Update NEWS, build DFusion by default

develop
Petr Mrázek 2013-03-16 18:37:16 +01:00
parent 6a31abc60f
commit 49024809ce
2 changed files with 3 additions and 5 deletions

@ -10,9 +10,11 @@ DFHack v0.34.11-r3
- Maps::canStepBetween: returns whether you can walk between two tiles in one step.
- EventManager: monitors various in game events centrally so that individual plugins
don't have to monitor the same things redundantly.
- Now works with OSX 10.6.8
Notable bugfixes:
- autobutcher can be re-enabled again after being stopped.
- stopped Dwarf Manipulator from unmasking vampires.
- Stonesense is now fixed on OSX
Misc improvements:
- fastdwarf: new mode using debug flags, and some internal consistency fixes.
- added a small stand-alone utility for applying and removing binary patches.

@ -1,11 +1,7 @@
INCLUDE(Plugins.cmake)
# Dfusion plugin
IF(UNIX)
OPTION(BUILD_DFUSION "Build DFusion." OFF)
ELSE()
OPTION(BUILD_DFUSION "Build DFusion." ON)
ENDIF()
OPTION(BUILD_DFUSION "Build DFusion." ON)
if(BUILD_DFUSION)
add_subdirectory (Dfusion)
endif()