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@ -32,6 +32,26 @@ struct stable_cursor_hook : df::viewscreen_dwarfmodest
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}
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}
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bool check_viewport_near_enough()
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{
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df::coord view = Gui::getViewportPos();
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auto dims = Gui::getDwarfmodeViewDims();
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int view_size = min(dims.map_x2 - dims.map_x1, dims.map_y2 - dims.map_y1);
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// Heuristic to keep the cursor position if the view is still in the
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// part of the map that was already visible
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int near_enough_distance = min(30, view_size / 2);
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return
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// Is the viewport near enough to the old viewport?
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abs(view.x - last_view.x) <= near_enough_distance &&
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abs(view.y - last_view.y) <= near_enough_distance &&
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view.z == last_view.z &&
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// And is the last cursor visible in the current viewport?
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last_cursor.x >= view.x && last_cursor.y >= view.y &&
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last_cursor.x <= view.x + dims.map_x2 - dims.map_x1 &&
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last_cursor.y <= view.y + dims.map_y2 - dims.map_y1;
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}
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DEFINE_VMETHOD_INTERPOSE(void, feed, (set<df::interface_key> *input))
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{
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bool was_default = check_default();
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@ -47,9 +67,8 @@ struct stable_cursor_hook : df::viewscreen_dwarfmodest
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{
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last_view = view; last_cursor = cursor;
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}
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else if (!is_default && was_default &&
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Gui::getViewportPos() == last_view &&
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last_cursor.isValid() && cur_cursor.isValid())
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else if (!is_default && was_default && cur_cursor.isValid() &&
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last_cursor.isValid() && check_viewport_near_enough())
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{
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Gui::setCursorCoords(last_cursor.x, last_cursor.y, last_cursor.z);
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Gui::refreshSidebar();
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