Persist autolabor config in the savefile.

develop
RossM 2012-04-04 23:33:26 -07:00
parent a76de8b777
commit 564150bb19
1 changed files with 227 additions and 35 deletions

@ -9,6 +9,8 @@
#include <vector>
#include <algorithm>
#include "modules/World.h"
// DF data structure definition headers
#include "DataDefs.h"
#include <df/ui.h>
@ -62,6 +64,13 @@ static bool print_debug = 0;
static std::vector<int> state_count(5);
static PersistentDataItem config;
enum ConfigFlags {
CF_ENABLED = 1,
};
// Here go all the command declarations...
// mostly to allow having the mandatory stuff on top of the file and commands on the bottom
command_result autolabor (color_ostream &out, std::vector <std::string> & parameters);
@ -333,6 +342,27 @@ static const dwarf_state dwarf_states[] = {
};
struct labor_info
{
PersistentDataItem config;
bool is_exclusive;
int active_dwarfs;
labor_mode mode() { return (labor_mode) config.ival(1); }
void set_mode(labor_mode mode) { config.ival(1) = mode; }
int minimum_dwarfs() { return config.ival(2); }
void set_minimum_dwarfs(int minimum_dwarfs) { config.ival(2) = minimum_dwarfs; }
int maximum_dwarfs() { return config.ival(3); }
void set_maximum_dwarfs(int maximum_dwarfs) { config.ival(3) = maximum_dwarfs; }
df::enums::unit_labor::unit_labor labor() { return (df::enums::unit_labor::unit_labor) config.ival(0); }
void set_labor(df::enums::unit_labor::unit_labor labor) { config.ival(0) = labor; }
};
struct labor_default
{
labor_mode mode;
bool is_exclusive;
@ -341,9 +371,9 @@ struct labor_info
int active_dwarfs;
};
static struct labor_info* labor_infos;
static std::vector<struct labor_info> labor_infos;
static const struct labor_info default_labor_infos[] = {
static const struct labor_default default_labor_infos[] = {
/* MINE */ {AUTOMATIC, true, 2, 200, 0},
/* HAUL_STONE */ {HAULERS, false, 1, 200, 0},
/* HAUL_WOOD */ {HAULERS, false, 1, 200, 0},
@ -436,15 +466,102 @@ struct dwarf_info_t
bool has_exclusive_labor;
};
static bool isOptionEnabled(unsigned flag)
{
return config.isValid() && (config.ival(0) & flag) != 0;
}
static void setOptionEnabled(ConfigFlags flag, bool on)
{
if (!config.isValid())
return;
if (on)
config.ival(0) |= flag;
else
config.ival(0) &= ~flag;
}
static void cleanup_state()
{
labor_infos.clear();
}
static void reset_labor(df::enums::unit_labor::unit_labor labor)
{
labor_infos[labor].set_minimum_dwarfs(default_labor_infos[labor].minimum_dwarfs);
labor_infos[labor].set_maximum_dwarfs(default_labor_infos[labor].maximum_dwarfs);
labor_infos[labor].set_mode(default_labor_infos[labor].mode);
labor_infos[labor].set_labor(labor);
}
static void init_state()
{
auto pworld = Core::getInstance().getWorld();
config = pworld->GetPersistentData("autolabor/config");
if (config.isValid() && config.ival(0) == -1)
config.ival(0) = 0;
enable_autolabor = isOptionEnabled(CF_ENABLED);
if (!enable_autolabor)
return;
// Load labors from save
labor_infos.resize(ARRAY_COUNT(default_labor_infos));
std::vector<PersistentDataItem> items;
pworld->GetPersistentData(&items, "autolabor/labors");
for (auto p = items.begin(); p != items.end(); p++)
{
df::enums::unit_labor::unit_labor labor = (df::enums::unit_labor::unit_labor) p->ival(0);
if (labor >= 0 && labor <= labor_infos.size())
{
labor_infos[labor].config = *p;
labor_infos[labor].is_exclusive = default_labor_infos[labor].is_exclusive;
labor_infos[labor].active_dwarfs = 0;
}
}
// Add default labors for those not in save
for (int i = 0; i < ARRAY_COUNT(default_labor_infos); i++) {
if (labor_infos[i].config.isValid())
continue;
labor_infos[i].config = pworld->AddPersistentData("autolabor/labors");
labor_infos[i].is_exclusive = default_labor_infos[i].is_exclusive;
labor_infos[i].active_dwarfs = 0;
reset_labor((df::enums::unit_labor::unit_labor) i);
}
}
static void enable_plugin(color_ostream &out)
{
auto pworld = Core::getInstance().getWorld();
if (!config.isValid())
{
config = pworld->AddPersistentData("autolabor/config");
config.ival(0) = 0;
}
setOptionEnabled(CF_ENABLED, true);
enable_autolabor = true;
out << "Enabling the plugin." << endl;
cleanup_state();
init_state();
}
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
{
// initialize labor infos table from default table
if(ARRAY_COUNT(default_labor_infos) != ENUM_LAST_ITEM(unit_labor) + 1)
return CR_FAILURE;
labor_infos = new struct labor_info[ARRAY_COUNT(default_labor_infos)];
for (int i = 0; i < ARRAY_COUNT(default_labor_infos); i++) {
labor_infos[i] = default_labor_infos[i];
}
// Fill the command list with your commands.
commands.push_back(PluginCommand(
"autolabor", "Automatically manage dwarf labors.",
@ -459,8 +576,14 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug
" Set a labor to be handled by hauler dwarves.\n"
" autolabor <labor> disable\n"
" Turn off autolabor for a specific labor.\n"
" autolabor <labor> reset\n"
" Return a labor to the default handling.\n"
" autolabor reset-all\n"
" Return all labors to the default handling.\n"
" autolabor list\n"
" List current status of all labors.\n"
" autolabor status\n"
" Show basic status information.\n"
"Function:\n"
" When enabled, autolabor periodically checks your dwarves and enables or\n"
" disables labors. It tries to keep as many dwarves as possible busy but\n"
@ -477,13 +600,15 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug
" autolabor CUTWOOD disable\n"
" Turn off autolabor for wood cutting.\n"
));
init_state();
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
{
// release the labor info table;
delete [] labor_infos;
cleanup_state();
return CR_OK;
}
@ -506,7 +631,7 @@ struct laborinfo_sorter
{
bool operator() (int i,int j)
{
return labor_infos[i].mode < labor_infos[j].mode;
return labor_infos[i].mode() < labor_infos[j].mode();
};
};
@ -520,6 +645,23 @@ struct values_sorter
std::vector<int> & values;
};
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
{
switch (event) {
case SC_MAP_LOADED:
cleanup_state();
init_state();
break;
case SC_MAP_UNLOADED:
cleanup_state();
break;
default:
break;
}
return CR_OK;
}
DFhackCExport command_result plugin_onupdate ( color_ostream &out )
{
static int step_count = 0;
@ -757,7 +899,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
{
auto labor = *lp;
if (labor_infos[labor].mode != DISABLE)
if (labor_infos[labor].mode() != DISABLE)
continue;
for (int dwarf = 0; dwarf < n_dwarfs; dwarf++)
@ -785,7 +927,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
df::job_skill skill = labor_to_skill[labor];
if (labor_infos[labor].mode != AUTOMATIC)
if (labor_infos[labor].mode() != AUTOMATIC)
continue;
int best_dwarf = 0;
@ -796,7 +938,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
std::map<int, int> dwarf_skill;
std::vector<bool> previously_enabled(n_dwarfs);
auto mode = labor_infos[labor].mode;
auto mode = labor_infos[labor].mode();
// Find candidate dwarfs, and calculate a preference value for each dwarf
for (int dwarf = 0; dwarf < n_dwarfs; dwarf++)
@ -867,8 +1009,8 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
dwarfs[dwarf]->status.labors[labor] = false;
}
int min_dwarfs = labor_infos[labor].minimum_dwarfs;
int max_dwarfs = labor_infos[labor].maximum_dwarfs;
int min_dwarfs = labor_infos[labor].minimum_dwarfs();
int max_dwarfs = labor_infos[labor].maximum_dwarfs();
// Special - don't assign hunt without a butchers, or fish without a fishery
if (df::enums::unit_labor::HUNT == labor && !has_butchers)
@ -964,7 +1106,7 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
assert(labor < ARRAY_COUNT(labor_infos));
*/
if (labor_infos[labor].mode != HAULERS)
if (labor_infos[labor].mode() != HAULERS)
continue;
for (int i = 0; i < num_haulers; i++)
@ -1009,31 +1151,58 @@ void print_labor (df::enums::unit_labor::unit_labor labor, color_ostream &out)
out << labor_name << ": ";
for (int i = 0; i < 20 - (int)labor_name.length(); i++)
out << ' ';
if (labor_infos[labor].mode == DISABLE)
if (labor_infos[labor].mode() == DISABLE)
out << "disabled" << endl;
else
{
if (labor_infos[labor].mode == HAULERS)
if (labor_infos[labor].mode() == HAULERS)
out << "haulers";
else
out << "minimum " << labor_infos[labor].minimum_dwarfs << ", maximum " << labor_infos[labor].maximum_dwarfs;
out << "minimum " << labor_infos[labor].minimum_dwarfs() << ", maximum " << labor_infos[labor].maximum_dwarfs();
out << ", currently " << labor_infos[labor].active_dwarfs << " dwarfs" << endl;
}
}
command_result autolabor (color_ostream &out, std::vector <std::string> & parameters)
{
CoreSuspender suspend;
if (!Core::getInstance().isWorldLoaded()) {
out.printerr("World is not loaded: please load a game first.\n");
return CR_FAILURE;
}
if (parameters.size() == 1 &&
(parameters[0] == "0" || parameters[0] == "enable" ||
parameters[0] == "1" || parameters[0] == "disable"))
{
if (parameters[0] == "0" || parameters[0] == "disable")
enable_autolabor = 0;
bool enable = (parameters[0] == "1" || parameters[0] == "enable");
if (enable && !enable_autolabor)
{
enable_plugin(out);
}
else
enable_autolabor = 1;
out.print("autolabor %sactivated.\n", (enable_autolabor ? "" : "de"));
{
if (enable_autolabor)
{
enable_autolabor = false;
setOptionEnabled(CF_ENABLED, false);
}
out << "The plugin is disabled." << endl;
return CR_OK;
}
return CR_OK;
}
else if (parameters.size() == 2 || parameters.size() == 3) {
if (!enable_autolabor)
{
out << "Error: The plugin is not enabled." << endl;
return CR_FAILURE;
}
if (parameters.size() == 2 || parameters.size() == 3) {
df::enums::unit_labor::unit_labor labor = df::enums::unit_labor::NONE;
FOR_ENUM_ITEMS(unit_labor, test_labor)
@ -1050,13 +1219,19 @@ command_result autolabor (color_ostream &out, std::vector <std::string> & parame
if (parameters[1] == "haulers")
{
labor_infos[labor].mode = HAULERS;
labor_infos[labor].set_mode(HAULERS);
print_labor(labor, out);
return CR_OK;
}
if (parameters[1] == "disable")
{
labor_infos[labor].mode = DISABLE;
labor_infos[labor].set_mode(DISABLE);
print_labor(labor, out);
return CR_OK;
}
if (parameters[1] == "reset")
{
reset_labor(labor);
print_labor(labor, out);
return CR_OK;
}
@ -1072,12 +1247,22 @@ command_result autolabor (color_ostream &out, std::vector <std::string> & parame
return CR_WRONG_USAGE;
}
labor_infos[labor].minimum_dwarfs = minimum;
labor_infos[labor].maximum_dwarfs = maximum;
labor_infos[labor].mode = AUTOMATIC;
labor_infos[labor].set_minimum_dwarfs(minimum);
labor_infos[labor].set_maximum_dwarfs(maximum);
labor_infos[labor].set_mode(AUTOMATIC);
print_labor(labor, out);
return CR_OK;
}
else if (parameters.size() == 1 && parameters[0] == "list") {
else if (parameters.size() == 1 && parameters[0] == "reset-all") {
for (int i = 0; i < labor_infos.size(); i++)
{
reset_labor((df::enums::unit_labor::unit_labor) i);
}
out << "All labors reset." << endl;
return CR_OK;
}
else if (parameters.size() == 1 && parameters[0] == "list" || parameters[0] == "status") {
if (!enable_autolabor)
{
out << "autolabor not activated." << endl;
@ -1096,23 +1281,30 @@ command_result autolabor (color_ostream &out, std::vector <std::string> & parame
}
out << endl;
FOR_ENUM_ITEMS(unit_labor, labor)
if (parameters[0] == "list")
{
if (labor == df::enums::unit_labor::NONE)
continue;
FOR_ENUM_ITEMS(unit_labor, labor)
{
if (labor == df::enums::unit_labor::NONE)
continue;
print_labor(labor, out);
print_labor(labor, out);
}
}
return CR_OK;
}
else if (parameters.size() == 1 && parameters[0] == "debug") {
print_debug = 1;
return CR_OK;
}
else
{
out.print("Automatically assigns labors to dwarves.\n"
"Activate with 'autolabor 1', deactivate with 'autolabor 0'.\n"
"Current state: %d.\n", enable_autolabor);
}
return CR_OK;
return CR_OK;
}
}