JapaMala
e04ab11659
Merge branch 'develop' of github.com:DFHack/dfhack into develop
...
Conflicts:
library/xml
plugins/stonesense
2014-07-02 23:18:55 +05:30
JapaMala
516121d4f8
Fixed the getprofession behavior in adventure mode. Now it checks for the current adventurer's race instead of the fortress race.
2014-07-02 23:07:24 +05:30
expwnent
8f43b97284
EventManager tweaks.
2014-07-01 09:02:20 -04:00
expwnent
4ac32cfd74
EventManager: made UNIT_ATTACK trigger for severed body parts.
2014-07-01 08:58:48 -04:00
expwnent
d765de4546
Merge remote-tracking branch 'lethosor/lua-runcommand2' into scriptOrganization
2014-07-01 02:05:14 -04:00
expwnent
1c0ae94539
processArgs now detects duplicate args.
2014-07-01 00:57:24 -04:00
expwnent
2ed7960f96
Tweaked utils.lua::processArgs to allow specification of a table of acceptable argument names.
2014-07-01 00:55:52 -04:00
expwnent
c3c025c034
Added Lua subroutine for standardized argument processing.
2014-06-30 02:19:50 -04:00
expwnent
961d033ade
EventManager: unload event for convenience.
2014-06-29 10:03:55 -04:00
Alexander Gavrilov
8a3050a1c0
Notify the user when dfhack.init is missing, and fall back to example.
2014-06-28 17:08:14 +04:00
Alexander Gavrilov
3744fc3575
Update structures
2014-06-28 16:59:09 +04:00
expwnent
a62b15ccd2
Revert "Allowed dfhack.timeout tick events to be queued before a world is loaded."
...
This reverts commit ecd75e9b3e
.
2014-06-28 03:06:19 -04:00
expwnent
f12aa3665b
Removed the temporary lua events because EventManager does them better.
2014-06-28 02:46:08 -04:00
expwnent
ceae634954
Squashed EventManager commented out thing I don't need anymore.
2014-06-28 02:41:00 -04:00
expwnent
8e7e87ac73
Added UNIT_ATTACK event to EventManager and exposed it to Lua.
2014-06-28 02:31:34 -04:00
expwnent
c635632ae7
EventManager.cpp: fix indentation.
2014-06-27 22:09:01 -04:00
expwnent
2443568998
Merge branch 'develop' into scriptOrganization
2014-06-27 22:03:09 -04:00
lethosor
830b39e13b
Non-silent version of Lua's run_command
2014-06-27 21:58:36 -04:00
Quietust
fc7ac9b47f
Update XML and sync plugin
2014-06-27 13:01:46 -05:00
expwnent
ecd75e9b3e
Allowed dfhack.timeout tick events to be queued before a world is loaded.
2014-06-27 06:49:29 -04:00
expwnent
0db0244d08
Added add-syndrome script to modtools and fixed syndromeUtil so it actually works. This should make it so that event hooks only have to be able to run scripts instead of run scripts and add syndromes.
2014-06-27 05:47:52 -04:00
expwnent
187ce3c58b
Fixed the organization of my new lua modules. They now go in library/lua instead of where plugin lua modules go. Updated scripts accordingly.
2014-06-27 02:43:05 -04:00
Alexander Gavrilov
17ed08cfe5
Fix the OSX image base address so that binary patches work correctly.
2014-06-26 18:28:50 +04:00
Alexander Gavrilov
6f162a4e72
Verify that mkmodule is called with the correct module name.
2014-06-26 18:11:05 +04:00
Alexander Gavrilov
9cb913b121
Update structures
2014-06-26 17:24:11 +04:00
expwnent
7313c18a2a
EventManager/eventful: added ON_REPORT event and exposed it to Lua.
2014-06-23 09:15:46 -04:00
JapaMala
3f717af0b7
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
...
Conflicts:
library/xml
2014-06-21 16:43:44 +05:30
expwnent
036aae060b
Merge lethosor stuff. For some reason, git's auto merge message didn't happen because of git-stash shenanigans. Oh well.
2014-06-19 22:58:17 -04:00
Lethosor
ec64a787c6
Use _getcwd on Windows
2014-06-19 22:34:40 -04:00
Lethosor
73fdb8b125
Fix Windows compile-time error
2014-06-19 21:24:16 -04:00
lethosor
ef69522d93
Merge branch 'develop' into filesystem-module-pr
2014-06-18 15:45:42 -04:00
Alexander Gavrilov
2db73a407d
Merge branch 'manipulator_show_squad' from git://github.com/pierredavidbelanger/dfhack.git into develop
2014-06-17 10:39:26 +04:00
Alexander Gavrilov
32d8efad54
Merge branch 'lua-runcommand' of git://github.com/lethosor/dfhack into develop
2014-06-17 10:27:50 +04:00
lethosor
fb922fab37
Handle invalid arguments to runCommand
2014-06-16 11:40:26 -04:00
lethosor
d538e13450
Allow runCommand arguments to be passed as a table internally
2014-06-16 11:16:35 -04:00
Alexander Gavrilov
b029690550
Update structures
2014-06-16 13:48:58 +04:00
lethosor
6fa478de22
Filesystem module
...
Implements a handful of filesystem-related functions (e.g. chdir, mkdir)
in C++ and Lua.
2014-06-15 22:38:17 -04:00
JapaMala
db2d59ac77
Started work on a generic visualizer socket client plugin. Currently only sends over inorganic and creature materials, nothing else.
2014-06-15 10:10:12 +05:30
Pierre-David Bélanger
e0808c8c96
Use squad::find instead of indexing the vector
2014-06-10 22:38:32 -04:00
lethosor
2a01259192
Fix runCommand crash, return output and result
2014-06-10 21:38:21 -04:00
lethosor
143b1e3469
Lua runCommand improvements
...
* Return error codes (e.g. CR_FAILURE) when a command fails instead of output
* Make dfhack.runCommand() take a list of arguments as well
2014-06-10 13:41:01 -04:00
lethosor
e4876ed752
Merge branch 'develop' into lua-runcommand
2014-06-10 13:12:07 -04:00
Alexander Gavrilov
08b4279c4d
Document better how to access fields of the interposed class.
2014-06-10 13:10:10 +04:00
Alexander Gavrilov
0be30b807c
Merge branch 'console-move-word' of git://github.com/lethosor/dfhack into develop
2014-06-10 12:53:43 +04:00
Alexander Gavrilov
0e3fb79f0e
Update structures
2014-06-10 12:52:17 +04:00
Pierre-David Bélanger
bdcc00f6f7
Util method (in the Units class) to get a unit squad name (the translated name, or alias if set)
2014-06-09 21:51:52 -04:00
lethosor
91a93a00d2
Add dfhack.run_command (Lua)
...
Simplified version of runCommand
2014-06-07 20:31:20 -04:00
lethosor
2242d42c9c
Implement runCommand in Lua API
2014-06-07 20:15:49 -04:00
Quietust
7de0b2dd39
Merge pull request #255 from quietust/develop
...
Fix problems with NONE for item types and subtypes
2014-06-03 08:44:19 -05:00
Alexander Gavrilov
0a0358a8c1
Update structures
2014-06-03 12:59:55 +04:00
Warmist
dedd7e4185
Adds new console methods and commands to hide/show console. Only on windows (for now?)
2014-05-26 18:42:04 +03:00
lethosor
bdca1ee709
Linux: Extended back/forward word sequences
2014-05-26 10:03:28 -04:00
lethosor
b14ef95dec
Merge branch 'console-move-word' into console-move-word-linux
2014-05-26 10:01:04 -04:00
lethosor
d320fe71d1
Implement extended arrow key sequences
2014-05-25 23:39:34 -04:00
lethosor
58b9c02ce5
Migrate esc-b/f sequences to Linux
2014-05-25 22:10:40 -04:00
lethosor
1fcaac9d2e
OS X Console: Implement back/forward one word escape sequences
2014-05-25 21:52:16 -04:00
Quietust
e483e7439f
Fix problems with NONE for item types and subtypes
2014-05-22 08:18:01 -05:00
Alexander Gavrilov
fe93aba612
Update structures
2014-05-11 13:36:36 +04:00
Alexander Gavrilov
415cdad489
Make using new for allocating DF objects with vtables a compile-time error.
...
When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.
This change is linked to a modification in df-structures codegen.
2014-04-30 21:28:02 +04:00
Alexander Gavrilov
98325757e2
Fix signed-unsigned mismatch warnings in the new item value code.
...
Unsigned comparison allows catching negatives in the same check too.
Also, it didn't check the values in getValue.
2014-04-30 20:44:22 +04:00
Quietust
0f4684f29d
Add Items::getItemBaseValue and Items::getValue, available from Lua
2014-04-25 11:04:21 -05:00
Quietust
57fbb1004b
Assorted cleanup
2014-04-23 08:23:34 -05:00
Quietust
c3d45c3a1e
Add Job::getName(job *), also available from Lua
2014-04-23 08:03:10 -05:00
Alexander Gavrilov
1d1ede279f
Update structures
2014-04-21 09:52:07 +04:00
Alexander Gavrilov
6bef167f83
Add a couple of useful scripts and fix two missing NULL checks.
...
- A script to unstick jobs trying to build walls from the same tile.
- A devel script for viewing the path a unit is currently following.
2014-04-21 09:24:05 +04:00
Alexander Gavrilov
c27c38e4c0
Remove tired or hungry siege operators from duty when at peace.
...
The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit.
2014-04-15 21:52:39 +04:00
Alexander Gavrilov
fc9826389b
Account for meandering movement when predicting unit path in siege engine.
...
The movement is random, but there is an average slowdown coefficient.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
55cea36c76
Use the new API to produce combat reports for aimed siege engine attacks.
...
This requires exposing the actual operator unit to lua code.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
7844907204
Add new API functions for creating announcements and combat reports.
...
Allow specifying the announcement flags directly, and adding unit
combat reports. Also, make announcement functions write the message
to the game log.
2014-04-15 19:50:23 +04:00
Alexander Gavrilov
b56c3a95a6
Fix some signed/unsigned mismatch warnings and whitespace in Job module.
2014-04-15 19:50:23 +04:00
Quietust
22dab5d807
Update XML, fix several scripts that were broken by field name changes
2014-04-14 12:30:34 -05:00
Alexander Gavrilov
ddd56d8ea6
Update the structures.
2014-04-12 17:21:35 +04:00
Alexander Gavrilov
7aecffe0cd
Update structures and fix broken things.
2014-04-04 22:34:39 +04:00
Alexander Gavrilov
788bc55096
Fix a mistake in the lua resize() method of BitArray.
2014-04-04 22:33:05 +04:00
Alexander Gavrilov
a09e132107
Support using multiple lua init scripts per save.
...
This should make it easier to add and remove init script code by
automated means, or install multiple mods that need such code.
2014-03-31 16:00:55 +04:00
Quietust
e620ae765c
Add missing import/export info for MersenneRNG::unitvector<>
2014-03-25 13:30:21 -05:00
Alexander Gavrilov
ec14b2d1e9
Merge remote-tracking branch 'warmist/dev-modmanager' into develop
2014-03-24 20:07:02 +04:00
Alexander Gavrilov
a01939fce6
Sync structures.
2014-03-24 19:45:27 +04:00
Warmist
b030548156
Added directory listing to lua api (internal category).
...
added mod manager and updated readme/news
2014-03-04 18:01:44 +02:00
Alexander Gavrilov
36b09c950d
Actually export to lua a few functions that are documented as available.
2014-02-28 09:41:04 +04:00
Quietust
72eb366997
Merge changes, also fix Windows build (missing header)
2014-02-27 15:58:15 -06:00
Quietust
dd268d43d9
Merge branch 'master' of https://github.com/jjyg/dfhack
2014-02-27 15:49:18 -06:00
Quietust
5a158b21cf
Update plugins to match fixed field names in cage/civzone
2014-02-27 14:51:45 -06:00
jj
6d0e6cf7d5
remove old unused code from when dfhack was out of process
2014-02-26 12:44:10 +01:00
Alexander Gavrilov
7bdb687e4a
Support calling a lua function via a protobuf request.
...
Previously the only way to call lua code was to call scripts
and parse their output to the stream, which is cumbersome.
2014-02-10 20:09:06 +04:00
Alexander Gavrilov
8800cf6f40
Export functions for converting between UTF-8 and CP437 to lua.
2014-02-10 18:54:52 +04:00
jj
387cc983f9
Merge branch 'osx_shenanigans' of git://github.com/tareqak/dfhack
2014-02-02 23:50:21 +01:00
jj
7df9957941
dfhack-run: prevent duplicate "not a recognized command" error message
2014-01-27 15:36:34 +01:00
jj
6ad8d128ba
use non-interactive console when calling dfhack.init in TEXT mode
2014-01-27 15:36:25 +01:00
jj
6b6164c099
call dfhack.init even in TEXT mode
2014-01-27 14:51:22 +01:00
Tareq A Khandaker
f0eeba93ce
DFHack compiles under OS X now.
2014-01-25 03:21:56 -05:00
jj
ce33973f0f
Merge branch 'master' of github.com/quietust/dfhack
2013-12-24 14:07:08 +01:00
Alexander Gavrilov
53bd112515
Hide fake historical figures from legends xml export.
2013-11-07 12:27:53 +04:00
Alexander Gavrilov
b2819ea869
Fix wrong argument iteration bounds in dfhack.matinfo.find().
2013-11-07 11:40:26 +04:00
jj
04dce1aa7f
MaterialInfo: fix decoding for COAL subtypes
2013-11-05 00:31:32 +01:00
expwnent
15c2d99a3e
Update xml.
2013-10-25 14:23:55 -04:00
expwnent
329741f235
EventManager: added EQUIPMENT_CHANGE event and exposed it to lua.
2013-10-24 19:32:52 -04:00
expwnent
ce1bb1e95b
Merge remote-tracking branch 'putnam/master' into 0.34.11-r4
2013-10-20 23:27:12 -04:00
expwnent
4dbcee9560
EventManager: be smarter about removing things while iterating.
2013-10-20 23:16:21 -04:00
expwnent
c409289ee4
EventManager: TICK events should unregister correctly when requested and after they fire, other tweaks.
...
- fixed unregister to allow unregistering individual TICK events
- make registerTick return the resulting freq you have to put back in to the handler in order for it to be unregisterable
- when TICK events fire, they now automatically remove themselves from handlers[TICK], as they should
- make sure manageTickEvent fires once per tick
2013-10-20 22:54:25 -04:00
expwnent
3594dc2eb8
EventManager: fixed the TICK event, and a few tweaks.
...
- redo tick event management to work with world->frame_counter
- the freq of a TICK EventHandler is now ignored
- unregistering for an individual TICK event is still broken
- you would have to know the modified freq to even begin removing it
- it is only removed from handleres[TICK], not from tickQueue
- redo unregisterAll to be more efficient
- use the map loaded/unloaded events instead of world loaded/unloaded for initializing/clearing event monitoring data
- get rid of silly unsigned variables
2013-10-20 21:48:28 -04:00
expwnent
9bf004d07f
Several EventManager fixes and improvements.
...
- handle loading and unloading of saves better
- made sure it never triggers bogus events on loading a save
- plugins should now handle loading themselves with onStateChange
- special case to make Buildings module keep track of all buildings correctly on load
- fixed syndrome detection
- was broken because of the switch from ticks-since-the-dawn-of-time to world->frame_counter
- added lastSyndromeTime global
- fixed possible off by one error when looking for new created items
- got rid of the unread lastTick global
- const'ed the function pointer array of eventManagers
2013-10-20 20:12:42 -04:00
expwnent
f69fd1d528
EventManager: prevent eventspam just after loading a save.
2013-10-20 17:39:54 -04:00
Putnam3145
4a32aff6a3
Update script.lua
2013-10-20 13:58:15 -07:00
expwnent
6ef360f4d6
Merge remote-tracking branch 'warmist/dev-EventManager-lua' into 0.34.11-r4
2013-10-20 14:52:40 -04:00
Warmist
0dff26aa23
Added lua interface (in eventful) for EventManager module.
2013-10-20 21:44:07 +03:00
expwnent
d78a111f02
EventManager: Fixed the death event, fixed another problem with construction event, and made EventManager use world->frame_counter for scheduling event checking in order to make it work in arena mode.
2013-10-20 14:41:39 -04:00
expwnent
39553cfb6d
EventManager: fixed a problem with constructionHandler.
2013-10-20 14:14:02 -04:00
expwnent
ee056f4422
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
2013-10-20 11:09:40 -04:00
expwnent
1422197533
Merge remote-tracking branch 'adeon/for-dfhack' into 0.34.11-r4
2013-10-20 10:45:00 -04:00
expwnent
9d3ee11349
Merge branch 'diggingInvaders' into 0.34.11-r4
...
Conflicts:
scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
expwnent
57fc0f3e89
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
library/xml
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-10-19 20:19:29 -04:00
Alexander Gavrilov
78de739d75
Update aquifers when generating 3D vein layout.
2013-10-11 19:23:32 +04:00
Alexander Gavrilov
bed1e00a6e
Use a cast instead of floor in perlin noise for performance.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
a273327c6a
Remove "using namespace std" from MiscUtils.h.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
63d8267606
Decode ice under constructions if possible, but never write it out.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
f36041f6bd
Implement a MapCache api for writing base layer tiles of arbitrary stone.
...
Precompute some tables in TileTypes for extremely efficient
conversion between tiles of most important material types.
2013-10-10 12:15:50 +04:00
Alexander Gavrilov
68b6e10b2c
Implement writing veins tile by tile through MapCache.
...
Unlike changevein, which changes the material in an existing vein
object, with this feature you can set the material for individual
tiles, and the cache will write it out as vein objects.
The array inside the cache data is changed from layer material to
vein material, because layer material is easy to compute.
2013-10-08 18:17:36 +04:00
Alexander Gavrilov
9442e8ea1f
Make biome information more explicit in MapCache.
2013-10-07 16:58:10 +04:00
Alexander Gavrilov
ea36233dff
Split MapCache code from Maps.cpp
2013-10-07 16:58:10 +04:00
jj
84033bd586
ruby: dont list ruby scripts when ruby plugin is disabled
2013-10-07 14:32:47 +02:00
Alexander Gavrilov
33469f5bb2
Use a better hash function in the Perlin noise generator.
2013-10-02 18:55:41 +04:00
Alexander Gavrilov
e175efa689
Implement a template-based classical Perlin noise generator.
...
The mask argument of the Impl template is there because apparently
an inner template cannot be fully specialized, so there needs to be
some argument besides i.
2013-10-01 18:58:04 +04:00
Alexander Gavrilov
599af0a4d9
Fix linux and windows build issues.
...
- Linux makefile overrides and removes the optimization flags.
- Old linux gcc doesn't understand lambdas.
- MSVC doesn't like extern and explicit instantiation in same file.
2013-09-30 22:51:29 +04:00
Alexander Gavrilov
9e81d27cd1
Implement the same random generator as DF uses for DFHack.
2013-09-30 19:46:39 +04:00
Alexander Gavrilov
d7e35c2d23
Add built-in enable and disable commands.
2013-09-30 13:19:51 +04:00
expwnent
11635caeb8
Add makeown.lua.
2013-08-31 16:15:54 -04:00
Alexander Gavrilov
896cd11fe9
Track readable names of vmethod hooks for diagnostic messages.
...
Note that this changes the ABI of all plugins that use hooks.
2013-08-22 12:14:45 +04:00
Mikko Juola
506a60709e
Add SDL_PushEvent() to one of the hooked SDL functions.
...
This is needed by Dfterm3 plugin.
2013-08-20 21:41:08 +03:00
Alexander Gavrilov
df2e04db26
Update xml definitions.
2013-08-16 18:25:16 +04:00
jj
6f5c03b912
core: generate SC_WORLD_LOADED for arena too
2013-07-07 23:36:22 +02:00
expwnent
ba73de5e35
EventManager: use units.all instead of units.active.
2013-06-20 21:34:32 -04:00
Alexander Gavrilov
49409d4630
Follow xml changes.
2013-06-11 16:10:42 +04:00
expwnent
1b260fe549
Made the per save onLoad and onUnload script use the right separator character for different operating systems.
2013-06-10 15:55:54 -04:00
expwnent
57c42e3927
Maps.ensureTileBlock: fixed temperature issues, and properly added blocks to the world.map.map_blocks vector to prevent weird glitches.
2013-06-10 15:43:14 -04:00
expwnent
9f6638432f
When a save is loaded/unloaded, the script at raw/onLoad.init or raw/onUnload.init is run. They use the same format as dfhack.init.
2013-06-10 00:45:46 -04:00
expwnent
08114cf574
diggingInvaders: more fixes. Still a few issues with ramps probably.
2013-05-31 20:39:43 -04:00
expwnent
f8261348ff
Merge branch 'master' into diggingInvaders
...
Also make edgeCost.cpp compile because I stopped midsentence for some reason.
Conflicts:
library/modules/Maps.cpp
2013-05-31 16:28:05 -04:00
expwnent
aed5f4178f
Update xml.
2013-05-30 20:06:06 -04:00
expwnent
e0b27a6873
Update xml.
2013-05-28 19:55:26 -04:00
expwnent
3403146461
Merge remote-tracking branch 'peterix/master'
...
Conflicts:
plugins/CMakeLists.txt
plugins/autoSyndrome.cpp
2013-05-25 20:08:56 -04:00
expwnent
638b2e974c
EventManager: cleaned up manageEvents considerably, using a function pointer array.
2013-05-25 12:19:54 -04:00
expwnent
bcaaa72387
EventManager should use a CoreSuspender just in case.
2013-05-25 11:50:43 -04:00
expwnent
b44cd86dc9
EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct.
2013-05-25 09:44:17 -04:00
expwnent
29b5e20575
autoSyndrome should now work with syndromeTrigger.
2013-05-11 16:46:37 -04:00
jj
e5fd918b0c
job: unk2 -> subtype
2013-05-05 03:55:08 +02:00
Petr Mrázek
d7145d9b69
Fix bug #188 , eggy hook
2013-04-24 17:50:34 +02:00
Petr Mrázek
6a907e3584
Fix issue #195 - off by one error in building dimensions
2013-04-24 17:41:25 +02:00
Petr Mrázek
3e59794733
Merge branch 'master' of https://github.com/cherrydev/dfhack
...
Conflicts:
Readme.html
2013-04-24 16:13:27 +02:00
expwnent
b4092f62e6
New module: Once. Intended to help prevent debug error message spam.
2013-03-23 22:38:33 -04:00
Timothy Collett
c93cb693c8
Merge branch 'master' of http://github.com/peterix/dfhack
2013-03-14 13:35:28 -04:00
Timothy Collett
d78a5593cc
Minor fix to Process methods
2013-03-14 13:32:39 -04:00
Petr Mrázek
27f23746bd
Do not use autocompletion to second-guess the user.
2013-03-14 06:43:38 +01:00
Petr Mrázek
c5aa808737
Sync submodules
2013-03-14 05:07:30 +01:00
Alexander Gavrilov
03b91ca26c
Fix a problem in binpatch.lua and comment out debug messages in tweak.
2013-02-26 12:29:02 +04:00
Alexander Gavrilov
7cbd201f31
Nuke the third exit(1) and change building caching code to make more sense.
2013-02-14 13:13:25 +04:00
Petr Mrázek
a8f5e54e37
Sync submodules
2013-02-14 09:53:14 +01:00
Kelly Martin
148a37b2e4
Sync structures
2013-02-13 13:55:28 -06:00
Kelly Martin
8d278a87db
Merge branch 'master' of https://github.com/angavrilov/dfhack.git
...
Conflicts:
plugins/devel/CMakeLists.txt
2013-02-13 13:52:02 -06:00
Alexander Gavrilov
9ca435544e
Nuke unsafe behavior in Buildings::findAtTile from orbit.
2013-02-13 15:03:15 +04:00
Alexander Gavrilov
a17760af4f
Communicate the Plugin pointer to the plugin in a decent sort of way.
2013-02-13 14:45:24 +04:00
Alexander Gavrilov
f90737e274
Add more comments to the vmethod interpose implementation.
2013-02-10 15:26:48 +04:00
Petr Mrázek
0e384ada75
Sync submodules
2013-02-05 05:34:34 +01:00
Petr Mrázek
e06b6904f1
Small fix to sync dfhack with the structures.
2013-01-15 23:41:43 +01:00
Petr Mrázek
0073c1bec2
Track xml and stonesense
2013-01-15 23:16:15 +01:00
Quietust
3c6ddc2a8c
Merge branch 'master' of https://github.com/expwnent/dfhack
...
Conflicts:
NEWS
library/xml
2013-01-09 10:09:58 -06:00
expwnent
3ffbef2396
Merge branch 'canStepBetween' into recent
2013-01-05 18:10:29 -05:00
expwnent
f8abd5c595
StepBetween: renamed stuff back to the way it was. Thought I had already done that.
2013-01-05 18:09:50 -05:00
expwnent
6622e9e06f
Merge branch 'canStepBetween' into recent
...
Conflicts:
library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent
8e90ca6b41
Merge branch 'eventManager' into diggingInvaders-unstable
2013-01-03 22:47:45 -05:00
expwnent
ec03d567d2
EventManager: use WORLD_LOADED instead of MAP_LOADED.
2013-01-03 22:47:27 -05:00
expwnent
f145f8d528
Merge branch 'eventManager' into diggingInvaders-unstable
2013-01-03 19:32:12 -05:00
expwnent
715f191c26
EventManager: made the frequency part of EventHandler.
2013-01-03 19:31:29 -05:00
expwnent
9e74ae58f2
EventManager: Fixed a problem with deregistering event frequencies.
2013-01-03 19:07:05 -05:00
expwnent
84b8fae326
Merge branch 'eventManager' into diggingInvaders-unstable
2013-01-03 15:53:06 -05:00
expwnent
910e398a7b
EventManager: added invasion event.
2013-01-03 15:52:56 -05:00
expwnent
a0d2f262b0
Update submodules.
2013-01-02 21:38:53 -05:00
expwnent
5865579b23
EventManager: got rid of print statement.
2013-01-02 19:26:37 -05:00
expwnent
6d2773856a
EventManager: fixed a few things.
2013-01-02 19:23:40 -05:00
expwnent
4e4e382b8f
EventManager: added syndrome event.
2013-01-02 18:30:15 -05:00
expwnent
144e0b4dcb
Digging Invaders: merged eventManager and recent.
2013-01-02 11:26:30 -05:00
expwnent
c3b2ae2137
EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
2013-01-02 11:07:56 -05:00
expwnent
fa78d6ccfc
Merge branch 'recent' into eventManager-unstable
...
Conflicts:
library/modules/Job.cpp
2013-01-02 03:16:45 -05:00
expwnent
4e99841862
EventManager: made Buildings module keep track of buildings so that it
...
can do findAtTile in constant time.
2013-01-01 22:22:31 -05:00
Warmist
e4f4943b10
Merge branch 'master' of https://github.com/angavrilov/dfhack
2012-12-23 12:34:05 +02:00
Alexander Gavrilov
bb3a491d68
Implement a per-save lua init script.
2012-12-21 14:00:50 +04:00
expwnent
ee4f37ff72
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-19 20:31:17 -05:00
expwnent
7972902c81
stepBetween: named a few things better, and fixed a lot.
2012-12-19 20:30:37 -05:00
expwnent
a93c0223a2
EventManager: unstable. Temp commit.
2012-12-18 20:28:30 -05:00
expwnent
555c754636
EventManager: added construction and building events.
2012-12-18 18:34:38 -05:00
expwnent
515eb3b060
Reverted the silly changes to Buildings module that didn't work anyway.
2012-12-17 17:38:47 -05:00
expwnent
3fde504ae2
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-17 00:25:31 -05:00
expwnent
22837af8d7
canWalkBetween: fixed bug involving ramps.
2012-12-17 00:25:14 -05:00
expwnent
d79583a2c9
Merge branch 'canWalkBetween' into diggingInvaders
2012-12-16 23:39:36 -05:00
expwnent
1a6a09281b
canWalkBetween: forgot a case with ramps.
2012-12-16 23:37:15 -05:00
expwnent
d2be8f18e1
canWalkBetween: forgot a case with stairs.
2012-12-16 23:30:35 -05:00
expwnent
01e5e93825
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
2012-12-16 23:26:50 -05:00
expwnent
131d19e4cf
Merge branch 'eventManager' into diggingInvaders
2012-12-16 16:43:58 -05:00
expwnent
8a242b3c0d
Merge branch 'master' into diggingInvaders
2012-12-16 16:34:45 -05:00
expwnent
78aab90f3a
EventManager: whitespace.
2012-12-16 16:27:08 -05:00
expwnent
3951d4d204
EventManager: made it safe to register/unregister while events are being triggered.
2012-12-16 15:39:39 -05:00
expwnent
d4d8e69556
EventManager: Allowed absolute time registration.
2012-12-15 18:08:59 -05:00
expwnent
935058f0a5
EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
2012-12-15 17:43:41 -05:00
expwnent
86e002f3ff
EventManager: added item creation event.
2012-12-15 16:49:13 -05:00
expwnent
b0314755e0
EventManager: added unit death event.
2012-12-15 14:40:11 -05:00
expwnent
155a4d044c
EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
2012-12-14 23:29:28 -05:00
expwnent
cf619a519e
EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
2012-12-14 22:14:38 -05:00
expwnent
747723187f
EventManager: first draft.
2012-12-14 21:05:38 -05:00
Warmist
ddceabbfb7
Merge branch 'master' of git://github.com/jjyg/dfhack
2012-12-12 18:58:11 +02:00
jj
662d3101c7
ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
2012-12-11 17:25:51 +01:00
jj
6bc791d985
follow df-structure rename unit.unknown8 + able_stand_*
2012-12-10 22:50:33 +01:00
Warmist
ff4278d04e
Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions.
2012-12-09 23:07:13 +02:00
Warmist
6c4f163a5e
Merge branch 'master' of https://github.com/angavrilov/dfhack
...
Conflicts:
NEWS
2012-12-09 14:25:31 +02:00
Kelly Martin
2018ac1d17
Sync structures
2012-12-08 21:25:16 -06:00
Warmist
4f5fdebbe9
furnaces added and custom reactions.
2012-12-09 00:53:03 +02:00
Alexander Gavrilov
a0e671d75d
Make rename unit reset the name if it becomes completely empty.
2012-12-08 20:39:57 +04:00
jj
a1eeb02a1b
autocomplete command names from the console
2012-12-07 01:34:04 +01:00
jj
ebc2625d97
ditch the unused Vegetation module
2012-12-06 23:47:25 +01:00
Warmist
3bce3838af
Advfort now supports workshops and siege weapons >:)
2012-12-03 21:49:17 +02:00
jj
3953112eb9
dump Vegetation::t_plant, fix plant.is_burning
2012-12-03 19:03:07 +01:00
Alexander Gavrilov
9703d3fd8f
Detect mouse press events for lua.
2012-12-02 14:43:23 +04:00
Alexander Gavrilov
58239e97ed
Implement the history graph in the workflow status screen.
2012-12-01 16:50:03 +04:00
Kelly Martin
021d089709
sync structures
2012-11-30 20:25:19 -06:00
Alexander Gavrilov
0bfe006016
Try to reimplement the inventory monitor by falconne in lua.
...
For no other reason than to provide a complete example of lua
interface for a native plugin :)
TODO: paint the graph in the right pane.
2012-11-30 19:10:17 +04:00
Warmist
471d15ba4c
New building selection dialog.
2012-11-29 20:49:16 +02:00
Alexander Gavrilov
5ea26d9cae
Only show the advanced new constraint dialog on Shift-Enter.
...
Upon reflection it is a bit too scary to be always shown.
2012-11-29 16:27:51 +04:00
Alexander Gavrilov
94e6690586
Don't complain about fake input tokens in simulateInput.
2012-11-29 13:37:16 +04:00
Alexander Gavrilov
bfc11cf946
Add persistent history of per-constraint item counts in workflow.
...
This will be needed for properly merging or integrating the status
screen by falconne. The history is maintained as a circular buffer
of up to 28 entries, and persists in save files.
2012-11-28 19:25:01 +04:00
Quietust
e3eb325d36
Minimize references to gps->dimx/dimy
2012-11-23 19:18:56 -06:00
Alexander Gavrilov
e7905a5cff
Add docs for the automaterial plugin, and use the new Painter class.
2012-11-22 19:38:45 +04:00
Kelly Martin
bb3c5c02c1
Adjustments for MSVC compatibility
2012-11-20 09:32:04 -06:00
Kelly Martin
3b2b77c693
sync structures
2012-11-20 08:22:21 -06:00
Alexander Gavrilov
767c1b9368
Duplicate the lua Painter class in C++.
2012-11-19 18:11:26 +04:00
Alexander Gavrilov
2953e4c386
Implement a dialog to specify a workflow constraint with all features.
2012-11-17 20:32:39 +04:00
Alexander Gavrilov
0b568942f4
Follow changes in the xml defs.
2012-11-17 16:43:29 +04:00
Quietust
1ab48aa2de
Merge https://github.com/ab9rf/dfhack
2012-11-16 21:15:38 -06:00
Quietust
3f2e583746
Naming consistency
2012-11-16 15:35:34 -06:00
Quietust
e2b9b703a0
Get rid of tabs
2012-11-16 15:33:36 -06:00
Kelly Martin
1379891270
Merge remote-tracking branch 'jjyg/master'
2012-11-16 13:50:59 -06:00
Kelly Martin
648abee285
EXECUTE -> EXEC and add parenthesis to make MSVC whine less.
2012-11-16 13:50:38 -06:00
jj
2b087a7081
fix windows typos
2012-11-16 20:49:30 +01:00
Kelly Martin
a6fba3daf2
const void* -> void* in memDealloc and memProtect for Windows too
2012-11-16 13:44:38 -06:00
Alexander Gavrilov
d506dd7137
Add a tweak to speed up melee squad training.
2012-11-16 22:51:07 +04:00
Alexander Gavrilov
2401be1b3b
Add an api function to retrieve unit skill experience.
2012-11-16 22:48:49 +04:00
Alexander Gavrilov
72912edf58
Ensure AddPersistentData won't create duplicate ids.
...
If anything messes around with the histfig vector between calls.
2012-11-16 18:45:51 +04:00
jj
dd89baf6f8
add raw mmap/mprotect access
2012-11-13 01:41:53 +01:00
Quietust
bbe94c006f
Update for temperaturest
2012-11-12 11:54:21 -06:00
Alexander Gavrilov
b4dcc7e7ad
Add more native api functions for finding general and specific refs.
2012-11-12 19:17:32 +04:00
Quietust
a99d47ee7a
Remove UTF-8 BOMs added by notepad
2012-11-12 08:38:29 -06:00
Quietust
766aca4911
Rename general_ref vectors for consistency
2012-11-12 08:27:58 -06:00