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@ -536,6 +536,7 @@ main(int argc, char *argv[])
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vector<t_vein> veinVector;
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vector<t_frozenliquidvein> IceVeinVector;
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vector<t_spattervein> splatter;
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vector<t_grassvein> grass;
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t_temperatures b_temp1;
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t_temperatures b_temp2;
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@ -582,21 +583,24 @@ main(int argc, char *argv[])
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y_max = y_max_a;
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z_max = z_max_a;
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bool hasimats = false;
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bool hascmats = false;
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bool hasInorgMats = false;
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bool hasPlantMats = false;
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bool hasCreatureMats = false;
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if(hasmats)
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{
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hascmats = true;
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// get stone matgloss mapping
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if(Mats->ReadInorganicMaterials())
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{
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hasimats = true;
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hasInorgMats = true;
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}
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if(Mats->ReadCreatureTypes())
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{
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hascmats = true;
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hasCreatureMats = true;
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}
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if(Mats->ReadOrganicMaterials())
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{
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hasPlantMats = true;
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}
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}
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/*
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@ -733,6 +737,7 @@ main(int argc, char *argv[])
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IceVeinVector.clear();
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effects.clear();
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splatter.clear();
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grass.clear();
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dirtybit = 0;
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// Supend, read/write data
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@ -742,11 +747,15 @@ main(int argc, char *argv[])
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if(hasmats)
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{
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Mats->Start();
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if(hasimats)
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if(hasInorgMats)
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{
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Mats->ReadInorganicMaterials();
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}
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if(hascmats)
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if(hasPlantMats)
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{
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Mats->ReadOrganicMaterials();
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}
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if(hasCreatureMats)
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{
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Mats->ReadCreatureTypes();
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}
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@ -766,23 +775,21 @@ main(int argc, char *argv[])
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for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++)
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{
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mapblock40d * Block = &blocks[i+1][j+1];
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if(Maps->isValidBlock(cursorX+i,cursorY+j,cursorZ))
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{
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Maps->ReadBlock40d(cursorX+i,cursorY+j,cursorZ, Block);
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// extra processing of the block in the middle
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if(i == 0 && j == 0)
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{
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if(hasimats)
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if(hasInorgMats)
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do_features(DF, Block, cursorX, cursorY, 50,10, Mats->inorganic);
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// read veins
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Maps->ReadVeins(cursorX+i,cursorY+j,cursorZ,&veinVector,&IceVeinVector,&splatter);
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Maps->ReadVeins(cursorX+i,cursorY+j,cursorZ,&veinVector,&IceVeinVector,&splatter,&grass);
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// get pointer to block
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blockaddr = Maps->getBlockPtr(cursorX+i,cursorY+j,cursorZ);
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blockaddr2 = Block->origin;
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// dig all veins and trees
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if(dig)
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{
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@ -877,11 +884,12 @@ main(int argc, char *argv[])
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uint32_t mineralsize = veinVector.size();
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uint32_t icesize = IceVeinVector.size();
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uint32_t splattersize = splatter.size();
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uint32_t totalVeinSize = mineralsize+ icesize + splattersize;
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uint32_t grasssize = grass.size();
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uint32_t totalVeinSize = mineralsize+ icesize + splattersize + grasssize;
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if(vein == totalVeinSize) vein = totalVeinSize - 1;
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if(vein < -1) vein = -1;
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cprintf("X %d/%d, Y %d/%d, Z %d/%d. Vein %d of %d",cursorX+1,x_max,cursorY+1,y_max,cursorZ,z_max,vein+1,totalVeinSize);
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if(!veinVector.empty() || !IceVeinVector.empty() || !splatter.empty())
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if(!veinVector.empty() || !IceVeinVector.empty() || !splatter.empty() || !grass.empty())
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{
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if(vein != -1 && vein < totalVeinSize)
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{
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@ -911,7 +919,7 @@ main(int argc, char *argv[])
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}
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}
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}
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if(hasimats)
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if(hasInorgMats)
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{
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gotoxy(50,3);
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cprintf("Mineral: %s",Mats->inorganic[veinVector[vein].type].id);
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@ -937,7 +945,7 @@ main(int argc, char *argv[])
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gotoxy(50,3);
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cprintf("ICE");
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}
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else
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else if(vein < mineralsize + icesize + splattersize)
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{
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realvein = vein - mineralsize - icesize;
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t_spattervein &bloodmud = splatter[realvein];
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@ -954,12 +962,32 @@ main(int argc, char *argv[])
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}
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}
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}
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if(hascmats)
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if(hasCreatureMats)
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{
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gotoxy(50,3);
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cprintf("Spatter: %s",PrintSplatterType(splatter[realvein].mat1,splatter[realvein].mat2,Mats->race).c_str());
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}
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}
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else
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{
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realvein = vein - mineralsize - icesize - splattersize;
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t_grassvein & grassy =grass[realvein];
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for(uint32_t yyy = 0; yyy < 16; yyy++)
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{
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for(uint32_t xxx = 0; xxx < 16; xxx++)
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{
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uint8_t intensity = grassy.intensity[xxx][yyy];
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if(intensity)
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{
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attron(A_STANDOUT);
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putch(xxx+16,yyy+16,'X', COLOR_RED);
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attroff(A_STANDOUT);
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}
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}
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}
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gotoxy(50,3);
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cprintf("Grass: 0x%x, %s",grassy.address_of, Mats->organic[grassy.material].id);
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}
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}
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}
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mapblock40d * Block = &blocks[1][1];
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