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@ -55,6 +55,9 @@
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#include "df/item_shoesst.h"
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#include "df/item_glovesst.h"
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#include "df/item_shieldst.h"
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#include "df/item_flaskst.h"
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#include "df/item_backpackst.h"
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#include "df/item_quiverst.h"
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#include "df/building_armorstandst.h"
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#include <stdlib.h>
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@ -672,7 +675,11 @@ IMPLEMENT_VMETHOD_INTERPOSE(military_assign_hook, render);
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static bool belongs_to_position(df::item *item, df::building *holder, bool any_position)
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{
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auto squad = df::squad::find(holder->getSpecificSquad());
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int sid = holder->getSpecificSquad();
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if (sid < 0)
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return false;
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auto squad = df::squad::find(sid);
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if (!squad)
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return false;
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@ -694,7 +701,7 @@ static bool belongs_to_position(df::item *item, df::building *holder, bool any_p
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return false;
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}
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static bool is_in_armory(df::item *item, df::building_type btype, bool any_position)
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static bool is_in_armory(df::item *item, bool any_position)
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{
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if (item->flags.bits.in_inventory || item->flags.bits.on_ground)
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return false;
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@ -704,7 +711,7 @@ static bool is_in_armory(df::item *item, df::building_type btype, bool any_posit
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return false;
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auto holder = holder_ref->getBuilding();
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if (!holder || holder->getType() != btype)
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if (!holder)
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return false;
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return belongs_to_position(item, holder, any_position);
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@ -715,7 +722,7 @@ struct armory_weapon_hook : df::item_weaponst {
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DEFINE_VMETHOD_INTERPOSE(bool, isCollected, ())
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{
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if (is_in_armory(this, building_type::Weaponrack, true))
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if (is_in_armory(this, true))
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return false;
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return INTERPOSE_NEXT(isCollected)();
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@ -729,7 +736,7 @@ template<class Item> struct armory_hook : Item {
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DEFINE_VMETHOD_INTERPOSE(bool, isCollected, ())
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{
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if (is_in_armory(this, building_type::Armorstand, false))
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if (is_in_armory(this, false))
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return false;
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return INTERPOSE_NEXT(isCollected)();
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@ -742,20 +749,9 @@ template<> IMPLEMENT_VMETHOD_INTERPOSE(armory_hook<df::item_shoesst>, isCollecte
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template<> IMPLEMENT_VMETHOD_INTERPOSE(armory_hook<df::item_pantsst>, isCollected);
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template<> IMPLEMENT_VMETHOD_INTERPOSE(armory_hook<df::item_glovesst>, isCollected);
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template<> IMPLEMENT_VMETHOD_INTERPOSE(armory_hook<df::item_shieldst>, isCollected);
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/*struct armory_armorstand_hook : df::building_armorstandst {
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typedef df::building_armorstandst interpose_base;
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DEFINE_VMETHOD_INTERPOSE(bool, canStoreItem, (df::item *item, bool subtract_jobs))
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{
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if (specific_squad >= 0 && specific_position >= 0)
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return item->isArmorNotClothing() && belongs_to_position(item, this, false);
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return INTERPOSE_NEXT(canStoreItem)(item, subtract_jobs);
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}
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};
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IMPLEMENT_VMETHOD_INTERPOSE(armory_armorstand_hook, canStoreItem);*/
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template<> IMPLEMENT_VMETHOD_INTERPOSE(armory_hook<df::item_flaskst>, isCollected);
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template<> IMPLEMENT_VMETHOD_INTERPOSE(armory_hook<df::item_backpackst>, isCollected);
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template<> IMPLEMENT_VMETHOD_INTERPOSE(armory_hook<df::item_quiverst>, isCollected);
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static void enable_hook(color_ostream &out, VMethodInterposeLinkBase &hook, vector <string> ¶meters)
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{
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@ -939,7 +935,9 @@ static command_result tweak(color_ostream &out, vector <string> ¶meters)
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enable_hook(out, INTERPOSE_HOOK(armory_hook<df::item_shoesst>, isCollected), parameters);
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enable_hook(out, INTERPOSE_HOOK(armory_hook<df::item_glovesst>, isCollected), parameters);
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enable_hook(out, INTERPOSE_HOOK(armory_hook<df::item_shieldst>, isCollected), parameters);
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//enable_hook(out, INTERPOSE_HOOK(armory_armorstand_hook, canStoreItem), parameters);
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enable_hook(out, INTERPOSE_HOOK(armory_hook<df::item_flaskst>, isCollected), parameters);
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enable_hook(out, INTERPOSE_HOOK(armory_hook<df::item_backpackst>, isCollected), parameters);
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enable_hook(out, INTERPOSE_HOOK(armory_hook<df::item_quiverst>, isCollected), parameters);
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}
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else
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return CR_WRONG_USAGE;
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