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				@ -7,6 +7,8 @@
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				#include "PluginManager.h"
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				#include "modules/Gui.h"
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				#include "modules/Units.h"
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				#include "modules/Items.h"
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				#include "DataDefs.h"
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				#include "df/ui.h"
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				@ -21,6 +23,7 @@
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				#include "df/language_name.h"
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				#include "df/death_info.h"
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				#include "df/criminal_case.h"
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				#include "df/unit_inventory_item.h"
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				#include <stdlib.h>
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				@ -69,6 +72,55 @@ DFhackCExport command_result plugin_shutdown (color_ostream &out)
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				static command_result lair(color_ostream &out, std::vector<std::string> & params);
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				// to be called by tweak-merchant and tweak-resident
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				// units forced into the fort by removing the flags do not own their clothes
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				// which has the result that they drop all their clothes and become unhappy because they are naked
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				command_result fix_clothing_ownership(color_ostream &out, df::unit* unit)
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				{
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				    // first, find one owned item to initialize the vtable
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				    bool vt_initialized = false;
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				    size_t numItems = world->items.all.size();
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				    for(size_t i=0; i< numItems; i++)
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				    {
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				        df::item * item = world->items.all[i];
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				        if(Items::getOwner(item))
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				        {
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				            vt_initialized = true;
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				            break;
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				        }
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				    }
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				    if(!vt_initialized)
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				    {
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				        out << "fix_clothing_ownership: could not initialize vtable!" << endl;
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				        return CR_FAILURE;
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				    }
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				    int fixcount = 0;
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				    for(size_t j=0; j<unit->inventory.size(); j++)
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				    {
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				        df::unit_inventory_item* inv_item = unit->inventory[j];
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				        df::item* item = inv_item->item;
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				        if(inv_item->mode == df::unit_inventory_item::T_mode::Worn)
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				        {
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				            // ignore armor?
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				            // it could be leather boots, for example, in which case it would not be nice to forbid ownership
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				            //if(item->getEffectiveArmorLevel() != 0)
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				            //    continue;
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				            if(!Items::getOwner(item))
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				            {
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				                if(Items::setOwner(item, unit))
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				                    fixcount++;
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				                else
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				                    out << "could not change ownership for item!" << endl;
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				            }
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				        }
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				    }
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				    out << "ownership for " << fixcount << " clothes fixed" << endl;
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				    return CR_OK;
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				}
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				static command_result tweak(color_ostream &out, vector <string> ¶meters)
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				{
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				    CoreSuspender suspend;
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				@ -127,6 +179,7 @@ static command_result tweak(color_ostream &out, vector <string> ¶meters)
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				        {
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				            // remove resident flag
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				            unit->flags2.bits.resident = 0;
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				            return fix_clothing_ownership(out, unit);
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				        }
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				        else
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				        {
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				@ -147,6 +200,7 @@ static command_result tweak(color_ostream &out, vector <string> ¶meters)
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				        {
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				            // remove merchant flag
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				            unit->flags1.bits.merchant = 0;
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				            return fix_clothing_ownership(out, unit);
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				        }
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				        else
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				        {
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