Make tiletypes more useful
* Paint, filter, and brush state is now saved between calls. * Added 'all' paint option to set material, shape, special, and variant at the same time. * Added tiletypes-here (like liquids here, except is uses the saved brush settings) * Added tiletypes-here-point (like liquids here, always only the tile under the cursor) * Added tiletypes-command: runs tiletypes commands seperated by ';' tokens (affects saved state) * Make the internal workings match liquids a bit more * Give brush objects a descriptor string * Make Core::cheap_tokenise availabledevelop
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