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@ -199,16 +199,17 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event
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tickQueue.insert(newTickQueue.begin(), newTickQueue.end());
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nextItem = 0;
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nextBuilding = 0;
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nextItem = *df::global::item_next_id;
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nextBuilding = -1;//*df::global::building_next_id;
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lastTick = 0;
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nextInvasion = df::global::ui->invasions.next_id;
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gameLoaded = true;
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for ( auto i = df::global::world->constructions.begin(); i != df::global::world->constructions.end(); i++ ) {
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df::construction* constr = *i;
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constructions[constr->pos] = *constr;
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}
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gameLoaded = true;
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}
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}
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