MouseQuery Plugin

develop
Anuradha Dissanayake 2012-11-24 19:48:26 +13:00
parent d9cd427121
commit e750cbe5e9
2 changed files with 265 additions and 0 deletions

@ -117,6 +117,7 @@ if (BUILD_SUPPORTED)
DFHACK_PLUGIN(regrass regrass.cpp)
DFHACK_PLUGIN(forceequip forceequip.cpp)
DFHACK_PLUGIN(manipulator manipulator.cpp)
DFHACK_PLUGIN(mousequery mousequery.cpp)
# this one exports functions to lua
DFHACK_PLUGIN(burrows burrows.cpp LINK_LIBRARIES lua)
DFHACK_PLUGIN(sort sort.cpp LINK_LIBRARIES lua)

@ -0,0 +1,264 @@
#include <sstream>
#include "Core.h"
#include <Console.h>
#include <Export.h>
#include <PluginManager.h>
#include <VTableInterpose.h>
#include "DataDefs.h"
#include "df/building.h"
#include "df/enabler.h"
#include "df/item.h"
#include "df/ui.h"
#include "df/unit.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/world.h"
#include "modules/Gui.h"
#include "modules/Screen.h"
using std::set;
using std::string;
using std::ostringstream;
using namespace DFHack;
using namespace df::enums;
using df::global::enabler;
using df::global::gps;
using df::global::world;
using df::global::ui;
static int32_t last_x, last_y, last_z;
static size_t max_list_size = 100000; // Avoid iterating over huge lists
struct mousequery_hook : public df::viewscreen_dwarfmodest
{
typedef df::viewscreen_dwarfmodest interpose_base;
void send_key(const df::interface_key &key)
{
set<df::interface_key> tmp;
tmp.insert(key);
//INTERPOSE_NEXT(feed)(&tmp);
this->feed(&tmp);
}
df::interface_key get_default_query_mode(const int32_t &x, const int32_t &y, const int32_t &z)
{
bool fallback_to_building_query = false;
// Check for unit under cursor
size_t count = world->units.all.size();
if (count <= max_list_size)
{
for(size_t i = 0; i < count; i++)
{
df::unit *unit = world->units.all[i];
if(unit->pos.x == x && unit->pos.y == y && unit->pos.z == z)
return df::interface_key::D_VIEWUNIT;
}
}
else
{
fallback_to_building_query = true;
}
// Check for building under cursor
count = world->buildings.all.size();
if (count <= max_list_size)
{
for(size_t i = 0; i < count; i++)
{
df::building *bld = world->buildings.all[i];
if (z == bld->z &&
x >= bld->x1 && x <= bld->x2 &&
y >= bld->y1 && y <= bld->y2)
{
df::building_type type = bld->getType();
if (type == building_type::Stockpile)
{
fallback_to_building_query = true;
break; // Check for items in stockpile first
}
// For containers use item view, fir everything else, query view
return (type == building_type::Box || type == building_type::Cabinet ||
type == building_type::Weaponrack || type == building_type::Armorstand)
? df::interface_key::D_BUILDITEM : df::interface_key::D_BUILDJOB;
}
}
}
else
{
fallback_to_building_query = true;
}
// Check for items under cursor
count = world->items.all.size();
if (count <= max_list_size)
{
for(size_t i = 0; i < count; i++)
{
df::item *item = world->items.all[i];
if (z == item->pos.z && x == item->pos.x && y == item->pos.y &&
!item->flags.bits.in_building && !item->flags.bits.hidden &&
!item->flags.bits.in_job && !item->flags.bits.in_chest &&
!item->flags.bits.in_inventory)
{
return df::interface_key::D_LOOK;
}
}
}
else
{
fallback_to_building_query = true;
}
return (fallback_to_building_query) ? df::interface_key::D_BUILDJOB : df::interface_key::D_LOOK;
}
bool handle_mouse(const set<df::interface_key> *input)
{
int32_t cx, cy, vz;
if (enabler->tracking_on)
{
if (enabler->mouse_lbut)
{
int32_t mx, my;
if (Gui::getMousePos(mx, my))
{
int32_t vx, vy;
if (Gui::getViewCoords(vx, vy, vz))
{
cx = vx + mx - 1;
cy = vy + my - 1;
using namespace df::enums::ui_sidebar_mode;
df::interface_key key = interface_key::NONE;
bool cursor_still_here = (last_x == cx && last_y == cy && last_z == vz);
switch(ui->main.mode)
{
case QueryBuilding:
if (cursor_still_here)
key = df::interface_key::D_BUILDITEM;
break;
case BuildingItems:
if (cursor_still_here)
key = df::interface_key::D_VIEWUNIT;
break;
case ViewUnits:
if (cursor_still_here)
key = df::interface_key::D_LOOK;
break;
case LookAround:
if (cursor_still_here)
key = df::interface_key::D_BUILDJOB;
break;
case Default:
break;
default:
return false;
}
enabler->mouse_lbut = 0;
// Can't check limits earlier as we must be sure we are in query or default mode we can clear the button flag
// Otherwise the feed gets stuck in a loop
uint8_t menu_width, area_map_width;
Gui::getMenuWidth(menu_width, area_map_width);
int32_t w = gps->dimx;
if (menu_width == 1) w -= 57; //Menu is open doubly wide
else if (menu_width == 2 && area_map_width == 3) w -= 33; //Just the menu is open
else if (menu_width == 2 && area_map_width == 2) w -= 26; //Just the area map is open
if (mx < 1 || mx > w || my < 1 || my > gps->dimy - 2)
return false;
while (ui->main.mode != Default)
{
send_key(df::interface_key::LEAVESCREEN);
}
if (key == interface_key::NONE)
key = get_default_query_mode(cx, cy, vz);
send_key(key);
// Force UI refresh
Gui::setCursorCoords(cx, cy, vz);
send_key(interface_key::CURSOR_DOWN_Z);
send_key(interface_key::CURSOR_UP_Z);
last_x = cx;
last_y = cy;
last_z = vz;
return true;
}
}
}
else if (enabler->mouse_rbut)
{
// Escape out of query mode
using namespace df::enums::ui_sidebar_mode;
if (ui->main.mode == QueryBuilding || ui->main.mode == BuildingItems ||
ui->main.mode == ViewUnits || ui->main.mode == LookAround)
{
while (ui->main.mode != Default)
{
send_key(df::interface_key::LEAVESCREEN);
}
enabler->mouse_rbut = 0;
}
}
}
return false;
}
DEFINE_VMETHOD_INTERPOSE(void, feed, (set<df::interface_key> *input))
{
if (!handle_mouse(input))
INTERPOSE_NEXT(feed)(input);
}
};
IMPLEMENT_VMETHOD_INTERPOSE(mousequery_hook, feed);
DFHACK_PLUGIN("mousequery");
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands)
{
if (!gps || !INTERPOSE_HOOK(mousequery_hook, feed).apply())
out.printerr("Could not insert mousequery hooks!\n");
last_x = last_y = last_z = -1;
return CR_OK;
}
DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_change_event event)
{
switch (event) {
case SC_MAP_LOADED:
last_x = last_y = last_z = -1;
break;
default:
break;
}
return CR_OK;
}