Commit Graph

174 Commits (38cc6048611ec9542a6a38ba46b529a1b84530fc)

Author SHA1 Message Date
Alexander Gavrilov 13584f08c5 Merge remote-tracking branch 'warmist/dev-buildings' into develop 2014-05-04 19:52:01 +04:00
Warmist 94904eb66b Updated NEWS. 2014-05-04 18:27:18 +03:00
Alexander Gavrilov b76ededc1b Merge branch 'undump' of git://github.com/eswald/dfhack into develop 2014-05-04 18:32:29 +04:00
Anuradha Dissanayake 1f93b8e144 getplants: add autochop function to automate woodcutting. 2014-05-04 23:43:52 +12:00
Anuradha Dissanayake e9c7d502e2 dwarfmonitor: add screen to summarise preferences of fortress dwarfs. 2014-05-04 22:45:48 +12:00
Anuradha Dissanayake cba143c447 Add workshop profile search. 2014-05-04 22:04:03 +12:00
Anuradha Dissanayake 7fd7d3d48c mousequery: several usability improvements.
mousequery: show live overlay (in menu area) of what's on the tile under the mouse cursor.
2014-05-04 21:55:58 +12:00
Anuradha Dissanayake de9140336f autotrade: adds "(Un)mark All" options to both panes of trade screen. 2014-05-03 22:56:34 +12:00
Alexander Gavrilov 6bef167f83 Add a couple of useful scripts and fix two missing NULL checks.
- A script to unstick jobs trying to build walls from the same tile.
- A devel script for viewing the path a unit is currently following.
2014-04-21 09:24:05 +04:00
Alexander Gavrilov c27c38e4c0 Remove tired or hungry siege operators from duty when at peace.
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov 55cea36c76 Use the new API to produce combat reports for aimed siege engine attacks.
This requires exposing the actual operator unit to lua code.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov a09e132107 Support using multiple lua init scripts per save.
This should make it easier to add and remove init script code by
automated means, or install multiple mods that need such code.
2014-03-31 16:00:55 +04:00
Alexander Gavrilov 36b069e981 Merge remote-tracking branch 'warmist/dev-cmdprompt' into develop 2014-03-24 20:10:58 +04:00
Alexander Gavrilov ec14b2d1e9 Merge remote-tracking branch 'warmist/dev-modmanager' into develop 2014-03-24 20:07:02 +04:00
Alexander Gavrilov 827dd121d8 Make createitem default to the controlled unit in adventure mode. 2014-03-24 19:35:34 +04:00
Alexander Gavrilov 14afa61b8b Update NEWS. 2014-03-24 19:33:19 +04:00
Warmist a3d3c34671 Bug fixes, perf improvement, don't load until there is a world. (breaks arena mode) 2014-03-07 20:08:07 +02:00
Warmist 225492e39f Removed rendermax from NEWS. 2014-03-07 17:27:14 +02:00
Warmist 904808b168 Command prompt plugin with docs and readme patch. 2014-03-04 18:51:23 +02:00
Warmist 21c16b1373 Added internal lua change to NEWS 2014-03-04 18:03:07 +02:00
Warmist b030548156 Added directory listing to lua api (internal category).
added mod manager and updated readme/news
2014-03-04 18:01:44 +02:00
jj 3cd0c3aad0 exterminate: add caste specifier 2014-02-26 23:56:53 +01:00
Alexander Gavrilov 7bdb687e4a Support calling a lua function via a protobuf request.
Previously the only way to call lua code was to call scripts
and parse their output to the stream, which is cumbersome.
2014-02-10 20:09:06 +04:00
jj 7f411e1cbf Merge branch 'plant' 2014-01-27 10:45:30 +01:00
jj 883d89bb68 plants: move all commands as "plant" subcommands, update NEWS/Readme 2013-11-02 18:54:29 +01:00
jj 9dc9a3f33a digfort: add start() comment 2013-10-30 15:27:51 +01:00
expwnent 237251ce0c Merge remote-tracking branch 'jjyg/digmat' into 0.34.11-r4
Conflicts:
	Readme.rst
2013-10-24 19:39:40 -04:00
expwnent 0508767f47 News typo. 2013-10-24 19:37:08 -04:00
expwnent 329741f235 EventManager: added EQUIPMENT_CHANGE event and exposed it to lua. 2013-10-24 19:32:52 -04:00
expwnent 82c9ca3ce2 Document 3dveins as possibly unsafe. 2013-10-20 12:43:54 -04:00
expwnent 8fff573b6a Sorted news. 2013-10-20 11:20:48 -04:00
expwnent ee056f4422 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
2013-10-20 11:09:40 -04:00
expwnent 9d3ee11349 Merge branch 'diggingInvaders' into 0.34.11-r4
Conflicts:
	scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
expwnent fc96a19fb0 Update news. 2013-10-19 20:42:54 -04:00
expwnent 57fc0f3e89 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
	library/xml
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
jj 2bcd02ce96 add digmat script 2013-10-11 19:20:59 +02:00
Alexander Gavrilov 5bcae49249 Implement generation of 3D veins that match the existing mineral counts.
Vein distributions may need some improvement.
2013-10-10 12:50:52 +04:00
Alexander Gavrilov 6852adbd91 Expose new MapCache features in probe and tiletypes. 2013-10-10 12:15:50 +04:00
Alexander Gavrilov b885123d4e Fix a crash in beehive code if bees die with yet uncollected products.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=6368
2013-08-26 16:55:30 +04:00
jj 090d7defc5 add NEWS entry for arena SC_WORLD_LOADED 2013-07-07 23:53:17 +02:00
expwnent c1fef35b52 Renamed digSmart to digFlood. 2013-06-25 19:57:17 -04:00
expwnent 9f6638432f When a save is loaded/unloaded, the script at raw/onLoad.init or raw/onUnload.init is run. They use the same format as dfhack.init. 2013-06-10 00:45:46 -04:00
expwnent 5c827beae0 invasion-now: script to trigger invasions. 2013-05-31 15:54:25 -04:00
expwnent b82b3f2283 digSmart: added user interface and documentation. 2013-05-31 13:32:56 -04:00
expwnent 8982abc163 treefarm: automatically chop trees and dig obsidian 2013-05-30 22:18:08 -04:00
expwnent 9ee3da876e Documentation. 2013-05-25 20:44:07 -04:00
jj 578b178ac0 scripts/startdwarf 2013-04-30 18:38:51 +02:00
Petr Mrázek 3d7671507a Tweak NEWS - add autobutcher script 2013-04-24 17:26:43 +02:00
Petr Mrázek 2e379c4d3f Merge https://github.com/Falconne/dfhack
Conflicts:
	plugins/CMakeLists.txt
	plugins/stonesense
2013-04-24 17:24:03 +02:00
Petr Mrázek df6355a092 Merge https://github.com/jjyg/dfhack 2013-04-24 16:24:14 +02:00
Petr Mrázek 0efbc74ac2 Merge https://github.com/quietust/dfhack
Conflicts:
	NEWS
2013-04-24 16:21:59 +02:00
Petr Mrázek 3d6cbd9256 Add restrictice/liquid to readme and NEWS 2013-04-24 16:20:10 +02:00
jj 3d82629da9 rename magmasource to source, add water+drain capabilities 2013-04-16 23:25:53 +02:00
jj 2375f12fb7 add multicmd script 2013-04-12 15:23:16 +02:00
jj 3da85a2134 exterminate: add butcher mode 2013-04-03 00:57:50 +02:00
jj a7bd2e97ab add scripts/locate-ore 2013-03-31 16:12:42 +02:00
Petr Mrázek 49024809ce Update NEWS, build DFusion by default 2013-03-16 18:37:16 +01:00
jj ffa9c50486 autoSyndrome: stop spam, and disable by default 2013-03-16 13:26:59 +01:00
jj b74f08c4f8 scripts/masspit 2013-03-16 01:37:06 +01:00
jj 381247dc39 rename scripts/slayrace -> exterminate 2013-03-16 01:02:28 +01:00
Petr Mrázek b487d78c74 Update NEWS file 2013-03-14 06:48:31 +01:00
Alexander Gavrilov bf0795d738 Edit documentation for some scripts, and fix syntax in Lua API.rst. 2013-02-26 12:27:37 +04:00
Alexander Gavrilov 1a3987bab3 Proper line breaks in the NEWS file. 2013-01-16 20:42:55 +04:00
Quietust 3c6ddc2a8c Merge branch 'master' of https://github.com/expwnent/dfhack
Conflicts:
	NEWS
	library/xml
2013-01-09 10:09:58 -06:00
expwnent 0b6858c7ff Update news. 2013-01-07 12:36:11 -05:00
Warmist e4f4943b10 Merge branch 'master' of https://github.com/angavrilov/dfhack 2012-12-23 12:34:05 +02:00
jj 75ad052ac9 move create-items out of devel/, add Readme entry 2012-12-13 01:00:53 +01:00
jj 723ff7d632 slayrace: target undeads, ignore chained creatures, fix magma column mode going through floors 2012-12-13 01:00:49 +01:00
Warmist ddceabbfb7 Merge branch 'master' of git://github.com/jjyg/dfhack 2012-12-12 18:58:11 +02:00
jj 7315f8cec4 scripts/devel/create-items.rb 2012-12-12 16:43:34 +01:00
Warmist 6c4f163a5e Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
	NEWS
2012-12-09 14:25:31 +02:00
Warmist 6d0e505fd2 Added onItemContaminate to eventful and readme/news for eventful 2012-12-09 14:15:39 +02:00
Warmist bf0fe796ea Added advfort to news. 2012-12-09 01:24:36 +02:00
Alexander Gavrilov 885059c887 Add a script to expose the correct season to soundsense on world load. 2012-12-06 19:00:48 +04:00
jj 9a6eff0370 deathcause: allow selection from unitlist screen 2012-12-06 13:00:33 +01:00
Alexander Gavrilov dc7f9f56cd Implement a low stock level announcement as suggested by falconne. 2012-12-02 15:31:43 +04:00
Alexander Gavrilov df2e9f00e1 Document that search now works in the stockpile settings screen. 2012-12-01 17:21:06 +04:00
jj 8429f65176 add scripts/stripcaged.rb and documentation 2012-11-24 16:10:55 +01:00
Alexander Gavrilov 2a0d048040 Make tweak stable-cursor interact with the build menu properly. 2012-11-22 20:08:47 +04:00
Alexander Gavrilov e7905a5cff Add docs for the automaterial plugin, and use the new Painter class. 2012-11-22 19:38:45 +04:00
jj 5f92561cd9 add scripts/lever, add binary patches section in NEWS file 2012-11-22 02:57:55 +01:00
Alexander Gavrilov be8f87ade9 Add a couple of screenshots for tweaks, and comment on example config keys. 2012-11-21 14:56:41 +04:00
Kelly Martin fc1a1e1f0e Merge remote-tracking branch 'jjyg/master'
Conflicts:
	NEWS
2012-11-16 13:20:46 -06:00
Alexander Gavrilov d506dd7137 Add a tweak to speed up melee squad training. 2012-11-16 22:51:07 +04:00
jj 342badac98 scripts/superdwarf: advmode support 2012-11-16 17:59:42 +01:00
Alexander Gavrilov c32f85d637 Merge remote-tracking branch 'warmist/master'
Conflicts:
	plugins/Dfusion/include/OutFile.h
2012-11-12 10:50:48 +04:00
Warmist df3b791665 Fixed error in dfusion and added some readme. 2012-11-11 17:19:37 +02:00
Alexander Gavrilov 012d22fa4f Add a script for manipulating binary patches at runtime, and some patches. 2012-11-11 17:24:13 +04:00
Alexander Gavrilov eb936c4ce0 Support milking and shearing in workflow. 2012-11-10 17:06:54 +04:00
Alexander Gavrilov a7bf526f41 Make workflow consider squad-assigned items busy. 2012-11-08 21:27:56 +04:00
Alexander Gavrilov ff982dcf73 Fix representation and parsing of built-in materials.
The trick is to support both FOO and FOO:NONE for all of them,
including INORGANIC[:NONE]. Otherwise the workflow gui scripts
have problems.
2012-11-07 13:31:36 +04:00
Alexander Gavrilov 8bccfb1e9a Fix gcc compiler errors and warnings in search, reindent plugin_init, etc. 2012-11-03 14:31:07 +04:00
Alexander Gavrilov 69bdb0f8b8 Update fix-armory documentation and comments. 2012-10-31 11:31:31 +04:00
Alexander Gavrilov 7219200d17 Split the armory tweak into a separate plugin - it is too big now. 2012-10-28 22:05:00 +04:00
Alexander Gavrilov ed4904fb66 Add a tweak that makes dwarves haul equipment from stockpiles to the armory. 2012-10-28 21:13:28 +04:00
Alexander Gavrilov e353f5f03e Add a script to complement the weapon rack binary patch. 2012-10-27 20:16:27 +04:00
Alexander Gavrilov 4c2c6a1911 Fix handling of Collect Webs jobs in workflow. 2012-10-26 23:53:18 +04:00
Alexander Gavrilov c5d8bd9db6 Add a tweak to stop stockpiling items on weapon racks and armor stands. 2012-10-26 23:30:44 +04:00
Alexander Gavrilov e23052a570 Fix an error in gui/workflow when enabling, and tweak color. 2012-10-26 11:52:41 +04:00
Alexander Gavrilov 09f8e8e419 Start working on gui for workflow. 2012-10-23 21:42:03 +04:00