Switch deramp to using Maps::getBlockAbs()

develop
Quietust 2012-01-19 22:12:51 -06:00
parent 6a000811aa
commit 3a11d0c86e
1 changed files with 3 additions and 14 deletions

@ -6,9 +6,7 @@
#include "PluginManager.h"
#include "DataDefs.h"
#include "df/world.h"
#include "df/map_block.h"
#include "df/tile_dig_designation.h"
#include "modules/Maps.h"
#include "TileTypes.h"
using std::vector;
@ -17,16 +15,7 @@ using namespace DFHack;
using df::global::world;
using namespace DFHack;
// This is slightly different from what's in the Maps module - it takes tile coordinates rather than block coordinates
df::map_block *getBlock (int32_t x, int32_t y, int32_t z)
{
if ((x < 0) || (y < 0) || (z < 0))
return NULL;
if ((x >= world->map.x_count) || (y >= world->map.y_count) || (z >= world->map.z_count))
return NULL;
return world->map.block_index[x >> 4][y >> 4][z];
}
using namespace DFHack::Simple;
DFhackCExport command_result df_deramp (Core * c, vector <string> & parameters)
{
@ -51,7 +40,7 @@ DFhackCExport command_result df_deramp (Core * c, vector <string> & parameters)
for (int i = 0; i < blocks_total; i++)
{
df::map_block *block = world->map.map_blocks[i];
df::map_block *above = getBlock(block->map_pos.x, block->map_pos.y, block->map_pos.z + 1);
df::map_block *above = Maps::getBlockAbs(block->map_pos.x, block->map_pos.y, block->map_pos.z + 1);
for (int x = 0; x < 16; x++)
{