Merge remote-tracking branch 'ramblurr/stockpiles'

Also update stockpiles plugin to use REQUIRE_GLOBAL()

Conflicts:
	plugins/stockpiles.cpp
develop
lethosor 2015-01-05 16:16:29 -05:00
commit 6e36b224d1
17 changed files with 3729 additions and 2837 deletions

@ -3,6 +3,8 @@ DFHack Future
Fixes
New Plugins
New Scripts
gui/stockpiles: an in-game interface for saving and loading stockpile
settings files.
Misc Improvements
DFHack 0.40.19-r1

@ -311,6 +311,9 @@ Toggle between displaying/not displaying liquid depth as numbers.
stockpile settings management
-----------------------------
Save and load stockpile settings. See the gui/stockpiles for an in-game GUI to
this plugin.
copystock
~~~~~~~~~
@ -2195,6 +2198,18 @@ directory.
A graphical interface for creating items.
* gui/stockpiles
Load and save stockpile settings from the 'q' menu.
Usage:
gui/stockpiles -save to save the current stockpile
gui/stockpiles -load to load settings into the current stockpile
gui/stockpiles -dir <path> set the default directory to save settings into
gui/stockpiles -help to see this message
Don't forget to `enable stockpiles` and create the `stocksettings` directory in
the DF folder before trying to use this plugin.
binpatch
========

@ -72,9 +72,13 @@ keybinding add Ctrl-Shift-Z@dwarfmode/Default "stocks show"
# open an overview window summarising some stocks (dfstatus)
keybinding add Ctrl-Shift-I@dwarfmode/Default "gui/dfstatus"
# q->stockpile; p - copy & paste stockpiles
# q->stockpile - copy & paste stockpiles
keybinding add Alt-P copystock
# q->stockpile - load and save stockpile settings out of game
keybinding add Alt-L@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -load"
keybinding add Alt-S@dwarfmode/QueryBuilding/Some/Stockpile "gui/stockpiles -save"
# q->workshop - duplicate the selected job
keybinding add Ctrl-D job-duplicate
@ -189,7 +193,7 @@ enable search
enable automaterial
# Other interface improvement tools
enable dwarfmonitor mousequery automelt autotrade buildingplan resume trackstop zone stocks autochop
enable dwarfmonitor mousequery automelt autotrade buildingplan resume trackstop zone stocks autochop stockpiles
# allow the fortress bookkeeper to queue jobs through the manager
stockflow enable

@ -69,6 +69,7 @@ SOFTWARE.
#ifdef _WIN32
#include <direct.h>
#define NOMINMAX
#include <windows.h>
#include <io.h>
#include <sys/locking.h>

@ -152,7 +152,7 @@ if (BUILD_SUPPORTED)
DFHACK_PLUGIN(sort sort.cpp LINK_LIBRARIES lua)
DFHACK_PLUGIN(steam-engine steam-engine.cpp)
DFHACK_PLUGIN(stockflow stockflow.cpp LINK_LIBRARIES lua)
DFHACK_PLUGIN(stockpiles stockpiles.cpp PROTOBUFS stockpiles)
add_subdirectory(stockpiles)
DFHACK_PLUGIN(stocks stocks.cpp)
DFHACK_PLUGIN(strangemood strangemood.cpp)
DFHACK_PLUGIN(tiletypes tiletypes.cpp Brushes.h)

@ -0,0 +1,199 @@
local _ENV = mkmodule('plugins.stockpiles')
--[[
Native functions:
* stockpiles_list_settings(dir_path), list files in directory
* stockpiles_load(file), with full path
* stockpiles_save(file), with full path
* isEnabled()
--]]
--
function safe_require(module)
local status, module = pcall(require, module)
return status and module or nil
end
local gui = require 'gui'
local widgets = require('gui.widgets')
local dlg = require('gui.dialogs')
local script = require 'gui.script'
local persist = safe_require('persist-table')
function ListFilterDialog(args)
args.text = args.prompt or 'Type or select an option'
args.text_pen = COLOR_WHITE
args.with_filter = true
args.icon_width = 2
local choices = {}
if not args.hide_none then
table.insert(choices, {
icon = '?', text = args.none_caption or 'none',
index = -1, name = -1
})
end
local filter = args.item_filter
for i,v in ipairs(args.items) do
if not filter or filter(v,-1) then
local name = v
local icon
table.insert(choices, {
icon = icon, search_key = string.lower(name), text = name, index = i
})
end
end
args.choices = choices
if args.on_select then
local cb = args.on_select
args.on_select = function(idx, obj)
return cb(obj.index, args.items[obj.index])
end
end
return dlg.ListBox(args)
end
function showFilterPrompt(title, list, text,item_filter,hide_none)
ListFilterDialog{
frame_title=title,
items=list,
prompt=text,
item_filter=item_filter,
hide_none=hide_none,
on_select=script.mkresume(true),
on_cancel=script.mkresume(false),
on_close=script.qresume(nil)
}:show()
return script.wait()
end
function init()
if persist == nil then return end
if dfhack.isMapLoaded() then
if persist.GlobalTable.stockpiles == nil then
persist.GlobalTable.stockpiles = {}
persist.GlobalTable.stockpiles['settings_path'] = './stocksettings'
end
end
end
function tablify(iterableObject)
t={}
for k,v in ipairs(iterableObject) do
t[k] = v~=nil and v or 'nil'
end
return t
end
function load_settings()
init()
local path = get_path()
local ok, list = pcall(stockpiles_list_settings, path)
if not ok then
show_message_box("Stockpile Settings", "The stockpile settings folder doesn't exist.", true)
return
end
if #list == 0 then
show_message_box("Stockpile Settings", "There are no saved stockpile settings.", true)
return
end
local choice_list = {}
for i,v in ipairs(list) do
choice_list[i] = string.gsub(v, "/", "/ ")
choice_list[i] = string.gsub(choice_list[i], "-", " - ")
choice_list[i] = string.gsub(choice_list[i], "_", " ")
end
script.start(function()
local ok2,index,name=showFilterPrompt('Stockpile Settings', choice_list, 'Choose a stockpile', function(item) return true end, true)
if ok2 then
local filename = list[index];
stockpiles_load(path..'/'..filename)
end
end)
end
function save_settings(stockpile)
init()
script.start(function()
local suggested = stockpile.name
if #suggested == 0 then
suggested = 'Stock1'
end
local path = get_path()
local sok,filename = script.showInputPrompt('Stockpile Settings', 'Enter stockpile name', COLOR_WHITE, suggested)
if sok then
if filename == nil or filename == '' then
script.showMessage('Stockpile Settings', 'Invalid File Name', COLOR_RED)
else
print("saving...", path..'/'..filename)
stockpiles_save(path..'/'..filename)
end
end
end)
end
function manage_settings(sp)
init()
if not guard() then return false end
script.start(function()
local list = {'Load', 'Save'}
local tok,i = script.showListPrompt('Stockpile Settings','Load or Save Settings?',COLOR_WHITE,tablify(list))
if tok then
if i == 1 then
load_settings()
else
save_settings(sp)
end
end
end)
end
function show_message_box(title, msg, iserror)
local color = COLOR_WHITE
if iserror then
color = COLOR_RED
end
script.start(function()
script.showMessage(title, msg, color)
end)
end
function guard()
if not string.match(dfhack.gui.getCurFocus(), '^dwarfmode/QueryBuilding/Some/Stockpile') then
qerror("This script requires a stockpile selected in the 'q' mode")
return false
end
return true
end
function set_path(path)
init()
if persist == nil then
qerror("This version of DFHack doesn't support setting the stockpile settings path. Sorry.")
return
end
persist.GlobalTable.stockpiles['settings_path'] = path
end
function get_path()
init()
if persist == nil then
return "stocksettings"
end
return persist.GlobalTable.stockpiles['settings_path']
end
return _ENV

File diff suppressed because it is too large Load Diff

@ -0,0 +1,44 @@
PROJECT(stockpiles)
# add *our* headers here.
SET(PROJECT_HDRS
StockpileUtils.h
OrganicMatLookup.h
StockpileSerializer.h
)
SET(PROJECT_SRCS
OrganicMatLookup.cpp
StockpileSerializer.cpp
stockpiles.cpp
)
SET(PROJECT_PROTOS
${CMAKE_CURRENT_SOURCE_DIR}/proto/stockpiles.proto
)
#Create new lists of what sources and headers protoc will output after we invoke it
STRING(REPLACE ".proto" ".pb.cc;" PROJECT_PROTO_SRCS ${PROJECT_PROTOS})
STRING(REPLACE ".proto" ".pb.h;" PROJECT_PROTO_HDRS ${PROJECT_PROTOS})
SET_SOURCE_FILES_PROPERTIES( ${PROJECT_PROTO_HDRS} PROPERTIES GENERATED TRUE)
SET_SOURCE_FILES_PROPERTIES( ${PROJECT_PROTO_SRCS} PROPERTIES GENERATED TRUE)
LIST(APPEND PROJECT_HDRS ${PROJECT_PROTO_HDRS})
LIST(APPEND PROJECT_SRCS ${PROJECT_PROTO_SRCS})
SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
#Generate sources from our proto files and store them in the source tree
ADD_CUSTOM_COMMAND(
OUTPUT ${PROJECT_PROTO_SRCS} ${PROJECT_PROTO_HDRS}
COMMAND protoc-bin -I=${CMAKE_CURRENT_SOURCE_DIR}/proto/ --cpp_out=${CMAKE_CURRENT_SOURCE_DIR}/proto/ ${PROJECT_PROTOS}
DEPENDS protoc-bin ${PROJECT_PROTOS}
)
IF(WIN32)
DFHACK_PLUGIN(stockpiles ${PROJECT_SRCS} ${PROJECT_HDRS} LINK_LIBRARIES protobuf-lite lua)
ELSE()
DFHACK_PLUGIN(stockpiles ${PROJECT_SRCS} ${PROJECT_HDRS} LINK_LIBRARIES protobuf-lite lua)
ENDIF()

@ -0,0 +1,155 @@
#include "OrganicMatLookup.h"
#include "StockpileUtils.h"
#include "modules/Materials.h"
#include "MiscUtils.h"
#include "df/world.h"
#include "df/world_data.h"
#include "df/creature_raw.h"
#include "df/caste_raw.h"
#include "df/material.h"
using namespace DFHack;
using namespace df::enums;
using df::global::world;
using std::endl;
/**
* Helper class for mapping the various organic mats between their material indices
* and their index in the stockpile_settings structures.
*/
void OrganicMatLookup::food_mat_by_idx ( std::ostream &out, organic_mat_category::organic_mat_category mat_category, std::vector<int16_t>::size_type food_idx, FoodMat & food_mat )
{
out << "food_lookup: food_idx(" << food_idx << ") ";
df::world_raws &raws = world->raws;
df::special_mat_table table = raws.mat_table;
int32_t main_idx = table.organic_indexes[mat_category][food_idx];
int16_t type = table.organic_types[mat_category][food_idx];
if ( mat_category == organic_mat_category::Fish ||
mat_category == organic_mat_category::UnpreparedFish ||
mat_category == organic_mat_category::Eggs )
{
food_mat.creature = raws.creatures.all[type];
food_mat.caste = food_mat.creature->caste[main_idx];
out << " special creature type(" << type << ") caste("<< main_idx <<")" <<endl;
}
else
{
food_mat.material.decode ( type, main_idx );
out << " type(" << type << ") index("<< main_idx <<") token(" << food_mat.material.getToken() << ")" << endl;
}
}
std::string OrganicMatLookup::food_token_by_idx ( std::ostream &out, organic_mat_category::organic_mat_category mat_category, std::vector<int16_t>::size_type idx )
{
FoodMat food_mat;
food_mat_by_idx ( out, mat_category, idx, food_mat );
if ( food_mat.material.isValid() )
{
return food_mat.material.getToken();
}
else if ( food_mat.creature )
{
return food_mat.creature->creature_id + ":" + food_mat.caste->caste_id;
}
return std::string();
}
size_t OrganicMatLookup::food_max_size ( organic_mat_category::organic_mat_category mat_category )
{
return world->raws.mat_table.organic_types[mat_category].size();
}
void OrganicMatLookup::food_build_map ( std::ostream &out )
{
if ( index_built )
return;
df::world_raws &raws = world->raws;
df::special_mat_table table = raws.mat_table;
using df::enums::organic_mat_category::organic_mat_category;
df::enum_traits<organic_mat_category> traits;
for ( int32_t mat_category = traits.first_item_value; mat_category <= traits.last_item_value; ++mat_category )
{
for ( size_t i = 0; i < table.organic_indexes[mat_category].size(); ++i )
{
int16_t type = table.organic_types[mat_category].at ( i );
int32_t index = table.organic_indexes[mat_category].at ( i );
food_index[mat_category].insert ( std::make_pair ( std::make_pair ( type,index ), i ) ); // wtf.. only in c++
}
}
index_built = true;
}
int16_t OrganicMatLookup::food_idx_by_token ( std::ostream &out, organic_mat_category::organic_mat_category mat_category, const std::string & token )
{
int16_t food_idx = -1;
df::world_raws &raws = world->raws;
df::special_mat_table table = raws.mat_table;
out << "food_idx_by_token: ";
if ( mat_category == organic_mat_category::Fish ||
mat_category == organic_mat_category::UnpreparedFish ||
mat_category == organic_mat_category::Eggs )
{
std::vector<std::string> tokens;
split_string ( &tokens, token, ":" );
if ( tokens.size() != 2 )
{
out << "creature " << "invalid CREATURE:CASTE token: " << token << endl;
}
else
{
int16_t creature_idx = find_creature ( tokens[0] );
if ( creature_idx < 0 )
{
out << " creature invalid token " << tokens[0];
}
else
{
food_idx = linear_index ( table.organic_types[mat_category], creature_idx );
if ( tokens[1] == "MALE" )
food_idx += 1;
if ( table.organic_types[mat_category][food_idx] == creature_idx )
out << "creature " << token << " caste " << tokens[1] << " creature_idx(" << creature_idx << ") food_idx("<< food_idx << ")" << endl;
else
{
out << "ERROR creature caste not found: " << token << " caste " << tokens[1] << " creature_idx(" << creature_idx << ") food_idx("<< food_idx << ")" << endl;
food_idx = -1;
}
}
}
}
else
{
if ( !index_built )
food_build_map ( out );
MaterialInfo mat_info = food_mat_by_token ( out, token );
int16_t type = mat_info.type;
int32_t index = mat_info.index;
int16_t food_idx2 = -1;
auto it = food_index[mat_category].find ( std::make_pair ( type, index ) );
if ( it != food_index[mat_category].end() )
{
out << "matinfo: " << token << " type(" << mat_info.type << ") idx(" << mat_info.index << ") food_idx(" << it->second << ")" << endl;
food_idx = it->second;
}
else
{
out << "matinfo: " << token << " type(" << mat_info.type << ") idx(" << mat_info.index << ") food_idx not found :(" << endl;
}
}
return food_idx;
}
MaterialInfo OrganicMatLookup::food_mat_by_token ( std::ostream &out, const std::string & token )
{
MaterialInfo mat_info;
mat_info.find ( token );
return mat_info;
}
bool OrganicMatLookup::index_built = false;
std::vector<OrganicMatLookup::FoodMatMap> OrganicMatLookup::food_index = std::vector<OrganicMatLookup::FoodMatMap> ( 37 );

@ -0,0 +1,47 @@
#pragma once
#include "modules/Materials.h"
#include "df/organic_mat_category.h"
namespace df {
struct creature_raw;
struct caste_raw;
}
/**
* Helper class for mapping the various organic mats between their material indices
* and their index in the stockpile_settings structures.
*/
class OrganicMatLookup
{
// pair of material type and index
typedef std::pair<int16_t, int32_t> FoodMatPair;
// map for using type,index pairs to find the food index
typedef std::map<FoodMatPair, size_t> FoodMatMap;
public:
struct FoodMat
{
DFHack::MaterialInfo material;
df::creature_raw *creature;
df::caste_raw * caste;
FoodMat() : material ( -1 ), creature ( 0 ), caste ( 0 ) {}
};
static void food_mat_by_idx ( std::ostream &out, df::enums::organic_mat_category::organic_mat_category mat_category, std::vector<int16_t>::size_type food_idx, FoodMat & food_mat );
static std::string food_token_by_idx ( std::ostream &out, df::enums::organic_mat_category::organic_mat_category mat_category, std::vector<int16_t>::size_type idx );
static size_t food_max_size ( df::enums::organic_mat_category::organic_mat_category mat_category );
static void food_build_map ( std::ostream &out );
static int16_t food_idx_by_token ( std::ostream &out, df::enums::organic_mat_category::organic_mat_category mat_category, const std::string & token );
static DFHack::MaterialInfo food_mat_by_token ( std::ostream &out, const std::string & token );
static bool index_built;
static std::vector<FoodMatMap> food_index;
private:
OrganicMatLookup();
};

File diff suppressed because it is too large Load Diff

@ -0,0 +1,349 @@
#pragma once
// stockpiles plugin
#include "proto/stockpiles.pb.h"
// dfhack
#include "modules/Materials.h"
#include "modules/Items.h"
// df
#include "df/world.h"
#include "df/world_data.h"
#include "df/organic_mat_category.h"
#include "df/furniture_type.h"
#include "df/item_quality.h"
#include "df/item_type.h"
// stl
#include <functional>
#include <vector>
#include <ostream>
#include <istream>
namespace df {
struct building_stockpilest;
}
/**
* Null buffer that acts like /dev/null for when debug is disabled
*/
class NullBuffer : public std::streambuf
{
public:
int overflow ( int c );
};
class NullStream : public std::ostream
{
public:
NullStream();
private:
NullBuffer m_sb;
};
/**
* Class for serializing the stockpile_settings structure into a Google protobuf
*/
class StockpileSerializer
{
public:
/**
* @param out for debugging
* @param stockpile stockpile to read or write settings to
*/
StockpileSerializer ( df::building_stockpilest * stockpile );
~StockpileSerializer();
void enable_debug ( std::ostream &out );
/**
* Since we depend on protobuf-lite, not the full lib, we copy this function from
* protobuf message.cc
*/
bool serialize_to_ostream(std::ostream* output);
/**
* Will serialize stockpile settings to a file (overwrites existing files)
* @return success/failure
*/
bool serialize_to_file ( const std::string & file );
/**
* Again, copied from message.cc
*/
bool parse_from_istream(std::istream* input);
/**
* Read stockpile settings from file
*/
bool unserialize_from_file ( const std::string & file );
private:
bool mDebug;
std::ostream * mOut;
NullStream mNull;
df::building_stockpilest * mPile;
dfstockpiles::StockpileSettings mBuffer;
std::map<int, std::string> mOtherMatsFurniture;
std::map<int, std::string> mOtherMatsFinishedGoods;
std::map<int, std::string> mOtherMatsBars;
std::map<int, std::string> mOtherMatsBlocks;
std::map<int, std::string> mOtherMatsWeaponsArmor;
std::ostream & debug();
/**
read memory structures and serialize to protobuf
*/
void write();
// parse serialized data into ui indices
void read ();
/**
* Find an enum's value based off the string label.
* @param traits the enum's trait struct
* @param token the string value in key_table
* @return the enum's value, -1 if not found
*/
template<typename E>
static typename df::enum_traits<E>::base_type linear_index ( std::ostream & out, df::enum_traits<E> traits, const std::string &token )
{
auto j = traits.first_item_value;
auto limit = traits.last_item_value;
// sometimes enums start at -1, which is bad news for array indexing
if ( j < 0 )
{
j += abs ( traits.first_item_value );
limit += abs ( traits.first_item_value );
}
for ( ; j <= limit; ++j )
{
// out << " linear_index("<< token <<") = table["<<j<<"/"<<limit<<"]: " <<traits.key_table[j] << endl;
if ( token.compare ( traits.key_table[j] ) == 0 )
return j;
}
return -1;
}
// read the token from the serailized list during import
typedef std::function<std::string ( const size_t& ) > FuncReadImport;
// add the token to the serialized list during export
typedef std::function<void ( const std::string & ) > FuncWriteExport;
// are item's of item_type allowed?
typedef std::function<bool ( df::enums::item_type::item_type ) > FuncItemAllowed;
// is this material allowed?
typedef std::function<bool ( const DFHack::MaterialInfo & ) > FuncMaterialAllowed;
// convenient struct for parsing food stockpile items
struct food_pair
{
// exporting
FuncWriteExport set_value;
std::vector<char> * stockpile_values;
// importing
FuncReadImport get_value;
size_t serialized_count;
bool valid;
food_pair ( FuncWriteExport s, std::vector<char>* sp_v, FuncReadImport g, size_t count )
: set_value ( s )
, stockpile_values ( sp_v )
, get_value ( g )
, serialized_count ( count )
, valid ( true )
{}
food_pair(): valid( false ) {}
};
/**
* There are many repeated (un)serialization cases throughout the stockpile_settings structure,
* so the most common cases have been generalized into generic functions using lambdas.
*
* The basic process to serialize a stockpile_settings structure is:
* 1. loop through the list
* 2. for every element that is TRUE:
* 3. map the specific stockpile_settings index into a general material, creature, etc index
* 4. verify that type is allowed in the list (e.g., no stone in gems stockpiles)
* 5. add it to the protobuf using FuncWriteExport
*
* The unserialization process is the same in reverse.
*/
void serialize_list_organic_mat ( FuncWriteExport add_value, const std::vector<char> * list, df::enums::organic_mat_category::organic_mat_category cat );
/**
* @see serialize_list_organic_mat
*/
void unserialize_list_organic_mat ( FuncReadImport get_value, size_t list_size, std::vector<char> *pile_list, df::enums::organic_mat_category::organic_mat_category cat );
/**
* @see serialize_list_organic_mat
*/
void serialize_list_item_type ( FuncItemAllowed is_allowed, FuncWriteExport add_value, const std::vector<char> &list );
/**
* @see serialize_list_organic_mat
*/
void unserialize_list_item_type ( FuncItemAllowed is_allowed, FuncReadImport read_value, int32_t list_size, std::vector<char> *pile_list );
/**
* @see serialize_list_organic_mat
*/
void serialize_list_material ( FuncMaterialAllowed is_allowed, FuncWriteExport add_value, const std::vector<char> &list );
/**
* @see serialize_list_organic_mat
*/
void unserialize_list_material ( FuncMaterialAllowed is_allowed, FuncReadImport read_value, int32_t list_size, std::vector<char> *pile_list );
/**
* @see serialize_list_organic_mat
*/
void serialize_list_quality ( FuncWriteExport add_value, const bool ( &quality_list ) [7] );
/**
* Set all values in a bool[7] to false
*/
void quality_clear ( bool ( &pile_list ) [7] );
/**
* @see serialize_list_organic_mat
*/
void unserialize_list_quality ( FuncReadImport read_value, int32_t list_size, bool ( &pile_list ) [7] );
/**
* @see serialize_list_organic_mat
*/
void serialize_list_other_mats ( const std::map<int, std::string> other_mats, FuncWriteExport add_value, std::vector<char> list );
/**
* @see serialize_list_organic_mat
*/
void unserialize_list_other_mats ( const std::map<int, std::string> other_mats, FuncReadImport read_value, int32_t list_size, std::vector<char> *pile_list );
/**
* @see serialize_list_organic_mat
*/
void serialize_list_itemdef ( FuncWriteExport add_value, std::vector<char> list, std::vector<df::itemdef *> items, df::enums::item_type::item_type type );
/**
* @see serialize_list_organic_mat
*/
void unserialize_list_itemdef ( FuncReadImport read_value, int32_t list_size, std::vector<char> *pile_list, df::enums::item_type::item_type type );
/**
* Given a list of other_materials and an index, return its corresponding token
* @return empty string if not found
* @see other_mats_token
*/
std::string other_mats_index ( const std::map<int, std::string> other_mats, int idx );
/**
* Given a list of other_materials and a token, return its corresponding index
* @return -1 if not found
* @see other_mats_index
*/
int other_mats_token ( const std::map<int, std::string> other_mats, const std::string & token );
void write_general();
void read_general();
void write_animals();
void read_animals();
food_pair food_map ( df::enums::organic_mat_category::organic_mat_category cat );
void write_food();
void read_food();
void furniture_setup_other_mats();
void write_furniture();
bool furniture_mat_is_allowed ( const DFHack::MaterialInfo &mi );
void read_furniture();
bool refuse_creature_is_allowed ( const df::creature_raw *raw );
void refuse_write_helper ( std::function<void ( const std::string & ) > add_value, const std::vector<char> & list );
bool refuse_type_is_allowed ( df::enums::item_type::item_type type );
void write_refuse();
void refuse_read_helper ( std::function<std::string ( const size_t& ) > get_value, size_t list_size, std::vector<char>* pile_list );
void read_refuse();
bool stone_is_allowed ( const DFHack::MaterialInfo &mi );
void write_stone();
void read_stone();
bool ammo_mat_is_allowed ( const DFHack::MaterialInfo &mi );
void write_ammo();
void read_ammo();
bool coins_mat_is_allowed ( const DFHack::MaterialInfo &mi );
void write_coins();
void read_coins();
void bars_blocks_setup_other_mats();
bool bars_mat_is_allowed ( const DFHack::MaterialInfo &mi );
bool blocks_mat_is_allowed ( const DFHack::MaterialInfo &mi );
void write_bars_blocks();
void read_bars_blocks();
bool gem_mat_is_allowed ( const DFHack::MaterialInfo &mi );
bool gem_cut_mat_is_allowed ( const DFHack::MaterialInfo &mi );
bool gem_other_mat_is_allowed(DFHack::MaterialInfo &mi );
void write_gems();
void read_gems();
bool finished_goods_type_is_allowed ( df::enums::item_type::item_type type );
void finished_goods_setup_other_mats();
bool finished_goods_mat_is_allowed ( const DFHack::MaterialInfo &mi );
void write_finished_goods();
void read_finished_goods();
void write_leather();
void read_leather();
void write_cloth();
void read_cloth();
bool wood_mat_is_allowed ( const df::plant_raw * plant );
void write_wood();
void read_wood();
bool weapons_mat_is_allowed ( const DFHack::MaterialInfo &mi );
void write_weapons();
void read_weapons();
void weapons_armor_setup_other_mats();
bool armor_mat_is_allowed ( const DFHack::MaterialInfo &mi );
void write_armor();
void read_armor();
};

@ -0,0 +1,80 @@
#pragma once
#include "MiscUtils.h"
#include "df/world.h"
#include "df/world_data.h"
#include "df/creature_raw.h"
#include "df/plant_raw.h"
#include <string>
#include <algorithm>
#include <functional>
// os
#include <sys/stat.h>
// Utility Functions {{{
// A set of convenience functions for doing common lookups
/**
* Retrieve creature raw from index
*/
static df::creature_raw* find_creature ( int32_t idx )
{
return df::global::world->raws.creatures.all[idx];
}
/**
* Retrieve creature index from id string
* @return -1 if not found
*/
static int16_t find_creature ( const std::string &creature_id )
{
return linear_index ( df::global::world->raws.creatures.all, &df::creature_raw::creature_id, creature_id );
}
/**
* Retrieve plant raw from index
*/
static df::plant_raw* find_plant ( size_t idx )
{
return df::global::world->raws.plants.all[idx];
}
/**
* Retrieve plant index from id string
* @return -1 if not found
*/
static size_t find_plant ( const std::string &plant_id )
{
return linear_index ( df::global::world->raws.plants.all, &df::plant_raw::id, plant_id );
}
struct less_than_no_case: public std::binary_function< char,char,bool >
{
bool operator () (char x, char y) const
{
return toupper( static_cast< unsigned char >(x)) < toupper( static_cast< unsigned char >(y));
}
};
static bool CompareNoCase(const std::string &a, const std::string &b)
{
return std::lexicographical_compare( a.begin(),a.end(), b.begin(),b.end(), less_than_no_case() );
}
/**
* Checks if the parameter has the dfstock extension.
* Doesn't check if the file exists or not.
*/
static bool is_dfstockfile ( const std::string& filename )
{
return filename.rfind ( ".dfstock" ) != std::string::npos;
}
// }}} utility Functions

@ -0,0 +1,3 @@
*.pb.cc
*.pb.cc.rule
*.pb.h

@ -0,0 +1,562 @@
#include "Core.h"
#include "Console.h"
#include "Export.h"
#include "PluginManager.h"
#include "DataFuncs.h"
#include "LuaTools.h"
#include "modules/Filesystem.h"
#include "../uicommon.h"
#include "StockpileUtils.h"
#include "StockpileSerializer.h"
#include "modules/Filesystem.h"
#include "modules/Gui.h"
#include "modules/Filesystem.h"
#include "df/world.h"
#include "df/world_data.h"
#include "DataDefs.h"
#include "df/ui.h"
#include "df/building_stockpilest.h"
#include "df/stockpile_settings.h"
#include "df/global_objects.h"
#include "df/viewscreen_dwarfmodest.h"
// stl
#include <functional>
#include <vector>
using std::vector;
using std::string;
using std::endl;
using namespace DFHack;
using namespace df::enums;
using namespace google::protobuf;
using namespace dfstockpiles;
DFHACK_PLUGIN ( "stockpiles" );
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(ui);
REQUIRE_GLOBAL(selection_rect);
using df::building_stockpilest;
using std::placeholders::_1;
static command_result copystock ( color_ostream &out, vector <string> & parameters );
static bool copystock_guard ( df::viewscreen *top );
static command_result savestock ( color_ostream &out, vector <string> & parameters );
static bool savestock_guard ( df::viewscreen *top );
static command_result loadstock ( color_ostream &out, vector <string> & parameters );
static bool loadstock_guard ( df::viewscreen *top );
DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <PluginCommand> &commands )
{
if ( world && ui )
{
commands.push_back (
PluginCommand (
"copystock", "Copy stockpile under cursor.",
copystock, copystock_guard,
" - In 'q' or 't' mode: select a stockpile and invoke in order\n"
" to switch to the 'p' stockpile creation mode, and initialize\n"
" the custom settings from the selected stockpile.\n"
" - In 'p': invoke in order to switch back to 'q'.\n"
)
);
commands.push_back (
PluginCommand (
"savestock", "Save the active stockpile's settings to a file.",
savestock, savestock_guard,
"Must be in 'q' mode and have a stockpile selected.\n"
"example: 'savestock food.dfstock' will save the settings to 'food.dfstock'\n"
"in your stockpile folder.\n"
"Omitting the filename will result in text output directly to the console\n\n"
" -d, --debug: enable debug output\n"
" <filename> : filename to save stockpile settings to (will be overwritten!)\n"
)
);
commands.push_back (
PluginCommand (
"loadstock", "Load settings from a file and apply them to the active stockpile.",
loadstock, loadstock_guard,
"Must be in 'q' mode and have a stockpile selected.\n"
"example: 'loadstock food.dfstock' will load the settings from 'food.dfstock'\n"
"in your stockpile folder and apply them to the selected stockpile.\n"
" -d, --debug: enable debug output\n"
" <filename> : filename to load stockpile settings from\n"
)
);
}
std::cerr << "world: " << sizeof ( df::world ) << " ui: " << sizeof ( df::ui )
<< " b_stock: " << sizeof ( building_stockpilest ) << endl;
if ( !Filesystem::isdir ( "stocksettings" ) )
{
}
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( color_ostream &out )
{
return CR_OK;
}
DFhackCExport command_result plugin_onstatechange ( color_ostream &out, state_change_event event )
{
switch ( event )
{
case SC_MAP_LOADED:
break;
default:
break;
}
return CR_OK;
}
static bool copystock_guard ( df::viewscreen *top )
{
using namespace ui_sidebar_mode;
if ( !Gui::dwarfmode_hotkey ( top ) )
return false;
switch ( ui->main.mode )
{
case Stockpiles:
return true;
case BuildingItems:
case QueryBuilding:
return !!virtual_cast<building_stockpilest> ( world->selected_building );
default:
return false;
}
}
static command_result copystock ( color_ostream &out, vector <string> & parameters )
{
// HOTKEY COMMAND: CORE ALREADY SUSPENDED
// For convenience: when used in the stockpiles mode, switch to 'q'
if ( ui->main.mode == ui_sidebar_mode::Stockpiles )
{
world->selected_building = NULL; // just in case it contains some kind of garbage
ui->main.mode = ui_sidebar_mode::QueryBuilding;
selection_rect->start_x = -30000;
out << "Switched back to query building." << endl;
return CR_OK;
}
building_stockpilest *sp = virtual_cast<building_stockpilest> ( world->selected_building );
if ( !sp )
{
out.printerr ( "Selected building isn't a stockpile.\n" );
return CR_WRONG_USAGE;
}
ui->stockpile.custom_settings = sp->settings;
ui->main.mode = ui_sidebar_mode::Stockpiles;
world->selected_stockpile_type = stockpile_category::Custom;
out << "Stockpile options copied." << endl;
return CR_OK;
}
static bool savestock_guard ( df::viewscreen *top )
{
using namespace ui_sidebar_mode;
if ( !Gui::dwarfmode_hotkey ( top ) )
return false;
switch ( ui->main.mode )
{
case Stockpiles:
return true;
case BuildingItems:
case QueryBuilding:
return !!virtual_cast<building_stockpilest> ( world->selected_building );
default:
return false;
}
}
static bool loadstock_guard ( df::viewscreen *top )
{
using namespace ui_sidebar_mode;
if ( !Gui::dwarfmode_hotkey ( top ) )
return false;
switch ( ui->main.mode )
{
case Stockpiles:
return true;
case BuildingItems:
case QueryBuilding:
return !!virtual_cast<building_stockpilest> ( world->selected_building );
default:
return false;
}
}
// exporting
static command_result savestock ( color_ostream &out, vector <string> & parameters )
{
building_stockpilest *sp = virtual_cast<building_stockpilest> ( world->selected_building );
if ( !sp )
{
out.printerr ( "Selected building isn't a stockpile.\n" );
return CR_WRONG_USAGE;
}
if ( parameters.size() > 2 )
{
out.printerr ( "Invalid parameters\n" );
return CR_WRONG_USAGE;
}
bool debug = false;
std::string file;
for ( size_t i = 0; i < parameters.size(); ++i )
{
const std::string o = parameters.at ( i );
if ( o == "--debug" || o == "-d" )
debug = true;
else if ( !o.empty() && o[0] != '-' )
{
file = o;
}
}
if ( file.empty() )
{
out.printerr ( "You must supply a valid filename.\n" );
return CR_WRONG_USAGE;
}
StockpileSerializer cereal ( sp );
if ( debug )
cereal.enable_debug ( out );
if ( !is_dfstockfile ( file ) ) file += ".dfstock";
if ( !cereal.serialize_to_file ( file ) )
{
out.printerr ( "serialize failed\n" );
return CR_FAILURE;
}
return CR_OK;
}
// importing
static command_result loadstock ( color_ostream &out, vector <string> & parameters )
{
building_stockpilest *sp = virtual_cast<building_stockpilest> ( world->selected_building );
if ( !sp )
{
out.printerr ( "Selected building isn't a stockpile.\n" );
return CR_WRONG_USAGE;
}
if ( parameters.size() < 1 || parameters.size() > 2 )
{
out.printerr ( "Invalid parameters\n" );
return CR_WRONG_USAGE;
}
bool debug = false;
std::string file;
for ( size_t i = 0; i < parameters.size(); ++i )
{
const std::string o = parameters.at ( i );
if ( o == "--debug" || o == "-d" )
debug = true;
else if ( !o.empty() && o[0] != '-' )
{
file = o;
}
}
if ( file.empty() ) {
out.printerr ( "ERROR: missing .dfstock file parameter\n");
return DFHack::CR_WRONG_USAGE;
}
if ( !is_dfstockfile ( file ) )
file += ".dfstock";
if ( !Filesystem::exists ( file ) )
{
out.printerr ( "ERROR: the .dfstock file doesn't exist: %s\n", file.c_str());
return CR_WRONG_USAGE;
}
StockpileSerializer cereal ( sp );
if ( debug )
cereal.enable_debug ( out );
if ( !cereal.unserialize_from_file ( file ) )
{
out.printerr ( "unserialization failed\n" );
return CR_FAILURE;
}
return CR_OK;
}
/**
* calls the lua function manage_settings() to kickoff the GUI
*/
bool manage_settings ( building_stockpilest *sp )
{
auto L = Lua::Core::State;
color_ostream_proxy out ( Core::getInstance().getConsole() );
CoreSuspendClaimer suspend;
Lua::StackUnwinder top ( L );
if ( !lua_checkstack ( L, 2 ) )
return false;
if ( !Lua::PushModulePublic ( out, L, "plugins.stockpiles", "manage_settings" ) )
return false;
Lua::Push ( L, sp );
if ( !Lua::SafeCall ( out, L, 1, 2 ) )
return false;
return true;
}
bool show_message_box ( const std::string & title, const std::string & msg, bool is_error = false )
{
auto L = Lua::Core::State;
color_ostream_proxy out ( Core::getInstance().getConsole() );
CoreSuspendClaimer suspend;
Lua::StackUnwinder top ( L );
if ( !lua_checkstack ( L, 4 ) )
return false;
if ( !Lua::PushModulePublic ( out, L, "plugins.stockpiles", "show_message_box" ) )
return false;
Lua::Push ( L, title );
Lua::Push ( L, msg );
Lua::Push ( L, is_error );
if ( !Lua::SafeCall ( out, L, 3, 0 ) )
return false;
return true;
}
struct stockpiles_import_hook : public df::viewscreen_dwarfmodest
{
typedef df::viewscreen_dwarfmodest interpose_base;
bool handleInput ( set<df::interface_key> *input )
{
df::building_stockpilest *sp = get_selected_stockpile();
if ( !sp )
return false;
if ( input->count ( interface_key::CUSTOM_L ) )
{
manage_settings ( sp );
return true;
}
return false;
}
DEFINE_VMETHOD_INTERPOSE ( void, feed, ( set<df::interface_key> *input ) )
{
if ( !handleInput ( input ) )
INTERPOSE_NEXT ( feed ) ( input );
}
DEFINE_VMETHOD_INTERPOSE ( void, render, () )
{
INTERPOSE_NEXT ( render ) ();
df::building_stockpilest *sp = get_selected_stockpile();
if ( !sp )
return;
auto dims = Gui::getDwarfmodeViewDims();
int left_margin = dims.menu_x1 + 1;
int x = left_margin;
int y = dims.y2 - 7;
int links = 0;
links += sp->links.give_to_pile.size();
links += sp->links.take_from_pile.size();
links += sp->links.give_to_workshop.size();
links += sp->links.take_from_workshop.size();
if ( links + 12 >= y )
{
y += 1;
}
OutputHotkeyString ( x, y, "Load/Save Settings", "l", true, left_margin, COLOR_WHITE, COLOR_LIGHTRED );
}
};
IMPLEMENT_VMETHOD_INTERPOSE ( stockpiles_import_hook, feed );
IMPLEMENT_VMETHOD_INTERPOSE ( stockpiles_import_hook, render );
DFHACK_PLUGIN_IS_ENABLED ( is_enabled );
DFhackCExport command_result plugin_enable ( color_ostream &out, bool enable )
{
if ( !gps )
return CR_FAILURE;
if ( enable != is_enabled )
{
if (
!INTERPOSE_HOOK ( stockpiles_import_hook, feed ).apply ( enable ) ||
!INTERPOSE_HOOK ( stockpiles_import_hook, render ).apply ( enable )
)
return CR_FAILURE;
is_enabled = enable;
}
return CR_OK;
}
static std::vector<std::string> list_dir ( const std::string &path, bool recursive = false )
{
// color_ostream_proxy out ( Core::getInstance().getConsole() );
std::vector<std::string> files;
std::stack<std::string> dirs;
dirs.push(path);
// out << "list_dir start" << endl;
while (!dirs.empty() ) {
const std::string current = dirs.top();
// out << "\t walking " << current << endl;
dirs.pop();
std::vector<std::string> entries;
const int res = DFHack::getdir(current, entries);
if ( res != 0 )
continue;
for ( std::vector<std::string>::iterator it = entries.begin() ; it != entries.end(); ++it )
{
if ( (*it).empty() || (*it)[0] == '.' ) continue;
// shitty cross platform c++ we've got to construct the actual path manually
std::ostringstream child_path_s;
child_path_s << current << "/" << *it;
const std::string child = child_path_s.str();
if ( recursive && Filesystem::isdir ( child ) )
{
// out << "\t\tgot child dir: " << child << endl;
dirs.push ( child );
}
else if ( Filesystem::isfile ( child ) )
{
const std::string rel_path ( child.substr ( std::string ( "./"+path).length()-1 ) );
// out << "\t\t adding file: " << child << " as " << rel_path << endl;
files.push_back ( rel_path );
}
}
}
// out << "listdir_stop" << endl;
return files;
}
static std::vector<std::string> clean_dfstock_list ( const std::string &path )
{
if ( !Filesystem::exists ( path ) )
{
return std::vector<std::string>();
}
std::vector<std::string> files ( list_dir ( path, true) );
files.erase ( std::remove_if ( files.begin(), files.end(), [] ( const std::string &f )
{
return !is_dfstockfile ( f );
} ), files.end() );
std::transform ( files.begin(), files.end(), files.begin(), [] ( const std::string &f )
{
return f.substr ( 0, f.find_last_of ( "." ) );
} );
std::sort ( files.begin(),files.end(), CompareNoCase );
return files;
}
static bool isEnabled( lua_State *L )
{
Lua::Push(L, is_enabled);
return 1;
}
static int stockpiles_list_settings ( lua_State *L )
{
auto path = luaL_checkstring ( L, 1 );
if ( !Filesystem::exists ( path ) )
{
lua_pushfstring ( L, "stocksettings folder doesn't exist: %s", path );
lua_error ( L );
return 0;
}
color_ostream &out = *Lua::GetOutput ( L );
if ( !Filesystem::isdir(path) )
{
lua_pushfstring ( L, "stocksettings path invalid: %s", path );
lua_error ( L );
return 0;
}
std::vector<std::string> files = clean_dfstock_list ( path );
Lua::PushVector ( L, files, true );
return 1;
}
static void stockpiles_load ( color_ostream &out, std::string filename )
{
out << "stockpiles_load " << filename << " ";
std::vector<std::string> params;
params.push_back ( filename );
command_result r = loadstock ( out, params );
out << " result = "<< r << endl;
if ( r != CR_OK )
show_message_box ( "Stockpile Settings Error", "Couldn't load. Does the folder exist?", true );
}
static void stockpiles_save ( color_ostream &out, std::string filename )
{
out << "stockpiles_save " << filename << " ";
std::vector<std::string> params;
params.push_back ( filename );
command_result r = savestock ( out, params );
out << " result = "<< r << endl;
if ( r != CR_OK )
show_message_box ( "Stockpile Settings Error", "Couldn't save. Does the folder exist?", true );
}
DFHACK_PLUGIN_LUA_FUNCTIONS
{
DFHACK_LUA_FUNCTION ( stockpiles_load ),
DFHACK_LUA_FUNCTION ( stockpiles_save ),
DFHACK_LUA_END
};
DFHACK_PLUGIN_LUA_COMMANDS
{
DFHACK_LUA_COMMAND ( stockpiles_list_settings ),
DFHACK_LUA_END
};

@ -0,0 +1,61 @@
-- lave/load stockpile settings with a GUI
local stock = require 'plugins.stockpiles'
function check_enabled()
return stock.isEnabled()
end
function world_guard()
if not dfhack.isMapLoaded() then
qerror("World is not loaded")
return false
end
return true
end
function guard()
if not string.match(dfhack.gui.getCurFocus(), '^dwarfmode/QueryBuilding/Some/Stockpile') then
qerror("This script requires a stockpile selected in the 'q' mode")
return false
end
return true
end
utils = require('utils')
validArgs = validArgs or utils.invert({
'help',
'load',
'save',
'dir',
})
args = utils.processArgs({...}, validArgs)
function usage()
print("")
print("Stockpile Settings. Arguments: ")
print("-save to save the current stockpile")
print("-load to load settings into the current stockpile")
print("-dir <path> set the default directory to save settings into")
if dfhack.isMapLoaded() then
print(" Current directory is: " .. stock.get_path())
end
print("")
end
if not check_enabled() then
qerror("Stockpiles plugin not enabled. Enable it with: enable stockpiles")
elseif args.load then
if not guard() then return end
stock.load_settings()
elseif args.save then
if not guard() then return end
local sp = dfhack.gui.getSelectedBuilding(true)
stock.save_settings(sp)
elseif args.dir then
if not world_guard() then return end
stock.set_path(args.dir)
else
usage()
end