Add a plugin to tweak inorganic materials in jobs.
It also auto-seeks in the build item list if used in that context.develop
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bfcaca9266
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#include "Core.h"
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#include <Console.h>
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#include <Export.h>
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#include <PluginManager.h>
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#include <MiscUtils.h>
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#include <DataDefs.h>
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#include <df/world.h>
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#include <df/ui.h>
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#include <df/ui_build_selector.h>
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#include <df/ui_build_item_req.h>
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#include <df/build_req_choice_genst.h>
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#include <df/build_req_choice_specst.h>
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#include <df/building_workshopst.h>
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#include <df/building_furnacest.h>
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#include <df/material.h>
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#include <df/inorganic_raw.h>
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#include <df/plant_raw.h>
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#include <df/creature_raw.h>
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#include <df/historical_figure.h>
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#include <df/job.h>
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#include <df/job_item.h>
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#include <df/item.h>
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using std::vector;
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using std::string;
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using std::endl;
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using namespace DFHack;
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using namespace df::enums;
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/*
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* TODO: This should be in core:
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*/
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struct MaterialInfo {
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int16_t type;
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int32_t index;
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df::material *material;
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enum Mode {
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Builtin,
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Inorganic,
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Creature,
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Plant
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};
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Mode mode;
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int16_t subtype;
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df::inorganic_raw *inorganic;
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df::creature_raw *creature;
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df::plant_raw *plant;
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df::historical_figure *figure;
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MaterialInfo(int16_t type = -1, int32_t index = -1) {
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decode(type, index);
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}
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bool isValid() const { return material != NULL; }
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bool decode(int16_t type, int32_t index = -1);
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bool findInorganic(const std::string &token);
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std::string toString(uint16_t temp = 10015, bool named = true);
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};
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inline bool operator== (const MaterialInfo &a, const MaterialInfo &b) {
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return a.type == b.type && a.index == b.index;
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}
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inline bool operator!= (const MaterialInfo &a, const MaterialInfo &b) {
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return a.type != b.type || a.index != b.index;
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}
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bool MaterialInfo::decode(int16_t type, int32_t index)
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{
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this->type = type;
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this->index = index;
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material = NULL;
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mode = Builtin; subtype = 0;
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inorganic = NULL; plant = NULL; creature = NULL;
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figure = NULL;
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if (type < 0 || type >= 659)
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return false;
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df::world_raws &raws = df::global::world->raws;
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if (index < 0)
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{
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material = raws.mat_table.builtin[type];
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}
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else if (type == 0)
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{
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mode = Inorganic;
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inorganic = df::inorganic_raw::find(index);
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if (!inorganic)
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return false;
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material = &inorganic->material;
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}
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else if (type < 19)
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{
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material = raws.mat_table.builtin[type];
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}
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else if (type < 219)
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{
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mode = Creature;
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subtype = type-19;
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creature = df::creature_raw::find(index);
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if (!creature || subtype >= creature->material.size())
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return false;
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material = creature->material[subtype];
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}
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else if (type < 419)
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{
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mode = Creature;
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subtype = type-219;
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figure = df::historical_figure::find(index);
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if (!figure)
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return false;
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creature = df::creature_raw::find(figure->race);
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if (!creature || subtype >= creature->material.size())
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return false;
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material = creature->material[subtype];
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}
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else if (type < 619)
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{
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mode = Plant;
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subtype = type-419;
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plant = df::plant_raw::find(index);
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if (!plant || subtype >= plant->material.size())
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return false;
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material = plant->material[subtype];
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}
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else
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{
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material = raws.mat_table.builtin[type];
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}
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return (material != NULL);
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}
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bool MaterialInfo::findInorganic(const std::string &token)
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{
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df::world_raws &raws = df::global::world->raws;
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for (unsigned i = 0; i < raws.inorganics.size(); i++)
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{
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df::inorganic_raw *p = raws.inorganics[i];
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if (p->id == token)
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return decode(0, i);
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}
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return decode(-1);
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}
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std::string MaterialInfo::toString(uint16_t temp, bool named)
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{
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if (type == -1)
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return "NONE";
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if (!material)
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return stl_sprintf("INVALID %d:%d", type, index);
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int idx = 0;
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if (temp >= material->heat.melting_point)
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idx = 1;
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if (temp >= material->heat.boiling_point)
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idx = 2;
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std::string name = material->state_name[idx];
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if (!material->prefix.empty())
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name = material->prefix + " " + name;
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if (named && figure)
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name += stl_sprintf(" of HF %d", index);
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return name;
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}
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/*
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* Plugin-specific code starts here.
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*/
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using df::global::world;
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using df::global::ui;
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using df::global::ui_build_selector;
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using df::global::ui_workshop_job_cursor;
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static bool job_material_hotkey(Core *c, df::viewscreen *top);
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static command_result job_material(Core *c, vector <string> & parameters);
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DFhackCExport const char * plugin_name ( void )
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{
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return "jobutils";
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}
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DFhackCExport command_result plugin_init (Core *c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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if (world && ui && (ui_workshop_job_cursor || ui_build_selector)) {
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commands.push_back(
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PluginCommand(
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"job-material", "Alter the material of the selected job.",
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job_material, job_material_hotkey,
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" job-material <inorganic-token>\n"
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"Intended to be used as a keybinding:\n"
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" - In 'q' mode, when a job is highlighted within a workshop\n"
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" or furnace, changes the material of the job.\n"
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" - In 'b' mode, during selection of building components\n"
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" positions the cursor over the first available choice\n"
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" with the matching material.\n"
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)
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);
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}
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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return CR_OK;
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}
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static bool job_material_hotkey(Core *c, df::viewscreen *top)
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{
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using namespace ui_sidebar_mode;
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if (!dwarfmode_hotkey(c,top))
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return false;
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switch (ui->main.mode) {
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case QueryBuilding:
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{
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if (!ui_workshop_job_cursor) // allow missing
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return false;
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df::building *selected = world->selected_building;
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if (!virtual_cast<df::building_workshopst>(selected) &&
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!virtual_cast<df::building_furnacest>(selected))
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return false;
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// No jobs?
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if (selected->jobs.empty() ||
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selected->jobs[0]->job_id == job_type::DestroyBuilding)
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return false;
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// Add job gui activated?
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if (df::global::ui_workshop_in_add && // allow missing
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*df::global::ui_workshop_in_add)
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return false;
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return true;
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};
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case Build:
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{
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if (!ui_build_selector) // allow missing
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return false;
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// Not selecting, or no choices?
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if (ui_build_selector->building_type < 0 ||
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ui_build_selector->stage != 2 ||
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ui_build_selector->choices.empty())
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return false;
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return true;
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};
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default:
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return false;
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}
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}
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static command_result job_material_in_job(Core *c, MaterialInfo &new_mat)
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{
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df::building *selected = world->selected_building;
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int idx = *ui_workshop_job_cursor;
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if (idx < 0 || idx >= selected->jobs.size())
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{
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c->con.printerr("Invalid job cursor index: %d\n", idx);
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return CR_FAILURE;
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}
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df::job *job = selected->jobs[idx];
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MaterialInfo cur_mat(job->matType, job->matIndex);
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if (!cur_mat.isValid() || cur_mat.type != 0)
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{
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c->con.printerr("Current job material isn't inorganic: %s\n",
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cur_mat.toString().c_str());
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return CR_FAILURE;
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}
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// Verify that the new material matches the old one
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df::material_flags rq_flag = material_flags::IS_STONE;
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if (cur_mat.mode != MaterialInfo::Builtin)
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{
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if (cur_mat.material->flags.is_set(material_flags::IS_GEM))
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rq_flag = material_flags::IS_GEM;
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else if (cur_mat.material->flags.is_set(material_flags::IS_METAL))
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rq_flag = material_flags::IS_METAL;
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else if (!cur_mat.material->flags.is_set(rq_flag))
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{
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c->con.printerr("Unexpected current material type: %s\n",
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cur_mat.toString().c_str());
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return CR_FAILURE;
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}
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}
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if (!new_mat.material->flags.is_set(rq_flag))
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{
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c->con.printerr("New material %s does not satisfy requirement: %s\n",
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new_mat.toString().c_str(), ENUM_KEY_STR(material_flags, rq_flag));
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return CR_FAILURE;
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}
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for (unsigned i = 0; i < job->job_items.size(); i++)
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{
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df::job_item *item = job->job_items[i];
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MaterialInfo item_mat(item->matType, item->matIndex);
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if (item_mat != cur_mat)
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{
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c->con.printerr("Job item %d has different material: %s\n",
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i, item_mat.toString().c_str());
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return CR_FAILURE;
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}
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}
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// Apply the substitution
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job->matType = new_mat.type;
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job->matIndex = new_mat.index;
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for (unsigned i = 0; i < job->job_items.size(); i++)
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{
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df::job_item *item = job->job_items[i];
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item->matType = new_mat.type;
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item->matIndex = new_mat.index;
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}
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c->con << "Applied material '" << new_mat.toString()
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<< " jo job " << ENUM_KEY_STR(job_type,job->job_id) << endl;
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return CR_OK;
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}
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static command_result job_material_in_build(Core *c, MaterialInfo &new_mat)
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{
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df::ui_build_item_req *req = ui_build_selector->requirements[ui_build_selector->req_index];
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for (unsigned i = 0; i < ui_build_selector->choices.size(); i++)
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{
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df::build_req_choicest *choice = ui_build_selector->choices[i];
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bool found = false;
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if (VIRTUAL_CAST_VAR(gen, df::build_req_choice_genst, choice))
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{
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if (gen->matType == new_mat.type &&
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gen->matIndex == new_mat.index &&
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gen->used_count < gen->candidates.size())
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{
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found = true;
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}
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}
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else if (VIRTUAL_CAST_VAR(spec, df::build_req_choice_specst, choice))
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{
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if (spec->candidate &&
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spec->candidate->getActualMaterial() == new_mat.type &&
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spec->candidate->getActualMaterialIndex() == new_mat.index &&
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!req->candidate_selected[spec->candidate_id])
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{
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found = true;
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}
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}
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if (found)
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{
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ui_build_selector->sel_index = i;
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return CR_OK;
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}
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}
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c->con.printerr("Could not find material in list: %s\n", new_mat.toString().c_str());
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return CR_FAILURE;
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}
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static command_result job_material(Core * c, vector <string> & parameters)
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{
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// HOTKEY COMMAND: CORE ALREADY SUSPENDED
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MaterialInfo new_mat;
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if (parameters.size() == 1)
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{
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if (!new_mat.findInorganic(parameters[0])) {
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c->con.printerr("Could not find inorganic material: %s\n", parameters[0].c_str());
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return CR_WRONG_USAGE;
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}
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}
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else
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return CR_WRONG_USAGE;
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if (ui->main.mode == ui_sidebar_mode::QueryBuilding)
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return job_material_in_job(c, new_mat);
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if (ui->main.mode == ui_sidebar_mode::Build)
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return job_material_in_build(c, new_mat);
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return CR_WRONG_USAGE;
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}
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