|
|
|
@ -467,7 +467,7 @@ static const struct labor_default default_labor_infos[] = {
|
|
|
|
|
/* POTTERY */ {AUTOMATIC, false, 1, 200, 0},
|
|
|
|
|
/* GLAZING */ {AUTOMATIC, false, 1, 200, 0},
|
|
|
|
|
/* PRESSING */ {AUTOMATIC, false, 1, 200, 0},
|
|
|
|
|
/* BEEKEEPING */ {AUTOMATIC, false, 1, 1, 0}, // reduce risk of stuck beekeepers (see http://www.bay12games.com/dwarves/mantisbt/view.php?id=3981)
|
|
|
|
|
/* BEEKEEPING */ {AUTOMATIC, false, 1, 200, 0},
|
|
|
|
|
/* WAX_WORKING */ {AUTOMATIC, false, 1, 200, 0},
|
|
|
|
|
/* HANDLE_VEHICLES */ {HAULERS, false, 1, 200, 0},
|
|
|
|
|
/* HAUL_TRADE */ {HAULERS, false, 1, 200, 0},
|
|
|
|
@ -1474,7 +1474,7 @@ command_result autolabor (color_ostream &out, std::vector <std::string> & parame
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
out.print("Automatically assigns labors to dwarves.\n"
|
|
|
|
|
"Activate with 'autolabor 1', deactivate with 'autolabor 0'.\n"
|
|
|
|
|
"Activate with 'enable autolabor', deactivate with 'disable autolabor'.\n"
|
|
|
|
|
"Current state: %d.\n", enable_autolabor);
|
|
|
|
|
|
|
|
|
|
return CR_OK;
|
|
|
|
|