Add missing files.
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/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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/*******************************************************************************
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GRAPHIC
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Changing tile cache
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*******************************************************************************/
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#pragma once
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#ifndef CL_MOD_GRAPHIC
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#define CL_MOD_GRAPHIC
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#include <stdint.h>
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#include "dfhack/Export.h"
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#include "dfhack/Module.h"
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namespace DFHack
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{
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// SDL stuff
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typedef signed short SINT16;
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typedef struct
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{
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int16_t x, y;
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uint16_t w, h;
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} DFSDL_Rect;
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typedef struct
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{
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uint32_t flags;
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void* format; // PixelFormat*
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int w, h;
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int pitch;
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void* pixels;
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void* userdata; // as far as i could see DF doesnt use this
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int locked;
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void* lock_data;
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DFSDL_Rect clip_rect;
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void* map;
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int refcount;
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} DFSDL_Surface;
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// =========
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struct DFTileSurface
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{
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bool paintOver; // draw over original tile?
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DFSDL_Surface* surface; // from where it should be drawn
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DFSDL_Rect* rect; // from which coords (NULL to draw whole surface)
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DFSDL_Rect* dstResize; // if not NULL dst rect will be resized (x/y/w/h will be added to original dst)
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};
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class DFHACK_EXPORT Graphic : public Module
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{
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public:
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Graphic();
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~Graphic();
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bool Finish()
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{
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return true;
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}
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bool Register(DFTileSurface* (*func)(int,int));
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bool Unregister(DFTileSurface* (*func)(int,int));
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DFTileSurface* Call(int x, int y);
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private:
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struct Private;
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Private *d;
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};
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}
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#endif
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@ -0,0 +1,112 @@
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/*
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https://github.com/peterix/dfhack
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Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must
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not claim that you wrote the original software. If you use this
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software in a product, an acknowledgment in the product documentation
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would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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#include "Internal.h"
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#include <string>
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#include <vector>
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#include <map>
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#include <set>
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#include <cassert>
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#include <cstdlib>
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using namespace std;
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#include "dfhack/modules/Graphic.h"
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#include "dfhack/Error.h"
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#include "dfhack/VersionInfo.h"
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#include "dfhack/Process.h"
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#include "dfhack/Vector.h"
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#include "ModuleFactory.h"
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#include <dfhack/Core.h>
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using namespace DFHack;
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Module* DFHack::createGraphic()
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{
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return new Graphic();
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}
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struct Graphic::Private
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{
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bool Started;
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vector<DFTileSurface* (*)(int,int)> funcs;
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};
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Graphic::Graphic()
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{
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d = new Private;
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d->Started = true;
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}
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Graphic::~Graphic()
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{
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delete d;
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}
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bool Graphic::Register(DFTileSurface* (*func)(int,int))
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{
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d->funcs.push_back(func);
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return true;
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}
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bool Graphic::Unregister(DFTileSurface* (*func)(int,int))
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{
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if ( d->funcs.empty() ) return false;
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vector<DFTileSurface* (*)(int,int)>::iterator it = d->funcs.begin();
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while ( it != d->funcs.end() )
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{
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if ( *it == func )
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{
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d->funcs.erase(it);
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return true;
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}
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it++;
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}
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return false;
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}
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// This will return first DFTileSurface it can get (or NULL if theres none)
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DFTileSurface* Graphic::Call(int x, int y)
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{
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if ( d->funcs.empty() ) return NULL;
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DFTileSurface* temp = NULL;
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vector<DFTileSurface* (*)(int,int)>::iterator it = d->funcs.begin();
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while ( it != d->funcs.end() )
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{
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temp = (*it)(x,y);
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if ( temp != NULL )
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{
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return temp;
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}
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it++;
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}
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return NULL;
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}
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// This tool display dfhack version on df screen
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#include <Windows.h>
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#include <iostream>
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#include <vector>
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#include <map>
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#include <stddef.h>
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#include <string.h>
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using namespace std;
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#include <dfhack/Core.h>
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#include <dfhack/Console.h>
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#include <dfhack/Export.h>
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#include <dfhack/PluginManager.h>
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#include <dfhack/modules/Graphic.h>
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#include <dfhack/modules/Gui.h>
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using namespace DFHack;
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DFhackCExport command_result df_versionosd (Core * c, vector <string> & parameters);
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static DFSDL_Surface* (*_IMG_LoadPNG_RW)(void* src) = 0;
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static vPtr (*_SDL_RWFromFile)(const char* file, const char *mode) = 0;
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static int (*_SDL_SetAlpha)(vPtr surface, uint32_t flag, uint8_t alpha) = 0;
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static int (*_SDL_SetColorKey)(vPtr surface, uint32_t flag, uint32_t key) = 0;
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static uint32_t (*_SDL_MapRGB)(vPtr pixelformat, uint8_t r, uint8_t g, uint8_t b) = 0;
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DFTileSurface* gettile(int x, int y);
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bool On = true;
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DFSDL_Surface* surface;
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DFTileSurface* tiles[10];
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char* file = "Cooz_curses_square_16x16.png";
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Gui* gui;
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DFhackCExport const char * plugin_name ( void )
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{
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return "versionosd";
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}
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DFTileSurface* createTile(int x, int y)
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{
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DFTileSurface* tile = new DFTileSurface;
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tile->paintOver = true;
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tile->rect = new DFSDL_Rect;
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tile->rect->x = x*16;
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tile->rect->y = y*16;
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tile->rect->w = 16;
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tile->rect->h = 16;
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tile->surface = surface;
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tile->dstResize = NULL;
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return tile;
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}
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DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
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{
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commands.clear();
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commands.push_back(PluginCommand("versionosd",
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"Toggles displaying version in DF window",
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df_versionosd));
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HMODULE SDLImageLib = LoadLibrary("SDL_image.dll");
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_IMG_LoadPNG_RW = (DFHack::DFSDL_Surface* (*)(void*))GetProcAddress(SDLImageLib, "IMG_LoadPNG_RW");
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HMODULE realSDLlib = LoadLibrary("SDLreal.dll");
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_SDL_RWFromFile = (void*(*)(const char*, const char*))GetProcAddress(realSDLlib,"SDL_RWFromFile");
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_SDL_SetAlpha = (int (*)(void*, uint32_t, uint8_t))GetProcAddress(realSDLlib,"SDL_SetAlpha");
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_SDL_SetColorKey = (int (*)(void*, uint32_t, uint32_t))GetProcAddress(realSDLlib,"SDL_SetColorKey");
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_SDL_MapRGB = (uint32_t (*)(void*, uint8_t, uint8_t, uint8_t))GetProcAddress(realSDLlib,"SDL_MapRGB");
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void* RWop = _SDL_RWFromFile(file, "rb");
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surface = _IMG_LoadPNG_RW(RWop);
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if ( !surface )
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{
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c->con.print("Couldnt load image from file %s", file);
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return CR_FAILURE;
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}
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UINT32 pink = _SDL_MapRGB(vPtr(surface->format), 0xff, 0x00, 0xff);
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_SDL_SetColorKey((vPtr)surface, 4096, pink);
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_SDL_SetAlpha((vPtr)surface, 65536, 255);
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// setup tiles
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tiles[0] = createTile(4, 4); // D
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tiles[1] = createTile(6, 4); // F
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tiles[2] = createTile(8, 4); // H
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tiles[3] = createTile(1, 6); // a
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tiles[4] = createTile(3, 6); // c
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tiles[5] = createTile(11, 6); // k
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tiles[6] = createTile(0, 0); // " "
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// FIXME: it should get REAL version not hardcoded one
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tiles[7] = createTile(2, 7); // r
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tiles[8] = createTile(8, 3); // 8
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tiles[9] = createTile(9, 0); // o
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gui = c->getGui();
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Graphic* g = c->getGraphic();
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g->Register(gettile);
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return CR_OK;
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}
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DFhackCExport command_result plugin_shutdown ( Core * c )
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{
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Graphic* g = c->getGraphic();
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g->Unregister(gettile);
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delete surface;
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for (int i=0; i<10; i++)
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{
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delete tiles[i];
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}
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delete [] tiles;
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return CR_OK;
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}
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DFhackCExport command_result df_versionosd (Core * c, vector <string> & parameters)
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{
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On = !On;
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c->Suspend();
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c->con.print("Version OSD is %s\n", On ? "On" : "Off");
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c->Resume();
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return CR_OK;
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}
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DFTileSurface* gettile (int x, int y)
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{
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if ( !On ) return NULL;
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if ( x == 0 && y-4 >= 0 && y-4 < 9 )
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{
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return tiles[y-4];
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}
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int32_t cx, cy, cz;
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int32_t vx, vy, vz;
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if ( !gui->getViewCoords(vx, vy, vz) ) return NULL;
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if ( !gui->getCursorCoords(cx, cy, cz) ) return NULL;
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if ( cx-vx+1 == x && cy-vy+1 == y )
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{
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return tiles[9];
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}
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return NULL;
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}
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