Update news.

develop
expwnent 2013-01-07 12:36:11 -05:00
parent 476afafb3c
commit 0b6858c7ff
1 changed files with 7 additions and 0 deletions

@ -3,6 +3,8 @@ DFHack future
Internals:
- support for displaying active keybindings properly.
- support for reusable widgets in lua screen library.
- Maps::canStepBetween: returns whether you can walk between two tiles in one step.
- EventManager: monitors various in game events centrally so that individual plugins don't have to monitor the same things redundantly.
Notable bugfixes:
- autobutcher can be re-enabled again after being stopped.
- stopped Dwarf Manipulator from unmasking vampires.
@ -59,6 +61,11 @@ DFHack future
saving you from having to trawl through long lists of materials each time you place one.
Dfusion plugin:
Reworked to make use of lua modules, now all the scripts can be used from other scripts.
Auto syndrome plugin: a way of automatically applying boiling rock syndromes and calling dfhack commands controlled by raws.
Infinite sky plugin: create new z-levels automatically or on request.
True transformation plugin: a better way of doing permanent transformations that allows later transformations.
Work now plugin: makes the game assign jobs every time you pause.
DFHack v0.34.11-r2