update docs for lair
							parent
							
								
									e94f1891c2
								
							
						
					
					
						commit
						52a0b0f2ca
					
				| @ -1,12 +1,17 @@ | ||||
| lair | ||||
| ==== | ||||
| This command allows you to mark the map as a monster lair, preventing item | ||||
| scatter on abandon. When invoked as ``lair reset``, it does the opposite. | ||||
| Tags: | ||||
| :dfhack-keybind:`lair` | ||||
| 
 | ||||
| Unlike `reveal`, this command doesn't save the information about tiles - you | ||||
| won't be able to restore state of real monster lairs using ``lair reset``. | ||||
| Mark the map as a monster lair. This avoids item scatter when the fortress is | ||||
| abandoned. | ||||
| 
 | ||||
| Options: | ||||
| Usage: | ||||
| 
 | ||||
| :lair:          Mark the map as monster lair | ||||
| :lair reset:    Mark the map as ordinary (not lair) | ||||
| ``lair`` | ||||
|     Mark the map as monster lair. | ||||
| ``lair reset`` | ||||
|     Mark the map as ordinary (not lair). | ||||
| 
 | ||||
| This command doesn't save the information about tiles - you won't be able to | ||||
| restore the state of a real monster lairs using ``lair reset``. | ||||
|  | ||||
		Loading…
	
		Reference in New Issue