Josh Cooper
736313d16b
Extends pause api
2022-10-14 15:55:44 -07:00
Josh Cooper
aa64dea61d
Revert "Includes pause.h in spectate's cmake"
...
This reverts commit 2c9ce5f316
.
2022-10-14 15:44:52 -07:00
Josh Cooper
d53746ed48
Fixes various state transition edge cases
2022-10-14 15:43:39 -07:00
myk002
20c0b75f8b
reduce size of overlay button
2022-10-14 13:20:50 -07:00
myk002
fea0ce0718
fix cvs quoting
2022-10-14 13:11:26 -07:00
Josh Cooper
7c769ebb9c
Disables pause locking and announcement manipulation code in spectate
2022-10-14 12:42:20 -07:00
Josh Cooper
ff072bf0c2
Updates spectate's pause locking
2022-10-14 12:41:36 -07:00
myk002
b1bf80e585
support "group" file split strategy for blueprint
2022-10-14 12:27:24 -07:00
Josh Cooper
ffed499057
Swaps static variable instantiation order in pause.cpp
2022-10-13 23:22:51 -07:00
Josh Cooper
c9165f8999
Adds the pause.h World::Update() to onupdate, to keep settings locked
2022-10-13 11:57:05 -07:00
Josh Cooper
2c9ce5f316
Includes pause.h in spectate's cmake
...
as to.. "changes to the header file will trigger recompliation"
2022-10-13 11:52:39 -07:00
myk002
b4986aad97
create meta bp only if it will reduce the bp count
2022-10-12 17:49:37 -07:00
myk002
c52138b168
generate meta blueprints
2022-10-12 17:42:36 -07:00
myk002
f411ba76ba
record accurate room sizes in blueprints
2022-10-12 16:33:06 -07:00
myk002
80d993e734
split rooms phase from query and record names
2022-10-12 16:01:54 -07:00
Josh Cooper
e5b8de55ef
Adds missing newlines
2022-10-12 14:44:51 -07:00
Josh Cooper
8d8ef023fd
Merge branch 'develop' into spectate
2022-10-12 14:40:56 -07:00
Josh Cooper
cd4c6489dc
Changed spectate auto-disengage to only trigger when unpaused
2022-10-12 14:39:49 -07:00
Josh Cooper
303599222c
Revert "Revises nopause in reveal with pause API in World module"
...
This reverts commit 318dd4c7db
.
2022-10-12 14:15:11 -07:00
Josh Cooper
63e9192367
Moves specate and pause-api to plugins/spectate/
2022-10-12 14:13:09 -07:00
myk002
b78af72403
record built constructions in blueprint
2022-10-12 13:31:46 -07:00
Josh Cooper
ddf7850d90
Merge branch 'develop' into spectate
2022-10-12 11:33:55 -07:00
Josh Cooper
a49538695d
Ensures consistent formatting and improves some comments
2022-10-12 11:21:59 -07:00
myk002
598f2c4b12
support --smooth option for blueprints
2022-10-12 10:10:53 -07:00
myk002
cc61d4a82a
use rendered help instead of hard-coded
2022-10-10 17:03:57 -07:00
myk002
33816b8bc2
optionally process only the cur z-level and below
2022-10-05 14:01:09 -07:00
myk002
39acd3e992
don't display overlay on trade goods screen
...
so it doesn't overlap the trade value label
2022-09-21 08:59:36 -07:00
myk002
2481676370
fix mouse pos offset and output 'X' at screen edge
2022-09-19 11:13:47 -07:00
Myk Taylor
8fd86f6e56
fix typo in kittens.cpp
2022-09-18 08:40:22 -07:00
Myk Taylor
215a5b0a24
add Gui::getMousePos() that always gets map coords
2022-09-18 08:19:02 -07:00
Myk Taylor
3b89f482d1
use the new Screen::getMousePos() implementation
2022-09-18 08:18:08 -07:00
myk002
dc5010c2e2
don't block text on the new region screen
2022-09-16 22:05:08 -07:00
myk002
d0a5db2a0d
set sentinel value used by TWBT
2022-09-16 21:56:05 -07:00
myk002
3feca2ae58
make the overlay work with TWBT
2022-09-16 21:56:04 -07:00
myk002
4800037ad3
in dwarf mode, we must use lbut_down
2022-09-16 21:56:04 -07:00
myk002
8ab2f063df
hook remaining df screens
2022-09-16 21:56:04 -07:00
myk002
ad7de34d3f
add clickable overlay to title screen
2022-09-16 21:56:04 -07:00
myk002
170d7b9b51
typo fix in infiniteSky docs
2022-09-16 15:24:18 -07:00
myk002
040d018b8e
fix order of tree designation in autochop
2022-09-07 10:34:56 -07:00
myk002
86e1a8d59c
When smoothing walls, connect to doors and fgates
2022-09-07 10:11:51 -07:00
Josh Cooper
15c3e2eae8
Fixes multi-platform/build support of print line format specifier
2022-09-04 19:32:42 -07:00
Josh Cooper
d28e4e31d8
Fixes print line format specifier
2022-09-04 16:29:05 -07:00
Josh Cooper
37c4de1ad6
Removes stderr prints from spectate
2022-09-03 18:35:04 -07:00
Josh Cooper
1d5ae827df
Fixes segmentation fault
2022-09-03 17:58:40 -07:00
Josh Cooper
a260e6992e
Reorders spectate code blocks, and adds persisting configuration
2022-09-03 17:02:57 -07:00
Josh Cooper
1edcaf4ca8
Fixes type warning build errors
2022-09-03 11:41:29 -07:00
Josh Cooper
b6c97214ca
Adds more features to spectate
2022-09-03 11:18:46 -07:00
Josh Cooper
d90d0f86af
Removes spectate usage from cpp file
2022-09-02 21:38:48 -07:00
Josh Cooper
ed73d370fc
Adds placeholder for feature to disengage the plugin on player input
2022-09-02 21:12:27 -07:00
Josh Cooper
a4515daed4
Removes useless and redundant code from spectate
2022-09-02 20:52:14 -07:00
Josh Cooper
318dd4c7db
Revises nopause in reveal with pause API in World module
2022-09-01 16:55:43 -07:00
Josh Cooper
24fe4da6ba
Replaces spectate:auto-unpause with pausing API in World module
2022-09-01 16:53:26 -07:00
Josh Cooper
33b92e6f69
Implements auto-unpause feature for spectate plugin
2022-09-01 16:53:26 -07:00
Josh Cooper
3ef4654966
Adds unpause code to spectate
2022-09-01 16:45:05 -07:00
myk002
df9c37a8b7
Merge branch 'develop' into docs
2022-08-15 17:09:36 -07:00
myk002
b2a4f10c22
output onupdate log messages by default
...
but include info on how to make it stop
2022-08-15 16:15:41 -07:00
myk002
f400ee50f8
refine docs, logging, help text
2022-08-15 16:15:41 -07:00
myk002
a28cf6d444
remove all lua integration from the examples
2022-08-15 16:15:41 -07:00
myk002
a4c8535977
add argparse int checking methods, more docs
2022-08-15 16:15:41 -07:00
myk002
43dfd27bb4
create several use-case-focused plugin examples
2022-08-15 16:15:41 -07:00
myk002
0bbbacf161
extend the docs and examples in skeleton.cpp
2022-08-15 16:15:41 -07:00
myk002
2f9021a3a0
move examples to the examples folder
2022-08-15 16:15:41 -07:00
myk002
9f648d532e
modify seedwatch all to actually watch all seeds
2022-08-15 16:11:13 -07:00
Myk
3e9a916f4e
Merge branch 'develop' into docs
2022-08-07 23:38:00 -07:00
myk002
c0eb568d0d
Merge branch 'develop' into docs
2022-08-07 23:36:56 -07:00
myk002
8930f30b72
remove unuseful command from automelt
2022-08-07 22:36:47 -07:00
lethosor
69a84c23c2
renderer-msg: draw less often
...
suggested by Quietust
2022-08-06 12:33:25 -04:00
lethosor
ac175affbc
Make renderer-msg draw somewhat more reliably
...
From g_src (enabler.cpp: renderer::display()), either update_all() or
update_tile() is called at least once per frame
2022-08-06 12:22:27 -04:00
myk002
46c3862a08
update docs for zone
2022-08-05 08:08:34 -07:00
myk002
5c9be942a5
update docs for workflow
2022-08-03 23:40:35 -07:00
myk002
b2ab93b3cd
update docs for autonestbox
2022-08-03 23:35:13 -07:00
myk002
3b17448597
update docs for autobutcher
2022-08-03 23:34:56 -07:00
myk002
03027b513a
Merge branch 'develop' into docs
2022-08-03 22:55:38 -07:00
myk002
1695919411
apply canonical class 3 plugin structure
2022-08-03 22:40:55 -07:00
myk002
1dec977476
clean up and add logging to state persistence
2022-08-03 21:44:25 -07:00
myk002
f98015ae55
ensure we run every N ticks, not frames
...
add more debug messages
fix watching/unwatching/forgetting races that aren't in the watchlist
2022-08-03 21:44:25 -07:00
pre-commit-ci[bot]
4acb59cb64
[pre-commit.ci] auto fixes from pre-commit.com hooks
...
for more information, see https://pre-commit.ci
2022-08-03 21:44:25 -07:00
myk002
3983b4d75b
update docs
2022-08-03 21:44:25 -07:00
myk002
fe2212db96
output status when run without params
2022-08-03 21:44:25 -07:00
myk002
3f61e2302c
split autobutcher out from zone
2022-08-03 21:44:24 -07:00
myk002
0096f7c882
split autonestbox out from zone
2022-08-03 21:44:24 -07:00
myk002
612cd154df
move tiletypes.history to dfhack-config/tiletypes.history
2022-08-02 22:46:04 -07:00
myk002
98f8fcd068
move liquids.history to dfhack-config/liquids.history
2022-08-02 22:46:04 -07:00
myk002
6686f703ae
update docs for workNow
2022-07-31 13:41:30 -07:00
myk002
e4c5b14670
update docs for tweak
2022-07-31 13:41:30 -07:00
myk002
a5a57a8631
update docs for tubefill
2022-07-31 13:41:30 -07:00
myk002
51f79f9464
update docs for tiletypes
2022-07-31 13:41:30 -07:00
myk002
b240748684
update docs for tailor
2022-07-31 13:41:29 -07:00
myk002
3d0eab1a9b
update docs for strangemood
2022-07-31 13:41:29 -07:00
myk002
e1e245b4b4
update docs for stocks
2022-07-31 13:41:29 -07:00
myk002
5621a19278
update docs for stockpiles
2022-07-31 13:41:29 -07:00
myk002
08d434d16e
update docs for stockflow
2022-07-31 13:41:29 -07:00
myk002
479494e5a6
update docs for steam-engine
2022-07-31 13:41:29 -07:00
myk002
af0631cbd9
update docs for spectate
2022-07-31 13:41:29 -07:00
myk002
7261914826
update docs for sort
2022-07-31 13:41:29 -07:00
myk002
8f7a23ee4d
update docs for showmood
2022-07-31 13:41:28 -07:00
myk002
edb7bd3168
update docs for seedwatch
2022-07-31 13:41:28 -07:00
myk002
438293c0a0
update docs for reveal
2022-07-29 17:12:15 -07:00
myk002
c6d5fcb378
update docs for resume
2022-07-29 17:12:01 -07:00
myk002
a7011421b4
update docs for rendermax
2022-07-29 16:31:37 -07:00
myk002
eef7812bf6
update docs for rename
2022-07-29 16:08:00 -07:00
myk002
e513253d8d
update docs for regrass
2022-07-28 23:20:24 -07:00
myk002
1270cf3f0a
update docs for prospector
2022-07-28 23:12:11 -07:00
myk002
cf69a1a2cf
update docs for probe
2022-07-28 23:04:07 -07:00
myk002
2d400fb571
update docs for plants
...
n.b. original docs were a lie.
2022-07-28 22:51:17 -07:00
myk002
2e2abbe87a
update docs for petcapRemover
...
and make it actually start running when it is enabled
2022-07-28 16:46:10 -07:00
myk002
4dea700ac9
Merge branch 'develop' into docs
2022-07-28 05:52:50 -07:00
myk002
507b1632a2
support backtick as a keybinding
2022-07-28 05:45:50 -07:00
myk002
5b8d8d7fe8
update docs for orders
2022-07-28 03:48:27 -07:00
myk002
88648284b0
update docs for nestboxes
2022-07-28 03:25:00 -07:00
myk002
f68b58c460
update docs for mousequery
2022-07-28 03:22:32 -07:00
myk002
bcab483b57
update docs for mode
2022-07-28 02:50:37 -07:00
myk002
756900393f
update docs for misery
2022-07-28 02:47:32 -07:00
myk002
ddae1aa900
update docs for liquids
2022-07-27 17:14:40 -07:00
myk002
52a0b0f2ca
update docs for lair
2022-07-27 17:14:30 -07:00
myk002
e94f1891c2
update docs for labormanager
2022-07-27 17:14:18 -07:00
myk002
2008fd3955
update docs for jobutils.
...
I was unable to find an example usage for `job item-type`. I couldn't
find any combination of jobs or parameters that worked.
2022-07-27 16:03:49 -07:00
myk002
117efaa814
update short description for command-prompt
2022-07-27 15:48:44 -07:00
myk002
06fc84fb39
update docs for infiniteSky
2022-07-25 22:00:56 -07:00
myk002
69d88a62dd
update docs for hotkeys
2022-07-25 21:54:34 -07:00
myk002
b93e3365f6
update docs for get plants
2022-07-25 21:50:52 -07:00
myk002
094f8d7257
fix typos in forceequip cpp/docs
2022-07-25 16:57:08 -07:00
myk002
367ac0064e
update docs for generated-creature-renamer
2022-07-25 16:54:28 -07:00
myk002
eb0f016804
update docs for forceequip
2022-07-25 16:40:19 -07:00
myk002
20ccd3a99c
update docs for follow
2022-07-25 10:55:31 -07:00
myk002
e13aae2ce1
update docs for flows
2022-07-25 10:55:04 -07:00
myk002
ea3dfe399e
update docs for fixveins
2022-07-25 10:54:11 -07:00
myk002
9c0bd6bd70
update docs for fix-unit-occupancy
2022-07-25 10:23:26 -07:00
myk002
2654de583f
update docs for filltraffic
2022-07-25 10:23:05 -07:00
myk002
989befa582
update docs for fastdwarf
2022-07-25 10:22:23 -07:00
myk002
a6cb79c237
remove defunct tool fix-armory
2022-07-25 10:21:59 -07:00
myk002
886289d805
update docs for fix-armory
2022-07-25 10:21:33 -07:00
myk002
38c17b5215
update docs for RemoteFortressReader
2022-07-25 06:56:21 -07:00
myk002
02cc085a43
update docs for embark-tools
2022-07-24 23:59:04 -07:00
myk002
d94fef36ff
update docs for embark-assistant
2022-07-24 23:39:13 -07:00
myk002
32e2ac2103
update docs for dwarfvet
2022-07-24 23:24:52 -07:00
myk002
91e3f6767c
update dwarfmonitor short description
2022-07-24 23:22:52 -07:00
myk002
ac11cde213
update docs for dwarfmonitor
2022-07-24 23:22:51 -07:00
myk002
b2ca3cb194
update docs for diggingInvaders
2022-07-24 20:12:04 -07:00
myk002
60b599865c
update docs for digFlood
2022-07-24 17:01:50 -07:00
myk002
ca06d1d9c5
update docs for dig (again)
2022-07-24 16:08:35 -07:00
myk002
932f1c2189
move tiletypes.history to dfhack-config/tiletypes.history
2022-07-23 22:13:19 -07:00
myk002
d1f690baa5
move liquids.history to dfhack-config/liquids.history
2022-07-23 22:12:58 -07:00
myk002
3141ecbec2
remove cromulate. it has outlived its purpose
2022-07-22 21:04:22 -07:00
myk002
4cb57d25f1
update dig-now docs
2022-07-22 17:46:33 -07:00
myk002
675f2edee2
update deramp docs
2022-07-22 17:46:22 -07:00
myk002
0f3811b933
update debugfilter docs
2022-07-22 17:46:11 -07:00
myk002
65b3ce6e96
remove unattached docs and plugins
2022-07-22 17:45:23 -07:00
myk002
19a4905933
update docs for "c" plugins
2022-07-22 16:42:36 -07:00
myk002
0b88922ffc
Merge remote-tracking branch 'upstream/develop' into docs
2022-07-20 16:33:50 -07:00
myk002
d9a1104473
update docs for cleanowned
2022-07-20 14:51:06 -07:00
myk002
e9e477c680
update docs for clean and spotclean
2022-07-20 13:51:03 -07:00
myk002
1f3c4cdd18
update docs for cleanconst
2022-07-20 13:26:30 -07:00
myk002
d3dd12c38f
update docs for changevein
2022-07-20 13:24:27 -07:00
myk002
fae5f0635a
update docs for changelayer
2022-07-20 13:21:05 -07:00
myk002
ddd2e5003a
update docs for changeitem
2022-07-20 13:00:27 -07:00
Quietust
a20612b0a8
Update structures
2022-07-18 17:50:41 -07:00
myk002
66b7bcaf1a
update docs for burrows
2022-07-18 17:09:48 -07:00
myk002
19a4accca4
update docs for bulidingplan
2022-07-18 16:58:01 -07:00
myk002
154dc7c96c
update docs for blueprint
2022-07-18 16:32:43 -07:00
myk002
fd84fdce73
update docs for automelt
2022-07-18 16:13:20 -07:00
myk002
87e67ea8b3
update docs for autolabor
2022-07-18 14:53:06 -07:00
myk002
6c760d1a3d
update docs for autohauler
2022-07-18 14:33:24 -07:00
myk002
b1916f16b1
update docs for autogems
2022-07-18 13:59:11 -07:00
myk002
3ca7997d3e
update docs for autofarm
2022-07-18 13:49:51 -07:00
myk002
25bc59297b
update docs for autodump (and related hotkeys)
2022-07-18 13:28:16 -07:00
myk002
3969a366ec
update docs for autoclothing
2022-07-18 13:02:03 -07:00
myk002
51c817191c
update docs for autochop
2022-07-18 12:52:38 -07:00
myk002
5ff31e0cc1
remove defunct advtools plugin
2022-07-18 12:36:11 -07:00
myk002
2207f26992
update docs for 3dveins
2022-07-18 11:34:58 -07:00
myk002
8173f6dd02
Merge remote-tracking branch 'upstream/develop' into docs
2022-07-18 10:59:00 -07:00
myk002
f3539f06c8
integrate hotkeys with helpdb
2022-07-15 09:44:24 -07:00
lethosor
4cdb0ff138
Merge branch 'rm-old-modules' into develop
2022-07-12 11:23:10 -04:00
Myk
b0e7325d4f
add sample plugin to go with the sample help ( #2239 )
2022-07-10 20:14:20 -07:00
Myk
9f44fd3f72
[manipulator] add the professions library ( #2234 )
...
* move professions out of the examples folder
* install professions into professions/library
* guard unguarded header from multiple inclusion
* load and display library professions
* update changelog
* move example professions docs from examples guide
* update dreamfort documentation
* note that professions folder has changed
* Fix bad merge
2022-07-06 07:21:26 -07:00
Myk
e0d37a31ae
Make the manager orders library available by default ( #2233 )
...
* move orders out of examples directory
* install orders into library dir
* read orders from new library dir
* update documentation
* update dreamfort references to orders import
* update changelog
* ignore json files in pre-commit
2022-07-06 07:03:29 -07:00
Myk
091068c710
[prospect] give player control over which information is output ( #2231 )
...
* give player control over prospect output
* suspend the core *before* we call to Lua
2022-07-06 06:57:13 -07:00
lethosor
8bb047fcc6
Remove Notes module
...
Only used in a devel plugin that prints notes, and can be easily replaced
with `ui.waypoints.points`
2022-06-29 23:35:13 -04:00
Quietust
8a605e1903
The great de-anon-ification
2022-06-29 07:54:04 -07:00
DFHack-Urist via GitHub Actions
12958e15c6
Auto-update submodules
...
plugins/stonesense: master
2022-06-29 07:17:24 +00:00
Simon Lees
b0bff47f03
Fix use after free's
...
This was detected by gcc and causing the build to fail on my
Linux machine
2022-06-23 08:24:26 -07:00
Josh Cooper
d38ab1d152
Fix UNIT_NEW_ACTIVE events ( #2197 )
...
* Updates eventful.lua to use UNIT_NEW_ACTIVE
* Fixes bug #2189
* Revises activeUnits declaration/initialization
* Fixes build error
* Update changelog.txt
* reword changelog entry
* add changelog entry for event name change
Co-authored-by: Myk <myk002@yahoo.com>
2022-06-17 09:34:41 -07:00
Warmist
fc384fd1a2
Update eventful.lua ( #2203 )
...
* Update eventful.lua
Had wrong function. Fixes https://github.com/DFHack/dfhack/issues/2202
* Update Lua API.rst
Update docs to add onReactionCompleting and remove outdated info
* Update Lua API.rst
Some more minor doc fixes
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* add changelog entry
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2022-06-12 07:12:49 -07:00
myk002
1f38936723
don't create the unused manipulator/ directory
2022-06-10 15:36:16 -07:00
lethosor
3f6b30af15
Update stonesense
2022-06-09 01:24:30 -04:00
Josh Cooper
04058c7529
Update matcher.cpp
2022-06-08 12:42:33 -07:00
Josh Cooper
cec8a358b5
Replaces deprecated code with lambdas
2022-06-08 12:42:33 -07:00
Josh Cooper
f8d46a10c1
Removes unhelpful inheritance
2022-06-08 12:42:33 -07:00
Josh Cooper
0eb9eee773
Fixes presumed typo in if statement
2022-06-08 12:42:33 -07:00
Josh Cooper
f146cced95
Adds definition for "undeclared reference"
2022-06-08 12:42:33 -07:00
myk002
a8916a269e
fix syntax error
...
ref: #2164
2022-06-03 13:36:09 -07:00
myk002
514e5ee5bb
convert status message to debug message
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ref: #2164
2022-06-03 13:18:16 -07:00
Myk
27bf4c758b
Allow player to pause the confirmation dialog without disabling ( #2164 )
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* basic pause functionality for confirm
* update changelog
* wrap the pause message and output in white
* unpause on viewscreen transition when we can
but still use esc detection when we won't get a viewscreen transition
(like when we're intercepting input on viewscreen_dwarfmodest
* add more code docs about unpause detection
2022-06-02 06:24:13 -07:00
Myk
77d045488b
Confirmation dialog for removing manager orders ( #2163 )
2022-05-23 21:17:52 -07:00
DFHack-Urist via GitHub Actions
0da881d5eb
Auto-update submodules
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plugins/isoworld: dfhack
2022-05-15 07:17:46 +00:00
Myk
8f6522899b
Upgrade jsoncpp to 1.9.5 ( #2144 )
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* test jsoncpp upgrade
* use new json library target name
* don't remap the output dirs
* undo warnings at the source
* set new defaults for jsoncpp
* fix typo in new options
* fix signed comparison mismatch warning
* address random(?) compile failures
saying our std::atomic is not initialized in Debug.cpp
2022-05-13 13:52:43 -07:00
DFHack-Urist via GitHub Actions
4d08a49afb
Auto-update submodules
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plugins/isoworld: dfhack
2022-05-12 05:41:20 +00:00
DFHack-Urist via GitHub Actions
bf8eaef6bc
Auto-update submodules
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library/xml: master
plugins/isoworld: master
depends/libexpat: dfhack
depends/jsoncpp-sub: dfhack
2022-05-12 05:21:01 +00:00
Tim Siegel
5d2739eee0
[command-prompt] word-wrap response text
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Fixes #2079
2022-05-09 13:42:16 -04:00
Tim Siegel
c3347d465f
[command-prompt] cosmetics: whitespace, sort headers
2022-05-09 13:42:16 -04:00
Josh Cooper
fe29bff845
Adds cxxrandom unit test and fixes interface problems ( #2099 )
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* Adds cxxrandom unit test and fixes interface problems
* Tightens braces
* Adds detection code for Shuffle's seqID/engID
* Adds usage examples for cxxrandom
* Gives cxxrandom objects id ranges, sort of
* Updates changelog
* Updates changelog.txt
* Increases id space for cxxrandom
* Fixes bool distribution error message and improves check
* Adds comment explaining the seeded RNG tests for cxxrandom
* Fixes type problem for 32bit builds
* Reduces loop count a few magnitudes
* Fixes a mistake in test.cxxrandom_seed
2022-04-30 21:46:47 -07:00
Josh Cooper
8eb2831b7e
Adds plugins/external/ and auto-populates the cmake within upon creation ( #2095 )
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* Adds a plugins sub-directory
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Auto-adds plugins/external sub-directories
* Moves plugins/external globbing as to generate plugins/external/cmake
* Removes plugins/external/.gitignore since the directory is generated
* Fixes cmake error
* Moves gitignore for plugins/external to ensure existence for fresh clone
* Adds missing EOF newline
* Adds requested changes
2022-04-27 19:53:05 -07:00
Quietust
dc2a14c0c2
Add "partial-items" tweak.
...
When active, the displayed names of partially-consumed items (e.g.
hospital cloth) will display a percentage indicator at the end.
Also re-sort a few Tweaks so they're in alphabetical order again.
2022-04-27 11:27:11 -07:00
Guilherme Abraham
2aa28d34b6
Adding ids output to cursecheck ( #2093 )
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Co-authored-by: Guilherme Abraham <guilherme.abraham@zpesystems.com>
Co-authored-by: Myk <myk002@yahoo.com>
2022-04-21 20:22:05 -07:00
Josh Cooper
9bf9a79a11
EventManager/Eventful - Generate event arrays ( #2097 )
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* Replaces EventManager.cpp's event array with an auto-gen one
* Replaces eventful.cpp's event array with auto-gen one
2022-04-14 21:47:25 -07:00
lethosor
5f3d5bbcd5
Add new `plugins/external` subdirectory for external/untracked plugins
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This is more convenient for some devs than the old CMakeLists.custom.txt
solution because it allows the plugins themselves (files or folders) to be
ignored, rather than needing to remember to leave them unstaged.
2022-04-14 10:38:23 -07:00
Tim Siegel
bf60879c81
[tweak/stable-cursor] Keep stable cursor when viewport is near enough
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Allow the viewport to move a bit and still keep the cursor location.
2022-04-12 19:53:16 -07:00
lethosor
d1f0edd33b
Apply initial pre-commit config
2022-04-12 14:48:19 -04:00
myk002
54e8761aa0
capture fortifications and engravings in blueprint
2022-04-01 12:20:37 -07:00
Su
8a120837c6
only designate enough trees to reach max_logs ( #2064 )
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* only designate enough trees to reach max_logs
* Chop largest trees first
2022-03-31 20:41:44 -07:00
Tim Siegel
b5af004194
[manipulator] Tweak colors to make cursor easier to locate ( #2051 )
2022-03-30 23:39:20 -07:00
Myk
257e7a3dfd
[core] Debug logging facelift ( #2060 )
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* route 'Loading script...' messages through the debug logging framework
* they are now controllable via debugfilter. to turn off, add this to your dfhack.init file: debugfilter set Warning core script
* clarify debug logging docs
* prevent DEBUG messages from being compiled out of the binary
* recolor INFO messages so they blend into existing console output
* add configuration interface for log message header elements so they are individually configurable. all default to off
2022-03-30 14:46:09 -07:00
Myk
2df6980237
fix crash in eventful due to misaligned fn map ( #2059 )
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also add warnings in eventful and EventManager to prompt devs to keep them in sync
2022-03-29 12:51:21 -07:00
Josh Cooper
69ca0d8a28
Improves support for dfhack as a sub-project ( #2058 )
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Replaces CMAKE_SOURCE_DIR with dfhack_SOURCE_DIR so it can be included in other cmake projects that have a different top-level CMAKE_SOURCE_DIR
2022-03-29 10:28:52 -07:00
DwarvenM
acbfe500ab
Typo Fix in dig.cpp ( #2053 )
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vdig -> digv
2022-03-27 16:54:01 -07:00
Tim Siegel
ab54cbff7a
[confirm] Fix typo in help message ( #2046 )
2022-03-23 19:45:13 -07:00
Kelly Kinkade
e0ecf21896
autofarm code cleanup ( #2033 )
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* code cleanup on autofarm.cpp
* more code cleanup on aufofarm.cpp
* yet more cleanup of autofarm.cpp
mostly whitespace, some `*` and `&` adjustments
* downgrade autofarm to c++11
apparently the gcc we use doesn't support c++14 generic lambdas
* death to whitespace
apparently visual studio's default whitespace murderer doesn't touch `#define`s. who knew?
* Update autofarm.cpp
const is good
2022-03-16 19:43:24 -07:00
Kelly Kinkade
d25cd0874a
remove check for discovered plants in autofarm
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Remove limitation on planting only "discovered" plants in autofarm because there was never any reason for doing so.
Resolves #1988 .
2022-03-15 08:23:18 -07:00
Josh Cooper
dda487a535
Adds new plugin: Spectate ( #1918 )
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* Adds spectate plugin
* Updates spectate.cpp
* Changes spectate toggle message
* Updates changelog.txt
* Adds spectate to Plugins.rst
* Adds requested changes
- foreach syntax replaces active units loops
- removes CR_FAILURE return on double enable/disable usage
- removes disabled code
- implements a few clion clang tidy suggestions (auto declare when casting)
- Updates zcount to have accurate count for performing RNG
- adds eof newline
- adds todo comment about a redundant if condition
* Declares spectate section in Plugins.rst
2022-03-14 19:33:41 -07:00
myk002
e60ef479c6
handle carving fortifications in dig-now
2022-03-12 13:33:36 -08:00
myk002
7c665dcb7a
allow search terms to match full item labels
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even when the item label is truncated for length
this change also fixes items that were being incorrecty grouped due to
having differences only in the truncated part of their labels
2022-03-12 12:41:19 -08:00
Quietust
aa1bc3fe52
Cleanup Kitchen module (and the seedwatch plugin which uses it)
2022-03-12 12:04:34 -08:00
Josh Cooper
ba5710f263
Adds new event type NEW_UNIT_ACTIVE
2022-03-12 11:33:27 -08:00
Josh Cooper
20b42145c1
On second thought, not redundant
2022-03-12 11:33:27 -08:00
Josh Cooper
a2e690d5d9
Re-adds removed lines to diggingInvaders.cpp
2022-03-12 11:33:27 -08:00
Josh Cooper
2b8024e62f
Updates eventful plugin with new EventManager event JOB_STARTED
2022-03-12 11:33:27 -08:00
Josh Cooper
4aac87a7f0
Updates the plugin skeletons again
2022-03-12 11:33:27 -08:00
Josh Cooper
79e2188a5f
Corrects a regression in skeleton.cpp documentation
2022-03-12 11:33:27 -08:00
Josh Cooper
051e891680
Improves plugin dev documentation through updating skeleton.cpp
2022-03-12 11:33:27 -08:00
Josh Cooper
ddbeead2b2
Updates diggingInvaders according to EventManager refactor
2022-03-12 11:33:27 -08:00
Josh Cooper
12df6d14e9
Improves documentation for plugin writing
2022-03-12 11:33:27 -08:00
myk002
33f06668d5
ensure we don't crash when tiletypes-here is run
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from the commandline
2022-03-03 21:37:38 -08:00
myk002
dbe87d4156
implement orders list
2022-02-25 12:58:56 -08:00
myk002
2ebfca42dd
merge buildingplan-lib.cpp into buildingplan.cpp
2022-02-25 12:57:17 -08:00
myk002
0d1668a7a5
merge buildingplan-lib into buildingplan
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so no one else is tempted to use it as a library. starting buildingplan
from two separate plugins just runs two completely separate engines with
separate state, one of which is completely inaccessible from the UI.
2022-02-25 12:57:17 -08:00
myk002
eae90c9448
remove fortplan code; leave doc stub
2022-02-25 12:57:17 -08:00
myk002
434d072919
implement zone phase for blueprint
2021-10-04 15:32:26 -07:00
myk002
ffe5bad66b
implement "track" phase in blueprint
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required decoupling phases from modes since now we have two "dig" phases
2021-10-04 12:53:31 -07:00
myk002
089de5f422
support non-rectangular extent-based buildings
2021-10-03 08:54:27 -07:00
myk002
27c0c41536
only create empty blueprints on explicit request
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and use the new functionality in the ecosystem tests, which simplifies
the blueprint commandline creation
2021-10-02 23:36:26 -07:00
myk002
12eb9e48c7
support multi-type and non-rectangular stockpiles
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and add integration tests
2021-10-02 12:50:47 -07:00
myk002
09d7cd83df
add/fix missing/incorrect building specs
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added:
- wS
- wp
- roller speed designations
- n
- TS
- ~s
- ~h
- ~c
- F
- ~a
fixed:
- Wall (CW -> Cw)
- DownStair (Cj -> Cd)
also remove track designations. we'll add that back once we create a
"track" phase.
2021-10-02 09:25:19 -07:00
myk002
d7d4f364ac
channel over dig equals no ramp
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fixes special case where a channel tile is specified over a regular dig
tile. this allows dig-now to produce a flat floor in that case, which is
likely what is intended.
2021-10-02 09:25:19 -07:00
myk002
42f4cbdc9c
remove designations from all modified tiles
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found this bug with blueprint-generated blueprints. if both a channel
and the resulting ramp are explicitly marked in the blueprint (like the
blueprint plugin does), the channel is processed first, pre-creating the
ramp in the tile designated for a ramp. Then, when the ramp designation
is processed, the ramp is already there, which is an invalid tile to
make a ramp on, so the designation is skipped (and therefore not
cleared). this change clears the designation for both the ramp tile and
the channel tile when either is processed. this opens another edge case
where the designation under a channel is a regular 'd' mine, which will
now get ignored and leave a ramp insead of a flat floor. but I'll
address that in the next commit.
2021-10-02 09:25:19 -07:00
myk002
1a11c43546
record carved tracks in dig blueprints
2021-10-02 09:25:19 -07:00
myk002
c23970f36b
add unit tests
2021-09-20 16:10:15 -07:00
myk002
596f72f06b
implement --playback-start param and logic
2021-09-20 16:10:15 -07:00
myk002
2bbd4ab79e
clean up, document
2021-09-17 10:57:26 -07:00
myk002
afc7096329
use vector instead of map for great memory savings
2021-09-17 10:57:26 -07:00
myk002
44a93fcb28
update unit tests
2021-09-17 10:57:26 -07:00