|
|
|
@ -350,9 +350,9 @@ bool isPitPond(df::building * building);
|
|
|
|
|
bool isActive(df::building * building);
|
|
|
|
|
|
|
|
|
|
int32_t findBuildingIndexById(int32_t id);
|
|
|
|
|
int32_t findPenPitAtCursor();
|
|
|
|
|
int32_t findCageAtCursor();
|
|
|
|
|
int32_t findChainAtCursor();
|
|
|
|
|
df::building* findPenPitAtCursor();
|
|
|
|
|
df::building* findCageAtCursor();
|
|
|
|
|
df::building* findChainAtCursor();
|
|
|
|
|
|
|
|
|
|
df::general_ref_building_civzone_assignedst * createCivzoneRef();
|
|
|
|
|
bool unassignUnitFromBuilding(df::unit* unit);
|
|
|
|
@ -592,11 +592,8 @@ void unitInfo(color_ostream & out, df::unit* unit, bool verbose = false)
|
|
|
|
|
|
|
|
|
|
bool isActivityZone(df::building * building)
|
|
|
|
|
{
|
|
|
|
|
if( building->getType() == building_type::Civzone
|
|
|
|
|
&& building->getSubtype() == (short)civzone_type::ActivityZone)
|
|
|
|
|
return true;
|
|
|
|
|
else
|
|
|
|
|
return false;
|
|
|
|
|
return building->getType() == building_type::Civzone
|
|
|
|
|
&& building->getSubtype() == (short)civzone_type::ActivityZone;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool isPenPasture(df::building * building)
|
|
|
|
@ -606,10 +603,7 @@ bool isPenPasture(df::building * building)
|
|
|
|
|
|
|
|
|
|
df::building_civzonest * civ = (df::building_civzonest *) building;
|
|
|
|
|
|
|
|
|
|
if(civ->zone_flags.bits.pen_pasture)
|
|
|
|
|
return true;
|
|
|
|
|
else
|
|
|
|
|
return false;
|
|
|
|
|
return civ->zone_flags.bits.pen_pasture != 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool isPitPond(df::building * building)
|
|
|
|
@ -619,10 +613,7 @@ bool isPitPond(df::building * building)
|
|
|
|
|
|
|
|
|
|
df::building_civzonest * civ = (df::building_civzonest *) building;
|
|
|
|
|
|
|
|
|
|
if(civ->zone_flags.bits.pit_pond) // && civ->pit_flags==0)
|
|
|
|
|
return true;
|
|
|
|
|
else
|
|
|
|
|
return false;
|
|
|
|
|
return civ->zone_flags.bits.pit_pond != 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool isCage(df::building * building)
|
|
|
|
@ -641,103 +632,37 @@ bool isActive(df::building * building)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
df::building_civzonest * civ = (df::building_civzonest *) building;
|
|
|
|
|
if(civ->zone_flags.bits.active)
|
|
|
|
|
return true;
|
|
|
|
|
else
|
|
|
|
|
return false;
|
|
|
|
|
return civ->zone_flags.bits.active != 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t findBuildingIndexById(int32_t id)
|
|
|
|
|
// returns building of pen/pit at cursor position (NULL if nothing found)
|
|
|
|
|
df::building* findPenPitAtCursor()
|
|
|
|
|
{
|
|
|
|
|
for (size_t b = 0; b < world->buildings.all.size(); b++)
|
|
|
|
|
vector<df::building_civzonest*> zones;
|
|
|
|
|
Buildings::findCivzonesAt(&zones, Gui::getCursorPos());
|
|
|
|
|
for (auto zone = zones.begin(); zone != zones.end(); ++zone)
|
|
|
|
|
{
|
|
|
|
|
if(world->buildings.all.at(b)->id == id)
|
|
|
|
|
return b;
|
|
|
|
|
if ((*zone)->zone_flags.bits.pen_pasture || (*zone)->zone_flags.bits.pit_pond)
|
|
|
|
|
return (*zone);
|
|
|
|
|
}
|
|
|
|
|
return -1;
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// returns id of pen/pit at cursor position (-1 if nothing found)
|
|
|
|
|
int32_t findPenPitAtCursor()
|
|
|
|
|
// returns building of cage at cursor position (NULL if nothing found)
|
|
|
|
|
df::building* findCageAtCursor()
|
|
|
|
|
{
|
|
|
|
|
int32_t foundID = -1;
|
|
|
|
|
|
|
|
|
|
if(cursor->x == -30000)
|
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
|
|
for (size_t b = 0; b < world->buildings.all.size(); b++)
|
|
|
|
|
{
|
|
|
|
|
df::building* building = world->buildings.all[b];
|
|
|
|
|
|
|
|
|
|
// find zone under cursor
|
|
|
|
|
if (!(building->x1 <= cursor->x && cursor->x <= building->x2 &&
|
|
|
|
|
building->y1 <= cursor->y && cursor->y <= building->y2 &&
|
|
|
|
|
building->z == cursor->z))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
if(isPenPasture(building) || isPitPond(building))
|
|
|
|
|
{
|
|
|
|
|
foundID = building->id;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return foundID;
|
|
|
|
|
df::building* building = Buildings::findAtTile(Gui::getCursorPos());
|
|
|
|
|
if (isCage(building))
|
|
|
|
|
return building;
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// returns id of cage at cursor position (-1 if nothing found)
|
|
|
|
|
int32_t findCageAtCursor()
|
|
|
|
|
df::building* findChainAtCursor()
|
|
|
|
|
{
|
|
|
|
|
int32_t foundID = -1;
|
|
|
|
|
|
|
|
|
|
if(cursor->x == -30000)
|
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
|
|
for (size_t b = 0; b < world->buildings.all.size(); b++)
|
|
|
|
|
{
|
|
|
|
|
df::building* building = world->buildings.all[b];
|
|
|
|
|
|
|
|
|
|
if (!(building->x1 <= cursor->x && cursor->x <= building->x2 &&
|
|
|
|
|
building->y1 <= cursor->y && cursor->y <= building->y2 &&
|
|
|
|
|
building->z == cursor->z))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
// don't set id if cage is not constructed yet
|
|
|
|
|
if(building->getBuildStage()!=building->getMaxBuildStage())
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
if(isCage(building))
|
|
|
|
|
{
|
|
|
|
|
foundID = building->id;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return foundID;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t findChainAtCursor()
|
|
|
|
|
{
|
|
|
|
|
int32_t foundID = -1;
|
|
|
|
|
|
|
|
|
|
if(cursor->x == -30000)
|
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
|
|
for (size_t b = 0; b < world->buildings.all.size(); b++)
|
|
|
|
|
{
|
|
|
|
|
df::building* building = world->buildings.all[b];
|
|
|
|
|
|
|
|
|
|
// find zone under cursor
|
|
|
|
|
if (!(building->x1 <= cursor->x && cursor->x <= building->x2 &&
|
|
|
|
|
building->y1 <= cursor->y && cursor->y <= building->y2 &&
|
|
|
|
|
building->z == cursor->z))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
if(isChain(building))
|
|
|
|
|
{
|
|
|
|
|
foundID = building->id;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return foundID;
|
|
|
|
|
df::building* building = Buildings::findAtTile(Gui::getCursorPos());
|
|
|
|
|
if (isChain(building))
|
|
|
|
|
return building;
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
df::general_ref_building_civzone_assignedst * createCivzoneRef()
|
|
|
|
@ -1588,7 +1513,7 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
bool verbose = false;
|
|
|
|
|
bool all = false;
|
|
|
|
|
bool unit_slaughter = false;
|
|
|
|
|
static int target_building = -1;
|
|
|
|
|
static df::building* target_building = NULL;
|
|
|
|
|
bool nick_set = false;
|
|
|
|
|
string target_nick = "";
|
|
|
|
|
|
|
|
|
@ -1659,19 +1584,19 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
if(new_building != -1)
|
|
|
|
|
{
|
|
|
|
|
i++;
|
|
|
|
|
target_building = new_building;
|
|
|
|
|
out << "Assign selected unit(s) to building #" << target_building <<std::endl;
|
|
|
|
|
target_building = df::building::find(new_building);
|
|
|
|
|
out << "Assign selected unit(s) to building #" << new_building <<std::endl;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if(target_building == -1)
|
|
|
|
|
if(!target_building)
|
|
|
|
|
{
|
|
|
|
|
out.printerr("No building id specified and current one is invalid!\n");
|
|
|
|
|
return CR_WRONG_USAGE;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
out << "No buiding id specified. Will try to use #" << target_building << endl;
|
|
|
|
|
out << "No buiding id specified. Will try to use #" << target_building->id << endl;
|
|
|
|
|
building_assign = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -1692,18 +1617,18 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
if(new_building != -1)
|
|
|
|
|
{
|
|
|
|
|
i++;
|
|
|
|
|
target_building = new_building;
|
|
|
|
|
out << "Assign selected unit(s) to cagezone #" << target_building <<std::endl;
|
|
|
|
|
target_building = df::building::find(new_building);
|
|
|
|
|
out << "Assign selected unit(s) to cagezone #" << new_building <<std::endl;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if(target_building == -1)
|
|
|
|
|
if(!target_building)
|
|
|
|
|
{
|
|
|
|
|
out.printerr("No building id specified and current one is invalid!\n");
|
|
|
|
|
return CR_WRONG_USAGE;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
out << "No buiding id specified. Will try to use #" << target_building << endl;
|
|
|
|
|
out << "No buiding id specified. Will try to use #" << target_building->id << endl;
|
|
|
|
|
cagezone_assign = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -2105,21 +2030,13 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
// (doesn't use the findXyzAtCursor() methods because zones might overlap and contain a cage or chain)
|
|
|
|
|
if(zone_info) // || chain_info || cage_info)
|
|
|
|
|
{
|
|
|
|
|
for (size_t b = 0; b < world->buildings.all.size(); b++)
|
|
|
|
|
{
|
|
|
|
|
df::building * building = world->buildings.all[b];
|
|
|
|
|
|
|
|
|
|
// find building under cursor
|
|
|
|
|
if (!all &&
|
|
|
|
|
!(building->x1 <= cursor->x && cursor->x <= building->x2 &&
|
|
|
|
|
building->y1 <= cursor->y && cursor->y <= building->y2 &&
|
|
|
|
|
building->z == cursor->z))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
zoneInfo(out, building, verbose);
|
|
|
|
|
chainInfo(out, building, verbose);
|
|
|
|
|
cageInfo(out, building, verbose);
|
|
|
|
|
}
|
|
|
|
|
vector<df::building_civzonest*> zones;
|
|
|
|
|
Buildings::findCivzonesAt(&zones, Gui::getCursorPos());
|
|
|
|
|
for (auto zone = zones.begin(); zone != zones.end(); ++zone)
|
|
|
|
|
zoneInfo(out, *zone, verbose);
|
|
|
|
|
df::building* building = Buildings::findAtTile(Gui::getCursorPos());
|
|
|
|
|
chainInfo(out, building, verbose);
|
|
|
|
|
cageInfo(out, building, verbose);
|
|
|
|
|
return CR_OK;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -2129,14 +2046,14 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
// cagezone wants a pen/pit as starting point
|
|
|
|
|
if(!cagezone_assign)
|
|
|
|
|
target_building = findCageAtCursor();
|
|
|
|
|
if(target_building != -1)
|
|
|
|
|
if(!target_building)
|
|
|
|
|
{
|
|
|
|
|
out << "Target building type: cage." << endl;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
target_building = findPenPitAtCursor();
|
|
|
|
|
if(target_building == -1)
|
|
|
|
|
if(!target_building)
|
|
|
|
|
{
|
|
|
|
|
out << "No pen/pasture or pit under cursor!" << endl;
|
|
|
|
|
return CR_WRONG_USAGE;
|
|
|
|
@ -2146,29 +2063,23 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
out << "Target building type: pen/pasture or pit." << endl;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
out << "Current building set to #" << target_building << endl;
|
|
|
|
|
out << "Current building set to #" << target_building->id << endl;
|
|
|
|
|
return CR_OK;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(building_assign || cagezone_assign || unit_info || unit_slaughter || nick_set)
|
|
|
|
|
{
|
|
|
|
|
df::building * building;
|
|
|
|
|
if(building_assign || cagezone_assign || (nick_set && !all && !find_count))
|
|
|
|
|
{
|
|
|
|
|
// try to get building index from the id
|
|
|
|
|
int32_t index = findBuildingIndexById(target_building);
|
|
|
|
|
if(index == -1)
|
|
|
|
|
if (!target_building)
|
|
|
|
|
{
|
|
|
|
|
out << "Invalid building id." << endl;
|
|
|
|
|
target_building = -1;
|
|
|
|
|
return CR_WRONG_USAGE;
|
|
|
|
|
}
|
|
|
|
|
building = world->buildings.all.at(index);
|
|
|
|
|
|
|
|
|
|
if(nick_set && !building_assign)
|
|
|
|
|
{
|
|
|
|
|
out << "Renaming all units in target building." << endl;
|
|
|
|
|
return nickUnitsInBuilding(out, building, target_nick);
|
|
|
|
|
return nickUnitsInBuilding(out, target_building, target_nick);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -2276,7 +2187,7 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
}
|
|
|
|
|
else if(building_assign)
|
|
|
|
|
{
|
|
|
|
|
command_result result = assignUnitToBuilding(out, unit, building, verbose);
|
|
|
|
|
command_result result = assignUnitToBuilding(out, unit, target_building, verbose);
|
|
|
|
|
if(result != CR_OK)
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
@ -2294,7 +2205,7 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
}
|
|
|
|
|
if(cagezone_assign)
|
|
|
|
|
{
|
|
|
|
|
command_result result = assignUnitsToCagezone(out, units_for_cagezone, building, verbose);
|
|
|
|
|
command_result result = assignUnitsToCagezone(out, units_for_cagezone, target_building, verbose);
|
|
|
|
|
if(result != CR_OK)
|
|
|
|
|
return result;
|
|
|
|
|
}
|
|
|
|
@ -2315,7 +2226,7 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
|
|
|
|
|
}
|
|
|
|
|
else if(building_assign)
|
|
|
|
|
{
|
|
|
|
|
return assignUnitToBuilding(out, unit, building, verbose);
|
|
|
|
|
return assignUnitToBuilding(out, unit, target_building, verbose);
|
|
|
|
|
}
|
|
|
|
|
else if(unit_slaughter)
|
|
|
|
|
{
|
|
|
|
|