myk002
b489a8584f
add more prepared meals logic
...
also remove material matchers for jugs and pots. we only care that we
have enough jugs and pots, not that they are rock
2022-05-13 14:36:49 -07:00
Myk
8703eeef91
[dreamfort] pull in changes from Google Drive sources ( #2124 )
...
* update dreamfort from online spreadsheets
* add zones for guildhall level
2022-05-02 09:29:02 -07:00
Myk
24dd4d8ac0
Update init files ( #2117 )
...
* update example init files
replace onLoad.init-example with documentation on how to create scripts that run on world/map load
it was confusing to show it being loaded with sc-script since it gets autorun anyway if it is just named properly
* update changelog
* add quickfort keybinding
* move standard tweaks from dreamfort init to main
2022-04-29 20:24:09 -07:00
lethosor
d1f0edd33b
Apply initial pre-commit config
2022-04-12 14:48:19 -04:00
myk002
54e8761aa0
capture fortifications and engravings in blueprint
2022-04-01 12:20:37 -07:00
Myk
b8c33d8ed0
[quickfort] add documentation and test data for config mode ( #2070 )
...
- documents the new config mode
- adds integration test data for [quickfort] implement config mode scripts#361
- adds a note recommending that config mode be used instead of the quickfort query_unsafe setting
- converts the dreamfort /setup blueprint to use config mode; also adjust the aliases used in that blueprint to no longer escape from and re-enter query mode
- adds some more distinctive anchor names for the quickfort and blueprint guides
2022-04-01 09:21:16 -07:00
myk002
8b0928e636
add functional tests for building transformations
2022-03-28 16:00:29 -07:00
myk002
0664524249
update dreamfort blueprints
...
- update help text
- add statues to corridors on services level
- add optional default furnishings to the guildhall level and update help
- center statue lines in apartment level corridors
2022-03-28 16:00:29 -07:00
myk002
11d5b3f86e
update help text for the aquifer_tap blueprint
2022-03-28 16:00:29 -07:00
Myk
17b16d8536
[quickfort] add functional tests for transformed expansion syntax ( #2042 )
...
* functional tests for transformed expansion syntax
* test negative extents for tracks
* update scripts tag
2022-03-21 16:24:51 -07:00
myk002
c5c9e3c56d
add mug production to "basic" manager orders
2022-03-12 13:45:32 -08:00
myk002
0f33deb0ab
add missing label for aquifer_tap.csv
2022-03-01 05:44:36 -08:00
myk002
f0fa8ed625
add prisoner quantum stockpile and related help
...
adds help text for how to handle a siege and how to manage prisoners
after a siege
2022-03-01 05:44:36 -08:00
myk002
17f400d091
add light aquifer tap library blueprint and docs
2022-02-26 14:54:42 -08:00
myk002
56e8de592c
simplify dreamfort with new quickfort features
...
also:
- add in iron and flux indicators on the industry level
- fix out of date docs for professions
2022-02-19 17:54:01 -08:00
Myk
6a8ceb5a78
Add more whitespace in the pump stack help
2022-02-18 16:08:37 -08:00
myk002
89038ffafa
add pump stack blueprint to the libarary, add docs
2022-02-18 15:47:33 -08:00
myk002
94f326804e
test transformations in meta blueprint regression
2022-02-18 14:54:45 -08:00
myk002
c330d875d5
use goldens for quickfort track ecosystem test
...
for more natural expression of the track blueprint
2022-02-12 18:46:10 -08:00
myk002
139d53ebc2
add ecosystem regression tests for meta blueprints
2022-02-12 18:28:47 -08:00
myk002
c8e09f7143
add zone ecosystem tests
2021-10-04 15:32:26 -07:00
myk002
f776219a6f
standardize descriptions of ecosystem tests
2021-10-04 15:32:26 -07:00
myk002
15456c523b
add "tracks" ecosystem test
2021-10-04 12:53:31 -07:00
myk002
9d2e51c003
add tracks to "basic" ecosystem test
2021-10-04 12:53:31 -07:00
myk002
44fc289b79
remove the "all" prefix from ecosystem tests
...
so they're easier to tell apart when listing the dir
2021-10-04 12:53:31 -07:00
myk002
089de5f422
support non-rectangular extent-based buildings
2021-10-03 08:54:27 -07:00
myk002
12eb9e48c7
support multi-type and non-rectangular stockpiles
...
and add integration tests
2021-10-02 12:50:47 -07:00
myk002
9d1f84c6ac
add all buildings and convert to minimal
...
also add adjacent multi-tile buildings to ensure boundaries are detected
properly
2021-10-02 09:25:19 -07:00
myk002
24e5bd7b2c
remove orders for gypsum plaster b/c df bug
...
see: https://www.bay12games.com/dwarves/mantisbt/bug_revision_view_page.php?bugnote_id=0041146#r16745
2021-09-22 10:30:41 -07:00
myk002
91304f4c36
dreamfort docs refresh
2021-09-20 13:01:07 -07:00
myk002
4a00ab19fc
update embark suggestions
2021-09-20 13:01:07 -07:00
myk002
346910ecbc
set is_validated to false for biz. bronze maces
2021-09-20 13:01:07 -07:00
myk002
3962251edd
add iron bolts and biz. bronze weapons/armor/bolts
...
also fix off-by-one errors in order conditions and rebalance some of the
thresholds
2021-09-20 13:01:07 -07:00
myk002
b7a9f4a95f
ensure booze production can keep up with demand
...
becomes relevant when population nears 200
2021-09-20 13:01:07 -07:00
myk002
0be7bf37d6
reduce limit for flux from 20 to 5 for making iron
...
and remove non-hauling labors (except mechanics) from military classes
2021-09-20 13:01:07 -07:00
myk002
9f1a7c906e
adjust professions to match new embark guidance
2021-09-20 13:01:07 -07:00
myk002
d5a9a9534e
dreamfort improvements
...
- shift seventh dwarf from craftsdwarf to farmer
- give starting miners some skill in engraving to make smoothing the
cistern go faster
- update embark suggestions and sample profile accordingly
- widen clearcutting area for surface fort so trees don't overhang the
roof
- move wax from the cookables stockpile to the industry goods pile
- move coins from goods to metal
- move sheets from goods to textiles
2021-09-20 13:01:07 -07:00
myk002
f26c37aa9f
add scroll and shell craft orders
2021-09-20 13:01:07 -07:00
myk002
3fa8e06f56
don't produce iron weapons/armor if we have flux
2021-09-20 13:01:07 -07:00
myk002
1fd2eba2db
give generated blueprints proper labels
2021-09-10 11:11:44 -07:00
myk002
4a593a489c
add reference to dffd file in dreamfort help
2021-09-05 23:54:48 -07:00
myk002
5c444e02d4
add comments to the onMapLoad_dreamfort.init file
2021-09-05 23:54:48 -07:00
myk002
f8d041b9aa
dreamfort and supporting files update
...
- merge otherstock into basic (safe now that we have orders sort)
- don't overproduce weapons and armor
- update dreamfort help and examples guide
2021-09-03 00:31:42 -07:00
myk002
f21ba5c8aa
implement orders sort, document, and add to init
2021-09-01 13:04:23 -07:00
myk002
b1632c0413
alphabetize professions list; add Migrant
2021-08-30 23:52:52 -07:00
myk002
62bbfb1296
update examples documentation
2021-08-30 23:10:28 -07:00
myk002
c33a20c589
add prioritization for hide tanning
2021-08-30 23:10:28 -07:00
myk002
27c901d0d2
add checklist items for *stock orders import
2021-08-30 23:10:28 -07:00
myk002
258874bcd1
move mechanisms to basic add wheelbarrow, minecart
2021-08-30 23:10:28 -07:00
myk002
591db4cf92
modify embark guidance based on new professions
2021-08-30 23:10:28 -07:00
myk002
fafd169e20
remove stonecrafting from startmanager
2021-08-30 23:10:28 -07:00
myk002
9094011d49
move cages to basic, reindex each file from 0
2021-08-30 23:10:28 -07:00
myk002
83dfe1b55a
incorporate ldog's rebalanced professions
2021-08-30 23:10:28 -07:00
myk002
8d2eb24f51
dreamfort blueprint improvements
...
- allow empty cages and traps on the surface animal stockpile
- remove animals from the industry quantum stockpile
- split furniture from the goods feeder stockpile so it can have
wheelbarrows assigned to it
2021-08-30 23:10:28 -07:00
myk002
3bf6c57a72
restrict lye stockpile to 2 barrels/pots
2021-08-30 23:10:28 -07:00
myk002
9905e5158f
use new prioritize param
2021-08-30 23:10:28 -07:00
myk002
166069e5be
fix some help text
2021-08-30 23:10:28 -07:00
myk002
c191135884
update dreamfort blueprints
...
- move orders for /services2 down to where we run /services2
- plan the roof over the surface barracks before the surface flooring to
encourage the easily-missed-but-important-for-the-next-blueprint roof
to get built first
- add a fourth craftsdwarf's workshop to the industry level, move some
workshops around to compensate
- add tip for how to configure mason's workshops
- forbid goblets in the goods feeder stockpile
- use dig priorities to get the guildhall tiles underneath the cistern
tiles dug quickly before the cistern gets wet
2021-08-30 23:10:28 -07:00
myk002
cc43c0a9c2
remove FillPond from priority list, add CleanSelf and food hauling
2021-08-30 23:10:28 -07:00
myk002
2f0eb04ee1
use "lye" as counter instead of "lye-containing"
2021-08-30 23:10:28 -07:00
myk002
65e5b89d4c
add goblet-related aliases
2021-08-30 23:10:28 -07:00
myk002
3a0d5f09ac
remove blocks from starting misc pile
2021-08-30 23:10:28 -07:00
myk002
6191b24153
refresh dreamfort blueprints
...
- move the first apartments level up in the checklist. it's usually needed before some of the "frills" blueprints
- remove unreliable `addcloak` alias from the `/setup` blueprint and replace it with a message that suggests manually adding leather cloaks to uniforms. We'll find a way to automate this someday.
- add instructions for expanding the `Inside` burrow as the fort is built
- add two craftsdwarf's workshops to the industry level, for a total of three. add suggestions for setting their profiles to restrict them individually to wood, stone, and bones
- add suggestion for restricting the mechanic's workshop to only be used by skilled dwarves
- widen the 1-wide corridor in the apartments level to 2-wide. the blueprint still fits within the footprint of the suites level, so we still fit fine in a 1x1 embark.
2021-08-30 23:10:28 -07:00
myk002
6641a56434
add "restock" orders for rock, glass, and wood
...
also adjust bags and collect sand orders to support glasstock.json
2021-08-30 23:10:28 -07:00
myk002
8fe5ecc30a
automatically prioritize fish cleaning
2021-08-30 23:10:28 -07:00
myk002
4b9df5c2db
minor adjustments to professions; more to come
2021-08-30 23:10:28 -07:00
myk002
c0146f3795
make /setup blueprint more robust; redesign apts.
2021-08-19 21:58:26 -07:00
myk002
b748c19fde
update docs to point to packaged files
...
instead of google drive uploads
2021-08-19 21:58:26 -07:00
myk002
e44d496563
add supporting dreamfort files to data/examples
...
and install them to hack/examples
2021-08-19 21:58:26 -07:00
myk002
55d9b4754d
editing pass, remove "Suites" hotkey, add "Cavern"
2021-08-14 21:38:00 -07:00
myk002
fb29bbdc17
break roof down into more stages; add traps
2021-08-14 21:38:00 -07:00
myk002
320286bf69
revise dreamfort according to testing and feedback
2021-08-14 21:38:00 -07:00
lethosor
ecad3bfc1a
Merge remote-tracking branch 'myk002/myk_quickfort_integration' into develop
2021-08-05 00:53:39 -04:00
myk002
3225f5ccf8
fix blueprints install pattern
2021-07-09 22:02:14 -07:00
myk002
73413038df
add quickfort ecosystem functional test harness
...
and a few initial tests
2021-07-09 22:02:14 -07:00
myk002
20206a4925
add files for quickfort list integration tests
2021-07-09 21:57:39 -07:00
myk002
388f23fbf8
move traction benches to earlier hospital stage
...
so the traction benches don't have to contend with the dining hall for
tables
also fix a misplaced statue on the guildhall level
2021-06-01 04:45:21 -07:00
myk002
bd6efb23e8
reduce size of dreamfort guildhall level
...
to fit more easily in a 1x1 embark
2021-06-01 04:45:21 -07:00
myk002
b5b4d845b1
clean up extra empty space around blueprints
2021-06-01 04:45:21 -07:00
myk002
a76c89f198
fix quickfortress stockpiles
2021-04-17 14:14:35 -07:00
myk002
23461e17c2
separate sand bags into their own stockpile
...
since quantum stockpiling them dumps out their contents
2021-02-24 19:50:29 -08:00
myk002
a7440ca478
use wheelbarrows to haul occupied cages
2021-02-18 00:26:11 -08:00
myk002
6a5e6ffa00
add archery targets to services barracks
...
fix a few alignment problems
fix bolts alias
2021-02-17 08:24:50 -08:00
myk002
d0b259e9fb
set wheelbarrows in stone, corpse stockpiles; pots
...
also set farming dig to priority 2 instead of 3 so the player can use 3
for other higher-than-default-but lower-than-farming tasks
and make the roughgems stockpile find the newly-moved gems QSP properly
2021-02-13 07:07:41 -08:00
myk002
c5a5812377
embiggen feeder stockpiles on the industry level
2021-02-08 18:47:59 -08:00
myk002
c963da351a
doc updates, move booze further away from kitchen
2021-02-07 13:52:33 -08:00
myk002
64d797b4cf
fix a final few bugs found in playtesting
...
and doc updates
2021-02-05 12:28:29 -08:00
myk002
330bde7660
add heavy feeder piles
...
and other minor fixes found during playtesting
refine the embark profile suggestions
2021-02-04 23:01:12 -08:00
myk002
6c6a9968ff
hauling aliases can take from multile stockpiles
2021-02-03 13:51:02 -08:00
myk002
2eea9fd692
change central ramp to central stairs
2021-02-02 22:11:19 -08:00
myk002
5e135d2bb7
update help text and walkthroughs
...
make hospital and dining room more useful in the first build blueprint
separate out construction of the surface roof into a new stage so
dwarves aren't building too much at once
2021-02-01 19:47:48 -08:00
myk002
4c7e25739f
more dreamfort refinements (details on forum)
2021-01-31 19:36:05 -08:00
myk002
c8397ddaa8
significantly revamp the dreamfort blueprint set
...
as per the several pages of posts following http://www.bay12forums.com/smf/index.php?topic=176889.msg8239017#msg8239017
2021-01-30 18:45:44 -08:00
lethosor
472f19e82a
Merge remote-tracking branch 'myk002/myk_alias_fix' into develop
...
Conflicts:
docs/changelog.txt
2021-01-30 20:58:36 -05:00
myk002
4bad609e33
use the search plugin for tallow aliases
...
and document the dependency
2021-01-29 12:20:25 -08:00
myk002
8a728c5170
fix tallow alias
2021-01-28 12:17:26 -08:00
myk002
bd75c4293f
add forbidcrafts alias
2021-01-27 13:23:17 -08:00
myk002
a0151cc157
add 'crafts' alias
2021-01-27 08:20:00 -08:00
lethosor
58244ee574
Merge remote-tracking branch 'myk002/myk_dreamfort' into develop
2021-01-26 00:45:05 -05:00
myk002
a32a905708
fix typo
2021-01-25 14:53:10 -08:00
myk002
3372099f96
add aliases for bronze armor too
2021-01-24 17:11:17 -08:00
myk002
cf8f9386f4
add alias for bronze weapons
2021-01-24 17:02:26 -08:00
myk002
cd476a943c
fix quickfort library aliases for weapons
2021-01-24 09:00:38 -08:00
myk002
d43ccf118a
give names to stockpiles levers bridges and zones
...
and ensure diggers don't dig deeper than they need to using dig
priorities
2021-01-11 15:11:16 -08:00
Myk Taylor
fc270677fd
add checklist for all required dreamfort commands
2021-01-11 15:11:16 -08:00
myk002
b49768a7cf
use and document new {Empty} quickfort keycode
2021-01-11 15:04:41 -08:00
myk002
16a8f31b93
high level docs for quickfort blueprint library
2020-12-17 09:59:37 -08:00
myk002
4ac6716abc
add default values for optional sub-aliases
2020-12-06 10:37:09 -08:00
myk002
025c9ff758
overhaul quickfort alias documentation
...
- move the alias syntax and usage docs from dfhack-config/quickfort/aliases.txt to a proper guide written in RST. Add examples and more details.
- move the alias library docs from data/quickfort/aliases-common.txt to the new guide
- reorder aliases in aliases-common to match the order in the docs
- factor out the character used to enter the stockpile config screen so we can use the same aliases for stockpiles and hauling routes (use 's' for stockpiles and '{Enter}' for hauling routes)
- reference the new guide in the quickfort user guide
- do an editorial pass of the quickfort user guide
- change name to "Quickfort Blueprint Guide", but only in the text, not the filename, so we don't change the URL
- add `quickfort-blueprint-guide` as a label, in addition to the existing `quickfort-user-guide`
- changed table-like lists to actual tables
- changed "grid" tables into "simple" tables where possible
- used ':kbd:' markers whenever we refer to a single character
- turned Meta blueprints and Notes blueprints sections into subsections of a new "Other blueprint modes" section, in preparation for a few new modes coming in -r5.
- updated out-of date caveat about bookcases, display furniture, and offering places not being supported
2020-12-05 18:36:15 -08:00
myk002
d2472335fc
add names for quantums and zones
2020-11-12 23:23:04 -08:00
myk002
01741ce6c6
update quickfort guide and aliases
...
- move bit of alias documentation from aliases-common to aliases.txt
- document new behavior for 'c'ustom stockpiles
2020-11-12 23:23:03 -08:00
lethosor
7f68229d10
Merge remote-tracking branch 'myk002/quickfort_library' into develop
...
Conflicts:
docs/changelog.txt
2020-11-02 13:21:11 -05:00
Myk Taylor
b123d96ad0
add links to images back in
2020-11-02 03:27:05 -08:00
Myk Taylor
cd497de5c0
remove image links
...
the blueprints themselves are spaced so they are readable. they are the
text image of themselves
2020-10-31 21:24:28 -07:00
Myk Taylor
b8e20ed738
remove pngs and add comments to online images
2020-10-31 21:23:45 -07:00
lethosor
27e054c9a7
Merge remote-tracking branch 'myk002/quickfort_dreamfort_walkthrough' into develop
...
Conflicts:
docs/changelog.txt
2020-10-30 23:53:25 -04:00
Myk Taylor
5debc43def
add port of Python Quickfort's TheQuickFortress
...
- some bugs fixed, especially in the query blueprints
- repackaged into a single file for easier distribution
- all blueprints given labels for addressing
- meta blueprints added for blueprints that could be applied as a group
2020-10-26 21:18:22 -07:00
Myk Taylor
0e2d29cd8d
increase readability of lists in dreamfort help
2020-10-25 14:25:02 -07:00
Myk Taylor
ebba769a0c
blueprint library playtesting fixes
...
- balance wings of The Saracen Crypts
- add stairs to Whirlpool Housing
- move burial script notes to message()s
2020-10-25 09:37:45 -07:00
Myk Taylor
51f49b1c2c
add bedroom and tomb blueprints to the library
2020-10-24 21:17:53 -07:00
Myk Taylor
b4498a262c
update more dreamfort help, add automation.json
2020-10-23 21:12:04 -07:00
Myk Taylor
83e8755e6d
fix typos in quantum alias
2020-10-23 20:26:37 -07:00
Myk Taylor
a3bec346a7
clarify text a bit and move stair guide
2020-10-23 20:25:56 -07:00
Myk Taylor
bc4dd7b1a3
add walkthroughs for each dreamfort level
2020-10-23 09:41:56 -07:00
Myk Taylor
914c24d873
use new quickfort features in dreamfort
...
parameterized aliases and configurable zones
2020-10-17 22:22:32 -07:00
Myk Taylor
ea5a5414c9
document (and use) parameterized aliases
2020-10-17 22:21:50 -07:00
Myk Taylor
09fbaba726
buildingplan: support all building types
...
Allow buildingplan to handle all building types, update the docs, and add in little extra fixes to ensure all the new types work correctly.
2020-10-16 14:23:35 -07:00
lethosor
d254ff2401
Tweak links to quickfort command docs
2020-10-06 22:02:14 -04:00
lethosor
56d4b72414
Replace blueprints/readme with pointer to docs
2020-10-03 23:57:36 -04:00
Myk Taylor
7cb77e8066
update dreamfort.csv
...
- use #notes blueprints instead of "invisible" "Notes" sheets
- remove smoothing guildhall blueprint
- rearrange statues in guildhall so no pre-smoothing is required
2020-09-19 15:42:24 -07:00
lethosor
6e9c2093d7
Merge remote-tracking branches 'myk002/quickfort_docs' and 'myk002/quickfort_room_alias_doc' into develop
2020-09-13 23:59:31 -04:00
Myk Taylor
da020c72de
quickfort: refresh aliases docs and doc r+ -> r+&
2020-09-02 16:53:32 -07:00
Myk Taylor
e0fec78481
final cleanup pass; add docs for dig priorities
2020-09-01 19:48:10 -07:00
lethosor
d266a13a8e
Merge remote-tracking branches 'myk002/quickfort_hauling_aliases' and 'myk002/quickfort_library' into develop
2020-08-29 17:30:01 -04:00
Myk Taylor
595e07d451
light proofreading pass of quickfort user guide
2020-08-27 13:36:47 -07:00
Myk Taylor
9598d02593
update quickfort blueprint library
...
- update dreamfort to use the new hauling route naming aliases
- add strategic whitespace to csv files to make them easier to read
- group related library files into subdirectories
- better filenames for exploratory-mining files
- add set of marker-mode layout helpers (inspired by Salford Sal's DF
tutorial videos
https://www.youtube.com/channel/UCVLgfAP_1VOlVLUJMJ7ahhA )
2020-08-27 13:20:27 -07:00
Myk Taylor
f09b0fa699
quickfort: define useful aliases for hauling
2020-08-26 22:38:49 -07:00
Myk Taylor
5d43ba2178
quickfort: document marker mode and buildingplan
...
also a bit of cleanup and reorg
2020-08-26 19:59:30 -07:00
lethosor
058f550d72
Merge remote-tracking branch 'myk002/quickfort_library' into develop
2020-08-20 00:32:07 -04:00
Myk Taylor
abc5be1cb5
Merge remote-tracking branch 'upstream/develop' into quickfort_library
2020-08-17 21:16:58 -07:00
Myk Taylor
c1c3b02e89
make capitalization the same as other blueprints
2020-08-16 20:54:21 -07:00
Myk Taylor
a1c731870d
initial files for the quickfort blueprint library
2020-08-16 13:49:32 -07:00
Myk Taylor
860f07e994
define quickfort aliases to permit cages and traps
2020-08-16 12:42:16 -07:00
Myk Taylor
4ac51535a0
userguide updates
2020-08-16 11:55:42 -07:00
Myk Taylor
36c643b909
Merge remote-tracking branch 'upstream/develop' into quickfort_no_materials
2020-08-16 11:55:17 -07:00
Myk Taylor
03b28f4e08
document inactive zones and extra lever mechanisms
2020-08-15 17:23:12 -07:00
Myk Taylor
9e31603157
document multi-init for stockpiles and zones
2020-08-15 07:55:16 -07:00
Myk Taylor
861c34a474
document the message() marker
2020-08-14 21:27:16 -07:00
Myk Taylor
eeed2381d0
mention zones as one of the major phases
2020-08-14 21:14:15 -07:00
Myk Taylor
3e114bb944
document manager order generation
2020-08-14 19:45:35 -07:00
Myk Taylor
ab63288097
document zone mode; document current limitations
2020-08-13 22:53:31 -07:00
Myk Taylor
2dc1f1ad3b
document the hidden() modeline marker
2020-08-13 21:11:02 -07:00
Myk Taylor
7fd7bd2fab
document meta blueprints and reorg sections
2020-08-13 11:52:34 -07:00
Myk Taylor
26ce6fe199
document labels and multi-blueprint file formats
2020-08-13 00:51:34 -07:00
Myk Taylor
0f9f64d137
remove materials files and replace with settings
2020-08-12 15:14:59 -07:00
Myk Taylor
2302dfe3d6
add quickfort user guide (first draft)
...
Much of the text was reused (with permission) from Joel Thornton's
Python Quickfort 2.0 user guide.
2020-08-06 23:32:31 -07:00
Myk Taylor
2b26117685
update quickfort docs and configs
2020-08-05 15:44:00 -07:00
Myk Taylor
16cfd34678
recurs-ify default config copying logic
...
I refactored Filesystem::listdir_recursive to support removing the path
prefix from the returned files list. There are no current calls that
make use of the prefix parameter, so I converted it into a boolean.
Current usages will use the new default parameter and will not see any
changed behavior.
2020-07-18 22:22:37 -07:00
Myk Taylor
fb3269eee4
note that the baseline config is a baseline config
2020-07-18 09:11:33 -07:00
Myk Taylor
88dffd6474
quickfort files and docs
2020-07-18 08:54:24 -07:00
Petr Mrázek
557d6733e2
Make the build system sane, pt. 1 - no install or packages yet
2011-03-16 07:35:08 +01:00
Petr Mrázek
47c3f57206
DF 31.21 SDL Windows
2011-03-07 05:01:36 +01:00
Petr Mrázek
ec9ccb51f1
'other' material offsets, slight xml cleanup
2011-03-07 00:38:30 +01:00
Petr Mrázek
f4c577ebf6
Pause offset for 31.20 SDL win
2011-03-06 23:22:57 +01:00
Petr Mrázek
d0418836ba
31.20 Windows SDL OK
2011-03-06 22:20:08 +01:00
Petr Mrázek
9e62ee6e75
Maps + Materials for 31.20. Still many broken offsets!
2011-03-06 20:27:40 +01:00
Petr Mrázek
bafda2f6f8
Updated some tables in memory.xml.
2011-03-04 00:35:08 +01:00
Petr Mrázek
450562437a
Memory.xml cleanup, removing redundant information.
2011-03-03 23:54:44 +01:00
Petr Mrázek
267bc1d446
Game/Control mode improvements. Use dfposition to check them.
2011-03-01 22:18:26 +01:00
Petr Mrázek
b1061d0f94
Game mode reading, removed some include paths
2011-03-01 06:59:23 +01:00
Petr Mrázek
c6a402c2b8
One more vein type. No ready for use.
2011-02-27 20:43:44 +01:00
Petr Mrázek
d033496b8e
Vegetation vector for linux
2011-02-27 14:53:07 +01:00
Petr Mrázek
ada7d92005
New vegetation vectors for all windows versions
2011-02-27 14:47:58 +01:00
Petr Mrázek
254aec1787
Alternate way to read vegetation using a vector in map blocks. 31.19 only for now.
2011-02-27 13:59:45 +01:00
Petr Mrázek
4a62b2db71
world time offsets
2011-02-27 10:20:23 +01:00
Petr Mrázek
4284b948a0
Creature matgloss, creature and color matgloss offsets.
2011-02-27 09:48:08 +01:00
Petr Mrázek
8d1707d0c5
Pause state, 31.19, linux.
2011-02-23 06:28:04 +01:00
Petr Mrázek
3f282f7d34
31.19 linux geology offsets
2011-02-23 06:18:10 +01:00
Petr Mrázek
8862a5b6e0
offset search improvements, some linux offsets
2011-02-23 05:53:37 +01:00
Petr Mrázek
fd831eb2a8
LICENSE stuff, some offsets, some search tool tweaks
2011-02-22 22:20:16 +01:00
Petr Mrázek
6946d53e56
weather offset for 31.19
2011-02-21 09:59:05 +01:00
Petr Mrázek
dd462fed6c
Buildings, constructions.
2011-02-21 04:01:09 +01:00
Petr Mrázek
710b50eb1f
Vegetation vector for 31.19
2011-02-21 03:39:29 +01:00
Petr Mrázek
1c8249c55a
Mingw32 fixes
2011-02-18 01:14:16 +01:00
Petr Mrázek
02e6e46d5f
Grass veins
2011-02-17 01:54:45 +01:00
Petr Mrázek
72fd88cff3
Windows base map offsets
2011-02-17 01:18:27 +01:00
Petr Mrázek
eb1a0b6b22
A little cleanup in Context.cpp, started work on 31.19
2011-02-16 19:29:16 +01:00
Petr Mrázek
2d28d1aaf9
memxml fixes
2011-02-15 00:59:19 +01:00
potato
44e9f54237
added some memory offsets to v0.31.18 linux version (enough for dfreveal)
2011-02-15 00:35:43 +01:00
Petr Mrázek
6c9652258d
memory xml bugfix related to valid attribute of the Offsets tag
2011-02-14 21:25:02 +01:00
Petr Mrázek
c13b7c035f
Fix weather tool/offsets for 31.18. Added a file I missed.
2010-11-19 01:14:41 +01:00
Petr Mrázek
88e076c507
Slab!
2010-11-17 05:03:25 +01:00
Petr Mrázek
1a93c73737
Big chunk of windows 31.18 offsets.
2010-11-17 04:48:06 +01:00
Petr Mrázek
be11bdbe26
Removed some redundant xml attributes
2010-11-08 02:09:51 +01:00
Petr Mrázek
a5d21e612b
Fixes, some messing around with the invalidation code
2010-11-08 00:31:40 +01:00
Petr Mrázek
9ac7c1a9f2
memory.xml invalidation (untested)
2010-11-08 00:10:59 +01:00
Petr Mrázek
8a675364e5
Added force pause tool, forum posted linux 31.16 offsets (not complete).
2010-11-07 09:49:33 +01:00
reverb
5e507163b8
Material fix, custom reaction items seem to work again with offset update and bars work
2010-10-27 22:30:58 -05:00
unknown
ba88c86670
dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier
2010-10-19 05:07:07 -05:00
Petr Mrázek
6da86ef1de
Creature attributes for 31.16
2010-10-15 17:47:30 +02:00