Fix Z level computation in prospect, and add levels for flows & aquifer.

develop
Alexander Gavrilov 2012-01-17 19:44:48 +04:00
parent 89cb12add1
commit 43476b2ea7
1 changed files with 61 additions and 14 deletions

@ -19,6 +19,9 @@ using namespace std;
#include "PluginManager.h"
#include "modules/MapCache.h"
#include "DataDefs.h"
#include "df/world.h"
using namespace DFHack;
struct matdata
@ -85,6 +88,16 @@ struct compare_pair_second
}
};
void printMatdata(DFHack::Console & con, const matdata &data)
{
con << std::setw(9) << data.count;
if(data.lower_z != data.upper_z)
con <<" Z:" << std::setw(4) << data.lower_z << ".." << data.upper_z << std::endl;
else
con <<" Z:" << std::setw(4) << data.lower_z << std::endl;
}
// printMats() accepts a vector of pointers to t_matgloss so that it can
// deal t_matgloss and all subclasses.
template <typename T>
@ -108,12 +121,8 @@ void printMats(DFHack::Console & con, MatMap &mat, std::vector<T*> &materials)
continue;
}
T* mat = materials[it->first];
con << std::setw(25) << mat->ID << " : "
<< std::setw(9) << it->second.count;
if(it->second.lower_z != it->second.upper_z)
con <<" Z:" << std::setw(4) << it->second.lower_z << ".." << it->second.upper_z << std::endl;
else
con <<" Z:" << std::setw(4) << it->second.lower_z << std::endl;
con << std::setw(25) << mat->ID << " : ";
printMatdata(con, it->second);
total += it->second.count;
}
@ -231,6 +240,10 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
MatMap plantMats;
MatMap treeMats;
matdata liquidWater;
matdata liquidMagma;
matdata aquiferTiles;
if (!(showSlade && maps->ReadGlobalFeatures(globalFeatures)))
{
con.printerr("Unable to read global features; slade won't be listed!\n");
@ -282,6 +295,8 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
}
}
int global_z = df::global::world->map.region_z + z;
// Iterate over all the tiles in the block
for(uint32_t y = 0; y < 16; y++)
{
@ -301,6 +316,7 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
if (des.bits.water_table)
{
hasAquifer = true;
aquiferTiles.add(global_z);
}
// Check for lairs
@ -309,6 +325,15 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
hasLair = true;
}
// Check for liquid
if (des.bits.flow_size)
{
if (des.bits.liquid_type == liquid_magma)
liquidMagma.add(global_z);
else
liquidWater.add(global_z);
}
uint16_t type = b->TileTypeAt(coord);
const DFHack::TileRow *info = DFHack::getTileRow(type);
@ -330,17 +355,17 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
}
// Count the material type
baseMats[info->material].add(z);
baseMats[info->material].add(global_z);
// Find the type of the tile
switch (info->material)
{
case DFHack::SOIL:
case DFHack::STONE:
layerMats[b->baseMaterialAt(coord)].add(z);
layerMats[b->baseMaterialAt(coord)].add(global_z);
break;
case DFHack::VEIN:
veinMats[b->veinMaterialAt(coord)].add(z);
veinMats[b->veinMaterialAt(coord)].add(global_z);
break;
case DFHack::FEATSTONE:
if (blockFeatureLocal && des.bits.feature_local)
@ -348,7 +373,7 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
if (blockFeatureLocal->type == DFHack::feature_Adamantine_Tube
&& blockFeatureLocal->main_material == 0) // stone
{
veinMats[blockFeatureLocal->sub_material].add(z);
veinMats[blockFeatureLocal->sub_material].add(global_z);
}
else if (showTemple
&& blockFeatureLocal->type == DFHack::feature_Hell_Temple)
@ -361,7 +386,7 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
&& blockFeatureGlobal->type == DFHack::feature_Underworld
&& blockFeatureGlobal->main_material == 0) // stone
{
layerMats[blockFeatureGlobal->sub_material].add(z);
layerMats[blockFeatureGlobal->sub_material].add(global_z);
}
break;
case DFHack::OBSIDIAN:
@ -386,9 +411,9 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
if (showHidden || !b->DesignationAt(loc).bits.hidden)
{
if(plant.is_shrub)
plantMats[plant.material].add(z);
plantMats[plant.material].add(global_z);
else
treeMats[plant.material].add(z);
treeMats[plant.material].add(global_z);
}
}
}
@ -409,6 +434,21 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
con << std::setw(25) << DFHack::TileMaterialString[it->first] << " : " << it->second.count << std::endl;
}
if (liquidWater.count || liquidMagma.count)
{
con << std::endl << "Liquids:" << std::endl;
if (liquidWater.count)
{
con << std::setw(25) << "WATER" << " : ";
printMatdata(con, liquidWater);
}
if (liquidWater.count)
{
con << std::setw(25) << "MAGMA" << " : ";
printMatdata(con, liquidMagma);
}
}
con << std::endl << "Layer materials:" << std::endl;
printMats(con, layerMats, *mats->df_inorganic);
@ -424,7 +464,14 @@ DFhackCExport command_result prospector (DFHack::Core * c, vector <string> & par
if (hasAquifer)
{
con << "Has aquifer" << std::endl;
con << "Has aquifer";
if (aquiferTiles.count)
{
con << " : ";
printMatdata(con, aquiferTiles);
}
else
con << std::endl;
}
if (hasDemonTemple)