Merge branch 'develop' of github.com:DFHack/dfhack into develop

develop
Quietust 2014-10-31 13:32:49 -05:00
commit d05f249619
1 changed files with 1 additions and 1 deletions

@ -72,7 +72,7 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug
" digFlood digAll0\n"
" disable digAll mode\n"
"\n"
"Note that while order matters, multiple commands can be sequenced in one line. It is recommended to alter your dfhack.init file so that you won't have to type in every mineral type you want to dig every time you start the game. Material names are case sensitive.\n"
"Note that while order matters, multiple commands can be sequenced in one line. It is recommended to alter your save-specific regionX/raw/onLoad.init or global onLoadWorld.init file so that you won't have to type in every mineral type you want to dig every time you start the game. Material names are case sensitive.\n"
));
return CR_OK;
}