Commit Graph

1306 Commits (c7826c8dddc21f1210f8a9a514b3396c9aec0cf5)

Author SHA1 Message Date
lethosor 6fa478de22 Filesystem module
Implements a handful of filesystem-related functions (e.g. chdir, mkdir)
in C++ and Lua.
2014-06-15 22:38:17 -04:00
Alexander Gavrilov 08b4279c4d Document better how to access fields of the interposed class. 2014-06-10 13:10:10 +04:00
Pierre-David Bélanger bdcc00f6f7 Util method (in the Units class) to get a unit squad name (the translated name, or alias if set) 2014-06-09 21:51:52 -04:00
Warmist dedd7e4185 Adds new console methods and commands to hide/show console. Only on windows (for now?) 2014-05-26 18:42:04 +03:00
Alexander Gavrilov 415cdad489 Make using new for allocating DF objects with vtables a compile-time error.
When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.

This change is linked to a modification in df-structures codegen.
2014-04-30 21:28:02 +04:00
Quietust 0f4684f29d Add Items::getItemBaseValue and Items::getValue, available from Lua 2014-04-25 11:04:21 -05:00
Quietust c3d45c3a1e Add Job::getName(job *), also available from Lua 2014-04-23 08:03:10 -05:00
Alexander Gavrilov c27c38e4c0 Remove tired or hungry siege operators from duty when at peace.
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov fc9826389b Account for meandering movement when predicting unit path in siege engine.
The movement is random, but there is an average slowdown coefficient.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov 7844907204 Add new API functions for creating announcements and combat reports.
Allow specifying the announcement flags directly, and adding unit
combat reports. Also, make announcement functions write the message
to the game log.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov 788bc55096 Fix a mistake in the lua resize() method of BitArray. 2014-04-04 22:33:05 +04:00
Quietust e620ae765c Add missing import/export info for MersenneRNG::unitvector<> 2014-03-25 13:30:21 -05:00
jj 6d0e6cf7d5 remove old unused code from when dfhack was out of process 2014-02-26 12:44:10 +01:00
Alexander Gavrilov 7bdb687e4a Support calling a lua function via a protobuf request.
Previously the only way to call lua code was to call scripts
and parse their output to the stream, which is cumbersome.
2014-02-10 20:09:06 +04:00
expwnent 329741f235 EventManager: added EQUIPMENT_CHANGE event and exposed it to lua. 2013-10-24 19:32:52 -04:00
expwnent c409289ee4 EventManager: TICK events should unregister correctly when requested and after they fire, other tweaks.
- fixed unregister to allow unregistering individual TICK events
 - make registerTick return the resulting freq you have to put back in to the handler in order for it to be unregisterable
- when TICK events fire, they now automatically remove themselves from handlers[TICK], as they should
- make sure manageTickEvent fires once per tick
2013-10-20 22:54:25 -04:00
expwnent 6ef360f4d6 Merge remote-tracking branch 'warmist/dev-EventManager-lua' into 0.34.11-r4 2013-10-20 14:52:40 -04:00
Warmist 0dff26aa23 Added lua interface (in eventful) for EventManager module. 2013-10-20 21:44:07 +03:00
expwnent 39553cfb6d EventManager: fixed a problem with constructionHandler. 2013-10-20 14:14:02 -04:00
expwnent ee056f4422 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
2013-10-20 11:09:40 -04:00
expwnent 57fc0f3e89 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
	library/xml
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
Alexander Gavrilov 78de739d75 Update aquifers when generating 3D vein layout. 2013-10-11 19:23:32 +04:00
Alexander Gavrilov bed1e00a6e Use a cast instead of floor in perlin noise for performance. 2013-10-10 12:15:50 +04:00
Alexander Gavrilov a273327c6a Remove "using namespace std" from MiscUtils.h. 2013-10-10 12:15:50 +04:00
Alexander Gavrilov f36041f6bd Implement a MapCache api for writing base layer tiles of arbitrary stone.
Precompute some tables in TileTypes for extremely efficient
conversion between tiles of most important material types.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov 68b6e10b2c Implement writing veins tile by tile through MapCache.
Unlike changevein, which changes the material in an existing vein
object, with this feature you can set the material for individual
tiles, and the cache will write it out as vein objects.

The array inside the cache data is changed from layer material to
vein material, because layer material is easy to compute.
2013-10-08 18:17:36 +04:00
Alexander Gavrilov 9442e8ea1f Make biome information more explicit in MapCache. 2013-10-07 16:58:10 +04:00
Alexander Gavrilov ea36233dff Split MapCache code from Maps.cpp 2013-10-07 16:58:10 +04:00
jj 84033bd586 ruby: dont list ruby scripts when ruby plugin is disabled 2013-10-07 14:32:47 +02:00
Alexander Gavrilov 33469f5bb2 Use a better hash function in the Perlin noise generator. 2013-10-02 18:55:41 +04:00
Alexander Gavrilov e175efa689 Implement a template-based classical Perlin noise generator.
The mask argument of the Impl template is there because apparently
an inner template cannot be fully specialized, so there needs to be
some argument besides i.
2013-10-01 18:58:04 +04:00
Alexander Gavrilov 599af0a4d9 Fix linux and windows build issues.
- Linux makefile overrides and removes the optimization flags.
- Old linux gcc doesn't understand lambdas.
- MSVC doesn't like extern and explicit instantiation in same file.
2013-09-30 22:51:29 +04:00
Alexander Gavrilov 9e81d27cd1 Implement the same random generator as DF uses for DFHack. 2013-09-30 19:46:39 +04:00
Alexander Gavrilov d7e35c2d23 Add built-in enable and disable commands. 2013-09-30 13:19:51 +04:00
Alexander Gavrilov 896cd11fe9 Track readable names of vmethod hooks for diagnostic messages.
Note that this changes the ABI of all plugins that use hooks.
2013-08-22 12:14:45 +04:00
expwnent ba73de5e35 EventManager: use units.all instead of units.active. 2013-06-20 21:34:32 -04:00
expwnent b44cd86dc9 EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct. 2013-05-25 09:44:17 -04:00
expwnent b4092f62e6 New module: Once. Intended to help prevent debug error message spam. 2013-03-23 22:38:33 -04:00
Alexander Gavrilov a17760af4f Communicate the Plugin pointer to the plugin in a decent sort of way. 2013-02-13 14:45:24 +04:00
Alexander Gavrilov f90737e274 Add more comments to the vmethod interpose implementation. 2013-02-10 15:26:48 +04:00
expwnent 3ffbef2396 Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
expwnent f8abd5c595 StepBetween: renamed stuff back to the way it was. Thought I had already done that. 2013-01-05 18:09:50 -05:00
expwnent 6622e9e06f Merge branch 'canStepBetween' into recent
Conflicts:
	library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent 715f191c26 EventManager: made the frequency part of EventHandler. 2013-01-03 19:31:29 -05:00
expwnent 910e398a7b EventManager: added invasion event. 2013-01-03 15:52:56 -05:00
expwnent 4e4e382b8f EventManager: added syndrome event. 2013-01-02 18:30:15 -05:00
expwnent c3b2ae2137 EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary. 2013-01-02 11:07:56 -05:00
expwnent fa78d6ccfc Merge branch 'recent' into eventManager-unstable
Conflicts:
	library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent 4e99841862 EventManager: made Buildings module keep track of buildings so that it
can do findAtTile in constant time.
2013-01-01 22:22:31 -05:00
expwnent 7972902c81 stepBetween: named a few things better, and fixed a lot. 2012-12-19 20:30:37 -05:00
expwnent a93c0223a2 EventManager: unstable. Temp commit. 2012-12-18 20:28:30 -05:00
expwnent 555c754636 EventManager: added construction and building events. 2012-12-18 18:34:38 -05:00
expwnent 01e5e93825 Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. 2012-12-16 23:26:50 -05:00
expwnent d4d8e69556 EventManager: Allowed absolute time registration. 2012-12-15 18:08:59 -05:00
expwnent 935058f0a5 EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type. 2012-12-15 17:43:41 -05:00
expwnent 86e002f3ff EventManager: added item creation event. 2012-12-15 16:49:13 -05:00
expwnent b0314755e0 EventManager: added unit death event. 2012-12-15 14:40:11 -05:00
expwnent 155a4d044c EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit. 2012-12-14 23:29:28 -05:00
expwnent cf619a519e EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init. 2012-12-14 22:14:38 -05:00
expwnent 747723187f EventManager: first draft. 2012-12-14 21:05:38 -05:00
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
jj 3953112eb9 dump Vegetation::t_plant, fix plant.is_burning 2012-12-03 19:03:07 +01:00
Alexander Gavrilov bfc11cf946 Add persistent history of per-constraint item counts in workflow.
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00
Alexander Gavrilov e7905a5cff Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
Kelly Martin bb3c5c02c1 Adjustments for MSVC compatibility 2012-11-20 09:32:04 -06:00
Alexander Gavrilov 767c1b9368 Duplicate the lua Painter class in C++. 2012-11-19 18:11:26 +04:00
Quietust 3f2e583746 Naming consistency 2012-11-16 15:35:34 -06:00
Quietust e2b9b703a0 Get rid of tabs 2012-11-16 15:33:36 -06:00
Alexander Gavrilov 2401be1b3b Add an api function to retrieve unit skill experience. 2012-11-16 22:48:49 +04:00
jj dd89baf6f8 add raw mmap/mprotect access 2012-11-13 01:41:53 +01:00
Alexander Gavrilov b4dcc7e7ad Add more native api functions for finding general and specific refs. 2012-11-12 19:17:32 +04:00
Alexander Gavrilov f657c20a1d Add an internal API for converting between file and memory offsets. 2012-11-11 15:56:31 +04:00
Warmist 0e4df55364 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-11-11 12:46:55 +02:00
Alexander Gavrilov 56ef33ea0e Support building steam engines on top of brooks without any down stairs. 2012-11-10 17:33:05 +04:00
Alexander Gavrilov 9598316855 Add a native pen object for lua with a more checked behavior. 2012-11-03 20:06:33 +04:00
Warmist 6be65690f7 Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge 2012-11-02 20:29:27 +02:00
Alexander Gavrilov 3ff5d38a5c Add a few utility functions to the main library. 2012-10-30 12:40:26 +04:00
Alexander Gavrilov 92a3277777 Add a MemoryPatcher class as an optimization of scattered patchMemory.
This class can cache the set of memory regions during its lifetime,
and make them writable only once. This avoids e.g. re-reading
/proc/*/maps once for every modified vtable in interpose code.
2012-10-27 21:58:40 +04:00
Alexander Gavrilov 09f8e8e419 Start working on gui for workflow. 2012-10-23 21:42:03 +04:00
jj cfbdf47f6e follow rename Carried->Hauled in df-structures unit inventory mode 2012-10-22 19:37:12 +02:00
Alexander Gavrilov 0c9f1e0af4 Check the item type against job_item_vector_id when matching to jobs.
This will prevent setting an invalid item type via the job command.
2012-10-20 21:01:22 +04:00
Alexander Gavrilov 2b1d856214 Add a few utility functions to the lua api. 2012-10-20 17:06:33 +04:00
Alexander Gavrilov 2d4935bc17 Add lua API functions for verifying item and material vs job_item flags. 2012-10-17 19:16:18 +04:00
Alexander Gavrilov 2865e1373a Experimental API for associating tile bitmasks with persistent data.
Use block_square_event_world_constructionst objects with the same
bogus negative id as the matching historical figure object.
2012-10-11 17:34:34 +04:00
Alexander Gavrilov 5206236b01 Look through missing intermediate bases when interposing subclasses. 2012-10-11 15:10:19 +04:00
Warmist 923ea3f4b0 Reactionhooks more usefull and gm-editor minor tweaks (e.g. search in containers) 2012-10-07 20:44:18 +03:00
Alexander Gavrilov 459c69046b Dissolve the World module class into a namespace.
It made accessing persistent data way too cumbersome.
2012-10-06 13:46:20 +04:00
Alexander Gavrilov 5396a67465 Some tweaking and edited NEWS. 2012-10-06 12:40:46 +04:00
Alexander Gavrilov 7440e80e6c Add an API function to retrieve interface key bindings for display. 2012-10-02 13:49:31 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov 48da06ec37 Add an API function for reading the nominal skill level. 2012-09-29 15:18:04 +04:00
Alexander Gavrilov eaddd0e646 Try shutting up a few random warnings. 2012-09-29 12:47:41 +04:00
Alexander Gavrilov 164c61b638 Forbid stuff from bins in siege-engine, if forbid ammo standing order set. 2012-09-27 10:43:42 +04:00
Alexander Gavrilov 038d62367e Implement explicit hook priority in vmethod interpose.
This resolves a getName order conflict between power-meter and rename.
2012-09-22 13:14:06 +04:00
Alexander Gavrilov c39a337223 Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. 2012-09-20 11:11:20 +04:00
Alexander Gavrilov 7ce772ae0e Add an API function that returns the selected building. 2012-09-20 10:41:03 +04:00
Alexander Gavrilov 36e44c682c Add a plugin implementing 'add spatter to item' reactions. 2012-09-17 21:15:51 +04:00
Alexander Gavrilov c1e20c6f05 Follow changes to structures. 2012-09-17 12:47:18 +04:00
Alexander Gavrilov 24772f4dbc Add an api function for destroying items. 2012-09-14 18:49:02 +04:00
Quietust 1d8c9a6a5f Merge https://github.com/danaris/dfhack 2012-09-13 14:30:44 -05:00
Alexander Gavrilov 7c71aeab5f Add function for making item projectiles. 2012-09-12 18:17:42 +04:00
Alexander Gavrilov 3a075f4bc7 Trivial siege engine aiming at units, with logic in lua. 2012-09-11 19:17:24 +04:00
Timothy Collett ccefd02ee3 Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-09-10 11:56:23 -04:00
Timothy Collett 96abc903ab Merge branch 'master' of http://github.com/peterix/dfhack 2012-09-10 11:54:56 -04:00
Timothy Collett 274d6038ad Merge further changes (???) 2012-09-10 09:19:21 -04:00
Alexander Gavrilov 9679b7729c Clean up the movement speed calculation function and move into the core. 2012-09-09 17:04:58 +04:00
Alexander Gavrilov ec3d489bda Move curse-affected attribute value getters to the core. 2012-09-09 12:51:08 +04:00
Alexander Gavrilov a36fe25e72 Finish the effective skill computation function, and move to core. 2012-09-09 12:27:40 +04:00
Alexander Gavrilov e925d8f4d9 Add an API function for reading tiles from the screen buffers. 2012-09-07 11:36:45 +04:00
Alexander Gavrilov c971a819de Experimental creation of map blocks in gui/liquids script. 2012-09-06 22:45:19 +04:00
Alexander Gavrilov 57086ac56e Add stock MessageBox and InputBox dialog screens for lua scripts. 2012-09-05 19:45:45 +04:00
Alexander Gavrilov 3b8e3d1459 Fix wrong assumptions in lua wrapper for BitArray. 2012-09-02 17:18:01 +04:00
Alexander Gavrilov 3713c5ea9e Add some APIs required by steam engine to the core. 2012-09-02 14:10:58 +04:00
Alexander Gavrilov e0097d8d43 Fix access to unnamed bits in bitfields, and allow hook.apply(false) 2012-09-01 11:25:24 +04:00
Alexander Gavrilov f1915915b4 Follow change in xml again. 2012-08-27 23:03:02 +04:00
Alexander Gavrilov 3402a3cd5d Fix a deadlock problem between suspend in (un)load, and onupdate. 2012-08-26 14:43:14 +04:00
Alexander Gavrilov 7f1e4b46bc Implement inheritance-aware vmethod interposing.
I.e. overwriting the vmethod in all vtables that use it, not only one.
2012-08-26 14:43:14 +04:00
Alexander Gavrilov 41ad42d0fd Expose the liquids plugin engine to lua, and make a wrapper gui script. 2012-08-25 10:37:03 +04:00
Alexander Gavrilov 8359e80b23 Expose a few API functions to lua, and implement a room browser overlay. 2012-08-24 18:26:18 +04:00
Alexander Gavrilov e825dc5ddb Tweak the API for current viewscreen, and dispatch show/dismiss from C++. 2012-08-24 13:20:08 +04:00
Alexander Gavrilov c6c5ad56c9 Track lua event listener count, and let the C++ host know.
This allows completely avoiding the call overhead if there
are none. The downside is that the event object now has to
be a userdata with lots of metamethods.
2012-08-23 19:27:28 +04:00
Quietust 1e28ceff6d Add getProfessionColor and getCasteProfessionColor to Units module 2012-08-22 16:54:00 -05:00
Alexander Gavrilov 7987ea9a98 Put some compatibility features into the base dfhack viewscreen. 2012-08-22 18:18:19 +04:00
Alexander Gavrilov 8969fc9435 manipulator: Inherit from dfhack_viewscreen, and don't use itoa. 2012-08-22 12:23:56 +04:00
Quietust 51ba252344 Add Screen::drawBorder(string), duplicates DF's interfacest::drawborder() 2012-08-21 15:28:11 -05:00
Alexander Gavrilov 38a07a4ca5 Export the tile finder function to lua, and improve mouse event reporting. 2012-08-19 20:00:10 +04:00
Alexander Gavrilov 30f71ff510 Implement support for lua-backed viewscreens. 2012-08-19 14:27:44 +04:00
Alexander Gavrilov b8ee52131b Add a module for painting tiles into the gps global. 2012-08-19 09:31:09 +04:00
Alexander Gavrilov fd0bf2ef92 Extract the color enum from color_ostream to toplevel. 2012-08-19 09:21:25 +04:00
Alexander Gavrilov c6694e386f Add rather inefficient type_identity wrapping for std::set.
Accessing an element is O(N), as if it was walking a list.
2012-08-18 14:34:20 +04:00
Alexander Gavrilov 24cc8b5c7a Expose an API to claim the suspend lock from the Core.
Previously it was hard-coded in Core::Update, but interposed
vmethods may need this feature too.
2012-08-18 11:52:38 +04:00
Alexander Gavrilov 01ba2a31fc Tweak the interpose API, and fix a couple of bugs. 2012-08-18 11:48:07 +04:00
Alexander Gavrilov 236ffd578b Add experimental support for interposing vmethods of known classes.
The hairiest bit is the abuse of compiler-specific pointer-to-member
internals in order to provide more or less transparent API.
2012-08-17 22:40:53 +04:00
Alexander Gavrilov bcc41c081a Add a utility function for patching read-only memory. 2012-08-17 15:07:48 +04:00
Petr Mrázek a5977db443 Merge https://github.com/jjyg/dfhack 2012-07-09 01:13:07 +02:00
jj 8e17ebbefc add SC_PAUSED / SC_UNPAUSED onStateChange events 2012-07-05 18:03:02 +02:00
jj a7a25b80a0 ruby: use the color_ostream argument from dfhack to output to dfhack-run 2012-07-03 16:13:15 +02:00
Timothy Collett c24333515b Merge branch 'master' of https://github.com/jjyg/dfhack
Conflicts:
	library/Core.cpp

Starting to merge in Ruby stuffs
2012-07-02 11:07:30 -04:00
Timothy Collett 6f433ff58f Move back to using interposition to be more portable 2012-06-29 10:15:48 -04:00
jj 552da8417e ruby: handle .rb files in df/hack/scripts/ 2012-06-24 20:24:46 +02:00
Alexander Gavrilov 752da9ced5 Move formatting newly-found globals for symbols.xml to lua code. 2012-06-21 21:26:25 +04:00
Timothy Collett 9b941bcd4d Merge branch 'master' of https://github.com/angavrilov/dfhack
Trying out angavrilov's changes
2012-06-18 09:29:20 -04:00
Alexander Gavrilov db91850464 Sync to the change in gamemode/gametype globals. 2012-06-16 14:42:56 +04:00
Timothy Collett c6700585bc Merge branch 'master' of github.com:peterix/dfhack 2012-06-14 09:59:53 -04:00
Timothy Collett 19595f5225 Disable a whole bunch of no-longer-necessary debug output 2012-06-14 09:55:34 -04:00
Petr Mrázek 316973c463 Re-add fake SDL headers, get rid of real SDL use. 2012-06-14 02:15:43 +02:00
Petr Mrázek 52f9fe4a6a Merge https://github.com/danaris/dfhack
Conflicts:
	depends/clsocket
2012-06-14 00:00:36 +02:00
Petr Mrázek 5e011ac217 Merge https://github.com/jjyg/dfhack 2012-06-13 23:56:26 +02:00
Alexander Gavrilov c50b605dfc Support casting references and allocating arrays of numbers in lua wrapper. 2012-06-13 22:26:54 +04:00
jj 95606ee3dc Merge branch 'master' of git://github.com/angavrilov/dfhack 2012-06-11 16:00:00 +02:00
Alexander Gavrilov b7edbf2076 Support 7-argument vmethods. 2012-06-05 14:00:52 +04:00
jj b612532348 export openplugin/lookupplugin from plugin manager 2012-06-02 23:35:05 +02:00
Timothy Collett 7ec0fd6fc0 Trying to set up an autorelease pool, but not yet succeeding. 2012-05-26 16:08:15 -04:00
Timothy Collett 1dd4cc5667 More work on getting dfhack building & compiling on Mac OS X 2012-05-25 14:28:59 -04:00
Timothy Collett 44c3afc306 Merge git://github.com/quietust/dfhack
Gotta get the changes that prevent DFHack from crashing.
2012-05-24 15:39:11 -04:00
Timothy Collett 24d221052b Initial changes to get dfhack building on the Mac 2012-05-24 11:31:20 -04:00
Quietust 9a73ea9f14 Cleanup World module to use df::global, and fix crashes when control_mode/game_mode are missing 2012-05-23 12:51:03 -05:00
Alexander Gavrilov b992b04f0b Remove stuff that shouldn't be in the core, and expose to lua what's left.
Specifically, any "if (verbose) { Core::printerr("blah") }" kind
of stuff definitely doesn't belong in the common API functions.
Also, ref->getUnit() is very expensive.

On the other hand, checks for crash-inducing conflicts with the
ui should be in the core api, and not in client plugins.
2012-05-20 21:57:45 +04:00
Alexander Gavrilov d28d240dbd Merge remote-tracking branch 'kmartin/master' 2012-05-20 11:03:41 +04:00
Alexander Gavrilov 1b4a24c827 Support using focus strings to limit keybinding scope. 2012-05-19 21:31:42 +04:00
Petr Mrázek 51f06c78fc Merge https://github.com/playfordh/dfhack
Conflicts:
	library/include/modules/Items.h
	library/modules/Items.cpp
2012-05-19 19:09:13 +02:00
Alexander Gavrilov 7774f5f2c1 Add a mechanism converting ui focus to a string representation.
The idea is to make ui handling more modular, dispensing with
huge functions that switch or if/else on lots of variables.
For now, used to split up functions in the sort plugin.
2012-05-19 19:50:36 +04:00
Petr Mrázek ed6da7618a Merge https://github.com/warmist/dfhack 2012-05-18 17:41:09 +02:00
Alexander Gavrilov 3c44e22760 Support trade viewscreens in Items::getSelectedItem. 2012-05-18 17:54:05 +04:00
Warmist 48185568e9 Added df::Items::moveToBuilding. Moved item from ground to building, usefull for museum forts (placing items on tables) 2012-05-18 16:05:29 +03:00
Alexander Gavrilov e9ef9b87b5 Add central locations for onUpdate and onStateChange handling in core. 2012-05-17 20:04:09 +04:00
harlanplayford 27ca317871 Added new method - Items::moveToInventory(...)
Signed-off-by: playfordh <harlanplayford@gmail.com>
2012-05-15 06:01:59 -04:00
Alexander Gavrilov 87ec1de891 Improve lua api for tile biome access. 2012-05-13 13:58:41 +04:00
Alexander Gavrilov c6b52067bd Request designation rescan in auto-growing burrows.
This improves performance of burrowed miners digging 1-wide tunnels.
2012-05-12 20:54:26 +04:00
Alexander Gavrilov 60bb486aba Add api for enabling liquid and temperature updates for blocks.
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00
Alexander Gavrilov 9ad8d767b4 Add code for adding abstract buildings and removing constructions. 2012-05-06 19:09:11 +04:00
Alexander Gavrilov b70130cf36 Add a couple more building api functions. 2012-05-06 11:22:55 +04:00
Alexander Gavrilov 3bd44e5367 Move some things that won't work in dfhack-client to a separate file. 2012-05-05 21:07:18 +04:00
Alexander Gavrilov 81f2240c23 Fix some things that confuse MSVC. 2012-05-05 20:46:28 +04:00
Alexander Gavrilov 7e01b004e9 Implement timeouts in the core lua context, and quicksave script. 2012-05-04 20:59:06 +04:00
Alexander Gavrilov d4d6349f48 Expose builtin commands to dfhack-run, and add lua script support.
Move builtin command implementation to Core methods, and fall
back to hack/scripts/*.lua for otherwise unrecognized commands.
2012-05-04 19:47:18 +04:00
Alexander Gavrilov 5afe2ca002 Update dfhack for specific_ref. 2012-05-03 11:47:04 +04:00
Alexander Gavrilov 28b5068382 Allow both coordinate object and (x,y,z) as arguments to getTileBlock. 2012-05-02 12:50:05 +04:00
Alexander Gavrilov eadce95940 Add a convenience function for designating constructions. 2012-05-01 19:55:25 +04:00
Alexander Gavrilov 4cffb6428d Update building creation code with new knowledge, and fix zone.
Also, document new lua api, and add a more convenient wrapper.
2012-05-01 18:55:30 +04:00
Alexander Gavrilov 2303a25bde Implement unconstructed building instance creation and linking into world.
For more flexibility, the base api is split into 3 phases:
alloc, setSize, and construct. No support for non-actual
buildings like stockpiles and activity zones at the moment.
2012-04-29 21:07:39 +04:00
Alexander Gavrilov 82a0e52a3e Add api to check the walkable cache, and update flow_forbid in liquids. 2012-04-26 18:51:39 +04:00
Alexander Gavrilov 16ee049664 Split off the burrows api from Maps and Units. 2012-04-26 12:56:28 +04:00
Alexander Gavrilov 6ab270d129 Retrieve unit noble position info, and use it in getProfessionName. 2012-04-26 12:03:56 +04:00
Alexander Gavrilov 763a301b4f Add a few more lua api functions, documentation, and unit sort orders.
Units::getProfessionName appears to work correctly for
everything except nobles.
2012-04-23 21:30:53 +04:00
Alexander Gavrilov 125cd6622a Support sorting units in many more ui contexts. 2012-04-22 19:22:00 +04:00
Alexander Gavrilov 3282ac3db2 Add a hotkey command that sorts units in lists using lua comparators. 2012-04-21 15:43:52 +04:00
Alexander Gavrilov 0a6982f404 Enable warnings correctly on linux and fix a lot of them. 2012-04-20 13:30:37 +04:00
Alexander Gavrilov d95cc3435f Fix lua wrapper sizeof for static arrays.
Since it actually depends on the element type, it is more tricky.
2012-04-20 13:04:03 +04:00
Alexander Gavrilov 0b32d374db Implement SOIL/STONE substitution logic, and add compat in mapexport. 2012-04-19 23:02:30 +04:00
Alexander Gavrilov 4b87f1bcac Refactor MapCache: make it parse everything that is known re tiles & mats. 2012-04-19 19:17:07 +04:00
Alexander Gavrilov f655a0986d Sync to changes in the data structure definitions. 2012-04-19 11:03:29 +04:00
Alexander Gavrilov 3beb2ebf25 Export the onStateChange event to core lua context & add some docs. 2012-04-17 11:45:09 +04:00
Petr Mrázek 7946cafc86 Merge https://github.com/jaxad0127/dfhack 2012-04-16 22:37:07 +02:00
Alexander Gavrilov 9c25351281 Add a template to make using lua_pcallk a bit more convenient. 2012-04-16 18:01:21 +04:00
Alexander Gavrilov 3e4863bc80 Integrate coroutines with table-based error handling.
Properly attach stack traces to errors passing the resume boundary.
Replaces coroutine.resume and coroutine.wrap with appropriately
modified versions, and adds a Lua::SafeResume function for C++.
2012-04-16 14:45:04 +04:00
Alexander Gavrilov 48e4717dd2 Try working around some msvc problems. 2012-04-16 10:59:55 +04:00
Alexander Gavrilov a1756a864c Implement a way to do prompts from core context.
The trick obviously is doing it without forcing DF to wait suspended.
Fortunately, lua has built-in coroutine support, so the interactive
prompt can simply yield and rely on the external loop to do the job.
To use this however the REPL had to be replaced with lua code.
2012-04-15 21:50:22 +04:00
Alexander Gavrilov 14709e5d45 Add an official core lua context, and allow plugins to send events to it.
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
  functions, in which case they iterate all their fields and call
  them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
  a special array are linked to it. The system is organized so as to
  avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams f3c7a685f5 Make tiletypes more useful
* Paint, filter, and brush state is now saved between calls.
 * Added 'all' paint option to set material, shape, special, and variant at
      the same time.
 * Added tiletypes-here (like liquids here, except is uses the saved brush
      settings)
 * Added tiletypes-here-point (like liquids here, always only the tile under
      the cursor)
 * Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
      (affects saved state)
 * Make the internal workings match liquids a bit more
 * Give brush objects a descriptor string
 * Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Alexander Gavrilov cb27a1d839 Fix typo in the 1MB constant. 2012-04-15 11:31:05 +04:00
Petr Mrázek fc38371b29 Clean up some chaos in old code. 2012-04-15 01:15:15 +02:00
Alexander Gavrilov cb49c92b99 Allow plugins to export functions to lua with safe reload support.
- To ensure reload safety functions have to be wrapped. Every call
  checks the loaded state and locks a mutex in Plugin. If the plugin
  is unloaded, calling its functions throws a lua error. Therefore,
  plugins may not create closures or export yieldable functions.

- The set of function argument and return types supported by
  LuaWrapper is severely limited when compared to being compiled
  inside the main library.
  Currently supported types: numbers, bool, std::string, df::foo,
  df::foo*, std::vector<bool>, std::vector<df::foo*>.

- To facilitate postponing initialization until after all plugins
  have been loaded, the core sends a SC_CORE_INITIALIZED event.

- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Alexander Gavrilov 7a34a89f53 Add burrow subcommands to modify burrow unit and tile sets. 2012-04-14 14:12:59 +04:00
Alexander Gavrilov 2f54a48e63 Add a plugin that makes selected burrows auto-grow on digging. 2012-04-13 21:41:42 +04:00
Alexander Gavrilov 37cfb1fdcd Add unit position and container api. 2012-04-13 16:10:19 +04:00
Alexander Gavrilov 2d8611a480 Add core api for moving items between ground and containers. 2012-04-12 18:37:27 +04:00
Alexander Gavrilov 38a8c43a25 Reverse-rebase the vtable pointers printed to stderr.log. 2012-04-12 11:21:25 +04:00
Alexander Gavrilov 583ccdcc0c Support pre-initializing vtable pointers from symbols.xml 2012-04-12 10:54:53 +04:00
Alexander Gavrilov 5d5502ae34 Update the item owner modification api and export it to lua. 2012-04-11 20:10:31 +04:00
Alexander Gavrilov 0c2b78b96b Add api for manipulating burrows to the core. 2012-04-11 19:42:05 +04:00
Alexander Gavrilov c7b922250b More maps api refactoring and renaming.
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Alexander Gavrilov 59ddbfacb7 Implement item occupancy tracking in MapCache. 2012-04-10 20:19:41 +04:00
Alexander Gavrilov b15d2da819 Get rid of some obsolete api functions, and restructure MapCache. 2012-04-10 18:21:19 +04:00
Alexander Gavrilov 93c795cfc3 Job module api tweaks: add a namespace to match others and some funcs. 2012-04-10 11:43:36 +04:00
Alexander Gavrilov 45ae2ed67f Pull a few utility functions into the core and publish to lua. 2012-04-07 19:08:30 +04:00
Alexander Gavrilov 0daafef690 Wrap MaterialInfo for lua. 2012-04-06 19:56:19 +04:00
Alexander Gavrilov 903e9ee716 Export a few more functions to lua. 2012-04-06 11:21:28 +04:00
Alexander Gavrilov 9eed9f0d24 Wrap a few utility functions defined on the c++ side for lua. 2012-04-05 19:55:59 +04:00
Alexander Gavrilov 28a741082f Encode & decode names in utf-8 for transfer in remote messages.
That's the encoding required by the protobuf spec.
2012-04-05 18:10:16 +04:00
Alexander Gavrilov 3afed43cdb Experimental: try wrapping a dfhack api function. 2012-04-05 11:59:39 +04:00
Alexander Gavrilov d1b27418a6 Add a World::GetPersistentData version that auto-adds if not found. 2012-04-05 11:32:23 +04:00
Alexander Gavrilov 2d4af4ac3e A few more utility functions for lua. 2012-04-03 20:02:01 +04:00
Alexander Gavrilov a8fe0eccb4 Add functions for checking validity of lua wrapper objects. 2012-04-02 22:02:04 +04:00
Petr Mrázek 2a998a5b8a Merge https://github.com/quietust/dfhack 2012-04-02 13:42:18 +02:00
Quietust 06da0f9720 Fix coord/coord2d division/modulo operators to properly handle negative numbers (fixes some glitches with revflood and possibly other utils) 2012-04-01 19:44:35 -05:00
Alexander Gavrilov e3d50b9b04 Optimize wrapper: use pointers instead of strings as most frequent keys. 2012-04-01 18:34:04 +04:00
Alexander Gavrilov a3e526abdb Add df.is_instance(a,b) to check if typeof(b) is subtype of typeof(a).
Allows both objects and types as arguments. Also accepts nil and
primitives as b, returning nil.
2012-04-01 17:32:57 +04:00
Alexander Gavrilov afe4eba957 Improve performance of the persistent data api, and wrap it for lua.
Use an stl table for string keys to avoid linear cost of lookup.

This uncovered a bug in the new luaL_getsubtable function.
2012-04-01 16:43:40 +04:00
Petr Mrázek 7ff728b6fc Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
Petr Mrázek 4bac6edd79 Merge https://github.com/rh73/dfhack 2012-04-01 00:29:00 +02:00
Robert Heinrich 39787e9cd5 Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst. 2012-03-31 15:41:55 +02:00
Alexander Gavrilov 0f41608ed4 Pull console output support and REPL out of dfusion into core lib. 2012-03-31 15:40:54 +04:00
Quietust 07bb51946f Fix bug in MapCache - squash veins with the correct priority 2012-03-29 18:59:07 -05:00
Alexander Gavrilov ec48405f0a Fix mistake: static initialization code cannot access other static objects.
Specifically, the eid->type() call depends on the order of linking.
2012-03-29 22:56:06 +04:00
Alexander Gavrilov 85c91c92d8 Implement __pairs and __ipairs for DF objects.
Structs enumerate fields in memory order in pairs().
Containers & biftields enumerate int indexes in ipairs, and
string keys in pairs (i.e. using index-enum for arrays).
2012-03-29 14:39:13 +04:00
Alexander Gavrilov bc74c5984e Implement recursive transfer of values from lua to c++ structures.
E.g. df.global.cursor = { x = 1, y = 2, z = 3 }. The lua data
must be represented by raw lua tables.

For structs, the entries in the table are assigned to matching fields.

For containers, if a 'resize' field is missing or nil, the table is
treated like 1-based lua array, and the container is resized to match
its # length. Otherwise, the field must be either an explicit number,
true or false. If it is true, the size is selected by the highest index
in the table. After that, entries are copied using 0-based indices.

For pointers, the table must match the target object. If the pointer
is null, the object is auto-allocated; this can be controlled using
the 'new' field, the value of which will be passed to df.new().
2012-03-27 21:47:52 +04:00
Alexander Gavrilov 157f23be5c Fix warnings. 2012-03-26 12:42:05 +04:00
Alexander Gavrilov 00a5bfcf3e Work around a msvc issue with spurious specialization ambiguity errors. 2012-03-26 10:46:51 +04:00
Alexander Gavrilov d0090e9551 Fix lua wrapper: create one function identity instance per method.
Otherwise all methods of the same prototype are lumped into one.
2012-03-25 21:12:20 +04:00
Alexander Gavrilov 1d81cb56ba Make enum attributes accessible through the lua wrapper.
TODO: make them completely read-only.
2012-03-25 19:12:59 +04:00
Alexander Gavrilov 0412aaebe4 Add a delete() method to the objects in the lua wrapper. 2012-03-25 15:48:18 +04:00
Alexander Gavrilov 7209e4d3f2 Attach static methods to the type objects in the lua wrapper. 2012-03-25 15:20:58 +04:00
Alexander Gavrilov 8d345be6e7 Expose virtual methods in the lua wrapper. 2012-03-25 14:06:05 +04:00
Quietust 947adeac83 Silence warning 4482 2012-03-24 18:18:29 -05:00
Alexander Gavrilov 517b2ffadb Merge remote-tracking branch 'peterix/master' 2012-03-24 16:30:07 +04:00
Alexander Gavrilov 0c7fc233bd Support resize/erase/insert for containers, and allow any index in BitArray. 2012-03-24 16:28:53 +04:00
Petr Mrázek 8a847dbaba Tweaks and cleanups
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Alexander Gavrilov d865d54a90 Split LuaWrapper.cpp into two files. 2012-03-24 13:25:10 +04:00
Alexander Gavrilov 053bfe345c Implement allocation and copy for c++ objects in the lua wrapper. 2012-03-24 12:43:53 +04:00
Alexander Gavrilov 2b1f8aa2bb Add a _field method that returns refs to struct and container items.
Hack: allocate ad-hoc pointer identities as full lua userdata.
2012-03-23 12:55:29 +04:00
Alexander Gavrilov ccc8fac166 Get rid of the write mode field table in metamethods.
Two separate tables can be confusing, e.g. if a builtin field
overrides a writable custom one only in the read table.
2012-03-23 10:56:29 +04:00
Alexander Gavrilov ead28db451 Remove the return type from lua_read, because it always returns 1. 2012-03-23 09:38:49 +04:00
Alexander Gavrilov 27824642d9 Minor refactoring of container indexing and object allocation. 2012-03-22 10:56:32 +04:00
Alexander Gavrilov ad10303cec Implement bitfields and add a _kind metadata field to types and objects. 2012-03-21 20:04:37 +04:00
Alexander Gavrilov 9b78fffe92 Support containers in the lua wrapper. 2012-03-21 13:26:53 +04:00
Alexander Gavrilov 73e138c9fd Support ordinary struct and class fields. 2012-03-20 21:34:27 +04:00
Alexander Gavrilov 6c661bcaa9 Add support for primitive type fields in lua wrapper. 2012-03-20 13:56:29 +04:00
Alexander Gavrilov dbbd9acfad Export the type tree with enum keys to lua. 2012-03-19 20:12:27 +04:00
Alexander Gavrilov 296d3a0af3 Skeleton type metadata for future use in lua bindings. 2012-03-19 16:59:11 +04:00
Alexander Gavrilov d4626f9751 Add unit professions and filtering on status. 2012-03-18 15:35:38 +04:00
Alexander Gavrilov e33414fa69 Export unit curse, squad, death and burrow info. 2012-03-18 13:52:39 +04:00
Alexander Gavrilov b9ecd03fe2 Make the server suspend the core around calls unless disabled.
I expect the majority of methods will have to suspend the core
first thing anyway, so this will reduce typing and bugs.

Also get rid of the "me->" ugliness by splitting threadFn.
2012-03-18 11:04:15 +04:00
Alexander Gavrilov aa63493bb8 Add a ListSquads request. 2012-03-17 20:04:15 +04:00
Alexander Gavrilov 368b92f81f Add a RPC call to retrieve unit info.
For performance reasons, material flag arrays are changed to use ints,
with enum item name mappings retrievable via a different RPC call.
2012-03-17 17:41:56 +04:00
Alexander Gavrilov 15ccfbb086 Add a ListMaterials remote call for bulk download of basic material info. 2012-03-17 15:36:42 +04:00
Alexander Gavrilov 58eb199036 Add many new template functions for enums & bitfields.
An incompatible change: ENUM_KEY_STR returns std::string now.
The old behavior is available via enum_item_key_str function.
2012-03-17 12:52:22 +04:00
Alexander Gavrilov 14d6a62e1d Move CoreService to a separate file. 2012-03-17 12:09:30 +04:00
Petr Mrázek 3168a2ef62 Add a tiletype function to get basic shapes from shapes. Track modules. 2012-03-16 20:41:07 +01:00
Alexander Gavrilov 976fa18d72 A number of interface tweaks in RemoteClient.
- Associate a default output stream with the whole connection.
  If not explicitly specified in the constructor, uses stdout.
- Add methods that use this default stream to RemoteFunction.
- Add easily usable wrappers for CoreSuspend and CoreResume.
2012-03-16 14:11:46 +04:00
Quietust 5464564ef6 Merge branch 'master' of git://github.com/angavrilov/dfhack
Conflicts:
	library/xml
2012-03-15 20:12:01 -05:00
Quietust 4d66218783 Update bprobe to print civzone subtypes 2012-03-15 20:09:56 -05:00
Petr Mrázek c72fb76316 MSVC fixage for the new socket API 2012-03-15 22:05:33 +01:00
Quietust 57a41a0deb Fix indentation 2012-03-15 11:50:38 -05:00
Alexander Gavrilov f84b1539a8 Change to the traits representation of enum and bitfield properties. 2012-03-15 20:46:08 +04:00
Alexander Gavrilov 4eb4811777 Make the DF suspend lock recursive, and add RPC calls for batch suspend.
The idea is that if you have to execute many RPC calls, it is
faster to suspend once. The service class takes care to auto-resume
in the destructor in case the client just disappears.
2012-03-15 15:33:19 +04:00
Alexander Gavrilov 605ee9669a Plugin-exported functions now actually work. 2012-03-15 14:06:50 +04:00
Alexander Gavrilov 87f925e72e Add support for exporting functions from plugins, with example in rename.
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov e7851f5abd Improve support for void RPC functions, dfhack-run, etc. 2012-03-15 11:07:43 +04:00
Alexander Gavrilov 560e977f05 Implement trivial RPC interface for dfhack via TCP & protobufs.
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Alexander Gavrilov c42e2ff053 Support crafts and add a couple of options in workflow. 2012-03-14 12:09:02 +04:00
Quietust a4ce1fff13 Update MapCache to allow decoding tiles underneath ice and constructions, and allow revflood to take those into account 2012-03-13 15:40:38 -05:00
Petr Mrázek 75113b715a Misc fixes for warnings... 2012-03-10 16:03:11 +01:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Alexander Gavrilov b2737e2bed Pull out a colored text output interface out of the Console class. 2012-03-10 13:29:33 +04:00
Clayton Hughes 47bbe1a3ff Fixed up formatting, debug messages in new Windows Hotkey stuff. 2012-03-09 01:07:47 -08:00
Clayton Hughes 3d1ce32785 Windows now detects hotkeys using the correct keyboard layout. 2012-03-09 00:56:09 -08:00
Alexander Gavrilov 9b071097de Fix advtools metal-detector
Trader items are now inside tables, and thus not in the block
item lists. Thus it is necessary to scan the global item vector
and look up blocks by coords.
2012-03-07 18:10:53 +04:00
Petr Mrázek f83db86258 Use tile buffers! 2012-03-05 02:24:02 +01:00
Petr Mrázek a45fc82743 First pass at windowing, track df2mc, stonesense 2012-03-05 01:34:04 +01:00
Petr Mrázek d33e9a9770 Sort layer materials in prospector by depth. 2012-03-03 23:18:12 +01:00
Petr Mrázek 7fe8762852 Get rid of Simple namespace, Gui module is now a namespace. 2012-03-03 14:38:24 +01:00
Petr Mrázek 2682c54fce Fix horrible errors and make MSVC shut upt about non-issues. 2012-03-01 01:29:55 +01:00
Petr Mrázek 95ac3db542 Fix normal hooks. 2012-02-28 12:59:02 +01:00
Petr Mrázek 731472a478 Add eggy hooks (linux only for now) 2012-02-28 03:37:56 +01:00
Petr Mrázek 58e3813d56 Fix more MSVC fail, make console recognize 'man' command. 2012-02-22 19:54:07 +01:00
Petr Mrázek a9c9ac98fe Silence some MSVC warnings. 2012-02-22 19:28:40 +01:00
Petr Mrázek 15cc08debc Fix the fail. 2012-02-22 19:02:06 +01:00
Petr Mrázek 0807baf0c0 Merge https://github.com/mikestewart/dfhack 2012-02-22 15:22:19 +01:00
Petr Mrázek 8ee27e182a Hidden weather command raw value override 2012-02-22 15:21:29 +01:00
Mike Stewart baea253578 Merge remote-tracking branch 'upstream/master' 2012-02-21 23:31:53 -08:00
Mike Stewart 14b471a459 Add ability menu/area map width reading and writing to the Gui module, and use the new information in follow to properly center the screen regardless of menu configuration. Also general fixing and cleanup in follow. 2012-02-21 23:30:44 -08:00
Petr Mrázek 2cd2ee9b0c New plugin interface 2012-02-21 18:19:17 +01:00
Quietust d394dc406b Update t_building, change subtype into a union of all possible subtypes (depending on type) 2012-02-18 11:34:52 -06:00
Petr Mrázek 448e270421 Merge https://github.com/quietust/dfhack
Conflicts:
	plugins/mapexport/mapexport.cpp
2012-02-14 09:59:33 +01:00
Petr Mrázek bdbfbf5988 Fix catsplosion. 2012-02-14 09:37:30 +01:00
Quietust 2fd2e3dce2 Get rid of t_effect_40d and EFFECT_TYPE - they're in the XML now, and they're actually correct too 2012-02-13 21:56:47 -06:00
Quietust 2ddd3df3a8 When searching for tile types, only require candidate tile to match variant or special if it actually has them 2012-02-13 20:32:41 -06:00
Quietust d15d38d536 Finish conversion, fix compile errors 2012-02-13 19:17:38 -06:00
Quietust d0a8c2edd8 Move TileTypes to XML, part 1 - a bunch of stuff is now broken 2012-02-13 16:56:33 -06:00
Petr Mrázek f600928ec1 Move catsplosion, tweak for build targets under MSVC. 2012-02-13 17:43:41 +01:00
Quietust 9f43d61c2c Fix MapCache crash when in Arena mode 2012-02-13 09:56:35 -06:00
Alexander Gavrilov e39852ff2e Make BitArray(unsigned) treat the argument as the number of bytes. 2012-02-12 18:06:00 +04:00
Alexander Gavrilov 1047c2517d Add size-defining constructors for BitArray. 2012-02-12 17:44:19 +04:00
Alexander Gavrilov c04a140713 Add a new DfArray class to match generated headers.
Also, add working assignment and copy constructor to BitArray, and
change the unsafe conversion to int from an operator to a method.
2012-02-12 16:44:35 +04:00
Petr Mrázek ed53ee7031 Update to use the new symbols file. 2012-02-11 19:24:44 +01:00
Petr Mrázek 8527547cbe Merge branch 'master' into purge
Conflicts:
	library/DataDefs.cpp
2012-02-11 18:48:17 +01:00
Alexander Gavrilov f469fab1e6 Use globals defined by the latest codegen. 2012-02-11 16:27:12 +04:00
Petr Mrázek aee5efe7c0 Make it run on Windows, re-added more missing globals to memory.xml 2012-02-10 02:35:51 +01:00
Quietust 952f621ee2 Synchronize with df-structures 2012-02-08 22:35:22 -06:00
Petr Mrázek 8f680dcf94 Make it build and run on linux (no stonesense, df2mc, dfusion) 2012-02-09 03:07:26 +01:00
Petr Mrázek f7d8635be1 Remove fat from memory.xml, simplify memory.xml loading, break
everything.
2012-02-08 13:22:42 +01:00
Quietust 0d11d1b79c Synch with structures changes 2012-02-07 15:37:21 -06:00
Alexander Gavrilov 878bc3d3a1 Implement pre-embark estimate in prospector.
Requires careful tuning of the vein density computation.
2012-02-02 22:14:49 +04:00
Quietust a82f4c9138 Cleanup code to get rid of MSVC warning C4482 2012-01-31 10:17:27 -06:00
Quietust 8a4740c479 Make all "origin" fields strongly typed, and fix building.origin to actually be meaningful 2012-01-28 14:12:41 -06:00
Quietust 9e40228767 Adjust Maps typedefs a bit 2012-01-28 13:54:59 -06:00
Quietust ccad6efeb8 Remove UTF-8 BOMs 2012-01-27 09:47:14 -06:00
Petr Mrázek 1d7ed14442 Merge https://github.com/quietust/dfhack
Re-add some get* forms of module calls.

Conflicts:
	plugins/mapexport/mapexport.cpp
2012-01-27 06:27:57 +01:00
Petr Mrázek d5d4875532 Make things work properly. 2012-01-27 05:54:26 +01:00
Quietust fe34e07d2b Re-add the ability to request simplified copies of Constructions, Engravings, and Plants; also fix the "isValid" checks for those modules to actually be meaningful 2012-01-26 20:29:59 -06:00
Quietust cfca04f2d2 Cleanup TileTypes
* Group tiletypes by 0x10 instead of by 10
* Change tile type parameters to use int16_t consistently
* Various description fixes
2012-01-26 10:38:18 -06:00
Quietust 902e0c4d90 Strip out old offsets from Gui module and use df::global vars where available 2012-01-24 22:18:21 -06:00
Quietust 26730dc6c2 Kill the Constructions module 2012-01-24 16:11:48 -06:00
Quietust 8861e93848 Kill the Vegetation module, replacing it with the same 3 simple methods used in Engravings 2012-01-24 12:02:12 -06:00
Quietust 6d1af090c5 Tweak Engravings.h 2012-01-24 11:57:47 -06:00
Quietust f8ce959402 Kill the Engravings module 2012-01-24 11:53:49 -06:00
Quietust cc7c7795a1 Kill the Units module, and add another pair of methods to the Items module to simplify some things 2012-01-24 11:32:34 -06:00
Quietust 02d75e2c94 Building module is gone, so this function doesn't exist anymore 2012-01-24 10:59:26 -06:00
Quietust 466bf89578 Goodbye, Translation module 2012-01-24 10:54:12 -06:00
Alexander Gavrilov 174d9d0739 Tweak showmood, add a few validity checks, commit a dfhack.init example. 2012-01-24 15:36:30 +04:00
Quietust ccf22bed10 Replace df_plant with df::plant - this leaves the Vegetation module a bit empty, but I'll leave it in case we decide to add something new there 2012-01-21 17:54:57 -06:00
Quietust d2c78646ea t_creaturecaste shouldn't be using t_attrib, because those AREN'T actual attribute values, just the PHYS/MENT_ATT_RANGE values from the raws 2012-01-21 13:24:38 -06:00
Quietust 7b2835e2a9 Get rid of df_name 2012-01-21 13:12:40 -06:00
Quietust 8052305c2e Cleanup the Units module 2012-01-21 13:03:39 -06:00
Quietust 118e5c6617 Major cleanup of Materials modul, precursor to eventually nuking it 2012-01-21 10:12:26 -06:00
Quietust d504479fc2 Merge https://github.com/angavrilov/dfhack 2012-01-21 09:59:54 -06:00
Quietust d9c4f259a0 These will become necessary shortly 2012-01-21 08:59:19 -06:00
Alexander Gavrilov b0cda1526e Adjust FOR_ENUM_ITEMS to account for ENUM_LAST_ITEM being inclusive now. 2012-01-21 18:50:44 +04:00
Alexander Gavrilov 2449b80010 Update to match the data definitions. 2012-01-21 17:18:53 +04:00
Alexander Gavrilov cc510a2c4b Replace DFCoord with df::coord and df::coord2d. 2012-01-20 14:28:00 +04:00
Quietust e7ecda1434 Kill the Maps module 2012-01-19 21:44:17 -06:00
Quietust 4bb724cd6c Significant cleanup of Maps module - next step will be to kill it properly 2012-01-19 14:11:52 -06:00
Alexander Gavrilov e2d7359bdd Add the gps global to Memory.xml. 2012-01-19 17:26:21 +04:00
Alexander Gavrilov 7db467a740 Update code to accomodate the new coord/coord2d/coord_path structs.
Also replicate the methods of DFCoord.
2012-01-19 14:30:22 +04:00
Quietust fd653a0227 Kill the Items module 2012-01-16 22:12:58 -06:00
Quietust 9d8c67b710 Kill the Kitchen module (which was never really a proper module to begin with) 2012-01-16 21:22:42 -06:00
Quietust a9eb555b99 Get rid of t_itemimprovement (wasn't even used) 2012-01-16 20:41:09 -06:00
Quietust 7c5835d318 t_itemref -> df::general_ref 2012-01-16 20:40:29 -06:00
Quietust c18619520d df_contaminant -> df::contaminant 2012-01-16 20:18:40 -06:00
Quietust 64b55acf37 df_item -> df::item, t_itemflags -> df::item_flags 2012-01-16 20:16:16 -06:00
Quietust 97bae19c13 Update BitArray to automatically grow whenever setting/toggling bits beyond the end 2012-01-15 18:08:35 -06:00
Petr Mrázek d972b07d57 Merge https://github.com/quietust/dfhack
Conflicts:
	plugins/autodump.cpp
	plugins/cleaners.cpp
2012-01-15 19:51:34 +01:00
Alexander Gavrilov bcb51d8ff7 Use the announcement API to report starting and stopping workflow jobs. 2012-01-15 15:39:20 +04:00
Alexander Gavrilov 0f56611edc Support showing announcements, as suggested by Q. 2012-01-15 15:19:20 +04:00
Alexander Gavrilov a31542862a Add utility functions to retrieve the selected job/unit/item.
Units can be selected via 'u', 'j', 'v' and 'k'; full-screen
unit details view not supported.

Items can be selected via 't', 'k', 'v'->inventory.

Also, when viewing a container item full-screen, the selected
contained item or unit is returned; never the container itself.

The api is used in rename to allow setting nicknames for
arbitrary units, including animals and enemies.
2012-01-14 19:31:43 +04:00
Quietust 24576ffe19 Silence annoying warning in MSVC 2012-01-11 08:54:54 -06:00
Alexander Gavrilov 7f5aa4de62 Support the most important job types in workflow. 2012-01-10 17:23:37 +04:00
Petr Mrázek 571498ea21 Vermin tweaks. 2012-01-10 00:45:43 +01:00
Alexander Gavrilov 50386f66a3 Update structures and implement modifying the job_item item type. 2012-01-09 16:20:17 +04:00
Alexander Gavrilov ea790f1346 Move a few functions into the core, and add some more. 2012-01-08 20:02:12 +04:00
Alexander Gavrilov 64a9a49ec0 Merge remote-tracking branch 'origin/master' 2012-01-08 16:19:58 +04:00
Petr Mrázek 8a46386502 Dissolve vermin module. 2012-01-08 06:59:52 +01:00
Petr Mrázek 72016d9188 Buildings aren't a module anymore, fix probe segfaults. 2012-01-08 02:22:13 +01:00
Alexander Gavrilov 87009c0535 Add a plugin that protects specific repeat jobs from disappearing.
If they do disappear, they are re-added in a suspended state.
2012-01-07 21:47:23 +04:00
Alexander Gavrilov 07ad9ad972 Add persistent data storage in fake historical figure names. 2012-01-07 19:21:31 +04:00
Alexander Gavrilov f5e121a196 Move a bunch of stuff from the jobutils plugin into the core. 2012-01-07 19:21:07 +04:00
Alexander Gavrilov 0e90e6b78e Support multi-valued enum attributes. 2012-01-06 22:08:09 +04:00
Petr Mrázek a2cad00dbb Remove GetCustomWorkshopType, custom workshop types are now saner. 2012-01-06 01:08:30 +01:00
Petr Mrázek 72a4698968 Merge https://github.com/angavrilov/dfhack 2012-01-05 23:54:33 +01:00
Petr Mrázek 78a98de37e Fix MSVC builds, break buildings :D 2012-01-05 23:39:14 +01:00
Alexander Gavrilov 687245abd9 Allow setting job item materials. 2012-01-05 22:04:05 +04:00
Alexander Gavrilov 284009e873 Add a hotkey command to duplicate jobs in workshops. 2012-01-04 19:39:38 +04:00
Alexander Gavrilov 99dda069de Update data definitions. 2012-01-04 18:46:39 +04:00
Petr Mrázek 86464b99cc Remove DfVector, break MSVC builds until further notice. 2012-01-04 01:45:11 +01:00
Alexander Gavrilov 1d1cd63800 Implement printing job details. 2012-01-03 22:56:05 +04:00
Alexander Gavrilov f8814909a9 Move the MaterialInfo class to the main library. 2012-01-03 19:25:55 +04:00
Alexander Gavrilov fb736a8556 Support more ways to binsearch in a vector. 2012-01-03 13:07:49 +04:00
Alexander Gavrilov 326c58f793 Add a plugin to tweak inorganic materials in jobs.
It also auto-seeks in the build item list if used in that context.
2012-01-02 18:46:24 +04:00
Alexander Gavrilov bfcaca9266 Update xml defs with more ui info. 2012-01-02 15:18:23 +04:00
Alexander Gavrilov 6476d61e59 Update structure definitions & add the fixwagons plugin from Q. 2012-01-01 23:05:45 +04:00
Petr Mrázek f35cdb84cd Merge https://github.com/angavrilov/dfhack
Conflicts:
	library/Core.cpp
	library/PluginManager.cpp
	library/include/Core.h
	library/include/PluginManager.h
	library/modules/Gui.cpp
	plugins/stockpiles.cpp
2011-12-31 13:09:12 +01:00
Petr Mrázek 9db20bd84d Header changes/cleanup. 2011-12-31 12:48:42 +01:00
Alexander Gavrilov b652ec4132 Implement context-sensitive keybinding support.
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.

For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-31 13:25:46 +04:00
Petr Mrázek 1284b30f79 Merge https://github.com/angavrilov/dfhack 2011-12-31 01:40:08 +01:00
Alexander Gavrilov 2222757e77 Implement context-sensitive keybinding support.
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.

For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov 53346328e8 Notify plugins about game being loaded or unloaded.
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Petr Mrázek e6ff6b04fc Merge https://github.com/warmist/dfhack 2011-12-30 03:12:29 +01:00
Alexander Gavrilov d513e75365 Use the updated code generator with support for vtables & constructors. 2011-12-29 16:46:01 +04:00
Warmist 2643e0c5a7 Merge branch 'master' of git://github.com/peterix/dfhack 2011-12-28 22:49:31 +02:00
Petr Mrázek 51dae5a5dc Fix for minor MSVC error. 2011-12-24 14:34:10 +01:00
Petr Mrázek e9f9f9b92e Merge https://github.com/angavrilov/dfhack 2011-12-24 14:27:58 +01:00
Petr Mrázek 59c32b1ee9 Some changes required on windows. 2011-12-24 14:27:35 +01:00
Alexander Gavrilov 2eb56d0480 Make strongly-typed 'any virtual class' pointers optional.
It seems they might not work properly on msvc.
2011-12-24 17:17:01 +04:00
Alexander Gavrilov 81ad287c06 Generate very simple static functions to find objects in global vectors. 2011-12-24 16:22:10 +04:00
Warmist dc78e99f75 Added getKeys to OffsetGroup (for easy lua access to all things that memory.xml has) 2011-12-24 13:53:59 +02:00
Alexander Gavrilov 79ac2a781a Add infrastructure necessary to use the generated headers.
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.

Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Petr Mrázek b36e5ac248 Add missing files. 2011-12-07 20:50:37 +01:00
Petr Mrázek 647916e109 Graphic module 2011-12-07 20:37:09 +01:00
Petr Mrázek f7d78539d3 Renaming Creatures to Units 2011-12-02 10:56:40 +01:00
Petr Mrázek 9dba6003bc Small Items tweak. 2011-11-30 07:42:59 +01:00
Petr Mrázek 57b5ed8fa7 Made invalid tile types really invalid, license and unused depends cleanup. 2011-11-25 18:54:50 +01:00
Petr Mrázek 9be4092c7f creature thoughts 2011-11-06 01:22:11 +01:00
Petr Mrázek da21fa1d79 MATERIAL_SOIL tweak 2011-11-04 18:51:52 +01:00
Petr Mrázek af46b262b5 More init hardening. 2011-11-04 09:08:29 +01:00
Petr Mrázek 0f42dee97a More material changes. 2011-11-03 05:01:25 +01:00
Petr Mrázek 4f0695a6d5 Messing with materials. 2011-11-03 04:30:59 +01:00
Petr Mrázek 7f6fa2a008 Add an enum for base material types. 2011-10-30 21:32:43 +01:00
Petr Mrázek 063894276c Tiny type fixes for spatter veins, updated df2mc. 2011-10-30 15:25:29 +01:00
Petr Mrázek dc12c41d86 Fix kitchen exclusion class not being exported. 2011-10-30 03:26:50 +01:00
Petr Mrázek a29bb4578f Move kitchen exclusion module methods to a source file. 2011-10-30 03:20:54 +01:00
Petr Mrázek a3a1629521 Fix seedwatch some more. 2011-10-30 02:52:25 +01:00
Petr Mrázek 4688f6557e Fix problem with magic numbers in fastdwarf. 2011-10-28 06:22:07 +02:00
Petr Mrázek e74aae6f3e Rename some plant material variables 2011-10-28 05:25:49 +02:00
Petr Mrázek bfc8df3005 Added plant raw struct 2011-10-28 04:40:35 +02:00
Petr Mrázek 61be3413e3 Make seedwatch work on linux, still with ugly hacks. 2011-10-27 03:31:13 +02:00
Petr Mrázek 335ad28fe5 Add item contaminants vector to df_item, fixed up cleanitems plugin to use it. 2011-10-27 01:08:59 +02:00
Petr Mrázek c8cd307bcf Added missing method stubs to df_item. 2011-10-26 23:47:45 +02:00
Petr Mrázek 1f0e91c3d0 Add enum for item types. 2011-10-26 23:12:20 +02:00
Petr Mrázek b545de7f43 Items refactor. readItem turned into copyItem, most Items methods now accept plain df_item * instead of the copies. 2011-10-26 22:18:13 +02:00
Petr Mrázek 866b63f567 More of the items overhaul 2011-10-25 13:30:41 +02:00
Petr Mrázek 2adf1d22eb Item description method found! 2011-10-25 05:31:37 +02:00
Petr Mrázek 04495a304c Kill item variable accessors. YES. 2011-10-25 04:48:06 +02:00
Petr Mrázek 998d85919f Windows offset for save name, some tweaks, updated stonesense submodule to current. 2011-10-23 22:23:54 +02:00
Petr Mrázek a83d9fa944 Added mouse position and designation coord, along with a 'trackpos' command for kittens plugin. 2011-09-26 03:39:27 +02:00
Petr Mrázek 83ae8d6c12 Creature likes (at least the structures are back), malloc wrapper that sets memory to 0xCC. 2011-09-25 01:29:55 +02:00
Petr Mrázek dc81367a68 Gems are now properly detected in prospector. Nuked some legacy garbage. 2011-09-24 06:48:06 +02:00
Petr Mrázek 71de950919 Possible creature variables 2011-09-21 21:48:54 +02:00
Petr Mrázek 1df71d2b7a More tweaks related to creatures, murder implication flag for items/corpse pieces. 2011-09-21 13:47:12 +02:00
Petr Mrázek dca4c43b0b Creatures module rewrite 2011-09-18 13:49:10 +02:00
Petr Mrázek e48f8af9a8 Remove stray include. 2011-08-31 14:41:46 +02:00
Petr Mrázek e5f0c7637e Fixes to help/readme entries related to digcircle. 2011-08-27 15:12:03 +02:00
gsvslto b173a59a42 Change < to " for dfhack/BitArray.h include
Unchanged, I got and error when building in MSVC++ 2010 Express

Not sure if line endings are UNIX as online edit from Windows machine
2011-08-23 10:57:37 +02:00
gsvslto 90163c4be5 Added includes for <maps> and <vector>
Without, I got errors when building in MSVC++ 2010 Express

Not sure if line endings are UNIX as online edit from Windows machine
2011-08-23 10:48:28 +02:00
Petr Mrázek 4922be0a75 Circle dig designation tool. 2011-08-22 15:18:35 +02:00
Petr Mrázek b1868f802c Make autodump fix the block-local item ID vectors. 2011-08-21 23:02:05 +02:00
Petr Mrázek 81e6bce92c Command history separated from Console. 2011-08-13 14:42:09 +02:00
Petr Mrázek fedb6150f4 Merge https://github.com/warmist/dfhack 2011-08-06 21:00:54 +02:00
Petr Mrázek cb93b5542e Fix problem with running interactive commands from hotkeys. 2011-08-06 04:37:29 +02:00
Petr Mrázek be358ec1de Ported deramp, cleanowned and cleartask tools. 2011-08-05 00:41:31 +02:00
Warmist 4b9786f8af Thread safety for void* sharing part of DFHack::Core 2011-08-04 22:33:54 +03:00
Warmist 9985b5de0f DFHack::Core modification: added a way to share void* between plugins and/or plugin unloads. 2011-08-04 22:00:21 +03:00
Petr Mrázek fa970fc8fa Hotkey commands work with TEXT mode (limited). 2011-08-01 04:40:23 +02:00
Petr Mrázek 331ada8f91 Don't take over console in TEXT mode. 2011-08-01 03:31:52 +02:00
Petr Mrázek a36d8b0619 Merge https://github.com/warmist/dfhack 2011-07-31 23:29:34 +02:00
Petr Mrázek 9cf69164ed BitArray implementation, now used in Maps for the flags. 2011-07-30 16:47:49 +02:00
Petr Mrázek a9a3a3ff5f Merge branch 'topic_tools' 2011-07-28 02:36:25 +02:00
Warmist bc23cc9eca Made Process::setPermisions functions, to set memory page's permisions 2011-07-28 01:00:12 +03:00
Petr Mrázek 2470e564a9 Linux-side of threading function rewrite. Windows=broken. 2011-07-27 05:59:09 +02:00
Petr Mrázek d65f5596cb Ported mode, probe. Some changes required for that. 2011-07-25 10:14:58 +02:00
Petr Mrázek a8ff3d9d48 Merge pull request #116 from matthew-cline/TOPIC-items
Improved Items module and itemhacks plugin
2011-07-25 01:10:07 -07:00
Matthew Cline 109f34cd6e Improved Items module and itemhacks plugin
Items module:
* Identified flags for "owned by hostile" and "owned by trader".
* Identified an unknown uint32_t field as being the item age.
* Added and documented ClassNameCheck for more item ref types, though
  they aren't used yet (other than to mark that item ref class as a
  "known" class).
* Added method to get list of an item's unknown item ref classes.
* Made all unknown flags have name 'unk#', instead of some also having
  the name 'u_ngrd#'.

Itemhacks plugin:
* Folded second command into "dumpitems unknown", which will list
  any items which have the unknown vector field non-empty (which seems
  to be associated with tasked items).
* "dumpitems unknown" will also dump any item with a set unknown flag
  or with item refs of an unknown class.
2011-07-24 21:35:50 -07:00
Matthew Cline 41130cb613 ClassNameCheck tracks class names used
Each time the ClassNameCheck constructor is called it adds to the list
of class names given to it, which can later be retrieved by a class
static method.
2011-07-24 21:24:34 -07:00
Petr Mrázek bd9643c8cc Merge branch 'dfapi'
Conflicts:
	CMakeLists.txt
	library/DFProcess-linux.cpp
	library/include/dfhack-c/modules/Creatures_C.h
	library/include/dfhack/modules/Maps.h
	library/modules/Creatures_C.cpp
2011-07-23 17:29:05 +02:00
Petr Mrázek 6b6eed34cc Merge https://github.com/zilpin/dfhack 2011-07-23 17:08:15 +02:00
Petr Mrázek caf6f881df Minimize notes module. 2011-07-23 03:25:42 +02:00
Petr Mrázek 35cf108040 Fix up material color names and basic flag array type in Materials. 2011-07-22 03:54:09 +02:00
Petr Mrázek e00a4e8888 Fix ore/gem sorting. 2011-07-22 03:00:56 +02:00
Petr Mrázek 7325808c98 Fixes to materials. 2011-07-22 02:44:36 +02:00
Petr Mrázek 131c32494a Added DF material structs reversed by Quietust 2011-07-21 22:37:02 +02:00
Matthew Cline 86577d4f8a Notes module
Gets a vector of pointers to note structs
2011-07-20 18:26:52 -07:00
Matthew Cline 6631f97a6a More info on inorganic materials
Get value, wall tile, boulder tile, smelting info and strand extraction
info for inorganic materials.  Prospector uses this to separete out vein
materials into ores, gems and other.

Offsets provided for both Linux and Windows, but only tested on Linux.
2011-07-20 06:18:50 -07:00
Petr Mrázek 0defcc9889 Making Items a bit more sane. It's still using Accessors though. 2011-07-20 10:41:13 +02:00
zilpin 4eb13800cd -WriteVein(), and some convenience functions for the vein bitmaps. 2011-07-18 15:55:41 -04:00
Petr Mrázek 00cf7bc39e Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-18 16:28:06 +02:00
Petr Mrázek 84f74bc091 Added plugin loading/unloading/reloading. Many locks. Too many damn locks. 2011-07-18 16:22:49 +02:00
Petr Mrázek e021199178 Merge pull request #106 from matthew-cline/TOPIC-folder
Get game's current world save folder
2011-07-17 02:26:06 -07:00
Petr Mrázek fdb5397a1d Safer console shutdown. 2011-07-17 11:06:45 +02:00
Matthew Cline a923d19f76 Get game's current world save folder
Use World::ReadWorldFolder() to get "region1" (or whatever it currently
is).  Only have offset for Linux.
2011-07-16 16:00:50 -07:00
Petr Mrázek 9f822af45a Process: added a method for getting the main module base (windows). Returns 0 on linux. 2011-07-16 23:00:28 +02:00
Petr Mrázek d6d108dd34 Qt plugin fixes for windows, renamed interface to df_interface in Gui. 2011-07-16 18:10:08 +02:00
Petr Mrázek fd418cd2dc cmake cleanup in library/ 2011-07-16 07:59:36 +02:00
Petr Mrázek 459d48d75a Made the linux console super awesome. The dfhack script won't LD_PRELOAD dfhack for gdb. 2011-07-15 15:55:01 +02:00
Petr Mrázek d21b196766 Error printing call for Console, the NYAN CAT! 2011-07-14 11:15:23 +02:00
Petr Mrázek 96153a7b05 Merge branch 'dfapi' of github.com:peterix/dfhack into dfapi 2011-07-14 04:06:12 +02:00
Petr Mrázek 792d272fbf Windows side of the Console rewrite 2011-07-14 04:05:27 +02:00
Petr Mrázek a40153a8e1 Merge pull request #98 from matthew-cline/TOPIC-vermin
Vermin module and colonies plugin
2011-07-13 04:24:38 -07:00
Petr Mrázek 630b746cfe Integrate linenoise into Console - Linux part 2011-07-13 11:45:30 +02:00
Matthew Cline d1170d54c3 Vermin module and colonies plugin
This is the start of the vermin module.  Right now it just gets a list
of the positions at which vermin are created (spawn points).  Most
spawn points are invisible and transient, but colonies (ant hills and
such) are permanent and visible.  The address of the spawn points vector
is only provided for Linux 0.31.25

The colonies plugin uses the vermin module to list the location and
species of colonies, and can either wipe them all out or turn them all
into honey bee colonies.
2011-07-12 23:17:51 -07:00
Petr Mrázek 4015586d89 Eliminated the core suspend latency, possibly added a heap of race conditions. Added vdig. 2011-07-11 22:23:13 +02:00
Matthew Cline 5c1526d6d9 creatures: read and write pregnancy counter
Also change creaturemanger to print out the ticks-until-birth for
pregnant creatures.
2011-07-11 02:48:10 -07:00
Petr Mrázek 3850954449 Hotkey input works on windows/under wine. Added skeleton for the veindigger plugin. 2011-07-10 21:07:14 +02:00
Matthew Cline cb9c9aae7c Deal with third flag group in creatures
Added support for reading and writing the third creature flag group,
t_creaturflags3 (the offest already exists in Memory.xml).  So far I've
only figured out three of the flags (out of an apparent 13):

1) announce_titan, which causes the creature to be announced as if
   it was a titan or FB which had just arrived.

2) scuttle, which causes the creature to be die like it had been
   killed in the game.  That is, it leaves behind a corpse, and
   will generate unhappy thoughts in dwarves if approriate.

3) ghostly, for creatures which are the ghosts of dead dwarves.

I updated creaturemanager to use scuttle for --kill, and added the
action --erase to kill in the old way which doesn't leave a corpse or
creatre unhappy thoughts.
2011-07-10 04:00:52 -07:00
Petr Mrázek 07c11c704d Fix Windows build (untested, expect explosions). 2011-07-09 16:05:40 +02:00
Petr Mrázek d894ef0ffa Hotkey UI for linux. 2011-07-09 11:33:58 +02:00
Petr Mrázek 65d7278f53 Added a bunch of butchered SDL headers, catching SDL events on linux. 2011-07-08 03:55:37 +02:00
Petr Mrázek 367d79bcfa Weather plugin to mirror the weather tool. 2011-07-07 10:57:57 +02:00
Petr Mrázek 8b298f8d91 More maps tweaks, function for block event removal, added cleanmap version that nukes spatter objects instead of rewriting their
bitmaps.
2011-07-07 09:49:58 +02:00
Petr Mrázek 4ff5db06be Maps no longer copy the map block pointer array, blocks are structs, map data is public. 2011-07-07 07:00:36 +02:00
Petr Mrázek 74ab0f94aa Added std namespace use for stl types in MapExtras.h 2011-07-06 12:26:18 +02:00
Petr Mrázek 56a409d9a4 sync, some map data structures, commented out some dead code 2011-07-06 11:13:36 +02:00
Petr Mrázek b1d4163095 Fixed prospector, added the command list back, removed the plugin init console spam. 2011-06-27 04:49:56 +02:00
Petr Mrázek 00ddb45dbd Added optional plugin_onupdate function, called each Core update. 2011-06-27 02:13:01 +02:00
Petr Mrázek 722531f590 Added destructor code for PluginManager, console color reset funstion. 2011-06-25 08:05:17 +02:00
Petr Mrázek 6fd7d42f00 Plugin manager, reworked kittens and reveal. 2011-06-25 05:35:29 +02:00
Petr Mrázek 8f27966540 Console revamp - windows part 2011-06-22 14:25:39 +02:00
Petr Mrázek f8cdd95b09 Console revamp - linux part. 2011-06-22 08:14:21 +02:00
Petr Mrázek c6dc4900d2 Very basic plugin system. 2011-06-20 04:29:38 +02:00
Petr Mrázek f2b91d3269 Making ready for adding plugins. Fixes all over the place, more removal of obsolete parts. 2011-06-20 01:12:07 +02:00
Petr Mrázek e0fb8f7c81 Crud removal: Context is gone. Added missing FakeSDL.h 2011-06-17 15:02:43 +02:00
Petr Mrázek 93be1eb1fb Yay, kittens! Also some license cleanup, IO thread usage, more SDL wrapping and ability to run reveal from DFHack console. 2011-06-16 23:53:39 +02:00
Petr Mrázek 7136ac7aa4 Get rid of the stdint.h garbage and use the real header. 2011-06-15 17:35:47 +02:00
Petr Mrázek b29871cb8c Fixed tick count offset, hotkey support is back from the dead (untested) 2011-06-15 06:09:24 +02:00
Petr Mrázek 22b79bb46e Now works on Windows again, some more cleanups, added a singleton Core object for holding all the globals. 2011-06-14 16:13:28 +02:00
Petr Mrázek 0a428b509e Vegetation module becomes rather skeletal. 2011-06-13 21:11:02 +02:00
Petr Mrázek 511f459182 Stripped nonsense from the DFHack vector wrapper. Next step: removal. 2011-06-13 01:14:10 +02:00
Petr Mrázek 81d648dfa7 First 'working' DFHack inside DF, for 'some' values of 'working'. 2011-06-12 23:17:40 +02:00
Petr Mrázek 6e00dc4c8e Update version numbers, readme file. Adding a lot of batch scripts for the windows versions of new tools. 2011-05-27 08:20:52 +02:00
Petr Mrázek 0661248d1f Cleanmap filters on matter state. Anything non-solid is removed (including mud and water). Solid mud and snow stay. 2011-05-26 02:14:42 +02:00
Petr Mrázek 6d32802dd4 Vegetation update order is a 16bit integer! 2011-05-26 02:13:29 +02:00
Petr Mrázek 608b0f9f56 Better document Items module 2011-05-26 02:10:23 +02:00
Petr Mrázek e7d9bc6f91 matter states for tile coverings, pig iron watch in dfstatus 2011-05-25 05:13:24 +02:00
Petr Mrázek d2e01ec579 Fix many warnings from MSVC builds. 2011-05-23 21:30:51 +02:00
Petr Mrázek 040b5be290 Reformat stopwatch.h for readability 2011-05-23 04:19:17 +02:00
Petr Mrázek e5e0391d76 stop dfstatus from wasting time. added 'stopwatch.h' to extras for getting accurate unix time in milliseconds 2011-05-21 21:54:53 +02:00
Petr Mrázek bb99924b24 Curses support across platforms! 2011-05-21 20:32:53 +02:00
Petr Mrázek 909cd8b60b Move termutil to a globally accessible area. 2011-05-17 08:36:38 +02:00
Petr Mrázek 61dea59e29 Fix a big heap of warnings. 2011-05-15 22:24:40 +02:00
Petr Mrázek 515f4952a9 Merge https://github.com/angavrilov/dfhack
Conflicts:
	library/include/dfhack/DFProcess.h
2011-05-15 21:50:20 +02:00
Petr Mrázek fe6eb4b70a Fix for MSVC build, added prototype cmd.exe detection on windows. 2011-05-15 05:19:51 +02:00
Petr Mrázek 4d3f4c2c23 Unknown 3 was update order. 2011-05-15 02:21:24 +02:00
Petr Mrázek d9e9fae7a0 Unknown 1 was the grow counter. Added the immolate and grow tools. 2011-05-15 01:53:43 +02:00
Petr Mrázek 43fc15476a Added ability to set trees on fire. 2011-05-15 00:26:44 +02:00
Petr Mrázek b65c4ed55b New vegetation variables, fixed vegetation vector for 31.25 linux 2011-05-14 15:51:11 +02:00
Petr Mrázek 7dbb41cc66 Add method for writing block/map feature indexes 2011-05-13 05:00:29 +02:00
Alexander Gavrilov a7be2aee33 Support actually removing owner links between items and creatures. 2011-05-12 21:10:29 +04:00
Alexander Gavrilov c7f4f8c281 Support printing refs in dfitemdump, and add methods for containers. 2011-05-12 21:10:29 +04:00
Alexander Gavrilov 77dda6faea Support overwriting and removing values in STL vectors. 2011-05-12 21:10:20 +04:00
Alexander Gavrilov ed1477b53d Support listing items owned by a creature. 2011-05-09 14:49:44 +04:00
Alexander Gavrilov 14f291d539 Support reading the item ID field, which is used for cross-referencing. 2011-05-09 14:04:39 +04:00
Alexander Gavrilov e993bbcb67 Implement class name caching and optimized equality check. 2011-05-09 13:48:54 +04:00
Petr Mrázek 97af676bdb Fix color variable naming in t_descriptor_color 2011-05-07 03:48:41 +02:00
Petr Mrázek 7ad83c80b8 added modified getopt (c++-ized) with BSD license, vegetation flags clarified, prospector lists trees and plants separately,
prospector pretty-prints
2011-05-02 05:03:48 +02:00
Petr Mrázek 456a979244 Fun with tiletypes. Expect explosions. 2011-04-28 23:00:52 +02:00
Petr Mrázek 6e38ce71df Item flag garbage_collect. 2011-04-28 01:41:59 +02:00
Petr Mrázek 923c8cae9c Occupancy support in MapCache. Added the item dumper tool mentioned on irc (autodump). 2011-04-28 01:36:31 +02:00
Petr Mrázek 66bb9d448c Big messy commit... 2011-04-20 01:28:47 +02:00
Petr Mrázek bc855b296f Merge branch 'master' of https://github.com/angavrilov/dfhack 2011-04-17 16:08:13 +02:00
Petr Mrázek cf3534bc42 Fix silly typo. 2011-04-17 13:13:23 +02:00
Petr Mrázek 67ea981dc3 Big ugly deuglyfication of DFTileTypes and its use in the tools. 2011-04-17 13:06:19 +02:00
Petr Mrázek e255a2cba6 Rename single character member variables from DFTileTypes to something sensible. 2011-04-17 11:37:36 +02:00
Petr Mrázek b0cb59a3f2 The item designator tool lives again. 2011-04-16 23:57:04 +02:00
Alexander Gavrilov 56b29cf12e Merge remote-tracking branch 'origin/master' 2011-04-15 10:58:09 +04:00
Petr Mrázek 1a8c27ce01 Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module. 2011-04-14 01:42:03 +02:00
Alexander Gavrilov ebc4d21e66 Improve name structure handling, and support duplicating them (on linux).
The name structure actually contains additional linguistical data,
ignoring which produces wrong renderings for non-dwarfish names.
This data also obviously has to be copied with the structure.

Copying STL strings works by replicating the shared copy logic
(i.e. incrementing the reference counter), but leaks memory owned
by the string being overwritten.
2011-04-13 20:36:10 +04:00
Petr Mrázek f5911a14a6 Some const correctness, re-enabled job printing in the creature dump tool. 2011-04-12 13:59:07 +02:00
Petr Mrázek 212500ee00 Big Items refactor, made all the Accessor offsets optional. 2011-04-11 22:13:06 +02:00
Petr Mrázek 77f0885d9e Merge https://github.com/angavrilov/dfhack into items 2011-04-11 12:48:28 +02:00
Alexander Gavrilov 2e0ec2db72 Support retrieving the item owner reference.
Reference is done by item id, and stored in some kind
of generic reference vector in the item structure.
2011-04-11 14:32:53 +04:00
Alexander Gavrilov f6ae41fe49 Provide access to item header, including flags, and wear information.
Add preliminary offsets for the item data to Memory.xml
2011-04-10 22:42:25 +04:00
Petr Mrázek b0b76f6d7c Tool for resetting hidden tile status after botched reveals. 2011-04-10 18:41:49 +02:00
Petr Mrázek b630e93c5a Added base layer material support to map cache, material display to dfprobe. 2011-04-10 17:01:58 +02:00
Petr Mrázek 7876a42258 The C test tool doesn't compile as a plain C program! 2011-04-10 15:36:01 +02:00
Alexander Gavrilov cfc1dad4b6 Fix the item flag bitfield & set the item vector ptr. 2011-04-10 16:55:22 +04:00
Petr Mrázek 1d35044db3 Started removing C++-isms from C wrapper. Removed DFGlobal.h 2011-04-10 13:12:28 +02:00
Petr Mrázek c1deee768e Add missing files, wix build on windows. 2011-04-10 11:03:24 +02:00
Petr Mrázek d4e2850768 Make C-wrapper compile times less ridiculous. 2011-04-10 10:50:32 +02:00
Petr Mrázek bb04aa1a32 Linux header cleanups. Windows side will follow. 2011-04-10 10:19:15 +02:00
Petr Mrázek 4547c8c0aa Use MapExtras more. 2011-04-10 06:17:11 +02:00
Petr Mrázek 5465890b34 Added more direction flags to engravings. 2011-04-04 11:57:09 +02:00
Petr Mrázek fcc23149db Engravings: 3 byte padding after the display character. 2011-04-03 03:25:12 +02:00
Petr Mrázek 46c5041bea Direction flags for engravings. 2011-04-03 03:19:34 +02:00
Petr Mrázek a68702000d hexdump accepts length in bytes, hopefully fixed engravings struct 2011-04-03 02:49:03 +02:00
Petr Mrázek e18ade4ea6 Engravings are 0x28 bytes long. 2011-04-03 02:00:56 +02:00
Petr Mrázek 4cfc12b52b Engravings module. 2011-04-03 00:15:47 +02:00
doomchild 84494e873c added readClassName 2011-04-01 14:42:03 -05:00
doomchild 3ef6893bc7 removed getPosition prototype (since the Position module doesn't exist anymore) 2011-04-01 14:41:26 -05:00
doomchild 695303d0c6 added memrange buffer callback 2011-03-31 13:54:36 -05:00
doomchild 5e67ee2970 removed unneeded memrange wrapper struct
renamed some stuff to match the C++ version
added read, write, readSTLVector, readString, getPath, getMemranges, and getPID
2011-03-31 13:47:17 -05:00
doomchild 9b6f5d2ac1 first commit 2011-03-31 09:45:53 -05:00
Petr Mrázek 837ea52c22 Fix windows/wine version information bugs related to processes without a PE header. 2011-03-31 05:39:12 +02:00
doomchild cf59b7802d added getPosition 2011-03-29 10:23:04 -05:00
doomchild e34831a354 added getters/setters for cursor/view coords, window size, and screen tiles added ReadHotkeys 2011-03-29 09:59:12 -05:00
Petr Mrázek b3455b0192 MSVC is a pile of fail that can't even align variables in a struct. 2011-03-28 11:22:21 +02:00
Petr Mrázek cfd309bf70 fix C string idiocy. 2011-03-28 02:09:13 +02:00
Petr Mrázek 8ef1ef1985 31.23 Windows support, tiny little tweaks to liquids tool. 2011-03-27 00:02:23 +01:00
Petr Mrázek 635e1998ee Stop DFVector from accessing VersionInfo in the constructor (slight optimization). 2011-03-25 06:40:33 +01:00
Petr Mrázek 4c030e7cc1 Some linux 31.22 offsets, slight tweaks to Materials 2011-03-25 02:31:27 +01:00
Petr Mrázek 754647fe96 The mysterious variable is mysterious, 31.22 support, needs testing 2011-03-24 23:21:50 +01:00
Petr Mrázek 7c971cd8f1 World coords for dfposition 2011-03-24 06:13:21 +01:00
Petr Mrázek d0a171a350 Add a form of ReadFeature applicable to already read blocks. 2011-03-24 04:39:38 +01:00
Petr Mrázek 4090a378c1 Remove message spam, make sure the old methods act the same. 2011-03-24 04:20:34 +01:00
Petr Mrázek 64a578b204 Added cache for map features inside the Maps module along with convenience feature getter for blocks. Adamantine vein refiller tool. 2011-03-24 04:00:23 +01:00
Petr Mrázek 34a687b95a Make sure things build with playground turned on. 2011-03-21 21:29:54 +01:00
Petr Mrázek e8ee9b7cab dflair tool to match what the dfusion people have. minor tweaks to playground 2011-03-21 21:14:07 +01:00
Petr Mrázek fe92edfb4e No more generated config files. 2011-03-20 06:20:23 +01:00
Petr Mrázek 2bc7aacb79 Remove precompiled garbage, fix dfcleanmap for real 2011-03-19 20:17:04 +01:00
Petr Mrázek a7f3258018 Get rid of SHM in modules. 2011-03-18 17:58:48 +01:00
Petr Mrázek 7809ed6cd5 Small fixes to documentation and build scripts. 2011-03-18 16:47:55 +01:00
Petr Mrázek d75c940958 Kill Position module everywhere. 2011-03-18 11:45:37 +01:00