lethosor
5a92080cc1
Add various ID formatting options, allow editing a single dwarf
2015-02-24 15:50:27 -05:00
lethosor
b5797daa8a
Allow custom nicknames/profession names to use format specifiers
...
Also prevent selecting/applying operations to uneditable units
2015-02-24 15:50:27 -05:00
lethosor
21e96ba369
Implement batch operation callbacks and a basic string formatter
2015-02-24 15:50:26 -05:00
lethosor
dd17f90dcd
Add a flag to allow mouse clicks to select ListColumn items
2015-02-24 15:50:26 -05:00
lethosor
9d600f00a0
Add batch operations menu
2015-02-24 15:50:26 -05:00
lethosor
990ab9c76b
Typecast nullptr in ListColumn::getFirstSelectedElem()
2015-02-24 15:50:26 -05:00
lethosor
481e5cc19e
Implement dwarf selection
2015-02-24 15:50:25 -05:00
Warmist
17fda7ffa0
Fixed whitespace.
2015-02-24 20:28:49 +02:00
Warmist
e9ab892369
Building hacks changes.
...
Fixed buildings not consuming correct value of power. Added way to ignore unpowered state. Added setPower/getPower to change how much power building uses on the fly.
2015-02-24 15:37:38 +02:00
lethosor
cebfa603e0
Update isoworld, stonesense
2015-02-22 16:51:37 -05:00
Fukken-Saved
5f498b1b78
whoops
2015-02-22 14:45:15 -05:00
Fukken-Saved
a13c9b0310
Add autohauler plugin to cmakelist
2015-02-22 14:43:08 -05:00
Fukken-Saved
250bc0a58d
Autohauler - An alternative to Autolabor
2015-02-22 14:41:45 -05:00
lethosor
100fce0419
Update submodules
2015-02-21 23:06:15 -05:00
lethosor
6a64525284
Include a ruby library for OS X
...
See #560
2015-02-21 21:53:08 -05:00
lethosor
d7897caec7
Display a more user-friendly error message when the ruby library is not available
2015-02-21 21:50:25 -05:00
lethosor
0f77a1a578
Move DFHack version to a separate (static) library
...
This allows the DFHack version to be changed without recompiling
everything
2015-02-19 12:08:23 -05:00
lethosor
c80fbbc397
Remove AS prefixes from add-spatter.cpp
...
The actual cause of this crash was fixed in #558
See #205
2015-02-19 12:05:32 -05:00
lethosor
2921879be8
Improve error detection and only list creatures when necessary
2015-02-17 14:33:58 -05:00
lethosor
645c2a7f86
Make catsplosion work on any specified creature(s)
...
Also add a "list" option
2015-02-17 14:16:50 -05:00
lethosor
3750b8c589
Add "DFHack" indicator to trackstop menus
2015-02-17 14:13:53 -05:00
lethosor
661eacf223
Always show trackstop menus when visible
2015-02-17 14:13:37 -05:00
Japa
f2461254d4
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
2015-02-17 22:52:39 +05:30
Japa
8423710c2f
Made remotefortressreader.cpp return a specified number of map blocks, spiraling out from the center.
2015-02-17 22:51:33 +05:30
PeridexisErrant
bc505952a3
Change autobutcher export format a little
2015-02-17 14:15:33 +11:00
lethosor
b7f15ef2d6
Update xml, stonesense for 0.40 ui_advmode_menu changes
...
Closes #552
2015-02-16 19:10:15 -05:00
lethosor
9ef25f33a9
Update submodules (whitespace changes)
2015-02-14 23:28:16 -05:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
lethosor
3f9d3dc110
Use unix line endings in isoworldremote.proto
2015-02-13 15:14:31 -05:00
Japa
5dab36948a
Merge branch 'master' of https://github.com/JapaMala/dfhack into develop
2015-02-13 19:55:00 +05:30
Japa
6e7b543414
Added liquids
2015-02-13 18:38:02 +05:30
lethosor
8e8f88f3db
initflags: Remove debug output
2015-02-09 22:01:12 -05:00
Lethosor
f287a99a37
Merge pull request #542 from scamtank/fix-armory
...
fix-armory: Substitute removed jobtypes with working ones
2015-02-09 11:07:51 -05:00
scamtank
9c4dbea392
Re-enabled fix-armory plugin
2015-02-09 00:22:19 +02:00
scamtank
35d357776c
Substitute removed jobtypes with working ones
...
Replaced StoreItemInChest with StoreItemInHospital and StoreItemInCabinet with StoreOwnedItem. Seem to work on the basic level with waterskins and uniform cloaks.
2015-02-08 23:41:22 +02:00
lethosor
43d6a7b5d4
tradereq-pet-gender: Fix MSVC build error
2015-02-08 09:33:37 -05:00
lethosor
50770f8cdd
Clean up whitespace in zone.cpp
2015-02-06 19:13:34 -05:00
lethosor
00072dae1d
Fix crash in zone plugin from scrolling when assigning an owner to a cage
...
Fixes #534
2015-02-06 19:12:10 -05:00
Lethosor
67bf26dbbe
Merge pull request #525 from lethosor/tweak-tradereq-pet-gender
...
New tweak to display pet genders on trade request screen
2015-02-03 08:25:12 -05:00
expwnent
69dfec88cb
Merge remote-tracking branch 'dfhack/develop' into develop
2015-02-03 01:12:34 -05:00
lethosor
5a93de3f31
New tweak (tradereq-pet-gender): Displays pet genders on trade agreement screen
...
Closes #515
2015-02-02 10:04:31 -05:00
expwnent
e5e0d93ef1
Added modtools/reaction-product-trigger.
2015-02-02 02:39:05 -05:00
lethosor
e34178e367
Fix add-spatter crash
...
Hopefully fixes #205
2015-02-01 21:31:05 -05:00
expwnent
5b3e5b533e
Make zone compile on Windows.
2015-01-31 21:04:12 -05:00
expwnent
e9b4fc513a
Merge remote-tracking branch 'cdombroski/zone-plugin-cleanup' into temp
...
Conflicts:
NEWS
plugins/zone.cpp
2015-01-31 21:01:41 -05:00
expwnent
1d8fd55a4a
Merge remote-tracking branch 'cdombroski/dfhack-484' into develop
...
Conflicts:
NEWS
2015-01-31 20:22:17 -05:00
expwnent
6b2e7cfe3e
Merge pull request #511 from lethosor/stocksettings-create-dir
...
Create `stocksettings` directory on startup
2015-01-31 20:17:22 -05:00
expwnent
ab01e7d102
Eventful no longer requires LUA_HOOK to do reaction events.
2015-01-31 20:10:06 -05:00
Chris Dombroski
f608235b1e
Fix some Lua things
2015-01-29 19:56:50 -05:00
Chris Dombroski
f2eec3198c
Rename findPenPitAtCoord
2015-01-29 15:02:54 -05:00
Chris Dombroski
48b6cf1beb
Export functions to Buildings.h
2015-01-29 13:57:50 -05:00
Chris Dombroski
4199728ba6
Cleanup building methods before extracting to Buildings.h
2015-01-29 13:57:50 -05:00
Chris Dombroski
c179f5b913
Extract some stuff from zone.cpp to plugins/Units.{h,cpp}
2015-01-28 21:28:32 -05:00
Chris Dombroski
789cc01e93
Remove gcc warnings
2015-01-28 21:28:32 -05:00
Chris Dombroski
10ec5f1330
Use auto to reduce vector iteration redundancy
2015-01-28 21:17:37 -05:00
Chris Dombroski
5f9fe871b3
Add isGelded() to the priority butcher checks
...
Fixes #484
2015-01-28 21:17:37 -05:00
Chris Dombroski
26ad797c43
isGelded function
2015-01-28 21:17:37 -05:00
Lethosor
58f896d569
Create `stocksettings` directory on startup
2015-01-26 16:28:57 -05:00
Japa
ae2e4f99eb
Merge branch 'develop' of https://github.com/DFHack/dfhack
2015-01-19 20:02:19 +05:30
Japa
8efac385cc
changed tile direction to a string, rather than a hard to understand int.
2015-01-19 19:58:09 +05:30
expwnent
53a8032f8a
Fix compile of blueprint plugin on Linux.
2015-01-16 03:27:14 -05:00
expwnent
06c4755168
Merge branch 'blueprint' of https://github.com/cdombroski/dfhack into temp
...
Conflicts:
NEWS
Readme.html
2015-01-15 22:45:57 -05:00
Chris Dombroski
da2224b0ba
Changed how parameters are parsed.
2015-01-14 14:58:15 -05:00
Chris Dombroski
106612f386
Use alternate qf syntax for output.
2015-01-14 14:08:54 -05:00
Chris Dombroski
d0273b8eff
Now puts room designations in the query blueprint
2015-01-13 16:15:54 -05:00
Chris Dombroski
f315ee43a4
Added stockpiles
2015-01-13 14:28:28 -05:00
Chris Dombroski
3489c2f39a
Buildings complete
2015-01-13 09:40:24 -05:00
Japa
3e91d34ab3
remotefortressreader.cpp only sends map changes now.
2015-01-11 16:16:53 +05:30
Chris Dombroski
ea313b6bf5
plugins/blueprint.cpp: Buildings hopefully
2015-01-09 16:00:47 -05:00
lethosor
aa332e18e2
Remove stray whitespace
2015-01-08 16:59:37 -05:00
lethosor
859fdd60d6
annoucnement -> announcement
2015-01-08 16:59:25 -05:00
Chris Dombroski
b627240943
Dig mode complete
2015-01-08 12:17:18 -05:00
Chris Dombroski
819327348b
Blueprint plugin basic structure
...
It should be able to load and make empty blueprint files.
2015-01-08 08:28:54 -05:00
lethosor
c39cf1fb49
Add room assignment search
2015-01-05 21:09:30 -05:00
expwnent
448404a465
Fix buildingplan stuff on Windows.
2015-01-05 20:02:54 -05:00
expwnent
1519d8e9ea
Disable fortplan and buildingplan for now because it doesn't compile on Windows.
2015-01-05 19:34:01 -05:00
lethosor
cd64fb84b7
Make fortplan use Filesystem::getcwd()
2015-01-05 17:37:41 -05:00
lethosor
f451cfb3a5
Merge remote-tracking branches 'cdombroski/autobutcher' and 'cdombroski/siren.lua'
...
Also update NEWS
2015-01-05 16:59:08 -05:00
lethosor
67f0aa774c
Merge remote-tracking branch 'lethosor/tweaks-2'
...
Conflicts:
NEWS
2015-01-05 16:54:24 -05:00
lethosor
e9fd8cf231
Merge remote-tracking branch 'lethosor/embark-tools-mouse'
...
Also update NEWS
2015-01-05 16:53:06 -05:00
lethosor
0c768796e2
Merge remote-tracking branch 'danaris/fortplan'
...
Conflicts:
plugins/buildingplan.cpp
2015-01-05 16:47:35 -05:00
lethosor
7da9ab8f80
Merge remote-tracking branch 'lethosor/0.40.22-plugins'
...
Also update NEWS
2015-01-05 16:37:34 -05:00
lethosor
1d0b4deef6
Merge remote-tracking branch 'eswald/trackstop'
...
Conflicts:
NEWS
2015-01-05 16:22:18 -05:00
lethosor
ad6b19f1b2
Merge remote-tracking branch 'PeridexisErrant/needs_porting-cleanup'
...
Conflicts:
NEWS
2015-01-05 16:21:24 -05:00
lethosor
6e36b224d1
Merge remote-tracking branch 'ramblurr/stockpiles'
...
Also update stockpiles plugin to use REQUIRE_GLOBAL()
Conflicts:
plugins/stockpiles.cpp
2015-01-05 16:16:29 -05:00
lethosor
ca0860c3bd
Merge remote-tracking branch 'lethosor/plugin-globals'
2015-01-05 16:05:40 -05:00
Chris Dombroski
929f63ee2e
Fix error in WatchedRace::SortUnitsByAge
2015-01-05 15:57:34 -05:00
Chris Dombroski
c069a87b47
Update isGay(df::unit) with better determination
2015-01-05 14:59:32 -05:00
Chris Dombroski
1cdf61908e
Collapse ProcessUnits_* methods.
2015-01-05 14:25:44 -05:00
Chris Dombroski
084bbc3162
Add isGay(df::unit*) method
2015-01-05 13:54:17 -05:00
Japa
5626bb8da7
layer and vein materials were being set wrong.
2015-01-04 19:05:48 +05:30
lethosor
47d6e111c8
New tweak: "max-wheelbarrow"
2015-01-01 14:36:49 -05:00
lethosor
ffac2f1795
New tweak: "eggs-fertile"
2015-01-01 13:48:11 -05:00
lethosor
cade0d9723
Add local area mouse controls to embark-tools
2015-01-01 11:06:50 -05:00
Japa
c373e57c02
Added world names.
2014-12-31 17:50:43 +05:30
Lethosor
efc42c253e
Fix remaining issues with mousequery
2014-12-27 11:03:06 -05:00
Timothy Collett
088f3715cb
Finish up the bare-bones fortplan plugin with support for furniture that is made from an item of the same name
2014-12-23 17:09:35 -05:00
Timothy Collett
5547722414
Initial work on fortplan plugin, including separating out code that needs to be shared with buildingplan
2014-12-23 16:56:15 -05:00
lethosor
ee958c0f8f
Update some plugins/scripts for 0.40.22
...
* autolabor, manipulator: Add BUILD_CONSTRUCTION and BUILD_ROAD labors
* mousequery: Support "toggle engravings" sidebar mode
* devel/export-dt-ini.lua: Add body_part_flags
Conflicts:
plugins/mousequery.cpp
2014-12-21 16:49:33 -05:00
Japa
bc58b0a822
Added map location to info.
2014-12-17 19:42:40 +05:30
Eric Wald
0b7f890d87
Trackstop bugfix: No longer prevents cancelling building removal.
...
Thanks to Ramblurr for pointing this out.
2014-12-16 21:10:18 -07:00
Japa
cc5a78f848
Added function to get the map size, and fixed a stupid material bug.
2014-12-17 08:40:29 +05:30
expwnent
5fc8a1f51f
digFlood CLEAR error.
2014-12-15 13:41:22 -05:00
PeridexisErrant
f3826abc0c
cleaning up in needs_porting
...
Removed obsolete plugins. Started hotkeys port. Mostly-finished
position port. Corrected dwarfmonitor date display. Documented
putontable.lua in readme.
2014-12-15 23:11:23 +11:00
Japa
6982de88bd
Added very basic viewport size and position sending.
2014-12-12 21:04:23 +05:30
Japa
d11df5b87f
Added a simple unit listing to remotefortressreader.cpp. Updated stonesense.
2014-12-11 20:10:49 +05:30
Japa
22edb5a033
Merge branch 'master' of https://github.com/DFHack/dfhack
...
Conflicts:
library/xml
plugins/isoworld
plugins/rendermax/CMakeLists.txt
plugins/rendermax/renderer_light.cpp
plugins/rendermax/renderer_light.hpp
plugins/rendermax/renderer_opengl.hpp
plugins/rendermax/rendermax.cpp
plugins/rendermax/rendermax.lua
2014-12-11 17:53:19 +05:30
lethosor
09681cf029
Update skeleton plugin
2014-12-06 20:55:57 -05:00
lethosor
88b51fcb5b
Allow strangemood to work if debug_nomoods is not available
2014-12-06 20:29:08 -05:00
lethosor
a615723b38
Update remaining plugins to use REQUIRE_GLOBAL
2014-12-06 19:30:05 -05:00
lethosor
5de3e6110a
Merge remote-tracking branch 'origin/develop' into plugin-globals
2014-12-06 17:32:44 -05:00
Casey Link
b9a2ecb440
stockpiles: properly initialize quality arrays
...
Props to @fricy for identifying this bug.
2014-12-05 17:39:29 +01:00
Casey Link
b0e0bbda9b
stockpiles: show proper cased names in filter list
2014-12-05 16:53:19 +01:00
Casey Link
52f4cb3fc1
stockpiles: load prompt uses typing + filtering
2014-12-05 14:49:40 +01:00
Casey Link
332566f6a1
stockpiles: disable gui/script when plugin is disabled
2014-12-05 13:27:58 +01:00
Casey Link
0f06eb7f6f
stockpiles: quiet debug
2014-12-05 12:42:59 +01:00
Casey Link
346f397bca
stockpiles: fix loading crash
2014-12-05 12:35:24 +01:00
Casey Link
7e6066daf2
stockpiles: user friendly error handling
...
* display errors in the GUI when necessary
* handle older versions of DFHack without the persist module
2014-12-05 12:35:24 +01:00
Casey Link
2f4678eee5
stockpiles: more error handling & cleanup
...
* prevent crashes when the path doesn't exist
* remove duplicated functions
* sort file list case insensitively
2014-12-05 12:35:24 +01:00
lethosor
1525823948
Create stocksettings directory on startup if necessary
2014-12-05 12:35:24 +01:00
Casey Link
b6118d272c
stockpiles: integrate gui plugin into dfhack.init-example
2014-12-05 12:35:24 +01:00
Casey Link
1cde8cffa4
stockpiles: implement GUI controls
2014-12-05 12:35:19 +01:00
Casey Link
2e43ea8b38
stockpiles: refactor code into separate files
...
The file was approaching 3000 lines and contained multiple classes,
making it a real PITA to navigate through. upcoming features would only
add more LOC, so splitting was necessary.
2014-12-05 11:02:40 +01:00
expwnent
19e977528c
Merge branch 'autolabor-artisans' of https://github.com/pkdawson/dfhack into develop
...
Conflicts:
NEWS
2014-12-04 23:49:13 -05:00
expwnent
c83ed531bc
Merge remote-tracking branches 'lethosor/stocks-esc', 'lethosor/patch-8', 'lethosor/0.40.19-update-labors' and 'lethosor/fixTexts' into develop
2014-12-04 23:34:48 -05:00
lethosor
cac2245438
Update some plugins to use REQUIRE_GLOBAL
2014-12-03 23:26:54 -05:00
Lethosor
16c2d4df99
stocks: Make LEAVESCREEN have priority over text entry
...
This should fix conflicts if LEAVESCREEN is bound to "Space" only
2014-12-03 17:52:42 -05:00
lethosor
e206c242c6
Add a plugin_globals vector to aid in safety checks for plugins that require globals
...
This allows "using df::global::foo" to be replaced by "REQUIRE_GLOBAL(foo)",
and DFHack will refuse to load the plugin if df::global::foo is NULL
2014-12-02 21:32:04 -05:00
lethosor
2d7ea52c40
Clarify autolabor initialization failure
2014-12-02 17:58:30 -05:00
lethosor
e3c13fc555
Add gelding to autolabor and manipulator
2014-12-02 17:30:16 -05:00
expwnent
7859da7d77
Update stonesense.
2014-11-30 12:31:29 -05:00
expwnent
921f0dd06a
Merge remote-tracking branch 'quietust/develop' into develop
2014-11-30 11:31:59 -05:00
expwnent
9dbe639919
Merge pull request #402 from Ramblurr/stockpiles
...
plugin: Stockpile Settings Serialization
2014-11-28 23:15:46 -05:00
Patrick Dawson
a6ae6d4c28
autolabor: Fix compile on Windows.
...
VC10 wants an explicit return type for lambdas.
2014-11-28 00:55:26 +01:00
Patrick Dawson
794e1ee6f0
autolabor: Document and improve the talent pool parameter.
2014-11-27 21:13:20 +01:00
Casey Link
cb6d4da2f2
stockpules: fix protobuf-lite support
...
Looks like we lost more than just TextFormat when we lost full protobuf
support. Copied these two serialization functions over.
2014-11-27 16:36:42 +01:00
Patrick Dawson
8b1b32a499
autolabor: Add a talent pool parameter.
2014-11-27 15:56:14 +01:00
Casey Link
d352d0f42d
stockpiles: remove dependency on full protobuf
2014-11-27 14:23:54 +01:00
Casey Link
de919050b1
Revert "install the full protobuf library"
...
This reverts commit 443a9676e1
.
2014-11-27 13:40:11 +01:00
Casey Link
7cbb1ed043
Revert "use full protobuf library project wide"
...
This reverts commit f100d30f56
.
2014-11-27 13:39:30 +01:00
Casey Link
b6f5bcb7dc
stockpiles: fix compilation on windows
...
VS2010 only supports a subset of C++11
2014-11-27 13:28:17 +01:00
lethosor
445640f80c
Allow commands invoked through command-prompt to access selected items/units/buildings
...
Fixes #273
2014-11-25 20:25:31 -05:00
Quietust
84d24ca13f
Fix Hold->HoldTerrain, also use a proper fix for Attack
2014-11-25 11:30:25 -06:00
Casey Link
f100d30f56
use full protobuf library project wide
...
since plugins are using full protobuf, there is no reason
for everything not to. this removes the need to ship both the full
protobuf lib and the protobuf-lite lib.
2014-11-25 10:48:51 +01:00
Casey Link
063b669f6b
stockpiles: cleanup output and add docs
2014-11-22 18:57:56 +01:00
Casey Link
00c1676744
stockpiles: correct typo
2014-11-22 18:54:22 +01:00
Casey Link
e599f4b1e1
stockpiles: more user documentation
2014-11-22 18:33:49 +01:00
Casey Link
f2d4bf53bd
stockpiles: fix empty list crash
...
I was clear()ing all empty stockpile index vectors , but DF expects them
to be initialized with '\0' despite the fact they aren't used.
To keep DF happy and prevent segfaults, we now initialize all lists to
their appropriate sizes with a sane default value.
2014-11-22 18:33:49 +01:00
Casey Link
869a92dfc5
stockpiles: handle all metals and stones
2014-11-22 18:33:49 +01:00
Casey Link
0e8832f05d
stockpiles: overwrite existing files
2014-11-22 18:33:49 +01:00
Casey Link
f1ce575be3
stockpiles: animals list still shown even when disabled
2014-11-22 18:33:49 +01:00
Casey Link
4f2851199e
stockpiles: handle animal cages and prepared meals
2014-11-22 18:33:49 +01:00
Casey Link
e525b47815
stockpiles: make gem other mats more robust
2014-11-22 18:33:49 +01:00
Casey Link
eb3a71c739
stockpiles: fix finished goods quality
2014-11-22 18:33:48 +01:00
Casey Link
12b27e09bb
stockpiles: handle furniture sand_bags field
2014-11-22 18:33:48 +01:00
Casey Link
98a1278128
stockpiles: fix quality unserialization
2014-11-22 18:33:48 +01:00
Casey Link
cc1e4d16a2
stockpiles: allow loading without file extension
2014-11-22 18:33:48 +01:00
Casey Link
e66732f731
stockpiles: add missing protobuf field
2014-11-22 18:33:48 +01:00
Casey Link
79c65e0fcf
stockpiles: fix male/female creature mat lookups
2014-11-22 18:33:48 +01:00
Casey Link
44af084e8e
stockpiles: import from disk and write to memory
2014-11-22 18:33:48 +01:00
Casey Link
543a88d03d
stockpiles: pass correct filename
2014-11-22 18:33:48 +01:00
Casey Link
c251aeabe3
stockpiles: add optional debug output
2014-11-22 18:33:48 +01:00
Casey Link
86ba81a3a9
stockpiles: format with ANSI style and 4 spaces
2014-11-22 18:33:48 +01:00
Casey Link
a4d19070e8
stockpiles: write some documentation
2014-11-22 18:33:48 +01:00
Casey Link
f7ed821ef9
stockpiles: serialization complete
...
* working file import/export
2014-11-22 18:33:48 +01:00
Casey Link
224a19295d
stockpiles: serialize through weapons+trap components
...
* generalize itemdefs
2014-11-22 18:33:48 +01:00
Casey Link
25f6c440d8
stockpiles: serialize through cloth
2014-11-22 18:33:47 +01:00
Casey Link
d74ac1b3a6
stockpiles: serialize through leather
...
* more code reuse!
2014-11-22 18:33:47 +01:00
Casey Link
e863df512b
stockpiles: serialize through finished goods
...
* add stubs for remaining categories
* refactor w/ generics to reuse code
2014-11-22 18:33:47 +01:00
Casey Link
dc5f0fed1a
stockpiles: serialize ammo and coins
2014-11-22 18:33:47 +01:00
Casey Link
d167b3f385
stockpiles: basic serialization for animals - stone
2014-11-22 18:33:47 +01:00
Casey Link
443a9676e1
install the full protobuf library
...
required to access text_format (needed by stockpiles plugin)
2014-11-22 18:33:47 +01:00
Casey Link
ebb1345332
stockpiles: add settings protobuf message format
2014-11-22 18:33:47 +01:00
lethosor
4922c36ada
Prevent farm-plot-select from selecting crops when no crops are listed
...
Fixes #396
2014-11-18 19:57:29 -05:00
Yoann Guillot
889bd06ffc
ruby: fix windows platform detection
2014-11-16 13:00:38 +01:00
lethosor
9fd6e9f03c
Expand dwarfmonitor weather indicator
2014-11-15 17:29:19 -05:00
lethosor
bc73319333
Make rain indicator LIGHTBLUE for better visibility
2014-11-15 16:39:19 -05:00
lethosor
9b0d0eba45
Merge remote-tracking branch 'falconne/plugin_dwarfmonitor' into update-falconne-plugins
2014-11-15 16:36:35 -05:00
lethosor
4513fa4ab2
Merge remote-tracking branch 'falconne/plugin_stocks' into update-falconne-plugins
2014-11-15 16:34:59 -05:00
lethosor
61fa2fbda0
Merge remote-tracking branch 'falconne/plugin_automelt' into update-falconne-plugins
...
Conflicts:
NEWS
plugins/CMakeLists.txt
plugins/automelt.cpp
2014-11-15 16:31:51 -05:00
lethosor
f7fcb342ed
Fix buildingplan compiling with GCC
2014-11-15 16:21:47 -05:00
lethosor
578ac08999
Merge remote-tracking branch 'falconne/plugin_buildingplan' into update-falconne-plugins
2014-11-15 16:18:00 -05:00
lethosor
3c1e07252b
Update autotrade stockpile controls
2014-11-15 16:16:32 -05:00
lethosor
d62305b69e
Merge remote-tracking branch 'falconne/plugin_autodump' into update-falconne-plugins
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Conflicts:
plugins/autotrade.cpp
2014-11-15 15:56:44 -05:00
expwnent
3021fa47db
Merge remote-tracking branches 'jjyg/develop', 'putnam/patch-4' and 'eswald/blank-histories' into develop
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Conflicts:
NEWS
2014-11-15 15:07:20 -05:00
Yoann Guillot
8042c5d342
ruby: load arch-specific ruby-autogen
2014-11-14 12:49:08 +01:00
Yoann Guillot
696380e749
ruby: distinguish ruby-autogen.rb name based on architecture
2014-11-14 12:47:42 +01:00
Yoann Guillot
e2229f6a6a
ruby: remove DL_RUBY cmake option
2014-11-14 12:38:24 +01:00
Alexander "Ace" Olofsson
be1d411b83
Add missing <functional> include for std::greater
2014-11-09 11:19:51 +01:00
expwnent
1b0a2ecb8a
Merge remote-tracking branch 'eswald/tradescreen' into develop
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Conflicts:
NEWS
2014-11-09 00:42:50 -05:00
expwnent
c9cf94128e
Merge pull request #376 from lethosor/mousequery-z-level-fix
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Fix selection behavior of mousequery on lowest z-level
2014-11-09 00:37:46 -05:00
expwnent
267d0837ad
Merge pull request #381 from lethosor/update-cmakelists
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Re-enable rendermax in CMakeLists.txt
2014-11-09 00:34:23 -05:00
expwnent
7929d44030
Merge pull request #382 from PeridexisErrant/autolabor-fixes
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Autolabor fixes
2014-11-09 00:33:46 -05:00
expwnent
8e492b1669
Merge pull request #384 from lethosor/dwarfmonitor-0.40.14+
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Make dwarfmonitor compile for 0.40.14+
2014-11-09 00:33:14 -05:00
lethosor
f069676fc2
Fix automaterial/box-select cursor color
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Only use a dark green cursor when actually building a construction
2014-11-08 19:05:45 -05:00
lethosor
2484f89542
Update dwarfmonitor's happiness display
2014-11-08 15:08:56 -05:00
lethosor
04ceb64bad
Merge remote-tracking branch 'origin/develop' into mousequery-z-level-fix
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Conflicts:
NEWS
2014-11-08 14:36:20 -05:00
PeridexisErrant
195ccf4bc8
Fix beekeeping, enable help message
...
Plugins should now be enabled with "enable autolabor". The beekeeping
bug was fixed in DF0.40.07, so autolabor can set multiple beekeepers
again.
2014-11-08 11:45:20 +11:00
Lethosor
ec580cdfa5
Re-enable rendermax in CMakeLists.txt
2014-11-07 16:43:50 -05:00
Eric Wald
8ac9748700
Switching fast-trade Shift-Up to move before marking
...
This makes it undo Shift-Down, instead of mirroring it, which works much better when you've gone too far down the list.
2014-11-06 23:06:17 -07:00
Eric Wald
46ebeaa722
Adding Shift-Up to the fast-trade tweak.
2014-11-06 22:22:02 -07:00
Eric Wald
7fb82131c7
Switching fast-trade from Shift-Enter to Shift-Down
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Technically, from SELECT_ALL to CURSOR_DOWN_FAST, to avoid blocking the new native Select All functionality.
As a bonus, the new key repeats as you hold it down.
2014-11-06 22:14:00 -07:00
Eric Wald
777b2f6416
Moving trade screen search options to match the new column size
2014-11-06 22:05:05 -07:00
Eric Wald
db7bc8c5c8
Removing autotrade's version reporting.
...
It's built with DFHack itself now, so the global version is more accurate than the plugin-specific version, which hasn't been consistently getting incremented.
2014-11-06 21:53:00 -07:00
Eric Wald
2ebc318daa
Removing autotrade's obsolete Mark All
2014-11-06 21:47:14 -07:00
expwnent
e9e8b83656
Update stonesense.
2014-11-05 20:57:57 -05:00
expwnent
b81346fa21
Merge pull request #349 from lethosor/tweak-reorganization
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'tweak' plugin cleanup/reorganization, new tweaks
2014-11-02 12:24:41 -05:00
lethosor
5232bffb53
farm-plot-select: Actually check for crop validity
2014-11-02 12:21:51 -05:00
expwnent
29d6bba669
Fix trackstop ambiguity complaints, update df-structures.
2014-11-02 11:55:01 -05:00
lethosor
14b947837c
Merge remote-tracking branch 'origin/develop' into tweak-reorganization
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Conflicts:
NEWS
Readme.html
plugins/tweak/tweak.cpp
2014-11-02 11:40:53 -05:00
expwnent
87443035a9
Merge remote-tracking branch 'quietust/develop' into develop
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Conflicts:
plugins/manipulator.cpp
2014-11-02 04:05:51 -05:00
expwnent
4ccfb07a54
Merge pull request #350 from hobotron-df/fastdwarf-attack-speed
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Fixes for fastdwarf combat speed and attack retargeting.
2014-11-02 03:37:55 -05:00
expwnent
bfac2b97cc
Merge pull request #352 from eswald/trackstop
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New trackstop plugin
2014-11-02 03:34:22 -05:00
expwnent
82fb533176
Merge pull request #353 from eswald/autotrade-bugfix
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Autotrade bugfix: Mark All now unmarks bin contents.
2014-11-02 03:33:28 -05:00
expwnent
6c356b5ae9
Merge pull request #359 from lethosor/embark-tools-oo-pr
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embark-tools cleanup
2014-11-02 03:30:38 -05:00
expwnent
0fa2cab5ac
Merge pull request #360 from eswald/automelt
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Faster automelt
2014-11-02 03:29:01 -05:00
expwnent
0fd15cc1e4
Merge pull request #365 from eswald/stable-sorting
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Stable sorting for Dwarf Manipulator
2014-11-02 03:26:14 -05:00
expwnent
49939ccb9c
Merge pull request #369 from warmist/fix-rendermax
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Update rendermax
2014-11-02 03:25:04 -05:00
Quietust
bad923130c
Manipulator - remove minimum width for Labors column, since it triggered the "should never happen" case upon extending the first column from 4 to 6
2014-11-01 11:24:05 -05:00
Quietust
7c92f4abaa
Seems I misread the code from 0.34.11 - it switches against rand(2), not rand(3)
2014-10-31 13:47:04 -05:00
Quietust
f08a32f4e2
Update Manipulator to display stress level instead of happiness
2014-10-31 13:33:35 -05:00
Quietust
ed225de365
Update strangemood to check stress level for fell/macabre moods
2014-10-31 13:33:18 -05:00
Quietust
f683395cae
Comment out more of military-training tweak, which no longer compiles
2014-10-31 13:33:04 -05:00
Quietust
d05f249619
Merge branch 'develop' of github.com:DFHack/dfhack into develop
2014-10-31 13:32:49 -05:00
expwnent
72654e602a
Merge pull request #355 from lethosor/patch-6
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Update digFlood documentation to mention onLoad(World).init
2014-10-31 11:48:04 -04:00
Alexander Gavrilov
04ec2c9932
Update version to v0.40.14 and hack things so they compile.
...
Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks.
2014-10-26 16:40:39 +03:00
Eric Wald
ac73c0eeba
Allowing non-labor skills to sort stably.
2014-10-21 22:49:50 -06:00
Eric Wald
169da1342d
Switching Dwarf Manipulator to a stable sort.
...
This means, for example, that when you sort by one skill, then by a second, dwarves with the first skill but not the second will still be grouped together.
2014-10-21 22:43:56 -06:00
lethosor
f3626c1004
embark-tools cleanup
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Fix #358 : Disable "s" keybinding for settings on notes screen
2014-10-12 13:35:20 -04:00
Lethosor
0fd3f3dbf4
Update digFlood documentation to mention onLoad(World).init
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Per http://www.bay12forums.com/smf/index.php?topic=139553.msg5712785#msg5712785
2014-10-05 23:14:25 -04:00
Eric Wald
95dd009a15
Restoring automelt for items in bins.
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The stockpile iterator yields bins, but not their contents. Should other containers be checked, too?
2014-10-05 17:57:57 -06:00
Eric Wald
aafa3a5f91
Expanding on the rollers menu.
...
As requested by fricy.
2014-10-02 22:00:40 -06:00
lethosor
d2fb51f99e
New tweak: nestbox-color
2014-10-01 20:14:41 -04:00
Eric Wald
2e80c6053c
Autotrade bugfix: Mark All now unmarks bin contents.
...
This prevents a form of cheating, because they already get traded with the bin itself, so their value had been counted twice.
However, the search plugin still enables this kind of cheating...
2014-09-29 21:37:05 -06:00
Eric Wald
4af9b7a054
Checking for more required variables.
...
Trying to use trackstop without ui or world results in a hard crash.
2014-09-28 21:34:42 -06:00
Eric Wald
0fad63bba7
New trackstop plugin.
...
Simply adds a menu to track stops, showing and changing friction and dump direction.
2014-09-28 18:24:07 -06:00
lethosor
425d81ea2d
New tweak: civ-view-agreement
2014-09-28 13:13:53 -04:00
hobotron-df
da72848b0b
Fixes for fastdwarf combat speed and attack retargeting.
2014-09-27 19:47:27 -05:00
lethosor
d34b22b2c2
New tweak: farm-plot-select
2014-09-27 19:56:31 -04:00
lethosor
999d265d50
New tweak: import-priority-category
2014-09-27 18:14:25 -04:00
lethosor
aeb9ea54ec
'tweak' plugin cleanup/reorganization
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* Removed confirm-embark, stable-temp, patrol-duty
* Split (enabled) tweaks into separate files
* New tweak: manager-quantity
2014-09-27 17:01:32 -04:00
Eric Wald
e46a27c8a4
Switching automelt to the stockpile iterator.
2014-09-27 11:07:26 -06:00
jj
eed684a8df
fix superdwarf
2014-09-26 11:39:05 +02:00
jj
0766538ecd
ruby: add df.print_color(col, string)
2014-09-25 15:53:03 +02:00
jj
1a38c72763
ruby: add stl-fstream to codegen
2014-09-25 13:19:00 +02:00
lethosor
beb5216640
Fix selection behavior of mousequery on lowest z-level
2014-09-24 17:48:49 -04:00
jj
c894346639
ruby: call RUBY_INIT_STACK
2014-09-19 21:38:22 +02:00
jj
d75c01b0ff
merge git://github.com/hobotron-df/dfhack
2014-09-19 21:37:28 +02:00
Alexander Gavrilov
e6901a87d3
Update to 0.40.13 structures and fix compilation.
2014-09-19 00:05:15 +04:00
expwnent
c927f0fa3c
Merge remote-tracking branch 'lethosor/patch-5'
2014-09-16 17:25:28 -04:00
expwnent
fde49176fe
Merge remote-tracking branch 'lethosor/update-search-keys'
2014-09-16 17:23:45 -04:00
expwnent
040acd166b
Merge remote-tracking branch 'eswald/automelt'
...
Conflicts:
dfhack.init-example
2014-09-16 17:20:50 -04:00
expwnent
a225984bc5
Merge remote-tracking branch 'eswald/hotkeys'
2014-09-16 17:11:15 -04:00
expwnent
5a1d88307f
Merge remote-tracking branch 'eswald/stockpile-iterator'
2014-09-16 17:05:02 -04:00
Lethosor
1ea1b50790
job_material_category -> dfhack_material_category
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Fixes #330 - submitted by @finndibaenn
2014-09-14 11:13:26 -04:00
lethosor
991fb3cea2
Change search key from 's' to 'q' on unit/job lists
...
Avoids a conflict with the "suspend job" option (added in 0.40.12)
2014-09-10 16:59:09 -04:00
Eric Wald
e76b8c4b6b
Merging automelt hotkey into autotrade line when links intrude.
...
The new interface looks significantly different, but only when there are too many stockpile links to show the lines in their usual places.
The difference between bright green and grey should be obvious most of the time, right?
2014-09-09 21:08:38 -06:00
Eric Wald
8bc2f02aee
Moving the automelt hotkey next to autotrade.
2014-09-09 20:51:58 -06:00
Anuradha Dissanayake
757491f112
Add automelt plugin
2014-09-09 20:31:55 -06:00
Anuradha Dissanayake
07de1ce3f6
Add hotkeys plugin
2014-09-08 22:42:04 -06:00
expwnent
4800794ba6
Merge remote-tracking branch 'dfhack/develop'
2014-09-08 13:23:28 -04:00
expwnent
f5039b37b8
Merge remote-tracking branch 'lethosor/osx-plug-dylib'
...
Conflicts:
NEWS
2014-09-08 13:14:28 -04:00
expwnent
5152e1f13e
Merge pull request #316 from eswald/trade-search
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Removing new trade hotkeys while a counteroffer is displayed.
2014-09-08 13:12:31 -04:00
expwnent
52d0f1c3f6
Merge remote-tracking branch 'lethosor/autotrade-usage-newline'
2014-09-08 13:00:11 -04:00
Eric Wald
0f311a7606
Removing dead duplicate code.
2014-09-07 15:11:11 -06:00
Eric Wald
83b1317173
Switching stockflow to the internal getStockpileContents.
...
This should speed it up over checking each space individually, but no longer counts spaces with empty assigned bins and barrels as empty.
2014-09-07 15:07:57 -06:00
Eric Wald
1ce07c063d
Canonical way to find the stockpile by id.
2014-09-07 14:55:34 -06:00
Eric Wald
3c58bd3948
Switching autotrade to use StockpileIterator.
...
This should speed it up a bit, and prevents it from marking a stream of empty bins.
2014-09-07 14:03:51 -06:00
Alexander Gavrilov
a45438d172
Fix 3dveins crashing because of trees and malformed biome data.
...
The sky in the latest versions has uninitialized biome data, which
made the plugin crash on invalid vector index access. Also, trees
on ground may still have wrong geolayer inside them like obsidian.
2014-09-05 15:11:13 +04:00
Eric Wald
7143479253
Moving trade screen search dimming to the proper row.
...
Unfortunately, this now means it hits one of the search clear lines when both are active.
2014-09-04 23:28:59 -06:00
Eric Wald
aaa8a829d1
Removing new trade hotkeys while a counteroffer is displayed.
...
Fixes http://www.bay12forums.com/smf/index.php?topic=126076.1140
It's tempting to use has_offer for this effect, but that flag remains true after hitting Enter to consider the offer.
Relies on a structure update: https://github.com/DFHack/df-structures/pull/18
2014-09-04 21:08:46 -06:00
Quietust
cf06dc3503
Update to 0.40.11, fix a few devel plugins to build again
2014-09-04 08:26:45 -05:00
Quietust
92946e5fbc
Minor reveal fix - only preallocate unreveal data for existing map blocks
2014-08-31 11:43:19 -05:00
lethosor
9aee476c6e
Make plugins use ".plug.dylib" extension on OS X
2014-08-30 09:21:19 -04:00
lethosor
76ecc9b347
Add newline to autotrade usage
...
Fixes #304
2014-08-30 08:47:37 -04:00
hobotron-df
e115a392f7
Added binary tarballs for ruby dependencies to work around cmake download failures against github ( http://cloud.github.com/downloads/jjyg/dfhack/ )
2014-08-29 19:52:23 -05:00
JapaMala
948fbb48f6
Updated stonesense
2014-08-29 18:45:25 +05:30
JapaMala
b98b6f61d2
Merge branch 'remote_reader' of github.com:JapaMala/dfhack into develop
2014-08-29 18:39:57 +05:30
JapaMala
96a0bd0de0
Added growth locations to the fake growth materials
2014-08-29 17:08:21 +05:30
expwnent
79b572ba65
Update stonesense.
2014-08-29 05:26:07 -04:00
Quietust
5c0588dd34
Merge pull request #299 from eswald/stockflow-40
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Stockflow Repairs
2014-08-28 14:56:04 -05:00
Quietust
f0c52a9a73
Merge pull request #289 from eswald/trade-search
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Moving trade screen search lines
2014-08-28 14:54:00 -05:00
Quietust
5ccd7dbb8f
Merge pull request #296 from lethosor/embark-tools-render
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embark-tools fix
2014-08-28 14:53:22 -05:00
Quietust
8bfc0e93ec
Merge pull request #298 from eswald/stockpile-lines
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Stockpile lines
2014-08-28 14:53:09 -05:00
Eric Wald
6d9d616fff
Prioritizing search hooks on the trade screen.
...
The autotrade plugin has been intercepting the m/u/M/U keys if enabled after enabling the search plugin. An explicit priority makes the search plugin always accept those keys while typing in a search line.
2014-08-25 21:18:52 -06:00
lethosor
17a23796c8
Fix embark-tools render() behavior
2014-08-25 13:08:11 -04:00
Eric Wald
632b0b85bd
Speeding up the stockpile item count.
...
kr0pper reports two orders of magnitude speed improvement for check_pile() by using the map tile item cache.
2014-08-23 17:49:03 -06:00
Eric Wald
8495bddc2d
Removing an obsolete workaround
2014-08-23 17:46:35 -06:00
Quietust
eb221e1165
Fix some blatant bugs in somebody else's additions to showmood
2014-08-21 15:23:05 -05:00
Quietust
33f4f9fdcb
Update cleanmap to optionally also clean up item spatters such as leaves
2014-08-20 10:54:00 -05:00
Quietust
ae80ca9ec9
Merge branch 'develop' of github.com:DFHack/dfhack into develop
2014-08-20 10:32:59 -05:00
Eric Wald
6f77372367
No longer overwrites stockpile links
...
The new lines added to the stockpile 'q' menu are usually drawn at the bottom, where the last few Give/Take links are written. Now, they notice when they would overwrite one of those links, and move somewhere else. The 'Done' line can now be overwritten by stockflow, but that hint isn't necessary for experienced players.
2014-08-19 14:19:13 -06:00
Eric Wald
c95ad05a7e
Switching new stockpile menu keys from green to red.
2014-08-17 16:01:42 -06:00
Eric Wald
71098b6108
Moving the stocks stockpile hotkey to the bottom of the menu.
...
The hard-coded location is no longer appropriate for the new behavior of the linked stockpiles list.
2014-08-17 15:45:30 -06:00
Eric Wald
034e34f8b6
Moving the autotrade hotkey to the bottom of the menu.
...
The hard-coded location is no longer appropriate for the new behavior of the linked stockpiles list.
2014-08-17 15:44:54 -06:00
Eric Wald
9f17966f87
Moving stockflow hotkeys to the bottom of the menu.
...
The hard-coded location is no longer appropriate for the new behavior of the linked stockpiles list.
2014-08-17 15:44:02 -06:00
Eric Wald
2b59f0edca
Switching Mark/Unmark all hotkeys to red
...
Following the policy described in the Readme.
2014-08-17 12:38:13 -06:00
Eric Wald
6060da5903
Moving Mark/Unmark all in the trade screen
...
These are in a different plugin, but affect the same interface.
2014-08-17 12:27:57 -06:00
Eric Wald
6ee29bfa11
Moving trade screen search lines
...
Now that this screen uses the window's full height, the hard-coded line is no longer appropriate.
2014-08-17 10:59:33 -06:00
expwnent
59e6607d8c
Merge remote-tracking branch 'warmist/dev_building_hacks' into develop
2014-08-16 10:26:24 -04:00
Warmist
f04b93210a
Bug fixing.
...
Fixes for "tab" in hacked buildings.
2014-08-16 16:58:09 +03:00
Warmist
6868cab1fe
Exposed dfhack.jobs.linkIntoWorld. Simplified eventful and gui.dwarfmode for sidebar use/creation.
2014-08-16 16:58:01 +03:00
Eric Wald
f5d50adf0d
Removing the leaves check for stockpile acceptability.
...
That item type no longer exists in DF 0.40; such items will now always be considered properly stored by any stockpile they're on.
2014-08-15 21:41:23 -06:00
Quietust
287301b682
Update autolabor to work with 0.40
2014-08-15 14:12:57 -05:00
Quietust
13bffed647
Update isoworld to a commit that actually exists
2014-08-15 09:44:52 -05:00
JapaMala
493dd47383
Updated df-structures and isoworld
2014-08-15 19:28:03 +05:30
JapaMala
5add8c433d
Merge branch 'develop' of github.com:DFHack/dfhack into remote_reader
...
Conflicts:
plugins/remotefortressreader.cpp
2014-08-15 19:15:00 +05:30
Quietust
ebda2d8472
Fix ageItem to work correctly, and update XML
2014-08-15 08:13:15 -05:00
expwnent
ce4d1db5a0
More removing unneeded fixes.
2014-08-15 04:23:54 -04:00
expwnent
820839fa8d
Remove stuff that doesn't exist anymore from dfhack.init-example and documentation.
2014-08-15 03:03:25 -04:00
expwnent
b2dc4bd104
autolabor doesn't load properly in windows.
2014-08-15 02:19:24 -04:00
Quietust
c1ed62ad64
Merge branch 'develop' of git://github.com/DFHack/dfhack into develop
...
Conflicts:
plugins/stockflow.cpp
2014-08-14 22:49:37 -05:00
Quietust
28d89db1fd
Merge pull request #275 from eswald/stockflow-40
...
Stockflow Improvements
2014-08-14 16:33:46 -05:00
Quietust
cfefc23e6a
Add new labors to Manipulator
2014-08-11 15:21:24 -05:00
Quietust
8a9e3d1a72
Plugin cleanup - always do "using df::global::[foo]". Also, get rid of old 0.34.11 binpatches
2014-08-11 15:07:52 -05:00
Alexander Gavrilov
2471c4a68e
Add a new API for converting between interface_key and string characters.
...
It's necessary now that the simple linear arrangement is broken.
2014-08-11 14:23:19 +04:00
Alexander Gavrilov
002bd5240b
Bump version to v0.40.07 and update find-offsets to new pressure plate UI.
2014-08-11 14:14:42 +04:00
jj
0f99ea0ccb
ruby: fix spawn_liquid for 40.06
2014-08-11 01:11:46 +02:00
Warmist
9d460d506e
Probably a fix to rendermax for 0.40.xx
2014-08-09 22:14:55 +03:00
JapaMala
36435ca8cf
Merge branch 'develop' of https://github.com/quietust/dfhack into remote_reader
...
Conflicts:
library/modules/Items.cpp
library/modules/MapCache.cpp
library/modules/Maps.cpp
library/modules/Materials.cpp
library/modules/Translation.cpp
plugins/CMakeLists.txt
2014-08-08 20:54:44 +05:30
JapaMala
756485c4db
Added support for getting a list of plant growths with fake material names.
2014-08-08 20:35:57 +05:30
Quietust
55ebca4a7a
Plant immolate/extirpate no longer work, but create/grow are still good
2014-08-06 10:03:34 -05:00
Quietust
9956b4a5ef
Update getplants, plants, and prospector, and isolate autochop
2014-08-06 09:31:42 -05:00
Quietust
0463021823
Merge branch '0.40-plugin-updates' of github.com:lethosor/dfhack into develop
2014-08-06 08:27:29 -05:00
Quietust
f34d68e567
Actual correct fix here
2014-08-05 20:28:09 -05:00
Quietust
86c036b7d3
Add an extra check that was missing
2014-08-05 20:19:31 -05:00
Quietust
1bcfcd36f6
Avoid buffer overrun on mouse clicks
2014-08-05 19:59:53 -05:00
lethosor
fa26aa79ea
Make some plugins compile for 0.40
...
dwarfmonitor: remove StoreItemInChest, StoreItemInCabinet, ProcessPlantsBag, and BrewDrink
dig/diggingInvaders/siege-engine: update special cases for trees to handle roots/branches/trunks
2014-08-04 12:28:22 -04:00
Eric Wald
19133ff327
Documenting the new Stockflow option.
2014-08-03 16:40:03 -06:00
Eric Wald
1aba6a6739
Faster stockflow mode, ignoring the bookkeeper.
2014-08-03 15:14:20 -06:00
Eric Wald
2ebebaf62f
Deleting old stockflow records.
...
Once a stockpile has been removed or abandoned, its persistent configuration is obsolete.
2014-08-03 15:07:04 -06:00
Eric Wald
1b1475fb94
Warning about mismatched stockflow entries.
...
For the most part, mismatches should only happen if the reaction list has changed between world loads, which means either the raw files or the plugin files have been changed. For now, such entries are ignored, though in some cases it might be possible to recover a new order number by searching through the reaction list.
2014-08-03 15:04:28 -06:00
Eric Wald
2db1c9d722
Moving the global job_types cache into the two functions that use it.
...
It's mostly an artifact of a misunderstanding, anyway.
2014-08-03 14:57:20 -06:00
Eric Wald
1aafa206bc
Localizing a few Lua variables.
...
It seems like the globals could be localized, too, but I'm not quite sure what that would accomplish.
2014-08-02 18:08:13 -06:00
Eric Wald
ad4d545036
Ignoring the removed job types for DF 0.40+
...
The version check allows the plugin to work with DF 0.34, just in case.
2014-08-02 17:58:36 -06:00
Quietust
2928f15629
Update fastdwarf to work properly in 0.40
2014-08-01 08:45:23 -05:00
Quietust
1450298484
assumed_identity -> identity
2014-07-29 16:30:22 -05:00
Quietust
88dfb1faef
criminal_case -> crime
2014-07-29 16:27:16 -05:00
Quietust
d6162cd189
death_info -> incident
2014-07-29 16:26:14 -05:00
JapaMala
bc5e0f6ad6
Made DFHack buildable. Also added plant proto definitions
2014-07-23 19:57:47 +05:30
Quietust
e711605413
Some minor corrections
2014-07-21 13:26:34 -05:00
Quietust
97de21357c
First pass for 0.40 compatibility; still lots left to do, but this will at least build
2014-07-21 13:18:29 -05:00
JapaMala
b598cbb0dd
Merge branch 'develop' of github.com:DFHack/dfhack into develop
2014-07-20 16:43:00 +05:30
JapaMala
216019e5af
Disconnected the RemoteReader values from the DF enums.
2014-07-17 17:46:00 +05:30
JapaMala
48e714b65b
Merge branch 'develop' of github.com:DFHack/dfhack into remote_reader
2014-07-15 17:50:11 +05:30
JapaMala
2d5ec9e45d
remotefortressreader can send over more info over the sockets.
2014-07-15 17:48:12 +05:30
expwnent
0a16bc2e12
Merge remote-tracking branch 'origin/perSaveScripts' into scriptOrganization
...
Conflicts:
plugins/CMakeLists.txt
2014-07-07 09:01:07 -04:00
expwnent
6652074644
Delete the syndromeTrigger plugin.
2014-07-03 09:03:26 -04:00
expwnent
81c87d0921
EventManager: INTERACTION event for unit interactions.
2014-07-03 04:55:12 -04:00
JapaMala
829ad945ea
Added a function to do a hash check on the entire fortress. It's not overly useful yet, other than benching.
2014-07-03 08:35:45 +05:30
JapaMala
e04ab11659
Merge branch 'develop' of github.com:DFHack/dfhack into develop
...
Conflicts:
library/xml
plugins/stonesense
2014-07-02 23:18:55 +05:30
expwnent
d765de4546
Merge remote-tracking branch 'lethosor/lua-runcommand2' into scriptOrganization
2014-07-01 02:05:14 -04:00
expwnent
fe875f7c02
Cleaned up eventful.lua.eventType.
2014-06-30 03:16:45 -04:00
expwnent
c7636ae442
Deleted devel/printArgs because there's a script for that.
2014-06-30 02:56:07 -04:00
expwnent
2894b406ac
Sorted devel CMakeList.
2014-06-30 02:54:15 -04:00
expwnent
deb755fd57
Sorted the plugins CMakeList.
2014-06-30 02:51:23 -04:00
expwnent
0aa2dc149f
Converted outsideOnly plugin to Lua script.
2014-06-30 02:21:58 -04:00
expwnent
961d033ade
EventManager: unload event for convenience.
2014-06-29 10:03:55 -04:00
expwnent
f88c176dd3
Removed autoSyndrome.
2014-06-29 06:16:52 -04:00
warmist
5e2653998c
Added rendermax to supported
...
It's stable enough and quite nice. Also one person missed it in release.
2014-06-28 16:18:04 +04:00
expwnent
8e7e87ac73
Added UNIT_ATTACK event to EventManager and exposed it to Lua.
2014-06-28 02:31:34 -04:00
Quietust
fc7ac9b47f
Update XML and sync plugin
2014-06-27 13:01:46 -05:00
Alexander Gavrilov
92c4514286
Merge branch 'embarktools-finder' of git://github.com/lethosor/dfhack into develop
2014-06-26 17:22:56 +04:00
JapaMala
4f9479cce5
Fixed a bug where remotefortressreader was using min_x for min_z.
2014-06-25 18:49:00 +05:30
lethosor
3c8ba091f2
Disable "stable position" when site finder is active
2014-06-24 10:08:50 -04:00
Quietust
9625d56384
Update Manipulator to respect entity permitted_labor settings
...
This has the effect of locking out the Alchemy labor, which is how it's
supposed to work in-game (but doesn't due to bug #6511 )
2014-06-24 08:36:36 -05:00
expwnent
7313c18a2a
EventManager/eventful: added ON_REPORT event and exposed it to Lua.
2014-06-23 09:15:46 -04:00
expwnent
9afc861a2a
syndromeTrigger: use DFHACK_PLUGIN_IS_ENABLED properly.
2014-06-23 09:14:56 -04:00
expwnent
247bd212f3
Update stonesense.
2014-06-21 13:28:59 -04:00
JapaMala
3f717af0b7
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
...
Conflicts:
library/xml
2014-06-21 16:43:44 +05:30
expwnent
f94fc5846d
outsideOnly: allow checking periodically in case a building was made outside and then became inside.
2014-06-20 19:48:56 -04:00
expwnent
c0e6e62cea
outsideOnly: registration of buildings is now required, and you can also register buildings as inside-only.
2014-06-20 18:49:11 -04:00
expwnent
12d18ca64d
Fix compile issues on windows.
2014-06-19 22:32:02 -04:00
expwnent
3357718d03
Merge remote-tracking branch 'origin/develop' into 0.34.11-r5
...
Conflicts:
Readme.rst
plugins/CMakeLists.txt
2014-06-19 19:59:20 -04:00
lethosor
cca605d8b4
Prevent blank lines from being stored in history
2014-06-17 17:21:30 -04:00
lethosor
0c144b821d
Reimplement command-prompt history
...
Also add shift-left/right for back/forward one word
2014-06-17 17:11:45 -04:00
lethosor
1684eced8a
Remove (broken) command history
...
This reverts commit cc07a373f3
.
2014-06-17 12:45:57 -04:00
lethosor
6f74d60521
Merge branch 'develop' into cmdprompt-lineedit
2014-06-17 12:33:04 -04:00
lethosor
b8e7c8a946
Merge branch 'develop' into cmdprompt-lineedit
2014-06-17 12:28:46 -04:00
JapaMala
ce849312c7
remotefortressreader now can send over sets of MapBlocks
2014-06-17 21:47:16 +05:30
Alexander Gavrilov
2db73a407d
Merge branch 'manipulator_show_squad' from git://github.com/pierredavidbelanger/dfhack.git into develop
2014-06-17 10:39:26 +04:00
Alexander Gavrilov
86131781da
Merge branch 'dev-embarktools-pr' of git://github.com/lethosor/dfhack into develop
2014-06-16 14:03:28 +04:00
Alexander Gavrilov
f9f865cb90
Fix a compile error and signed/unsigned mismatch warnings.
2014-06-16 14:02:48 +04:00
JapaMala
db2d59ac77
Started work on a generic visualizer socket client plugin. Currently only sends over inorganic and creature materials, nothing else.
2014-06-15 10:10:12 +05:30
Anuradha Dissanayake
befab343a1
Add ability to auto allocate rooms to noble positions.
2014-06-15 16:19:15 +12:00
Pierre-David Bélanger
a751df4219
Allow to toggle between Profession and Squad view instead of wasting screen space with a new column
2014-06-10 22:59:28 -04:00
lethosor
5999dc63da
Use setupdwarfgame field names
2014-06-10 17:30:02 -04:00
lethosor
f534c91fb8
Fix screen handling
2014-06-10 12:48:46 -04:00
lethosor
69c9353196
Merge branch 'develop' into tweak-confirm-embark
2014-06-10 12:43:03 -04:00
lethosor
b11673e9b0
Use this instead of getCurViewscreen
2014-06-10 12:38:40 -04:00
lethosor
088eff05e5
Merge branch 'develop' into dev-embarktools-pr
2014-06-10 12:08:43 -04:00
Pierre-David Bélanger
044f958551
Squad column and squad info in Dwarf Manipulator (manipulator plugin)
2014-06-09 21:58:16 -04:00
lethosor
cc07a373f3
Command-prompt history
...
Creates duplicate entries occasionally
Also disabled movies
2014-06-09 19:38:21 -04:00
lethosor
aafcd6c43a
Fix 4/6 behavior
2014-06-09 17:00:26 -04:00
lethosor
055afafedc
command-prompt: Basic line editing
...
Left/right arrows, Ctrl-A, Ctrl-E
2014-06-09 16:50:06 -04:00
Anuradha Dissanayake
b1f73b791c
DwarfMonitor: Show current date and weather in border.
2014-06-07 15:12:19 +12:00
Quietust
a1f9b1d1c4
Sync with structures change
2014-06-06 14:24:57 -05:00
Lethosor
c29d61dca2
Use INTERPOSE_NEXT in key_conflict
...
See comment on 0a1d87c09f
2014-06-06 14:59:23 -04:00
lethosor
0a1d87c09f
confirm-embark: Make esc work again
2014-06-04 23:18:19 -04:00
lethosor
f29d1886ff
tweak confirm-embark fixes
...
* Added a display of the total embark points remaining, for convenience
* Made 'esc' work by interposing key_conflict as well
* Rearranged to look more like DF's confirmations
2014-06-04 14:41:35 -04:00
Anuradha Dissanayake
5f611ec48b
Add automelt plugin
2014-06-04 22:18:40 +12:00
Anuradha Dissanayake
9ddbd49e28
Add stockpile autodump functionality
2014-06-04 22:01:17 +12:00
lethosor
6ec0fd6589
New tweak: confirm-embark
...
Adds a confirmation when selecting [e]mbark on the "prepare carefully" screen.
Suggested in multiple threads on forums.
2014-06-03 18:29:13 -04:00
lethosor
a7fd6c4783
Add embark-tools settings interface
2014-06-03 15:03:03 -04:00
Quietust
23acf276b4
Silence warning C4800 on Windows
2014-06-03 08:58:31 -05:00
Quietust
7de0b2dd39
Merge pull request #255 from quietust/develop
...
Fix problems with NONE for item types and subtypes
2014-06-03 08:44:19 -05:00
Anuradha Dissanayake
df244aa7a4
Disable mouse query when linking levers.
...
Update mousequery plugin version.
2014-06-03 12:59:55 +04:00
Anuradha Dissanayake
4034df3560
Fix incorrect plugin name in version check
2014-06-03 12:59:55 +04:00
Alexander Gavrilov
63254df6dd
Fix obvious issues in stockflow.
...
- Duplicate definition of a function now in uicommon.h
- Assertion failure due to missing core suspend claim.
- Incorrect way of accessing the civ entity.
- Accessing nil objects in the lua module if filter matches nothing.
- Lua module breaking on reload('plugins.stockflow').
2014-06-03 12:57:45 +04:00
Alexander Gavrilov
e7292379f7
Merge branch 'stockflow' of git://github.com/eswald/dfhack into develop
2014-06-03 12:13:56 +04:00
Alexander Gavrilov
4831fb8a8c
Merge branch 'patch-1' of git://github.com/BenLubar/dfhack into develop
2014-06-03 12:11:31 +04:00
Alexander Gavrilov
89269f76fd
Merge remote-tracking branch 'warmist/cmd-prompt' into develop
2014-06-03 12:10:06 +04:00
Anuradha Dissanayake
f07f2e1079
Fix autotrade plugin name in version string
2014-06-02 16:05:05 +12:00
Warmist
99659e7e00
cmd-prompt needs to work on ANY screen. This fixes it.
2014-05-26 18:42:42 +03:00
Quietust
e483e7439f
Fix problems with NONE for item types and subtypes
2014-05-22 08:18:01 -05:00
lethosor
2d778be956
Fix embark sidebar updating
2014-05-20 15:51:26 -04:00
lethosor
fcb62ac7dd
sticky: Fix handling of rapid input
2014-05-19 17:43:30 -04:00
lethosor
da31bab419
Display embark label on all 5 map pages
2014-05-19 16:33:17 -04:00
lethosor
bb5f7b475d
Add sticky (equivalent of tweak stable-cursor)
2014-05-19 16:11:42 -04:00
lethosor
02811c773c
Fix crash with child screens (e.g. saving a macro)
2014-05-19 15:53:29 -04:00
lethosor
96b70a93bc
Update readme
2014-05-18 21:21:17 -04:00
lethosor
6519ac1bf8
Add sand indicator and allow enabling/disabling all tools
2014-05-18 20:03:59 -04:00
lethosor
0f5802af9f
Add embark-tools
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A collection of embark-related tools (currently implementations of
embark anywhere and nano embark)
2014-05-18 18:44:25 -04:00
Ben Lubar
d1aee89491
remove space before hyphen
2014-05-18 13:01:07 -05:00
Ben Lubar
76ec3ba58c
Fix English names containing the word "the"
...
See DFHack/dfhack#245
2014-05-17 18:40:15 -05:00
expwnent
8cc4bea0d4
Added petcapRemover plugin.
2014-05-17 17:59:41 -04:00
lethosor
f852802270
Merge branches 'search-mouse-crash', 'cmdprompt' and '3dveins-check-mode' into dev-plugins
2014-05-16 21:23:34 -04:00
lethosor
293a535aa4
Fix crash with mouse input in search plugin
2014-05-16 20:53:36 -04:00
lethosor
9b1d393c1c
Append newline to each section of output
2014-05-15 17:30:42 -04:00
lethosor
2074f7e78b
Fix handling of newline characters in command-prompt output
2014-05-15 15:51:03 -04:00
lethosor
d52a07ef76
Dismiss previous command prompt before creating a new one
2014-05-14 18:56:30 -04:00
lethosor
a516811bb1
Only allow 3dveins to be run in fortress mode
...
Prevents crash from running in arena mode
2014-05-13 16:42:00 -04:00
Anuradha Dissanayake
dbe903b5b7
Re-enable melting in stocks plugin.
2014-05-13 22:15:37 +12:00
Alexander Gavrilov
56903b9374
Merge branch 'tiletypes-blank-args' of git://github.com/lethosor/dfhack into develop
2014-05-12 21:44:31 +04:00
lethosor
b166f51568
Handle missing arguments to filter/paint in tiletypes
2014-05-11 14:17:56 -04:00
Alexander Gavrilov
e829b2eea4
Fix missing newline and update Readme.html
2014-05-11 16:05:00 +04:00
Alexander Gavrilov
ae8d630cfa
Merge remote-tracking branch 'warmist/dev-rendermax' into develop
2014-05-11 15:44:29 +04:00
Warmist
a088219b3e
Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now.
2014-05-11 14:19:02 +03:00
Alexander Gavrilov
a3d7b54b9c
Merge remote-tracking branch 'falconne/develop' into develop
2014-05-11 13:22:13 +04:00
Alexander Gavrilov
8989c06900
Merge branch 'tweak_changes' into develop
2014-05-11 13:19:44 +04:00
Japa
43064f41e3
Merge branch 'develop' of https://github.com/DFHack/dfhack
...
Conflicts:
library/xml
2014-05-11 09:34:05 +05:30
Quietust
4b8f68dfa9
Add a few tweaks - fix wear on cloth/leather items, disable wear on adamantine clothes
2014-05-08 14:22:45 -05:00
Warmist
b6b839c802
Fix for osx to build.
2014-05-06 21:59:11 +03:00
Warmist
fef296110f
Fixed friend class bug.
2014-05-06 07:17:02 +03:00
Anuradha Dissanayake
f824e7f294
stocks plugin: added more filtering and display options.
2014-05-05 16:56:40 +12:00
Eric Wald
144eff4cf2
Clearing the center column.
...
The official order selection screen has an extra space to the left of the orders on the right-hand side.
2014-05-04 15:36:42 -06:00
Eric Wald
4fc850445d
Magic Number Reduction: Display placement constants
2014-05-04 15:28:53 -06:00
Eric Wald
767badbfb9
Magic number reduction: Clothing flags
...
Bone and shell are used to construct BARRED and SCALED armor/clothing items, for some reason.
2014-05-04 15:13:25 -06:00
Eric Wald
bdb22235af
Magic number reduction: Job types
2014-05-04 15:02:12 -06:00
Eric Wald
2d5f7e4022
Magic number reduction: Persistent storage
...
Replaces explicit indices into the ints field of Stockflow persistent storage objects with enumerated values.
2014-05-04 12:55:00 -06:00
Eric Wald
723cfcf28e
Attempting to repair an order object leak.
...
Now frees manager_order objects in the reaction_list when the plugin is disabled or the world unloaded. However, there may still be orders leaked elsewhere.
2014-05-04 12:35:10 -06:00
Warmist
e29e29d537
Updated readme, NEWS and changed where rendermax looks for it's config.
2014-05-04 21:00:16 +03:00
Alexander Gavrilov
13584f08c5
Merge remote-tracking branch 'warmist/dev-buildings' into develop
2014-05-04 19:52:01 +04:00
Anuradha Dissanayake
1f93b8e144
getplants: add autochop function to automate woodcutting.
2014-05-04 23:43:52 +12:00
Anuradha Dissanayake
e9c7d502e2
dwarfmonitor: add screen to summarise preferences of fortress dwarfs.
2014-05-04 22:45:48 +12:00
Anuradha Dissanayake
5a3065fa80
Use shifted keys for buildingplan so as not to interfere with QuickFort.
2014-05-04 22:23:10 +12:00
Anuradha Dissanayake
cba143c447
Add workshop profile search.
2014-05-04 22:04:03 +12:00
Anuradha Dissanayake
7fd7d3d48c
mousequery: several usability improvements.
...
mousequery: show live overlay (in menu area) of what's on the tile under the mouse cursor.
2014-05-04 21:55:58 +12:00
Anuradha Dissanayake
de9140336f
autotrade: adds "(Un)mark All" options to both panes of trade screen.
2014-05-03 22:56:34 +12:00
Anuradha Dissanayake
5e52bb60f0
Update uicommon.h with new common display functions
2014-05-03 21:19:46 +12:00
Anuradha Dissanayake
a14f31fbfe
Show box select dimensions in Automaterial
2014-05-03 11:44:35 +12:00
Alexander Gavrilov
415cdad489
Make using new for allocating DF objects with vtables a compile-time error.
...
When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.
This change is linked to a modification in df-structures codegen.
2014-04-30 21:28:02 +04:00
Japa
b74d0da872
Merge branch 'develop' of https://github.com/DFHack/dfhack
...
Conflicts:
library/xml
2014-04-26 09:23:21 +05:30
Timothy Collett
e4641c506f
Replace a std::string method not implemented until C++11 with a C++0x-valid substitute
2014-04-21 09:34:42 +04:00
Eric Wald
5fb87c2ea9
Now accepts the new enable/disable commands.
2014-04-18 21:58:45 -06:00
Alexander Gavrilov
63d256c1e9
Adjust siege engine targeting weights.
...
Stop shooting at leaving caravan guards for one.
2014-04-17 22:10:43 +04:00
Alexander Gavrilov
c27c38e4c0
Remove tired or hungry siege operators from duty when at peace.
...
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov
fc9826389b
Account for meandering movement when predicting unit path in siege engine.
...
The movement is random, but there is an average slowdown coefficient.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
55cea36c76
Use the new API to produce combat reports for aimed siege engine attacks.
...
This requires exposing the actual operator unit to lua code.
2014-04-15 19:50:23 +04:00
Eric Wald
0a99bb0cae
Now works when enabled is true by default.
2014-04-13 15:23:37 -06:00
Eric Wald
b9ed7a5cc2
Stockflow plugin v1.0
2014-04-13 15:19:03 -06:00
Alexander Gavrilov
7aecffe0cd
Update structures and fix broken things.
2014-04-04 22:34:39 +04:00
jj
eac126c884
ruby: use placement-new instead of hack
2014-04-01 15:12:52 +02:00
Quietust
837da8ae98
Fix siege-engine to compile on Windows - don't have C++11, and pow() is picky about arg types
2014-03-25 13:30:45 -05:00
Alexander Gavrilov
36b069e981
Merge remote-tracking branch 'warmist/dev-cmdprompt' into develop
2014-03-24 20:10:58 +04:00
Alexander Gavrilov
a01939fce6
Sync structures.
2014-03-24 19:45:27 +04:00
Alexander Gavrilov
827dd121d8
Make createitem default to the controlled unit in adventure mode.
2014-03-24 19:35:34 +04:00
Alexander Gavrilov
8963a49414
Forbid the items shot by siege engines if the forbid ammo order is set.
...
This only applies when targeting the engine, so you could still make
cheaty infinite ammo training units by using stock aiming mode.
2014-03-24 16:05:12 +04:00
Warmist
4cbab2b014
Small fix that got lost in rebase
2014-03-07 20:28:07 +02:00
Warmist
50963c73fa
rendermax: added adv mode lights also more proc-expensive diffuse mode.
2014-03-07 20:08:48 +02:00
Warmist
b5b01ea02b
rendermax: mainly organizing
...
added comments, non-enabled code for adaptive eyes,
2014-03-07 20:08:11 +02:00
Warmist
372f861010
rendermax: fixed crashes (hopefully for real this time)
2014-03-07 20:08:10 +02:00
Warmist
72259c8eba
Added creature lights and item lights.
2014-03-07 20:08:08 +02:00
Warmist
830d9900fb
Fixed a bug that enabled rendermax even when it was supposed to be off.
2014-03-07 20:08:08 +02:00
Warmist
a3d3c34671
Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode)
2014-03-07 20:08:07 +02:00
Warmist
c2db761a1b
Rendermax: made it use unordered_map instead of map.
2014-03-07 20:07:21 +02:00
Warmist
5ad3a7570f
Fixed a lot of disable lights bugs
2014-03-07 20:07:21 +02:00
Warmist
f34a4ce34e
Renamed lightCell to rgbf
2014-03-07 20:07:20 +02:00
Warmist
ee1bad84fc
Threading rewrite.
2014-03-07 20:07:20 +02:00
Japa
b248eb3e52
Fixed broken buildings, also added floodgate functionality.
...
Merge branch 'master' of git://github.com/JapaMala/dfhack
2014-03-07 20:07:19 +02:00
Warmist
0cf5eedc2a
Fixed potential error with building getting transparent on un-powering.
2014-03-07 20:07:17 +02:00
Warmist
48f855c499
Added occlusionON|occlusionOFF commands
2014-03-07 20:06:50 +02:00
Warmist
360b5d2e18
Fix for gems not getting right color.
2014-03-07 20:06:50 +02:00
Warmist
28985167c9
Fixed bug with buildings and added gems to material definition.
2014-03-07 20:06:49 +02:00
Japa
b12fd5a4c5
Changed sun calculation direction.
2014-03-07 20:06:46 +02:00
Warmist
d8b0b82122
Added antialiased lights. They kind of suck. So I disabled them.
2014-03-07 20:06:46 +02:00
Warmist
b4091b5056
Added day colors and day speed parameters.
2014-03-07 20:06:45 +02:00
Warmist
70880897f6
Added sun time manipulation, updated helpstring.
2014-03-07 20:06:45 +02:00
Warmist
7c0a734c97
Added building size. Removed material flags (on by default)
2014-03-07 20:06:18 +02:00
Japa
70e1320e6f
removed something I had for testing.
2014-03-07 20:06:18 +02:00
Warmist
740e3ebc51
Implemented building support.
2014-03-07 20:06:16 +02:00
Warmist
3433eb15fb
fixed (?) ice and made dragon blood glow a little.
2014-03-07 20:06:16 +02:00
Japa
5b0cb86278
Made the lighting engine multithreaded.
2014-03-07 20:06:15 +02:00
Warmist
354ec37046
MAXIMUM SPEED UPDATE!!!!!
2014-03-07 20:06:12 +02:00
Warmist
048395a2cd
Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels).
2014-03-07 20:06:12 +02:00
Japa
13228855eb
added square light volume, and automatic light radius.
2014-03-07 20:05:52 +02:00
Japa
b015149ac1
Added cmake info for the config lua.
2014-03-07 20:05:51 +02:00
Japa
0551661db2
Added more advanced sun light calculation
2014-03-07 20:05:51 +02:00
Warmist
dceec6c6c7
Plantfix, viewport height fix, and fov viewport fix.
2014-03-07 20:05:47 +02:00
Warmist
4ccc95bc97
Major rewrite of opacity calculation.
2014-03-07 20:05:47 +02:00
Warmist
74bed5529b
Made light plugin read configuration file (rendermax.lua)
2014-03-07 20:04:02 +02:00
jj
20d4707b00
rendermax: lights off when sleeping
2014-03-07 20:03:59 +02:00
jj
de8a76e37f
rendermax: sunlight travels down stairs
2014-03-07 20:03:59 +02:00
Warmist
4d7a7425d0
Prelimenary work on advmode
2014-03-07 20:03:56 +02:00
Japa
4abff416d9
Some performance fixes and tweaks. Opaque blocks can now emit light.
2014-03-07 20:03:56 +02:00
jj
9a8ee755f8
rendermax: basic daylight
2014-03-07 20:03:52 +02:00
jj
2058a822a3
rendermax: make citizen glow
2014-03-07 20:03:17 +02:00
Japa
0a413e179e
Made the low water check actually use floats.
2014-03-07 20:03:17 +02:00
Japa
31de296f31
Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
2014-03-07 20:03:16 +02:00
Warmist
f173810e2a
Fixed skylight
2014-03-07 20:03:14 +02:00
Warmist
2195c4fe28
Small fixes
2014-03-07 20:03:12 +02:00
Warmist
f745de3aff
Added transparency to ice walls
2014-03-07 20:03:10 +02:00
Warmist
83265efaa8
fix for map_block lights, fix for gem window color, dimmed the plant lights.
2014-03-07 20:03:06 +02:00
Warmist
ee7902c529
Fixed unload/disable crash. Added glowing plants.
2014-03-07 20:02:08 +02:00
Warmist
471eb9c02d
Torches for statues, candles on the tables.
2014-03-07 20:01:19 +02:00
Warmist
1c4b5c2d38
Update water a bit.
2014-03-07 20:01:18 +02:00
Warmist
b3ba3b9107
Fixed non-circular light. Do not show hidden tiles.
2014-03-07 20:01:10 +02:00
Warmist
f92e4c91b8
Performance improvements, added flickering cursor light.
2014-03-07 20:00:39 +02:00
Japa
14c494dbfe
Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
2014-03-07 19:58:32 +02:00
Japa
2fef60708d
Added some more operators to the cell color class.
2014-03-07 19:58:32 +02:00
Japa
04f2d4ea58
Made windows transmit colored light.
2014-03-07 19:58:31 +02:00
Warmist
a19200fbfe
C++ version of light engine.
2014-03-07 19:58:30 +02:00
Warmist
446b4b9d50
New line algo for lights
2014-03-07 19:58:28 +02:00
Warmist
eb999cd0ad
Another file forgotten
2014-03-07 19:58:27 +02:00
Warmist
843237d1c9
Fixed bug.
2014-03-07 19:58:27 +02:00
Warmist
39da5babee
Implemented lua interface.
2014-03-07 19:58:25 +02:00
Warmist
584640f12c
Added help for truecolor light testing thing. Also added colors.
2014-03-07 19:58:24 +02:00
Warmist
f68852b721
Forgot to add the plugin itself. Also some improvements
2014-03-07 19:58:24 +02:00
Warmist
55d845992c
rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
2014-03-07 19:58:23 +02:00
Warmist
dec0b202ee
Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
2014-03-07 19:58:22 +02:00
Warmist
a52451a97a
eventful: added support for custom workshops and a convenience function to interpose side panel generation
2014-03-07 19:41:50 +02:00
Warmist
834350012f
building-hacks: added lua convenience function, made impassible tile fix optional.
2014-03-07 19:41:50 +02:00
Warmist
b1e7356e63
Added animation and on update callback.
2014-03-07 19:41:49 +02:00
Warmist
94b5961372
New plugin: building-hacks. Allows workshops to block liquids and consume mechanical power, connect to machines.
2014-03-07 19:41:49 +02:00
Warmist
cec4c8cd30
Added an output stream, now response is visible in same window. Also added a way to start prompt pre-filled.
...
It's nice to bind it to e.g. ctrl-shift-o "command-prompt :lua"
2014-03-07 18:52:06 +02:00
Alexander Gavrilov
97ae857c38
Always shatter glass items within bins thrown by a catapult.
...
The glass materials have impact strength copied from compression
strength, so the items had 1/5 chance to survive without damage.
Since glass is infinite, it makes sense to make it single-use.
2014-03-07 17:42:49 +04:00
Alexander Gavrilov
df22f25a69
Rewrite aiming error code to account for distance and engine quality.
...
Now the error is simulated by using an approximate normal distribution.
2014-03-07 17:35:04 +04:00
Alexander Gavrilov
ef93f2ea4c
Compute quality of siege engines and use it to extend firing range.
...
Since parts aren't there until it is built, it requires checking that.
2014-03-07 17:34:21 +04:00
Alexander Gavrilov
9827184ef7
Switch to the new random number generator class.
2014-03-07 17:34:21 +04:00
Alexander Gavrilov
983685de8d
Squash uninitialized variable warnings.
2014-03-07 17:34:21 +04:00
Alexander Gavrilov
41bcd52c36
Make siege engine debug markings toggleable via lua.
...
Also check that the tile actually exists to avoid crashes.
2014-03-07 17:34:04 +04:00
Warmist
9576c47e18
Cmake fix
2014-03-04 19:00:12 +02:00
Warmist
904808b168
Command prompt plugin with docs and readme patch.
2014-03-04 18:51:23 +02:00
Quietust
dd268d43d9
Merge branch 'master' of https://github.com/jjyg/dfhack
2014-02-27 15:49:18 -06:00
Quietust
5a158b21cf
Update plugins to match fixed field names in cage/civzone
2014-02-27 14:51:45 -06:00
jj
6d0e6cf7d5
remove old unused code from when dfhack was out of process
2014-02-26 12:44:10 +01:00
Quietust
5ced804312
Merge branch 'master' of https://github.com/angavrilov/dfhack
2014-02-20 12:42:57 -06:00
Quietust
73a112e06c
Update tubefill to skip hollow tubes by default, and update docs
2014-02-14 11:06:33 -06:00
Quietust
67b7681ba6
Fix reaction errors, make quantities more consistent
2014-02-13 11:37:04 -06:00
jj
387cc983f9
Merge branch 'osx_shenanigans' of git://github.com/tareqak/dfhack
2014-02-02 23:50:21 +01:00
jj
c0d3e9189d
showmood: fix item count for real
2014-01-27 12:40:21 +01:00
jj
7f411e1cbf
Merge branch 'plant'
2014-01-27 10:45:30 +01:00
Quietust
56f935aea6
Add bugfix for #6420
2014-01-26 18:55:52 -06:00
Quietust
5c28d7eaf6
Not enough mood tickets given out
2014-01-25 09:15:43 -06:00
Tareq A Khandaker
f0eeba93ce
DFHack compiles under OS X now.
2014-01-25 03:21:56 -05:00
Quietust
7f14e109fa
Use DF-compatible RNG for better randomness
2014-01-19 20:31:15 -06:00
Quietust
89b3c7bb67
Change syntax for specifying mood type, also allow overriding mood skill
2014-01-19 20:21:41 -06:00
Quietust
baf377afba
Meant to move this, not copy it
2014-01-18 22:56:56 -06:00
Quietust
24fbf570e6
Add "strangemood" plugin, lets you trigger a strange mood
2014-01-18 22:45:42 -06:00
jj
04f88ef8fb
showmood: fix count of gotten items
2014-01-05 02:29:01 +01:00
jj
7adb6b2ee9
ruby: codegen unit.caste_tg helper
2014-01-04 15:04:56 +01:00
Quietust
91a7280ac3
Need to include tool_uses.h
2014-01-03 16:42:24 -06:00
Quietust
69fc2bec6d
A bit of cleanup
2013-12-27 13:01:34 -06:00
Quietust
540bcc1f46
Enhance createitem, can now place items into containers or buildings
2013-12-27 12:53:33 -06:00
Japa
8917892473
Merge branch 'master' of https://github.com/peterix/dfhack
...
Conflicts:
library/xml
plugins/CMakeLists.txt
2013-11-19 04:15:04 +05:30
Quietust
5c51f7dd2a
Merge branch 'master' of git://github.com/angavrilov/dfhack
2013-11-10 14:04:48 -06:00
Alexander Gavrilov
7ce5831257
Get rid of the std exception.
2013-11-07 11:58:11 +04:00
Quietust
4d2e5b80bf
Use df::allocate here for proper compatibility with 40d and earlier
2013-11-04 14:55:31 -06:00
jj
883d89bb68
plants: move all commands as "plant" subcommands, update NEWS/Readme
2013-11-02 18:54:29 +01:00
Quietust
463bb8d498
Update plugins to use CR_WRONG_USAGE where appropriate
2013-10-30 15:58:14 -05:00
Quietust
ff939e36bb
Missed parameter in plugin command init
2013-10-30 14:25:35 -05:00
Quietust
b97a13fa63
Update "plants" plugin
...
* Add "createplant" command, creates a shrub or sapling at the cursor.
* Put help text in command definitions so CR_WRONG_USAGE works properly
2013-10-30 14:19:52 -05:00
expwnent
8ccb04236f
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
2013-10-25 11:47:03 -04:00
Alexander Gavrilov
54b45349c5
Improve pre-embark prospect using new knowledge about soil depth.
2013-10-25 14:37:37 +04:00
Alexander Gavrilov
e4978a1da7
Relax 3dveins preconditions to account for soil quirks and volcanoes.
2013-10-25 12:51:06 +04:00
expwnent
329741f235
EventManager: added EQUIPMENT_CHANGE event and exposed it to lua.
2013-10-24 19:32:52 -04:00
expwnent
c409289ee4
EventManager: TICK events should unregister correctly when requested and after they fire, other tweaks.
...
- fixed unregister to allow unregistering individual TICK events
- make registerTick return the resulting freq you have to put back in to the handler in order for it to be unregisterable
- when TICK events fire, they now automatically remove themselves from handlers[TICK], as they should
- make sure manageTickEvent fires once per tick
2013-10-20 22:54:25 -04:00
expwnent
a0ee74b3a5
eventful: no longer possible to disable an event type, event frequency is the minimum request frequency (most frequent), added array of event handler function pointers to simplify code
2013-10-20 19:56:48 -04:00
expwnent
e81c060627
Added EVENT_MAX just in case someone wants it.
2013-10-20 15:24:31 -04:00
expwnent
d4542b32fa
eventful: removed extra EventManager::unregisterAll.
2013-10-20 15:24:04 -04:00
expwnent
6ef360f4d6
Merge remote-tracking branch 'warmist/dev-EventManager-lua' into 0.34.11-r4
2013-10-20 14:52:40 -04:00
Warmist
d179812c22
Small bug fix for autolabor crashing on script created creatures.
2013-10-20 21:50:22 +03:00
Warmist
0dff26aa23
Added lua interface (in eventful) for EventManager module.
2013-10-20 21:44:07 +03:00
expwnent
39553cfb6d
EventManager: fixed a problem with constructionHandler.
2013-10-20 14:14:02 -04:00
expwnent
ee056f4422
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
2013-10-20 11:09:40 -04:00
Alexander Gavrilov
b2d2a074c8
Validate vein types in the scan phase and leave unexpected ones alone.
2013-10-20 12:33:17 +04:00
expwnent
6805656dd0
Added enable/disable functionality to diggingInvaders.
2013-10-19 21:42:24 -04:00
expwnent
9d3ee11349
Merge branch 'diggingInvaders' into 0.34.11-r4
...
Conflicts:
scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
expwnent
0bf427c689
Added enable/disable functionality to new plugins.
2013-10-19 21:19:39 -04:00
expwnent
ef9d3b1521
Merge remote-tracking branch 'jjyg/master' into 0.34.11-r4
2013-10-19 20:28:30 -04:00
expwnent
57fc0f3e89
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
jj
1bd6d5f96d
ruby: add FEATURE/ice map tile materials
2013-10-14 01:58:55 +02:00
jj
3d7661e7e9
ruby: fix map tile material reading
2013-10-14 00:01:26 +02:00
Alexander Gavrilov
78de739d75
Update aquifers when generating 3D vein layout.
2013-10-11 19:23:32 +04:00
Alexander Gavrilov
5bcae49249
Implement generation of 3D veins that match the existing mineral counts.
...
Vein distributions may need some improvement.
2013-10-10 12:50:52 +04:00
Alexander Gavrilov
86d0022c58
Implement reading and writing the map for 3D veins plugin.
...
This should completely erase all veins from the map when run.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
a273327c6a
Remove "using namespace std" from MiscUtils.h.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
6852adbd91
Expose new MapCache features in probe and tiletypes.
2013-10-10 12:15:50 +04:00
jj
4ba4f90147
ruby: add support for enable/disable plugin
2013-10-07 13:58:28 +02:00
jj
a18347608a
ruby: vectors default to int32_t
2013-10-07 13:33:21 +02:00
Alexander Gavrilov
32a6073dad
Remove lambdas from dwarfmonitor and resume.
2013-10-03 16:30:06 +04:00
Alexander Gavrilov
f3be0ee187
Remove the use of lambdas in buildingplan.
2013-10-02 19:55:48 +04:00
Alexander Gavrilov
599af0a4d9
Fix linux and windows build issues.
...
- Linux makefile overrides and removes the optimization flags.
- Old linux gcc doesn't understand lambdas.
- MSVC doesn't like extern and explicit instantiation in same file.
2013-09-30 22:51:29 +04:00
Alexander Gavrilov
d7e35c2d23
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
jj
a487ede2b9
autodump: typo in errmsg
2013-09-23 21:28:27 +02:00
Alexander Gavrilov
b885123d4e
Fix a crash in beehive code if bees die with yet uncollected products.
...
http://www.bay12games.com/dwarves/mantisbt/view.php?id=6368
2013-08-26 16:55:30 +04:00
Alexander Gavrilov
896cd11fe9
Track readable names of vmethod hooks for diagnostic messages.
...
Note that this changes the ABI of all plugins that use hooks.
2013-08-22 12:14:45 +04:00
Alexander Gavrilov
70a2ab9141
Fix crash due to incorrect loop bounds in add-spatter.
...
This caused a buffer overrun bug if an ADD_SPATTER
reaction had any non-improvement outputs.
2013-08-22 11:22:18 +04:00
jj
308e7b6820
fix renamed pregnancy_ptr/mystery to pregnancy_genes/caste
2013-08-10 01:57:11 +02:00
Japa
279c4a48dc
Started work on ramp generation, still needs work.
2013-07-22 19:05:09 +05:30
Japa
0bd627a6f6
Got basic mesh generation working for a unity Visualizer, as well as a block editor for the same.
2013-07-21 10:28:46 +05:30
jj
297fa86c34
follow df-structures change to drawBuilding
2013-07-07 17:40:28 +02:00
Warmist
34e5716cc0
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-28 23:52:51 +03:00
Warmist
647b14b471
Fixed potential error with building getting transparent on un-powering.
2013-06-28 23:51:52 +03:00
Warmist
269a2680c8
Added occlusionON|occlusionOFF commands
2013-06-28 23:34:47 +03:00
Japa
102b2ed450
Fixed broken buildings, also added floodgate functionality.
2013-06-28 23:47:54 +05:30
Warmist
368a326b40
Fix for gems not getting right color.
2013-06-28 17:22:24 +03:00
Warmist
26d557fc68
Fixed bug with buildings and added gems to material definition.
2013-06-27 18:11:50 +03:00
Warmist
e2db468d3d
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-27 16:18:46 +03:00
Warmist
7c190cd3f0
Added antialiased lights. They kind of suck. So I disabled them.
2013-06-27 16:11:29 +03:00
Japa
67859ada0a
Changed sun calculation direction.
2013-06-27 02:49:18 +05:30
Warmist
7c9f0fd781
Added day colors and day speed parameters.
2013-06-27 00:14:03 +03:00
Warmist
e1daa16d9e
Added sun time manipulation, updated helpstring.
2013-06-26 22:05:22 +03:00
Warmist
b7f28877a2
Added building size. Removed material flags (on by default)
2013-06-26 20:19:30 +03:00
Japa
d90a7bfb88
removed something I had for testing.
2013-06-26 19:26:11 +05:30
Japa
dc42fa2fa3
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-26 19:14:55 +05:30
Japa
689caa5039
Made the lighting engine multithreaded.
2013-06-26 19:12:14 +05:30
expwnent
c1fef35b52
Renamed digSmart to digFlood.
2013-06-25 19:57:17 -04:00
Warmist
fbbae3e900
Implemented building support.
2013-06-26 01:18:26 +03:00
Warmist
1d2accbe94
fixed (?) ice and made dragon blood glow a little.
2013-06-25 22:49:52 +03:00
Japa
539abff49a
Merge branch 'master' of https://github.com/warmist/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-25 23:23:52 +05:30
Japa
f4923d6974
added square light volume, and automatic light radius.
2013-06-25 23:13:55 +05:30
Warmist
588ca8b8dd
MAXIMUM SPEED UPDATE!!!!!
2013-06-25 20:36:53 +03:00
Warmist
3957fac531
Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels).
2013-06-25 19:34:38 +03:00
Japa
57e68aaee9
Added cmake info for the config lua.
2013-06-25 16:44:44 +05:30
Japa
5265f107b0
Added more advanced sun light calculation
2013-06-25 16:33:01 +05:30
Warmist
ef7abaee14
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-25 01:25:56 +03:00
Warmist
87f151f441
Plantfix, viewport height fix, and fov viewport fix.
2013-06-25 01:25:38 +03:00
Warmist
4d9b7bd23d
Major rewrite of opacity calculation.
2013-06-25 00:59:32 +03:00
Warmist
cb767531cf
Made light plugin read configuration file (rendermax.lua)
2013-06-24 18:18:57 +03:00
Japa
8271725320
Some performance fixes and tweaks. Opaque blocks can now emit light.
2013-06-24 14:20:22 +05:30
Warmist
8dcff9bc5d
Merge branch 'rendermax' of git://github.com/jjyg/dfhack
2013-06-24 10:34:03 +03:00
Warmist
5a82270aa6
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-24 10:19:10 +03:00
Warmist
abc9dc300e
Prelimenary work on advmode
2013-06-24 03:47:42 +03:00
jj
19952b9139
rendermax: lights off when sleeping
2013-06-24 02:27:43 +02:00
jj
b95683adb2
rendermax: sunlight travels down stairs
2013-06-24 02:22:30 +02:00
Japa
ec913c2c5e
Merge branch 'rendermax' of https://github.com/jjyg/dfhack
2013-06-24 05:37:59 +05:30
Japa
b8d2ceb23b
Made the low water check actually use floats.
2013-06-24 05:35:16 +05:30
jj
1a5169c70c
Merge branch 'master' of git://github.com/JapaMala/dfhack into rendermax
2013-06-24 01:56:32 +02:00
jj
fb5d248720
rendermax: basic daylight
2013-06-24 01:54:09 +02:00
Japa
2da136116d
Added some fast checking for obstacles around lights, resulting in a huge speedup outside.
2013-06-24 05:10:01 +05:30
jj
50073ae406
rendermax: make citizen glow
2013-06-24 00:45:45 +02:00
Japa
30697ee115
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-24 03:58:23 +05:30
Japa
a2cef2d86a
Merge branch 'master' of https://github.com/warmist/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-24 03:58:07 +05:30
Warmist
736f9e85fc
Fixed skylight
2013-06-24 01:26:25 +03:00
Warmist
8c9de79812
Small fixes
2013-06-24 00:53:39 +03:00
Warmist
f5f1328678
Merge branch 'master' of git://github.com/JapaMala/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-24 00:53:03 +03:00
Japa
fe41504952
Merge branch 'master' of https://github.com/warmist/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
Still broken. Needs boundary checking.
2013-06-24 03:11:46 +05:30
Warmist
3d6f4d3478
Added transparency to ice walls
2013-06-24 00:36:43 +03:00
Warmist
6cd926b67e
fix for map_block lights, fix for gem window color, dimmed the plant lights.
2013-06-24 00:10:52 +03:00
Japa
c675ca467a
Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise.
2013-06-24 02:35:03 +05:30
Warmist
06915aeded
Fixed unload/disable crash. Added glowing plants.
2013-06-23 23:56:01 +03:00
Warmist
82deeafe89
Torches for statues, candles on the tables.
2013-06-23 22:28:26 +03:00
Warmist
0473f89fa2
Update water a bit.
2013-06-23 21:49:17 +03:00
Warmist
84ed3797d4
Merge branch 'master' of git://github.com/JapaMala/dfhack
2013-06-23 21:46:58 +03:00
Japa
fd0c053a80
Added some more operators to the cell color class.
2013-06-24 00:14:06 +05:30
Warmist
1361b38f27
Merge branch 'master' of git://github.com/JapaMala/dfhack
...
Conflicts:
plugins/rendermax/renderer_light.cpp
2013-06-23 21:35:13 +03:00
Warmist
4f7df238ea
Fixed non-circular light. Do not show hidden tiles.
2013-06-23 21:29:03 +03:00
Japa
f415ea2100
Made windows transmit colored light.
2013-06-23 23:51:25 +05:30
Warmist
cb6130066d
Performance improvements, added flickering cursor light.
2013-06-23 20:45:05 +03:00
Japa
140371a0c7
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 22:05:02 +05:30
Warmist
2c49c9e83c
C++ version of light engine.
2013-06-23 19:25:42 +03:00
Japa
25ab75137b
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 15:27:04 +05:30
Warmist
e3ee876a11
New line algo for lights
2013-06-23 12:20:35 +03:00
Japa
be953ba4ab
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 12:07:14 +05:30
Warmist
76f4c51a29
Another file forgotten
2013-06-23 09:36:04 +03:00
Japa
bea2cd74d6
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 11:50:09 +05:30
Warmist
b35ea4d10c
Fixed bug.
2013-06-23 09:19:29 +03:00
Japa
77a301db27
Merge branch 'master' of https://github.com/warmist/dfhack
2013-06-23 02:45:14 +05:30
Warmist
4cc14641ac
Implemented lua interface.
2013-06-22 17:40:52 +03:00
Warmist
906864feaa
Added help for truecolor light testing thing. Also added colors.
2013-06-22 14:14:35 +03:00
Warmist
c273377284
Forgot to add the plugin itself. Also some improvements
2013-06-22 13:29:58 +03:00
Warmist
ea6a264fe2
rendermax: removed all the opengl and sdl stuff. Now it work with magic alone.
2013-06-22 03:45:42 +03:00
Warmist
ebc51f1bd3
Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton.
2013-06-21 22:47:23 +03:00
Japa
dc78f16e2b
Added a simple unity project that connects to DF and pulls a list of plugins.
2013-06-17 23:53:36 +05:30
expwnent
f459bfc4f1
diggingInvaders: added per-creature dig times and differentiated between smooth and rough constructions.
2013-06-15 23:04:15 -04:00
Quietust
8c6881beb6
Cleanup
2013-06-14 14:46:10 -05:00
Quietust
4193d9b5b3
Add new plugin for cleaning up construction building materials
2013-06-14 14:40:02 -05:00
expwnent
776d088eb9
diggingInvaders: tweaks.
2013-06-11 07:25:07 -04:00
expwnent
f557376c3a
diggingInvaders: make invaders dig slowly, in a configurable way.
2013-06-11 05:14:56 -04:00
expwnent
0378bbb896
diggingInvaders: proper user interface.
2013-06-10 01:58:27 -04:00
expwnent
07a4839d8b
diggingInvaders: made it easy to flip between int64 and int32 for distance cost. It did not make a significant difference in performance when I timed it.
2013-06-09 23:26:07 -04:00
expwnent
4e715ca44b
diggingInvaders: made it only do a little work each frame instead of all at once with the pathfinding.
2013-06-09 23:07:51 -04:00
expwnent
c4533dcb0c
diggingInvaders: only path from one guy, and other minor tweaks.
2013-06-09 17:52:13 -04:00
expwnent
d26b11eb40
diggingInvaders: cleaned up pick creation.
2013-06-09 17:20:23 -04:00
expwnent
638affee06
diggingInvaders: tweaked pick creation. Don't recreate if they already have one.
2013-06-09 16:23:41 -04:00
expwnent
08114cf574
diggingInvaders: more fixes. Still a few issues with ramps probably.
2013-05-31 20:39:43 -04:00
expwnent
2b7dfca21e
diggingInvaders: cleanup, tweaks. Works for simple situations.
2013-05-31 19:27:22 -04:00
expwnent
f8261348ff
Merge branch 'master' into diggingInvaders
...
Also make edgeCost.cpp compile because I stopped midsentence for some reason.
Conflicts:
library/modules/Maps.cpp
2013-05-31 16:28:05 -04:00
expwnent
909d686ae4
digSmart: remove print statement.
2013-05-31 13:41:31 -04:00
expwnent
b82b3f2283
digSmart: added user interface and documentation.
2013-05-31 13:32:56 -04:00
expwnent
b945b36016
digSmart: framework in place for finding the bug. When a tile is actively being dug, the dig designation is cleared. If you designate the tile again for digging, multiple dwarves might try to dig it at the same time, leading to job cancellation spam when one finishes.
2013-05-31 12:23:28 -04:00
expwnent
20fa38da7e
digSmart: still doesn't working, but learning more. Something weird happens with dig designations.
2013-05-31 00:49:35 -04:00
expwnent
4ba73bc171
Merge branch 'master' into digSmart
2013-05-30 22:22:16 -04:00
expwnent
8982abc163
treefarm: automatically chop trees and dig obsidian
2013-05-30 22:18:08 -04:00
expwnent
594247b57e
skeletonShort: slightly easier to copy+paste it to start new plugins, but is more illegible to new DFHackers.
2013-05-30 19:07:22 -04:00
expwnent
ee9bddf831
autoSyndrome comment tweaks
2013-05-25 20:23:59 -04:00
expwnent
3403146461
Merge remote-tracking branch 'peterix/master'
...
Conflicts:
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-05-25 20:08:56 -04:00
expwnent
83a9e5c837
autoSyndrome: added reset policies, allowing modders to specify what to do if a unit already has the syndrome in question.
2013-05-25 14:26:42 -04:00
expwnent
22f31ca3ad
workNow tweaks
2013-05-25 12:23:38 -04:00
expwnent
5cca0b84a3
fastdwarf: made it work better when both fastdwarf and teledwarf are enabled.
2013-05-25 11:07:59 -04:00
expwnent
141043363d
autoSyndrome: need to check JOB_COMPLETED very often to catch cancelled jobs properly.
2013-05-25 10:20:22 -04:00
expwnent
b44cd86dc9
EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct.
2013-05-25 09:44:17 -04:00
expwnent
01c311cf13
Weird compilation error.
2013-05-24 15:55:40 -04:00
expwnent
170fe6a0ef
autoSyndrome/syndromeTrigger: made things off by default.
2013-05-24 15:55:19 -04:00
expwnent
63e1f61f4f
autoSyndrome/syndromeTrigger: deal with overlap better for commands.
2013-05-12 12:43:45 -04:00
expwnent
c127ad052e
autoSyndrome and syndromeTrigger documentation.
2013-05-11 19:20:02 -04:00
expwnent
29b5e20575
autoSyndrome should now work with syndromeTrigger.
2013-05-11 16:46:37 -04:00
jj
dd739313b1
ruby: tweak item_isfree
2013-04-30 18:38:52 +02:00
Alexander Gavrilov
f3e357d161
Fix detection of GET_MATERIAL_FROM_REAGENT results in workflow.
...
Dereference pointer to strings. Also just return undefined
material instead of skipping the product if it still fails.
2013-04-30 19:42:51 +04:00
Petr Mrázek
18a91ef221
Merge https://github.com/ab9rf/dfhack
...
Conflicts:
library/xml
plugins/stonesense
2013-04-24 18:00:40 +02:00
Petr Mrázek
c39f4bc182
Fix build bug in automaterial.
2013-04-24 17:49:18 +02:00
Petr Mrázek
222c61ab25
Merge branch 'IsoRemote' of https://github.com/JapaMala/dfhack
2013-04-24 17:36:22 +02:00
Petr Mrázek
2e379c4d3f
Merge https://github.com/Falconne/dfhack
...
Conflicts:
plugins/CMakeLists.txt
plugins/stonesense
2013-04-24 17:24:03 +02:00
Petr Mrázek
df6355a092
Merge https://github.com/jjyg/dfhack
2013-04-24 16:24:14 +02:00
Petr Mrázek
0efbc74ac2
Merge https://github.com/quietust/dfhack
...
Conflicts:
NEWS
2013-04-24 16:21:59 +02:00
Petr Mrázek
aad5296f91
Merge branch 'master' of https://github.com/rampaging-poet/dfhack
2013-04-24 16:14:30 +02:00
Petr Mrázek
3e59794733
Merge branch 'master' of https://github.com/cherrydev/dfhack
...
Conflicts:
Readme.html
2013-04-24 16:13:27 +02:00
Robert Heinrich
ce47033190
fix in zone UI filters: lower case 'f' conflicted as hotkey with toggling between pit and pond in the pit screen. So now the filter keys use upper case letters instead.
2013-04-24 23:37:05 +12:00
Robert Heinrich
024a3d766b
Added some more commands to autobutcher UI script.
...
Changed autobutcher behavior a bit:
now protected units count towards the target quota,
units available for adoption are considered as protected.
Added filters for caged, male and female to assignement UI
for cages, pastures and pits.
2013-04-24 23:37:05 +12:00
Robert Heinrich
fd265b37d6
Added lua GUI front-end for autobutcher.
2013-04-24 23:37:05 +12:00
Anuradha Dissanayake
80de3c05fa
Stocks plugin: Add keywords to search for flags.
2013-04-24 23:31:37 +12:00
Anuradha Dissanayake
eb8b2faf66
Stocks plugin: fix inventory check, add trade assignments, better hotkets.
2013-04-23 22:15:25 +12:00
jj
c9776f481c
ruby: add construction/siegeengine bld subtypes in building_alloc
2013-04-21 22:29:51 +02:00
Anuradha Dissanayake
e70d7b404a
Don't exclude webs, check for items in inventory before discarding those without a valid position.
2013-04-20 12:09:07 +12:00
jj
de5e713c51
ruby: add rb dfhack command shortcut
2013-04-16 21:54:03 +02:00
Anuradha Dissanayake
811bd191d5
Add wear filter
2013-04-15 20:43:13 +12:00
falconne
d99b930f58
Better Stocks - Quality & Wear filters
2013-04-14 16:39:21 +12:00
jj
13451bd487
ruby: fix crash on Compound#_cpp_delete
2013-04-14 01:17:44 +02:00
falconne
17513283d4
Better Stocks screen - WIP
2013-04-14 00:45:06 +12:00
jj
40f9f06360
dig: ignore tile shape if hidden
2013-04-12 15:23:16 +02:00
jj
b2e22a2c42
ruby: add facility to queue dfhack commands
2013-04-12 15:23:13 +02:00
Anuradha Dissanayake
d0ba4f5881
Better Stocks screen - WIP
2013-04-11 20:52:46 +12:00
Quietust
399fd107e4
Make createitem create shoes in pairs (as well as gloves)
2013-04-08 08:29:50 -05:00
Petr Mrázek
658e64c1b2
Fix allegro, stonesense/deplibs is now hack/libs, sync isoworld and stonesense
2013-04-07 20:25:38 +02:00
expwnent
fc6cb3ae42
Merge branches 'autoSyndrome', 'outsideOnly' and 'syndromeTrigger'
2013-04-07 14:00:24 -04:00
expwnent
959321ec22
syndromeTrigger: logic tweak.
2013-04-07 13:56:12 -04:00
expwnent
1c78f06a1c
syndromeTrigger: only complain once.
2013-04-07 13:22:38 -04:00
expwnent
b057a0d82a
Merge branch 'once' into syndromeTrigger
2013-04-07 13:19:18 -04:00
expwnent
ddc4cad73b
autoSyndrome: fixed a bug when a reaction didn't have a valid mat_index.
2013-04-07 13:17:00 -04:00
expwnent
329538edfd
digsmart temp commit.
2013-04-07 13:08:32 -04:00
Japa
3b921feb61
Skip ice and brook floors.
2013-04-06 17:07:46 +05:30
Anuradha Dissanayake
efaa247d2a
Stocks start
2013-04-06 17:40:07 +13:00
Japa
660ce50542
Floors are loaded one level below solid blocks.
2013-04-06 02:42:51 +05:30
Japa
541e4f0947
Changed liquids to use an enum.
2013-04-04 14:28:43 +05:30
jj
f1410c10c6
digcircle: fix bug #181 (help: radius -> diameter)
2013-04-03 22:16:36 +02:00
Petr Mrázek
575b1c45fc
Sync isoworld, linux fixes
2013-04-03 01:10:06 +02:00
Petr Mrázek
3580409cc1
Sync isoworld, some protobuf building changes
2013-04-02 22:37:41 +02:00
Petr Mrázek
c361ba7bf4
Sync, fix isoworld in .gitmodules
2013-04-02 19:19:29 +02:00
Petr Mrázek
5ff9947a06
Merge branch '0.34.11-r3-bugfixes'
2013-04-02 19:17:32 +02:00
Petr Mrázek
fe922e3528
Merge branch 'IsoRemote' of https://github.com/JapaMala/dfhack
2013-04-02 19:01:46 +02:00
Japa
33f0f0d3f3
Isoworldremote plugin now gives material lists, and verifies weather a map block has anything in it.
2013-04-02 22:03:32 +05:30
Alexander Gavrilov
9d6f202988
Fix the search plugin crashing the military screen.
...
The cause of the crash is that the right list is used for multiple
different things in different pages, so when cleaning up after a
page switch it is not acceptable to mess with it in any way. However
the search plugin changed its length, thus causing a crash if the
new contents were shorter than the original candidate list.
2013-04-02 22:42:55 +13:00
Alexander Gavrilov
462a08a4ea
Fix the search plugin crashing the military screen.
...
The cause of the crash is that the right list is used for multiple
different things in different pages, so when cleaning up after a
page switch it is not acceptable to mess with it in any way. However
the search plugin changed its length, thus causing a crash if the
new contents were shorter than the original candidate list.
2013-04-02 12:03:37 +04:00
Japa
c0a4db32e9
Fixed the single tile reported coordinates.
2013-04-02 11:57:30 +05:30
Japa
b2f4029f42
Added in more sanity checks.
...
Signed-off-by: Japa <japa.mala.illo@gmail.com>
2013-04-02 02:58:06 +05:30
Petr Mrázek
29a2f36e4a
Fix small bug in the tweak plugin
2013-04-01 17:42:02 +02:00
Petr Mrázek
b0ee4fe9d9
Update stonesense
2013-04-11 21:08:33 +02:00
Anuradha Dissanayake
d7c91975c0
Fix warnings
2013-04-01 20:02:39 +13:00
Anuradha Dissanayake
1070eec016
Make planned doors pet passable
2013-04-01 19:52:34 +13:00
Anuradha Dissanayake
1550df496f
Right align happiness monitor to avoid interference with announcements
2013-04-01 19:52:13 +13:00
Anuradha Dissanayake
c020c0271c
Respect export mandates
2013-04-01 19:21:10 +13:00
Japa
86a02952f8
Changed coords to embark tiles instead of blocks.
2013-04-01 04:39:30 +05:30
Japa
4bb80d9865
Added some sanity checks to isoworldremote.cpp
...
Signed-off-by: Japa <japa.mala.illo@gmail.com>
2013-03-31 12:31:44 +05:30
Japa
39390e2749
Got a working connection with Isoworld.
2013-03-31 02:42:06 +05:30
jj
135289e89a
ruby: add MapTile#burrow
2013-03-30 20:22:25 +01:00
expwnent
0397912353
Merge branch 'master' into digSmart
...
Conflicts:
plugins/CMakeLists.txt
2013-03-30 12:46:10 -04:00
Japa
a3de35c32e
Added isoworld to the build list.
2013-03-30 15:27:37 +05:30
Japa
9981d21965
Merge branch 'IsoRemote' of github.com:JapaMala/dfhack into IsoRemote
...
Conflicts:
plugins/CMakeLists.txt
plugins/isoworldremote.cpp
2013-03-30 13:03:22 +05:30
Japa
14369d18dc
Initial work on the isoworldremote plugin, which sends sections of the map to isoworld.
...
Signed-off-by: Japa <japa.mala.illo@gmail.com>
2013-03-30 12:38:42 +05:30
Anuradha Dissanayake
2027416997
Merge pull request #1 from zkf/overlay-position
...
Right-align happiness monitor overlay.
2013-03-29 20:59:54 -07:00
Anuradha Dissanayake
a5b9848271
Clean up
2013-03-30 16:38:21 +13:00
Anuradha Dissanayake
edc305db69
AutoTrade plugin: Automatically send items in marked stockpiles to trade depot, when trading is possible.
2013-03-30 16:38:03 +13:00
Bjørnar Hansen
323c56a641
Right-align happiness monitor overlay.
...
The overlay was blocking game messages which are displayed on the left side.
2013-03-29 15:03:09 +01:00
Japa
6e9de245c2
Started work on isoworld remote
2013-03-27 01:24:13 +05:30
expwnent
637daad83d
Outside only: new plugin. Buildings that start with OUTSIDE_ONLY get destroyed instantly before they can be created.
2013-03-24 00:15:20 -04:00
expwnent
52480b155b
autoSyndrome: made it only print each error message at most once per DF run.
2013-03-23 22:46:43 -04:00
expwnent
32e321c704
Merge branch 'once' into autoSyndrome
2013-03-23 22:39:57 -04:00
expwnent
b4092f62e6
New module: Once. Intended to help prevent debug error message spam.
2013-03-23 22:38:33 -04:00
Anuradha Dissanayake
dc9a62fd1d
Fix crash when using right mouse button
2013-03-22 23:08:33 +13:00
expwnent
cd00213e66
autoSyndrome: fixed a bug where it complains because can't find the worker because it didn't get a copy of the job quickly enough. It can still happen, it just doesn't complain anymore.
2013-03-17 11:02:31 -04:00
expwnent
cf57fba58e
autoSyndrome: reorganize everything, make it make more sense.
2013-03-17 01:18:12 -04:00
expwnent
83f7ad1700
syndromeTrigger: renamed from trueTransformation and generalized it to allow for triggering commands on any syndrome infection.
2013-03-17 00:23:08 -04:00
expwnent
16b64b9fc3
workNow: added option to look for jobs every time a dwarf finishes or cancels a job.
2013-03-16 22:43:57 -04:00
jj
4fe37b4bd5
ruby: fix DfFlagarray.inspect when no indexenum
2013-03-16 21:06:31 +01:00
Petr Mrázek
49024809ce
Update NEWS, build DFusion by default
2013-03-16 18:37:16 +01:00
jj
ffa9c50486
autoSyndrome: stop spam, and disable by default
2013-03-16 13:26:59 +01:00
Anuradha Dissanayake
59ec9bfc57
Update versions
2013-03-16 22:13:01 +13:00
Anuradha Dissanayake
a85d6bd2dd
Merge branch 'mousequery'
2013-03-16 20:40:20 +13:00
Anuradha Dissanayake
4bd5e3db77
Add mousequery to build
2013-03-16 20:35:53 +13:00
Anuradha Dissanayake
c16bd3d71a
Apply r3 name changes
2013-03-16 18:25:02 +13:00
jj
cc5d354a59
Merge branch 'master' of github:jjyg/dfhack
2013-03-16 01:04:29 +01:00
Anuradha Dissanayake
b961cb6a09
Merge branch 'master' of https://github.com/peterix/dfhack
2013-03-16 12:51:31 +13:00
Anuradha Dissanayake
f69f245732
Allow planned constructions orthogonal to stairs
2013-03-16 12:26:37 +13:00
Anuradha Dissanayake
5a92eabb6b
Add all fortress dwarves to happiness monitor.
2013-03-16 10:29:17 +13:00
Timothy Collett
6a31abc60f
Another update to stonesense :-P
2013-03-15 14:30:21 -04:00
Timothy Collett
d87bfd7f26
Update to Stonesense
2013-03-15 14:28:46 -04:00
Timothy Collett
c93cb693c8
Merge branch 'master' of http://github.com/peterix/dfhack
2013-03-14 13:35:28 -04:00
Timothy Collett
9a58c5b7b3
Stonesense updates
2013-03-14 13:33:01 -04:00
Quietust
2b675c80ce
Fix createitem to not leak memory
2013-03-14 12:00:16 -05:00
Petr Mrázek
c5aa808737
Sync submodules
2013-03-14 05:07:30 +01:00
Anuradha Dissanayake
b5806f7278
Copy fixes from r3 to fix search issues in Nobles screen.
2013-03-13 22:21:30 +13:00
Anuradha Dissanayake
215a2e78af
Fix crash when persistent data refers to missing buildings. Can only happen if planned buildings are removed with the plugin removed, then the game is reloaded after the plugin is put back.
2013-03-13 21:44:33 +13:00
falconne
bc0c493b7c
Workaround for strange crash in accelerated mod
2013-03-12 21:18:29 +13:00
falconne
8e9fc235a9
Adding a debug mode to track down an elusive bug.
2013-03-10 16:14:00 +13:00
Warmist
3ed5f06f49
Fix for eventful and a advfort not to show worn items.
2013-03-09 12:54:07 +02:00
Anuradha Dissanayake
63707471f4
WIP - More logical categories and variable windows
2013-03-07 22:27:06 +13:00
Kelly Martin
0b31fbafea
Remove the "assign random labors to random dwarfs" nonsense that I put in while drunk or something.
2013-03-02 23:05:09 -06:00
Anuradha Dissanayake
701b7b7d9b
Multiple data averaging windows and gcc fixes.
2013-03-02 15:14:56 +13:00
Quietust
b07f2fc33f
Get entity from unit->civ_id instead of from ui (so it works in advmode), and only get site in fortress mode
2013-02-28 10:00:00 -06:00
Quietust
9bd999ebc1
Update createitem to allow specifying quantity, also allow it to auto-detect whether it needs to create extra gloves and assign handedness
2013-02-28 09:23:48 -06:00
Anuradha Dissanayake
4afe74efa6
Add DwarfMonitor plugin to monitor activities and happiness levels in a fort.
2013-02-28 23:39:22 +13:00
Quietust
f55030909f
Add createItem plugin, spawns an item at the selected unit's feet
2013-02-27 11:09:06 -06:00
Alexander Gavrilov
03b91ca26c
Fix a problem in binpatch.lua and comment out debug messages in tweak.
2013-02-26 12:29:02 +04:00
jj
2bbe6824fb
fix tweak/stable-cursor for low z-levels
2013-02-21 15:26:35 +01:00
jj
6b70a89321
ruby: typo in autogen/int8_t
2013-02-17 02:05:01 +01:00
cherrydev
db98b06c6e
Added documentation of autolabor exemption from burrowed dwarves
2013-02-15 19:16:26 -08:00
Warmist
b0528d283b
Merge branch 'master' of git://github.com/peterix/dfhack
2013-02-15 20:23:39 +02:00
Warmist
ab6a993689
friendship.lua: removed debug printing
2013-02-15 20:21:33 +02:00
Warmist
bb5d98e895
friendship fixes.
2013-02-15 20:19:55 +02:00
Kelly Martin
fe70df593b
Sync submodules
2013-02-14 18:36:21 -06:00
Petr Mrázek
ac2e45c843
Compatibility with older GCC versions in the search plugin
2013-02-14 12:45:58 +01:00
Alexander Gavrilov
8de172f1c8
Binsearch in units.active can't possibly work, ever.
2013-02-14 13:13:25 +04:00
Petr Mrázek
a8f5e54e37
Sync submodules
2013-02-14 09:53:14 +01:00
Kelly Martin
e35a1c7720
Correct autolabor2 for changes in structures.
2013-02-13 16:00:09 -06:00
Kelly Martin
8d278a87db
Merge branch 'master' of https://github.com/angavrilov/dfhack.git
...
Conflicts:
plugins/devel/CMakeLists.txt
2013-02-13 13:52:02 -06:00
Kelly Martin
f9a3450aca
Reinstate old autolabor in its original place.
2013-02-13 13:34:39 -06:00
Kelly Martin
ff0012c91f
Move new autolabor to autolabor2 in devel.
2013-02-13 13:33:32 -06:00
Kelly Martin
27f5dc7631
Autolabor: add in the rest of the building construct and deconstruct labors. Also handle wood crafts at the craftdwarf's shop.
2013-02-13 13:07:54 -06:00
Alexander Gavrilov
a17760af4f
Communicate the Plugin pointer to the plugin in a decent sort of way.
2013-02-13 14:45:24 +04:00
Anuradha Dissanayake
a5c21745eb
Enable all plan modes when entering quickfort mode
2013-02-09 16:49:36 +13:00
Anuradha Dissanayake
2f4979d3fa
Add Quickfort mode
2013-02-08 00:04:52 +13:00
Anuradha Dissanayake
1956f8b92d
Lock selection mode toggle
2013-02-07 22:57:07 +13:00
Petr Mrázek
0e384ada75
Sync submodules
2013-02-05 05:34:34 +01:00
Anuradha Dissanayake
dff16c3c1d
Define nullptr for gcc < 4.6
2013-02-02 02:24:05 +13:00
Anuradha Dissanayake
ecf255243f
Plugin to easily find and resume suspended constructions
2013-02-02 02:24:05 +13:00
Anuradha Dissanayake
056bde451a
Remove some leftover code
2013-01-29 21:22:17 +13:00
Anuradha Dissanayake
ae8bb7c9f8
Fix for gcc errors.
2013-01-29 20:44:56 +13:00
falconne
58125a57a7
Merge remote-tracking branch 'remotes/github/buildingplan'
2013-01-27 23:42:28 +13:00
Anuradha Dissanayake
6546af94ee
Clear persistent data after item assigned. Fix some material selection screen functionality.
2013-01-24 20:16:18 +13:00
Anuradha Dissanayake
f036360688
Add filters for quality, material and decorations.
2013-01-23 23:25:38 +13:00
Kelly Martin
675e92f350
Autolabor: add build floor grate labor, add unbuild screwpump labor, protect pump operators, do not clear labors on already busy dwarfs
2013-01-22 16:34:51 -06:00
Anuradha Dissanayake
f5a0644b45
Fix bad refactor
2013-01-18 23:29:08 +13:00
Anuradha Dissanayake
192baa5638
Building plan plugin: place furniture before it's built. Initial checkin.
2013-01-18 23:28:45 +13:00
Alexander Gavrilov
e1a2e6ece4
Block and grey out the trade screen actions when search is active.
...
After actually trying the search in game, it is obvious that
clearing search upon pressing the trade button is confusing,
because if you don't pay enough attention, it looks exactly
like as if the trade actually happened.
2013-01-16 20:42:41 +04:00
Alexander Gavrilov
597074498f
Fix various issues with updated search.
...
- Priority conflict with tweak military-stable-assign.
- The noble screen misbehaves if only one list item is left.
- Noble screen search string not reset after Enter/Esc.
2013-01-16 20:30:11 +04:00
Alexander Gavrilov
14d41b8eda
Update search to the newer structure definitions.
2013-01-16 18:55:05 +04:00
Alexander Gavrilov
309f162566
Fix line endings again.
2013-01-16 18:54:35 +04:00
Anuradha Dissanayake
ed0baa3f69
Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin.
2013-01-16 18:48:59 +04:00
Anuradha Dissanayake
4257c9fe84
Ignore vermin in animals screen search
2013-01-16 18:48:55 +04:00
Anuradha Dissanayake
8741983aaa
Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified.
2013-01-16 18:48:49 +04:00
Alexander Gavrilov
655cd3602c
Merge remote-tracking branch 'falconne/search'
2013-01-16 18:30:29 +04:00
Petr Mrázek
940d5fe891
Merge https://github.com/expwnent/dfhack
2013-01-15 23:49:10 +01:00
Petr Mrázek
0073c1bec2
Track xml and stonesense
2013-01-15 23:16:15 +01:00
Kelly Martin
90a62a82f7
Autolabor: add screw pump build labor
2013-01-14 12:12:56 -06:00
expwnent
c031a7e081
Merge branch 'infiniteSky'
2013-01-13 15:28:31 -05:00
expwnent
44662de601
Infinite sky: bug with z level flags.
2013-01-13 15:28:17 -05:00
Anuradha Dissanayake
fdcb248ea0
Merge branch 'automaterial_box'
2013-01-12 23:39:50 +13:00
Anuradha Dissanayake
83ef94774b
A better format for toggle strings.
2013-01-12 23:32:30 +13:00
expwnent
4c2dfdf772
Dig smart: dig out minerals as you discover them. Very rough draft.
2013-01-09 15:15:11 -05:00
Quietust
3c6ddc2a8c
Merge branch 'master' of https://github.com/expwnent/dfhack
...
Conflicts:
NEWS
library/xml
2013-01-09 10:09:58 -06:00
expwnent
476afafb3c
Merge branch 'autoSyndrome' into recent
2013-01-07 12:09:55 -05:00
expwnent
6fd9ce339d
Autosyndrome: fixed the rules on when syndromes apply.
2013-01-07 12:09:39 -05:00
Warmist
1990e2caf7
Small fix to adv site creation, now it's really centered around you
2013-01-07 02:01:59 +02:00
Kelly Martin
553a312266
Autolabor: add deconstruct bridge labor
2013-01-06 10:59:20 -06:00
Anuradha Dissanayake
6d6d55a937
Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin.
2013-01-06 18:32:49 +13:00
Anuradha Dissanayake
140f78c8a0
Ignore vermin in animals screen search
2013-01-06 18:14:25 +13:00
Anuradha Dissanayake
0fa27d6c34
Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified.
2013-01-06 14:59:39 +13:00
expwnent
3ffbef2396
Merge branch 'canStepBetween' into recent
2013-01-05 18:10:29 -05:00
expwnent
f8abd5c595
StepBetween: renamed stuff back to the way it was. Thought I had already done that.
2013-01-05 18:09:50 -05:00
expwnent
47b20ea301
Infinite sky: added glyphs and made it print status when no arguments given.
2013-01-05 17:32:23 -05:00
Kelly Martin
86c3c385bd
Autolabor: exclude hauling labors from clawback
2013-01-05 16:27:57 -06:00
expwnent
4d57a053fc
Infinite sky: added helpful print statements.
2013-01-05 16:51:29 -05:00
expwnent
151ff0f296
Infinite sky: rename from sky eternal.
2013-01-05 16:34:33 -05:00
expwnent
4920293c2d
Infinite sky: get it to compile.
2013-01-05 16:30:48 -05:00
expwnent
471e82a88a
Merge branch 'skyEternal' into infiniteSky
...
Conflicts:
plugins/CMakeLists.txt
2013-01-05 16:18:01 -05:00
expwnent
9246ac9b05
Merge branch 'workNow' into recent
2013-01-05 13:36:24 -05:00
expwnent
cf3ac48518
Merge in autoSyndrome, trueTransformation, ...
2013-01-05 13:35:49 -05:00
expwnent
6622e9e06f
Merge branch 'canStepBetween' into recent
...
Conflicts:
library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent
5fc466ef7e
Work now: also update dig on pause.
2013-01-05 12:50:44 -05:00
expwnent
d2a2a63d01
Merge branch 'recent' into workNow
...
Conflicts:
plugins/CMakeLists.txt
2013-01-05 12:45:34 -05:00
expwnent
874dfbdc4f
Merge branch 'eventManager' into autoSyndrome
2013-01-05 11:40:55 -05:00
expwnent
bc5cdf8877
Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice.
2013-01-05 11:37:56 -05:00
expwnent
3c7ca2ad71
Digging invaders: buildings can only be destroyed orthogonally, made path cost deal with hatches and raised bridges, but did NOT yet make job assignment deal with them.
2013-01-05 11:06:46 -05:00
Anuradha Dissanayake
4bef70ab6f
Merge branch 'search'
2013-01-06 02:27:57 +13:00
Anuradha Dissanayake
91ee8ac020
Refactor search to handle more types of screens cleanly.
...
Added search to screens:
* Animals
* Military positions assignment
* Announcements
* Room list
* Job list
* Burrow assignment
2013-01-06 00:26:16 +13:00
expwnent
a7d6cf5157
Digging invaders: fixed a few problems involving digging and stairs, added a way to debug path cost, added a way to set the cost of each type of invasion job, made invaders only pathfind to one local instead of all of them.
2013-01-04 21:02:09 -05:00
expwnent
fd05d30733
Digging invaders: improved edge cost evaluation.
2013-01-04 18:11:38 -05:00
Kelly Martin
9404267c1f
Autolabor: Tell DF to immediately process jobs after each run.
2013-01-04 13:14:20 -06:00
expwnent
2ca943ae20
Digging invaders: comment out debug print statements.
2013-01-04 00:43:39 -05:00
expwnent
038cc91fcd
Digging invaders: fixed a bug where it would reassign long-lasting jobs, making them take forever. Also added a check for the case that invaders cannot dig to any locals.
2013-01-04 00:35:47 -05:00
expwnent
b6f0ae5b14
Digging invaders: keep track of who's working on the job, and check periodically to see if they quit.
2013-01-04 00:08:54 -05:00
expwnent
47eca42f68
Digging invaders: made it possible to customize which races can dig.
2013-01-03 23:18:40 -05:00
expwnent
0fecdfadb1
Digging Invaders: when assigning a job, get rid of old one. Handle loading and unloading. Optimizations for when invaders can already reach someone.
2013-01-03 22:46:17 -05:00
expwnent
ed6dcf9589
DiggingInvaders: made invaders dig automatically, instead of on request.
2013-01-03 21:25:50 -05:00
expwnent
f145f8d528
Merge branch 'eventManager' into diggingInvaders-unstable
2013-01-03 19:32:12 -05:00
expwnent
715f191c26
EventManager: made the frequency part of EventHandler.
2013-01-03 19:31:29 -05:00
expwnent
b82d6940b6
Digging invaders: started on making invaders keep digging until done.
2013-01-03 18:45:53 -05:00
expwnent
1d6dec54c7
Digging Invaders: reorganized the files to make it easier to work with.
2013-01-03 18:14:16 -05:00
expwnent
84b8fae326
Merge branch 'eventManager' into diggingInvaders-unstable
2013-01-03 15:53:06 -05:00
expwnent
910e398a7b
EventManager: added invasion event.
2013-01-03 15:52:56 -05:00
expwnent
34d9785ce5
Digging Invaders: minor changes.
2013-01-03 14:38:05 -05:00
expwnent
b62e50f2e1
DiggingInvaders: get rid of the framework for assigning multiple dig/deconstruct/etc operations at the same time.
2013-01-03 14:16:10 -05:00
expwnent
0b68e66dc9
DiggingInvaders: fixed a problem with deconstructing hatches.
2013-01-03 13:32:50 -05:00
Warmist
c22c4d009c
Added convenience functions to eventful (see Lua API.rst)
2013-01-03 20:30:51 +02:00
Kelly Martin
796e387398
Add a guard against an invalid item pointer, and don't try to deduce construction labor for item_lost jobs
2013-01-03 12:24:32 -06:00
expwnent
f60e44c395
DiggingInvaders: minor changes.
2013-01-03 13:11:11 -05:00
Anuradha Dissanayake
7b561f108b
Fix hotkey detection
2013-01-03 22:01:01 +13:00
expwnent
7586e62374
Digging Invaders: fixed a problem with removing constructions.
2013-01-02 22:35:05 -05:00
expwnent
5201870356
Digging Invaders: get rid of debug prints.
2013-01-02 22:13:23 -05:00
expwnent
ae43865489
Digging Invaders: actually seems to basically work!
2013-01-02 22:11:05 -05:00
expwnent
4e4e382b8f
EventManager: added syndrome event.
2013-01-02 18:30:15 -05:00
Warmist
8b5e847dfa
New event for eventful. postWorkshopFillSidebarMenu for tweaking the sidebar menu on workshops.
2013-01-02 23:43:38 +02:00
expwnent
38ef75418a
AutoSyndrome: added an option to delete boiling rocks as they are created (on by default).
2013-01-02 14:09:16 -05:00
expwnent
5e2877be23
AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes.
2013-01-02 13:47:59 -05:00
expwnent
bf0f0e910b
Merge branch 'eventManager' into autoSyndrome
2013-01-02 12:40:20 -05:00
expwnent
144e0b4dcb
Digging Invaders: merged eventManager and recent.
2013-01-02 11:26:30 -05:00
expwnent
c3b2ae2137
EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
2013-01-02 11:07:56 -05:00
Anuradha Dissanayake
581a8dd955
Prevent material selection cursor from going past its bounds
2013-01-02 22:27:26 +13:00
expwnent
fa78d6ccfc
Merge branch 'recent' into eventManager-unstable
...
Conflicts:
library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent
b320fb25f3
AutoSyndrome: added smart arguments for location, worker id, and reaction id.
2013-01-02 00:07:23 -05:00
Anuradha Dissanayake
1fe3a0e343
Merge branch 'automaterial_box'
2013-01-02 14:01:11 +13:00
Kelly Martin
41615d0446
Autolabor: adjust idle clawback to deal with "pickup equipment" for miners.
2013-01-01 17:53:24 -06:00
Kelly Martin
d50aa24ebf
Autolabor: fix idle stepdown (seems to work much better), change some scoring weights, change autolabor list output to include busy and idle counters
2013-01-01 16:35:09 -06:00
Kelly Martin
3a24565728
Autolabor: add construction labor for hatch.
2013-01-01 15:12:45 -06:00
Anuradha Dissanayake
7df7b1758c
Merge branch 'automaterial' of https://github.com/Falconne/dfhack into automaterial_box
2013-01-01 19:51:29 +13:00
Anuradha Dissanayake
a1eadd0f08
Allocate sky blocks when needed.
...
Allow stairs to be designated on top of each other in open space.
2013-01-01 19:46:11 +13:00
expwnent
0572e87d7b
SkyEternal: allocates new z-levels of sky as needed, or on request.
2012-12-31 13:57:59 -05:00
Kelly Martin
6ab8c8c30e
Autolabor: change fishery build labor to CLEAN_FISH to control random acts of fish extermination; add build labor for wells.
2012-12-28 07:58:29 -06:00
Kelly Martin
6d4c003748
Autolabor: fix dig-from-below bug regaring mining jobs, add overallocation detection and remediation, fix fishing and hunting
2012-12-27 02:52:54 -06:00
Anuradha Dissanayake
5d04148aad
Make gcc happy
2012-12-27 20:15:32 +13:00
Anuradha Dissanayake
1ed129e1a7
Allow placing constructions in unconnected open space, with sensible restrictions
2012-12-26 01:02:57 +13:00
falconne
40e25b6a1f
Better handling of open space construction placement
2012-12-25 18:08:41 +13:00
Anuradha Dissanayake
5e54c9919a
Improved check for figuring out what tiles can have constructions.
2012-12-24 00:59:12 +13:00
Warmist
e4f4943b10
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-12-23 12:34:05 +02:00
rampaging-poet
2f48ed5d9a
Added restrictliquids and restrictice commands.
2012-12-23 01:09:21 -08:00
Anuradha Dissanayake
03aedf6895
Enabling designation like rectangular selection for constructions, with unlimited selection size and auto skipping of tiles that can't be built on.
2012-12-23 03:04:41 +13:00
expwnent
a4dc79565a
AutoSyndrome: allowed for triggering DFHack commands from in game reactions.
2012-12-22 00:13:07 -05:00
Warmist
786149a630
Added new event to eventful: onWorkshopFillSidebarMenu
2012-12-21 00:42:15 +02:00
expwnent
46b9148277
Digging invaders: it still doesn't work, but now it's a lot simpler.
2012-12-20 00:35:45 -05:00
expwnent
9cb3f19630
Digging invaders: Minor changes. Still unstable.
2012-12-19 20:44:22 -05:00
expwnent
ee4f37ff72
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-19 20:31:17 -05:00
expwnent
7972902c81
stepBetween: named a few things better, and fixed a lot.
2012-12-19 20:30:37 -05:00
expwnent
fcbc5d1cb0
Digging invaders. Temp commit. Unstable.
2012-12-19 18:46:46 -05:00
expwnent
555c754636
EventManager: added construction and building events.
2012-12-18 18:34:38 -05:00
Kelly Martin
a9fec84c72
Autolabor: add paved roads.
2012-12-18 16:23:02 -06:00
expwnent
a09764e77b
Digging Invaders: more optimizations.
2012-12-18 15:22:21 -05:00
expwnent
110a9a5579
Digging Invaders: a bit faster.
2012-12-17 20:44:35 -05:00
expwnent
937769874d
Digging Invaders: kind of works, but WAAAAAY too slow.
2012-12-17 20:12:11 -05:00
expwnent
957a4da474
Minor changes.
2012-12-17 18:05:57 -05:00
expwnent
ef80dbacde
More fiddling. Almost kind of works.
2012-12-17 17:36:35 -05:00
expwnent
76fcf1c335
Digging invaders: multi-dimensional edge cost: always prefer walking over digging, no matter how far.
2012-12-17 14:22:45 -05:00
expwnent
94673e447d
diggingInvaders: reimplemented path-based digging. Works kind of ok.
2012-12-17 13:37:02 -05:00
expwnent
ed1766936b
diggingInvaders: sadly, it seems that minimum spanning tree is a terrible heuristic for vertex Steiner tree in this case.
2012-12-17 00:54:39 -05:00
expwnent
bf25ea5129
diggingInvaders: fixed a major bug with edge sorting.
2012-12-17 00:17:07 -05:00
expwnent
d79583a2c9
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-16 23:39:36 -05:00
expwnent
01e5e93825
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
2012-12-16 23:26:50 -05:00
expwnent
a61cbc661b
diggingInvaders: starting a rewrite. Unstable
2012-12-16 21:44:23 -05:00
expwnent
9aa95ddca8
diggingInvaders: int -> int32_t
2012-12-16 17:06:46 -05:00
expwnent
2760484c37
diggingInvaders: cleanup.
2012-12-16 16:53:02 -05:00
expwnent
131d19e4cf
Merge branch 'eventManager' into diggingInvaders
2012-12-16 16:43:58 -05:00
expwnent
8a242b3c0d
Merge branch 'master' into diggingInvaders
2012-12-16 16:34:45 -05:00
Kelly Martin
4ac6d9c0c3
Autolabor: add a number of destroy furniture labors (all "haul furniture")
2012-12-16 00:03:26 -06:00
Kelly Martin
8bf359ba02
Autolabor: add labor for ivory & horn crafts (yawn)
2012-12-15 21:18:06 -06:00
expwnent
75db99a3c7
autoSyndrome: deleted an unused constant.
2012-12-15 18:52:05 -05:00
expwnent
3e5537e321
autoSyndrome: made it use EventManager.
2012-12-15 18:47:51 -05:00
expwnent
dae162a0b4
Merge branch 'eventManager' into autoSyndrome
2012-12-15 18:18:59 -05:00
expwnent
935058f0a5
EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
2012-12-15 17:43:41 -05:00
expwnent
86e002f3ff
EventManager: added item creation event.
2012-12-15 16:49:13 -05:00
expwnent
b0314755e0
EventManager: added unit death event.
2012-12-15 14:40:11 -05:00
Warmist
4af6b728b7
Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
2012-12-15 13:27:16 +02:00
expwnent
155a4d044c
EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
2012-12-14 23:29:28 -05:00
expwnent
cf619a519e
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
2012-12-14 22:14:38 -05:00
expwnent
747723187f
EventManager: first draft.
2012-12-14 21:05:38 -05:00
Kelly Martin
cd7c39f2db
Autolabor: add deconstruct labor for cages
2012-12-14 09:34:03 -06:00
Warmist
08f454cc81
Removed old reactionhooks.lua
2012-12-14 16:41:59 +02:00
Warmist
e46d434c25
Missing lua file for eventful.
2012-12-14 16:33:26 +02:00
expwnent
af7f11fdfa
autoSyndrome: made the syndrome logic make more sense.
2012-12-13 11:30:37 -05:00
jj
bba96494f3
ruby: add unit_hostiles to list hostiles units (duh)
2012-12-13 17:20:21 +01:00
expwnent
a28fc65e6d
autoSyndrome now deals with creature_class.
2012-12-13 11:13:56 -05:00
Kelly Martin
2535b50bfc
Autolabor: add construct chain labor, add destruct trap labor, change overbroad test for military status (was catching uniformed reservists, who are eligible to do civilian labor)
2012-12-12 22:25:23 -06:00
expwnent
3a541e26be
autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job.
2012-12-12 23:01:05 -05:00
Kelly Martin
82031092a9
Autolabor: rework tool management to try to reduce tool litter
2012-12-12 14:28:11 -06:00
Warmist
ddceabbfb7
Merge branch 'master' of git://github.com/jjyg/dfhack
2012-12-12 18:58:11 +02:00
Kelly Martin
3b9f21a1ea
Autolabor: do not count designations in hidden squares (since your dwarves can't reach them anyway). Also apply an assignment penalty for assigning a dwarf to a labor other than the one the dwarf is doing
2012-12-12 10:37:09 -06:00
Kelly Martin
0fc01c48e1
Autolabor: add construct labor for GearAssembly, AxleHorizonal, and AxleVertical (the last is a guess, but probably right)
2012-12-12 09:52:13 -06:00
Kelly Martin
b75c1da95e
Autolabor: add build waterwheel.
2012-12-12 08:46:52 -06:00
jj
662d3101c7
ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
2012-12-11 17:25:51 +01:00
Kelly Martin
bd1756e5d0
Autolabor: change the fallback labor (for dwarfs for which nothing seems appropriate) from NONE to CLEAN. Fiddle with weights in assignment algorithm.
2012-12-11 09:29:03 -06:00
Kelly Martin
3e8ba2dd06
Autolabor: fix bring-crutch labor
2012-12-11 09:19:38 -06:00
Kelly Martin
017b986987
Autolabor: fix wound cleaning labor.
2012-12-11 09:06:37 -06:00
Alexander Gavrilov
966deb4647
Fix crash and confusing behavior in automaterial.
2012-12-11 22:05:00 +13:00
jj
6bc791d985
follow df-structure rename unit.unknown8 + able_stand_*
2012-12-10 22:50:33 +01:00
Kelly Martin
a914f8e8e0
Autolabor: busy dwarfs may be reassigned now, but with a strong preference for their current job; armed dwarfs are given preference for outside jobs; include experience gained toward next level in preference weighting
2012-12-10 08:34:11 -06:00
expwnent
e85f4eb880
First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws.
2012-12-09 21:19:40 -05:00
Warmist
6c4f163a5e
Merge branch 'master' of https://github.com/angavrilov/dfhack
...
Conflicts:
NEWS
2012-12-09 14:25:31 +02:00
Warmist
6d0e505fd2
Added onItemContaminate to eventful and readme/news for eventful
2012-12-09 14:15:39 +02:00
Warmist
a0a566dbf2
Tidy up eventful.cpp
2012-12-09 13:00:49 +02:00
Kelly Martin
0ef4522f95
Merge branch 'master' into autolabor
2012-12-08 21:26:50 -06:00
Kelly Martin
468412b9fc
Autolabor: fix unitialized variable bug causing broker to be inappropriately excluded from work
2012-12-08 21:14:23 -06:00
expwnent
72921fbfd5
Made workNow only check jobs when the game becomes paused instead of constantly when paused. Also made it enable/disable on command.
2012-12-08 12:50:33 -05:00
Kelly Martin
412a004751
Autolabor: identify labors that may involve going outside and apply an assignment penalty for such labors to dwarfs who have minor children (in order to keep the kids inside)
2012-12-08 10:55:44 -06:00
Kelly Martin
6ae82187d2
Autolabor: more tweaks to hauling labor decoding, fix heap corruption due to array underflow
2012-12-08 03:51:07 -06:00
Kelly Martin
e7d3fbe97b
Autolabor: track labors actually being used (to avoid "gone fishing" bug); fix several wrong labor map entries; add several special cases for hauling (still not all there yet); add debug warning if job deduction appears wrong; flail about mightily trying to resolve heap corruption on unload
2012-12-08 02:42:22 -06:00
Alexander Gavrilov
7307f4e870
Fix crash and confusing behavior in automaterial.
2012-12-08 09:51:35 +04:00
Kelly Martin
42670f0233
Autolabor: only care about skills that are used for labors, when determining a dwarf's highest skill.
2012-12-07 15:41:39 -06:00
jj
ebc2625d97
ditch the unused Vegetation module
2012-12-06 23:47:25 +01:00
Kelly Martin
fa9b71adc5
autolabor: add archery targets, improve JobLaborMapper's destructor
2012-12-06 09:39:14 -06:00
jj
e1b70d171c
ruby: tweak is_citizen test
2012-12-06 12:48:16 +01:00
Alexander Gavrilov
cd6eb9edd3
If training ammo is forbidden for all use, don't move it to combat chests.
2012-12-06 12:00:18 +04:00
Kelly Martin
0df60a0b4f
Autolabor: slabs, animal trainers
2012-12-06 01:38:43 -06:00
Kelly Martin
f8d6b83088
Add 'allow fishing' and 'allow hunting' config options. Protect against accidentially trying to set or unset the NONE labor or any other invalid labor value (which corrupts DF). Add traction benches. Change prioritization around quite a bit.
2012-12-04 20:23:19 -06:00
jj
74ebe7d207
ruby: add df-static-flagarray
2012-12-04 17:55:29 +01:00
jj
0b80dff09d
ruby: add d-float support
2012-12-04 17:18:09 +01:00
Kelly Martin
0f1aaa6ec4
Autolabor: Items marked for dump now generate haul refuse demand. Also corrected labor for dump item jobs.
2012-12-04 01:59:44 -06:00
Anuradha Dissanayake
745b347b5b
Fix const correctness
2012-12-04 10:30:49 +13:00
Kelly Martin
287ee2bc04
Autolabor: allow multiple simultaneous jobs at farms.
2012-12-03 14:20:57 -06:00
jj
3953112eb9
dump Vegetation::t_plant, fix plant.is_burning
2012-12-03 19:03:07 +01:00
Kelly Martin
208b9915ea
Autolabor: splints and crutches are furniture (at least at a forge); remove test that excludes pet owners from being given jobs when they're idle; add test for hungry/thirsty dwarves to trigger a feed/water civilians requirement; add a vehicle hauling requirement based on the existence of hauling routes
2012-12-03 04:28:08 -06:00
Kelly Martin
9563dae5d7
Autolabor: add labors for construct bridge, construct nestbox, construct trap, deconstruct wagon; fix error in labor for deconstruct furnace/tradedepot/construction; actually update the "active dwarf" numbers displayed in "autolabor list"; increase assignment penalty for dwarfs using skills lower than their best skill; increase assignment bonus for continuing in the same labor and for having the right tool for the job.
2012-12-03 01:41:02 -06:00
Kelly Martin
44bb965c97
Autolabor: add more building labors
2012-12-02 18:41:20 -06:00
Kelly Martin
4cd217b782
to new assignment algorithm. Add priority boost for labors based on how long it's been since they were last used, to avoid labor starvation. Move persistent configuration to "autolabor/2.0" to avoid conflicting with older versions.
2012-12-02 14:27:13 -06:00
Kelly Martin
b743f4f42d
Autolabor: remove some debug spam, and fix an error in computing preference scoring
2012-12-02 09:47:15 -06:00
Alexander Gavrilov
dc7f9f56cd
Implement a low stock level announcement as suggested by falconne.
2012-12-02 15:31:43 +04:00
Kelly Martin
799da41f70
Autolabor: Add debugging messages from the labor deduction module; add deduction rules for some building destroy jobs; automatically exclude handless dwarfs from labor poor; use DF's own hauling job counts to compute hauling demand (and arrange for the "hauling canary" so that this always works)
2012-12-02 02:02:16 -06:00
Kelly Martin
45564ca0cb
Autolabor: generating haulers based on unstockpiled items (less than ideal). Fix wrong build labor for Farmer's workshop. Add build labor function for constructions (also works for furnaces and trade depots). Add architect detection. Use a different mechanism for selecting dwarfs for labors.
2012-12-01 23:12:41 -06:00
Kelly Martin
15f7ffa0e2
autolabor: add ConstructBuilding (Farm); change priority calculation
2012-12-01 17:39:01 -06:00
Kelly Martin
bb2b97baa3
autolabor: exclude "item lost" jobs, exclude jobs that are not first-in-queue at workshop, improve debug messages
2012-12-01 16:09:52 -06:00
Kelly Martin
201430ed08
Autolabor: add health awareness, fix initialization crash, fix idle dwarf loop crash
2012-12-01 14:08:15 -06:00
Alexander Gavrilov
df2e9f00e1
Document that search now works in the stockpile settings screen.
2012-12-01 17:21:06 +04:00