- diggingInvaders - allows invaders to dig and/or deconstruct walls and buildings in order to get at your dwarves.
- digFlood - automatically dig out specified veins as they are revealed
- restrictliquid - Restrict traffic on every visible square with liquid.
- enable, disable - Built-in commands that can be used to enable/disable many plugins.
- restrictice - Restrict traffic on squares above visible ice.
- restrictliquid - Restrict traffic on every visible square with liquid.
- treefarm - automatically chop trees and dig obsidian
- diggingInvaders - allows invaders to dig and/or deconstruct walls and buildings in order to get at your dwarves.
- enable, disable - Built-in commands that can be used to enable/disable many plugins.
New scripts:
- masspit: designate caged creatures in a zone for pitting
- locate_ore: scan the map for unmined ore veins
- multicmd: run a sequence of dfhack commands, separated by ';'
- autobutcher: A GUI front-end for the autobutcher plugin.
- invasionNow: trigger an invasion, or many
- locate_ore: scan the map for unmined ore veins
- masspit: designate caged creatures in a zone for pitting
- multicmd: run a sequence of dfhack commands, separated by ';'
- startdwarf: change the number of dwarves for a new embark
Misc improvements:
- exterminate: renamed from slayrace, add help message, add butcher mode
- ruby: add df.dfhack_run "somecommand"
- magmasource: rename to 'source', allow water/magma sources/drains
- core: fix SC_WORLD_(UN)LOADED event for arena mode
- autoSyndrome:
disable by default
reorganized special tags
minimized error spam
reset policies: if the target already has an instance of the syndrome you can skip, add another instance, reset the timer, or add the full duration to the time remaining
- syndromeTrigger: replaces and extends trueTransformation. Can trigger things when syndromes are added for any reason.
- core: fix SC_WORLD_(UN)LOADED event for arena mode
- exterminate: renamed from slayrace, add help message, add butcher mode
- fastdwarf: fixed bug involving fastdwarf and teledwarf being on at the same time
- workNow: can optionally look for jobs when jobs are completed
- magmasource: rename to 'source', allow water/magma sources/drains
- ruby: add df.dfhack_run "somecommand"
- syndromeTrigger: replaces and extends trueTransformation. Can trigger things when syndromes are added for any reason.
- tiletypes: support changing tile material to arbitrary stone.
- workNow: can optionally look for jobs when jobs are completed
New tweaks:
- hive-crash: Prevent crash if bees die in a hive with ungathered products (bug 6368).
New plugins:
- 3dveins: Reshapes all veins on the map in a way that flows between Z levels.
- autotrade: Automatically send items in marked stockpiles to trade depot, when trading is possible.
- buildingplan: Place furniture before it's built
- outsideOnly: make raw-specified buildings impossible to build inside
- resume: A plugin to help display and resume suspended constructions conveniently
- dwarfmonitor: Records dwarf activity to measure fort efficiency
- mousequery: Look and poke at the map elements with the mouse.
- autotrade: Automatically send items in marked stockpiles to trade depot, when trading is possible.
- outsideOnly: make raw-specified buildings impossible to build inside
- resume: A plugin to help display and resume suspended constructions conveniently
- stocks: An improved stocks display screen.
Internals:
- Core: there is now a per-save dfhack.init file for when the save is loaded, and another for when it is unloaded
- EventManager: fixed job completion detection
- Once: easy way to make sure something happens once per run of DF, such as an error message
- Lua API for a better random number generator and perlin noise functions.
- Once: easy way to make sure something happens once per run of DF, such as an error message