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@ -2,12 +2,14 @@
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#include <functional>
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#include <string>
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#include <math.h>
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#include "Types.h"
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#include "modules/Gui.h"
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#include "modules/Screen.h"
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#include "modules/Maps.h"
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#include "modules/Units.h"
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#include "df/graphic.h"
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#include "df/viewscreen_dwarfmodest.h"
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@ -503,4 +505,15 @@ void lightingEngineViewscreen::doOcupancyAndLights()
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int tile=getIndex(wx,wy);
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addLight(tile,cursor);
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}
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}
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lightSource citizen(lightCell(0.80f,0.80f,0.90f),6);
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for (int i=0;i<df::global::world->units.active.size();++i)
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{
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df::unit *u = df::global::world->units.active[i];
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if (u->pos.z != window_z ||
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(u->pos.x < window_x || u->pos.x >= window_x+vpW) ||
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(u->pos.y < window_y || u->pos.y >= window_y+vpH))
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continue;
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if (DFHack::Units::isCitizen(u))
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addLight(getIndex(u->pos.x-window_x+1, u->pos.y-window_y+1),citizen);
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}
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}
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