| 
						
						
							
								
							
						
						
					 | 
				
			
			 | 
			 | 
			
				@ -10,10 +10,12 @@
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				#include "PluginManager.h"
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				#include "modules/Maps.h"
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				#include "modules/World.h"
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				#include "modules/MapCache.h"
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				#include "modules/Gui.h"
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				using MapExtras::MapCache;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				#include "TileTypes.h"
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				using namespace DFHack;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				using namespace DFHack::Simple;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				using df::global::world;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				DFhackCExport command_result tubefill(DFHack::Core * c, std::vector<std::string> & params);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
			
			 | 
			 | 
			
				@ -36,14 +38,8 @@ DFhackCExport command_result plugin_shutdown ( Core * c )
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				DFhackCExport command_result tubefill(DFHack::Core * c, std::vector<std::string> & params)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				{
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    uint32_t x_max,y_max,z_max;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    DFHack::designations40d designations;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    DFHack::tiletypes40d tiles;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    int32_t oldT, newT;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    uint64_t count = 0;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    int dirty=0;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    for(int i = 0; i < params.size();i++)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if(params[i] == "help" || params[i] == "?")
 | 
			
		
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
			
			 | 
			 | 
			
				@ -62,55 +58,45 @@ DFhackCExport command_result tubefill(DFHack::Core * c, std::vector<std::string>
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return CR_FAILURE;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    Maps::getSize(x_max,y_max,z_max);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    // walk the map
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    for (uint32_t x = 0; x< x_max;x++)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    for (uint32_t i = 0; i < world->map.map_blocks.size(); i++)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        for (uint32_t y = 0; y< y_max;y++)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        df::map_block *block = world->map.map_blocks[i];
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        df::map_block *above = Maps::getBlockAbs(block->map_pos.x, block->map_pos.y, block->map_pos.z + 1);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (block->local_feature == -1)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        DFHack::t_feature feature;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        DFCoord coord(block->map_pos.x >> 4, block->map_pos.y >> 4, block->map_pos.z);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (!Maps::GetLocalFeature(feature, coord, block->local_feature))
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (feature.type != df::feature_type::deep_special_tube)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        for (uint32_t x = 0; x < 16; x++)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            for (uint32_t z = 0; z< z_max;z++)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            for (uint32_t y = 0; y < 16; y++)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                DFHack::t_feature locf;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                DFHack::t_feature glof;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (Maps::ReadFeatures(x,y,z,&locf,&glof))
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    // we're looking for addy tubes
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    if(locf.type == -1) continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
						            if(locf.type != df::feature_type::deep_special_tube) continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (!block->designation[x][y].bits.feature_local)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    dirty=0;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    Maps::ReadDesignations(x,y,z, &designations);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    Maps::ReadTileTypes(x,y,z, &tiles);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                // Is the tile already a wall?
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (tileShape(block->tiletype[x][y]) == WALL)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    for (uint32_t ty=0;ty<16;++ty)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        for (uint32_t tx=0;tx<16;++tx)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            if(!designations[tx][ty].bits.feature_local) continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            oldT = tiles[tx][ty];
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            if ( DFHack::tileShape(oldT) != DFHack::WALL )
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                //Current tile is not a wall.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                //Set current tile, as accurately as can be expected
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                //newT = DFHack::findSimilarTileType(oldT,DFHack::WALL);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                newT = DFHack::findTileType( DFHack::WALL, DFHack::FEATSTONE, DFHack::tilevariant_invalid, DFHack::TILE_NORMAL, DFHack::TileDirection() );
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                // Set current tile, as accurately as can be expected
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                // block->tiletype[x][y] = findSimilarTileType(block->tiletype[x][y], WALL);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                //If no change, skip it (couldn't find a good tile type)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                if ( oldT == newT) continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                //Set new tile type, clear designation
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                tiles[tx][ty] = newT;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                dirty=1;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                ++count;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    //If anything was changed, write it all.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    if (dirty)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        Maps::WriteTileTypes(x,y,z, &tiles);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                // Check the tile above this one, in case we need to add a floor
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (above)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    // if this tile isn't a local feature, it's likely the tile underneath was originally just a floor
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    // it's also possible there was just solid non-feature stone above, but we don't care enough to check
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    if (!above->designation[x][y].bits.feature_local)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    if ((tileShape(above->tiletype[x][y]) == EMPTY) || (tileShape(above->tiletype[x][y]) == RAMP_TOP))
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        above->tiletype[x][y] = findTileType(FLOOR, FEATSTONE, tilevariant_invalid, TILE_NORMAL, TileDirection());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                block->tiletype[x][y] = findTileType(WALL, FEATSTONE, tilevariant_invalid, TILE_NORMAL, TileDirection());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                ++count;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
			
			 | 
			 | 
			
				
 
 |