|  |  |  | @ -895,8 +895,6 @@ void lightingEngineViewscreen::doOcupancyAndLights() | 
		
	
		
			
				|  |  |  |  |             buildingLightDef* def=getBuilding(bld); | 
		
	
		
			
				|  |  |  |  |             if(!def) | 
		
	
		
			
				|  |  |  |  |                 continue; | 
		
	
		
			
				|  |  |  |  |             if(def->poweredOnly && bld->isUnpowered()) | 
		
	
		
			
				|  |  |  |  |                 continue; | 
		
	
		
			
				|  |  |  |  |             if(type==df::enums::building_type::Door) | 
		
	
		
			
				|  |  |  |  |             { | 
		
	
		
			
				|  |  |  |  |                 df::building_doorst* door=static_cast<df::building_doorst*>(bld); | 
		
	
	
		
			
				
					|  |  |  | @ -909,13 +907,16 @@ void lightingEngineViewscreen::doOcupancyAndLights() | 
		
	
		
			
				|  |  |  |  |             { | 
		
	
		
			
				|  |  |  |  |                 matLightDef* mat=getMaterial(bld->mat_type,bld->mat_index); | 
		
	
		
			
				|  |  |  |  |                 if(!mat)mat=&matWall; | 
		
	
		
			
				|  |  |  |  |                 if(def->light.isEmiting) | 
		
	
		
			
				|  |  |  |  |                 { | 
		
	
		
			
				|  |  |  |  |                     addLight(tile,def->light.makeSource(def->size)); | 
		
	
		
			
				|  |  |  |  |                 } | 
		
	
		
			
				|  |  |  |  |                 else if(mat->isEmiting) | 
		
	
		
			
				|  |  |  |  |                 if(!def->poweredOnly || !bld->isUnpowered()) //not powered. Add occlusion only.
 | 
		
	
		
			
				|  |  |  |  |                 { | 
		
	
		
			
				|  |  |  |  |                     addLight(tile,mat->makeSource(def->size)); | 
		
	
		
			
				|  |  |  |  |                     if(def->light.isEmiting) | 
		
	
		
			
				|  |  |  |  |                     { | 
		
	
		
			
				|  |  |  |  |                         addLight(tile,def->light.makeSource(def->size)); | 
		
	
		
			
				|  |  |  |  |                     } | 
		
	
		
			
				|  |  |  |  |                     else if(mat->isEmiting) | 
		
	
		
			
				|  |  |  |  |                     { | 
		
	
		
			
				|  |  |  |  |                         addLight(tile,mat->makeSource(def->size)); | 
		
	
		
			
				|  |  |  |  |                     } | 
		
	
		
			
				|  |  |  |  |                 } | 
		
	
		
			
				|  |  |  |  |                 if(def->light.isTransparent) | 
		
	
		
			
				|  |  |  |  |                 { | 
		
	
	
		
			
				
					|  |  |  | @ -928,7 +929,10 @@ void lightingEngineViewscreen::doOcupancyAndLights() | 
		
	
		
			
				|  |  |  |  |             } | 
		
	
		
			
				|  |  |  |  |             else | 
		
	
		
			
				|  |  |  |  |             { | 
		
	
		
			
				|  |  |  |  |                 applyMaterial(tile,def->light,def->size,def->thickness); | 
		
	
		
			
				|  |  |  |  |                 if(!def->poweredOnly || !bld->isUnpowered())//not powered. Add occlusion only.
 | 
		
	
		
			
				|  |  |  |  |                     addOclusion(tile,def->light.transparency,def->size); | 
		
	
		
			
				|  |  |  |  |                 else | 
		
	
		
			
				|  |  |  |  |                     applyMaterial(tile,def->light,def->size,def->thickness); | 
		
	
		
			
				|  |  |  |  |             } | 
		
	
		
			
				|  |  |  |  |         } | 
		
	
		
			
				|  |  |  |  |     } | 
		
	
	
		
			
				
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