update docs for mousequery
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:orphan:
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- `tag/adventure`: Tools that are useful while in adventure mode
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- `tag/fort`: Tools that are useful while in fort mode
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- `tag/legends`: Tools that are useful while in legends mode
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- `tag/items`: Tools that create or modify in-game items
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- `tag/units`: Tools that create or modify units
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- `tag/jobs`: Tools that create or modify jobs
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- `tag/labors`: Tools that deal with labor assignment
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- `tag/auto`: Tools that automatically manage some aspect of your fortress
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- `tag/map`: Map modification
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- `tag/system`: Tools related to working with DFHack commands or the core DFHack library
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- `tag/productivity`: Tools that help you do things that you could do manually, but using the tool is better and faster
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- `tag/animals`: Tools that help you manage animals
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- `tag/fix`: Tools that fix specific bugs
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- `tag/inspection`: Tools that let you inspect game data
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- `tag/buildings`: Tools that help you work wtih placing or configuring buildings and furniture
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- `tag/quickfort`: Tools that are involved in creating and playing back blueprints
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- `tag/dev`: Tools useful for develpers and modders
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- `tag/adventure`: Tools that are useful while in adventure mode.
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- `tag/fort`: Tools that are useful while in fort mode.
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- `tag/legends`: Tools that are useful while in legends mode.
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- `tag/items`: Tools that create or modify in-game items.
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- `tag/units`: Tools that create or modify units.
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- `tag/jobs`: Tools that create or modify jobs.
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- `tag/labors`: Tools that deal with labor assignment.
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- `tag/auto`: Tools that automatically manage some aspect of your fortress.
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- `tag/map`: Map modification.
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- `tag/system`: Tools related to working with DFHack commands or the core DFHack library.
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- `tag/productivity`: Tools that help you do things that you could do manually, but using the tool is better and faster.
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- `tag/animals`: Tools that help you manage animals.
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- `tag/fix`: Tools that fix specific bugs.
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- `tag/inspection`: Tools that let you inspect game data.
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- `tag/buildings`: Tools that help you work wtih placing or configuring buildings and furniture.
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- `tag/quickfort`: Tools that are involved in creating and playing back blueprints.
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- `tag/dev`: Tools useful for develpers and modders.
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- `tag/interface`: Tools that modify or extend the user interface.
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mousequery
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==========
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Adds mouse controls to the DF interface, e.g. click-and-drag designations.
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Tags: `tag/fort`, `tag/interface`
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:dfhack-keybind:`mousequery`
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Options:
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:plugin: enable/disable the entire plugin
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:rbutton: enable/disable right mouse button
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:track: enable/disable moving cursor in build and designation mode
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:edge: enable/disable active edge scrolling (when on, will also enable tracking)
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:live: enable/disable query view when unpaused
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:delay: Set delay when edge scrolling in tracking mode. Omit amount to display current setting.
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Adds mouse controls to the DF interface. For example, with ``mousequery`` you
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can click on buildings to configure them, hold the mouse button to draw dig
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designations, or click and drag to move the map around.
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Usage::
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mousequery [plugin] [rbutton] [track] [edge] [live] [enable|disable]
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enable mousequery
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mousequery [rbutton|track|edge|live] [enable|disable]
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mousequery drag [left|right|disable]
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mousequery delay [<ms>]
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:rbutton: When the right mouse button is clicked, cancel out of menus or
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scroll the main map if you r-click near an edge.
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:track: Move the cursor with the mouse instead of the cursor keys when you
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are in build or designation modes.
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:edge: Scroll the map when you move the cursor to a map edge. See ``delay``
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below. If enabled also enables ``track``.
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:delay: Set delay in milliseconds for map edge scrolling. Omit the amount to
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display the current setting.
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:live: Display information in the lower right corner of the screen about
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the items/building/tile under the cursor, even while unpaused.
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Examples
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--------
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``mousequery rbutton enable``
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Enable using the right mouse button to cancel out of menus and scroll the
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map.
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``mousequery edge enable``
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``mousequery delay 300``
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Enable edge scrolling and set the delay to 300ms.
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