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ec7e5cbfdf
Moved draw buffer recording outside draw function
noah metz
2024-10-21 15:09:51 -0600
f067b42161
Moved ui draw/compute recording to seperate functions
noah metz
2024-10-21 14:54:54 -0600
294fd0beb2
Reordered ui layer input struct
noah metz
2024-10-21 14:49:40 -0600
ab58c63a50
Moved font and texture storage variables to UIContext
noah metz
2024-10-21 14:15:47 -0600
1702f8ff85
Moved containers into UIContextStorage
noah metz
2024-10-21 14:05:27 -0600
688fccf251
Changed draw to use containers instead of layers, added draw/string/code storage to layer on host side
noah metz
2024-10-21 13:52:40 -0600
130c6538b2
Added host mirrors of UI data for logic
noah metz
2024-10-21 13:39:12 -0600
6d60a3394f
API cleanup
noah metz
2024-10-21 13:31:42 -0600
6fa251773a
only create layer buffers if count is nonzero
noah metz
2024-10-21 13:11:59 -0600
1dbd924b8c
Pass RenderContext pointer in exposed API functions
noah metz
2024-10-21 12:52:45 -0600
d4790a8d53
Added address sanitizer, and stored font/texture names
noah metz
2024-10-21 12:30:19 -0600
5e74250fd3
Initialize slots to 0
noah metz
2024-10-21 10:31:23 -0600
7b23625859
Moved index to a return of load_* instead of a parameter
noah metz
2024-10-21 10:27:24 -0600
e851d64af6
Added bindless textures
noah metz
2024-10-21 10:09:52 -0600
35f0ffb46c
Fixed UI scale
noah metz
2024-10-21 09:20:50 -0600
dee33d19b6
Flattened fargment shader inputs
noah metz
2024-10-20 22:39:54 -0600
285a937e1b
Improvements to rendering
noah metz
2024-10-20 22:39:12 -0600
8c793d36c3
Moved glsl structures to common file, added convenience functions for UI elements
noah metz
2024-10-20 21:59:28 -0600
eca8f30175
Got text and rects rendering from same pipeline
noah metz
2024-10-18 22:53:06 -0600
7720d696bc
Got text rendering bindless
noah metz
2024-10-18 18:34:31 -0600
dc7f8ed750
Added second layer
noah metz
2024-10-18 16:31:28 -0600
5e1720dc71
Got GPU rendering of rects working
noah metz
2024-10-18 16:15:00 -0600
6129e9c5b9
Starting rework for GPU driven UI rendering
noah metz
2024-10-18 14:26:41 -0600
d04f7769ee
Renamed FontDescriptor to Font
noah metz
2024-10-18 10:16:04 -0600
22d3b62b12
Fixed struct alignment to align vec3s to 16 bytes
noah metz
2024-10-18 10:02:39 -0600
b67a2a924c
Fixed shader buffer alignments
noah metz
2024-10-17 17:31:13 -0600
04e15db065
Renamed pipeline->ui, moved square vertices to shaders
noah metz
2024-10-17 15:56:35 -0600
e9192e42fe
Removed depth buffer from UI pipeline
noah metz
2024-10-17 13:15:29 -0600
7b916b0012
Fixed wrong code offset in text compute shader, moved functions out of main.c
noah metz
2024-10-17 11:06:09 -0600
717a072b3d
Removed unecessary if
noah metz
2024-10-17 09:26:16 -0600
c59c643cd0
Added parameter to load_font to load aliased or not
noah metz
2024-10-17 09:25:46 -0600
6858877d6b
Moved 3rd party files to lib/, removed unused 'vulkan.c'
noah metz
2024-10-17 09:06:57 -0600
2ea9818fb0
Inverted text rendering so baseline is origin
noah metz
2024-10-17 09:04:35 -0600
2a99c7be99
Moved font loadinf from script to C
noah metz
2024-10-16 20:29:19 -0600
a6e44fcd0e
Moved export to Darwin if
noah metz
2024-10-16 15:29:20 -0600
edf8718cca
Removed homebrew paths from makefile
noah metz
2024-10-16 15:28:42 -0600
934a0a30f3
Got text pipeline showing strings
noah metz
2024-10-15 16:37:20 -0600
405cf139ef
First pass of compute string to gpu characters
noah metz
2024-10-15 16:14:34 -0600
3c059e4333
Added window scale adjustments
noah metz
2024-10-15 12:11:28 -0600
a8fe640b26
Removed second dispatch
noah metz
2024-10-15 11:55:49 -0600
b914b0c252
Added vkCmdPushConstants before vkCmdDispatch
noah metz
2024-10-15 11:47:08 -0600
068bc2213b
Create draw buffer
noah metz
2024-10-15 11:44:59 -0600
1895aefe22
Supress vma compile warnings
noah metz
2024-10-15 10:55:16 -0600
77c83b21a1
Made makefile compile on macos/linux
noah metz
2024-10-15 10:37:56 -0600
6e778e7d22
Added call to compute shader in draw loop, fixed wrong subpass index in ui pipelines
noah metz
2024-10-15 00:18:29 -0600
28cd4efbaf
Changed multiple render passes to subpasses
noah metz
2024-10-15 00:06:46 -0600
6988abcd86
Got characters rendering from two buffer addresses
noah metz
2024-10-14 22:10:14 -0600
eab26cf72c
test
noah metz
2024-10-14 21:32:21 -0600
0092396715
mac fixes
noah metz
2024-10-14 21:30:36 -0600
0060a381ad
Linux fixes
noah metz
2024-10-14 21:29:35 -0600
38b7a2f954
Some changes
noah metz
2024-10-14 19:42:38 -0600
5260a59db5
Got glyphs rendering from a 1D font atlas
noah metz
2024-10-14 14:59:49 -0600
5acc216bf1
Loading font metadata
noah metz
2024-10-14 14:16:59 -0600
683c071878
Added ttf converter script, and started converting renderer to use the ttf atlas(only 1d for now)
noah metz
2024-10-14 13:33:14 -0600
a06fbe8b1c
Renamed Text to Char
noah metz
2024-10-14 01:09:05 -0600
74e1a05790
Got basic text pipeline working, want to minimize the amount of data transfered to GPU so that strings don't repeat so much data
noah metz
2024-10-14 01:00:10 -0600
ea72e53c93
Started UI text pipeline with 4x4 test font
noah metz
2024-10-13 22:18:37 -0600
dc6e44ef99
Moved some RenderContext items to new UIContext struct
noah metz
2024-10-13 20:27:09 -0600
4e7813499f
Delted commited object file. Renamed shaders. Started ui text pipeline.
noah metz
2024-10-13 16:04:12 -0600
b2a8d283f6
Cleaned up UI rects into UILayers which contain batches of rects to be drawn
noah metz
2024-10-13 15:44:33 -0600
4c2bade162
Changed polygon pipeline to rect pipeline, need to add UVs to it now
noah metz
2024-10-13 14:38:17 -0600
241af49a80
Moved world, ui, and ui objects to different render passes
noah metz
2024-10-13 14:22:47 -0600
7a3d316281
Removed debug print
noah metz
2024-10-13 14:11:53 -0600
760b7bc389
Updated ui polygon pipeline with structure to hold details(want to store all polygons in one buffer). Added screen matrix to ui polygon shader.
noah metz
2024-10-13 14:11:28 -0600
1811321528
Cleaned up ui pipeline creation, need to make struct for ui polygons and figure out UVs
noah metz
2024-10-12 14:01:23 -0600
e9d3a71a1d
Updated gitignore, got basic polygon UI pipeline rendering shapes with offsets/colors
noah metz
2024-10-09 20:00:56 -0600
1fa7b38624
Updated gitignore, added pipeline creation code and basic render loop
noah metz
2024-10-09 14:31:30 -0600
bf3a2c33df
Updated gitignore
noah metz
2024-10-09 10:55:13 -0600
2accc9a952
Initial commit of C vulkan code
noah metz
2024-10-09 10:54:19 -0600
28fc752354
Filling out client
noah metz
2024-10-07 22:15:07 -0600
5baf53e284
Moved client back to go
noah metz
2024-10-07 21:14:29 -0600
346822164d
Reduced go dependencies
noah metz
2024-10-07 16:44:48 -0600
5eef1e1bbe
Removed zmq
noah metz
2024-10-07 16:44:08 -0600
0e2fe46ca8
Changed cmake project to autotols
noah metz
2024-10-07 16:32:05 -0600
5ff2ffe7b7
Reorganized, added C Client
noah metz
2024-10-07 15:43:10 -0600
3b2dc79d0f
update readme
noah metz
2024-10-07 15:14:59 -0600
7f0e92c198
Initial commit
noah metz
2024-08-09 10:31:09 -0600