Merge branch 'master' of git://github.com/peterix/dfhack
@ -0,0 +1,142 @@
|
||||
/*
|
||||
https://github.com/peterix/dfhack
|
||||
Copyright (c) 2009-2011 Petr Mrázek (peterix@gmail.com)
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any
|
||||
damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any
|
||||
purpose, including commercial applications, and to alter it and
|
||||
redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must
|
||||
not claim that you wrote the original software. If you use this
|
||||
software in a product, an acknowledgment in the product documentation
|
||||
would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and
|
||||
must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
#include "DataIdentity.h"
|
||||
#include "LuaWrapper.h"
|
||||
|
||||
namespace df {
|
||||
// A very simple and stupid implementation of some stuff from boost
|
||||
template<class U, class V> struct is_same_type { static const bool value = false; };
|
||||
template<class T> struct is_same_type<T,T> { static const bool value = true; };
|
||||
template<class T> struct return_type {};
|
||||
|
||||
/*
|
||||
* Workaround for a msvc bug suggested by:
|
||||
*
|
||||
* http://stackoverflow.com/questions/5110529/class-template-partial-specialization-parametrized-on-member-function-return-typ
|
||||
*/
|
||||
template<class T, bool isvoid = is_same_type<typename return_type<T>::type,void>::value>
|
||||
struct function_wrapper {};
|
||||
|
||||
/*
|
||||
* Since templates can't match variable arg count,
|
||||
* a separate specialization is needed for every
|
||||
* supported count value...
|
||||
*
|
||||
* The FW_TARGS ugliness is needed because of
|
||||
* commas not wrapped in ()
|
||||
*/
|
||||
|
||||
#define INVOKE_VOID(call) \
|
||||
call; lua_pushnil(state);
|
||||
#define INVOKE_RV(call) \
|
||||
RT rv = call; df::identity_traits<RT>::get()->lua_read(state, UPVAL_METHOD_NAME, &rv);
|
||||
#define LOAD_CLASS() \
|
||||
CT *self = (CT*)DFHack::LuaWrapper::get_object_addr(state, base++, UPVAL_METHOD_NAME, "invoke");
|
||||
#define LOAD_ARG(type) \
|
||||
type v##type; df::identity_traits<type>::get()->lua_write(state, UPVAL_METHOD_NAME, &v##type, base++);
|
||||
|
||||
#define INSTANTIATE_WRAPPERS(Count, FArgs, Args, Loads) \
|
||||
template<FW_TARGSC class RT> struct return_type<RT (*) FArgs> { typedef RT type; }; \
|
||||
template<FW_TARGSC class RT, class CT> struct return_type<RT (CT::*) FArgs> { typedef RT type; }; \
|
||||
template<FW_TARGS> struct function_wrapper<void (*) FArgs, true> { \
|
||||
static const bool is_method = false; \
|
||||
static const int num_args = Count; \
|
||||
static void execute(lua_State *state, int base, void (*cb) FArgs) { Loads; INVOKE_VOID(cb Args); } \
|
||||
}; \
|
||||
template<FW_TARGSC class RT> struct function_wrapper<RT (*) FArgs, false> { \
|
||||
static const bool is_method = false; \
|
||||
static const int num_args = Count; \
|
||||
static void execute(lua_State *state, int base, RT (*cb) FArgs) { Loads; INVOKE_RV(cb Args); } \
|
||||
}; \
|
||||
template<FW_TARGSC class CT> struct function_wrapper<void (CT::*) FArgs, true> { \
|
||||
static const bool is_method = true; \
|
||||
static const int num_args = Count+1; \
|
||||
static void execute(lua_State *state, int base, void (CT::*cb) FArgs) { \
|
||||
LOAD_CLASS() Loads; INVOKE_VOID((self->*cb) Args); } \
|
||||
}; \
|
||||
template<FW_TARGSC class RT, class CT> struct function_wrapper<RT (CT::*) FArgs, false> { \
|
||||
static const bool is_method = true; \
|
||||
static const int num_args = Count+1; \
|
||||
static void execute(lua_State *state, int base, RT (CT::*cb) FArgs) { \
|
||||
LOAD_CLASS(); Loads; INVOKE_RV((self->*cb) Args); } \
|
||||
};
|
||||
|
||||
#define FW_TARGSC
|
||||
#define FW_TARGS
|
||||
INSTANTIATE_WRAPPERS(0, (), (), ;)
|
||||
#undef FW_TARGS
|
||||
|
||||
#undef FW_TARGSC
|
||||
#define FW_TARGSC FW_TARGS,
|
||||
#define FW_TARGS class A1
|
||||
INSTANTIATE_WRAPPERS(1, (A1), (vA1), LOAD_ARG(A1);)
|
||||
#undef FW_TARGS
|
||||
|
||||
#define FW_TARGS class A1, class A2
|
||||
INSTANTIATE_WRAPPERS(2, (A1,A2), (vA1,vA2), LOAD_ARG(A1); LOAD_ARG(A2);)
|
||||
#undef FW_TARGS
|
||||
|
||||
#define FW_TARGS class A1, class A2, class A3
|
||||
INSTANTIATE_WRAPPERS(3, (A1,A2,A3), (vA1,vA2,vA3), LOAD_ARG(A1); LOAD_ARG(A2); LOAD_ARG(A3);)
|
||||
#undef FW_TARGS
|
||||
|
||||
#define FW_TARGS class A1, class A2, class A3, class A4
|
||||
INSTANTIATE_WRAPPERS(4, (A1,A2,A3,A4), (vA1,vA2,vA3,vA4),
|
||||
LOAD_ARG(A1); LOAD_ARG(A2); LOAD_ARG(A3); LOAD_ARG(A4);)
|
||||
#undef FW_TARGS
|
||||
|
||||
#undef FW_TARGSC
|
||||
#undef INSTANTIATE_WRAPPERS
|
||||
#undef INVOKE_VOID
|
||||
#undef INVOKE_RV
|
||||
#undef LOAD_CLASS
|
||||
#undef LOAD_ARG
|
||||
|
||||
template<class T>
|
||||
class function_identity : public function_identity_base {
|
||||
T ptr;
|
||||
|
||||
public:
|
||||
typedef function_wrapper<T> wrapper;
|
||||
|
||||
function_identity(T ptr)
|
||||
: function_identity_base(wrapper::num_args), ptr(ptr) {};
|
||||
|
||||
virtual void invoke(lua_State *state, int base) { wrapper::execute(state, base, ptr); }
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline function_identity_base *wrap_function(T ptr) {
|
||||
// bah, but didn't have any idea how to allocate statically
|
||||
return new function_identity<T>(ptr);
|
||||
}
|
||||
}
|
@ -1 +1 @@
|
||||
Subproject commit a0358a422cc5142f87da9d731915887b142f052e
|
||||
Subproject commit b41c666c6be6fe18906a98dababdc4ff681b8382
|
@ -0,0 +1,32 @@
|
||||
PROJECT (changelayer)
|
||||
# A list of source files
|
||||
SET(PROJECT_SRCS
|
||||
changelayer.cpp
|
||||
)
|
||||
# A list of headers
|
||||
SET(PROJECT_HDRS
|
||||
)
|
||||
SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
|
||||
|
||||
# mash them together (headers are marked as headers and nothing will try to compile them)
|
||||
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
|
||||
|
||||
# option to use a thread for no particular reason
|
||||
OPTION(CHANGELAYER_THREAD "Use threads in the changelayer plugin." ON)
|
||||
#linux
|
||||
IF(UNIX)
|
||||
add_definitions(-DLINUX_BUILD)
|
||||
SET(PROJECT_LIBS
|
||||
# add any extra linux libs here
|
||||
${PROJECT_LIBS}
|
||||
)
|
||||
# windows
|
||||
ELSE(UNIX)
|
||||
SET(PROJECT_LIBS
|
||||
# add any extra linux libs here
|
||||
${PROJECT_LIBS}
|
||||
$(NOINHERIT)
|
||||
)
|
||||
ENDIF(UNIX)
|
||||
# this makes sure all the stuff is put in proper places and linked to dfhack
|
||||
DFHACK_PLUGIN(changelayer ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
|
@ -0,0 +1,398 @@
|
||||
// changelayer plugin
|
||||
// allows changing the material type of geological layers
|
||||
|
||||
// some headers required for a plugin. Nothing special, just the basics.
|
||||
#include "Core.h"
|
||||
#include <Console.h>
|
||||
#include <Export.h>
|
||||
#include <PluginManager.h>
|
||||
|
||||
// DF data structure definition headers
|
||||
#include "DataDefs.h"
|
||||
#include "modules/Maps.h"
|
||||
#include "modules/Materials.h"
|
||||
#include "modules/MapCache.h"
|
||||
#include "modules/Gui.h"
|
||||
|
||||
#include "TileTypes.h"
|
||||
|
||||
#include "df/world_data.h"
|
||||
#include "df/world_geo_biome.h"
|
||||
#include "df/world_geo_layer.h"
|
||||
|
||||
using namespace DFHack;
|
||||
using namespace df::enums;
|
||||
using namespace std;
|
||||
|
||||
using std::vector;
|
||||
using std::string;
|
||||
|
||||
using df::global::world;
|
||||
using df::global::cursor;
|
||||
|
||||
const string changelayer_help =
|
||||
" Allows to change the material of whole geology layers.\n"
|
||||
" Can have impact on all surrounding regions, not only your embark!\n"
|
||||
" By default changing stone to soil and vice versa is not allowed.\n"
|
||||
" By default changes only the layer at the cursor position.\n"
|
||||
" Note that one layer can stretch across lots of z levels.\n"
|
||||
" By default changes only the geology which is linked to the biome under the\n"
|
||||
" cursor. That geology might be linked to other biomes as well, though.\n"
|
||||
" Mineral veins and gem clusters will stay on the map.\n"
|
||||
" Use 'changevein' for them.\n\n"
|
||||
" tl;dr: You will end up with changing quite big areas in one go.\n\n"
|
||||
"Options (first parameter MUST be the material id):\n"
|
||||
" all_biomes - Change layer for all biomes on your map.\n"
|
||||
" Result may be undesirable since the same layer\n"
|
||||
" can AND WILL be on different z-levels for different biomes.\n"
|
||||
" Use the tool 'probe' to get an idea how layers and biomes\n"
|
||||
" are distributed on your map.\n"
|
||||
" all_layers - Change all layers on your map.\n"
|
||||
" Candy mountain, anyone?\n"
|
||||
" Will make your map quite boring, but tidy.\n"
|
||||
" force - Allow changing stone to soil and vice versa.\n"
|
||||
" !!THIS CAN HAVE WEIRD EFFECTS, USE WITH CARE!!\n"
|
||||
" Note that soil will not be magically replaced with stone.\n"
|
||||
" You will, however, get a stone floor after digging so it\n"
|
||||
" will allow the floor to be engraved.\n"
|
||||
" Note that stone will not be magically replaced with soil.\n"
|
||||
" You will, however, get a soil floor after digging so it\n"
|
||||
" could be helpful for creating farm plots on maps with no soil.\n"
|
||||
" verbose - Give some more details about what is being changed.\n"
|
||||
" trouble - Give some advice for known problems.\n"
|
||||
"Example:\n"
|
||||
" changelayer GRANITE\n"
|
||||
" Convert layer at cursor position into granite.\n"
|
||||
" changelayer SILTY_CLAY force\n"
|
||||
" Convert layer at cursor position into clay even if it's stone.\n"
|
||||
" changelayer MARBLE allbiomes alllayers\n"
|
||||
" Convert all layers of all biomes into marble.\n";
|
||||
|
||||
const string changelayer_trouble =
|
||||
"Known problems with changelayer:\n\n"
|
||||
" Nothing happens, the material stays the old.\n"
|
||||
" Try pausing/unpausing the game or moving the cursor a bit.\n\n"
|
||||
" Weird stuff happening after using the 'force' option.\n"
|
||||
" Change former stone layers back to stone, soil back to soil.\n"
|
||||
" If in doubt, use the 'probe' tool to find tiles with soil walls\n"
|
||||
" and stone layer type or the other way round.\n";
|
||||
|
||||
|
||||
command_result changelayer (color_ostream &out, std::vector <std::string> & parameters);
|
||||
|
||||
DFHACK_PLUGIN("changelayer");
|
||||
|
||||
// Mandatory init function. If you have some global state, create it here.
|
||||
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
|
||||
{
|
||||
// Fill the command list with your commands.
|
||||
commands.clear();
|
||||
commands.push_back(PluginCommand(
|
||||
"changelayer", "Change a whole geology layer.",
|
||||
changelayer, false, /* true means that the command can't be used from non-interactive user interface */
|
||||
// Extended help string. Used by CR_WRONG_USAGE and the help command:
|
||||
changelayer_help.c_str()
|
||||
));
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
// This is called right before the plugin library is removed from memory.
|
||||
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
|
||||
{
|
||||
// You *MUST* kill all threads you created before this returns.
|
||||
// If everything fails, just return CR_FAILURE. Your plugin will be
|
||||
// in a zombie state, but things won't crash.
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
bool conversionAllowed(color_ostream &out, MaterialInfo mi, MaterialInfo ml, bool force);
|
||||
|
||||
// no need to spam the "stone to soil" warning more than once
|
||||
// in case multiple biomes and/or layers are going to be changed
|
||||
static bool warned = false;
|
||||
|
||||
command_result changelayer (color_ostream &out, std::vector <std::string> & parameters)
|
||||
{
|
||||
CoreSuspender suspend;
|
||||
|
||||
string material;
|
||||
bool force = false;
|
||||
bool all_biomes = false;
|
||||
bool all_layers = false;
|
||||
bool verbose = false;
|
||||
warned = false;
|
||||
|
||||
for(size_t i = 0; i < parameters.size();i++)
|
||||
{
|
||||
if(parameters[i] == "help" || parameters[i] == "?")
|
||||
{
|
||||
out.print(changelayer_help.c_str());
|
||||
return CR_OK;
|
||||
}
|
||||
if(parameters[i] == "trouble")
|
||||
{
|
||||
out.print(changelayer_trouble.c_str());
|
||||
return CR_OK;
|
||||
}
|
||||
if(parameters[i] == "force")
|
||||
force = true;
|
||||
if(parameters[i] == "all_biomes")
|
||||
all_biomes = true;
|
||||
if(parameters[i] == "all_layers")
|
||||
all_layers = true;
|
||||
if(parameters[i] == "verbose")
|
||||
verbose = true;
|
||||
}
|
||||
|
||||
if (!Maps::IsValid())
|
||||
{
|
||||
out.printerr("Map is not available!\n");
|
||||
return CR_FAILURE;
|
||||
}
|
||||
|
||||
if (parameters.empty())
|
||||
{
|
||||
out.printerr("You need to specify a material!\n");
|
||||
return CR_WRONG_USAGE;
|
||||
}
|
||||
|
||||
material = parameters[0];
|
||||
|
||||
MaterialInfo mat_new;
|
||||
if (!mat_new.findInorganic(material))
|
||||
{
|
||||
out.printerr("No such material!\n");
|
||||
return CR_FAILURE;
|
||||
}
|
||||
|
||||
// check if specified material is stone or gem or soil
|
||||
if (mat_new.inorganic->material.flags.is_set(material_flags::IS_METAL) ||
|
||||
mat_new.inorganic->material.flags.is_set(material_flags::NO_STONE_STOCKPILE))
|
||||
{
|
||||
out.printerr("Invalid material - you must select a type of stone or gem or soil.\n");
|
||||
return CR_FAILURE;
|
||||
}
|
||||
|
||||
|
||||
MapExtras::MapCache mc;
|
||||
|
||||
int32_t regionX, regionY, regionZ;
|
||||
Maps::getPosition(regionX,regionY,regionZ);
|
||||
|
||||
int32_t cursorX, cursorY, cursorZ;
|
||||
Gui::getCursorCoords(cursorX,cursorY,cursorZ);
|
||||
if(cursorX == -30000)
|
||||
{
|
||||
out.printerr("No cursor; place cursor over tile.\n");
|
||||
return CR_FAILURE;
|
||||
}
|
||||
DFCoord cursor (cursorX,cursorY,cursorZ);
|
||||
|
||||
uint32_t blockX = cursorX / 16;
|
||||
uint32_t tileX = cursorX % 16;
|
||||
uint32_t blockY = cursorY / 16;
|
||||
uint32_t tileY = cursorY % 16;
|
||||
|
||||
MapExtras::Block * b = mc.BlockAt(cursor/16);
|
||||
if(!b && !b->valid)
|
||||
{
|
||||
out.printerr("No data.\n");
|
||||
return CR_OK;
|
||||
}
|
||||
mapblock40d & block = b->raw;
|
||||
df::tile_designation &des = block.designation[tileX][tileY];
|
||||
|
||||
// get biome and geolayer at cursor position
|
||||
uint32_t biome = des.bits.biome;
|
||||
uint32_t layer = des.bits.geolayer_index;
|
||||
if(verbose)
|
||||
{
|
||||
out << "biome: " << biome << endl
|
||||
<< "geolayer: " << layer << endl;
|
||||
}
|
||||
|
||||
|
||||
// there is no Maps::WriteGeology or whatever, and I didn't want to mess with the library and add it
|
||||
// so I copied the stuff which reads the geology information and modified it to be able to change it
|
||||
//
|
||||
// a more elegant solution would probably look like this:
|
||||
// 1) modify Maps::ReadGeology to accept and fill one more optional vector
|
||||
// where the geolayer ids of the 9 biomes are stored
|
||||
// 2) call ReadGeology here, modify the data in the vectors without having to do all that map stuff
|
||||
// 3) write Maps::WriteGeology, pass the vectors, let it do it's work
|
||||
// Step 1) is optional, but it would make implementing 3) easier.
|
||||
// Otherwise that "check which geolayer is used by biome X" loop would need to be done again.
|
||||
|
||||
// no need to touch the same geology more than once
|
||||
// though it wouldn't matter much since there is not much data to be processed
|
||||
vector<uint16_t> v_geoprocessed;
|
||||
v_geoprocessed.clear();
|
||||
|
||||
// iterate over 8 surrounding regions + local region
|
||||
for (int i = eNorthWest; i < eBiomeCount; i++)
|
||||
{
|
||||
if(verbose)
|
||||
out << "---Biome: " << i;
|
||||
if(!all_biomes && i!=biome)
|
||||
{
|
||||
if(verbose)
|
||||
out << "-skipping" << endl;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(verbose)
|
||||
out << "-checking" << endl;
|
||||
}
|
||||
|
||||
// check against worldmap boundaries, fix if needed
|
||||
// regionX is in embark squares
|
||||
// regionX/16 is in 16x16 embark square regions
|
||||
// i provides -1 .. +1 offset from the current region
|
||||
int bioRX = world->map.region_x / 16 + ((i % 3) - 1);
|
||||
if (bioRX < 0) bioRX = 0;
|
||||
if (bioRX >= world->world_data->world_width) bioRX = world->world_data->world_width - 1;
|
||||
int bioRY = world->map.region_y / 16 + ((i / 3) - 1);
|
||||
if (bioRY < 0) bioRY = 0;
|
||||
if (bioRY >= world->world_data->world_height) bioRY = world->world_data->world_height - 1;
|
||||
|
||||
// get index into geoblock vector
|
||||
uint16_t geoindex = world->world_data->region_map[bioRX][bioRY].geo_index;
|
||||
|
||||
if(verbose)
|
||||
out << "geoindex: " << geoindex << endl;
|
||||
|
||||
bool skip = false;
|
||||
for(int g=0; g<v_geoprocessed.size(); g++)
|
||||
{
|
||||
if(v_geoprocessed.at(g)==geoindex)
|
||||
{
|
||||
if(verbose)
|
||||
out << "already processed" << endl;
|
||||
skip = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(skip)
|
||||
continue;
|
||||
|
||||
v_geoprocessed.push_back(geoindex);
|
||||
|
||||
/// geology blocks have a vector of layer descriptors
|
||||
// get the vector with pointer to layers
|
||||
df::world_geo_biome *geo_biome = df::world_geo_biome::find(geoindex);
|
||||
if (!geo_biome)
|
||||
{
|
||||
if(verbose)
|
||||
out << "no geology found here." << endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
vector <df::world_geo_layer*> &geolayers = geo_biome->layers;
|
||||
|
||||
// complain if layer is out of range
|
||||
// geology has up to 16 layers currently, but size can be < 15 sometimes!
|
||||
if(layer >= geolayers.size() || layer < 0)
|
||||
{
|
||||
if(verbose)
|
||||
out << "layer out of range!";
|
||||
continue;
|
||||
}
|
||||
|
||||
// now let's actually write the new mat id to the layer(s)
|
||||
if(all_layers)
|
||||
{
|
||||
for (size_t j = 0; j < geolayers.size(); j++)
|
||||
{
|
||||
MaterialInfo mat_old;
|
||||
mat_old.decode(0, geolayers[j]->mat_index);
|
||||
if(conversionAllowed(out, mat_new, mat_old, force))
|
||||
{
|
||||
if(verbose)
|
||||
out << "changing geolayer " << j
|
||||
<< " from " << mat_old.getToken()
|
||||
<< " to " << mat_new.getToken()
|
||||
<< endl;
|
||||
geolayers[j]->mat_index = mat_new.index;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MaterialInfo mat_old;
|
||||
mat_old.decode(0, geolayers[layer]->mat_index);
|
||||
if(conversionAllowed(out, mat_new, mat_old, force))
|
||||
{
|
||||
if(verbose)
|
||||
out << "changing geolayer " << layer
|
||||
<< " from " << mat_old.getToken()
|
||||
<< " to " << mat_new.getToken()
|
||||
<< endl;
|
||||
geolayers[layer]->mat_index = mat_new.index;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
out.print("Done.\n");
|
||||
|
||||
// Give control back to DF.
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
// check if user tries to convert soil <-> stone
|
||||
// throw some warning if he does
|
||||
bool conversionAllowed(color_ostream &out, MaterialInfo mat_new, MaterialInfo mat_old, bool force)
|
||||
{
|
||||
// check if current layer mat is stone or soil:
|
||||
// by default don't allow to turn stone to soil and vice versa
|
||||
bool unsafe = false;
|
||||
bool allowed = true;
|
||||
|
||||
// throw warning if user wants to change soil to stone or vice versa
|
||||
// while it does work it might be unsafe and can have weird results
|
||||
// you can't simply convert stone to soil, the rock walls will remain (same the other way round)
|
||||
// the floor will turn into soil, though, so it might be useful for creating farm plots
|
||||
// therefore it's not completely forbidden and can be enabled by the 'force' option
|
||||
|
||||
if ( mat_new.inorganic->flags.is_set(inorganic_flags::SOIL_ANY)
|
||||
&& !mat_old.inorganic->flags.is_set(inorganic_flags::SOIL_ANY))
|
||||
{
|
||||
if(!warned)
|
||||
{
|
||||
out << "Changing a stone layer into soil is probably not wise." << endl
|
||||
<< "The stone will remain and you get a soil floor after digging." << endl;
|
||||
}
|
||||
unsafe = true;
|
||||
}
|
||||
else if ( !mat_new.inorganic->flags.is_set(inorganic_flags::SOIL_ANY)
|
||||
&& mat_old.inorganic->flags.is_set(inorganic_flags::SOIL_ANY))
|
||||
{
|
||||
if(!warned)
|
||||
{
|
||||
out << "Changing a soil layer into stone is probably not wise." << endl
|
||||
<< "The soil will remain and you only get a stone floor after digging." << endl;
|
||||
}
|
||||
unsafe = true;
|
||||
}
|
||||
|
||||
if(unsafe)
|
||||
{
|
||||
if(force)
|
||||
{
|
||||
out << "You've been warned, good luck." << endl;
|
||||
allowed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!warned)
|
||||
{
|
||||
out << "Use the option 'force' if you REALLY want to do that." << endl
|
||||
<< "Weird things can happen with your map, so save your game before trying!" << endl
|
||||
<< "Example: 'changelayer GRANITE force'" << endl;
|
||||
warned = true;
|
||||
}
|
||||
allowed = false;
|
||||
}
|
||||
}
|
||||
return allowed;
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
find_package(Qt4 QUIET)
|
||||
find_package(OpenGL QUIET)
|
||||
|
||||
if(QT4_FOUND AND OPENGL_FOUND AND OPENGL_GLU_FOUND)
|
||||
IF(QT_VERSION_MAJOR MATCHES 4 AND QT_VERSION_MINOR GREATER 6)
|
||||
set( QT_USE_QTGUI TRUE )
|
||||
set( QT_USE_QTOPENGL TRUE )
|
||||
INCLUDE( ${QT_USE_FILE} )
|
||||
|
||||
include_directories(${QT_INCLUDES} ${CMAKE_CURRENT_BINARY_DIR} "${dfhack_SOURCE_DIR}/library/depends/tthread")
|
||||
|
||||
set ( qtplug_SRCS
|
||||
qtplug.cpp
|
||||
blankslade.cpp
|
||||
glwidget.cpp
|
||||
${dfhack_SOURCE_DIR}/library/depends/tthread/tinythread.cpp
|
||||
)
|
||||
|
||||
SET ( qtplug_UI
|
||||
gui/main.ui
|
||||
)
|
||||
|
||||
SET( qtplug_RCS
|
||||
gui/resources.qrc
|
||||
)
|
||||
|
||||
# this command will generate rules that will run rcc on all files from blankslade_RCS
|
||||
# in result blankslade_RC_SRCS variable will contain paths to files produced by rcc
|
||||
QT4_ADD_RESOURCES( qtplug_RC_SRCS ${qtplug_RCS} )
|
||||
|
||||
QT4_WRAP_UI(qtplug_UI_h ${qtplug_UI})
|
||||
qt4_automoc(${qtplug_SRCS})
|
||||
DFHACK_PLUGIN(qtplug ${qtplug_SRCS} ${qtplug_RC_SRCS} ${qtplug_UI_h})
|
||||
# a small texture file
|
||||
install(FILES terrain.png DESTINATION ${DFHACK_LIBRARY_DESTINATION})
|
||||
target_link_libraries(qtplug ${OPENGL_LIBRARIES} ${QT_LIBRARIES} )
|
||||
ELSE(QT_VERSION_MAJOR MATCHES 4 AND QT_VERSION_MINOR GREATER 6)
|
||||
MESSAGE(STATUS "Can't build the Qt plugin. Your Qt is too old.")
|
||||
ENDIF(QT_VERSION_MAJOR MATCHES 4 AND QT_VERSION_MINOR GREATER 6)
|
||||
else(QT4_FOUND AND OPENGL_FOUND AND OPENGL_GLU_FOUND)
|
||||
MESSAGE(STATUS "Required libraries (Qt, GL, GLU) not found - Qt plugin can't be built.")
|
||||
endif(QT4_FOUND AND OPENGL_FOUND AND OPENGL_GLU_FOUND)
|
@ -1,98 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2010 Petr Mrázek (peterix)
|
||||
* See LICENSE for details.
|
||||
*/
|
||||
|
||||
#include "blankslade.h"
|
||||
#include <QFileDialog>
|
||||
#include <QDebug>
|
||||
#include "glwidget.h"
|
||||
|
||||
blankslade::blankslade(QWidget *parent): QMainWindow(parent)
|
||||
{
|
||||
ui.setupUi(this);
|
||||
GLWidget * glw = new GLWidget();
|
||||
ui.gridding->addWidget(glw);
|
||||
connect(ui.actionOpen,SIGNAL(triggered(bool)),this,SLOT(slotOpen(bool)));
|
||||
connect(ui.actionQuit,SIGNAL(triggered(bool)),this,SLOT(slotQuit(bool)));
|
||||
connect(ui.actionSave,SIGNAL(triggered(bool)),this,SLOT(slotSave(bool)));
|
||||
connect(ui.actionSave_As,SIGNAL(triggered(bool)),this,SLOT(slotSaveAs(bool)));
|
||||
ui.actionOpen->setIcon(QIcon::fromTheme("document-open"));
|
||||
ui.actionOpen->setIconText(tr("Open"));
|
||||
ui.actionSave->setIcon(QIcon::fromTheme("document-save"));
|
||||
ui.actionSave->setIconText(tr("Save"));
|
||||
ui.actionSave_As->setIcon(QIcon::fromTheme("document-save-as"));
|
||||
ui.actionSave_As->setIconText(tr("Save As"));
|
||||
ui.actionQuit->setIcon(QIcon::fromTheme("application-exit"));
|
||||
ui.actionQuit->setIconText(tr("Run DF"));
|
||||
}
|
||||
|
||||
blankslade::~blankslade()
|
||||
{}
|
||||
|
||||
void blankslade::slotOpen(bool )
|
||||
{
|
||||
/*
|
||||
QFileDialog fd(this,tr("Locate the Memoxy.xml file"));
|
||||
fd.setNameFilter(tr("Memory definition (*.xml)"));
|
||||
fd.setFileMode(QFileDialog::ExistingFile);
|
||||
fd.setAcceptMode(QFileDialog::AcceptOpen);
|
||||
int result = fd.exec();
|
||||
if(result == QDialog::Accepted)
|
||||
{
|
||||
QStringList files = fd.selectedFiles();
|
||||
QString fileName = files[0];
|
||||
QDomDocument doc("memxml");
|
||||
QFile file(fileName);
|
||||
if(!file.open(QIODevice::ReadOnly))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if(!doc.setContent(&file))
|
||||
{
|
||||
file.close();
|
||||
return;
|
||||
}
|
||||
mod = new MemXMLModel(doc,this);
|
||||
ui.entryView->setModel(mod);
|
||||
file.close();
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void blankslade::slotQuit(bool )
|
||||
{
|
||||
close();
|
||||
}
|
||||
|
||||
void blankslade::slotSave(bool )
|
||||
{
|
||||
// blah
|
||||
}
|
||||
|
||||
void blankslade::slotRunDF(bool )
|
||||
{
|
||||
// blah
|
||||
}
|
||||
|
||||
void blankslade::slotSaveAs(bool )
|
||||
{
|
||||
QFileDialog fd(this,tr("Choose file to save as..."));
|
||||
fd.setNameFilter(tr("Memory definition (*.xml)"));
|
||||
fd.setFileMode(QFileDialog::AnyFile);
|
||||
fd.selectFile("Memory.xml");
|
||||
fd.setAcceptMode(QFileDialog::AcceptSave);
|
||||
int result = fd.exec();
|
||||
if(result == QDialog::Accepted)
|
||||
{
|
||||
QStringList files = fd.selectedFiles();
|
||||
QString file = files[0];
|
||||
qDebug() << "File:" << file;
|
||||
}
|
||||
}
|
||||
|
||||
void blankslade::slotSetupDFs(bool )
|
||||
{
|
||||
}
|
||||
|
||||
#include "blankslade.moc"
|
@ -1,29 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2010 Petr Mrázek (peterix)
|
||||
* See LICENSE for details.
|
||||
*/
|
||||
|
||||
#ifndef blankslade_H
|
||||
#define blankslade_H
|
||||
|
||||
#include <QtGui/QMainWindow>
|
||||
#include "ui_main.h"
|
||||
|
||||
class blankslade : public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
blankslade(QWidget *parent = 0);
|
||||
virtual ~blankslade();
|
||||
|
||||
private:
|
||||
Ui::MainWindow ui;
|
||||
public slots:
|
||||
void slotOpen(bool);
|
||||
void slotQuit(bool);
|
||||
void slotSave(bool);
|
||||
void slotSaveAs(bool);
|
||||
void slotRunDF(bool);
|
||||
void slotSetupDFs(bool);
|
||||
};
|
||||
#endif // blankslade_H
|
@ -1,246 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2010 Petr Mrázek (peterix)
|
||||
* See LICENSE for details.
|
||||
*/
|
||||
|
||||
#include "glwidget.h"
|
||||
#include <QtOpenGL>
|
||||
#include <QGLBuffer>
|
||||
#include <QGLShaderProgram>
|
||||
#include <QGLPixelBuffer>
|
||||
#include <iostream>
|
||||
#include <GL/gl.h>
|
||||
|
||||
struct Vertex
|
||||
{
|
||||
float texcoord[2];
|
||||
float color[3];
|
||||
float position[3];
|
||||
};
|
||||
|
||||
#define FRS 0.0625
|
||||
#define FRX FRS/2
|
||||
|
||||
// this is crap
|
||||
const Vertex house_vert[] =
|
||||
{
|
||||
// walls
|
||||
{ { 0.0, 0.0 }, { 0.0, 0.0, 1.0 }, { -4.0, -4.0, -4.0 } },
|
||||
{ { 0.0, FRS }, { 0.0, 1.0, 0.0 }, { -4.0, -4.0, 4.0 } },
|
||||
{ { FRS, FRS }, { 0.0, 1.0, 1.0 }, { 4.0, -4.0, 4.0 } },
|
||||
{ { FRS, 0.0 }, { 1.0, 0.0, 0.0 }, { 4.0, -4.0, -4.0 } },
|
||||
|
||||
{ { 0.0, 0.0 }, { 1.0, 0.0, 1.0 }, { -4.0, 4.0, -4.0 } },
|
||||
{ { 0.0, FRS }, { 1.0, 1.0, 0.0 }, { -4.0, 4.0, 4.0 } },
|
||||
{ { FRS, FRS }, { 1.0, 1.0, 1.0 }, { 4.0, 4.0, 4.0 } },
|
||||
{ { FRS, 0.0 }, { 0.0, 0.0, 1.0 }, { 4.0, 4.0, -4.0 } },
|
||||
|
||||
{ { 0.0, 0.0 }, { 0.0, 1.0, 0.0 }, { -4.0, -4.0, -4.0 } },
|
||||
{ { 0.0, FRS }, { 0.0, 1.0, 1.0 }, { -4.0, -4.0, 4.0 } },
|
||||
{ { FRS, FRS }, { 1.0, 0.0, 0.0 }, { -4.0, 4.0, 4.0 } },
|
||||
{ { FRS, 0.0 }, { 1.0, 0.0, 1.0 }, { -4.0, 4.0, -4.0 } },
|
||||
|
||||
{ { 0.0, 0.0 }, { 0.0, 1.0, 0.0 }, { 4.0, -4.0, -4.0 } },
|
||||
{ { 0.0, FRS }, { 0.0, 1.0, 1.0 }, { 4.0, -4.0, 4.0 } },
|
||||
{ { FRS, FRS }, { 1.0, 0.0, 0.0 }, { 4.0, 4.0, 4.0 } },
|
||||
{ { FRS, 0.0 }, { 1.0, 0.0, 1.0 }, { 4.0, 4.0, -4.0 } },
|
||||
// roof
|
||||
{ { 0.0, 0.0 }, { 0.0, 0.0, 1.0 }, { -4.0, 4.0, -4.0 } },
|
||||
{ { FRS, 0.0 }, { 0.0, 1.0, 1.0 }, { 4.0, 4.0, -4.0 } },
|
||||
{ { FRX, FRX }, { 1.0, 1.0, 1.0 }, { 0.0, 9.0, 0.0 } },
|
||||
|
||||
{ { FRS, 0.0 }, { 1.0, 0.0, 0.0 }, { 4.0, 4.0, -4.0 } },
|
||||
{ { FRS, FRS }, { 1.0, 1.0, 0.0 }, { 4.0, 4.0, 4.0 } },
|
||||
{ { FRX, FRX }, { 1.0, 1.0, 1.0 }, { 0.0, 9.0, 0.0 } },
|
||||
|
||||
{ { FRS, FRS }, { 0.0, 1.0, 0.0 }, { 4.0, 4.0, 4.0 } },
|
||||
{ { 0.0, FRS }, { 0.0, 1.0, 1.0 }, { -4.0, 4.0, 4.0 } },
|
||||
{ { FRX, FRX }, { 1.0, 1.0, 1.0 }, { 0.0, 9.0, 0.0 } },
|
||||
|
||||
{ { 0.0, FRS }, { 0.0, 1.0, 0.0 }, { -4.0, 4.0, 4.0 } },
|
||||
{ { 0.0, 0.0 }, { 1.0, 1.0, 0.0 }, { -4.0, 4.0, -4.0 } },
|
||||
{ { FRX, FRX }, { 1.0, 1.0, 1.0 }, { 0.0, 9.0, 0.0 } }
|
||||
};
|
||||
|
||||
const unsigned char house_idx[] =
|
||||
{
|
||||
// walls
|
||||
0, 1, 2, 0, 2, 3,
|
||||
4, 5, 6, 4, 6, 7,
|
||||
8, 9, 10, 8, 10, 11,
|
||||
12, 13, 14, 12, 14, 15,
|
||||
// roof
|
||||
16, 17, 18,
|
||||
19, 20, 21,
|
||||
22, 23, 24,
|
||||
25, 26, 27
|
||||
};
|
||||
|
||||
class GLWPrivate
|
||||
{
|
||||
public:
|
||||
QGLBuffer *VBO;
|
||||
QGLBuffer *EBO;
|
||||
QGLShaderProgram prog;
|
||||
int positionAttrib;
|
||||
int colorAttrib;
|
||||
int texcoordsAttrib;
|
||||
int mvpUniform;
|
||||
int textureUniform;
|
||||
int terrain;
|
||||
float pz,rx,ry;
|
||||
QPoint lastMouse;
|
||||
};
|
||||
|
||||
GLWidget::GLWidget()
|
||||
{
|
||||
d = new GLWPrivate;
|
||||
d->pz = -140.0f;
|
||||
d->rx = d->ry = 0.0f;
|
||||
d->VBO = d->EBO = 0;
|
||||
startTimer( 10 );
|
||||
}
|
||||
|
||||
GLWidget::~GLWidget()
|
||||
{
|
||||
if(d->VBO) delete d->VBO;
|
||||
if(d->EBO) delete d->EBO;
|
||||
delete d;
|
||||
}
|
||||
|
||||
const char * VS_src =
|
||||
"#version 130\n"
|
||||
"in vec3 position; in vec3 color; uniform mat4 mvp; out vec3 c;"
|
||||
"in vec2 tc_in; out vec2 coord;"
|
||||
"void main()"
|
||||
"{"
|
||||
"gl_Position = mvp*vec4(position,1);"
|
||||
"c = color;"
|
||||
"coord = tc_in;"
|
||||
"}";
|
||||
|
||||
const char * FS_src =
|
||||
"#version 130\n"
|
||||
"in vec3 c;"
|
||||
//"out vec4 gl_FragColor;"
|
||||
"in vec2 coord; uniform sampler2D tex;"
|
||||
"void main()"
|
||||
"{"
|
||||
// "gl_FragColor = vec4(c,1);"
|
||||
// "gl_FragColor = mix( texture(tex, coord), vec4(c,1), 0.5);"
|
||||
// "gl_FragColor = vec4(c,1) - texture(tex, coord);"
|
||||
"gl_FragColor = vec4(c,1) * texture(tex, coord);"
|
||||
"}";
|
||||
|
||||
//initialization of OpenGL
|
||||
void GLWidget::initializeGL()
|
||||
{
|
||||
bool test = 1;
|
||||
test &= d->prog.addShaderFromSourceCode(QGLShader::Vertex,VS_src);
|
||||
test &= d->prog.addShaderFromSourceCode(QGLShader::Fragment,FS_src);
|
||||
test &= d->prog.link();
|
||||
if(!test)
|
||||
std::cout << "OUCH!" << std::endl;
|
||||
|
||||
d->positionAttrib = d->prog.attributeLocation("position");
|
||||
d->colorAttrib = d->prog.attributeLocation("color");
|
||||
d->texcoordsAttrib = d->prog.attributeLocation("tc_in");
|
||||
|
||||
d->mvpUniform = d->prog.uniformLocation("mvp");
|
||||
d->textureUniform = d->prog.uniformLocation("tex");
|
||||
|
||||
if(d->positionAttrib == -1 || d->colorAttrib == -1 || d->mvpUniform == -1)
|
||||
std::cout << "Bad attribs!" << std::endl;
|
||||
|
||||
QGLBuffer &VBO = *(d->VBO = new QGLBuffer(QGLBuffer::VertexBuffer));
|
||||
VBO.create();
|
||||
VBO.bind();
|
||||
VBO.allocate(sizeof(house_vert));
|
||||
VBO.write(0,house_vert,sizeof(house_vert));
|
||||
|
||||
QGLBuffer &EBO = *(d->EBO = new QGLBuffer(QGLBuffer::IndexBuffer));
|
||||
EBO.create();
|
||||
EBO.bind();
|
||||
EBO.allocate(sizeof(house_idx));
|
||||
EBO.write(0,house_idx,sizeof(house_idx));
|
||||
|
||||
QImage texture;
|
||||
texture.load("terrain.png");
|
||||
d->terrain = bindTexture(texture);
|
||||
|
||||
glClearColor(0.0f, 0.0f, 0.0f, 0.f);
|
||||
|
||||
glShadeModel( GL_SMOOTH );
|
||||
glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST );
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glEnable( GL_DEPTH_TEST );
|
||||
}
|
||||
|
||||
void GLWidget::paintGL()
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
d->prog.bind();
|
||||
|
||||
QMatrix4x4 projection;
|
||||
QMatrix4x4 mvp;
|
||||
|
||||
//projection.ortho(-10,10,-10,10,1,1000);
|
||||
float aspect = (float)width()/(float)height();
|
||||
projection.perspective(10,aspect,1,1000);
|
||||
mvp = projection;
|
||||
|
||||
mvp.translate(0,0,d->pz);
|
||||
mvp.rotate(d->ry,1,0,0);
|
||||
mvp.rotate(d->rx,0,1,0);
|
||||
d->prog.setUniformValue(d->mvpUniform,mvp);
|
||||
|
||||
//glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, d->terrain);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
d->prog.setUniformValue(d->textureUniform,0);
|
||||
|
||||
d->prog.enableAttributeArray(d->positionAttrib);
|
||||
d->prog.enableAttributeArray(d->colorAttrib);
|
||||
d->prog.enableAttributeArray(d->texcoordsAttrib);
|
||||
|
||||
d->VBO->bind();
|
||||
|
||||
d->prog.setAttributeBuffer(d->texcoordsAttrib, GL_FLOAT, offsetof(Vertex, texcoord), 2, sizeof(Vertex));
|
||||
d->prog.setAttributeBuffer(d->positionAttrib, GL_FLOAT, offsetof(Vertex, position), 3, sizeof(Vertex));
|
||||
d->prog.setAttributeBuffer(d->colorAttrib, GL_FLOAT, offsetof(Vertex, color), 3, sizeof(Vertex));
|
||||
|
||||
d->EBO->bind();
|
||||
|
||||
glDrawElements(GL_TRIANGLES, d->EBO->size(), GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
d->prog.release();
|
||||
}
|
||||
|
||||
void GLWidget::resizeGL(int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
void GLWidget::mousePressEvent(QMouseEvent *event)
|
||||
{
|
||||
d->lastMouse = event->pos();
|
||||
}
|
||||
|
||||
void GLWidget::mouseMoveEvent(QMouseEvent *event)
|
||||
{
|
||||
int dx = event->x() - d->lastMouse.x();
|
||||
int dy = event->y() - d->lastMouse.y();
|
||||
|
||||
if (event->buttons() & Qt::LeftButton)
|
||||
{
|
||||
d->rx = d->rx + dx;
|
||||
d->ry = d->ry + dy;
|
||||
}
|
||||
d->lastMouse = event->pos();
|
||||
}
|
||||
|
||||
void GLWidget::timerEvent(QTimerEvent *event)
|
||||
{
|
||||
updateGL();
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2010 Petr Mrázek (peterix)
|
||||
* See LICENSE for details.
|
||||
*/
|
||||
|
||||
#ifndef GLWIDGET_H
|
||||
#define GLWIDGET_H
|
||||
|
||||
#include <QGLWidget>
|
||||
|
||||
class GLWPrivate;
|
||||
class GLWidget : public QGLWidget
|
||||
{
|
||||
public:
|
||||
GLWidget();
|
||||
~GLWidget();
|
||||
|
||||
float rot;
|
||||
void resizeGL(int width, int height);
|
||||
|
||||
protected:
|
||||
void initializeGL();
|
||||
void paintGL();
|
||||
void mousePressEvent(QMouseEvent *event);
|
||||
void mouseMoveEvent(QMouseEvent *event);
|
||||
void timerEvent(QTimerEvent *event);
|
||||
|
||||
private:
|
||||
GLWPrivate * d;
|
||||
};
|
||||
|
||||
#endif // GLWIDGET_H
|
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 6.2 KiB |
@ -1,361 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>MainWindow</class>
|
||||
<widget class="QMainWindow" name="MainWindow">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>662</width>
|
||||
<height>836</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>MainWindow</string>
|
||||
</property>
|
||||
<property name="windowIcon">
|
||||
<iconset resource="resources.qrc">
|
||||
<normaloff>:/main_icon/main_64.png</normaloff>:/main_icon/main_64.png</iconset>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralwidget">
|
||||
<layout class="QGridLayout" name="gridding">
|
||||
<property name="margin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QStatusBar" name="statusbar"/>
|
||||
<widget class="QDockWidget" name="scene_dock">
|
||||
<property name="features">
|
||||
<set>QDockWidget::DockWidgetFloatable|QDockWidget::DockWidgetMovable</set>
|
||||
</property>
|
||||
<property name="allowedAreas">
|
||||
<set>Qt::RightDockWidgetArea</set>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Scéna</string>
|
||||
</property>
|
||||
<attribute name="dockWidgetArea">
|
||||
<number>2</number>
|
||||
</attribute>
|
||||
<widget class="QWidget" name="dockWidgetContents_2">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Exponent n</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QSlider" name="slideExponentN">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDoubleSpinBox" name="spinExponentN"/>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Exponent e</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QSlider" name="slideExponentE">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QDoubleSpinBox" name="spinExponentE"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<item row="1" column="0">
|
||||
<widget class="QDial" name="dialLight"/>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Světlo</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>Objekt</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QDial" name="dial_2"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>Textura</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
|
||||
<horstretch>1</horstretch>
|
||||
<verstretch>1</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>96</width>
|
||||
<height>96</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="baseSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="resources.qrc">
|
||||
<normaloff>:/blah/tileable.jpg</normaloff>:/blah/tileable.jpg</iconset>
|
||||
</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>80</width>
|
||||
<height>80</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="default">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="pushButton_2">
|
||||
<property name="text">
|
||||
<string>Render</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
<zorder>pushButton_2</zorder>
|
||||
<zorder>verticalLayoutWidget</zorder>
|
||||
<zorder>pushButton</zorder>
|
||||
<zorder>gridLayoutWidget</zorder>
|
||||
</widget>
|
||||
</widget>
|
||||
<widget class="QDockWidget" name="dock_example">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Minimum" vsizetype="Minimum">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="features">
|
||||
<set>QDockWidget::DockWidgetFloatable|QDockWidget::DockWidgetMovable</set>
|
||||
</property>
|
||||
<property name="allowedAreas">
|
||||
<set>Qt::BottomDockWidgetArea|Qt::LeftDockWidgetArea|Qt::TopDockWidgetArea</set>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Ukázky</string>
|
||||
</property>
|
||||
<attribute name="dockWidgetArea">
|
||||
<number>1</number>
|
||||
</attribute>
|
||||
<widget class="QWidget" name="dockWidgetContents_3">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QListWidget" name="listWidget">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Sunken</enum>
|
||||
</property>
|
||||
<property name="lineWidth">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<property name="selectionBehavior">
|
||||
<enum>QAbstractItemView::SelectItems</enum>
|
||||
</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>32</width>
|
||||
<height>32</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="movement">
|
||||
<enum>QListView::Static</enum>
|
||||
</property>
|
||||
<property name="flow">
|
||||
<enum>QListView::TopToBottom</enum>
|
||||
</property>
|
||||
<property name="isWrapping" stdset="0">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="resizeMode">
|
||||
<enum>QListView::Adjust</enum>
|
||||
</property>
|
||||
<property name="layoutMode">
|
||||
<enum>QListView::SinglePass</enum>
|
||||
</property>
|
||||
<property name="spacing">
|
||||
<number>10</number>
|
||||
</property>
|
||||
<property name="viewMode">
|
||||
<enum>QListView::ListMode</enum>
|
||||
</property>
|
||||
<property name="uniformItemSizes">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="selectionRectVisible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="sortingEnabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Koule</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="resources.qrc">
|
||||
<normaloff>:/blah/koule.png</normaloff>:/blah/koule.png</iconset>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Krychle</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="resources.qrc">
|
||||
<normaloff>:/blah/krychle.png</normaloff>:/blah/krychle.png</iconset>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Válec</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="resources.qrc">
|
||||
<normaloff>:/blah/valec.png</normaloff>:/blah/valec.png</iconset>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Diamant</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="resources.qrc">
|
||||
<normaloff>:/blah/diamant.png</normaloff>:/blah/diamant.png</iconset>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>a=3,b=3</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="resources.qrc">
|
||||
<normaloff>:/blah/33.png</normaloff>:/blah/33.png</iconset>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
<action name="actionOpen">
|
||||
<property name="text">
|
||||
<string>Open</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionSave">
|
||||
<property name="text">
|
||||
<string>Save</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionSave_As">
|
||||
<property name="text">
|
||||
<string>Save As</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionQuit">
|
||||
<property name="text">
|
||||
<string>Quit</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="resources.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
Before Width: | Height: | Size: 616 B |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 2.8 KiB |
@ -1,15 +0,0 @@
|
||||
<RCC>
|
||||
<qresource prefix="main_icon">
|
||||
<file>main_64.png</file>
|
||||
<file>main_16.png</file>
|
||||
<file>main_32.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="blah">
|
||||
<file>tileable.jpg</file>
|
||||
<file>33.png</file>
|
||||
<file>diamant.png</file>
|
||||
<file>koule.png</file>
|
||||
<file>krychle.png</file>
|
||||
<file>valec.png</file>
|
||||
</qresource>
|
||||
</RCC>
|
Before Width: | Height: | Size: 308 KiB |
Before Width: | Height: | Size: 18 KiB |
@ -1,69 +0,0 @@
|
||||
#include "Core.h"
|
||||
#include <Console.h>
|
||||
#include <Export.h>
|
||||
#include <PluginManager.h>
|
||||
#include <modules/Maps.h>
|
||||
#include <modules/Gui.h>
|
||||
//#include <extra/MapExtras.h>
|
||||
#include <vector>
|
||||
#include <cstdio>
|
||||
#include <stack>
|
||||
#include <string>
|
||||
|
||||
#include <QtGui/QApplication>
|
||||
#include "blankslade.h"
|
||||
#include "tinythread.h"
|
||||
|
||||
using std::vector;
|
||||
using std::string;
|
||||
using std::stack;
|
||||
using namespace DFHack;
|
||||
static void runnable(void *);
|
||||
static tthread::mutex * instance_mutex = 0;
|
||||
static bool running = false;
|
||||
static tthread::thread * QTThread;
|
||||
|
||||
command_result runqt (Core * c, vector <string> & parameters);
|
||||
|
||||
DFHACK_PLUGIN("qtplug");
|
||||
|
||||
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
|
||||
{
|
||||
instance_mutex = new tthread::mutex();
|
||||
commands.clear();
|
||||
commands.push_back(PluginCommand("runqt","Open an interactive Qt gui.",runqt));
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
DFhackCExport command_result plugin_shutdown ( Core * c )
|
||||
{
|
||||
return CR_FAILURE;
|
||||
}
|
||||
|
||||
command_result runqt (Core * c, vector <string> & parameters)
|
||||
{
|
||||
instance_mutex->lock();
|
||||
if(!running)
|
||||
{
|
||||
running = true;
|
||||
QTThread = new tthread::thread(runnable, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
c->con.printerr("The Qt test plugin is already running!\n");
|
||||
}
|
||||
instance_mutex->unlock();
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
static void runnable(void *)
|
||||
{
|
||||
int zero = 0;
|
||||
QApplication app(zero, 0);
|
||||
blankslade appGui;
|
||||
appGui.show();
|
||||
app.exec();
|
||||
instance_mutex->lock();
|
||||
running = false;
|
||||
instance_mutex->unlock();
|
||||
}
|
Before Width: | Height: | Size: 59 KiB |
@ -1,42 +0,0 @@
|
||||
PROJECT (server)
|
||||
SET(PROJECT_SRCS
|
||||
main.cpp
|
||||
)
|
||||
|
||||
include_directories( ${CMAKE_SOURCE_DIR} )
|
||||
IF(UNIX)
|
||||
OPTION(SERVER_INTERNAL_SO "Link with prebuilt internal zeromq lib and headers." ON)
|
||||
IF(SERVER_INTERNAL_SO)
|
||||
SET(PROJECT_LIBS
|
||||
${server_SOURCE_DIR}/zeromq/libzmq.so.1
|
||||
${PROJECT_LIBS}
|
||||
)
|
||||
include_directories (
|
||||
${include_directories}
|
||||
${server_SOURCE_DIR}/zeromq
|
||||
)
|
||||
install(PROGRAMS ${server_SOURCE_DIR}/zeromq/libzmq.so.1 DESTINATION ${DFHACK_LIBRARY_DESTINATION})
|
||||
ELSE()
|
||||
SET(PROJECT_LIBS
|
||||
zmq
|
||||
${PROJECT_LIBS}
|
||||
)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
SET(PROJECT_LIBS
|
||||
${server_SOURCE_DIR}/zeromq/libzmq.lib
|
||||
${PROJECT_LIBS}
|
||||
)
|
||||
include_directories (
|
||||
${include_directories}
|
||||
${server_SOURCE_DIR}/zeromq
|
||||
)
|
||||
install(PROGRAMS ${server_SOURCE_DIR}/zeromq/libzmq.dll DESTINATION ${DFHACK_LIBRARY_DESTINATION})
|
||||
|
||||
ENDIF()
|
||||
|
||||
DFHACK_PLUGIN(server ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
|
||||
|
||||
add_executable ( helloclient hello.cpp )
|
||||
target_link_libraries ( helloclient ${PROJECT_LIBS})
|
||||
install(TARGETS helloclient RUNTIME DESTINATION . )
|
@ -1,39 +0,0 @@
|
||||
//
|
||||
// Hello World client
|
||||
// Connects REQ socket to tcp://localhost:5555
|
||||
// Sends "Hello" to server, expects "World" back
|
||||
//
|
||||
#include <zmq.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
//#include <unistd.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
void *context = zmq_init (1);
|
||||
|
||||
// Socket to talk to server
|
||||
printf ("Connecting to hello world server...\n");
|
||||
void *requester = zmq_socket (context, ZMQ_REQ);
|
||||
zmq_connect (requester, "tcp://localhost:5555");
|
||||
|
||||
int request_nbr;
|
||||
for (request_nbr = 0; request_nbr != 10; request_nbr++)
|
||||
{
|
||||
zmq_msg_t request;
|
||||
zmq_msg_init_size (&request, 5);
|
||||
memcpy (zmq_msg_data (&request), "Hello", 5);
|
||||
printf ("Sending Hello %d...\n", request_nbr);
|
||||
zmq_send (requester, &request, 0);
|
||||
zmq_msg_close (&request);
|
||||
|
||||
zmq_msg_t reply;
|
||||
zmq_msg_init (&reply);
|
||||
zmq_recv (requester, &reply, 0);
|
||||
printf ("Received World %d\n", request_nbr);
|
||||
zmq_msg_close (&reply);
|
||||
}
|
||||
zmq_close (requester);
|
||||
zmq_term (context);
|
||||
return 0;
|
||||
}
|
@ -1,79 +0,0 @@
|
||||
#include "Core.h"
|
||||
#include <Console.h>
|
||||
#include <Export.h>
|
||||
#include <PluginManager.h>
|
||||
#include <zmq.hpp>
|
||||
#ifndef LINUX_BUILD
|
||||
#include <windows.h>
|
||||
#endif
|
||||
using namespace DFHack;
|
||||
|
||||
// Here go all the command declarations...
|
||||
// mostly to allow having the mandatory stuff on top of the file and commands on the bottom
|
||||
command_result server (color_ostream &out, std::vector <std::string> & parameters);
|
||||
|
||||
// A plugins must be able to return its name. This must correspond to the filename - skeleton.plug.so or skeleton.plug.dll
|
||||
DFHACK_PLUGIN("server");
|
||||
|
||||
// Mandatory init function. If you have some global state, create it here.
|
||||
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
|
||||
{
|
||||
// Fill the command list with your commands.
|
||||
commands.clear();
|
||||
commands.push_back(PluginCommand("server",
|
||||
"Inane zeromq example turned into a plugin.",
|
||||
server));
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
// This is called right before the plugin library is removed from memory.
|
||||
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
|
||||
{
|
||||
// You *MUST* kill all threads you created before this returns.
|
||||
// If everythin fails, just return CR_FAILURE. Your plugin will be
|
||||
// in a zombie state, but things won't crash.
|
||||
return CR_OK;
|
||||
}
|
||||
|
||||
// This is WRONG and STUPID. Never use this as an example!
|
||||
command_result server (color_ostream &out, std::vector <std::string> & parameters)
|
||||
{
|
||||
// It's nice to provide a 'help' option for your command.
|
||||
// It's also nice to print the same help if you get invalid options from the user instead of just acting strange
|
||||
for(int i = 0; i < parameters.size();i++)
|
||||
{
|
||||
if(parameters[i] == "help" || parameters[i] == "?")
|
||||
{
|
||||
// Core has a handle to the console. The console is thread-safe.
|
||||
// Only one thing can read from it at a time though...
|
||||
out.print("This command is a simple Hello World example for zeromq!\n");
|
||||
return CR_OK;
|
||||
}
|
||||
}
|
||||
// Prepare our context and socket
|
||||
zmq::context_t context (1);
|
||||
zmq::socket_t socket (context, ZMQ_REP);
|
||||
socket.bind ("tcp://*:5555");
|
||||
|
||||
while (true)
|
||||
{
|
||||
zmq::message_t request;
|
||||
|
||||
// Wait for next request from client
|
||||
socket.recv (&request);
|
||||
out.print("Received Hello\n");
|
||||
|
||||
// Do some 'work'
|
||||
#ifdef LINUX_BUILD
|
||||
sleep (1);
|
||||
#else
|
||||
Sleep(1000);
|
||||
#endif
|
||||
|
||||
// Send reply back to client
|
||||
zmq::message_t reply (5);
|
||||
memcpy ((void *) reply.data (), "World", 5);
|
||||
socket.send (reply);
|
||||
}
|
||||
return CR_OK;
|
||||
}
|
@ -1,41 +0,0 @@
|
||||
# libzmq.la - a libtool library file
|
||||
# Generated by ltmain.sh (GNU libtool) 2.2.6b Debian-2.2.6b-2ubuntu1
|
||||
#
|
||||
# Please DO NOT delete this file!
|
||||
# It is necessary for linking the library.
|
||||
|
||||
# The name that we can dlopen(3).
|
||||
dlname='libzmq.so.1'
|
||||
|
||||
# Names of this library.
|
||||
library_names='libzmq.so.1.0.0 libzmq.so.1 libzmq.so'
|
||||
|
||||
# The name of the static archive.
|
||||
old_library='libzmq.a'
|
||||
|
||||
# Linker flags that can not go in dependency_libs.
|
||||
inherited_linker_flags=''
|
||||
|
||||
# Libraries that this one depends upon.
|
||||
dependency_libs=' -luuid -lrt -lpthread'
|
||||
|
||||
# Names of additional weak libraries provided by this library
|
||||
weak_library_names=''
|
||||
|
||||
# Version information for libzmq.
|
||||
current=1
|
||||
age=0
|
||||
revision=0
|
||||
|
||||
# Is this an already installed library?
|
||||
installed=yes
|
||||
|
||||
# Should we warn about portability when linking against -modules?
|
||||
shouldnotlink=no
|
||||
|
||||
# Files to dlopen/dlpreopen
|
||||
dlopen=''
|
||||
dlpreopen=''
|
||||
|
||||
# Directory that this library needs to be installed in:
|
||||
libdir='/home/peterix/zeromq/lib'
|
@ -1,269 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2007-2011 iMatix Corporation
|
||||
Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
|
||||
|
||||
This file is part of 0MQ.
|
||||
|
||||
0MQ is free software; you can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
0MQ is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __ZMQ_H_INCLUDED__
|
||||
#define __ZMQ_H_INCLUDED__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <errno.h>
|
||||
#include <stddef.h>
|
||||
#if defined _WIN32
|
||||
#include <winsock2.h>
|
||||
#endif
|
||||
|
||||
/* Handle DSO symbol visibility */
|
||||
#if defined _WIN32
|
||||
# if defined DLL_EXPORT
|
||||
# define ZMQ_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define ZMQ_EXPORT __declspec(dllimport)
|
||||
# endif
|
||||
#else
|
||||
# if defined __SUNPRO_C || defined __SUNPRO_CC
|
||||
# define ZMQ_EXPORT __global
|
||||
# elif (defined __GNUC__ && __GNUC__ >= 4) || defined __INTEL_COMPILER
|
||||
# define ZMQ_EXPORT __attribute__ ((visibility("default")))
|
||||
# else
|
||||
# define ZMQ_EXPORT
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/******************************************************************************/
|
||||
/* 0MQ versioning support. */
|
||||
/******************************************************************************/
|
||||
|
||||
/* Version macros for compile-time API version detection */
|
||||
#define ZMQ_VERSION_MAJOR 2
|
||||
#define ZMQ_VERSION_MINOR 1
|
||||
#define ZMQ_VERSION_PATCH 10
|
||||
|
||||
#define ZMQ_MAKE_VERSION(major, minor, patch) \
|
||||
((major) * 10000 + (minor) * 100 + (patch))
|
||||
#define ZMQ_VERSION \
|
||||
ZMQ_MAKE_VERSION(ZMQ_VERSION_MAJOR, ZMQ_VERSION_MINOR, ZMQ_VERSION_PATCH)
|
||||
|
||||
/* Run-time API version detection */
|
||||
ZMQ_EXPORT void zmq_version (int *major, int *minor, int *patch);
|
||||
|
||||
/******************************************************************************/
|
||||
/* 0MQ errors. */
|
||||
/******************************************************************************/
|
||||
|
||||
/* A number random enough not to collide with different errno ranges on */
|
||||
/* different OSes. The assumption is that error_t is at least 32-bit type. */
|
||||
#define ZMQ_HAUSNUMERO 156384712
|
||||
|
||||
/* On Windows platform some of the standard POSIX errnos are not defined. */
|
||||
#ifndef ENOTSUP
|
||||
#define ENOTSUP (ZMQ_HAUSNUMERO + 1)
|
||||
#endif
|
||||
#ifndef EPROTONOSUPPORT
|
||||
#define EPROTONOSUPPORT (ZMQ_HAUSNUMERO + 2)
|
||||
#endif
|
||||
#ifndef ENOBUFS
|
||||
#define ENOBUFS (ZMQ_HAUSNUMERO + 3)
|
||||
#endif
|
||||
#ifndef ENETDOWN
|
||||
#define ENETDOWN (ZMQ_HAUSNUMERO + 4)
|
||||
#endif
|
||||
#ifndef EADDRINUSE
|
||||
#define EADDRINUSE (ZMQ_HAUSNUMERO + 5)
|
||||
#endif
|
||||
#ifndef EADDRNOTAVAIL
|
||||
#define EADDRNOTAVAIL (ZMQ_HAUSNUMERO + 6)
|
||||
#endif
|
||||
#ifndef ECONNREFUSED
|
||||
#define ECONNREFUSED (ZMQ_HAUSNUMERO + 7)
|
||||
#endif
|
||||
#ifndef EINPROGRESS
|
||||
#define EINPROGRESS (ZMQ_HAUSNUMERO + 8)
|
||||
#endif
|
||||
#ifndef ENOTSOCK
|
||||
#define ENOTSOCK (ZMQ_HAUSNUMERO + 9)
|
||||
#endif
|
||||
|
||||
/* Native 0MQ error codes. */
|
||||
#define EFSM (ZMQ_HAUSNUMERO + 51)
|
||||
#define ENOCOMPATPROTO (ZMQ_HAUSNUMERO + 52)
|
||||
#define ETERM (ZMQ_HAUSNUMERO + 53)
|
||||
#define EMTHREAD (ZMQ_HAUSNUMERO + 54)
|
||||
|
||||
/* This function retrieves the errno as it is known to 0MQ library. The goal */
|
||||
/* of this function is to make the code 100% portable, including where 0MQ */
|
||||
/* compiled with certain CRT library (on Windows) is linked to an */
|
||||
/* application that uses different CRT library. */
|
||||
ZMQ_EXPORT int zmq_errno (void);
|
||||
|
||||
/* Resolves system errors and 0MQ errors to human-readable string. */
|
||||
ZMQ_EXPORT const char *zmq_strerror (int errnum);
|
||||
|
||||
/******************************************************************************/
|
||||
/* 0MQ message definition. */
|
||||
/******************************************************************************/
|
||||
|
||||
/* Maximal size of "Very Small Message". VSMs are passed by value */
|
||||
/* to avoid excessive memory allocation/deallocation. */
|
||||
/* If VMSs larger than 255 bytes are required, type of 'vsm_size' */
|
||||
/* field in zmq_msg_t structure should be modified accordingly. */
|
||||
#define ZMQ_MAX_VSM_SIZE 30
|
||||
|
||||
/* Message types. These integers may be stored in 'content' member of the */
|
||||
/* message instead of regular pointer to the data. */
|
||||
#define ZMQ_DELIMITER 31
|
||||
#define ZMQ_VSM 32
|
||||
|
||||
/* Message flags. ZMQ_MSG_SHARED is strictly speaking not a message flag */
|
||||
/* (it has no equivalent in the wire format), however, making it a flag */
|
||||
/* allows us to pack the stucture tigher and thus improve performance. */
|
||||
#define ZMQ_MSG_MORE 1
|
||||
#define ZMQ_MSG_SHARED 128
|
||||
#define ZMQ_MSG_MASK 129 /* Merges all the flags */
|
||||
|
||||
/* A message. Note that 'content' is not a pointer to the raw data. */
|
||||
/* Rather it is pointer to zmq::msg_content_t structure */
|
||||
/* (see src/msg_content.hpp for its definition). */
|
||||
typedef struct
|
||||
{
|
||||
void *content;
|
||||
unsigned char flags;
|
||||
unsigned char vsm_size;
|
||||
unsigned char vsm_data [ZMQ_MAX_VSM_SIZE];
|
||||
} zmq_msg_t;
|
||||
|
||||
typedef void (zmq_free_fn) (void *data, void *hint);
|
||||
|
||||
ZMQ_EXPORT int zmq_msg_init (zmq_msg_t *msg);
|
||||
ZMQ_EXPORT int zmq_msg_init_size (zmq_msg_t *msg, size_t size);
|
||||
ZMQ_EXPORT int zmq_msg_init_data (zmq_msg_t *msg, void *data,
|
||||
size_t size, zmq_free_fn *ffn, void *hint);
|
||||
ZMQ_EXPORT int zmq_msg_close (zmq_msg_t *msg);
|
||||
ZMQ_EXPORT int zmq_msg_move (zmq_msg_t *dest, zmq_msg_t *src);
|
||||
ZMQ_EXPORT int zmq_msg_copy (zmq_msg_t *dest, zmq_msg_t *src);
|
||||
ZMQ_EXPORT void *zmq_msg_data (zmq_msg_t *msg);
|
||||
ZMQ_EXPORT size_t zmq_msg_size (zmq_msg_t *msg);
|
||||
|
||||
/******************************************************************************/
|
||||
/* 0MQ infrastructure (a.k.a. context) initialisation & termination. */
|
||||
/******************************************************************************/
|
||||
|
||||
ZMQ_EXPORT void *zmq_init (int io_threads);
|
||||
ZMQ_EXPORT int zmq_term (void *context);
|
||||
|
||||
/******************************************************************************/
|
||||
/* 0MQ socket definition. */
|
||||
/******************************************************************************/
|
||||
|
||||
/* Socket types. */
|
||||
#define ZMQ_PAIR 0
|
||||
#define ZMQ_PUB 1
|
||||
#define ZMQ_SUB 2
|
||||
#define ZMQ_REQ 3
|
||||
#define ZMQ_REP 4
|
||||
#define ZMQ_DEALER 5
|
||||
#define ZMQ_ROUTER 6
|
||||
#define ZMQ_PULL 7
|
||||
#define ZMQ_PUSH 8
|
||||
#define ZMQ_XPUB 9
|
||||
#define ZMQ_XSUB 10
|
||||
#define ZMQ_XREQ ZMQ_DEALER /* Old alias, remove in 3.x */
|
||||
#define ZMQ_XREP ZMQ_ROUTER /* Old alias, remove in 3.x */
|
||||
#define ZMQ_UPSTREAM ZMQ_PULL /* Old alias, remove in 3.x */
|
||||
#define ZMQ_DOWNSTREAM ZMQ_PUSH /* Old alias, remove in 3.x */
|
||||
|
||||
/* Socket options. */
|
||||
#define ZMQ_HWM 1
|
||||
#define ZMQ_SWAP 3
|
||||
#define ZMQ_AFFINITY 4
|
||||
#define ZMQ_IDENTITY 5
|
||||
#define ZMQ_SUBSCRIBE 6
|
||||
#define ZMQ_UNSUBSCRIBE 7
|
||||
#define ZMQ_RATE 8
|
||||
#define ZMQ_RECOVERY_IVL 9
|
||||
#define ZMQ_MCAST_LOOP 10
|
||||
#define ZMQ_SNDBUF 11
|
||||
#define ZMQ_RCVBUF 12
|
||||
#define ZMQ_RCVMORE 13
|
||||
#define ZMQ_FD 14
|
||||
#define ZMQ_EVENTS 15
|
||||
#define ZMQ_TYPE 16
|
||||
#define ZMQ_LINGER 17
|
||||
#define ZMQ_RECONNECT_IVL 18
|
||||
#define ZMQ_BACKLOG 19
|
||||
#define ZMQ_RECOVERY_IVL_MSEC 20 /* opt. recovery time, reconcile in 3.x */
|
||||
#define ZMQ_RECONNECT_IVL_MAX 21
|
||||
|
||||
/* Send/recv options. */
|
||||
#define ZMQ_NOBLOCK 1
|
||||
#define ZMQ_SNDMORE 2
|
||||
|
||||
ZMQ_EXPORT void *zmq_socket (void *context, int type);
|
||||
ZMQ_EXPORT int zmq_close (void *s);
|
||||
ZMQ_EXPORT int zmq_setsockopt (void *s, int option, const void *optval,
|
||||
size_t optvallen);
|
||||
ZMQ_EXPORT int zmq_getsockopt (void *s, int option, void *optval,
|
||||
size_t *optvallen);
|
||||
ZMQ_EXPORT int zmq_bind (void *s, const char *addr);
|
||||
ZMQ_EXPORT int zmq_connect (void *s, const char *addr);
|
||||
ZMQ_EXPORT int zmq_send (void *s, zmq_msg_t *msg, int flags);
|
||||
ZMQ_EXPORT int zmq_recv (void *s, zmq_msg_t *msg, int flags);
|
||||
|
||||
/******************************************************************************/
|
||||
/* I/O multiplexing. */
|
||||
/******************************************************************************/
|
||||
|
||||
#define ZMQ_POLLIN 1
|
||||
#define ZMQ_POLLOUT 2
|
||||
#define ZMQ_POLLERR 4
|
||||
|
||||
typedef struct
|
||||
{
|
||||
void *socket;
|
||||
#if defined _WIN32
|
||||
SOCKET fd;
|
||||
#else
|
||||
int fd;
|
||||
#endif
|
||||
short events;
|
||||
short revents;
|
||||
} zmq_pollitem_t;
|
||||
|
||||
ZMQ_EXPORT int zmq_poll (zmq_pollitem_t *items, int nitems, long timeout);
|
||||
|
||||
/******************************************************************************/
|
||||
/* Built-in devices */
|
||||
/******************************************************************************/
|
||||
|
||||
#define ZMQ_STREAMER 1
|
||||
#define ZMQ_FORWARDER 2
|
||||
#define ZMQ_QUEUE 3
|
||||
|
||||
ZMQ_EXPORT int zmq_device (int device, void * insocket, void* outsocket);
|
||||
|
||||
#undef ZMQ_EXPORT
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -1,301 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2007-2011 iMatix Corporation
|
||||
Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
|
||||
|
||||
This file is part of 0MQ.
|
||||
|
||||
0MQ is free software; you can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
0MQ is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __ZMQ_HPP_INCLUDED__
|
||||
#define __ZMQ_HPP_INCLUDED__
|
||||
|
||||
#include "zmq.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <exception>
|
||||
|
||||
namespace zmq
|
||||
{
|
||||
|
||||
typedef zmq_free_fn free_fn;
|
||||
typedef zmq_pollitem_t pollitem_t;
|
||||
|
||||
class error_t : public std::exception
|
||||
{
|
||||
public:
|
||||
|
||||
error_t () : errnum (zmq_errno ()) {}
|
||||
|
||||
virtual const char *what () const throw ()
|
||||
{
|
||||
return zmq_strerror (errnum);
|
||||
}
|
||||
|
||||
int num () const
|
||||
{
|
||||
return errnum;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
int errnum;
|
||||
};
|
||||
|
||||
inline int poll (zmq_pollitem_t *items_, int nitems_, long timeout_ = -1)
|
||||
{
|
||||
int rc = zmq_poll (items_, nitems_, timeout_);
|
||||
if (rc < 0)
|
||||
throw error_t ();
|
||||
return rc;
|
||||
}
|
||||
|
||||
inline void device (int device_, void * insocket_, void* outsocket_)
|
||||
{
|
||||
int rc = zmq_device (device_, insocket_, outsocket_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void version (int *major_, int *minor_, int *patch_)
|
||||
{
|
||||
zmq_version (major_, minor_, patch_);
|
||||
}
|
||||
|
||||
class message_t : private zmq_msg_t
|
||||
{
|
||||
friend class socket_t;
|
||||
|
||||
public:
|
||||
|
||||
inline message_t ()
|
||||
{
|
||||
int rc = zmq_msg_init (this);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline message_t (size_t size_)
|
||||
{
|
||||
int rc = zmq_msg_init_size (this, size_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline message_t (void *data_, size_t size_, free_fn *ffn_,
|
||||
void *hint_ = NULL)
|
||||
{
|
||||
int rc = zmq_msg_init_data (this, data_, size_, ffn_, hint_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline ~message_t ()
|
||||
{
|
||||
int rc = zmq_msg_close (this);
|
||||
assert (rc == 0);
|
||||
}
|
||||
|
||||
inline void rebuild ()
|
||||
{
|
||||
int rc = zmq_msg_close (this);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
rc = zmq_msg_init (this);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void rebuild (size_t size_)
|
||||
{
|
||||
int rc = zmq_msg_close (this);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
rc = zmq_msg_init_size (this, size_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void rebuild (void *data_, size_t size_, free_fn *ffn_,
|
||||
void *hint_ = NULL)
|
||||
{
|
||||
int rc = zmq_msg_close (this);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
rc = zmq_msg_init_data (this, data_, size_, ffn_, hint_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void move (message_t *msg_)
|
||||
{
|
||||
int rc = zmq_msg_move (this, (zmq_msg_t*) msg_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void copy (message_t *msg_)
|
||||
{
|
||||
int rc = zmq_msg_copy (this, (zmq_msg_t*) msg_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void *data ()
|
||||
{
|
||||
return zmq_msg_data (this);
|
||||
}
|
||||
|
||||
inline size_t size ()
|
||||
{
|
||||
return zmq_msg_size (this);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// Disable implicit message copying, so that users won't use shared
|
||||
// messages (less efficient) without being aware of the fact.
|
||||
message_t (const message_t&);
|
||||
void operator = (const message_t&);
|
||||
};
|
||||
|
||||
class context_t
|
||||
{
|
||||
friend class socket_t;
|
||||
|
||||
public:
|
||||
|
||||
inline context_t (int io_threads_)
|
||||
{
|
||||
ptr = zmq_init (io_threads_);
|
||||
if (ptr == NULL)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline ~context_t ()
|
||||
{
|
||||
int rc = zmq_term (ptr);
|
||||
assert (rc == 0);
|
||||
}
|
||||
|
||||
// Be careful with this, it's probably only useful for
|
||||
// using the C api together with an existing C++ api.
|
||||
// Normally you should never need to use this.
|
||||
inline operator void* ()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void *ptr;
|
||||
|
||||
context_t (const context_t&);
|
||||
void operator = (const context_t&);
|
||||
};
|
||||
|
||||
class socket_t
|
||||
{
|
||||
public:
|
||||
|
||||
inline socket_t (context_t &context_, int type_)
|
||||
{
|
||||
ptr = zmq_socket (context_.ptr, type_);
|
||||
if (ptr == NULL)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline ~socket_t ()
|
||||
{
|
||||
close();
|
||||
}
|
||||
|
||||
inline operator void* ()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline void close()
|
||||
{
|
||||
if(ptr == NULL)
|
||||
// already closed
|
||||
return ;
|
||||
int rc = zmq_close (ptr);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
ptr = 0 ;
|
||||
}
|
||||
|
||||
inline void setsockopt (int option_, const void *optval_,
|
||||
size_t optvallen_)
|
||||
{
|
||||
int rc = zmq_setsockopt (ptr, option_, optval_, optvallen_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void getsockopt (int option_, void *optval_,
|
||||
size_t *optvallen_)
|
||||
{
|
||||
int rc = zmq_getsockopt (ptr, option_, optval_, optvallen_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void bind (const char *addr_)
|
||||
{
|
||||
int rc = zmq_bind (ptr, addr_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline void connect (const char *addr_)
|
||||
{
|
||||
int rc = zmq_connect (ptr, addr_);
|
||||
if (rc != 0)
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline bool send (message_t &msg_, int flags_ = 0)
|
||||
{
|
||||
int rc = zmq_send (ptr, &msg_, flags_);
|
||||
if (rc == 0)
|
||||
return true;
|
||||
if (rc == -1 && zmq_errno () == EAGAIN)
|
||||
return false;
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
inline bool recv (message_t *msg_, int flags_ = 0)
|
||||
{
|
||||
int rc = zmq_recv (ptr, msg_, flags_);
|
||||
if (rc == 0)
|
||||
return true;
|
||||
if (rc == -1 && zmq_errno () == EAGAIN)
|
||||
return false;
|
||||
throw error_t ();
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
void *ptr;
|
||||
|
||||
socket_t (const socket_t&);
|
||||
void operator = (const socket_t&);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -1,64 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2007-2011 iMatix Corporation
|
||||
Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
|
||||
|
||||
This file is part of 0MQ.
|
||||
|
||||
0MQ is free software; you can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
0MQ is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __ZMQ_UTILS_H_INCLUDED__
|
||||
#define __ZMQ_UTILS_H_INCLUDED__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Handle DSO symbol visibility */
|
||||
#if defined _WIN32
|
||||
# if defined DLL_EXPORT
|
||||
# define ZMQ_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define ZMQ_EXPORT __declspec(dllimport)
|
||||
# endif
|
||||
#else
|
||||
# if defined __SUNPRO_C || defined __SUNPRO_CC
|
||||
# define ZMQ_EXPORT __global
|
||||
# elif (defined __GNUC__ && __GNUC__ >= 4) || defined __INTEL_COMPILER
|
||||
# define ZMQ_EXPORT __attribute__ ((visibility("default")))
|
||||
# else
|
||||
# define ZMQ_EXPORT
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Helper functions are used by perf tests so that they don't have to care */
|
||||
/* about minutiae of time-related functions on different OS platforms. */
|
||||
|
||||
/* Starts the stopwatch. Returns the handle to the watch. */
|
||||
ZMQ_EXPORT void *zmq_stopwatch_start (void);
|
||||
|
||||
/* Stops the stopwatch. Returns the number of microseconds elapsed since */
|
||||
/* the stopwatch was started. */
|
||||
ZMQ_EXPORT unsigned long zmq_stopwatch_stop (void *watch_);
|
||||
|
||||
/* Sleeps for specified number of seconds. */
|
||||
ZMQ_EXPORT void zmq_sleep (int seconds_);
|
||||
|
||||
#undef ZMQ_EXPORT
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1 +1 @@
|
||||
Subproject commit 7525c003089367823183eaf5093a90271a5eb9b4
|
||||
Subproject commit f854810fb76a6c83a9ccd3a50f526963b5c85b90
|