Prototype steam engine workshop :)

Very broken and incomplete still.
develop
Alexander Gavrilov 2012-09-01 00:22:55 +04:00
parent 0f1be28637
commit ece0833c93
4 changed files with 448 additions and 0 deletions

@ -18,6 +18,7 @@ DFHACK_PLUGIN(stripcaged stripcaged.cpp)
DFHACK_PLUGIN(rprobe rprobe.cpp)
DFHACK_PLUGIN(nestboxes nestboxes.cpp)
DFHACK_PLUGIN(vshook vshook.cpp)
DFHACK_PLUGIN(steam-engine steam-engine.cpp)
IF(UNIX)
DFHACK_PLUGIN(ref-index ref-index.cpp)
ENDIF()

@ -0,0 +1,86 @@
building_zsteam_engine
[OBJECT:BUILDING]
[BUILDING_WORKSHOP:STEAM_ENGINE]
[NAME:Steam Engine]
[NAME_COLOR:4:0:1]
[DIM:3:3]
[WORK_LOCATION:2:3]
[BUILD_LABOR:MECHANIC]
[BUILD_KEY:CUSTOM_ALT_S]
[BLOCK:1:1:1:1]
[BLOCK:2:1:1:1]
[BLOCK:3:1:0:1]
[TILE:0:1:240:' ':254]
[TILE:0:2:' ':' ':128]
[TILE:0:3:246:' ':' ']
[COLOR:0:1:MAT:0:0:0:7:0:0]
[COLOR:0:2:0:0:0:0:0:0:7:0:0]
[COLOR:0:3:6:0:0:0:0:0:0:0:0]
[TILE:1:1:246:128:' ']
[TILE:1:2:' ':' ':254]
[TILE:1:3:254:240:240]
[COLOR:1:1:6:0:0:7:0:0:0:0:0]
[COLOR:1:2:0:0:0:0:0:0:7:0:0]
[COLOR:1:3:7:0:0:MAT:MAT]
[TILE:2:1:21:' ':128]
[TILE:2:2:128:' ':246]
[TILE:2:3:177:19:177]
[COLOR:2:1:6:0:0:0:0:0:7:0:0]
[COLOR:2:2:7:0:0:0:0:0:6:0:0]
[COLOR:2:3:7:0:0:MAT:7:0:0]
[TILE:3:1:15:246:15]
[TILE:3:2:'\':19:'/']
[TILE:3:3:7:' ':7]
[COLOR:3:1:6:0:0:6:0:0:6:0:0]
[COLOR:3:2:6:7:0:0:0:1:6:7:0]
[COLOR:3:3:1:7:1:0:0:0:4:7:1]
[BUILD_ITEM:1:BARREL:NONE:INORGANIC:NONE][EMPTY][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:PIPE_SECTION:NONE:INORGANIC:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:WEAPON:WEAPON_MACE:INORGANIC:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:CHAIN:NONE:INORGANIC:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:TRAPPARTS:NONE:NONE:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:2:BLOCKS:NONE:NONE:NONE][BUILDMAT][FIRE_BUILD_SAFE]
[BUILDING_WORKSHOP:MAGMA_STEAM_ENGINE]
[NAME:Magma Steam Engine]
[NAME_COLOR:4:0:1]
[DIM:3:3]
[WORK_LOCATION:2:3]
[BUILD_LABOR:MECHANIC]
[BUILD_KEY:CUSTOM_ALT_E]
[NEEDS_MAGMA]
[BLOCK:1:1:1:1]
[BLOCK:2:1:1:1]
[BLOCK:3:1:0:1]
[TILE:0:1:240:' ':254]
[TILE:0:2:' ':' ':128]
[TILE:0:3:246:' ':' ']
[COLOR:0:1:MAT:0:0:0:7:0:0]
[COLOR:0:2:0:0:0:0:0:0:7:0:0]
[COLOR:0:3:6:0:0:0:0:0:0:0:0]
[TILE:1:1:246:128:' ']
[TILE:1:2:' ':' ':254]
[TILE:1:3:254:240:240]
[COLOR:1:1:6:0:0:7:0:0:0:0:0]
[COLOR:1:2:0:0:0:0:0:0:7:0:0]
[COLOR:1:3:7:0:0:MAT:MAT]
[TILE:2:1:21:' ':128]
[TILE:2:2:128:' ':246]
[TILE:2:3:177:19:177]
[COLOR:2:1:6:0:0:0:0:0:7:0:0]
[COLOR:2:2:7:0:0:0:0:0:6:0:0]
[COLOR:2:3:7:0:0:MAT:7:0:0]
[TILE:3:1:15:246:15]
[TILE:3:2:'\':19:'/']
[TILE:3:3:7:' ':7]
[COLOR:3:1:6:0:0:6:0:0:6:0:0]
[COLOR:3:2:6:7:0:0:0:1:6:7:0]
[COLOR:3:3:1:7:1:0:0:0:4:7:1]
[BUILD_ITEM:1:BARREL:NONE:INORGANIC:NONE][EMPTY][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:PIPE_SECTION:NONE:INORGANIC:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:WEAPON:WEAPON_MACE:INORGANIC:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:CHAIN:NONE:INORGANIC:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:TRAPPARTS:NONE:NONE:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:2:BLOCKS:NONE:NONE:NONE][BUILDMAT][MAGMA_BUILD_SAFE]

@ -0,0 +1,12 @@
reaction_other
[OBJECT:REACTION]
[REACTION:STOKE_BOILER]
[NAME:stoke the boiler]
[BUILDING:STEAM_ENGINE:CUSTOM_S]
[BUILDING:MAGMA_STEAM_ENGINE:CUSTOM_S]
[FUEL]
[PRODUCT:100:1:LIQUID_MISC:NONE:WATER][PRODUCT_DIMENSION:333]
[SKILL:SMELT]

@ -0,0 +1,349 @@
#include "Core.h"
#include <Console.h>
#include <Export.h>
#include <PluginManager.h>
#include <modules/Gui.h>
#include <modules/Screen.h>
#include <vector>
#include <cstdio>
#include <stack>
#include <string>
#include <cmath>
#include <string.h>
#include <VTableInterpose.h>
#include "df/graphic.h"
#include "df/building_workshopst.h"
#include "df/building_def_workshopst.h"
#include "df/item_liquid_miscst.h"
#include "df/power_info.h"
#include "df/workshop_type.h"
#include "df/builtin_mats.h"
#include "df/world.h"
#include "df/buildings_other_id.h"
#include "df/machine.h"
#include "MiscUtils.h"
using std::vector;
using std::string;
using std::stack;
using namespace DFHack;
using namespace df::enums;
using df::global::gps;
using df::global::world;
using df::global::ui_build_selector;
DFHACK_PLUGIN("steam-engine");
struct steam_engine_workshop {
int id;
df::building_def_workshopst *def;
std::vector<df::coord2d> gear_tiles;
df::coord2d hearth_tile;
df::coord2d water_tile;
df::coord2d magma_tile;
};
std::vector<steam_engine_workshop> engines;
struct workshop_hook : df::building_workshopst {
typedef df::building_workshopst interpose_base;
steam_engine_workshop *get_steam_engine()
{
if (type == workshop_type::Custom)
for (size_t i = 0; i < engines.size(); i++)
if (engines[i].id == custom_type)
return &engines[i];
return NULL;
}
int get_steam_amount()
{
int cnt = 0;
for (size_t i = 0; i < contained_items.size(); i++)
{
if (contained_items[i]->use_mode == 0 &&
contained_items[i]->item->flags.bits.in_building)
cnt++;
}
return cnt;
}
int get_power_output(steam_engine_workshop *engine)
{
int maxv = engine->def->needs_magma ? 5 : 3;
return std::min(get_steam_amount(), maxv)*100;
}
df::item_liquid_miscst *collect_steam()
{
df::item_liquid_miscst *first = NULL;
for (int i = contained_items.size()-1; i >= 0; i--)
{
auto item = contained_items[i];
if (item->use_mode != 0)
continue;
auto liquid = strict_virtual_cast<df::item_liquid_miscst>(item->item);
if (!liquid)
continue;
if (!liquid->flags.bits.in_building)
{
if (liquid->mat_type != builtin_mats::WATER ||
liquid->dimension != 333 ||
liquid->wear != 0)
continue;
liquid->flags.bits.in_building = true;
}
first = liquid;
}
return first;
}
DEFINE_VMETHOD_INTERPOSE(bool, needsDesign, ())
{
if (get_steam_engine())
return true;
return INTERPOSE_NEXT(needsDesign)();
}
DEFINE_VMETHOD_INTERPOSE(void, getPowerInfo, (df::power_info *info))
{
if (auto engine = get_steam_engine())
{
info->produced = get_power_output(engine);
info->consumed = 10;
return;
}
INTERPOSE_NEXT(getPowerInfo)(info);
}
DEFINE_VMETHOD_INTERPOSE(df::machine_info*, getMachineInfo, ())
{
if (get_steam_engine())
return &machine;
return INTERPOSE_NEXT(getMachineInfo)();
}
DEFINE_VMETHOD_INTERPOSE(bool, isPowerSource, ())
{
if (get_steam_engine())
return true;
return INTERPOSE_NEXT(isPowerSource)();
}
DEFINE_VMETHOD_INTERPOSE(void, categorize, (bool free))
{
if (get_steam_engine())
{
auto &vec = world->buildings.other[buildings_other_id::ANY_MACHINE];
insert_into_vector(vec, &df::building::id, (df::building*)this);
}
INTERPOSE_NEXT(categorize)(free);
}
DEFINE_VMETHOD_INTERPOSE(void, uncategorize, ())
{
if (get_steam_engine())
{
auto &vec = world->buildings.other[buildings_other_id::ANY_MACHINE];
erase_from_vector(vec, &df::building::id, id);
}
INTERPOSE_NEXT(uncategorize)();
}
DEFINE_VMETHOD_INTERPOSE(bool, canConnectToMachine, (df::machine_tile_set *info))
{
if (auto engine = get_steam_engine())
{
int real_cx = centerx, real_cy = centery;
bool ok = false;
for (size_t i = 0; i < engine->gear_tiles.size(); i++)
{
centerx = x1 + engine->gear_tiles[i].x;
centery = y1 + engine->gear_tiles[i].y;
if (!INTERPOSE_NEXT(canConnectToMachine)(info))
continue;
ok = true;
break;
}
centerx = real_cx; centery = real_cy;
return ok;
}
else
return INTERPOSE_NEXT(canConnectToMachine)(info);
}
DEFINE_VMETHOD_INTERPOSE(void, updateAction, ())
{
if (auto engine = get_steam_engine())
{
int output = get_power_output(engine);
if (auto first = collect_steam())
{
if (first->incWearTimer(output))
{
while (first->wear_timer >= 806400)
{
first->wear_timer -= 806400;
first->wear++;
}
if (first->wear > 3)
{
first->flags.bits.in_building = 0;
first->temperature = first->getBoilingPoint()+50;
}
}
}
int new_out = get_power_output(engine);
if (new_out != output)
{
auto mptr = df::machine::find(machine.machine_id);
if (mptr)
mptr->cur_power += (new_out - output);
}
}
INTERPOSE_NEXT(updateAction)();
}
};
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, needsDesign);
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, getPowerInfo);
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, getMachineInfo);
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, isPowerSource);
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, categorize);
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, uncategorize);
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, canConnectToMachine);
IMPLEMENT_VMETHOD_INTERPOSE(workshop_hook, updateAction);
static void find_engines()
{
engines.clear();
auto &wslist = world->raws.buildings.workshops;
for (size_t i = 0; i < wslist.size(); i++)
{
if (strstr(wslist[i]->code.c_str(), "STEAM_ENGINE") == NULL)
continue;
steam_engine_workshop ws;
ws.def = wslist[i];
ws.id = ws.def->id;
int bs = ws.def->build_stages;
for (int x = 0; x < ws.def->dim_x; x++)
{
for (int y = 0; y < ws.def->dim_y; y++)
{
if (ws.def->tile[bs][x][y] == 15)
ws.gear_tiles.push_back(df::coord2d(x,y));
if (ws.def->tile_color[2][bs][x][y])
{
switch (ws.def->tile_color[0][bs][x][y])
{
case 0:
ws.hearth_tile = df::coord2d(x,y);
break;
case 1:
ws.water_tile = df::coord2d(x,y);
break;
case 4:
ws.magma_tile = df::coord2d(x,y);
break;
default:
break;
}
}
}
}
engines.push_back(ws);
}
}
static void enable_hooks()
{
INTERPOSE_HOOK(workshop_hook, needsDesign).apply();
INTERPOSE_HOOK(workshop_hook, getPowerInfo).apply();
INTERPOSE_HOOK(workshop_hook, getMachineInfo).apply();
INTERPOSE_HOOK(workshop_hook, isPowerSource).apply();
INTERPOSE_HOOK(workshop_hook, categorize).apply();
INTERPOSE_HOOK(workshop_hook, uncategorize).apply();
INTERPOSE_HOOK(workshop_hook, canConnectToMachine).apply();
INTERPOSE_HOOK(workshop_hook, updateAction).apply();
}
static void disable_hooks()
{
INTERPOSE_HOOK(workshop_hook, needsDesign).remove();
INTERPOSE_HOOK(workshop_hook, getPowerInfo).remove();
INTERPOSE_HOOK(workshop_hook, getMachineInfo).remove();
INTERPOSE_HOOK(workshop_hook, isPowerSource).remove();
INTERPOSE_HOOK(workshop_hook, categorize).remove();
INTERPOSE_HOOK(workshop_hook, uncategorize).remove();
INTERPOSE_HOOK(workshop_hook, canConnectToMachine).remove();
INTERPOSE_HOOK(workshop_hook, updateAction).remove();
}
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
{
switch (event) {
case SC_MAP_LOADED:
find_engines();
if (!engines.empty())
{
out.print("Detected steam engine workshops - enabling plugin.\n");
enable_hooks();
}
break;
case SC_MAP_UNLOADED:
disable_hooks();
engines.clear();
break;
default:
break;
}
return CR_OK;
}
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
{
if (Core::getInstance().isMapLoaded())
plugin_onstatechange(out, SC_MAP_LOADED);
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
{
disable_hooks();
return CR_OK;
}