Robert Heinrich
e58a46b42b
zone: fixed filter 'trained' so it now finds war/hunting creatures (who strangely don't have a training level)
2012-04-16 03:31:49 +02:00
Robert Heinrich
4b3c8d46c1
zone: don't assign owned pets to a cage. the owner will release them, resulting into infinite hauling (df bug)
2012-04-15 23:21:36 +02:00
Robert Heinrich
7aefae17d1
autonestbox: don't assign to nestboxes which are already claimed or contain eggs.
...
bprobe: look a bit closer at nestboxes
2012-04-15 21:45:15 +02:00
Alexander Gavrilov
a1756a864c
Implement a way to do prompts from core context.
...
The trick obviously is doing it without forcing DF to wait suspended.
Fortunately, lua has built-in coroutine support, so the interactive
prompt can simply yield and rely on the external loop to do the job.
To use this however the REPL had to be replaced with lua code.
2012-04-15 21:50:22 +04:00
Robert Heinrich
6197c4e739
zone: added keyword 'not' which negates the filter followed by it (e.g. 'not grazer')
2012-04-15 19:49:50 +02:00
Robert Heinrich
8bbd43f2c9
zone: added filters to search for creatures who can be trained for war/hunting
2012-04-15 17:40:39 +02:00
Alexander Gavrilov
14709e5d45
Add an official core lua context, and allow plugins to send events to it.
...
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
functions, in which case they iterate all their fields and call
them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
a special array are linked to it. The system is organized so as to
avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams
f3c7a685f5
Make tiletypes more useful
...
* Paint, filter, and brush state is now saved between calls.
* Added 'all' paint option to set material, shape, special, and variant at
the same time.
* Added tiletypes-here (like liquids here, except is uses the saved brush
settings)
* Added tiletypes-here-point (like liquids here, always only the tile under
the cursor)
* Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
(affects saved state)
* Make the internal workings match liquids a bit more
* Give brush objects a descriptor string
* Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Robert Heinrich
be580592ce
Merge branch 'master' of git://github.com/ab9rf/dfhack
2012-04-15 16:07:43 +02:00
Kelly Martin
005658a9cd
Add noegglayer zone filter
2012-04-15 09:04:19 -05:00
Robert Heinrich
cf0d45be78
merged stuff from peterix
2012-04-15 12:32:25 +02:00
Petr Mrázek
c69af6ab9e
Fix missing lua linkage in burrows plugin.
2012-04-15 01:58:02 +02:00
Petr Mrázek
fa063e2936
Track structures, fix trivial problem in zone plugin
2012-04-15 00:35:59 +02:00
Petr Mrázek
45ca8c6ac1
Merge https://github.com/angavrilov/dfhack
2012-04-15 00:13:39 +02:00
Petr Mrázek
c52eb517b0
Merge https://github.com/rh73/dfhack
2012-04-15 00:12:38 +02:00
Petr Mrázek
fa6ecacda9
Merge https://github.com/warmist/dfhack
2012-04-15 00:12:06 +02:00
Robert Heinrich
9f95e67c75
tweak makeown: converts MERCHANT to TRADER (otherwise you can't assign jobs to kidnapped merchants.
...
zone: fixed a bug which could lead to units being assigned to more than one cage and/or accidentally marked for slaughter
2012-04-14 19:06:03 +02:00
Alexander Gavrilov
cb49c92b99
Allow plugins to export functions to lua with safe reload support.
...
- To ensure reload safety functions have to be wrapped. Every call
checks the loaded state and locks a mutex in Plugin. If the plugin
is unloaded, calling its functions throws a lua error. Therefore,
plugins may not create closures or export yieldable functions.
- The set of function argument and return types supported by
LuaWrapper is severely limited when compared to being compiled
inside the main library.
Currently supported types: numbers, bool, std::string, df::foo,
df::foo*, std::vector<bool>, std::vector<df::foo*>.
- To facilitate postponing initialization until after all plugins
have been loaded, the core sends a SC_CORE_INITIALIZED event.
- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Petr Mrázek
bbf28eb33d
Disable df2minecraft again.
2012-04-14 14:15:46 +02:00
Robert Heinrich
2100a95ad5
zone: fixed major derp (assign commands would accidentally free caged creatures). tweak: added cheat to kidnap caravan escorts (works fine even for other races, does NOT work for traders because they can't be assigned any labors for whatever reason)
2012-04-14 13:36:22 +02:00
Warmist
a2a47c5d63
Fix to init (no need to add " around). Added experimental (crashy as hell) tools.project
2012-04-14 13:30:48 +03:00
Alexander Gavrilov
7a34a89f53
Add burrow subcommands to modify burrow unit and tile sets.
2012-04-14 14:12:59 +04:00
Alexander Gavrilov
2f54a48e63
Add a plugin that makes selected burrows auto-grow on digging.
2012-04-13 21:41:42 +04:00
jj
f85810c1e2
ruby: move enum constants up one level, allow pointer arithmetic (world.map.block_index), fix StaticArray, add map test
2012-04-13 19:31:12 +02:00
jj
bf4bd1f034
ruby: fix vectors of pointers, fix global enum fields
2012-04-13 17:19:53 +02:00
jj
3044da5887
ruby: add global-objects, add bitfield._whole, make StlVector enumerable
2012-04-13 16:17:56 +02:00
Robert Heinrich
09608467c1
tweak fixmigrant: updated help text
2012-04-12 22:44:53 +02:00
jj
f503bf36f4
ruby: set everything up
2012-04-12 19:12:46 +02:00
Alexander Gavrilov
2d8611a480
Add core api for moving items between ground and containers.
2012-04-12 18:37:27 +04:00
Robert Heinrich
7331485b46
removed tweak-merchant and tweak-resident, combined both commands into tweak-migrant. added worn items to their uniform so they don't drop their clothes instantly
2012-04-12 14:40:39 +02:00
Robert Heinrich
2caf3fb064
tweak: removed stuff, added new command 'fixmigrants' which will deal with merchants (traders) and other types of bugged migrants. having more than one command for a bug which is basically the same makes no sense.
2012-04-11 22:29:56 +02:00
Petr Mrázek
d874c3b538
Track stonesense
2012-04-11 21:33:45 +02:00
Robert Heinrich
42e4fa79c7
tweak clear-merchant, clear-resident: mark the clothes the migrants wear as "owned" (they still drop them, though. needs more fixes)
2012-04-11 21:07:54 +02:00
Robert Heinrich
09aad951a6
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-04-11 18:23:01 +02:00
Robert Heinrich
2cf078419b
cprobe: list items worn by unit and checks if they are owned or not
2012-04-11 18:22:39 +02:00
Alexander Gavrilov
5d5502ae34
Update the item owner modification api and export it to lua.
2012-04-11 20:10:31 +04:00
Robert Heinrich
e8e8f29328
regrass: fix
2012-04-11 17:01:20 +02:00
Robert Heinrich
ae7ce9e5d7
zone: fixed assigning to pit/pond. regrass: look for grass events in the map block, increase amount of grass at map position instead of simply changing the tile type
2012-04-11 14:08:47 +02:00
Alexander Gavrilov
c7b922250b
More maps api refactoring and renaming.
...
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Alexander Gavrilov
59ddbfacb7
Implement item occupancy tracking in MapCache.
2012-04-10 20:19:41 +04:00
Alexander Gavrilov
b15d2da819
Get rid of some obsolete api functions, and restructure MapCache.
2012-04-10 18:21:19 +04:00
Robert Heinrich
7d0cfb7e80
Merge branch 'master' of git://github.com/angavrilov/dfhack
2012-04-10 10:18:38 +02:00
Alexander Gavrilov
93c795cfc3
Job module api tweaks: add a namespace to match others and some funcs.
2012-04-10 11:43:36 +04:00
Robert Heinrich
f8123c3b40
zone: can now assign to and from built cages. autobutcher: fixed initializing when getting SC_MAP_LOADED event while a map is currently running
2012-04-10 09:15:38 +02:00
Robert Heinrich
b2d976b06b
zone tool: added new filter 'nograzer'
2012-04-10 04:10:07 +02:00
Robert Heinrich
674337e3ae
added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst
2012-04-10 00:22:38 +02:00
Robert Heinrich
37f3056fdd
autobutcher: fixed behaviour of keywords 'all' and 'new'. (didn't work properly with watch, unwatch and forget)
2012-04-09 18:36:01 +02:00
Robert Heinrich
8ae774fbd5
fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort)
2012-04-09 16:02:03 +02:00
Robert Heinrich
afba284283
autobutcher: added a forgotten ';'
2012-04-09 15:35:25 +02:00
Robert Heinrich
b6adfaaf0a
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-09 15:09:39 +02:00
Robert Heinrich
a9ff1d0423
autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst
2012-04-09 15:03:26 +02:00
Petr Mrázek
e5213d77f6
Merge https://github.com/angavrilov/dfhack
2012-04-09 00:55:31 +02:00
Robert Heinrich
f609aa0db7
zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst
2012-04-08 12:51:03 +02:00
Kelly Martin
53118bc986
Merge remote-tracking branch 'rossm/master'
2012-04-08 01:45:16 -05:00
Kelly Martin
ad657c68a3
Leave merchant stuff alone, even if they're certainly dwarfs.
2012-04-08 01:07:29 -05:00
Kelly Martin
de960e65f5
Stealing animals from traders is bad.
2012-04-07 23:25:40 -05:00
Kelly Martin
2e6ee0ac84
Don't assign dead animals to pastures.
2012-04-07 20:36:29 -05:00
Kelly Martin
dac84080c0
Exclude grazing units from autonestbox to avoid starving da poor boids
2012-04-07 20:26:56 -05:00
Kelly Martin
c89416a3f8
Merge remote-tracking branch 'rh73/master'
2012-04-07 12:23:31 -05:00
Kelly Martin
f931060dd9
Exclude worn items from counts for workflow
2012-04-07 12:11:53 -05:00
Alexander Gavrilov
45ae2ed67f
Pull a few utility functions into the core and publish to lua.
2012-04-07 19:08:30 +04:00
Robert Heinrich
55e059c40f
autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings
2012-04-07 11:15:49 +02:00
Robert Heinrich
e3fb922f53
fixed handling of units in cages who have an invalid map pos.
2012-04-07 06:47:32 +02:00
Robert Heinrich
c5fc8aab9f
autobutcher: now accepts list of races in one command
2012-04-07 05:05:42 +02:00
Robert Heinrich
e8ccbb4b2c
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-07 02:49:39 +02:00
Robert Heinrich
eff5189acb
added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine.
2012-04-07 02:31:10 +02:00
jj
ac0d878b69
ruby: include memstruct in autogen
2012-04-06 19:59:11 +02:00
jj
52007e0d4f
ruby: patron for memory primitives
2012-04-06 19:30:58 +02:00
RossM
284ada9432
Better config persistence.
2012-04-05 20:34:06 -07:00
jj
fb1b424cbf
fix various crash with gcc autogen.cpp. all seems well
2012-04-05 22:15:43 +02:00
jj
689cc50409
multistage autogen en route
2012-04-05 22:15:43 +02:00
jj
3f39e285d0
codegen: gen cpp helper
2012-04-05 22:15:43 +02:00
jj
872eebe7ef
rbcodegen: hop
2012-04-05 22:15:43 +02:00
jj
780d7a8b18
codegen ++
2012-04-05 22:15:43 +02:00
jj
ca528fff35
rb codegen: generate ruby
2012-04-05 22:15:43 +02:00
jj
57f2e189ee
ruby: rm silly debug statement
2012-04-05 22:15:43 +02:00
jj
f46e1ee518
ruby: link libruby, fix stuff, it works
2012-04-05 22:15:43 +02:00
jj
b2846492f4
ruby: compiles
2012-04-05 22:15:43 +02:00
Robert Heinrich
577e333ac9
some cleanup in zone tool, added slaughter option, autonestbox is now an own command which can be set to run every X ticks
2012-04-05 20:32:44 +02:00
RossM
df98d67ad7
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-05 10:00:56 -07:00
Petr Mrázek
109edc5e77
Track stonesense
2012-04-05 16:15:41 +02:00
Alexander Gavrilov
28a741082f
Encode & decode names in utf-8 for transfer in remote messages.
...
That's the encoding required by the protobuf spec.
2012-04-05 18:10:16 +04:00
Robert Heinrich
511fceff0a
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-05 11:41:01 +02:00
Robert Heinrich
33ceee8310
zone tool: some cleanup, added 'slaughter' command
2012-04-05 11:40:27 +02:00
RossM
b1c41c2c9f
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-04 23:33:49 -07:00
RossM
564150bb19
Persist autolabor config in the savefile.
2012-04-04 23:33:26 -07:00
Petr Mrázek
330118ee27
Fix zone tool
2012-04-05 03:00:10 +02:00
Petr Mrázek
b8ccb0424d
Merge https://github.com/rh73/dfhack
2012-04-05 02:55:42 +02:00
Petr Mrázek
659dca0640
Merge https://github.com/RossM/dfhack
2012-04-05 02:47:19 +02:00
Warmist
aaffdd56d8
Fixes to all of the new stuff.
2012-04-04 19:06:56 +03:00
Robert Heinrich
796bc18fb0
zone plugin: fixed bug when parsing options
2012-04-04 16:48:22 +02:00
Robert Heinrich
5ce0e7dbf2
zone tool: added lots of filters, added mass-assigning of nestboxes
2012-04-04 14:58:53 +02:00
RossM
a76de8b777
Fix detection of military dwarves. Add overview comments explaining why
...
autolabor works how it does.
2012-04-03 23:26:15 -07:00
Warmist
9707939f2c
whoops, now it actually swaps souls :)
2012-04-04 02:13:48 +03:00
Warmist
179c6e4025
Revived adv_tools, with new reincarnate command.
2012-04-04 02:06:35 +03:00
Warmist
6a6ca516c3
Stupid bug with nemesis...
2012-04-04 00:18:40 +03:00
Warmist
26f5e0dfb5
Fixed a lot of bugs, mostly in dfusion->tools.
...
Embark anywhere now works (in windows atleast), all other tools should work in both linux and windows.
TODO: should move embark anywhere somewhere else (as it is code changing tool)
2012-04-03 23:51:54 +03:00
Warmist
6d4ef1fd38
Started rework lua files to be more hotkey friendly and adv/fort mode independant.
2012-04-03 23:16:29 +03:00
Warmist
3a0bd73315
Fix for getSelectedCreature in adv mode.
2012-04-03 21:47:54 +03:00
Warmist
8e1d26ff97
Added ability to call dfuse as a hotkey.
...
E.g. calling dfuse "tools.empregnate()" now works.
2012-04-03 16:17:43 +03:00
RossM
285afa2594
Autolabor tweaks.
2012-04-03 00:12:13 -07:00
RossM
288acf4b79
Tweak autolabor.
2012-04-02 23:40:56 -07:00
RossM
3bd499ff93
Limit number of dwarves assigned when idle dwarves are available.
2012-04-02 22:47:26 -07:00
RossM
18a0c80d5d
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-02 22:31:00 -07:00
RossM
1afd3d07ca
Add commands to change how autolabor handles specific jobs, and to
...
list the current settings. Changes are not saved with the current
world (yet).
2012-04-02 22:12:06 -07:00
RossM
ecb1ca0972
Large change to how autolabor assigns labors. Military dwarves and
...
children/nobles will never be assigned labors. Labor assignments are
more understandable.
2012-04-02 20:55:02 -07:00
Robert Heinrich
707aee82bd
Merge branch 'master' of git://github.com/peterix/dfhack
2012-04-02 20:33:29 +02:00
Robert Heinrich
9cc2040a6b
minor fix in zone tool: ignore dead units
2012-04-02 16:58:12 +02:00
Robert Heinrich
772c6b1cbb
Added plugin 'zone'. Helps with assigning units to pens/pastures and pits.
2012-04-02 16:07:23 +02:00
Alexander Gavrilov
a9a6fbd8b5
Lua tweaks: a couple of functions, dfusion tweak, backtrace metadata.
2012-04-01 12:50:56 +04:00
Alexander Gavrilov
73cf822a13
Merge remote-tracking branch 'warmist/master'
2012-04-01 11:43:09 +04:00
Petr Mrázek
2b4044f3f2
Tweaks!
...
Check map presence in autolabor and fastdwarf onupdate() functions
Game state tracking in kittens plugin now respects on/off switch
2012-04-01 03:46:17 +02:00
Petr Mrázek
7ff728b6fc
Track world and map changes separately for plugin_onstatechange
2012-04-01 02:56:54 +02:00
Petr Mrázek
4bac6edd79
Merge https://github.com/rh73/dfhack
2012-04-01 00:29:00 +02:00
Alexander Gavrilov
9d6e26fa5f
Fix crashing color_ostream::printerr due to vfprintf vs fprintf mixup.
...
Also enable heap clearing in gdb mode, and fix a few newlines.
2012-03-31 22:26:41 +04:00
Robert Heinrich
39787e9cd5
Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst.
2012-03-31 15:41:55 +02:00
Alexander Gavrilov
0f41608ed4
Pull console output support and REPL out of dfusion into core lib.
2012-03-31 15:40:54 +04:00
Warmist
5a90e71c87
Fixes for lua5.2
2012-03-31 12:12:16 +03:00
Alexander Gavrilov
9384f0c842
Update lua to 5.2 and fix obvious breakage due to obsolete api.
2012-03-31 12:11:43 +04:00
Alexander Gavrilov
10b610669f
Give some sensible looking names to the arrays in pregnancy_ptr.
2012-03-31 10:31:45 +04:00
Quietust
8665d1b195
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-30 19:41:00 -05:00
Petr Mrázek
f8d96d1d26
Merge https://github.com/warmist/dfhack
2012-03-31 01:32:16 +02:00
Petr Mrázek
387d0fd062
Track stonesense
2012-03-31 00:34:09 +02:00
Warmist
95947a8635
Reworked to use start_dwarf_count offset from version info
2012-03-31 01:27:26 +03:00
Warmist
c0cd5b9212
New offset for embark/simple-embark (starting dwarfs)
2012-03-31 00:54:37 +03:00
Quietust
0f3ae4499f
New devel plugin - list counters for selected creature
2012-03-30 16:39:19 -05:00
Petr Mrázek
a4c41bf64c
Merge https://github.com/rh73/dfhack
2012-03-30 23:34:51 +02:00
Quietust
4d5aade389
Update changeitem, allow attempting to change item subtype
2012-03-30 16:34:07 -05:00
Petr Mrázek
1da914fb87
Fix init.lua
2012-03-30 21:59:35 +02:00
Petr Mrázek
5d8415c8d9
Merge https://github.com/warmist/dfhack
...
Conflicts:
plugins/Dfusion/luafiles/init.lua
2012-03-30 20:32:57 +02:00
Petr Mrázek
61fe605676
Merge https://github.com/RossM/dfhack
2012-03-30 20:30:28 +02:00
RossM
590ea629f3
Don't try to give labors to merchant guards or dead dwarves.
2012-03-30 10:01:33 -07:00
Alexander Gavrilov
063099e535
Set '_' to the first result value for both interactive shortcuts.
...
Makes it behave sort of like a general 'last result' reference.
2012-03-30 12:17:09 +04:00
Alexander Gavrilov
e989ca58db
Enhance the interactive interpreter mode of dfusion.
...
1. Reimplement Console.print* to behave exactly as the standard print
function, and apply print = Console.println from c++ init code.
2. Add a couple of convenience shortcuts to save some manual typing
when poking around data structures using the interactive prompt.
3. Change the prompt string to a more distinguished shape.
2012-03-30 11:57:27 +04:00
Alexander Gavrilov
81bc73f435
Follow a typo fix in flag name.
2012-03-30 10:44:52 +04:00
Quietust
6a7e7241b8
Fix bug in changevein - if multiple veins overlap the same tile, pick the LAST one rather than the first one
2012-03-29 19:05:53 -05:00
Warmist
531704da8c
print (after dfuse/dfusion) no longer needs tostring
2012-03-29 22:08:45 +03:00
Warmist
7d47208c65
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-29 21:33:41 +03:00
Petr Mrázek
0c2c94fa92
Remove random bad asserts
2012-03-29 20:18:14 +02:00
Petr Mrázek
69b1bbe59e
Turn sorting lambdas into functors in autolabor.
2012-03-29 20:00:26 +02:00
Petr Mrázek
5f53388890
Track stonesense
2012-03-29 19:03:51 +02:00
Petr Mrázek
541e0ca205
Merge https://github.com/rh73/dfhack
...
Conflicts:
plugins/changelayer.cpp
2012-03-29 18:42:45 +02:00
Petr Mrázek
004acdad4e
Tweaks!
...
Strip commands.clear() from all plugins
Fix changeitem - a variable name has changed in item flags
2012-03-29 18:37:22 +02:00
Robert Heinrich
2446fb7abf
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-29 18:27:40 +02:00
Robert Heinrich
a4995d7681
minor: return CR_WRONG_USAGE if user forgot to specify material and/or quality
2012-03-29 18:26:10 +02:00
Warmist
ce69cdb5df
New way of doing assignments used in tools/empregnate.
2012-03-29 18:39:11 +03:00
Robert Heinrich
836d8de73e
minor: commands.clear() is not needed in plugin_init() anymore. (done by pluginManager now)
...
removed some useless comments
2012-03-29 17:20:25 +02:00
Robert Heinrich
e249ef1377
minor fix (forgot a line break in helpstring)
2012-03-29 17:14:41 +02:00
Robert Heinrich
4525bee58f
Merge branch 'master' of git://github.com/ab9rf/dfhack
...
Conflicts:
library/xml
2012-03-29 16:10:31 +02:00
Robert Heinrich
9b75373403
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
library/xml
2012-03-29 16:03:12 +02:00
Robert Heinrich
88c914142b
added plugin changeitem (change material type and base quality)
2012-03-29 15:33:54 +02:00
Kelly Martin
453141920f
Merge remote-tracking branch 'upstream/master'
2012-03-28 23:22:28 -05:00
Kelly Martin
fea34bfdde
autolabor: set reequip flag when appropriate. also tweaked scoring to reduce job clumping.
2012-03-28 21:57:08 -05:00
Petr Mrázek
d82120a3db
More fixes
...
Include unistd.h in linux process file
Fix assert in autolabor
Don't print 'script missing' error on DF start
2012-03-29 02:49:44 +02:00
Kelly Martin
166392af62
Make autolabor accept "enable" and "disable" as well as "0" or "1".
...
Add ability to set target number of miners in autolabor with "autolabor miners".
2012-03-28 10:25:36 -05:00
Robert Heinrich
cebdbff46d
minor updates in readme.rst; moved changelayer plugin to main plugin folder
2012-03-28 17:00:33 +08:00
unknown
9604be2701
Fix crash in autolabor that happens when all dorfs decide to tipple at the same time
2012-03-28 16:59:38 +08:00
Warmist
13d7beda4b
Dfusion crash fix
2012-03-28 16:58:52 +08:00
Petr Mrázek
d2d16271f0
Track stonesense
2012-03-27 01:30:46 +02:00
Warmist
3761426ef5
Extern "C" mess fixed, bitlib mess fixed, bitlib added to autoload.
2012-03-26 18:48:24 +03:00
Warmist
18c94f8000
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-26 18:14:14 +03:00
Warmist
61f0bc66af
small changes to tools(lua)
2012-03-26 18:12:32 +03:00
Petr Mrázek
b4d458b47f
Track stonesense
2012-03-26 16:16:19 +02:00
Robert Heinrich
517fc310bf
documented changelayer plugin
2012-03-26 12:27:32 +02:00
Robert Heinrich
af344e57bd
Merge remote-tracking branch 'upstream/master'
2012-03-26 04:17:06 +02:00
Robert Heinrich
e63ba6f87d
added changelayer plugin
2012-03-26 04:15:42 +02:00
Petr Mrázek
1a19e17695
Track structures, stonesense
2012-03-26 03:39:14 +02:00
Petr Mrázek
85c3fbedcc
Merge https://github.com/warmist/dfhack
2012-03-26 03:38:16 +02:00
Robert Heinrich
96064da6ba
remove cursedump, use api instead
2012-03-25 12:11:00 +02:00
Robert Heinrich
b790909950
Merge remote-tracking branch 'upstream/master'
2012-03-25 11:57:13 +02:00
Warmist
63634de8d5
Fixed empregnate, and some other tools...
2012-03-25 11:48:53 +03:00
Petr Mrázek
def7e51564
Merge https://github.com/warmist/dfhack
2012-03-25 03:27:26 +02:00
Warmist
e36ed9ac07
Fixed more plugins (embark/friendship/simple_embark)
2012-03-25 01:31:58 +02:00
Petr Mrázek
ee66731d63
Remove Qt and server plugins.
2012-03-25 00:28:29 +01:00
Warmist
b8210a4cc7
Commented non working parts... Not very much left...
2012-03-25 01:16:41 +02:00
Warmist
b56917f91b
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-03-24 16:49:17 +02:00
Warmist
99da37ae46
Moving to new LuaWrapper.
2012-03-24 14:47:51 +02:00
Petr Mrázek
5453521da2
Make liquids and tiletypes reference Brushes.h in the build system
...
This should cause the header to show up in MSVC
2012-03-24 13:22:43 +01:00
Petr Mrázek
8a847dbaba
Tweaks and cleanups
...
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Robert Heinrich
106aedbaa5
Merge remote-tracking branch 'upstream/master'
2012-03-24 12:02:50 +01:00
Robert Heinrich
9c38b1e6b5
minor: changed comment
2012-03-24 12:02:41 +01:00
Petr Mrázek
7fe5fc9a90
autolabor fixage
2012-03-24 01:33:29 +01:00
Petr Mrázek
e90da2bff1
Move autolabor to main plugin folder
2012-03-24 01:29:09 +01:00
Petr Mrázek
13cf648634
Merge https://github.com/RossM/dfhack
2012-03-24 01:26:36 +01:00
Petr Mrázek
addb5c87aa
liquids vs liquidsgo: FIGHT!
...
liquidsgo WINS, renamed to liquids to not confuse users.
2012-03-24 00:13:16 +01:00
Petr Mrázek
078caf363f
Move merged plugins into main plugin folder.
2012-03-23 23:49:28 +01:00
Petr Mrázek
2f76a52959
Merge https://github.com/rh73/dfhack
2012-03-23 23:06:48 +01:00
Petr Mrázek
90de6a1b62
Track submodules
2012-03-23 22:59:40 +01:00
Warmist
e10b1a50a3
Onfunction start
2012-03-23 11:07:54 +02:00
Warmist
61eef26c92
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-03-23 11:06:44 +02:00
Warmist
f25d15ce9c
Stupid mistake fixed
2012-03-22 23:27:25 +02:00
Warmist
8f72a642b2
Fixed getxyz(), getCreatureAtPos() (also returns nil/creature) and empregnate to work with look/talk
2012-03-22 21:47:33 +02:00
Robert Heinrich
aa807343cc
vampcheck is now generic cursecheck, added tweak clear-ghostly
2012-03-22 16:30:15 +01:00
RossM
c48c7cf874
Make logic closer to C# version. Address code comments from peterix.
2012-03-22 00:33:18 -07:00
Robert Heinrich
cf029e0a2e
fixed memory leak in liquids.cpp
2012-03-21 13:57:55 +01:00
Robert Heinrich
38686765a6
added plugin liquidsgo (like liquids but can run from hotkey)
2012-03-21 12:40:07 +01:00
Robert Heinrich
9277dfebb9
minor: added spaces between firstname, restofname and details (they got lost somehow when I wrote the check if firstname and first part of restofname is equal)
2012-03-20 11:55:11 +01:00
Robert Heinrich
c9701b536a
minor indentation fix
2012-03-20 11:41:17 +01:00
Robert Heinrich
9853cc137b
fixed double printing of first name if creature has no nickname
2012-03-20 11:01:33 +01:00
Robert Heinrich
6c6438267b
add plugin vampcheck
2012-03-20 09:36:36 +01:00
Alexander Gavrilov
bfb226b92e
Add a few comments.
2012-03-19 11:33:30 +04:00
RossM
14ae83ced5
Correctly handle military dwarves.
2012-03-18 16:54:47 -07:00
Petr Mrázek
2bec9f6711
Merge https://github.com/warmist/dfhack
2012-03-18 20:51:13 +01:00
Quietust
ff17e6c067
Neither of these plugins have anything at all in them, so don't bother building them
2012-03-18 14:44:10 -05:00
Quietust
a40c386cef
Update bprobe to always display ID numbers (and put them in parentheses after the name)
2012-03-18 14:42:13 -05:00
Warmist
fe211acb71
Small bug fixes
2012-03-18 16:23:31 +02:00
Petr Mrázek
a8a540eeb8
Merge https://github.com/warmist/dfhack
2012-03-18 13:14:00 +01:00
Petr Mrázek
19a317deeb
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-03-18 13:10:47 +01:00
Petr Mrázek
a092ded82d
Track stonesense
2012-03-18 12:48:09 +01:00
Warmist
3383aa7f6d
New pointer, setup pointer and df-array. ALso new tool, empregnate.
2012-03-18 12:24:28 +02:00
Alexander Gavrilov
b9ecd03fe2
Make the server suspend the core around calls unless disabled.
...
I expect the majority of methods will have to suspend the core
first thing anyway, so this will reduce typing and bugs.
Also get rid of the "me->" ugliness by splitting threadFn.
2012-03-18 11:04:15 +04:00
Petr Mrázek
293eb53677
Merge https://github.com/angavrilov/dfhack
2012-03-18 04:48:02 +01:00
Warmist
5367d28110
few small bugs (embark caste selection) and moved runsaved to non-auto.
2012-03-18 03:02:16 +02:00
Warmist
943c4abe76
updated readme.txt
2012-03-18 02:22:26 +02:00
Warmist
e1279d79db
small debug un-optimatization removed
2012-03-18 02:16:53 +02:00
Warmist
086ce16f0f
tools updated (not fully), added editor( edit everything in df)
2012-03-18 01:57:50 +02:00
Warmist
77738085e2
embark and friendship working.
2012-03-18 00:50:47 +02:00
Alexander Gavrilov
aa63493bb8
Add a ListSquads request.
2012-03-17 20:04:15 +04:00
Warmist
16861781c2
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-17 15:09:05 +02:00
Warmist
fd48c59aba
Started move to new system. Temp disabled non-working plugins.
2012-03-17 15:05:48 +02:00
Alexander Gavrilov
58eb199036
Add many new template functions for enums & bitfields.
...
An incompatible change: ENUM_KEY_STR returns std::string now.
The old behavior is available via enum_item_key_str function.
2012-03-17 12:52:22 +04:00
Alexander Gavrilov
14d6a62e1d
Move CoreService to a separate file.
2012-03-17 12:09:30 +04:00
unknown
89edfd4e15
Initial Autolabor code.
2012-03-16 21:45:52 -07:00
Petr Mrázek
3168a2ef62
Add a tiletype function to get basic shapes from shapes. Track modules.
2012-03-16 20:41:07 +01:00
Quietust
aa7f13266b
Fix dwarfexport to use enum macros
2012-03-15 20:43:27 -05:00
Quietust
5464564ef6
Merge branch 'master' of git://github.com/angavrilov/dfhack
...
Conflicts:
library/xml
2012-03-15 20:12:01 -05:00
Quietust
4d66218783
Update bprobe to print civzone subtypes
2012-03-15 20:09:56 -05:00
Warmist
dea215d0b9
Alignment done (at least for now). Now there is a working access to df.
2012-03-16 02:08:55 +02:00
Petr Mrázek
c72fb76316
MSVC fixage for the new socket API
2012-03-15 22:05:33 +01:00
Alexander Gavrilov
f84b1539a8
Change to the traits representation of enum and bitfield properties.
2012-03-15 20:46:08 +04:00
Petr Mrázek
1ac8025025
Merge https://github.com/angavrilov/dfhack
...
Conflicts:
plugins/workflow.cpp
2012-03-15 14:43:05 +01:00
Alexander Gavrilov
605ee9669a
Plugin-exported functions now actually work.
2012-03-15 14:06:50 +04:00
Alexander Gavrilov
87f925e72e
Add support for exporting functions from plugins, with example in rename.
...
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov
e7851f5abd
Improve support for void RPC functions, dfhack-run, etc.
2012-03-15 11:07:43 +04:00
Alexander Gavrilov
560e977f05
Implement trivial RPC interface for dfhack via TCP & protobufs.
...
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Petr Mrázek
03e648b3a1
Fix ordering for custom attribute names dwarfexport uses.
2012-03-14 12:57:53 +01:00
Alexander Gavrilov
c42e2ff053
Support crafts and add a couple of options in workflow.
2012-03-14 12:09:02 +04:00
Alexander Gavrilov
a05cbcc2de
Rename the world substruct with the save directory name.
2012-03-14 10:56:30 +04:00
Petr Mrázek
d75908b95c
Merge https://github.com/ClaytonHughes/dfhack
...
Conflicts:
library/Core.cpp
plugins/workflow.cpp
Just had to fix a few minor things.
2012-03-14 01:52:58 +01:00
Warmist
f092edaa99
alignment hell, and started to port all plugins to new structure based mode.
2012-03-13 23:08:46 +02:00
Quietust
a4ce1fff13
Update MapCache to allow decoding tiles underneath ice and constructions, and allow revflood to take those into account
2012-03-13 15:40:38 -05:00
Warmist
04a43501ac
Fixed loops in linked lists, split xml_types into windows (and in the future linux) versions. Works, but not tested. Also updated offset for migrants.
2012-03-13 21:40:25 +02:00
Quietust
181f1c6ac6
Silence warning
2012-03-13 13:15:12 -05:00
Petr Mrázek
eb4757043b
Move depends out of main library, make them (static) libraries.
2012-03-13 14:46:48 +01:00
Clayton Hughes
d7f7437ca1
"clear all" wasn't working properly - I'm bad at counting.
2012-03-12 00:32:43 -07:00
Clayton Hughes
708dc6c32d
Forgot usage message for "clear all"
2012-03-12 00:10:55 -07:00
Clayton Hughes
7dff12ead7
Added "workflow clear all" command to remove all constraints.
2012-03-12 00:05:22 -07:00
Petr Mrázek
68fbb535c9
Merge https://github.com/warmist/dfhack
2012-03-11 23:01:14 +01:00
Petr Mrázek
b50d7ecdf3
Fix typo in features.cpp
2012-03-11 22:45:41 +01:00
Quietust
27a7f97174
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
plugins/CMakeLists.txt
2012-03-11 15:32:16 -05:00
Petr Mrázek
3b87f7bd3a
Add revforget command, lair plugin
...
revforget throws away data reveal keeps in order to be able to hide
the revealed parts of the map
lair allows marking the map as monster lair (or the opposite while
using the 'reset' option)
2012-03-11 22:25:30 +01:00
Warmist
081aee1363
Fixes for DfHack::Process foolery.
2012-03-11 14:59:32 +02:00
Warmist
237d7b433a
Updated to new dfhack standards.
2012-03-11 14:33:08 +02:00
Warmist
792e48fb76
Merge branch 'master' of git://github.com/peterix/dfhack
...
Conflicts:
plugins/Dfusion/luafiles/xml_struct.lua
plugins/Dfusion/luafiles/xml_types.lua
2012-03-11 13:50:14 +02:00
Warmist
35ca21426b
Df reading starting to work. Lots of testing required, some types don't have accessors yet, etc bugs
2012-03-11 13:42:59 +02:00
Quietust
1124ab25fb
Add map feature manager - allows enabling/disabling magma workshops as well as halting subterranean plant growth outside the caverns
2012-03-10 13:40:55 -06:00
Petr Mrázek
9d6a19b7d4
Track df2mc, stonesense
2012-03-10 18:48:52 +01:00
Petr Mrázek
75113b715a
Misc fixes for warnings...
2012-03-10 16:03:11 +01:00
Petr Mrázek
003a0f9eb8
Merge https://github.com/angavrilov/dfhack
2012-03-10 15:51:45 +01:00
Petr Mrázek
50b7db982f
Fix zlib, protobuf.
...
Zlib is now found using CMake on linux and set to harcoded paths
on windows, yet uniform in use throughout the build system.
protobuf-lite now compiles under MSVC properly.
2012-03-10 15:31:46 +01:00
Alexander Gavrilov
522dd1fd10
Update the devel plugins.
2012-03-10 17:25:00 +04:00
Alexander Gavrilov
8cc82d5876
Make plugins accept explicit output stream references.
...
This is an incompatible change to the plugin ABI.
The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Petr Mrázek
c260aca3f1
Merge https://github.com/angavrilov/dfhack
2012-03-10 02:15:34 +01:00
Antalia
77349e9b80
Added age, currently enabled labors, and skill levels to dwarfexport XML
2012-03-10 02:10:53 +01:00
Alexander Gavrilov
edf77cf270
Link protobuf to dfhack core as a shared library.
...
- Change protobuf libraries to build as DLLs.
- Move some stream features to the lite library.
- Install the lite library and use it from dfhack.
Note that:
- A couple of protobuf headers had to be tweaked.
- The lite library is used because the full one is
absolutely incompatible with reloading plugins.
- Shutting down protobuf also can't be allowed.
2012-03-09 19:46:21 +04:00
Petr Mrázek
98a226ab63
Add a lair sub-command to tweak.
...
This allows setting the whole map as monster lair, effectively locking items in place so they don't scatter on abandon/reclaim.
2012-03-09 08:26:41 +01:00
Petr Mrázek
dc0b2b8216
Track stonesense
2012-03-08 09:15:55 +01:00
Petr Mrázek
9c7e341e5e
Track df2mc
2012-03-08 00:24:40 +01:00
Petr Mrázek
3598282ed7
Update readme, track df2mc and structures
2012-03-07 23:40:22 +01:00
Petr Mrázek
15a82cfbbf
Merge branch 'master' of github.com:peterix/dfhack
2012-03-07 21:40:09 +01:00
Alexander Gavrilov
9b071097de
Fix advtools metal-detector
...
Trader items are now inside tables, and thus not in the block
item lists. Thus it is necessary to scan the global item vector
and look up blocks by coords.
2012-03-07 18:10:53 +04:00
Warmist
7d2b6b4583
Lots of work done with xml parsing.
2012-03-07 19:41:43 +08:00
Alexander Gavrilov
cbd254991f
Add a tweak for forcibly clearing the Missing status of units.
...
Mainly useful for fixing inexplicably missing ghosts.
2012-03-05 19:47:06 +04:00
Petr Mrázek
a45fc82743
First pass at windowing, track df2mc, stonesense
2012-03-05 01:34:04 +01:00
Warmist
69e1da184c
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-04 14:47:09 +02:00
Warmist
e8788d8872
Lots of work done with xml parsing.
2012-03-04 14:45:15 +02:00
Petr Mrázek
99abd4102d
Merge https://github.com/quietust/dfhack
2012-03-04 11:58:37 +01:00
Petr Mrázek
1821dd6201
Merge https://github.com/warmist/dfhack
2012-03-04 11:57:44 +01:00
Petr Mrázek
d33e9a9770
Sort layer materials in prospector by depth.
2012-03-03 23:18:12 +01:00
Quietust
a0b671b289
sqrt() doesn't work on integers
2012-03-03 16:06:31 -06:00
Quietust
e43a87b13b
Merge branch 'master' of git://github.com/peterix/dfhack
2012-03-03 14:13:51 -06:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00
Quietust
5d4114f5b7
Add "bprobe" command, describes the buildings located under the cursor
2012-03-02 09:35:49 -06:00
Alexander Gavrilov
3dd27c8d1d
Support items in bags, and tweak the output format in metal-detector.
2012-03-02 17:46:44 +04:00
Alexander Gavrilov
da3ac54af7
Don't put clothing held in hands into the first 3 columns of list-equipped.
...
For some reason that stuff has INV_WEAPON and shows up in the
report, so since it does, put it in the weapon column.
2012-03-02 11:19:30 +04:00
Alexander Gavrilov
ae655daf1a
Add an advtool for detecting metal stuff in shops.
...
Inspired by Q's advmode reveal. Obviously doesn't work in travel mode.
2012-03-02 11:10:34 +04:00
Alexander Gavrilov
d014554679
Merge remote-tracking branch 'q-github/master'
2012-03-02 09:26:52 +04:00
Quietust
5019af038b
Allow Reveal to be used in Adventurer mode
2012-03-01 22:52:40 -06:00
Warmist
1c90019de4
More work with parsing xml (almost works)
2012-03-02 01:23:03 +02:00
Alexander Gavrilov
df6bd59006
Fix advtools: player_id is an array index, not nemesis id.
...
In most worlds they happen to be the same, but not always.
2012-02-29 17:06:05 +04:00
Petr Mrázek
26c15a1d51
Nuke wagons, move regrass to devel, bump to a dev version.
2012-02-28 23:33:02 +01:00
Petr Mrázek
2c532b630a
Merge https://github.com/angavrilov/dfhack
2012-02-28 19:05:44 +01:00
Mike Stewart
a3108c668b
Actually fix cursor detection in follow this time.
2012-02-28 09:23:02 -08:00
Mike Stewart
bc02acb64f
Fix cursor detection for follow.
2012-02-28 09:16:33 -08:00
Alexander Gavrilov
bc270c1813
Add advtools list-equipped to quickly check companion equipment.
...
Items are printed as a table, with columns for head,
body, legs, and weapons/ammo/misc.
2012-02-28 17:58:08 +04:00
Petr Mrázek
f8721c88b5
dev version. update structures, stonesense
2012-02-27 20:10:31 +01:00
Petr Mrázek
46a99084ee
Track stonesense
2012-02-26 18:35:20 +01:00
Petr Mrázek
8afafd0430
Get rid of ntdll, update stonesense
2012-02-25 22:59:32 +01:00
Petr Mrázek
30fe1f63ed
Track stonesense
2012-02-25 15:44:15 +01:00
Alexander Gavrilov
ad7b9d42a1
Add a command for swapping body with another units in adventure mode.
...
Based on dfusion code, with lots of safety checks added. Supports two
swap modes: transient and permanent; the former does a minimal change
and is intended for managing companion inventory. The permanent one
performs all known actions necessary to turn it into the real adventurer.
Note: the transient mode is a hack and may cause the game to crash
if not reverted while within range of the real adventurer unit.
2012-02-25 17:08:05 +04:00
Quietust
bca78088e2
Add "changevein" plugin, lets you change what mineral inclusions are made of
2012-02-24 14:07:04 -06:00
Petr Mrázek
60b83b41ef
Merge https://github.com/warmist/dfhack
2012-02-23 08:56:40 +01:00
Petr Mrázek
dfb0e41c87
Update stonesense
2012-02-23 07:47:53 +01:00
Warmist
e2c677b020
Pattern reader to a tree
2012-02-23 01:32:38 +02:00
Warmist
8d9fa86804
Added dfusion plugin name.
2012-02-23 00:41:27 +02:00
Warmist
da57a66850
fixed build errors with offsetgroup
2012-02-23 00:21:50 +02:00
Petr Mrázek
c26b1571a4
Merge https://github.com/quietust/dfhack
2012-02-22 22:58:20 +01:00
Petr Mrázek
252176d064
Add abuse mode to mode plugin.
2012-02-22 22:46:12 +01:00
Quietust
491c3aa0c9
Add "-a" option to getplants, selects every type of plant
2012-02-22 15:31:34 -06:00
Quietust
e9b45a5b6d
Add "dumpmats" devel plugin
2012-02-22 14:00:37 -06:00
Mike Stewart
a779ac475d
Make follow work as a hotkey plugin.
2012-02-22 09:43:14 -08:00
Petr Mrázek
4fe49d0028
Merge https://github.com/angavrilov/dfhack
2012-02-22 15:23:28 +01:00
Petr Mrázek
8848f5a854
Merge branch 'vdig-fix' of https://github.com/plaes/dfhack
2012-02-22 15:23:06 +01:00
Petr Mrázek
0807baf0c0
Merge https://github.com/mikestewart/dfhack
2012-02-22 15:22:19 +01:00
Petr Mrázek
8ee27e182a
Hidden weather command raw value override
2012-02-22 15:21:29 +01:00
Alexander Gavrilov
e88d5cb035
Fix rename squad: use entity data to skip squads from abandoned forts.
2012-02-22 17:44:36 +04:00
Priit Laes
bc012ea7c7
vdig: Fix typo and update wiki link
2012-02-22 13:46:47 +02:00
Mike Stewart
baea253578
Merge remote-tracking branch 'upstream/master'
2012-02-21 23:31:53 -08:00
Mike Stewart
14b471a459
Add ability menu/area map width reading and writing to the Gui module, and use the new information in follow to properly center the screen regardless of menu configuration. Also general fixing and cleanup in follow.
2012-02-21 23:30:44 -08:00
Petr Mrázek
34c9c2d663
Fix stonesense, MSVC fail
2012-02-21 18:30:31 +01:00
Petr Mrázek
2cd2ee9b0c
New plugin interface
2012-02-21 18:19:17 +01:00
Petr Mrázek
0b9e849096
Update submodules, sort 'ls' output.
2012-02-21 15:21:50 +01:00
Mike Stewart
f8d0b83b0a
Add new follow plugin that makes the DF window center on and follow a selected unit.
2012-02-21 00:44:10 -08:00
Mike Stewart
2524f81ae0
Fix tile materials in mapexport.
2012-02-20 19:32:58 -08:00
Petr Mrázek
10a2f3ed1b
Merge https://github.com/mikestewart/dfhack
2012-02-20 17:55:16 +01:00
Alexander Gavrilov
1ca500ff25
Update the assumed identity in rename unit.
2012-02-20 18:04:58 +04:00
Petr Mrázek
80cedd2ff8
Fix header includes, update structures.
2012-02-20 11:42:40 +01:00
Mike Stewart
166213c150
Fix protobuf files to mirror changes to tiletype enums
2012-02-19 20:35:45 -08:00
Petr Mrázek
a98f579828
Update stonesense
2012-02-19 20:33:19 +01:00
Petr Mrázek
33f77c8837
Merge https://github.com/quietust/dfhack
2012-02-19 20:28:08 +01:00
Petr Mrázek
27e3e0f2c2
Update submodules
2012-02-19 20:08:29 +01:00
Quietust
e4a0b2aaf9
Fix reveal and tiletypes - RIVER and POOL are no longer tile shapes
2012-02-18 11:36:06 -06:00
Quietust
7b20690db0
Merge branch 'master' of git://github.com/peterix/dfhack
2012-02-18 10:37:29 -06:00
Petr Mrázek
1511a6b7ed
Use hexadecimal numbers in tilesieve
2012-02-18 15:07:55 +01:00
Quietust
d908789dfa
Add useless dev plugin - set all "frozen liquid" tiles to be either Water or Magma
2012-02-17 16:20:17 -06:00
Petr Mrázek
fa6ec63535
Add zoom to kittens, fix tilesieve.
2012-02-17 05:30:34 +01:00
Petr Mrázek
28059a7f35
Tilesieve devel tool
2012-02-16 16:22:05 +01:00
Petr Mrázek
1bf5080828
Fixage. Runs with 34.01
2012-02-15 21:35:44 +01:00
Petr Mrázek
448e270421
Merge https://github.com/quietust/dfhack
...
Conflicts:
plugins/mapexport/mapexport.cpp
2012-02-14 09:59:33 +01:00
Petr Mrázek
bdbfbf5988
Fix catsplosion.
2012-02-14 09:37:30 +01:00
Quietust
091bf62aa8
DFhackCExport is only needed on the plugin_* functions
2012-02-13 22:54:08 -06:00
Quietust
b152a40e83
Fix remaining issues
2012-02-13 19:56:55 -06:00
Quietust
d15d38d536
Finish conversion, fix compile errors
2012-02-13 19:17:38 -06:00
Quietust
d0a8c2edd8
Move TileTypes to XML, part 1 - a bunch of stuff is now broken
2012-02-13 16:56:33 -06:00
Petr Mrázek
f600928ec1
Move catsplosion, tweak for build targets under MSVC.
2012-02-13 17:43:41 +01:00
Mike Stewart
9163dda076
Missing newline in mapexport help output.
2012-02-12 18:42:25 -08:00
Mike Stewart
1b3d517a61
Fixed material output -- material_type and material_index were being used backwards.
2012-02-12 18:39:43 -08:00
Petr Mrázek
8f680dcf94
Make it build and run on linux (no stonesense, df2mc, dfusion)
2012-02-09 03:07:26 +01:00
Petr Mrázek
8f1a2ebf7f
Added missing keybinding mention to 'ls', DFusion hotfix.
2012-02-06 04:47:13 +01:00
Petr Mrázek
20b1d09fdc
Merge https://github.com/mikestewart/dfhack
2012-02-05 23:04:06 +01:00
Mike Stewart
cdb171e9b1
Fixed an issue with hidden plants.
2012-02-05 13:51:49 -08:00
Petr Mrázek
6fe0867c46
Rename export to dwarfexport.
2012-02-05 20:41:12 +01:00
Petr Mrázek
2b22b0b336
Make dwarf export optional. Update structures.
2012-02-05 20:16:00 +01:00
Petr Mrázek
7d8a176e59
Merge branch 'export-plugin' of https://github.com/espenhw/dfhack
2012-02-05 20:05:19 +01:00
Petr Mrázek
71b29b67cf
Merge https://github.com/mikestewart/dfhack
2012-02-05 19:50:15 +01:00
Alexander Gavrilov
ec5f3cc4b3
Update fixpositions to match the new data definition naming.
2012-02-05 16:13:19 +04:00
Mike Stewart
6ac50fccbd
Fixed mapexport's plant saving.
2012-02-04 23:51:26 -08:00
Petr Mrázek
e51e4f6bd2
More docs work.
2012-02-05 06:02:44 +01:00
Petr Mrázek
ebeae664d7
Merge https://github.com/mikestewart/dfhack
2012-02-05 04:28:53 +01:00
Petr Mrázek
b79c6880e2
Merge https://github.com/quietust/dfhack
2012-02-05 04:28:37 +01:00
Petr Mrázek
8ddc2f87c9
Update docs.
2012-02-05 04:28:20 +01:00
Quietust
e9118dceeb
Add fixpositions plugin - adds Elven Diplomats and Human Merchant Nobles to existing worlds
2012-02-04 20:45:45 -06:00
Quietust
4c8717477c
Fix really stupid typo
2012-02-04 16:38:54 -06:00
Mike Stewart
b9020a70a9
Merge.
2012-02-04 13:08:08 -08:00
Mike Stewart
e5b2c78122
Added plant and material export to mapexport, and made constructions have the proper material.
2012-02-04 13:05:41 -08:00
Petr Mrázek
5ad9274689
Update structures, stonesense.
2012-02-04 21:17:52 +01:00
Petr Mrázek
cf3c5ff5d0
Merge https://github.com/angavrilov/dfhack
2012-02-04 20:54:41 +01:00
Mike Stewart
4b3a2bfe05
Merge.
2012-02-03 23:29:05 -08:00
Petr Mrázek
24368df553
Update stonesense
2012-02-04 07:47:57 +01:00
Alexander Gavrilov
6bf55978a4
Modify embark-time prospect using the randomized material hypothesis.
...
Assume that the game generates a fixed number of veins of each
type, but randomly chooses the material, using unk_38 as weight.
This seems to bring some numbers closer to the real counts.
2012-02-03 12:48:38 +04:00
Alexander Gavrilov
d4163fcde3
Improve results of the embark-time prospector.
2012-02-03 11:43:13 +04:00
Petr Mrázek
1e89b8d79b
Merge https://github.com/angavrilov/dfhack
2012-02-03 06:48:44 +01:00
Petr Mrázek
81f434d5f7
Update stonesense, again.
2012-02-02 21:12:30 +01:00
Alexander Gavrilov
878bc3d3a1
Implement pre-embark estimate in prospector.
...
Requires careful tuning of the vein density computation.
2012-02-02 22:14:49 +04:00
Petr Mrázek
3770f141e0
Merge https://github.com/quietust/dfhack
2012-02-02 06:21:37 +01:00
Petr Mrázek
e751f9a3eb
Update stonesense, safe-ish CXXFLAGS for linux.
2012-02-02 05:43:43 +01:00
Quietust
fc3644bf4a
Optimize seedwatch to only look in the SEEDS-specific item vector (just like 'Plant Seeds' jobs do)
2012-02-01 08:09:11 -06:00
Quietust
425b293cd5
Merge https://github.com/peterix/dfhack
2012-02-01 07:57:31 -06:00
Petr Mrázek
22aeb6e2ac
Added linkage to libdl, fix for mode.
2012-02-01 04:12:15 +01:00
Quietust
cad31c505e
Some fixes for fixveins
...
* Ignore map feature tiles if the map feature does not specify a material
* Ignore mineral tiles if a map feature material is also present
2012-01-31 20:10:21 -06:00
Mike Stewart
7d55b84545
Merge remote-tracking branch 'upstream/master'
2012-01-31 11:45:20 -08:00
Quietust
9afcea3deb
In all loops that iterate across a vector, use a size_t as the index
2012-01-31 10:55:38 -06:00
Mike Stewart
3816bd7789
Merge remote-tracking branch 'origin/master'
2012-01-31 08:42:41 -08:00
Mike Stewart
09f197fa6d
Fixed mapexport build on Linux.
2012-01-31 08:42:25 -08:00
Quietust
a82f4c9138
Cleanup code to get rid of MSVC warning C4482
2012-01-31 10:17:27 -06:00
Mike Stewart
5c550b9e2f
Made mapexport put out some (but certainly not all) tile materials.
2012-01-30 21:12:35 -08:00
Mike Stewart
3dece3395d
Merge remote-tracking branch 'upstream/master'
2012-01-29 12:04:33 -08:00
Alexander Gavrilov
04b505cde4
Actually scan through all parameters in autodump.
2012-01-29 18:17:06 +04:00
Mike Stewart
05c37af4c9
Mapexport now puts stuff out to a binary file compressed with zlib. Added liquid type and flow size to output as well.
2012-01-28 23:55:42 -08:00
Mike Stewart
bd26c54259
Merge remote-tracking branch 'quietust/master'
2012-01-28 13:33:26 -08:00
Mike Stewart
b07d3b25b5
Merge upstream/master
2012-01-28 13:32:48 -08:00
Alexander Gavrilov
683c989d0f
Add options to autodump that filter on the forbidden and hidden flags.
...
This allows processing only a specific subset of items by first
setting an unlikely combination of flags, like dump+hide+forbid.
2012-01-28 17:40:09 +04:00
Alexander Gavrilov
fa4fb4b407
Modify a number of commands to use CR_WRONG_USAGE for displaying help.
2012-01-28 16:03:56 +04:00
Alexander Gavrilov
c59f5c1642
Allow using the job command with jobs highlighted in the unitjobs screen.
2012-01-28 15:00:24 +04:00
Alexander Gavrilov
f6b19045dd
Merge remote-tracking branch 'q-github/master'
2012-01-28 12:14:30 +04:00
Quietust
7949aab199
Make sure showmood has access to Translation
2012-01-27 22:02:43 -06:00
Quietust
a36e7f4298
Cleanowned doesn't need Materials, but it does need Translation in order to print names
2012-01-27 22:02:25 -06:00
Quietust
116e5d60be
Update Translation::TranslateName to include the first name, plus have it follow the init setting for nickname display (in Dwarf mode)
2012-01-27 21:36:01 -06:00
Mike Stewart
b89cd43b85
More work on getting the map exporter up to speed.
2012-01-27 17:32:52 -08:00
Quietust
331be2c821
Update fixveins to also handle feature stones (e.g. adamantine vein floors)
2012-01-27 11:33:51 -06:00
Alexander Gavrilov
ef256e1453
Detect incomplete thread and cloth items in workflow.
2012-01-27 21:17:50 +04:00
Espen Wiborg
5072c6e1f4
Update the export plugin for new API
2012-01-27 14:46:42 +01:00
Espen Wiborg
cfb975a522
Track upstream changes
2012-01-27 12:06:57 +01:00
Espen Wiborg
26880d9108
Merge branch 'master' into export-plugin
2012-01-27 11:00:34 +01:00
Espen Wiborg
018f4083a3
Merge git://github.com/peterix/dfhack
2012-01-27 10:59:57 +01:00
Petr Mrázek
1d7ed14442
Merge https://github.com/quietust/dfhack
...
Re-add some get* forms of module calls.
Conflicts:
plugins/mapexport/mapexport.cpp
2012-01-27 06:27:57 +01:00
Petr Mrázek
d5d4875532
Make things work properly.
2012-01-27 05:54:26 +01:00
Quietust
be51221939
Add plugin "fixveins", restores mineral floors that were erased by placing/removing constructions
2012-01-26 10:06:03 -06:00
Quietust
40b82d4e6c
Fix compilation of mapexport - was trying to load the old Vegetation module (even though it didn't actually use it)
2012-01-26 09:58:24 -06:00
Espen Wiborg
b6ef14bafa
Merge branch 'master' into export-plugin
2012-01-26 13:57:01 +01:00
Espen Wiborg
b48c110438
Merge git://github.com/peterix/dfhack
2012-01-26 13:56:45 +01:00
Petr Mrázek
0375be549c
Merge https://github.com/mikestewart/dfhack
2012-01-26 05:37:50 +01:00
Quietust
fbadb3ee33
Removed unused var
2012-01-24 16:13:55 -06:00
Mike Stewart
e68cdee95b
Merge remote-tracking branch 'quietust/master'
2012-01-24 12:27:38 -08:00
Quietust
8861e93848
Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings
2012-01-24 12:02:12 -06:00
Quietust
cc7c7795a1
Kill the Units module, and add another pair of methods to the Items module to simplify some things
2012-01-24 11:32:34 -06:00
Quietust
466bf89578
Goodbye, Translation module
2012-01-24 10:54:12 -06:00
Quietust
06547c8948
Update showmood to recognize corpses (fell mood) and remains (macabre mood)
2012-01-24 10:03:28 -06:00
Alexander Gavrilov
174d9d0739
Tweak showmood, add a few validity checks, commit a dfhack.init example.
2012-01-24 15:36:30 +04:00
Quietust
6502f0f6ae
Print mood item flags if it's an unrecognized body part
2012-01-23 16:08:37 -06:00
Quietust
e3f875b9a5
Add "showmood" plugin, provides a detailed description of the currently
...
active mood (if any)
2012-01-23 16:03:29 -06:00
Espen Wiborg
8e2fef0c97
Merge branch 'master' into export-plugin
2012-01-23 10:43:24 +01:00
Espen Wiborg
0cf3ee3dc6
Merge branch 'master' of git://github.com/peterix/dfhack
2012-01-23 10:43:07 +01:00
Mike Stewart
5bf5908582
Made liquids not crash when a map isn't loaded.
2012-01-22 15:47:58 -08:00
Mike Stewart
031119ac73
Made mapexport build with latest Material changes.
2012-01-22 15:47:39 -08:00
Mike Stewart
0d79fd9b15
Merge remote-tracking branch 'quietust/master'
2012-01-22 15:31:34 -08:00
Quietust
2cc6bcf0e9
Use CoreSuspender and namespace df::enums
2012-01-21 18:31:15 -06:00
Quietust
ccf22bed10
Replace df_plant with df::plant - this leaves the Vegetation module a bit empty, but I'll leave it in case we decide to add something new there
2012-01-21 17:54:57 -06:00
Mike Stewart
debeebb7c4
Merge remote-tracking branch 'quietust/master'
2012-01-21 11:26:12 -08:00
Quietust
7b2835e2a9
Get rid of df_name
2012-01-21 13:12:40 -06:00
Quietust
8052305c2e
Cleanup the Units module
2012-01-21 13:03:39 -06:00
Quietust
118e5c6617
Major cleanup of Materials modul, precursor to eventually nuking it
2012-01-21 10:12:26 -06:00
Mike Stewart
df08914549
Better fix for building protobufs with C++0x turned on.
2012-01-20 16:21:50 -08:00
Mike Stewart
f02f4510dd
Added very basic export functionality to mapexport, taken almost directly from prospector. Only tile shapes are exported for now.
2012-01-20 14:51:51 -08:00
Mike Stewart
bf60f5975a
Cleaned up the protobuf and mapexport build scripts a lot, and added two more simple proto files to store map geometry information.
2012-01-20 11:21:29 -08:00
Mike Stewart
9b0b0d53f9
Merge remote-tracking branch 'quietust/master'
2012-01-20 09:47:32 -08:00
Mike Stewart
941c643b5c
Cleaned up the protobuf build a bit, and made git ignore files generated in doing so. Fixed building mapexport on Linux by forcing CMake to create a directory for protobuf output files.
2012-01-20 09:17:08 -08:00
Quietust
1b419313f4
Merge https://github.com/angavrilov/dfhack
2012-01-20 10:40:25 -06:00
Alexander Gavrilov
3a908eb64b
Support reporting the Z range of holes in the adamantine tubes.
2012-01-20 20:29:51 +04:00
Quietust
cbac8259ed
Fix unreveal
2012-01-20 10:13:34 -06:00
Alexander Gavrilov
cc510a2c4b
Replace DFCoord with df::coord and df::coord2d.
2012-01-20 14:28:00 +04:00
Mike Stewart
fb41e457c4
Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow.
2012-01-19 22:15:51 -08:00
Quietust
d35d070ff3
Only skip refilling tiles beneath non-featstone tiles if said tiles don't already have floors; also skip tiles filled with liquid
2012-01-19 22:41:59 -06:00
Quietust
7da633b6ef
Optimize reveal - instead of walking the entire map, just iterate across the list of blocks
2012-01-19 22:36:34 -06:00
Quietust
9dddb79165
Optimize tubefill, and also try to handle the floors above newly filled tiles (as well as tiles which were floors to begin with)
2012-01-19 22:34:06 -06:00
Quietust
3a11d0c86e
Switch deramp to using Maps::getBlockAbs()
2012-01-19 22:12:51 -06:00
Quietust
6a000811aa
Cleanowned doesn't touch the Maps module
2012-01-19 22:12:26 -06:00
Quietust
e7ecda1434
Kill the Maps module
2012-01-19 21:44:17 -06:00
Quietust
4bb724cd6c
Significant cleanup of Maps module - next step will be to kill it properly
2012-01-19 14:11:52 -06:00
Alexander Gavrilov
7db467a740
Update code to accomodate the new coord/coord2d/coord_path structs.
...
Also replicate the methods of DFCoord.
2012-01-19 14:30:22 +04:00