
b1c41c2c9f
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-04 23:33:49 -07:00
RossM
564150bb19
Persist autolabor config in the savefile.
2012-04-04 23:33:26 -07:00
Petr Mrázek
330118ee27
Fix zone tool
2012-04-05 03:00:10 +02:00
Petr Mrázek
b8ccb0424d
Merge https://github.com/rh73/dfhack
2012-04-05 02:55:42 +02:00
Petr Mrázek
659dca0640
Merge https://github.com/RossM/dfhack
2012-04-05 02:47:19 +02:00
Warmist
aaffdd56d8
Fixes to all of the new stuff.
2012-04-04 19:06:56 +03:00
Robert Heinrich
796bc18fb0
zone plugin: fixed bug when parsing options
2012-04-04 16:48:22 +02:00
Robert Heinrich
5ce0e7dbf2
zone tool: added lots of filters, added mass-assigning of nestboxes
2012-04-04 14:58:53 +02:00
RossM
a76de8b777
Fix detection of military dwarves. Add overview comments explaining why
...
autolabor works how it does.
2012-04-03 23:26:15 -07:00
Warmist
9707939f2c
whoops, now it actually swaps souls :)
2012-04-04 02:13:48 +03:00
Warmist
179c6e4025
Revived adv_tools, with new reincarnate command.
2012-04-04 02:06:35 +03:00
Warmist
6a6ca516c3
Stupid bug with nemesis...
2012-04-04 00:18:40 +03:00
Warmist
26f5e0dfb5
Fixed a lot of bugs, mostly in dfusion->tools.
...
Embark anywhere now works (in windows atleast), all other tools should work in both linux and windows.
TODO: should move embark anywhere somewhere else (as it is code changing tool)
2012-04-03 23:51:54 +03:00
Warmist
6d4ef1fd38
Started rework lua files to be more hotkey friendly and adv/fort mode independant.
2012-04-03 23:16:29 +03:00
Warmist
3a0bd73315
Fix for getSelectedCreature in adv mode.
2012-04-03 21:47:54 +03:00
Warmist
8e1d26ff97
Added ability to call dfuse as a hotkey.
...
E.g. calling dfuse "tools.empregnate()" now works.
2012-04-03 16:17:43 +03:00
RossM
285afa2594
Autolabor tweaks.
2012-04-03 00:12:13 -07:00
RossM
288acf4b79
Tweak autolabor.
2012-04-02 23:40:56 -07:00
RossM
3bd499ff93
Limit number of dwarves assigned when idle dwarves are available.
2012-04-02 22:47:26 -07:00
RossM
18a0c80d5d
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-02 22:31:00 -07:00
RossM
1afd3d07ca
Add commands to change how autolabor handles specific jobs, and to
...
list the current settings. Changes are not saved with the current
world (yet).
2012-04-02 22:12:06 -07:00
RossM
ecb1ca0972
Large change to how autolabor assigns labors. Military dwarves and
...
children/nobles will never be assigned labors. Labor assignments are
more understandable.
2012-04-02 20:55:02 -07:00
Robert Heinrich
707aee82bd
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-02 20:33:29 +02:00
Robert Heinrich
9cc2040a6b
minor fix in zone tool: ignore dead units
2012-04-02 16:58:12 +02:00
Robert Heinrich
772c6b1cbb
Added plugin 'zone'. Helps with assigning units to pens/pastures and pits.
2012-04-02 16:07:23 +02:00
Alexander Gavrilov
a9a6fbd8b5
Lua tweaks: a couple of functions, dfusion tweak, backtrace metadata.
2012-04-01 12:50:56 +04:00
Alexander Gavrilov
73cf822a13
Merge remote-tracking branch 'warmist/master'
2012-04-01 11:43:09 +04:00
Petr Mrázek
2b4044f3f2
Tweaks!
...
Check map presence in autolabor and fastdwarf onupdate() functions
Game state tracking in kittens plugin now respects on/off switch
2012-04-01 03:46:17 +02:00
Petr Mrázek
7ff728b6fc
Track world and map changes separately for plugin_onstatechange
2012-04-01 02:56:54 +02:00
Petr Mrázek
4bac6edd79
Merge https://github.com/rh73/dfhack
2012-04-01 00:29:00 +02:00
Alexander Gavrilov
9d6e26fa5f
Fix crashing color_ostream::printerr due to vfprintf vs fprintf mixup.
...
Also enable heap clearing in gdb mode, and fix a few newlines.
2012-03-31 22:26:41 +04:00
Robert Heinrich
39787e9cd5
Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst.
2012-03-31 15:41:55 +02:00
Alexander Gavrilov
0f41608ed4
Pull console output support and REPL out of dfusion into core lib.
2012-03-31 15:40:54 +04:00
Warmist
5a90e71c87
Fixes for lua5.2
2012-03-31 12:12:16 +03:00
Alexander Gavrilov
9384f0c842
Update lua to 5.2 and fix obvious breakage due to obsolete api.
2012-03-31 12:11:43 +04:00
Alexander Gavrilov
10b610669f
Give some sensible looking names to the arrays in pregnancy_ptr.
2012-03-31 10:31:45 +04:00
Quietust
8665d1b195
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-30 19:41:00 -05:00
Petr Mrázek
f8d96d1d26
Merge https://github.com/warmist/dfhack
2012-03-31 01:32:16 +02:00
Petr Mrázek
387d0fd062
Track stonesense
2012-03-31 00:34:09 +02:00
Warmist
95947a8635
Reworked to use start_dwarf_count offset from version info
2012-03-31 01:27:26 +03:00
Warmist
c0cd5b9212
New offset for embark/simple-embark (starting dwarfs)
2012-03-31 00:54:37 +03:00
Quietust
0f3ae4499f
New devel plugin - list counters for selected creature
2012-03-30 16:39:19 -05:00
Petr Mrázek
a4c41bf64c
Merge https://github.com/rh73/dfhack
2012-03-30 23:34:51 +02:00
Quietust
4d5aade389
Update changeitem, allow attempting to change item subtype
2012-03-30 16:34:07 -05:00
Petr Mrázek
1da914fb87
Fix init.lua
2012-03-30 21:59:35 +02:00
Petr Mrázek
5d8415c8d9
Merge https://github.com/warmist/dfhack
...
Conflicts:
plugins/Dfusion/luafiles/init.lua
2012-03-30 20:32:57 +02:00
Petr Mrázek
61fe605676
Merge https://github.com/RossM/dfhack
2012-03-30 20:30:28 +02:00
RossM
590ea629f3
Don't try to give labors to merchant guards or dead dwarves.
2012-03-30 10:01:33 -07:00
Alexander Gavrilov
063099e535
Set '_' to the first result value for both interactive shortcuts.
...
Makes it behave sort of like a general 'last result' reference.
2012-03-30 12:17:09 +04:00
Alexander Gavrilov
e989ca58db
Enhance the interactive interpreter mode of dfusion.
...
1. Reimplement Console.print* to behave exactly as the standard print
function, and apply print = Console.println from c++ init code.
2. Add a couple of convenience shortcuts to save some manual typing
when poking around data structures using the interactive prompt.
3. Change the prompt string to a more distinguished shape.
2012-03-30 11:57:27 +04:00
Alexander Gavrilov
81bc73f435
Follow a typo fix in flag name.
2012-03-30 10:44:52 +04:00
Quietust
6a7e7241b8
Fix bug in changevein - if multiple veins overlap the same tile, pick the LAST one rather than the first one
2012-03-29 19:05:53 -05:00
Warmist
531704da8c
print (after dfuse/dfusion) no longer needs tostring
2012-03-29 22:08:45 +03:00
Warmist
7d47208c65
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-29 21:33:41 +03:00
Petr Mrázek
0c2c94fa92
Remove random bad asserts
2012-03-29 20:18:14 +02:00
Petr Mrázek
69b1bbe59e
Turn sorting lambdas into functors in autolabor.
2012-03-29 20:00:26 +02:00
Petr Mrázek
5f53388890
Track stonesense
2012-03-29 19:03:51 +02:00
Petr Mrázek
541e0ca205
Merge https://github.com/rh73/dfhack
...
Conflicts:
plugins/changelayer.cpp
2012-03-29 18:42:45 +02:00
Petr Mrázek
004acdad4e
Tweaks!
...
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Robert Heinrich
2446fb7abf
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-29 18:27:40 +02:00
Robert Heinrich
a4995d7681
minor: return CR_WRONG_USAGE if user forgot to specify material and/or quality
2012-03-29 18:26:10 +02:00
Warmist
ce69cdb5df
New way of doing assignments used in tools/empregnate.
2012-03-29 18:39:11 +03:00
Robert Heinrich
836d8de73e
minor: commands.clear() is not needed in plugin_init() anymore. (done by pluginManager now)
...
removed some useless comments
2012-03-29 17:20:25 +02:00
Robert Heinrich
e249ef1377
minor fix (forgot a line break in helpstring)
2012-03-29 17:14:41 +02:00
Robert Heinrich
4525bee58f
Merge branch 'master' of git://github.com/ab9rf/dfhack
...
Conflicts:
library/xml
2012-03-29 16:10:31 +02:00
Robert Heinrich
9b75373403
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
library/xml
2012-03-29 16:03:12 +02:00
Robert Heinrich
88c914142b
added plugin changeitem (change material type and base quality)
2012-03-29 15:33:54 +02:00
Kelly Martin
453141920f
Merge remote-tracking branch 'upstream/master'
2012-03-28 23:22:28 -05:00
Kelly Martin
fea34bfdde
autolabor: set reequip flag when appropriate. also tweaked scoring to reduce job clumping.
2012-03-28 21:57:08 -05:00
Petr Mrázek
d82120a3db
More fixes
...
Include unistd.h in linux process file
Fix assert in autolabor
Don't print 'script missing' error on DF start
2012-03-29 02:49:44 +02:00
Kelly Martin
166392af62
Make autolabor accept "enable" and "disable" as well as "0" or "1".
...
Add ability to set target number of miners in autolabor with "autolabor miners".
2012-03-28 10:25:36 -05:00
Robert Heinrich
cebdbff46d
minor updates in readme.rst; moved changelayer plugin to main plugin folder
2012-03-28 17:00:33 +08:00
unknown
9604be2701
Fix crash in autolabor that happens when all dorfs decide to tipple at the same time
2012-03-28 16:59:38 +08:00
Warmist
13d7beda4b
Dfusion crash fix
2012-03-28 16:58:52 +08:00
Petr Mrázek
d2d16271f0
Track stonesense
2012-03-27 01:30:46 +02:00
Warmist
3761426ef5
Extern "C" mess fixed, bitlib mess fixed, bitlib added to autoload.
2012-03-26 18:48:24 +03:00
Warmist
18c94f8000
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-26 18:14:14 +03:00
Warmist
61f0bc66af
small changes to tools(lua)
2012-03-26 18:12:32 +03:00
Petr Mrázek
b4d458b47f
Track stonesense
2012-03-26 16:16:19 +02:00
Robert Heinrich
517fc310bf
documented changelayer plugin
2012-03-26 12:27:32 +02:00
Robert Heinrich
af344e57bd
Merge remote-tracking branch 'upstream/master'
2012-03-26 04:17:06 +02:00
Robert Heinrich
e63ba6f87d
added changelayer plugin
2012-03-26 04:15:42 +02:00
Petr Mrázek
1a19e17695
Track structures, stonesense
2012-03-26 03:39:14 +02:00
Petr Mrázek
85c3fbedcc
Merge https://github.com/warmist/dfhack
2012-03-26 03:38:16 +02:00
Robert Heinrich
96064da6ba
remove cursedump, use api instead
2012-03-25 12:11:00 +02:00
Robert Heinrich
b790909950
Merge remote-tracking branch 'upstream/master'
2012-03-25 11:57:13 +02:00
Warmist
63634de8d5
Fixed empregnate, and some other tools...
2012-03-25 11:48:53 +03:00
Petr Mrázek
def7e51564
Merge https://github.com/warmist/dfhack
2012-03-25 03:27:26 +02:00
Warmist
e36ed9ac07
Fixed more plugins (embark/friendship/simple_embark)
2012-03-25 01:31:58 +02:00
Petr Mrázek
ee66731d63
Remove Qt and server plugins.
2012-03-25 00:28:29 +01:00
Warmist
b8210a4cc7
Commented non working parts... Not very much left...
2012-03-25 01:16:41 +02:00
Warmist
b56917f91b
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-03-24 16:49:17 +02:00
Warmist
99da37ae46
Moving to new LuaWrapper.
2012-03-24 14:47:51 +02:00
Petr Mrázek
5453521da2
Make liquids and tiletypes reference Brushes.h in the build system
...
This should cause the header to show up in MSVC
2012-03-24 13:22:43 +01:00
Petr Mrázek
8a847dbaba
Tweaks and cleanups
...
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Robert Heinrich
106aedbaa5
Merge remote-tracking branch 'upstream/master'
2012-03-24 12:02:50 +01:00
Robert Heinrich
9c38b1e6b5
minor: changed comment
2012-03-24 12:02:41 +01:00
Petr Mrázek
7fe5fc9a90
autolabor fixage
2012-03-24 01:33:29 +01:00
Petr Mrázek
e90da2bff1
Move autolabor to main plugin folder
2012-03-24 01:29:09 +01:00
Petr Mrázek
13cf648634
Merge https://github.com/RossM/dfhack
2012-03-24 01:26:36 +01:00
Petr Mrázek
addb5c87aa
liquids vs liquidsgo: FIGHT!
...
liquidsgo WINS, renamed to liquids to not confuse users.
2012-03-24 00:13:16 +01:00
Petr Mrázek
078caf363f
Move merged plugins into main plugin folder.
2012-03-23 23:49:28 +01:00
Petr Mrázek
2f76a52959
Merge https://github.com/rh73/dfhack
2012-03-23 23:06:48 +01:00
Petr Mrázek
90de6a1b62
Track submodules
2012-03-23 22:59:40 +01:00
Warmist
e10b1a50a3
Onfunction start
2012-03-23 11:07:54 +02:00
Warmist
61eef26c92
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-03-23 11:06:44 +02:00
Warmist
f25d15ce9c
Stupid mistake fixed
2012-03-22 23:27:25 +02:00
Warmist
8f72a642b2
Fixed getxyz(), getCreatureAtPos() (also returns nil/creature) and empregnate to work with look/talk
2012-03-22 21:47:33 +02:00
Robert Heinrich
aa807343cc
vampcheck is now generic cursecheck, added tweak clear-ghostly
2012-03-22 16:30:15 +01:00
RossM
c48c7cf874
Make logic closer to C# version. Address code comments from peterix.
2012-03-22 00:33:18 -07:00
Robert Heinrich
cf029e0a2e
fixed memory leak in liquids.cpp
2012-03-21 13:57:55 +01:00
Robert Heinrich
38686765a6
added plugin liquidsgo (like liquids but can run from hotkey)
2012-03-21 12:40:07 +01:00
Robert Heinrich
9277dfebb9
minor: added spaces between firstname, restofname and details (they got lost somehow when I wrote the check if firstname and first part of restofname is equal)
2012-03-20 11:55:11 +01:00
Robert Heinrich
c9701b536a
minor indentation fix
2012-03-20 11:41:17 +01:00
Robert Heinrich
9853cc137b
fixed double printing of first name if creature has no nickname
2012-03-20 11:01:33 +01:00
Robert Heinrich
6c6438267b
add plugin vampcheck
2012-03-20 09:36:36 +01:00
Alexander Gavrilov
bfb226b92e
Add a few comments.
2012-03-19 11:33:30 +04:00
RossM
14ae83ced5
Correctly handle military dwarves.
2012-03-18 16:54:47 -07:00
Petr Mrázek
2bec9f6711
Merge https://github.com/warmist/dfhack
2012-03-18 20:51:13 +01:00
Quietust
ff17e6c067
Neither of these plugins have anything at all in them, so don't bother building them
2012-03-18 14:44:10 -05:00
Quietust
a40c386cef
Update bprobe to always display ID numbers (and put them in parentheses after the name)
2012-03-18 14:42:13 -05:00
Warmist
fe211acb71
Small bug fixes
2012-03-18 16:23:31 +02:00
Petr Mrázek
a8a540eeb8
Merge https://github.com/warmist/dfhack
2012-03-18 13:14:00 +01:00
Petr Mrázek
19a317deeb
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-03-18 13:10:47 +01:00
Petr Mrázek
a092ded82d
Track stonesense
2012-03-18 12:48:09 +01:00
Warmist
3383aa7f6d
New pointer, setup pointer and df-array. ALso new tool, empregnate.
2012-03-18 12:24:28 +02:00
Alexander Gavrilov
b9ecd03fe2
Make the server suspend the core around calls unless disabled.
...
I expect the majority of methods will have to suspend the core
first thing anyway, so this will reduce typing and bugs.
Also get rid of the "me->" ugliness by splitting threadFn.
2012-03-18 11:04:15 +04:00
Petr Mrázek
293eb53677
Merge https://github.com/angavrilov/dfhack
2012-03-18 04:48:02 +01:00
Warmist
5367d28110
few small bugs (embark caste selection) and moved runsaved to non-auto.
2012-03-18 03:02:16 +02:00
Warmist
943c4abe76
updated readme.txt
2012-03-18 02:22:26 +02:00
Warmist
e1279d79db
small debug un-optimatization removed
2012-03-18 02:16:53 +02:00
Warmist
086ce16f0f
tools updated (not fully), added editor( edit everything in df)
2012-03-18 01:57:50 +02:00
Warmist
77738085e2
embark and friendship working.
2012-03-18 00:50:47 +02:00
Alexander Gavrilov
aa63493bb8
Add a ListSquads request.
2012-03-17 20:04:15 +04:00
Warmist
16861781c2
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-17 15:09:05 +02:00
Warmist
fd48c59aba
Started move to new system. Temp disabled non-working plugins.
2012-03-17 15:05:48 +02:00
Alexander Gavrilov
58eb199036
Add many new template functions for enums & bitfields.
...
An incompatible change: ENUM_KEY_STR returns std::string now.
The old behavior is available via enum_item_key_str function.
2012-03-17 12:52:22 +04:00
Alexander Gavrilov
14d6a62e1d
Move CoreService to a separate file.
2012-03-17 12:09:30 +04:00
unknown
89edfd4e15
Initial Autolabor code.
2012-03-16 21:45:52 -07:00
Petr Mrázek
3168a2ef62
Add a tiletype function to get basic shapes from shapes. Track modules.
2012-03-16 20:41:07 +01:00
Quietust
aa7f13266b
Fix dwarfexport to use enum macros
2012-03-15 20:43:27 -05:00
Quietust
5464564ef6
Merge branch 'master' of git://github.com/angavrilov/dfhack
...
Conflicts:
library/xml
2012-03-15 20:12:01 -05:00
Quietust
4d66218783
Update bprobe to print civzone subtypes
2012-03-15 20:09:56 -05:00
Warmist
dea215d0b9
Alignment done (at least for now). Now there is a working access to df.
2012-03-16 02:08:55 +02:00
Petr Mrázek
c72fb76316
MSVC fixage for the new socket API
2012-03-15 22:05:33 +01:00
Alexander Gavrilov
f84b1539a8
Change to the traits representation of enum and bitfield properties.
2012-03-15 20:46:08 +04:00
Petr Mrázek
1ac8025025
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
plugins/workflow.cpp
2012-03-15 14:43:05 +01:00
Alexander Gavrilov
605ee9669a
Plugin-exported functions now actually work.
2012-03-15 14:06:50 +04:00
Alexander Gavrilov
87f925e72e
Add support for exporting functions from plugins, with example in rename.
...
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov
e7851f5abd
Improve support for void RPC functions, dfhack-run, etc.
2012-03-15 11:07:43 +04:00
Alexander Gavrilov
560e977f05
Implement trivial RPC interface for dfhack via TCP & protobufs.
...
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Petr Mrázek
03e648b3a1
Fix ordering for custom attribute names dwarfexport uses.
2012-03-14 12:57:53 +01:00
Alexander Gavrilov
c42e2ff053
Support crafts and add a couple of options in workflow.
2012-03-14 12:09:02 +04:00
Alexander Gavrilov
a05cbcc2de
Rename the world substruct with the save directory name.
2012-03-14 10:56:30 +04:00
Petr Mrázek
d75908b95c
Merge https://github.com/ClaytonHughes/dfhack
...
Conflicts:
library/Core.cpp
plugins/workflow.cpp
Just had to fix a few minor things.
2012-03-14 01:52:58 +01:00
Warmist
f092edaa99
alignment hell, and started to port all plugins to new structure based mode.
2012-03-13 23:08:46 +02:00
Quietust
a4ce1fff13
Update MapCache to allow decoding tiles underneath ice and constructions, and allow revflood to take those into account
2012-03-13 15:40:38 -05:00
Warmist
04a43501ac
Fixed loops in linked lists, split xml_types into windows (and in the future linux) versions. Works, but not tested. Also updated offset for migrants.
2012-03-13 21:40:25 +02:00
Quietust
181f1c6ac6
Silence warning
2012-03-13 13:15:12 -05:00
Petr Mrázek
eb4757043b
Move depends out of main library, make them (static) libraries.
2012-03-13 14:46:48 +01:00
Clayton Hughes
d7f7437ca1
"clear all" wasn't working properly - I'm bad at counting.
2012-03-12 00:32:43 -07:00
Clayton Hughes
708dc6c32d
Forgot usage message for "clear all"
2012-03-12 00:10:55 -07:00
Clayton Hughes
7dff12ead7
Added "workflow clear all" command to remove all constraints.
2012-03-12 00:05:22 -07:00
Petr Mrázek
68fbb535c9
Merge https://github.com/warmist/dfhack
2012-03-11 23:01:14 +01:00
Petr Mrázek
b50d7ecdf3
Fix typo in features.cpp
2012-03-11 22:45:41 +01:00
Quietust
27a7f97174
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
plugins/CMakeLists.txt
2012-03-11 15:32:16 -05:00
Petr Mrázek
3b87f7bd3a
Add revforget command, lair plugin
...
revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map
lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Warmist
081aee1363
Fixes for DfHack::Process foolery.
2012-03-11 14:59:32 +02:00
Warmist
237d7b433a
Updated to new dfhack standards.
2012-03-11 14:33:08 +02:00
Warmist
792e48fb76
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
plugins/Dfusion/luafiles/xml_struct.lua
plugins/Dfusion/luafiles/xml_types.lua
2012-03-11 13:50:14 +02:00
Warmist
35ca21426b
Df reading starting to work. Lots of testing required, some types don't have accessors yet, etc bugs
2012-03-11 13:42:59 +02:00
Quietust
1124ab25fb
Add map feature manager - allows enabling/disabling magma workshops as well as halting subterranean plant growth outside the caverns
2012-03-10 13:40:55 -06:00
Petr Mrázek
9d6a19b7d4
Track df2mc, stonesense
2012-03-10 18:48:52 +01:00
Petr Mrázek
75113b715a
Misc fixes for warnings...
2012-03-10 16:03:11 +01:00
Petr Mrázek
003a0f9eb8
Merge https://github.com/angavrilov/dfhack
2012-03-10 15:51:45 +01:00
Petr Mrázek
50b7db982f
Fix zlib, protobuf.
...
Zlib is now found using CMake on linux and set to harcoded paths
on windows, yet uniform in use throughout the build system.
protobuf-lite now compiles under MSVC properly.
2012-03-10 15:31:46 +01:00
Alexander Gavrilov
522dd1fd10
Update the devel plugins.
2012-03-10 17:25:00 +04:00
Alexander Gavrilov
8cc82d5876
Make plugins accept explicit output stream references.
...
This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek
c260aca3f1
Merge https://github.com/angavrilov/dfhack
2012-03-10 02:15:34 +01:00
Antalia
77349e9b80
Added age, currently enabled labors, and skill levels to dwarfexport XML
2012-03-10 02:10:53 +01:00
Alexander Gavrilov
edf77cf270
Link protobuf to dfhack core as a shared library.
...
- Change protobuf libraries to build as DLLs.
- Move some stream features to the lite library.
- Install the lite library and use it from dfhack.
Note that:
- A couple of protobuf headers had to be tweaked.
- The lite library is used because the full one is
absolutely incompatible with reloading plugins.
- Shutting down protobuf also can't be allowed.
2012-03-09 19:46:21 +04:00
Petr Mrázek
98a226ab63
Add a lair sub-command to tweak.
...
This allows setting the whole map as monster lair, effectively locking items in place so they don't scatter on abandon/reclaim.
2012-03-09 08:26:41 +01:00
Petr Mrázek
dc0b2b8216
Track stonesense
2012-03-08 09:15:55 +01:00
Petr Mrázek
9c7e341e5e
Track df2mc
2012-03-08 00:24:40 +01:00
Petr Mrázek
3598282ed7
Update readme, track df2mc and structures
2012-03-07 23:40:22 +01:00
Petr Mrázek
15a82cfbbf
Merge branch 'master' of github.com:peterix/dfhack
2012-03-07 21:40:09 +01:00
Alexander Gavrilov
9b071097de
Fix advtools metal-detector
...
Trader items are now inside tables, and thus not in the block
item lists. Thus it is necessary to scan the global item vector
and look up blocks by coords.
2012-03-07 18:10:53 +04:00
Warmist
7d2b6b4583
Lots of work done with xml parsing.
2012-03-07 19:41:43 +08:00
Alexander Gavrilov
cbd254991f
Add a tweak for forcibly clearing the Missing status of units.
...
Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00
Petr Mrázek
a45fc82743
First pass at windowing, track df2mc, stonesense
2012-03-05 01:34:04 +01:00
Warmist
69e1da184c
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-04 14:47:09 +02:00
Warmist
e8788d8872
Lots of work done with xml parsing.
2012-03-04 14:45:15 +02:00
Petr Mrázek
99abd4102d
Merge https://github.com/quietust/dfhack
2012-03-04 11:58:37 +01:00
Petr Mrázek
1821dd6201
Merge https://github.com/warmist/dfhack
2012-03-04 11:57:44 +01:00
Petr Mrázek
d33e9a9770
Sort layer materials in prospector by depth.
2012-03-03 23:18:12 +01:00
Quietust
a0b671b289
sqrt() doesn't work on integers
2012-03-03 16:06:31 -06:00
Quietust
e43a87b13b
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-03 14:13:51 -06:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Quietust
5d4114f5b7
Add "bprobe" command, describes the buildings located under the cursor
2012-03-02 09:35:49 -06:00
Alexander Gavrilov
3dd27c8d1d
Support items in bags, and tweak the output format in metal-detector.
2012-03-02 17:46:44 +04:00
Alexander Gavrilov
da3ac54af7
Don't put clothing held in hands into the first 3 columns of list-equipped.
...
For some reason that stuff has INV_WEAPON and shows up in the
report, so since it does, put it in the weapon column.
2012-03-02 11:19:30 +04:00
Alexander Gavrilov
ae655daf1a
Add an advtool for detecting metal stuff in shops.
...
Inspired by Q's advmode reveal. Obviously doesn't work in travel mode.
2012-03-02 11:10:34 +04:00
Alexander Gavrilov
d014554679
Merge remote-tracking branch 'q-github/master'
2012-03-02 09:26:52 +04:00
Quietust
5019af038b
Allow Reveal to be used in Adventurer mode
2012-03-01 22:52:40 -06:00
Warmist
1c90019de4
More work with parsing xml (almost works)
2012-03-02 01:23:03 +02:00
Alexander Gavrilov
df6bd59006
Fix advtools: player_id is an array index, not nemesis id.
...
In most worlds they happen to be the same, but not always.
2012-02-29 17:06:05 +04:00
Petr Mrázek
26c15a1d51
Nuke wagons, move regrass to devel, bump to a dev version.
2012-02-28 23:33:02 +01:00
Petr Mrázek
2c532b630a
Merge https://github.com/angavrilov/dfhack
2012-02-28 19:05:44 +01:00
Mike Stewart
a3108c668b
Actually fix cursor detection in follow this time.
2012-02-28 09:23:02 -08:00
Mike Stewart
bc02acb64f
Fix cursor detection for follow.
2012-02-28 09:16:33 -08:00
Alexander Gavrilov
bc270c1813
Add advtools list-equipped to quickly check companion equipment.
...
Items are printed as a table, with columns for head,
body, legs, and weapons/ammo/misc.
2012-02-28 17:58:08 +04:00
Petr Mrázek
f8721c88b5
dev version. update structures, stonesense
2012-02-27 20:10:31 +01:00
Petr Mrázek
46a99084ee
Track stonesense
2012-02-26 18:35:20 +01:00
Petr Mrázek
8afafd0430
Get rid of ntdll, update stonesense
2012-02-25 22:59:32 +01:00
Petr Mrázek
30fe1f63ed
Track stonesense
2012-02-25 15:44:15 +01:00
Alexander Gavrilov
ad7b9d42a1
Add a command for swapping body with another units in adventure mode.
...
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.
Note: the transient mode is a hack and may cause the game to crash
if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Quietust
bca78088e2
Add "changevein" plugin, lets you change what mineral inclusions are made of
2012-02-24 14:07:04 -06:00
Petr Mrázek
60b83b41ef
Merge https://github.com/warmist/dfhack
2012-02-23 08:56:40 +01:00
Petr Mrázek
dfb0e41c87
Update stonesense
2012-02-23 07:47:53 +01:00
Warmist
e2c677b020
Pattern reader to a tree
2012-02-23 01:32:38 +02:00
Warmist
8d9fa86804
Added dfusion plugin name.
2012-02-23 00:41:27 +02:00
Warmist
da57a66850
fixed build errors with offsetgroup
2012-02-23 00:21:50 +02:00
Petr Mrázek
c26b1571a4
Merge https://github.com/quietust/dfhack
2012-02-22 22:58:20 +01:00
Petr Mrázek
252176d064
Add abuse mode to mode plugin.
2012-02-22 22:46:12 +01:00
Quietust
491c3aa0c9
Add "-a" option to getplants, selects every type of plant
2012-02-22 15:31:34 -06:00
Quietust
e9b45a5b6d
Add "dumpmats" devel plugin
2012-02-22 14:00:37 -06:00
Mike Stewart
a779ac475d
Make follow work as a hotkey plugin.
2012-02-22 09:43:14 -08:00
Petr Mrázek
4fe49d0028
Merge https://github.com/angavrilov/dfhack
2012-02-22 15:23:28 +01:00
Petr Mrázek
8848f5a854
Merge branch 'vdig-fix' of https://github.com/plaes/dfhack
2012-02-22 15:23:06 +01:00
Petr Mrázek
0807baf0c0
Merge https://github.com/mikestewart/dfhack
2012-02-22 15:22:19 +01:00
Petr Mrázek
8ee27e182a
Hidden weather command raw value override
2012-02-22 15:21:29 +01:00
Alexander Gavrilov
e88d5cb035
Fix rename squad: use entity data to skip squads from abandoned forts.
2012-02-22 17:44:36 +04:00
Priit Laes
bc012ea7c7
vdig: Fix typo and update wiki link
2012-02-22 13:46:47 +02:00
Mike Stewart
baea253578
Merge remote-tracking branch 'upstream/master'
2012-02-21 23:31:53 -08:00
Mike Stewart
14b471a459
Add ability menu/area map width reading and writing to the Gui module, and use the new information in follow to properly center the screen regardless of menu configuration. Also general fixing and cleanup in follow.
2012-02-21 23:30:44 -08:00
Petr Mrázek
34c9c2d663
Fix stonesense, MSVC fail
2012-02-21 18:30:31 +01:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Petr Mrázek
0b9e849096
Update submodules, sort 'ls' output.
2012-02-21 15:21:50 +01:00
Mike Stewart
f8d0b83b0a
Add new follow plugin that makes the DF window center on and follow a selected unit.
2012-02-21 00:44:10 -08:00
Mike Stewart
2524f81ae0
Fix tile materials in mapexport.
2012-02-20 19:32:58 -08:00
Petr Mrázek
10a2f3ed1b
Merge https://github.com/mikestewart/dfhack
2012-02-20 17:55:16 +01:00
Alexander Gavrilov
1ca500ff25
Update the assumed identity in rename unit.
2012-02-20 18:04:58 +04:00
Petr Mrázek
80cedd2ff8
Fix header includes, update structures.
2012-02-20 11:42:40 +01:00
Mike Stewart
166213c150
Fix protobuf files to mirror changes to tiletype enums
2012-02-19 20:35:45 -08:00
Petr Mrázek
a98f579828
Update stonesense
2012-02-19 20:33:19 +01:00
Petr Mrázek
33f77c8837
Merge https://github.com/quietust/dfhack
2012-02-19 20:28:08 +01:00
Petr Mrázek
27e3e0f2c2
Update submodules
2012-02-19 20:08:29 +01:00
Quietust
e4a0b2aaf9
Fix reveal and tiletypes - RIVER and POOL are no longer tile shapes
2012-02-18 11:36:06 -06:00
Quietust
7b20690db0
Merge branch 'master' of git://github.com/peterix/dfhack
2012-02-18 10:37:29 -06:00
Petr Mrázek
1511a6b7ed
Use hexadecimal numbers in tilesieve
2012-02-18 15:07:55 +01:00
Quietust
d908789dfa
Add useless dev plugin - set all "frozen liquid" tiles to be either Water or Magma
2012-02-17 16:20:17 -06:00
Petr Mrázek
fa6ec63535
Add zoom to kittens, fix tilesieve.
2012-02-17 05:30:34 +01:00
Petr Mrázek
28059a7f35
Tilesieve devel tool
2012-02-16 16:22:05 +01:00
Petr Mrázek
1bf5080828
Fixage. Runs with 34.01
2012-02-15 21:35:44 +01:00
Petr Mrázek
448e270421
Merge https://github.com/quietust/dfhack
...
Conflicts:
plugins/mapexport/mapexport.cpp
2012-02-14 09:59:33 +01:00
Petr Mrázek
bdbfbf5988
Fix catsplosion.
2012-02-14 09:37:30 +01:00
Quietust
091bf62aa8
DFhackCExport is only needed on the plugin_* functions
2012-02-13 22:54:08 -06:00
Quietust
b152a40e83
Fix remaining issues
2012-02-13 19:56:55 -06:00
Quietust
d15d38d536
Finish conversion, fix compile errors
2012-02-13 19:17:38 -06:00
Quietust
d0a8c2edd8
Move TileTypes to XML, part 1 - a bunch of stuff is now broken
2012-02-13 16:56:33 -06:00
Petr Mrázek
f600928ec1
Move catsplosion, tweak for build targets under MSVC.
2012-02-13 17:43:41 +01:00
Mike Stewart
9163dda076
Missing newline in mapexport help output.
2012-02-12 18:42:25 -08:00
Mike Stewart
1b3d517a61
Fixed material output -- material_type and material_index were being used backwards.
2012-02-12 18:39:43 -08:00
Petr Mrázek
8f680dcf94
Make it build and run on linux (no stonesense, df2mc, dfusion)
2012-02-09 03:07:26 +01:00
Petr Mrázek
8f1a2ebf7f
Added missing keybinding mention to 'ls', DFusion hotfix.
2012-02-06 04:47:13 +01:00
Petr Mrázek
20b1d09fdc
Merge https://github.com/mikestewart/dfhack
2012-02-05 23:04:06 +01:00
Mike Stewart
cdb171e9b1
Fixed an issue with hidden plants.
2012-02-05 13:51:49 -08:00
Petr Mrázek
6fe0867c46
Rename export to dwarfexport.
2012-02-05 20:41:12 +01:00
Petr Mrázek
2b22b0b336
Make dwarf export optional. Update structures.
2012-02-05 20:16:00 +01:00
Petr Mrázek
7d8a176e59
Merge branch 'export-plugin' of https://github.com/espenhw/dfhack
2012-02-05 20:05:19 +01:00
Petr Mrázek
71b29b67cf
Merge https://github.com/mikestewart/dfhack
2012-02-05 19:50:15 +01:00
Alexander Gavrilov
ec5f3cc4b3
Update fixpositions to match the new data definition naming.
2012-02-05 16:13:19 +04:00
Mike Stewart
6ac50fccbd
Fixed mapexport's plant saving.
2012-02-04 23:51:26 -08:00
Petr Mrázek
e51e4f6bd2
More docs work.
2012-02-05 06:02:44 +01:00
Petr Mrázek
ebeae664d7
Merge https://github.com/mikestewart/dfhack
2012-02-05 04:28:53 +01:00
Petr Mrázek
b79c6880e2
Merge https://github.com/quietust/dfhack
2012-02-05 04:28:37 +01:00
Petr Mrázek
8ddc2f87c9
Update docs.
2012-02-05 04:28:20 +01:00
Quietust
e9118dceeb
Add fixpositions plugin - adds Elven Diplomats and Human Merchant Nobles to existing worlds
2012-02-04 20:45:45 -06:00
Quietust
4c8717477c
Fix really stupid typo
2012-02-04 16:38:54 -06:00
Mike Stewart
b9020a70a9
Merge.
2012-02-04 13:08:08 -08:00
Mike Stewart
e5b2c78122
Added plant and material export to mapexport, and made constructions have the proper material.
2012-02-04 13:05:41 -08:00
Petr Mrázek
5ad9274689
Update structures, stonesense.
2012-02-04 21:17:52 +01:00
Petr Mrázek
cf3c5ff5d0
Merge https://github.com/angavrilov/dfhack
2012-02-04 20:54:41 +01:00
Mike Stewart
4b3a2bfe05
Merge.
2012-02-03 23:29:05 -08:00
Petr Mrázek
24368df553
Update stonesense
2012-02-04 07:47:57 +01:00
Alexander Gavrilov
6bf55978a4
Modify embark-time prospect using the randomized material hypothesis.
...
Assume that the game generates a fixed number of veins of each
type, but randomly chooses the material, using unk_38 as weight.
This seems to bring some numbers closer to the real counts.
2012-02-03 12:48:38 +04:00
Alexander Gavrilov
d4163fcde3
Improve results of the embark-time prospector.
2012-02-03 11:43:13 +04:00
Petr Mrázek
1e89b8d79b
Merge https://github.com/angavrilov/dfhack
2012-02-03 06:48:44 +01:00
Petr Mrázek
81f434d5f7
Update stonesense, again.
2012-02-02 21:12:30 +01:00
Alexander Gavrilov
878bc3d3a1
Implement pre-embark estimate in prospector.
...
Requires careful tuning of the vein density computation.
2012-02-02 22:14:49 +04:00
Petr Mrázek
3770f141e0
Merge https://github.com/quietust/dfhack
2012-02-02 06:21:37 +01:00
Petr Mrázek
e751f9a3eb
Update stonesense, safe-ish CXXFLAGS for linux.
2012-02-02 05:43:43 +01:00
Quietust
fc3644bf4a
Optimize seedwatch to only look in the SEEDS-specific item vector (just like 'Plant Seeds' jobs do)
2012-02-01 08:09:11 -06:00
Quietust
425b293cd5
Merge https://github.com/peterix/dfhack
2012-02-01 07:57:31 -06:00
Petr Mrázek
22aeb6e2ac
Added linkage to libdl, fix for mode.
2012-02-01 04:12:15 +01:00
Quietust
cad31c505e
Some fixes for fixveins
...
* Ignore map feature tiles if the map feature does not specify a material
* Ignore mineral tiles if a map feature material is also present
2012-01-31 20:10:21 -06:00
Mike Stewart
7d55b84545
Merge remote-tracking branch 'upstream/master'
2012-01-31 11:45:20 -08:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Mike Stewart
3816bd7789
Merge remote-tracking branch 'origin/master'
2012-01-31 08:42:41 -08:00
Mike Stewart
09f197fa6d
Fixed mapexport build on Linux.
2012-01-31 08:42:25 -08:00
Quietust
a82f4c9138
Cleanup code to get rid of MSVC warning C4482
2012-01-31 10:17:27 -06:00
Mike Stewart
5c550b9e2f
Made mapexport put out some (but certainly not all) tile materials.
2012-01-30 21:12:35 -08:00
Mike Stewart
3dece3395d
Merge remote-tracking branch 'upstream/master'
2012-01-29 12:04:33 -08:00
Alexander Gavrilov
04b505cde4
Actually scan through all parameters in autodump.
2012-01-29 18:17:06 +04:00
Mike Stewart
05c37af4c9
Mapexport now puts stuff out to a binary file compressed with zlib. Added liquid type and flow size to output as well.
2012-01-28 23:55:42 -08:00
Mike Stewart
bd26c54259
Merge remote-tracking branch 'quietust/master'
2012-01-28 13:33:26 -08:00
Mike Stewart
b07d3b25b5
Merge upstream/master
2012-01-28 13:32:48 -08:00
Alexander Gavrilov
683c989d0f
Add options to autodump that filter on the forbidden and hidden flags.
...
This allows processing only a specific subset of items by first
setting an unlikely combination of flags, like dump+hide+forbid.
2012-01-28 17:40:09 +04:00
Alexander Gavrilov
fa4fb4b407
Modify a number of commands to use CR_WRONG_USAGE for displaying help.
2012-01-28 16:03:56 +04:00
Alexander Gavrilov
c59f5c1642
Allow using the job command with jobs highlighted in the unitjobs screen.
2012-01-28 15:00:24 +04:00
Alexander Gavrilov
f6b19045dd
Merge remote-tracking branch 'q-github/master'
2012-01-28 12:14:30 +04:00
Quietust
7949aab199
Make sure showmood has access to Translation
2012-01-27 22:02:43 -06:00
Quietust
a36e7f4298
Cleanowned doesn't need Materials, but it does need Translation in order to print names
2012-01-27 22:02:25 -06:00
Quietust
116e5d60be
Update Translation::TranslateName to include the first name, plus have it follow the init setting for nickname display (in Dwarf mode)
2012-01-27 21:36:01 -06:00
Mike Stewart
b89cd43b85
More work on getting the map exporter up to speed.
2012-01-27 17:32:52 -08:00
Quietust
331be2c821
Update fixveins to also handle feature stones (e.g. adamantine vein floors)
2012-01-27 11:33:51 -06:00
Alexander Gavrilov
ef256e1453
Detect incomplete thread and cloth items in workflow.
2012-01-27 21:17:50 +04:00
Espen Wiborg
5072c6e1f4
Update the export plugin for new API
2012-01-27 14:46:42 +01:00
Espen Wiborg
cfb975a522
Track upstream changes
2012-01-27 12:06:57 +01:00
Espen Wiborg
26880d9108
Merge branch 'master' into export-plugin
2012-01-27 11:00:34 +01:00
Espen Wiborg
018f4083a3
Merge git://github.com/peterix/dfhack
2012-01-27 10:59:57 +01:00
Petr Mrázek
1d7ed14442
Merge https://github.com/quietust/dfhack
...
Re-add some get* forms of module calls.
Conflicts:
plugins/mapexport/mapexport.cpp
2012-01-27 06:27:57 +01:00
Petr Mrázek
d5d4875532
Make things work properly.
2012-01-27 05:54:26 +01:00
Quietust
be51221939
Add plugin "fixveins", restores mineral floors that were erased by placing/removing constructions
2012-01-26 10:06:03 -06:00
Quietust
40b82d4e6c
Fix compilation of mapexport - was trying to load the old Vegetation module (even though it didn't actually use it)
2012-01-26 09:58:24 -06:00
Espen Wiborg
b6ef14bafa
Merge branch 'master' into export-plugin
2012-01-26 13:57:01 +01:00
Espen Wiborg
b48c110438
Merge git://github.com/peterix/dfhack
2012-01-26 13:56:45 +01:00
Petr Mrázek
0375be549c
Merge https://github.com/mikestewart/dfhack
2012-01-26 05:37:50 +01:00
Quietust
fbadb3ee33
Removed unused var
2012-01-24 16:13:55 -06:00
Mike Stewart
e68cdee95b
Merge remote-tracking branch 'quietust/master'
2012-01-24 12:27:38 -08:00
Quietust
8861e93848
Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings
2012-01-24 12:02:12 -06:00
Quietust
cc7c7795a1
Kill the Units module, and add another pair of methods to the Items module to simplify some things
2012-01-24 11:32:34 -06:00
Quietust
466bf89578
Goodbye, Translation module
2012-01-24 10:54:12 -06:00
Quietust
06547c8948
Update showmood to recognize corpses (fell mood) and remains (macabre mood)
2012-01-24 10:03:28 -06:00
Alexander Gavrilov
174d9d0739
Tweak showmood, add a few validity checks, commit a dfhack.init example.
2012-01-24 15:36:30 +04:00
Quietust
6502f0f6ae
Print mood item flags if it's an unrecognized body part
2012-01-23 16:08:37 -06:00
Quietust
e3f875b9a5
Add "showmood" plugin, provides a detailed description of the currently
...
active mood (if any)
2012-01-23 16:03:29 -06:00
Espen Wiborg
8e2fef0c97
Merge branch 'master' into export-plugin
2012-01-23 10:43:24 +01:00
Espen Wiborg
0cf3ee3dc6
Merge branch 'master' of git://github.com/peterix/dfhack
2012-01-23 10:43:07 +01:00
Mike Stewart
5bf5908582
Made liquids not crash when a map isn't loaded.
2012-01-22 15:47:58 -08:00
Mike Stewart
031119ac73
Made mapexport build with latest Material changes.
2012-01-22 15:47:39 -08:00
Mike Stewart
0d79fd9b15
Merge remote-tracking branch 'quietust/master'
2012-01-22 15:31:34 -08:00
Quietust
2cc6bcf0e9
Use CoreSuspender and namespace df::enums
2012-01-21 18:31:15 -06:00
Quietust
ccf22bed10
Replace df_plant with df::plant - this leaves the Vegetation module a bit empty, but I'll leave it in case we decide to add something new there
2012-01-21 17:54:57 -06:00
Mike Stewart
debeebb7c4
Merge remote-tracking branch 'quietust/master'
2012-01-21 11:26:12 -08:00
Quietust
7b2835e2a9
Get rid of df_name
2012-01-21 13:12:40 -06:00
Quietust
8052305c2e
Cleanup the Units module
2012-01-21 13:03:39 -06:00
Quietust
118e5c6617
Major cleanup of Materials modul, precursor to eventually nuking it
2012-01-21 10:12:26 -06:00
Mike Stewart
df08914549
Better fix for building protobufs with C++0x turned on.
2012-01-20 16:21:50 -08:00
Mike Stewart
f02f4510dd
Added very basic export functionality to mapexport, taken almost directly from prospector. Only tile shapes are exported for now.
2012-01-20 14:51:51 -08:00
Mike Stewart
bf60f5975a
Cleaned up the protobuf and mapexport build scripts a lot, and added two more simple proto files to store map geometry information.
2012-01-20 11:21:29 -08:00
Mike Stewart
9b0b0d53f9
Merge remote-tracking branch 'quietust/master'
2012-01-20 09:47:32 -08:00
Mike Stewart
941c643b5c
Cleaned up the protobuf build a bit, and made git ignore files generated in doing so. Fixed building mapexport on Linux by forcing CMake to create a directory for protobuf output files.
2012-01-20 09:17:08 -08:00
Quietust
1b419313f4
Merge https://github.com/angavrilov/dfhack
2012-01-20 10:40:25 -06:00
Alexander Gavrilov
3a908eb64b
Support reporting the Z range of holes in the adamantine tubes.
2012-01-20 20:29:51 +04:00
Quietust
cbac8259ed
Fix unreveal
2012-01-20 10:13:34 -06:00
Alexander Gavrilov
cc510a2c4b
Replace DFCoord with df::coord and df::coord2d.
2012-01-20 14:28:00 +04:00
Mike Stewart
fb41e457c4
Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow.
2012-01-19 22:15:51 -08:00
Quietust
d35d070ff3
Only skip refilling tiles beneath non-featstone tiles if said tiles don't already have floors; also skip tiles filled with liquid
2012-01-19 22:41:59 -06:00
Quietust
7da633b6ef
Optimize reveal - instead of walking the entire map, just iterate across the list of blocks
2012-01-19 22:36:34 -06:00
Quietust
9dddb79165
Optimize tubefill, and also try to handle the floors above newly filled tiles (as well as tiles which were floors to begin with)
2012-01-19 22:34:06 -06:00
Quietust
3a11d0c86e
Switch deramp to using Maps::getBlockAbs()
2012-01-19 22:12:51 -06:00
Quietust
6a000811aa
Cleanowned doesn't touch the Maps module
2012-01-19 22:12:26 -06:00
Quietust
e7ecda1434
Kill the Maps module
2012-01-19 21:44:17 -06:00
Quietust
4bb724cd6c
Significant cleanup of Maps module - next step will be to kill it properly
2012-01-19 14:11:52 -06:00
Alexander Gavrilov
7db467a740
Update code to accomodate the new coord/coord2d/coord_path structs.
...
Also replicate the methods of DFCoord.
2012-01-19 14:30:22 +04:00
Alexander Gavrilov
d75292acc7
Merge remote-tracking branch 'q-github/master'
2012-01-19 12:07:00 +04:00
Quietust
35ad84c58a
angavrilov changed general_ref_type to be all uppercase
2012-01-18 08:26:08 -06:00
Alexander Gavrilov
1aec9649c5
Support including material value in the prospector output.
2012-01-17 20:04:54 +04:00
Alexander Gavrilov
43476b2ea7
Fix Z level computation in prospect, and add levels for flows & aquifer.
2012-01-17 20:04:49 +04:00
Quietust
fd653a0227
Kill the Items module
2012-01-16 22:12:58 -06:00
Quietust
e75291ee91
Unlink seedwatch plugin from Materials module
2012-01-16 21:29:09 -06:00
Quietust
9d8c67b710
Kill the Kitchen module (which was never really a proper module to begin with)
2012-01-16 21:22:42 -06:00
Quietust
64b55acf37
df_item -> df::item, t_itemflags -> df::item_flags
2012-01-16 20:16:16 -06:00
Alexander Gavrilov
89cb12add1
Merge remote-tracking branch 'q-github/master'
2012-01-16 19:55:47 +04:00
Alexander Gavrilov
4811d2945e
Count hospital supplies as busy, and detect soap-producing reactions.
2012-01-16 19:45:38 +04:00
Quietust
e84904f5c5
Typo - "desctruction" -> "destruction"
2012-01-15 15:01:40 -06:00
Quietust
0e0bca5dbb
Fix deadlock in autodump
2012-01-15 14:59:47 -06:00
Quietust
e82055986e
Only use #include <> for system libraries - for everything else, use ""
2012-01-15 14:54:14 -06:00
Quietust
f3cbf07a01
Use general_ref::getType() instead of strict_virtual_cast<>
2012-01-15 13:59:34 -06:00
Petr Mrázek
d972b07d57
Merge https://github.com/quietust/dfhack
...
Conflicts:
plugins/autodump.cpp
plugins/cleaners.cpp
2012-01-15 19:51:34 +01:00
Alexander Gavrilov
f0f354f3c7
Don't count stuff in flasks and backpacks as available in workflow.
2012-01-15 20:45:02 +04:00
Alexander Gavrilov
8158733745
Support changing the custom profession via rename.
...
Likewise, it works for any unit, including animals and enemies.
2012-01-15 15:57:33 +04:00
Alexander Gavrilov
bcb51d8ff7
Use the announcement API to report starting and stopping workflow jobs.
2012-01-15 15:39:20 +04:00
Alexander Gavrilov
54485d2551
Move plant material detection to guess_job_material in workflow.
...
So that the data will be available to shortJobDescription.
2012-01-15 12:58:36 +04:00
Alexander Gavrilov
8135420d87
Let job-material use any material in the build item selection mode.
2012-01-15 12:50:53 +04:00
Alexander Gavrilov
990a69ce9b
Add hotkey commands to destroy items under cursor, and a specific item.
2012-01-14 21:13:30 +04:00
Alexander Gavrilov
a31542862a
Add utility functions to retrieve the selected job/unit/item.
...
Units can be selected via 'u', 'j', 'v' and 'k'; full-screen
unit details view not supported.
Items can be selected via 't', 'k', 'v'->inventory.
Also, when viewing a container item full-screen, the selected
contained item or unit is returned; never the container itself.
The api is used in rename to allow setting nicknames for
arbitrary units, including animals and enemies.
2012-01-14 19:31:43 +04:00
Alexander Gavrilov
53e9a1659b
Add automatic drybucket and melting to workflow.
2012-01-12 20:07:53 +04:00
Quietust
59b66a2681
Fix output formatting
2012-01-11 11:04:20 -06:00
Quietust
18f2459b5d
Add missing newline to "clean" usage
2012-01-11 11:04:06 -06:00
Quietust
bb0959e470
Fix confusion between "cout" and "c->con"
2012-01-11 10:59:56 -06:00
Quietust
555183cb25
Remove unreferenced variables
2012-01-11 10:57:05 -06:00
Quietust
5173be649f
Silence warning
2012-01-11 10:49:42 -06:00
Quietust
a3d2cf3a85
Minor cleanup
2012-01-11 10:31:23 -06:00
Quietust
b0be2f55c6
Cleanup plugin 'flows'
2012-01-11 10:29:59 -06:00
Quietust
29b0c4273e
Cleanup fastdwarf plugin, no longer relies on modules
2012-01-11 10:17:25 -06:00
Alexander Gavrilov
9a86087db5
Add timeouts when a job is cancelled, and color the command output.
2012-01-11 20:04:04 +04:00
Quietust
9cc774fc9d
Update deramp plugin, no longer relies on modules
2012-01-11 09:53:48 -06:00
Quietust
524b53935d
block_index is declared correctly now
2012-01-11 09:53:28 -06:00
Quietust
1f8a005818
Update cleaners/drybuckets, Materials module now gone
2012-01-11 08:58:26 -06:00
Alexander Gavrilov
7f5aa4de62
Support the most important job types in workflow.
2012-01-10 17:23:37 +04:00
Petr Mrázek
571498ea21
Vermin tweaks.
2012-01-10 00:45:43 +01:00
Petr Mrázek
1652e99a0b
Merge https://github.com/angavrilov/dfhack
2012-01-09 20:43:55 +01:00
Petr Mrázek
263bed7d95
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/xml
2012-01-09 20:43:31 +01:00
Alexander Gavrilov
c3d564dc7a
Count items matching constraints, and suspend/resume jobs based on it.
2012-01-09 21:25:55 +04:00
Alexander Gavrilov
ba338be350
Allow specifying constraints on item amounts, and match jobs to them.
2012-01-09 19:20:28 +04:00
Alexander Gavrilov
3e147fe902
Modify the workflow plugin to protect all repeat jobs when enabled.
2012-01-09 17:29:28 +04:00
Alexander Gavrilov
50386f66a3
Update structures and implement modifying the job_item item type.
2012-01-09 16:20:17 +04:00
Alexander Gavrilov
ea790f1346
Move a few functions into the core, and add some more.
2012-01-08 20:02:12 +04:00
Petr Mrázek
f31d7c792a
Merge https://github.com/warmist/dfhack
2012-01-08 16:21:23 +01:00
Petr Mrázek
175b3ed060
Fix getplants - duplicate variable.
2012-01-08 16:18:31 +01:00
Petr Mrázek
3a8bc4dbb5
Merge https://github.com/quietust/dfhack
2012-01-08 16:17:28 +01:00
Alexander Gavrilov
64a9a49ec0
Merge remote-tracking branch 'origin/master'
2012-01-08 16:19:58 +04:00
Petr Mrázek
8a46386502
Dissolve vermin module.
2012-01-08 06:59:52 +01:00
Quietust
fd2563d0d5
Cleanup "getplants" plugin, minimize reliance on modules
2012-01-07 23:31:23 -06:00
Quietust
c484d7ceae
Cleanup "fixwagons" plugin
2012-01-07 23:28:37 -06:00
Quietust
153efe9a69
Cleanup "drybuckets" plugin, minimize reliance on modules
2012-01-07 23:05:45 -06:00
Quietust
2ccb15524b
Cleanup "cleaners" plugin, minimize reliance on modules
2012-01-07 23:04:31 -06:00
Petr Mrázek
72016d9188
Buildings aren't a module anymore, fix probe segfaults.
2012-01-08 02:22:13 +01:00
Alexander Gavrilov
87009c0535
Add a plugin that protects specific repeat jobs from disappearing.
...
If they do disappear, they are re-added in a suspended state.
2012-01-07 21:47:23 +04:00
Alexander Gavrilov
f5e121a196
Move a bunch of stuff from the jobutils plugin into the core.
2012-01-07 19:21:07 +04:00
Espen Wiborg
6d79255131
Make gcc happy, too
2012-01-06 12:10:30 +01:00
Espen Wiborg
e068552c04
Make gcc happy, too
2012-01-06 12:10:11 +01:00
Warmist
571c249522
Fixed crash with dfusion migrants plugin.
2012-01-06 10:25:58 +02:00
Warmist
3115fb17c7
Merge branch 'master' of git://github.com/peterix/dfhack
2012-01-06 10:24:46 +02:00
Tim Walberg
890824dd38
Merge patch with new dig patterns for vdig plugin
...
Signed-off-by: Petr Mrázek <peterix@gmail.com>
2012-01-06 02:27:27 +01:00
Petr Mrázek
8312c39ab1
Merge https://github.com/quietust/dfhack
...
Conflicts:
plugins/CMakeLists.txt
2012-01-06 02:15:12 +01:00
Petr Mrázek
a2cad00dbb
Remove GetCustomWorkshopType, custom workshop types are now saner.
2012-01-06 01:08:30 +01:00
Espen Wiborg
8b7da08638
Add flood-fill brush to liquids (for wclean)
2012-01-06 00:35:38 +01:00
Espen Wiborg
06f1cffcbf
Add flood-fill brush to liquids (for wclean)
2012-01-06 00:35:05 +01:00
Petr Mrázek
756b8131c1
Small fix in Buildings, update stonesense.
2012-01-06 00:09:49 +01:00
Petr Mrázek
72a4698968
Merge https://github.com/angavrilov/dfhack
2012-01-05 23:54:33 +01:00
Petr Mrázek
78a98de37e
Fix MSVC builds, break buildings :D
2012-01-05 23:39:14 +01:00
Alexander Gavrilov
687245abd9
Allow setting job item materials.
2012-01-05 22:04:05 +04:00
Warmist
d612db0935
Added binding to suspend/resume (engine.suspend and engine.resume in lua)
2012-01-05 10:58:53 +02:00
Alexander Gavrilov
4a59690968
Don't print empty parentheses without any flags to fill them.
2012-01-04 20:22:56 +04:00
Alexander Gavrilov
284009e873
Add a hotkey command to duplicate jobs in workshops.
2012-01-04 19:39:38 +04:00
Alexander Gavrilov
99dda069de
Update data definitions.
2012-01-04 18:46:39 +04:00
Petr Mrázek
86464b99cc
Remove DfVector, break MSVC builds until further notice.
2012-01-04 01:45:11 +01:00
Alexander Gavrilov
1d1cd63800
Implement printing job details.
2012-01-03 22:56:05 +04:00
Alexander Gavrilov
f8814909a9
Move the MaterialInfo class to the main library.
2012-01-03 19:25:55 +04:00
Quietust
2af3b49e09
Add "regrass" plugin, regrows grass for pre-0.31.19 fortresses
2012-01-02 20:13:27 -06:00
Alexander Gavrilov
326c58f793
Add a plugin to tweak inorganic materials in jobs.
...
It also auto-seeks in the build item list if used in that context.
2012-01-02 18:46:24 +04:00
Espen Wiborg
e9c4d12d2a
Track upstream changes
2012-01-02 12:52:09 +01:00
Espen Wiborg
5918cb773d
Merge branch 'master' into export-plugin
2012-01-02 12:49:23 +01:00
Alexander Gavrilov
6476d61e59
Update structure definitions & add the fixwagons plugin from Q.
2012-01-01 23:05:45 +04:00
Petr Mrázek
f35cdb84cd
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
library/Core.cpp
library/PluginManager.cpp
library/include/Core.h
library/include/PluginManager.h
library/modules/Gui.cpp
plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek
9db20bd84d
Header changes/cleanup.
2011-12-31 12:48:42 +01:00
Alexander Gavrilov
b652ec4132
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Petr Mrázek
1284b30f79
Merge https://github.com/angavrilov/dfhack
2011-12-31 01:40:08 +01:00
Alexander Gavrilov
2222757e77
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov
53346328e8
Notify plugins about game being loaded or unloaded.
...
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Petr Mrázek
e6ff6b04fc
Merge https://github.com/warmist/dfhack
2011-12-30 03:12:29 +01:00
Petr Mrázek
614605a2be
Fixed integer truncation in filltraffic.
2011-12-30 03:10:31 +01:00
Petr Mrázek
5c4ba8c1df
Merge https://github.com/rampaging-poet/dfhack
2011-12-30 03:08:20 +01:00
Petr Mrázek
9a48c98162
designed -> designated in tiletypes plugin
2011-12-30 03:05:53 +01:00
Petr Mrázek
a1e1d7cfce
Merge https://github.com/feng1st/dfhack
...
Conflicts:
plugins/tiletypes.cpp
2011-12-30 02:50:30 +01:00
Alexander Gavrilov
298e2fe92d
Add a plugin to rename squads and hotkeys (without the 9 char limit).
2011-12-29 17:37:07 +04:00
Alexander Gavrilov
d7faa6c471
Properly cleanup state when copystock in q during rect selection.
2011-12-29 16:46:08 +04:00
Espen Wiborg
21d81c8804
Make sure the encoding is right
2011-12-28 23:35:42 +01:00
Espen Wiborg
6c0d5d3cd2
Make sure the export plugin is built
2011-12-28 23:35:41 +01:00
Espen Wiborg
12446a62e2
Export exact trait value
2011-12-28 23:35:40 +01:00
Espen Wiborg
89e3361140
Plugin to export for dfcareers
2011-12-28 23:35:32 +01:00
Warmist
2643e0c5a7
Merge branch 'master' of git://github.com/peterix/dfhack
2011-12-28 22:49:31 +02:00
Warmist
5e34284e5d
Fix for give sentience.
2011-12-27 23:09:53 +02:00
Warmist
bc539672d5
Split some plugins to plugin/init pairs (for dfusion init mode)
2011-12-27 23:08:06 +02:00
Warmist
52a049cec3
Removed thready argument to dfusion, replaced with init (just sets stuff up, running everything in non interactive mode)
2011-12-27 23:07:23 +02:00
Warmist
71e2321fef
Added getKeys method to lua offsetgroup and a way to cast versioninfo to offsetgroup
2011-12-24 16:00:43 +02:00
Warmist
0bc41ccb10
Added header files to dfusion's project
2011-12-24 15:59:53 +02:00
Warmist
dc78e99f75
Added getKeys to OffsetGroup (for easy lua access to all things that memory.xml has)
2011-12-24 13:53:59 +02:00
Petr Mrázek
5bee16dbd8
Merge https://github.com/angavrilov/dfhack
2011-12-24 12:27:59 +01:00
Petr Mrázek
cfd2c95eab
Slight reformat in versionosd.
2011-12-24 12:27:34 +01:00
Alexander Gavrilov
79ac2a781a
Add infrastructure necessary to use the generated headers.
...
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.
Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Warmist
2008ac5564
Added utils.lua with usefull lua utils.
2011-12-18 16:58:34 +02:00
Warmist
e84841e94f
Added autorunning initcustom.lua (for place to put private scripts) autorunning save files, and friendship_civ (still buggy)
2011-12-12 20:25:37 +02:00
Warmist
9b48d4946e
Added autorunning initcusom.lua if it exists (for custom scripts)
2011-12-11 02:28:15 +02:00
Warmist
a25c0b81de
Merge branch 'master' of git://github.com/peterix/dfhack
2011-12-07 23:15:11 +02:00
Petr Mrázek
b36e5ac248
Add missing files.
2011-12-07 20:50:37 +01:00
Petr Mrázek
647916e109
Graphic module
2011-12-07 20:37:09 +01:00
Warmist
e7a8c8c684
Lua function calling.
2011-12-04 18:45:34 +02:00
Petr Mrázek
f7d78539d3
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
Petr Mrázek
c0a6036cde
zeromq windows version
2011-11-25 23:21:31 +01:00
Petr Mrázek
780b659210
Zeromq hello world plugin.
2011-11-25 22:14:36 +01:00
Petr Mrázek
57b5ed8fa7
Made invalid tile types really invalid, license and unused depends cleanup.
2011-11-25 18:54:50 +01:00
feng1st
dd3e1f4a39
Able to filter tiles via designation.
2011-11-20 15:40:01 +08:00
rampaging-poet
95aaf4cc2e
Working full-map framework.
2011-11-17 19:31:56 -08:00
Petr Mrázek
370681848d
Update stonesense.
2011-11-17 21:45:57 +01:00
Petr Mrázek
1b0bbbe9e4
Update stonesense.
2011-11-15 22:00:58 +01:00
Petr Mrázek
2547e2ff06
Killed lambas :(, fixed bug with 'digcircle unset' that made it behave exactly like 'digcircle set'
2011-11-15 21:58:38 +01:00
Petr Mrázek
46f55c1577
Update df2mc.
2011-11-06 03:28:38 +01:00
Petr Mrázek
fe77d55e1e
Tweak tiletypes so that tile variants are not strictly required to match.
2011-11-06 01:27:16 +01:00
Petr Mrázek
5007419fcd
Add nopause command.
2011-11-06 01:26:57 +01:00
Feng
229750c7db
+ Able to set variant attribute.
...
+ Able to set hidden, light, subterranean and skyview flags.
* Paint empty space correctly.
* Remove direction from directionless tiles.
* Remove liquid from walls correctly.
2011-11-05 18:55:23 +08:00
Petr Mrázek
d1849e6bef
Update df2mc, fix build.
2011-11-05 02:22:15 +01:00
rampaging-poet
9a45e8d328
Merge git://github.com/peterix/dfhack
2011-11-04 18:06:08 -07:00
rampaging-poet
73dc0a7d94
Fixed a typo in filltraffic's help.
2011-11-04 18:05:43 -07:00
Petr Mrázek
25257fe598
Move df2mc back.
2011-11-05 02:00:51 +01:00
Petr Mrázek
af46b262b5
More init hardening.
2011-11-04 09:08:29 +01:00
Petr Mrázek
0ff7a48848
Update stonesense
2011-11-03 20:18:00 +01:00
rampaging-poet
df3e11d1e4
Merge git://github.com/peterix/dfhack
2011-11-03 01:04:34 -07:00
rampaging-poet
3593e37202
Renamed tiletraffic to alltraffic. Added a helper function for full-map changes and a test function. Not actually tested yet, but it compiles.
2011-11-03 01:04:05 -07:00
Petr Mrázek
4f0695a6d5
Messing with materials.
2011-11-03 04:30:59 +01:00
Petr Mrázek
dc629bc251
Fix cleanowned plugin.
2011-11-03 02:40:37 +01:00
Petr Mrázek
dcce48c243
Add simple creature probe, fix current civ address on windows, update df2mc.
2011-11-02 00:26:45 +01:00
Petr Mrázek
6bbc27dbce
Update df2mc
2011-11-01 13:13:03 +01:00
Petr Mrázek
f0417e12dd
Hardening.
2011-11-01 13:06:27 +01:00
Petr Mrázek
7f6fa2a008
Add an enum for base material types.
2011-10-30 21:32:43 +01:00
Petr Mrázek
a8d3e19fef
Update stonesense, again.
2011-10-30 21:08:22 +01:00
Petr Mrázek
9c2743dba1
Update stonesense.
2011-10-30 21:01:52 +01:00
Petr Mrázek
2dfee0a9f9
Move df2mc to devel
2011-10-30 19:56:08 +01:00