Merge pull request #255 from quietust/develop

Fix problems with NONE for item types and subtypes
develop
Quietust 2014-06-03 08:44:19 -05:00
commit 7de0b2dd39
2 changed files with 74 additions and 67 deletions

@ -234,6 +234,8 @@ ITEMDEF_VECTORS
#undef ITEM
default:
if (items[1] == "NONE")
return true;
break;
}

@ -26,8 +26,10 @@
#include "df/reaction_product_itemst.h"
#include "df/tool_uses.h"
using namespace std;
using std::string;
using std::vector;
using namespace DFHack;
using namespace df::enums;
using df::global::world;
using df::global::ui;
@ -71,8 +73,8 @@ bool makeItem (df::reaction_product_itemst *prod, df::unit *unit, bool second_it
vector<df::item *> out_items;
vector<df::reaction_reagent *> in_reag;
vector<df::item *> in_items;
bool is_gloves = (prod->item_type == df::item_type::GLOVES);
bool is_shoes = (prod->item_type == df::item_type::SHOES);
bool is_gloves = (prod->item_type == item_type::GLOVES);
bool is_shoes = (prod->item_type == item_type::SHOES);
df::item *container = NULL;
df::building *building = NULL;
@ -81,9 +83,9 @@ bool makeItem (df::reaction_product_itemst *prod, df::unit *unit, bool second_it
if (dest_building != -1)
building = df::building::find(dest_building);
prod->produce(unit, &out_items, &in_reag, &in_items, 1, df::job_skill::NONE,
prod->produce(unit, &out_items, &in_reag, &in_items, 1, job_skill::NONE,
df::historical_entity::find(unit->civ_id),
((*gametype == df::game_type::DWARF_MAIN) || (*gametype == df::game_type::DWARF_RECLAIM)) ? df::world_site::find(ui->site_id) : NULL);
((*gametype == game_type::DWARF_MAIN) || (*gametype == game_type::DWARF_RECLAIM)) ? df::world_site::find(ui->site_id) : NULL);
if (!out_items.size())
return false;
// if we asked to make shoes and we got twice as many as we asked, then we're okay
@ -130,7 +132,7 @@ bool makeItem (df::reaction_product_itemst *prod, df::unit *unit, bool second_it
command_result df_createitem (color_ostream &out, vector <string> & parameters)
{
string item_str, material_str;
df::item_type item_type = df::item_type::NONE;
df::item_type item_type = item_type::NONE;
int16_t item_subtype = -1;
int16_t mat_type = -1;
int32_t mat_index = -1;
@ -156,23 +158,23 @@ command_result df_createitem (color_ostream &out, vector <string> & parameters)
}
switch (item->getType())
{
case df::item_type::FLASK:
case df::item_type::BARREL:
case df::item_type::BUCKET:
case df::item_type::ANIMALTRAP:
case df::item_type::BOX:
case df::item_type::BIN:
case df::item_type::BACKPACK:
case df::item_type::QUIVER:
case item_type::FLASK:
case item_type::BARREL:
case item_type::BUCKET:
case item_type::ANIMALTRAP:
case item_type::BOX:
case item_type::BIN:
case item_type::BACKPACK:
case item_type::QUIVER:
break;
case df::item_type::TOOL:
if (item->hasToolUse(df::tool_uses::LIQUID_CONTAINER))
case item_type::TOOL:
if (item->hasToolUse(tool_uses::LIQUID_CONTAINER))
break;
if (item->hasToolUse(df::tool_uses::FOOD_STORAGE))
if (item->hasToolUse(tool_uses::FOOD_STORAGE))
break;
if (item->hasToolUse(df::tool_uses::SMALL_OBJECT_STORAGE))
if (item->hasToolUse(tool_uses::SMALL_OBJECT_STORAGE))
break;
if (item->hasToolUse(df::tool_uses::TRACK_CART))
if (item->hasToolUse(tool_uses::TRACK_CART))
break;
default:
out.printerr("The selected item cannot be used for item storage!\n");
@ -195,22 +197,22 @@ command_result df_createitem (color_ostream &out, vector <string> & parameters)
}
switch (building->getType())
{
case df::building_type::Coffin:
case df::building_type::Furnace:
case df::building_type::TradeDepot:
case df::building_type::Shop:
case df::building_type::Box:
case df::building_type::Weaponrack:
case df::building_type::Armorstand:
case df::building_type::Workshop:
case df::building_type::Cabinet:
case df::building_type::SiegeEngine:
case df::building_type::Trap:
case df::building_type::AnimalTrap:
case df::building_type::Cage:
case df::building_type::Wagon:
case df::building_type::NestBox:
case df::building_type::Hive:
case building_type::Coffin:
case building_type::Furnace:
case building_type::TradeDepot:
case building_type::Shop:
case building_type::Box:
case building_type::Weaponrack:
case building_type::Armorstand:
case building_type::Workshop:
case building_type::Cabinet:
case building_type::SiegeEngine:
case building_type::Trap:
case building_type::AnimalTrap:
case building_type::Cage:
case building_type::Wagon:
case building_type::NestBox:
case building_type::Hive:
break;
default:
out.printerr("The selected building cannot be used for item storage!\n");
@ -252,28 +254,31 @@ command_result df_createitem (color_ostream &out, vector <string> & parameters)
MaterialInfo material;
vector<string> tokens;
if (!item.find(item_str))
if (item.find(item_str))
{
out.printerr("Unrecognized item type!\n");
item_type = item.type;
item_subtype = item.subtype;
}
if (item_type == item_type::NONE)
{
out.printerr("You must specify a valid item type to create!\n");
return CR_FAILURE;
}
item_type = item.type;
item_subtype = item.subtype;
switch (item.type)
{
case df::item_type::INSTRUMENT:
case df::item_type::TOY:
case df::item_type::WEAPON:
case df::item_type::ARMOR:
case df::item_type::SHOES:
case df::item_type::SHIELD:
case df::item_type::HELM:
case df::item_type::GLOVES:
case df::item_type::AMMO:
case df::item_type::PANTS:
case df::item_type::SIEGEAMMO:
case df::item_type::TRAPCOMP:
case df::item_type::TOOL:
case item_type::INSTRUMENT:
case item_type::TOY:
case item_type::WEAPON:
case item_type::ARMOR:
case item_type::SHOES:
case item_type::SHIELD:
case item_type::HELM:
case item_type::GLOVES:
case item_type::AMMO:
case item_type::PANTS:
case item_type::SIEGEAMMO:
case item_type::TRAPCOMP:
case item_type::TOOL:
if (item_subtype == -1)
{
out.printerr("You must specify a subtype!\n");
@ -289,12 +294,12 @@ command_result df_createitem (color_ostream &out, vector <string> & parameters)
mat_index = material.index;
break;
case df::item_type::REMAINS:
case df::item_type::FISH:
case df::item_type::FISH_RAW:
case df::item_type::VERMIN:
case df::item_type::PET:
case df::item_type::EGG:
case item_type::REMAINS:
case item_type::FISH:
case item_type::FISH_RAW:
case item_type::VERMIN:
case item_type::PET:
case item_type::EGG:
split_string(&tokens, material_str, ":");
if (tokens.size() != 2)
{
@ -331,9 +336,9 @@ command_result df_createitem (color_ostream &out, vector <string> & parameters)
}
break;
case df::item_type::CORPSE:
case df::item_type::CORPSEPIECE:
case df::item_type::FOOD:
case item_type::CORPSE:
case item_type::CORPSEPIECE:
case item_type::FOOD:
out.printerr("Cannot create that type of item!\n");
return CR_FAILURE;
break;
@ -376,16 +381,16 @@ command_result df_createitem (color_ostream &out, vector <string> & parameters)
prod->count = count;
switch (item_type)
{
case df::item_type::BAR:
case df::item_type::POWDER_MISC:
case df::item_type::LIQUID_MISC:
case df::item_type::DRINK:
case item_type::BAR:
case item_type::POWDER_MISC:
case item_type::LIQUID_MISC:
case item_type::DRINK:
prod->product_dimension = 150;
break;
case df::item_type::THREAD:
case item_type::THREAD:
prod->product_dimension = 15000;
break;
case df::item_type::CLOTH:
case item_type::CLOTH:
prod->product_dimension = 10000;
break;
default: