Merge branch 'topic_tools'

develop
Petr Mrázek 2011-07-28 02:36:25 +02:00
commit a9a3a3ff5f
13 changed files with 1293 additions and 730 deletions

@ -37,12 +37,43 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <vector>
#include <string>
#include <malloc.h>
#include <iostream>
class xgetopt
{
public:
xgetopt(std::vector<std::string> & params, const char* optstr_ )
{
allocd_argv = (char **) malloc((params.size() + 2) * sizeof(char*));
int index = 0;
allocd_argv[0] = strdup("foo");
while(index < params.size())
{
allocd_argv[index+1] = strdup( params[index].c_str() );
index++;
}
allocd_argv[index+1] = 0;
optarg = NULL;
optind = 0;
opterr = 1;
optopt = '?';
argv_index = 1;
argv_index2 = 1;
opt_offset = 1;
dashdash = 0;
nonopt = 0;
argc = index;
argv = allocd_argv;
optstr = optstr_;
prev_argv = argv;
prev_argc = argc;
}
xgetopt(int argc_, char** argv_, const char* optstr_)
{
allocd_argv = NULL;
optarg = NULL;
optind = 0;
opterr = 1;
@ -58,6 +89,18 @@ public:
prev_argv = argv;
prev_argc = argc;
}
~xgetopt()
{
if (allocd_argv)
{
int idx = 0;
while (char * tmp = allocd_argv[idx])
{
free(tmp);
}
free(allocd_argv);
}
}
int optind;
int opterr;
int optopt;
@ -211,6 +254,7 @@ private:
char ** argv;
const char * optstr;
char* optarg;
char** allocd_argv;
void increment_index()
{

@ -24,8 +24,6 @@ distribution.
#pragma once
#ifndef DF_MISCUTILS
#define DF_MISCUTILS
#include <iostream>
#include <iomanip>
#include <climits>
@ -36,7 +34,7 @@ distribution.
#include <cstdio>
using namespace std;
/*
#include <dfhack/Process.h>
#include <dfhack/VersionInfo.h>
#include <dfhack/Vector.h>
@ -75,11 +73,12 @@ void DumpDWordVector (const char * name, DFHack::Process *p, uint32_t addr)
}
cout << endl;
}
*/
/*
address = absolute address of dump start
length = length in lines. 1 line = 16 bytes
*/
/*
void hexdump (DFHack::Context *DF, uint32_t address, uint32_t length)
{
char *buf = new char[length];
@ -156,36 +155,39 @@ void interleave_hex (DFHack::Context* DF, vector < uint32_t > & addresses, uint3
delete bufs[counter];
}
}
*/
template <typename T>
void print_bits ( T val, std::ostream& out )
void print_bits ( T val, DFHack::Console& out )
{
stringstream strs;
T n_bits = sizeof ( val ) * CHAR_BIT;
int cnt;
for ( unsigned i = 0; i < n_bits; ++i )
{
cnt = i/10;
cout << cnt << " ";
strs << cnt << " ";
}
cout << endl;
strs << endl;
for ( unsigned i = 0; i < n_bits; ++i )
{
cnt = i%10;
cout << cnt << " ";
strs << cnt << " ";
}
cout << endl;
strs << endl;
for ( unsigned i = 0; i < n_bits; ++i )
{
cout << "--";
strs << "--";
}
cout << endl;
strs << endl;
for ( unsigned i = 0; i < n_bits; ++i )
{
out<< !!( val & 1 ) << " ";
strs<< !!( val & 1 ) << " ";
val >>= 1;
}
strs << endl;
out.print(strs.str().c_str());
}
/*
// this is probably completely bogus
std::string PrintSplatterType (int16_t mat1, int32_t mat2, vector<DFHack::t_matgloss> &creature_types)
{
@ -243,5 +245,6 @@ std::string PrintSplatterType (int16_t mat1, int32_t mat2, vector<DFHack::t_matg
return "Unknown";
}
}
#endif
*/

@ -57,21 +57,6 @@ class Materials::Private
uint32_t vector_organic_trees;
uint32_t vector_races;
uint32_t vector_other;
/*
class t_inorganic_extras
{
public:
uint32_t offset_ore_types;
uint32_t offset_ore_chances;
uint32_t offset_strand_types;
uint32_t offset_strand_chances;
uint32_t offset_value;
uint32_t offset_wall_tile;
uint32_t offset_boulder_tile;
};
t_inorganic_extras i_ex;
*/
};
Materials::Materials()
@ -87,18 +72,6 @@ Materials::Materials()
d->vector_organic_trees = OG_Materials->getAddress ("organics_trees");
d->vector_races = OG_Materials->getAddress("creature_type_vector");
}
/*
OffsetGroup *OG_Offsets = OG_Materials->getGroup("inorganic_extras");
{
d->i_ex.offset_ore_types = OG_Offsets->getOffset("ore_types");
d->i_ex.offset_ore_chances = OG_Offsets->getOffset("ore_chances");
d->i_ex.offset_strand_types = OG_Offsets->getOffset("strand_types");
d->i_ex.offset_strand_chances = OG_Offsets->getOffset("strand_chances");
d->i_ex.offset_value = OG_Offsets->getOffset("value");
d->i_ex.offset_wall_tile = OG_Offsets->getOffset("wall_tile");
d->i_ex.offset_boulder_tile = OG_Offsets->getOffset("boulder_tile");
}
*/
}
Materials::~Materials()
@ -111,41 +84,6 @@ bool Materials::Finish()
return true;
}
/*
bool API::ReadInorganicMaterials (vector<t_matgloss> & inorganic)
{
Process *p = d->owner;
memory_info * minfo = p->getDescriptor();
int matgloss_address = minfo->getAddress ("mat_inorganics");
int matgloss_colors = minfo->getOffset ("material_color");
int matgloss_stone_name_offset = minfo->getOffset("matgloss_stone_name");
DfVector <uint32_t> p_matgloss (p, matgloss_address);
uint32_t size = p_matgloss.getSize();
inorganic.resize (0);
inorganic.reserve (size);
for (uint32_t i = 0; i < size;i++)
{
// read the matgloss pointer from the vector into temp
uint32_t temp = p_matgloss[i];
// read the string pointed at by
t_matgloss mat;
//cout << temp << endl;
//fill_char_buf(mat.id, d->p->readSTLString(temp)); // reads a C string given an address
p->readSTLString (temp, mat.id, 128);
p->readSTLString (temp+matgloss_stone_name_offset, mat.name, 128);
mat.fore = (uint8_t) p->readWord (temp + matgloss_colors);
mat.back = (uint8_t) p->readWord (temp + matgloss_colors + 2);
mat.bright = (uint8_t) p->readWord (temp + matgloss_colors + 4);
inorganic.push_back (mat);
}
return true;
}
*/
t_matgloss::t_matgloss()
{
fore = 0;
@ -182,7 +120,6 @@ inline bool ReadNamesOnly(Process* p, uint32_t address, vector<t_matgloss> & nam
{
t_matgloss mat;
mat.id = *(std::string *)p_matgloss[i];
//p->readSTLString (p_matgloss[i], mat.id, 128);
names.push_back(mat);
}
return true;
@ -200,7 +137,6 @@ bool Materials::ReadInorganicMaterials (void)
t_matglossInorganic mat;
mat.id = orig->Inorganic_ID;
mat.name = orig->STONE_NAME;
//p->readSTLString (p_matgloss[i] + mat_name, mat.name, 128);
mat.ore_types = orig->METAL_ORE_matID;
mat.ore_chances = orig->METAL_ORE_prob;
@ -306,10 +242,6 @@ bool Materials::ReadCreatureTypesEx (void)
uint32_t caste_bodypart_offset;
uint32_t bodypart_id_offset;
uint32_t bodypart_category_offset;
//FIXME: this is unused. why do we mess with it when it's not even read?
//uint32_t bodypart_layers_offset;
//uint32_t bodypart_singular_offset;
//uint32_t bodypart_plural_offset;
uint32_t color_modifier_part_offset;
uint32_t color_modifier_startdate_offset;
uint32_t color_modifier_enddate_offset;
@ -322,9 +254,6 @@ bool Materials::ReadCreatureTypesEx (void)
OffsetGroup * OG_CasteBodyparts = OG_Creature->getGroup("caste_bodyparts");
bodypart_id_offset = OG_CasteBodyparts->getOffset ("id");
bodypart_category_offset = OG_CasteBodyparts->getOffset ("category");
//bodypart_layers_offset = OG_CasteBodyparts->getOffset ("layers_vector"); // unused
//bodypart_singular_offset = OG_CasteBodyparts->getOffset ("singular_vector"); // unused
//bodypart_plural_offset = OG_CasteBodyparts->getOffset ("plural_vector"); // unused
OffsetGroup * OG_CasteColorMods = OG_Creature->getGroup("caste_color_mods");
color_modifier_part_offset = OG_CasteColorMods->getOffset ("part");
color_modifier_startdate_offset = OG_CasteColorMods->getOffset ("startdate");
@ -343,12 +272,6 @@ bool Materials::ReadCreatureTypesEx (void)
for (uint32_t i = 0; i < size;i++)
{
t_creaturetype mat;
// FROM race READ
// std::string rawname AT 0,
// char tile_character AT tile_offset,
// word tilecolor.fore : tile_color_offset,
// word tilecolor.back : tile_color_offset + 2,
// word tilecolor.bright : tile_color_offset + 4
mat.id = p->readSTLString (p_races[i]);
mat.tile_character = p->readByte( p_races[i] + tile_offset );
mat.tilecolor.fore = p->readWord( p_races[i] + tile_color_offset );

@ -177,8 +177,8 @@ bool World::WriteGameMode(const t_gamemodes & wr)
{
if(d->Inited && d->StartedMode)
{
d->owner->writeDWord(d->gamemode_offset,wr.g_mode);
d->owner->writeDWord(d->controlmode_offset,wr.g_type);
d->owner->writeDWord(d->gamemode_offset,wr.g_type);
d->owner->writeDWord(d->controlmode_offset,wr.g_mode);
return true;
}
return false;

@ -7,6 +7,7 @@ IF(UNIX)
ENDIF()
include_directories("${dfhack_SOURCE_DIR}/library/include")
include_directories("${dfhack_SOURCE_DIR}/library/depends/xgetopt")
MACRO(CAR var)
SET(${var} ${ARGV1})
ENDMACRO(CAR)
@ -127,6 +128,8 @@ endif()
DFHACK_PLUGIN(reveal reveal.cpp)
DFHACK_PLUGIN(probe probe.cpp)
DFHACK_PLUGIN(grow grow.cpp)
DFHACK_PLUGIN(prospector prospector.cpp)
DFHACK_PLUGIN(rawdump rawdump.cpp)
DFHACK_PLUGIN(cleanmap cleanmap.cpp)
@ -135,3 +138,6 @@ DFHACK_PLUGIN(vdig vdig.cpp)
DFHACK_PLUGIN(colonies colonies.cpp)
DFHACK_PLUGIN(itemhacks itemhacks.cpp)
DFHACK_PLUGIN(notes notes.cpp)
DFHACK_PLUGIN(mode mode.cpp)
#DFHACK_PLUGIN(tiles tiles.cpp)
DFHACK_PLUGIN(liquids liquids.cpp)

@ -0,0 +1,103 @@
#include <iostream>
#include <iomanip>
#include <map>
#include <algorithm>
#include <vector>
#include <string>
#include <dfhack/Core.h>
#include <dfhack/Console.h>
#include <dfhack/Export.h>
#include <dfhack/PluginManager.h>
#include <dfhack/modules/Vegetation.h>
#include <dfhack/modules/Maps.h>
#include <dfhack/modules/Gui.h>
#include <dfhack/TileTypes.h>
#include <dfhack/extra/MapExtras.h>
using std::vector;
using std::string;
using namespace DFHack;
DFhackCExport command_result df_grow (Core * c, vector <string> & parameters);
DFhackCExport const char * plugin_name ( void )
{
return "grow";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("grow", "Grows saplings into trees (with active cursor, only the targetted one).", df_grow));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}
DFhackCExport command_result df_grow (Core * c, vector <string> & parameters)
{
//uint32_t x_max = 0, y_max = 0, z_max = 0;
c->Suspend();
DFHack::Maps *maps = c->getMaps();
Console & con = c->con;
if (!maps->Start())
{
con.printerr("Cannot get map info!\n");
c->Resume();
return CR_FAILURE;
}
//maps->getSize(x_max, y_max, z_max);
MapExtras::MapCache map(maps);
DFHack::Vegetation *veg = c->getVegetation();
if (!veg->all_plants)
{
con.printerr("Unable to read vegetation!\n");
c->Resume();
return CR_FAILURE;
}
DFHack::Gui *Gui = c->getGui();
int32_t x,y,z;
if(Gui->getCursorCoords(x,y,z))
{
vector<DFHack::df_plant *> * alltrees;
if(maps->ReadVegetation(x/16,y/16,z,alltrees))
{
for(size_t i = 0 ; i < alltrees->size(); i++)
{
DFHack::df_plant * tree = alltrees->at(i);
if(tree->x == x && tree->y == y && tree->z == z)
{
if(DFHack::tileShape(map.tiletypeAt(DFHack::DFCoord(x,y,z))) == DFHack::SAPLING_OK)
{
tree->grow_counter = DFHack::sapling_to_tree_threshold;
}
break;
}
}
}
}
else
{
int grown = 0;
for(size_t i = 0 ; i < veg->all_plants->size(); i++)
{
DFHack::df_plant *p = veg->all_plants->at(i);
uint16_t ttype = map.tiletypeAt(DFHack::DFCoord(p->x,p->y,p->z));
if(!p->is_shrub && DFHack::tileShape(ttype) == DFHack::SAPLING_OK)
{
p->grow_counter = DFHack::sapling_to_tree_threshold;
}
}
}
// Cleanup
veg->Finish();
maps->Finish();
c->Resume();
return CR_OK;
}

@ -3,16 +3,23 @@
#include <map>
#include <set>
#include <cstdlib>
using namespace std;
#include <sstream>
using std::vector;
using std::string;
using std::endl;
using std::set;
#include <DFHack.h>
#include <dfhack/Core.h>
#include <dfhack/Console.h>
#include <dfhack/Export.h>
#include <dfhack/PluginManager.h>
#include <dfhack/modules/Vegetation.h>
#include <dfhack/modules/Maps.h>
#include <dfhack/modules/Gui.h>
#include <dfhack/TileTypes.h>
#include <dfhack/extra/MapExtras.h>
using namespace MapExtras;
#include <dfhack/extra/termutil.h>
using namespace DFHack;
typedef vector <DFHack::DFCoord> coord_vec;
@ -133,46 +140,36 @@ public:
};
};
int main (int argc, char** argv)
DFhackCExport command_result df_liquids (Core * c, vector <string> & parameters);
DFhackCExport const char * plugin_name ( void )
{
bool temporary_terminal = TemporaryTerminal();
bool quiet = false;
for(int i = 1; i < argc; i++)
{
string test = argv[i];
if(test == "-q")
{
quiet = true;
}
}
int32_t x,y,z;
return "liquids";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("liquids", "Place magma, water or obsidian.", df_liquids));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}
DFhackCExport command_result df_liquids (Core * c, vector <string> & parameters)
{
int32_t x,y,z;
uint32_t x_max,y_max,z_max;
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF;
DFHack::Maps * Maps;
DFHack::Gui * Position;
Brush * brush = new RectangleBrush(1,1);
string brushname = "point";
try
{
DF=DFMgr.getSingleContext();
DF->Attach();
Maps = DF->getMaps();
Maps->Start();
Maps->getSize(x_max,y_max,z_max);
Position = DF->getGui();
}
catch (exception& e)
{
cerr << e.what() << endl;
if(temporary_terminal)
cin.ignore();
return 1;
}
bool end = false;
cout << "Welcome to the liquid spawner.\nType 'help' or '?' for a list of available commands, 'q' to quit.\nPress return after a command to confirm." << endl;
c->con << "Welcome to the liquid spawner.\nType 'help' or '?' for a list of available commands, 'q' to quit.\nPress return after a command to confirm." << std::endl;
string mode="magma";
string flowmode="f+";
@ -181,18 +178,15 @@ int main (int argc, char** argv)
int width = 1, height = 1, z_levels = 1;
while(!end)
{
DF->Resume();
c->Resume();
string command = "";
cout <<"[" << mode << ":" << brushname << ":" << amount << ":" << flowmode << ":" << setmode << "]# ";
getline(cin, command);
if (std::cin.eof())
{
command = "q";
std::cout << std::endl; // No newline from the user here!
}
std::stringstream str;
str <<"[" << mode << ":" << brushname << ":" << amount << ":" << flowmode << ":" << setmode << "]#";
if(c->con.lineedit(str.str(),command) == -1)
return CR_FAILURE;
if(command=="help" || command == "?")
{
cout << "Modes:" << endl
c->con << "Modes:" << endl
<< "m - switch to magma" << endl
<< "w - switch to water" << endl
<< "o - make obsidian wall instead" << endl
@ -255,18 +249,21 @@ int main (int argc, char** argv)
}
else if(command == "range" || command == "r")
{
cout << " :set range width<" << width << "># ";
getline(cin, command);
std::stringstream str;
str << " :set range width<" << width << "># ";
c->con.lineedit(str.str(),command);
width = command == "" ? width : atoi (command.c_str());
if(width < 1) width = 1;
cout << " :set range height<" << height << "># ";
getline(cin, command);
str.clear();
str << " :set range height<" << height << "># ";
c->con.lineedit(str.str(),command);
height = command == "" ? height : atoi (command.c_str());
if(height < 1) height = 1;
cout << " :set range z-levels<" << z_levels << "># ";
getline(cin, command);
str.clear();
str << " :set range z-levels<" << z_levels << "># ";
c->con.lineedit(str.str(),command);
z_levels = command == "" ? z_levels : atoi (command.c_str());
if(z_levels < 1) z_levels = 1;
delete brush;
@ -339,24 +336,28 @@ int main (int argc, char** argv)
amount = 7;
else if(command.empty())
{
DF->Suspend();
c->Suspend();
Maps = c->getMaps();
Maps->Start();
Maps->getSize(x_max,y_max,z_max);
Position = c->getGui();
do
{
if(!Maps->Start())
{
cout << "Can't see any DF map loaded." << endl;
c->con << "Can't see any DF map loaded." << endl;
break;
}
if(!Position->getCursorCoords(x,y,z))
{
cout << "Can't get cursor coords! Make sure you have a cursor active in DF." << endl;
c->con << "Can't get cursor coords! Make sure you have a cursor active in DF." << endl;
break;
}
cout << "cursor coords: " << x << "/" << y << "/" << z << endl;
c->con << "cursor coords: " << x << "/" << y << "/" << z << endl;
MapCache mcache(Maps);
DFHack::DFCoord cursor(x,y,z);
coord_vec all_tiles = brush->points(mcache,cursor);
cout << "working..." << endl;
c->con << "working..." << endl;
if(mode == "obsidian")
{
coord_vec::iterator iter = all_tiles.begin();
@ -478,29 +479,24 @@ int main (int argc, char** argv)
}
else
{
cout << "flow bit 1 = " << bflags.bits.liquid_1 << endl;
cout << "flow bit 2 = " << bflags.bits.liquid_2 << endl;
c->con << "flow bit 1 = " << bflags.bits.liquid_1 << endl;
c->con << "flow bit 2 = " << bflags.bits.liquid_2 << endl;
}
biter ++;
}
}
if(mcache.WriteAll())
cout << "OK" << endl;
c->con << "OK" << endl;
else
cout << "Something failed horribly! RUN!" << endl;
c->con << "Something failed horribly! RUN!" << endl;
Maps->Finish();
} while (0);
c->Resume();
}
else
{
cout << command << " : unknown command." << endl;
c->con << command << " : unknown command." << endl;
}
}
DF->Detach();
if(temporary_terminal && !quiet)
{
cout << "Done. Press any key to continue" << endl;
cin.ignore();
}
return 0;
return CR_OK;
}

@ -0,0 +1,171 @@
#include <iostream>
using namespace std;
#include <dfhack/Core.h>
#include <dfhack/Console.h>
#include <dfhack/Export.h>
#include <dfhack/PluginManager.h>
#include <vector>
#include <string>
#include <dfhack/modules/World.h>
#include <stdlib.h>
using namespace DFHack;
DFhackCExport command_result mode (Core * c, vector <string> & parameters);
DFhackCExport const char * plugin_name ( void )
{
return "mode";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("mode","View, change and track game mode.",mode));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}
DFhackCExport command_result plugin_onupdate ( Core * c )
{
// add tracking here
return CR_OK;
}
void printCurrentModes(t_gamemodes gm, Console & con)
{
con << "Current game type:\t" << gm.g_type << " (";
switch(gm.g_type)
{
case GAMETYPE_DWARF_MAIN:
con << "Fortress)" << endl;
break;
case GAMETYPE_ADVENTURE_MAIN:
con << "Adventurer)" << endl;
break;
case GAMETYPE_VIEW_LEGENDS:
con << "Legends)" << endl;
break;
case GAMETYPE_DWARF_RECLAIM:
con << "Reclaim)" << endl;
break;
case GAMETYPE_DWARF_ARENA:
con << "Arena)" << endl;
break;
case GAMETYPE_ADVENTURE_ARENA:
con << "Arena - control creature)" << endl;
break;
case GAMETYPENUM:
con << "INVALID)" << endl;
break;
case GAMETYPE_NONE:
con << "NONE)" << endl;
break;
}
con << "Current game mode:\t" << gm.g_mode << " (";
switch (gm.g_mode)
{
case GAMEMODE_DWARF:
con << "Dwarf)" << endl;
break;
case GAMEMODE_ADVENTURE:
con << "Adventure)" << endl;
break;
case GAMEMODENUM:
con << "INVALID)" << endl;
break;
case GAMEMODE_NONE:
con << "NONE)" << endl;
break;
}
}
DFhackCExport command_result mode (Core * c, vector <string> & parameters)
{
string command = "";
bool set = false;
t_gamemodes gm;
if(parameters.size())
{
if(parameters[0] == "set")
{
set = true;
}
else if(parameters[0] == "?" || parameters[0] == "help")
{
c->con.print("Without any parameters, this command prints the current game mode\n"
"You can interactively set the game mode with 'mode set'.\n");
c->con.printerr("!!Setting the game modes can be dangerous and break your game!!\n");
return CR_OK;
}
else
{
c->con.printerr("Unrecognized parameter: %s\n",parameters[0].c_str());
}
}
c->Suspend();
World *world = c->getWorld();
world->Start();
world->ReadGameMode(gm);
c->Resume();
printCurrentModes(gm, c->con);
if(set)
{
if(gm.g_mode == GAMEMODE_NONE || gm.g_type == GAMETYPE_VIEW_LEGENDS || gm.g_type == GAMETYPE_DWARF_RECLAIM)
{
c->con.printerr("It is not safe to set modes in menus.\n");
return CR_FAILURE;
}
c->con << "\nPossible choices:" << endl
<< "0 = Fortress Mode" << endl
<< "1 = Adventurer Mode" << endl
<< "2 = Arena Mode" << endl
<< "3 = Arena, controlling creature" << endl
<< "c = cancel/do nothing" << endl;
uint32_t select=99;
string selected;
input_again:
c->con.lineedit("Enter new mode: ",selected);
if(selected == "c")
return CR_OK;
const char * start = selected.c_str();
char * end = 0;
select = strtol(start, &end, 10);
if(!end || end==start || select > 3)
{
c->con.printerr("This is not a valid selection.\n");
goto input_again;
}
switch(select)
{
case 0:
gm.g_mode = GAMEMODE_DWARF;
gm.g_type = GAMETYPE_DWARF_MAIN;
break;
case 1:
gm.g_mode = GAMEMODE_ADVENTURE;
gm.g_type = GAMETYPE_ADVENTURE_MAIN;
break;
case 2:
gm.g_mode = GAMEMODE_DWARF;
gm.g_type = GAMETYPE_DWARF_ARENA;
break;
case 3:
gm.g_mode = GAMEMODE_ADVENTURE;
gm.g_type = GAMETYPE_ADVENTURE_ARENA;
break;
}
c->Suspend();
world->WriteGameMode(gm);
c->Resume();
cout << endl;
}
return CR_OK;
}

@ -0,0 +1,330 @@
// Just show some position data
#include <iostream>
#include <iomanip>
#include <climits>
#include <vector>
#include <sstream>
#include <ctime>
#include <cstdio>
using namespace std;
#include <dfhack/Core.h>
#include <dfhack/Console.h>
#include <dfhack/Export.h>
#include <dfhack/PluginManager.h>
#include <vector>
#include <string>
#include <dfhack/modules/Maps.h>
#include <dfhack/modules/Gui.h>
#include <dfhack/modules/Materials.h>
#include <dfhack/extra/MapExtras.h>
#include <dfhack/MiscUtils.h>
#include <xgetopt.h>
using std::vector;
using std::string;
using namespace DFHack;
DFhackCExport command_result df_probe (Core * c, vector <string> & parameters);
DFhackCExport const char * plugin_name ( void )
{
return "probe";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("probe",
"A tile probe",
df_probe));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}
/*
bool parseOptions(vector<string> &params, bool &showBlock, bool &showDesig,
bool &showOccup, bool &showTile, bool &showMisc)
{
// With no options set, show everything.
showBlock = true;
showDesig = true;
showOccup = true;
showTile = true;
showMisc = true;
bool _showBlock = false;
bool _showDesig = false;
bool _showOccup = false;
bool _showTile = false;
bool _showMisc = false;
char c;
xgetopt opt(params, "bdotm");
opt.opterr = 0;
while ((c = opt()) != -1)
{
switch (c)
{
case 'b':
_showBlock = true;
break;
case 'd':
_showDesig = true;
break;
case 'o':
_showOccup = true;
break;
case 't':
_showTile = true;
break;
case 'm':
_showMisc = true;
break;
case '?':
switch (opt.optopt)
{
// For when we take arguments
default:
if (isprint(opt.optopt))
std::cerr << "Unknown option -" << opt.optopt << "!"
<< std::endl;
else
std::cerr << "Unknown option character " << (int) opt.optopt << "!"
<< std::endl;
}
default:
// Um.....
return false;
}
}
// If any options set, show only those requested via options.
if(_showBlock || _showDesig || _showOccup || _showTile || _showMisc)
{
showBlock = false;
showDesig = false;
showOccup = false;
showTile = false;
showMisc = false;
showBlock = _showBlock;
showDesig = _showDesig;
showOccup = _showOccup;
showTile = _showTile;
showMisc = _showMisc;
}
return true;
}
*/
using namespace DFHack;
DFhackCExport command_result df_probe (Core * c, vector <string> & parameters)
{
//bool showBlock, showDesig, showOccup, showTile, showMisc;
Console & con = c->con;
/*
if (!parseOptions(parameters, showBlock, showDesig, showOccup,
showTile, showMisc))
{
con.printerr("Unknown parameters!\n");
return CR_FAILURE;
}
*/
BEGIN_PROBE:
c->Suspend();
DFHack::Gui *Gui = c->getGui();
DFHack::Materials *Materials = c->getMaterials();
DFHack::VersionInfo* mem = c->vinfo;
DFHack::Maps *Maps = c->getMaps();
bool hasmats = Materials->ReadInorganicMaterials();
if(!Maps->Start())
{
con.printerr("Unable to access map data!\n");
}
else
{
MapExtras::MapCache mc (Maps);
int32_t regionX, regionY, regionZ;
Maps->getPosition(regionX,regionY,regionZ);
bool have_features = Maps->StartFeatures();
int32_t cursorX, cursorY, cursorZ;
Gui->getCursorCoords(cursorX,cursorY,cursorZ);
if(cursorX == -30000)
{
con.printerr("No cursor; place cursor over tile to probe.\n");
}
else
{
DFCoord cursor (cursorX,cursorY,cursorZ);
uint32_t blockX = cursorX / 16;
uint32_t tileX = cursorX % 16;
uint32_t blockY = cursorY / 16;
uint32_t tileY = cursorY % 16;
MapExtras::Block * b = mc.BlockAt(cursor/16);
mapblock40d & block = b->raw;
if(b)
{
con.print("block addr: 0x%x\n\n", block.origin);
/*
if (showBlock)
{
con.print("block flags:\n");
print_bits<uint32_t>(block.blockflags.whole,con);
con.print("\n\n");
}
*/
int16_t tiletype = mc.tiletypeAt(cursor);
naked_designation &des = block.designation[tileX][tileY].bits;
/*
if(showDesig)
{
con.print("designation\n");
print_bits<uint32_t>(block.designation[tileX][tileY].whole,
con);
con.print("\n\n");
}
if(showOccup)
{
con.print("occupancy\n");
print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,
con);
con.print("\n\n");
}
*/
// tiletype
con.print("tiletype: %d", tiletype);
if(tileName(tiletype))
con.print(" = %s",tileName(tiletype));
con.print("\n");
DFHack::TileShape shape = tileShape(tiletype);
DFHack::TileMaterial material = tileMaterial(tiletype);
DFHack::TileSpecial special = tileSpecial(tiletype);
con.print("%-10s: %4d %s\n","Class" ,shape,
TileShapeString[ shape ]);
con.print("%-10s: %4d %s\n","Material" ,
material,TileMaterialString[ material ]);
con.print("%-10s: %4d %s\n","Special" ,
special, TileSpecialString[ special ]);
con.print("%-10s: %4d\n" ,"Variant" ,
tileVariant(tiletype));
con.print("%-10s: %s\n" ,"Direction",
tileDirection(tiletype).getStr());
con.print("\n");
con.print("temperature1: %d U\n",mc.temperature1At(cursor));
con.print("temperature2: %d U\n",mc.temperature2At(cursor));
// biome, geolayer
con << "biome: " << des.biome << std::endl;
con << "geolayer: " << des.geolayer_index
<< std::endl;
int16_t base_rock = mc.baseMaterialAt(cursor);
if(base_rock != -1)
{
con << "Layer material: " << dec << base_rock;
if(hasmats)
con << " / " << Materials->inorganic[base_rock].id
<< " / "
<< Materials->inorganic[base_rock].name
<< endl;
else
con << endl;
}
int16_t vein_rock = mc.veinMaterialAt(cursor);
if(vein_rock != -1)
{
con << "Vein material (final): " << dec << vein_rock;
if(hasmats)
con << " / " << Materials->inorganic[vein_rock].id
<< " / "
<< Materials->inorganic[vein_rock].name
<< endl;
else
con << endl;
}
// liquids
if(des.flow_size)
{
if(des.liquid_type == DFHack::liquid_magma)
con <<"magma: ";
else con <<"water: ";
con << des.flow_size << std::endl;
}
if(des.flow_forbid)
con << "flow forbid" << std::endl;
if(des.pile)
con << "stockpile?" << std::endl;
if(des.rained)
con << "rained?" << std::endl;
if(des.smooth)
con << "smooth?" << std::endl;
#define PRINT_FLAG( X ) con.print("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) )
PRINT_FLAG( hidden );
PRINT_FLAG( light );
PRINT_FLAG( skyview );
PRINT_FLAG( subterranean );
PRINT_FLAG( water_table );
PRINT_FLAG( rained );
DFCoord pc(blockX, blockY);
if(have_features)
{
t_feature * local = 0;
t_feature * global = 0;
Maps->ReadFeatures(&(b->raw),&local,&global);
PRINT_FLAG( feature_local );
if(local)
{
con.print("%-16s", "");
con.print(" %4d", block.local_feature);
con.print(" (%2d)", local->type);
con.print(" addr 0x%X ", local->origin);
con.print(" %s\n", sa_feature(local->type));
}
PRINT_FLAG( feature_global );
if(global)
{
con.print("%-16s", "");
con.print(" %4d", block.global_feature);
con.print(" (%2d)", global->type);
con.print(" %s\n", sa_feature(global->type));
}
}
else
{
PRINT_FLAG( feature_local );
PRINT_FLAG( feature_global );
}
#undef PRINT_FLAG
con << "local feature idx: " << block.local_feature
<< endl;
con << "global feature idx: " << block.global_feature
<< endl;
con << "mystery: " << block.mystery << endl;
con << std::endl;
}
}
}
c->Resume();
return CR_OK;
}

@ -0,0 +1,553 @@
#include <iostream>
#include <vector>
#include <map>
#include <set>
#include <cstdlib>
#include <sstream>
using std::vector;
using std::string;
#include <dfhack/Core.h>
#include <dfhack/Console.h>
#include <dfhack/Export.h>
#include <dfhack/PluginManager.h>
#include <dfhack/modules/Vegetation.h>
#include <dfhack/modules/Maps.h>
#include <dfhack/modules/Gui.h>
#include <dfhack/TileTypes.h>
#include <dfhack/extra/MapExtras.h>
using namespace MapExtras;
using namespace DFHack;
typedef vector <DFHack::DFCoord> coord_vec;
class Brush
{
public:
virtual ~Brush(){};
virtual string Name(){return "bogus";};
virtual coord_vec points(MapCache & mc,DFHack::DFCoord start) = 0;
};
/**
* generic 3D rectangle brush. you can specify the dimensions of
* the rectangle and optionally which tile is its 'center'
*/
class RectangleBrush : public Brush
{
public:
RectangleBrush(int x, int y, int z = 1, int centerx = -1, int centery = -1, int centerz = -1)
{
if(centerx == -1)
cx_ = x/2;
else
cx_ = centerx;
if(centery == -1)
cy_ = y/2;
else
cy_ = centery;
if(centerz == -1)
cz_ = z/2;
else
cz_ = centerz;
x_ = x;
y_ = y;
z_ = z;
};
string Name()
{
if(x_ == 1 && y_ == 1 && z_ == 1)
return "point";
else
{
std::stringstream str;
str << x_ << "x" << y_;
if(z_ != 1)
{
str << "x" << z_;
}
return str.str();
}
}
coord_vec points(MapCache & mc, DFHack::DFCoord start)
{
coord_vec v;
DFHack::DFCoord iterstart(start.x - cx_, start.y - cy_, start.z - cz_);
DFHack::DFCoord iter = iterstart;
for(int xi = 0; xi < x_; xi++)
{
for(int yi = 0; yi < y_; yi++)
{
for(int zi = 0; zi < z_; zi++)
{
if(mc.testCoord(iter))
v.push_back(iter);
iter.z++;
}
iter.z = iterstart.z;
iter.y++;
}
iter.y = iterstart.y;
iter.x ++;
}
return v;
};
~RectangleBrush(){};
private:
int x_, y_, z_;
int cx_, cy_, cz_;
};
/**
* stupid block brush, legacy. use when you want to apply something to a whole DF map block.
*/
class BlockBrush : public Brush
{
public:
BlockBrush(){};
~BlockBrush(){};
string Name()
{
return "block";
}
coord_vec points(MapCache & mc, DFHack::DFCoord start)
{
coord_vec v;
DFHack::DFCoord blockc = start % 16;
DFHack::DFCoord iterc = blockc * 16;
if( !mc.testCoord(start) )
return v;
for(int xi = 0; xi < 16; xi++)
{
for(int yi = 0; yi < 16; yi++)
{
v.push_back(iterc);
iterc.y++;
}
iterc.x ++;
}
return v;
};
};
/**
* Column from a position through open space tiles
* example: create a column of magma
*/
class ColumnBrush : public Brush
{
public:
ColumnBrush(){};
~ColumnBrush(){};
string Name()
{
return "column";
}
coord_vec points(MapCache & mc, DFHack::DFCoord start)
{
coord_vec v;
bool juststarted = true;
while (mc.testCoord(start))
{
uint16_t tt = mc.tiletypeAt(start);
if(DFHack::LowPassable(tt) || juststarted && DFHack::HighPassable(tt))
{
v.push_back(start);
juststarted = false;
start.z++;
}
else break;
}
return v;
};
};
DFhackCExport command_result df_tiles (Core * c, vector <string> & parameters);
DFhackCExport command_result df_paint (Core * c, vector <string> & parameters);
struct Settings
{
Settings()
{
brush = new RectangleBrush(1,1);
mode = none;
liquidamount = 0;
}
enum
{
none,
water,
magma,
obsidian_wall,
obsidian_floor,
obsidian_ramp,
river_source,
} mode;
int liquidamount;
enum
{
set_flow,
unset_flow,
ignore_flow,
} flowmode;
enum
{
liquid_set,
liquid_add,
liquid_remove,
} liquidmode;
Brush * brush;
} settings;
DFhackCExport const char * plugin_name ( void )
{
return "tiles";
}
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.clear();
commands.push_back(PluginCommand("tiles", "A tile painter. See 'tile help' for details.", df_tiles));
commands.push_back(PluginCommand("paint", "Paint with the last used brush.", df_paint));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}
DFhackCExport command_result df_tiles (Core * c, vector <string> & parameters)
{
int32_t x,y,z;
uint32_t x_max,y_max,z_max;
DFHack::Maps * Maps;
DFHack::Gui * Position;
Brush * brush = new RectangleBrush(1,1);
Maps = c->getMaps();
Maps->Start();
Maps->getSize(x_max,y_max,z_max);
Position = c->getGui();
string command = "";
if(command=="help" || command == "?")
{
c->con.print
(
"Usage: This command sets the properties of the tile painter brush\n"
" It is best used from the console, or as an alias bound to a hotkey\n"
" After setting the brush\n"
"\n"
"Modes:\n"
"none - nothing, the default"
"magma [0-7] - magma, accepts depth\n"
"water [0-7] - water\n"
"obsidian - obsidian wall\n"
"obsfloor - obsidian floors\n"
"obsramp - obsidian ramp (forces 1 z-level brush)\n"
"riversource - an endless source of water (floor tile)\n"
"type ### - plain tiletype painter. For a list of tile types see:\n"
" http://df.magmawiki.com/index.php/DF2010:Tile_types_in_DF_memory\n"
"\n"
"Set-Modes (only for magma/water):\n"
"add - set liquid level everywhere\n"
"keep - set liquid level only where liquids are already present\n"
"\n"
"Brush:\n"
"point - single tile [p]\n"
"#x#[x#] - block with cursor at bottom north-west [r]\n"
" (any place, any size)\n"
" Example:"
" 3x3x2 = rectangle 3x3 x2 z-levels\n"
" The z-level part is optional - ommiting it is\n"
" the same as setting it to 1.\n"
"h#x#[x#] - Same as previous, only the rectangle is 'hollow'.\n"
"block - DF map block with cursor in it\n"
" (regular spaced 16x16x1 blocks)\n"
"column - Column from cursor, up through free space\n"
"line - A line between two points.\n"
"circle [#] - A filled circle, optional # specifies radius in tiles.\n"
"hcircle [#,#] - A hollow circle (ring). First # specifies radius\n"
" second # ring thickness in tiles.\n"
"\n"
"Other:\n"
"help or ? - print this list of commands\n"
"paint - same effect as if you also the 'paint' command at the same time.\n"
"\n"
);
}
else if(command == "m")
{
mode = "magma";
}
else if(command == "o")
{
mode = "obsidian";
}
else if(command == "of")
{
mode = "obsidian_floor";
}
else if(command == "w")
{
mode = "water";
}
else if(command == "f")
{
mode = "flowbits";
}
else if(command == "rs")
{
mode = "riversource";
}
else if(command == "point" || command == "p")
{
delete brush;
brushname = "point";
brush = new RectangleBrush(1,1);
}
else if(command == "range" || command == "r")
{
cout << " :set range width<" << width << "># ";
getline(cin, command);
width = command == "" ? width : atoi (command.c_str());
if(width < 1) width = 1;
cout << " :set range height<" << height << "># ";
getline(cin, command);
height = command == "" ? height : atoi (command.c_str());
if(height < 1) height = 1;
cout << " :set range z-levels<" << z_levels << "># ";
getline(cin, command);
z_levels = command == "" ? z_levels : atoi (command.c_str());
if(z_levels < 1) z_levels = 1;
delete brush;
if(width == 1 && height == 1 && z_levels == 1)
{
brushname="point";
}
else
{
brushname = "range";
}
brush = new RectangleBrush(width,height,z_levels,0,0,0);
}
else if(command == "block")
{
delete brush;
brushname = "block";
brush = new BlockBrush();
}
else if(command == "column")
{
delete brush;
brushname = "column";
brush = new ColumnBrush();
}
else if(command == "q")
{
end = true;
}
else if(command == "f+")
{
flowmode = "f+";
}
else if(command == "f-")
{
flowmode = "f-";
}
else if(command == "f.")
{
flowmode = "f.";
}
else if(command == "s+")
{
setmode = "s+";
}
else if(command == "s-")
{
setmode = "s-";
}
else if(command == "s.")
{
setmode = "s.";
}
// blah blah, bad code, bite me.
else if(command == "0")
amount = 0;
else if(command == "1")
amount = 1;
else if(command == "2")
amount = 2;
else if(command == "3")
amount = 3;
else if(command == "4")
amount = 4;
else if(command == "5")
amount = 5;
else if(command == "6")
amount = 6;
else if(command == "7")
amount = 7;
else if(command.empty())
{
DF->Suspend();
do
{
if(!Maps->Start())
{
cout << "Can't see any DF map loaded." << endl;
break;
}
if(!Position->getCursorCoords(x,y,z))
{
cout << "Can't get cursor coords! Make sure you have a cursor active in DF." << endl;
break;
}
cout << "cursor coords: " << x << "/" << y << "/" << z << endl;
MapCache mcache(Maps);
DFHack::DFCoord cursor(x,y,z);
coord_vec all_tiles = brush->points(mcache,cursor);
cout << "working..." << endl;
if(mode == "obsidian")
{
coord_vec::iterator iter = all_tiles.begin();
while (iter != all_tiles.end())
{
mcache.setTiletypeAt(*iter, 331);
mcache.setTemp1At(*iter,10015);
mcache.setTemp2At(*iter,10015);
DFHack::t_designation des = mcache.designationAt(*iter);
des.bits.flow_size = 0;
mcache.setDesignationAt(*iter, des);
iter ++;
}
}
if(mode == "obsidian_floor")
{
coord_vec::iterator iter = all_tiles.begin();
while (iter != all_tiles.end())
{
mcache.setTiletypeAt(*iter, 340);
iter ++;
}
}
else if(mode == "riversource")
{
set <Block *> seen_blocks;
coord_vec::iterator iter = all_tiles.begin();
while (iter != all_tiles.end())
{
mcache.setTiletypeAt(*iter, 90);
DFHack::t_designation a = mcache.designationAt(*iter);
a.bits.liquid_type = DFHack::liquid_water;
a.bits.liquid_static = false;
a.bits.flow_size = 7;
mcache.setTemp1At(*iter,10015);
mcache.setTemp2At(*iter,10015);
mcache.setDesignationAt(*iter,a);
Block * b = mcache.BlockAt((*iter)/16);
DFHack::t_blockflags bf = b->BlockFlags();
bf.bits.liquid_1 = true;
bf.bits.liquid_2 = true;
b->setBlockFlags(bf);
iter++;
}
}
else if(mode== "magma" || mode== "water" || mode == "flowbits")
{
set <Block *> seen_blocks;
coord_vec::iterator iter = all_tiles.begin();
while (iter != all_tiles.end())
{
DFHack::DFCoord current = *iter;
DFHack::t_designation des = mcache.designationAt(current);
uint16_t tt = mcache.tiletypeAt(current);
DFHack::naked_designation & flow = des.bits;
// don't put liquids into places where they don't belong...
if(!DFHack::FlowPassable(tt))
{
iter++;
continue;
}
if(mode != "flowbits")
{
if(setmode == "s.")
{
flow.flow_size = amount;
}
else if(setmode == "s+")
{
if(flow.flow_size < amount)
flow.flow_size = amount;
}
else if(setmode == "s-")
{
if (flow.flow_size > amount)
flow.flow_size = amount;
}
if(amount != 0 && mode == "magma")
{
flow.liquid_type = DFHack::liquid_magma;
mcache.setTemp1At(current,12000);
mcache.setTemp2At(current,12000);
}
else if(amount != 0 && mode == "water")
{
flow.liquid_type = DFHack::liquid_water;
mcache.setTemp1At(current,10015);
mcache.setTemp2At(current,10015);
}
else if(amount == 0 && (mode == "water" || mode == "magma"))
{
// reset temperature to sane default
mcache.setTemp1At(current,10015);
mcache.setTemp2At(current,10015);
}
mcache.setDesignationAt(current,des);
}
seen_blocks.insert(mcache.BlockAt((*iter) / 16));
iter++;
}
set <Block *>::iterator biter = seen_blocks.begin();
while (biter != seen_blocks.end())
{
DFHack::t_blockflags bflags = (*biter)->BlockFlags();
if(flowmode == "f+")
{
bflags.bits.liquid_1 = true;
bflags.bits.liquid_2 = true;
(*biter)->setBlockFlags(bflags);
}
else if(flowmode == "f-")
{
bflags.bits.liquid_1 = false;
bflags.bits.liquid_2 = false;
(*biter)->setBlockFlags(bflags);
}
else
{
cout << "flow bit 1 = " << bflags.bits.liquid_1 << endl;
cout << "flow bit 2 = " << bflags.bits.liquid_2 << endl;
}
biter ++;
}
}
if(mcache.WriteAll())
cout << "OK" << endl;
else
cout << "Something failed horribly! RUN!" << endl;
Maps->Finish();
} while (0);
}
else
{
cout << command << " : unknown command." << endl;
}
return CR_OK;
}

@ -1,100 +0,0 @@
#include <iostream>
#include <iomanip>
#include <map>
#include <algorithm>
#include <vector>
using namespace std;
#include <DFHack.h>
#include <dfhack/extra/MapExtras.h>
#include <xgetopt.h>
#include <time.h>
#include <stdlib.h>
#include <dfhack/extra/termutil.h>
int main(int argc, char *argv[])
{
bool temporary_terminal = TemporaryTerminal();
srand(time(0));
uint32_t x_max = 0, y_max = 0, z_max = 0;
DFHack::ContextManager manager("Memory.xml");
DFHack::Context *context = manager.getSingleContext();
if (!context->Attach())
{
std::cerr << "Unable to attach to DF!" << std::endl;
if(temporary_terminal)
std::cin.ignore();
return 1;
}
DFHack::Maps *maps = context->getMaps();
if (!maps->Start())
{
std::cerr << "Cannot get map info!" << std::endl;
context->Detach();
if(temporary_terminal)
std::cin.ignore();
return 1;
}
DFHack::Gui * Gui = context->getGui();
maps->getSize(x_max, y_max, z_max);
MapExtras::MapCache map(maps);
uint32_t vegCount = 0;
DFHack::Vegetation *veg = context->getVegetation();
if (!veg->Start(vegCount))
{
std::cerr << "Unable to read vegetation!" << std::endl;
if(temporary_terminal)
cin.ignore();
return 1;
}
int32_t x,y,z;
if(Gui->getCursorCoords(x,y,z))
{
vector<DFHack::dfh_plant> alltrees;
if(maps->ReadVegetation(x/16,y/16,z,&alltrees))
{
for(size_t i = 0 ; i < alltrees.size(); i++)
{
DFHack::dfh_plant & tree = alltrees[i];
if(tree.sdata.x == x && tree.sdata.y == y && tree.sdata.z == z)
{
if(DFHack::tileShape(map.tiletypeAt(DFHack::DFCoord(x,y,z))) == DFHack::SAPLING_OK)
{
tree.sdata.grow_counter = DFHack::sapling_to_tree_threshold;
veg->Write(tree);
}
break;
}
}
}
}
else
{
int grown = 0;
for(size_t i = 0 ; i < vegCount; i++)
{
DFHack::dfh_plant p;
veg->Read(i,p);
uint16_t ttype = map.tiletypeAt(DFHack::DFCoord(p.sdata.x,p.sdata.y,p.sdata.z));
if(!p.sdata.is_shrub && DFHack::tileShape(ttype) == DFHack::SAPLING_OK)
{
p.sdata.grow_counter = DFHack::sapling_to_tree_threshold;
veg->Write(p);
}
}
}
// Cleanup
veg->Finish();
maps->Finish();
context->Detach();
if(temporary_terminal)
{
std::cout << " Press any key to finish.";
std::cin.ignore();
}
return 0;
}

@ -1,121 +0,0 @@
#include <iostream>
using namespace std;
#include <DFHack.h>
using namespace DFHack;
void printCurrentModes(t_gamemodes gm)
{
cout << "Current game mode:\t" << gm.game_mode << " (";
switch(gm.game_mode)
{
case GM_Fort:
cout << "Fortress)" << endl;
break;
case GM_Adventurer:
cout << "Adventurer)" << endl;
break;
case GM_Menu:
cout << "Menu)" << endl;
break;
case GM_Arena:
cout << "Arena)" << endl;
break;
case GM_Arena_Assumed:
cout << "Arena - Assumed)" << endl;
break;
case GM_Kittens:
cout << "Kittens!)" << endl;
break;
case GM_Worldgen:
cout << "Worldgen)" << endl;
break;
}
cout << "Current control mode:\t" << gm.control_mode << " (";
switch (gm.control_mode)
{
case CM_Managing:
cout << "Managing)" << endl;
break;
case CM_DirectControl:
cout << "Direct Control)" << endl;
break;
case CM_Kittens:
cout << "Kittens!)" << endl;
break;
case CM_Menu:
cout << "Menu)" << endl;
break;
}
}
int main(int argc, char **argv)
{
string command = "";
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
try
{
DF->Attach();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
#ifndef LINUX_BUILD
cin.ignore();
#endif
return 1;
}
World *world = DF->getWorld();
world->Start();
bool end = false;
t_gamemodes gm;
while(!end)
{
DF->Suspend();
world->ReadGameMode(gm);
DF->Resume();
printCurrentModes(gm);
cout << "\nOptions:" << endl
<< "'c' to change modes" << endl
<< "'q' to quit" << endl
<< "anything else to refresh" << endl
<< ">";
getline(cin, command);
if (command=="c")
{
cout << "\n\tPossible choices:" << endl
<< "Game Modes:\t\tControl Modes:" << endl
<< "0 = Fortress\t\t0 = Managing" << endl
<< "1 = Adventurer\t\t1 = Direct Control" << endl
<< "2 = Legends\t\t2 = Kittens!" << endl
<< "3 = Menu\t\t3 = Menu" << endl
<< "4 = Arena" << endl
<< "5 = Arena - Assumed" << endl
<< "6 = Kittens!" << endl
<< "7 = Worldgen" << endl << endl;
uint32_t newgm=99, newcm=99;
while (newgm>GM_MAX)
{
cout << "Enter new game mode: ";
cin >> newgm;
}
while (newcm>CM_MAX)
{
cout << "Enter new control mode: ";
cin >> newcm;
}
gm.game_mode = (GameMode)newgm;
gm.control_mode = (ControlMode)newcm;
DF->Suspend();
world->WriteGameMode(gm);
DF->Resume();
cout << endl;
}
else if (command == "q")
{
end = true;
}
}
}

@ -1,345 +0,0 @@
// Just show some position data
#include <iostream>
#include <iomanip>
#include <climits>
#include <vector>
#include <sstream>
#include <ctime>
#include <cstdio>
using namespace std;
#define DFHACK_WANT_MISCUTILS 1
#define DFHACK_WANT_TILETYPES 1
#include <DFHack.h>
#include <dfhack/extra/MapExtras.h>
#include <xgetopt.h>
#include <dfhack/extra/termutil.h>
bool parseOptions(int argc, char **argv, bool &showBlock, bool &showDesig,
bool &showOccup, bool &showTile, bool &showMisc)
{
// With no options set, show everything.
showBlock = true;
showDesig = true;
showOccup = true;
showTile = true;
showMisc = true;
bool _showBlock = false;
bool _showDesig = false;
bool _showOccup = false;
bool _showTile = false;
bool _showMisc = false;
char c;
xgetopt opt(argc, argv, "bdotm");
opt.opterr = 0;
while ((c = opt()) != -1)
{
switch (c)
{
case 'b':
_showBlock = true;
break;
case 'd':
_showDesig = true;
break;
case 'o':
_showOccup = true;
break;
case 't':
_showTile = true;
break;
case 'm':
_showMisc = true;
break;
case '?':
switch (opt.optopt)
{
// For when we take arguments
default:
if (isprint(opt.optopt))
std::cerr << "Unknown option -" << opt.optopt << "!"
<< std::endl;
else
std::cerr << "Unknown option character " << (int) opt.optopt << "!"
<< std::endl;
}
default:
// Um.....
return false;
}
}
// If any options set, show only those requested via options.
if(_showBlock || _showDesig || _showOccup || _showTile || _showMisc)
{
showBlock = false;
showDesig = false;
showOccup = false;
showTile = false;
showMisc = false;
showBlock = _showBlock;
showDesig = _showDesig;
showOccup = _showOccup;
showTile = _showTile;
showMisc = _showMisc;
}
return true;
}
using namespace DFHack;
int main (int numargs, char ** args)
{
bool temporary_terminal = TemporaryTerminal();
DFHack::ContextManager DFMgr("Memory.xml");
DFHack::Context *DF = DFMgr.getSingleContext();
bool showBlock, showDesig, showOccup, showTile, showMisc;
if (!parseOptions(numargs, args, showBlock, showDesig, showOccup,
showTile, showMisc))
{
return -1;
}
BEGIN_PROBE:
try
{
DF->Attach();
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
if(temporary_terminal)
cin.ignore();
return 1;
}
DFHack::Gui *Gui = DF->getGui();
DFHack::Materials *Materials = DF->getMaterials();
DFHack::VersionInfo* mem = DF->getMemoryInfo();
DFHack::Maps *Maps = DF->getMaps();
DFHack::Process * p = DF->getProcess();
bool hasmats = Materials->ReadInorganicMaterials();
if(!Maps->Start())
{
std::cerr << "Unable to access map data!" << std::endl;
}
else
{
MapExtras::MapCache mc (Maps);
OffsetGroup *mapsg = mem->getGroup("Maps");
OffsetGroup *mapblockg = mapsg->getGroup("block");
uint32_t region_x_offset = mapsg->getAddress("region_x");
uint32_t region_y_offset = mapsg->getAddress("region_y");
uint32_t region_z_offset = mapsg->getAddress("region_z");
uint32_t designatus = mapblockg->getOffset("designation");
uint32_t occup = mapblockg->getOffset("occupancy");
uint32_t biomus = mapblockg->getOffset("biome_stuffs");
int32_t regionX, regionY, regionZ;
// read position of the region inside DF world
p->readDWord (region_x_offset, (uint32_t &)regionX);
p->readDWord (region_y_offset, (uint32_t &)regionY);
p->readDWord (region_z_offset, (uint32_t &)regionZ);
bool have_features = Maps->StartFeatures();
int32_t cursorX, cursorY, cursorZ;
Gui->getCursorCoords(cursorX,cursorY,cursorZ);
if(cursorX == -30000)
{
std::cerr << "No cursor; place cursor over tile to probe."
<< endl;
}
else
{
DFCoord cursor (cursorX,cursorY,cursorZ);
uint32_t blockX = cursorX / 16;
uint32_t tileX = cursorX % 16;
uint32_t blockY = cursorY / 16;
uint32_t tileY = cursorY % 16;
MapExtras::Block * b = mc.BlockAt(cursor/16);
mapblock40d & block = b->raw;
if(b)
{
printf("block addr: 0x%x\n\n", block.origin);
if (showBlock)
{
printf("block flags:\n");
print_bits<uint32_t>(block.blockflags.whole,std::cout);
std::cout << endl << endl;
}
int16_t tiletype = mc.tiletypeAt(cursor);
naked_designation &des = block.designation[tileX][tileY].bits;
uint32_t designato = block.origin + designatus + (tileX * 16 + tileY) * sizeof(t_designation);
uint32_t occupr = block.origin + occup + (tileX * 16 + tileY) * sizeof(t_occupancy);
if(showDesig)
{
printf("designation offset: 0x%x\n", designato);
print_bits<uint32_t>(block.designation[tileX][tileY].whole,
std::cout);
std::cout << endl << endl;
}
if(showOccup)
{
printf("occupancy offset: 0x%x\n", occupr);
print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,
std::cout);
std::cout << endl << endl;
}
if(showTile)
{
// tiletype
std::cout <<"tiletype: " << tiletype;
if(tileName(tiletype))
std::cout << " = " << tileName(tiletype) << std::endl;
DFHack::TileShape shape = tileShape(tiletype);
DFHack::TileMaterial material = tileMaterial(tiletype);
DFHack::TileSpecial special = tileSpecial(tiletype);
printf("%-10s: %4d %s\n","Class" ,shape,
TileShapeString[ shape ]);
printf("%-10s: %4d %s\n","Material" ,
material,TileMaterialString[ material ]);
printf("%-10s: %4d %s\n","Special" ,
special, TileSpecialString[ special ]);
printf("%-10s: %4d\n" ,"Variant" ,
tileVariant(tiletype));
printf("%-10s: %s\n" ,"Direction",
tileDirection(tiletype).getStr());
std::cout << std::endl;
}
if(showMisc)
{
std::cout <<"temperature1: " << mc.temperature1At(cursor)
<< " U" << std::endl;
std::cout <<"temperature2: " << mc.temperature2At(cursor)
<< " U" << std::endl;
// biome, geolayer
std::cout << "biome: " << des.biome << std::endl;
std::cout << "geolayer: " << des.geolayer_index
<< std::endl;
int16_t base_rock = mc.baseMaterialAt(cursor);
if(base_rock != -1)
{
cout << "Layer material: " << dec << base_rock;
if(hasmats)
cout << " / " << Materials->inorganic[base_rock].id
<< " / "
<< Materials->inorganic[base_rock].name
<< endl;
else
cout << endl;
}
int16_t vein_rock = mc.veinMaterialAt(cursor);
if(vein_rock != -1)
{
cout << "Vein material (final): " << dec << vein_rock;
if(hasmats)
cout << " / " << Materials->inorganic[vein_rock].id
<< " / "
<< Materials->inorganic[vein_rock].name
<< endl;
else
cout << endl;
}
// liquids
if(des.flow_size)
{
if(des.liquid_type == DFHack::liquid_magma)
std::cout <<"magma: ";
else std::cout <<"water: ";
std::cout << des.flow_size << std::endl;
}
if(des.flow_forbid)
std::cout << "flow forbid" << std::endl;
if(des.pile)
std::cout << "stockpile?" << std::endl;
if(des.rained)
std::cout << "rained?" << std::endl;
if(des.smooth)
std::cout << "smooth?" << std::endl;
printf("biomestuffs: 0x%x\n", block.origin + biomus);
#define PRINT_FLAG( X ) printf("%-16s= %c\n", #X , ( des.X ? 'Y' : ' ' ) )
PRINT_FLAG( hidden );
PRINT_FLAG( light );
PRINT_FLAG( skyview );
PRINT_FLAG( subterranean );
PRINT_FLAG( water_table );
PRINT_FLAG( rained );
DFCoord pc(blockX, blockY);
if(have_features)
{
t_feature * local = 0;
t_feature * global = 0;
Maps->ReadFeatures(&(b->raw),&local,&global);
PRINT_FLAG( feature_local );
if(local)
{
printf("%-16s", "");
printf(" %4d", block.local_feature);
printf(" (%2d)", local->type);
printf(" addr 0x%X ", local->origin);
printf(" %s\n", sa_feature(local->type));
}
PRINT_FLAG( feature_global );
if(global)
{
printf("%-16s", "");
printf(" %4d", block.global_feature);
printf(" (%2d)", global->type);
printf(" %s\n", sa_feature(global->type));
}
}
else
{
PRINT_FLAG( feature_local );
PRINT_FLAG( feature_global );
}
#undef PRINT_FLAG
cout << "local feature idx: " << block.local_feature
<< endl;
cout << "global feature idx: " << block.global_feature
<< endl;
cout << "mystery: " << block.mystery << endl;
std::cout << std::endl;
}
}
}
}
DF->Detach();
if(temporary_terminal)
{
std::cout << "Press any key to refresh..." << std::endl;
cin.ignore();
goto BEGIN_PROBE;
}
return 0;
}