9df35dd844 
								
							
								 
							
						 
						
							
							
								
								revealInDwarfmodeMap: use map y dimensions  
							
							
							
						 
						
							2017-06-02 00:40:59 -04:00  
				
					
						
							
							
								 
						
							
							
								43c4a88068 
								
							
								 
							
						 
						
							
							
								
								Move some checks in paintTile/readTile after hooks are called  
							
							
							
						 
						
							2017-06-02 00:40:14 -04:00  
				
					
						
							
							
								 
						
							
							
								05f322ca30 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'lethosor/lua-dmdims' into develop  
							
							
							
						 
						
							2017-06-01 23:34:35 -04:00  
				
					
						
							
							
								 
						
							
							
								939aff3231 
								
							
								 
							
						 
						
							
							
								
								readTile(): add hook support and map parameter  
							
							
							
						 
						
							2017-05-31 12:12:15 -04:00  
				
					
						
							
							
								 
						
							
							
								f59be2a9a0 
								
							
								 
							
						 
						
							
							
								
								Expand focus strings for jobmanagement and workquota_condition viewscreens  
							
							
							
						 
						
							2017-05-27 00:57:16 -04:00  
				
					
						
							
							
								 
						
							
							
								55931703ac 
								
							
								 
							
						 
						
							
							
								
								Designate the correct tile for trees with multi-tile trunks  
							
							... 
							
							
							
							DF always designates the southeast trunk tile, while plant.pos is the center,
which is sometimes inaccessible (see #1014 ) 
							
						 
						
							2017-05-05 21:25:25 -04:00  
				
					
						
							
							
								 
						
							
							
								adb14491d0 
								
							
								 
							
						 
						
							
							
								
								Fix loop in Designations::unmarkPlant()  
							
							
							
						 
						
							2017-05-05 17:24:51 -04:00  
				
					
						
							
							
								 
						
							
							
								d3c496cc2b 
								
							
								 
							
						 
						
							
							
								
								Add getSelectedPlant() and related functions  
							
							... 
							
							
							
							Currently only works with the center tile of multi-tile trees 
							
						 
						
							2017-05-05 14:45:46 -04:00  
				
					
						
							
							
								 
						
							
							
								1e469453fc 
								
							
								 
							
						 
						
							
							
								
								Add Designations module, currently supporting plant/tree designations  
							
							... 
							
							
							
							This makes it easier for tools to properly handle designating and undesignating
trees for chopping and plants for gathering, which changed significantly in
0.40.20.
Ref #531  (?), #656 , #1014 , #1018 , #1030 , #1076  
							
						 
						
							2017-05-04 21:47:12 -04:00  
				
					
						
							
							
								 
						
							
							
								71b553b305 
								
							
								 
							
						 
						
							
							
								
								Add a few functions to retrieve unit social activities  
							
							
							
						 
						
							2017-04-28 17:25:58 -04:00  
				
					
						
							
							
								 
						
							
							
								19695b4ee7 
								
							
								 
							
						 
						
							
							
								
								EventManager/eventful: Pass building ID pointers to event handlers  
							
							... 
							
							
							
							Previously, there was some disagreement over whether event handlers such as
Buildings::updateBuildings() took building pointers or building IDs shoved
into pointers. It turned out to be the latter, which, unfortunately, did not
compile on x64. Passing building IDs isn't possible in all cases, because
building event handlers can be called for recently-deleted buildings too.
Pointers to building IDs do work reliably, though.
Fixes  #1003  
							
						 
						
							2017-02-17 22:53:48 -05:00  
				
					
						
							
							
								 
						
							
							
								acdb369aa8 
								
							
								 
							
						 
						
							
							
								
								Avoid non-trivial bitfield constructors  
							
							
							
						 
						
							2016-12-09 13:41:14 -05:00  
				
					
						
							
							
								 
						
							
							
								8521b830b2 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'CannibalVox/job_remove' into develop  
							
							
							
						 
						
							2016-12-05 15:24:37 -05:00  
				
					
						
							
							
								 
						
							
							
								595f3857b6 
								
							
								 
							
						 
						
							
							
								
								Reverse the param order of these two methods  
							
							... 
							
							
							
							The current way doesn't match other Job module methods 
							
						 
						
							2016-12-01 20:13:49 -08:00  
				
					
						
							
							
								 
						
							
							
								de0e211e07 
								
							
								 
							
						 
						
							
							
								
								Figured I could like test my code.  
							
							
							
						 
						
							2016-11-24 23:35:03 -08:00  
				
					
						
							
							
								 
						
							
							
								e490afdf00 
								
							
								 
							
						 
						
							
							
								
								Rebuilt slightly to offer bool return val  
							
							... 
							
							
							
							We fail on unknown general ref types now, without modifying the job at
all yet 
							
						 
						
							2016-11-24 22:36:11 -08:00  
				
					
						
							
							
								 
						
							
							
								8b964ca2dc 
								
							
								 
							
						 
						
							
							
								
								Wipe job_items vector  
							
							
							
						 
						
							2016-11-21 06:51:21 -08:00  
				
					
						
							
							
								 
						
							
							
								fba32f2e2f 
								
							
								 
							
						 
						
							
							
								
								Also disconnect the job from its items.  
							
							
							
						 
						
							2016-11-17 23:25:48 -08:00  
				
					
						
							
							
								 
						
							
							
								74f5df99db 
								
							
								 
							
						 
						
							
							
								
								Add job remove method  
							
							... 
							
							
							
							Job remove eliminates a job's worker & holder references, if any, puts
the worker on cd, if appropriate, removes the job's postings, eliminates
the job from the global linked list, and then finally deletes it.  This
code was tested by incorporating it into autochop and it does make the
plugin work.  However, chop jobs don't have holder building references,
and anyway, with DF being 90% edge case by volume, this could use a heck
of a lot more testing.
I saw elsewhere code that prevented worker removal if the job was a
special job, and that made me feel funny so I made the job remove method
not work if the job is a special job. 
							
						 
						
							2016-11-17 19:54:41 -08:00  
				
					
						
							
							
								 
						
							
							
								70d3c07cdb 
								
							
								 
							
						 
						
							
							
								
								Initial lua getDwarfmodeViewDims rewrite  
							
							
							
						 
						
							2016-10-07 23:51:58 -04:00  
				
					
						
							
							
								 
						
							
							
								70ac99cbfa 
								
							
								 
							
						 
						
							
							
								
								Fix Buildings::setOwner() persistence  
							
							... 
							
							
							
							Needed to set bld->owner_id for changes to persist across save/load
Fixes  #983 , thanks to Quietust 
							
						 
						
							2016-08-21 20:58:40 -04:00  
				
					
						
							
							
								 
						
							
							
								de731b0299 
								
							
								 
							
						 
						
							
							
								
								Move save_dir back into cur_savegame and update submodules  
							
							
							
						 
						
							2016-08-14 12:41:09 -04:00  
				
					
						
							
							
								 
						
							
							
								e965f5318f 
								
							
								 
							
						 
						
							
							
								
								Replace many includes with forward declarations in modules/Maps.h  
							
							
							
						 
						
							2016-08-13 21:44:01 -04:00  
				
					
						
							
							
								 
						
							
							
								215afa34f3 
								
							
								 
							
						 
						
							
							
								
								Update for 64-bit unit changes  
							
							... 
							
							
							
							Includes xml, stonesense, scripts
Ref DFHack/df-structures@25cb373  
							
						 
						
							2016-08-10 23:50:00 -04:00  
				
					
						
							
							
								 
						
							
							
								79377669a1 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'NCommander/dwarfvet' into develop  
							
							
							
						 
						
							2016-07-29 16:25:53 -04:00  
				
					
						
							
							
								 
						
							
							
								41a81f9021 
								
							
								 
							
						 
						
							
							
								
								Fix some more warnings (GCC 4.8)  
							
							
							
						 
						
							2016-07-28 11:00:52 -04:00  
				
					
						
							
							
								 
						
							
							
								fe18f176f7 
								
							
								 
							
						 
						
							
							
								
								More 64-bit fixes  
							
							... 
							
							
							
							Cherry-picked from 7eb3ba6
- Lua update already done in e2c63504dd411e 
							
						 
						
							2016-07-26 23:47:53 -04:00  
				
					
						
							
							
								 
						
							
							
								2455e36510 
								
							
								 
							
						 
						
							
							
								
								Initial 64-bit support  
							
							
							
						 
						
							2016-07-03 23:32:43 -04:00  
				
					
						
							
							
								 
						
							
							
								a03b32846a 
								
							
								 
							
						 
						
							
							
								
								Modify DFHack to handle new produce() prototype. Major thanks to lethosor, and ragundo for their help in this  
							
							... 
							
							
							
							Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com> 
							
						 
						
							2016-06-13 16:57:45 -04:00  
				
					
						
							
							
								 
						
							
							
								e45fbfc61d 
								
							
								 
							
						 
						
							
							
								
								Modified dwaftvet plugin to work with latest DFHack  
							
							... 
							
							
							
							Initial commit of the dwarfvet plugin
Signed-off-by: Michael Casadevall <mcasadevall@ubuntu.com> 
							
						 
						
							2016-06-08 04:14:59 -04:00  
				
					
						
							
							
								 
						
							
							
								a89251cdf8 
								
							
								 
							
						 
						
							
							
								
								Find job in job screen  
							
							
							
						 
						
							2016-05-14 16:07:27 -04:00  
				
					
						
							
							
								 
						
							
							
								55e58e5f06 
								
							
								 
							
						 
						
							
							
								
								Update handling of viewscreen_workshop_profilest in Gui module, search/sort plugins  
							
							
							
						 
						
							2016-05-14 11:43:37 -04:00  
				
					
						
							
							
								 
						
							
							
								fee6e57b40 
								
							
								 
							
						 
						
							
							
								
								Disable viewscreen_layer_workshop_profilest focus handler for now  
							
							
							
						 
						
							2016-05-11 17:52:56 -04:00  
				
					
						
							
							
								 
						
							
							
								402a96b0e6 
								
							
								 
							
						 
						
							
							
								
								Expose new unit functions to lua and add some basic safety checks  
							
							
							
						 
						
							2016-04-23 21:52:50 -04:00  
				
					
						
							
							
								 
						
							
							
								52728babd4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into zone-unassign  
							
							
							
						 
						
							2016-04-22 18:41:15 -04:00  
				
					
						
							
							
								 
						
							
							
								b97d33ca28 
								
							
								 
							
						 
						
							
							
								
								moveToBuilding improvements  
							
							... 
							
							
							
							- Don't set in_building by default when use_mode is 0 (consistent with most vanilla DF items)
- make use_mode optional and default to 0 (including in Lua API)
Resolves  #885  
							
						 
						
							2016-04-05 11:43:02 -04:00  
				
					
						
							
							
								 
						
							
							
								f8ff447cb5 
								
							
								 
							
						 
						
							
							
								
								Add a check to the histfig fix and tweak NEWS.  
							
							
							
						 
						
							2016-03-10 08:50:03 -05:00  
				
					
						
							
							
								 
						
							
							
								fd132d3fe7 
								
							
								 
							
						 
						
							
							
								
								Fix persistent histfig crashbug.  
							
							
							
						 
						
							2016-03-10 08:38:55 -05:00  
				
					
						
							
							
								 
						
							
							
								9da79544de 
								
							
								 
							
						 
						
							
							
								
								fix Units::isCitizen  
							
							... 
							
							
							
							fixes a lot of issues where plugins ignore non-dwarf citizens and work
with dwarf mercenaries and bards, where it shouldnot 
							
						 
						
							2016-03-04 22:48:33 +02:00  
				
					
						
							
							
								 
						
							
							
								d508028bcc 
								
							
								 
							
						 
						
							
							
								
								fix job-duplicate (do not clone posting_index)  
							
							... 
							
							
							
							if job cannot be done right now, game puts it in df.global.world.job_postings
when job finally can be done, game removes job from postings and clears posting_index
that index should not be cloned by job-duplicate(new jobs(added by vanilla way) have that value -1 always anyway)
cloning posting_index into the new job causes that job to be ignored 
							
						 
						
							2016-03-03 21:32:16 +02:00  
				
					
						
							
							
								 
						
							
							
								5bb19a230f 
								
							
								 
							
						 
						
							
							
								
								getKillCount: also search kills->events  
							
							
							
						 
						
							2016-02-25 15:34:56 -05:00  
				
					
						
							
							
								 
						
							
							
								25507a10f9 
								
							
								 
							
						 
						
							
							
								
								Add Units::getKillCount() and expose it to Lua  
							
							
							
						 
						
							2016-02-25 15:21:14 -05:00  
				
					
						
							
							
								 
						
							
							
								3e44aabf12 
								
							
								 
							
						 
						
							
							
								
								Expose Units::getSquadName to lua  
							
							
							
						 
						
							2016-02-25 15:19:35 -05:00  
				
					
						
							
							
								 
						
							
							
								83c70ccb0f 
								
							
								 
							
						 
						
							
							
								
								forbid manipulator editing non-citizens  
							
							
							
						 
						
							2016-02-11 13:31:52 +02:00  
				
					
						
							
							
								 
						
							
							
								0a670bb0db 
								
							
								 
							
						 
						
							
							
								
								Implement  #804 , move some functions to Units, colorize zone output, a  
							
							... 
							
							
							
							little cleanup 
							
						 
						
							2016-02-01 11:12:06 -05:00  
				
					
						
							
							
								 
						
							
							
								248331a196 
								
							
								 
							
						 
						
							
							
								
								buildingplan: Support floodgates, grates, bars  
							
							... 
							
							
							
							See #808  
							
						 
						
							2016-01-31 14:50:07 -05:00  
				
					
						
							
							
								 
						
							
							
								a316dfa074 
								
							
								 
							
						 
						
							
							
								
								set floodgate flags correctly when allocating it in lua or c++  
							
							... 
							
							
							
							https://github.com/DFHack/dfhack/blob/0.42.04-alpha2/plugins/ruby/building.rb#L63  
						
							2016-01-29 14:50:50 -06:00  
				
					
						
							
							
								 
						
							
							
								675d173266 
								
							
								 
							
						 
						
							
							
								
								set civzone number when constructing a civzone  
							
							
							
						 
						
							2016-01-18 14:46:39 -06:00  
				
					
						
							
							
								 
						
							
							
								0bcc8dc443 
								
							
								 
							
						 
						
							
							
								
								exportlegends: fix day/month issues more reliably  
							
							... 
							
							
							
							Fixes  #783 , #791  
						
							2016-01-09 19:28:12 -05:00  
				
					
						
							
							
								 
						
							
							
								d0c28d3f50 
								
							
								 
							
						 
						
							
							
								
								Prevent plugins with active viewscreens from being unloaded  
							
							... 
							
							
							
							This requires plugins to pass plugin_self to Screen::show(), but
avoids the need to implement special checks in plugin_onstatechange
for the SC_BEGIN_UNLOAD event. 
							
						 
						
							2016-01-01 11:15:29 -05:00  
				
					
						
							
							
								 
						
							
							
								fabff1ddfb 
								
							
								 
							
						 
						
							
							
								
								Fix df::occupation usage  
							
							
							
						 
						
							2015-12-26 19:59:54 -05:00  
				
					
						
							
							
								 
						
							
							
								64d861bf6b 
								
							
								 
							
						 
						
							
							
								
								Add support for viewscreen_locationsst to various gui functions  
							
							
							
						 
						
							2015-12-25 11:09:13 -05:00  
				
					
						
							
							
								 
						
							
							
								2a2ab00ca9 
								
							
								 
							
						 
						
							
							
								
								Add "map" parameter to a lot of drawing functions  
							
							... 
							
							
							
							Ref #746  
							
						 
						
							2015-12-22 11:42:51 -05:00  
				
					
						
							
							
								 
						
							
							
								10c72a3d5d 
								
							
								 
							
						 
						
							
							
								
								Fix produce() call in modules/Items.cpp  
							
							
							
						 
						
							2015-12-22 09:46:01 -05:00  
				
					
						
							
							
								 
						
							
							
								5a1e5e1464 
								
							
								 
							
						 
						
							
							
								
								Expose Units::casteFlagSet()  
							
							
							
						 
						
							2015-12-19 11:07:35 -05:00  
				
					
						
							
							
								 
						
							
							
								55d5706a21 
								
							
								 
							
						 
						
							
							
								
								Update structures and fix various issues with plugins producing items  
							
							... 
							
							
							
							reaction_product::produce() takes a new unidentified vector<void*>*.
Passing a reference to an empty vector appears to work. 
							
						 
						
							2015-12-18 18:40:11 -05:00  
				
					
						
							
							
								 
						
							
							
								2aeac718cc 
								
							
								 
							
						 
						
							
							
								
								workflow: Account for job postings correctly and fix existing issues  
							
							... 
							
							
							
							Without removing postings correctly, it was possible to end up with
multiple workers assigned to a job that workflow had suspended
multiple times, which caused crashes if more than one worker was
assigned to the same job by DF.
This adds an additional command, fix-job-postings, that runs
automatically when loading a world and fixes:
- Multiple job postings that point to the same job
- Job postings that point to a job where posting_index == -1
  (i.e. jobs that should have no posting assigned)
Fixes  #741  
							
						 
						
							2015-11-25 20:33:13 -05:00  
				
					
						
							
							
								 
						
							
							
								610170b0b0 
								
							
								 
							
						 
						
							
							
								
								Add hooks for getDwarfmodeViewDims and getDepthAt (new)  
							
							
							
						 
						
							2015-11-15 11:54:34 -05:00  
				
					
						
							
							
								 
						
							
							
								fcfffd1cb6 
								
							
								 
							
						 
						
							
							
								
								Track state of gui hooks  
							
							... 
							
							
							
							Also fix a bug in drawborder() and expand color-dfhack-text to test
multiple hooks 
							
						 
						
							2015-11-15 11:54:34 -05:00  
				
					
						
							
							
								 
						
							
							
								fff9072b07 
								
							
								 
							
						 
						
							
							
								
								Add initial support for hooking into Gui-related functions  
							
							
							
						 
						
							2015-11-15 11:54:34 -05:00  
				
					
						
							
							
								 
						
							
							
								051244c8d6 
								
							
								 
							
						 
						
							
							
								
								Fix GCC compile error  
							
							
							
						 
						
							2015-11-06 20:05:14 -05:00  
				
					
						
							
							
								 
						
							
							
								e9be1aa657 
								
							
								 
							
						 
						
							
							
								
								Fix for construction over existing construction & on top of walls  
							
							... 
							
							
							
							Fix to allow constructions on top of (natural) down stairs 
							
						 
						
							2015-11-06 19:00:43 +01:00  
				
					
						
							
							
								 
						
							
							
								6e5d9c23e5 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #715  from DoctorVanGogh/webfix  
							
							... 
							
							
							
							Add 'undisturbed' flag to job item checks 
							
						 
						
							2015-10-31 11:28:25 -04:00  
				
					
						
							
							
								 
						
							
							
								ac71fa8070 
								
							
								 
							
						 
						
							
							
								
								Add isValidLabor() to Units module  
							
							... 
							
							
							
							Closes  #711  and could avoid potential issues when editing units from
other civs with manipulator. 
						
							2015-10-30 18:41:09 -04:00  
				
					
						
							
							
								 
						
							
							
								ba53f3c035 
								
							
								 
							
						 
						
							
							
								
								Add 'undisturbed' flag to job item checks  
							
							
							
						 
						
							2015-10-26 02:19:41 +01:00  
				
					
						
							
							
								 
						
							
							
								8de710f1c1 
								
							
								 
							
						 
						
							
							
								
								Add Renderer module - safer way to install custom renderers  
							
							
							
						 
						
							2015-10-21 17:18:39 -04:00  
				
					
						
							
							
								 
						
							
							
								3f5c002634 
								
							
								 
							
						 
						
							
							
								
								Pass virtual_identity by reference  
							
							
							
						 
						
							2015-10-03 09:27:24 -04:00  
				
					
						
							
							
								 
						
							
							
								d343dfd8a0 
								
							
								 
							
						 
						
							
							
								
								Add a function to find viewscreens (or parents) of a given type  
							
							... 
							
							
							
							This makes it possible for some plugins to detect the game state more
reliably - for example, prospector would previously fail when
embarking if the viewscreen_choose_start_sitest instance had any
children. 
							
						 
						
							2015-10-02 21:50:55 -04:00  
				
					
						
							
							
								 
						
							
							
								a56a427d12 
								
							
								 
							
						 
						
							
							
								
								Make Filesystem::is* functions handle nonexistent paths properly  
							
							... 
							
							
							
							If stat() failed, these functions could read from an uninitialized
stat struct and return "true" for paths that didn't exist. 
							
						 
						
							2015-09-19 17:34:58 -04:00  
				
					
						
							
							
								 
						
							
							
								d663784707 
								
							
								 
							
						 
						
							
							
								
								Detect null unit pointer in Items::createItem()  
							
							
							
						 
						
							2015-06-09 14:02:42 -04:00  
				
					
						
							
							
								 
						
							
							
								36fde3d7e3 
								
							
								 
							
						 
						
							
							
								
								Allow Lua screens to allow OPTIONS to work  
							
							
							
						 
						
							2015-06-05 18:45:52 -04:00  
				
					
						
							
							
								 
						
							
							
								a8f5e683f7 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branches 'RossM/autolabor-changes', 'RossM/workflow-changes' and 'lethosor/plugin-exports' into develop  
							
							
							
						 
						
							2015-05-09 09:39:55 -04:00  
				
					
						
							
							
								 
						
							
							
								51d61d91cb 
								
							
								 
							
						 
						
							
							
								
								Change tabs to spaces.  
							
							
							
						 
						
							2015-05-07 20:50:19 -07:00  
				
					
						
							
							
								 
						
							
							
								7aac9a8fb8 
								
							
								 
							
						 
						
							
							
								
								Improve workflow handling of plant reactions  
							
							... 
							
							
							
							Makes workflow understand "seeds of any plant", "thread of any plant",
"drink of any plant", "powder of any plant", and "liquid of any plant"
when counting items.
Changes workflow's handling of the built-in plant reactions to
understand that they always produce plant products, and that they also
produce seeds.
This means that you can set a target for, for example, "powder of any
plant", and workflow will use a milling job to produce that. 
							
						 
						
							2015-05-07 20:49:29 -07:00  
				
					
						
							
							
								 
						
							
							
								bbb41078e7 
								
							
								 
							
						 
						
							
							
								
								Expose PenArray dimensions and tiles to Lua  
							
							
							
						 
						
							2015-03-28 18:35:07 -04:00  
				
					
						
							
							
								 
						
							
							
								e2b6ae9beb 
								
							
								 
							
						 
						
							
							
								
								Allocate Lua PenArray objects using an existing buffer  
							
							
							
						 
						
							2015-03-28 11:27:47 -04:00  
				
					
						
							
							
								 
						
							
							
								99f4ea4d2b 
								
							
								 
							
						 
						
							
							
								
								Implement a PenArray class for caching parts of rendered screens  
							
							
							
						 
						
							2015-03-27 22:56:30 -04:00  
				
					
						
							
							
								 
						
							
							
								afca7419dc 
								
							
								 
							
						 
						
							
							
								
								Add gametype checks to World.cpp  
							
							
							
						 
						
							2015-03-09 20:08:21 -04:00  
				
					
						
							
							
								 
						
							
							
								10cfef0553 
								
							
								 
							
						 
						
							
							
								
								Fix whitespace issues  
							
							
							
						 
						
							2015-02-14 22:53:06 -05:00  
				
					
						
							
							
								 
						
							
							
								92bd6349a7 
								
							
								 
							
						 
						
							
							
								
								Fix listdir_recursive on Windows.  
							
							
							
						 
						
							2015-01-31 22:28:17 -05:00  
				
					
						
							
							
								 
						
							
							
								e9b4fc513a 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'cdombroski/zone-plugin-cleanup' into temp  
							
							... 
							
							
							
							Conflicts:
	NEWS
	plugins/zone.cpp 
							
						 
						
							2015-01-31 21:01:41 -05:00  
				
					
						
							
							
								 
						
							
							
								066adfdf95 
								
							
								 
							
						 
						
							
							
								
								Implement a function to list directories recursively  
							
							
							
						 
						
							2015-01-30 17:29:17 -05:00  
				
					
						
							
							
								 
						
							
							
								f608235b1e 
								
							
								 
							
						 
						
							
							
								
								Fix some Lua things  
							
							
							
						 
						
							2015-01-29 19:56:50 -05:00  
				
					
						
							
							
								 
						
							
							
								f2eec3198c 
								
							
								 
							
						 
						
							
							
								
								Rename findPenPitAtCoord  
							
							
							
						 
						
							2015-01-29 15:02:54 -05:00  
				
					
						
							
							
								 
						
							
							
								48b6cf1beb 
								
							
								 
							
						 
						
							
							
								
								Export functions to Buildings.h  
							
							
							
						 
						
							2015-01-29 13:57:50 -05:00  
				
					
						
							
							
								 
						
							
							
								1514233aaa 
								
							
								 
							
						 
						
							
							
								
								Add missing null checks to Units.cpp  
							
							
							
						 
						
							2015-01-29 13:57:50 -05:00  
				
					
						
							
							
								 
						
							
							
								daf739fcec 
								
							
								 
							
						 
						
							
							
								
								Remove FIFO support  
							
							
							
						 
						
							2015-01-28 21:39:17 -05:00  
				
					
						
							
							
								 
						
							
							
								c179f5b913 
								
							
								 
							
						 
						
							
							
								
								Extract some stuff from zone.cpp to plugins/Units.{h,cpp}  
							
							
							
						 
						
							2015-01-28 21:28:32 -05:00  
				
					
						
							
							
								 
						
							
							
								f98e2964e6 
								
							
								 
							
						 
						
							
							
								
								Fix a few Windows compilation errors  
							
							
							
						 
						
							2015-01-28 20:05:24 -05:00  
				
					
						
							
							
								 
						
							
							
								bebceffa5f 
								
							
								 
							
						 
						
							
							
								
								Add Filesystem::listdir()  
							
							
							
						 
						
							2015-01-28 19:15:58 -05:00  
				
					
						
							
							
								 
						
							
							
								e8c0482fdc 
								
							
								 
							
						 
						
							
							
								
								Add atime()/ctime()/mtime()  
							
							
							
						 
						
							2015-01-28 18:18:06 -05:00  
				
					
						
							
							
								 
						
							
							
								2e3261565c 
								
							
								 
							
						 
						
							
							
								
								Clean up Filesystem.h  
							
							
							
						 
						
							2015-01-28 17:15:09 -05:00  
				
					
						
							
							
								 
						
							
							
								8f4b766107 
								
							
								 
							
						 
						
							
							
								
								EventManager: Fix a crash bug with EQUIPMENT_CHANGE event.  
							
							
							
						 
						
							2015-01-15 18:13:19 -05:00  
				
					
						
							
							
								 
						
							
							
								d932c76242 
								
							
								 
							
						 
						
							
							
								
								Fix MapCache compiling error on Windows  
							
							
							
						 
						
							2015-01-05 17:28:42 -05:00  
				
					
						
							
							
								 
						
							
							
								06029c92c2 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branches 'lethosor/export-dt-ini-0.40.21' and 'lethosor/patch-9'  
							
							
							
						 
						
							2015-01-05 16:40:44 -05:00  
				
					
						
							
							
								 
						
							
							
								983f096a60 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'quipyowert/define-maxlayers' into 0.40.23-r1  
							
							
							
						 
						
							2015-01-05 16:04:37 -05:00  
				
					
						
							
							
								 
						
							
							
								3c0ac70615 
								
							
								 
							
						 
						
							
							
								
								Remove output from filetype()  
							
							... 
							
							
							
							Not sure how this made it in, but it's causing problems with PRINT_MODE:TEXT (not to mention filling up stdout.log) 
							
						 
						
							2014-12-27 15:05:43 -05:00  
				
					
						
							
							
								 
						
							
							
								f4e8fa2f30 
								
							
								 
							
						 
						
							
							
								
								Define a static variable to fix debug mode crash.  
							
							... 
							
							
							
							Fixes  #404  
						
							2014-12-01 17:19:20 -08:00  
				
					
						
							
							
								 
						
							
							
								83d3785735 
								
							
								 
							
						 
						
							
							
								
								Update xml.  
							
							
							
						 
						
							2014-11-30 14:03:00 -05:00  
				
					
						
							
							
								 
						
							
							
								445640f80c 
								
							
								 
							
						 
						
							
							
								
								Allow commands invoked through command-prompt to access selected items/units/buildings  
							
							... 
							
							
							
							Fixes  #273  
						
							2014-11-25 20:25:31 -05:00  
				
					
						
							
							
								 
						
							
							
								5e3bf9a494 
								
							
								 
							
						 
						
							
							
								
								Make it compile for OSX.  
							
							
							
						 
						
							2014-11-14 22:21:03 -05:00  
				
					
						
							
							
								 
						
							
							
								4464d7318d 
								
							
								 
							
						 
						
							
							
								
								EventManager: make REPORT events only trigger for new reports, not ones that already exist in the save.  
							
							
							
						 
						
							2014-11-14 22:07:48 -05:00  
				
					
						
							
							
								 
						
							
							
								428fe6a400 
								
							
								 
							
						 
						
							
							
								
								interaction-trigger tweaks  
							
							
							
						 
						
							2014-11-14 18:50:19 -05:00  
				
					
						
							
							
								 
						
							
							
								779ac3fd50 
								
							
								 
							
						 
						
							
							
								
								Updated interaction-trigger to work better.  
							
							
							
						 
						
							2014-11-09 18:36:21 -05:00  
				
					
						
							
							
								 
						
							
							
								fa401f8637 
								
							
								 
							
						 
						
							
							
								
								EventManager tweak.  
							
							
							
						 
						
							2014-11-07 14:16:10 -05:00  
				
					
						
							
							
								 
						
							
							
								dcdb6aae1b 
								
							
								 
							
						 
						
							
							
								
								EventManager: properly deal with frame_counter getting reset.  
							
							
							
						 
						
							2014-11-06 23:44:13 -05:00  
				
					
						
							
							
								 
						
							
							
								04ec2c9932 
								
							
								 
							
						 
						
							
							
								
								Update version to v0.40.14 and hack things so they compile.  
							
							... 
							
							
							
							Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks. 
							
						 
						
							2014-10-26 16:40:39 +03:00  
				
					
						
							
							
								 
						
							
							
								8631da7e4e 
								
							
								 
							
						 
						
							
							
								
								Convenience method to collect a vector from StockpileIterator.  
							
							
							
						 
						
							2014-09-07 14:10:27 -06:00  
				
					
						
							
							
								 
						
							
							
								deee486b81 
								
							
								 
							
						 
						
							
							
								
								Update Maps::SortBlockEvents to include spoors and item spatters  
							
							
							
						 
						
							2014-08-20 10:51:58 -05:00  
				
					
						
							
							
								 
						
							
							
								5e434721ff 
								
							
								 
							
						 
						
							
							
								
								Remove stray BOM  
							
							
							
						 
						
							2014-08-19 13:47:05 -05:00  
				
					
						
							
							
								 
						
							
							
								4da333fca1 
								
							
								 
							
						 
						
							
							
								
								Fix Buildings module to work with ui.tax_collection.rooms change  
							
							
							
						 
						
							2014-08-18 16:33:12 -05:00  
				
					
						
							
							
								 
						
							
							
								5add8c433d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' of github.com:DFHack/dfhack into remote_reader  
							
							... 
							
							
							
							Conflicts:
	plugins/remotefortressreader.cpp 
							
						 
						
							2014-08-15 19:15:00 +05:30  
				
					
						
							
							
								 
						
							
							
								2471c4a68e 
								
							
								 
							
						 
						
							
							
								
								Add a new API for converting between interface_key and string characters.  
							
							... 
							
							
							
							It's necessary now that the simple linear arrangement is broken. 
							
						 
						
							2014-08-11 14:23:19 +04:00  
				
					
						
							
							
								 
						
							
							
								36435ca8cf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' of  https://github.com/quietust/dfhack  into remote_reader  
							
							... 
							
							
							
							Conflicts:
	library/modules/Items.cpp
	library/modules/MapCache.cpp
	library/modules/Maps.cpp
	library/modules/Materials.cpp
	library/modules/Translation.cpp
	plugins/CMakeLists.txt 
							
						 
						
							2014-08-08 20:54:44 +05:30  
				
					
						
							
							
								 
						
							
							
								08da62392e 
								
							
								 
							
						 
						
							
							
								
								Fixed a mistake where MapCache was using the wrong range for root depth.  
							
							
							
						 
						
							2014-08-02 17:09:59 +05:30  
				
					
						
							
							
								 
						
							
							
								1450298484 
								
							
								 
							
						 
						
							
							
								
								assumed_identity -> identity  
							
							
							
						 
						
							2014-07-29 16:30:22 -05:00  
				
					
						
							
							
								 
						
							
							
								4902c577b3 
								
							
								 
							
						 
						
							
							
								
								Fix some crashes when running without globals and update structures.  
							
							
							
						 
						
							2014-07-24 23:10:37 +04:00  
				
					
						
							
							
								 
						
							
							
								bc5e0f6ad6 
								
							
								 
							
						 
						
							
							
								
								Made DFHack buildable. Also added plant proto definitions  
							
							
							
						 
						
							2014-07-23 19:57:47 +05:30  
				
					
						
							
							
								 
						
							
							
								9435d8f4d9 
								
							
								 
							
						 
						
							
							
								
								Fix crashes caused by missing globals  
							
							
							
						 
						
							2014-07-21 19:14:43 -05:00  
				
					
						
							
							
								 
						
							
							
								38cdb37433 
								
							
								 
							
						 
						
							
							
								
								Update plant_tree_info field names  
							
							
							
						 
						
							2014-07-21 14:46:51 -05:00  
				
					
						
							
							
								 
						
							
							
								e711605413 
								
							
								 
							
						 
						
							
							
								
								Some minor corrections  
							
							
							
						 
						
							2014-07-21 13:26:34 -05:00  
				
					
						
							
							
								 
						
							
							
								97de21357c 
								
							
								 
							
						 
						
							
							
								
								First pass for 0.40 compatibility; still lots left to do, but this will at least build  
							
							
							
						 
						
							2014-07-21 13:18:29 -05:00  
				
					
						
							
							
								 
						
							
							
								b598cbb0dd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' of github.com:DFHack/dfhack into develop  
							
							
							
						 
						
							2014-07-20 16:43:00 +05:30  
				
					
						
							
							
								 
						
							
							
								a14caa53d0 
								
							
								 
							
						 
						
							
							
								
								Fixed mapcache reading plants in for 0.40.01 onwards.  
							
							
							
						 
						
							2014-07-20 16:41:20 +05:30  
				
					
						
							
							
								 
						
							
							
								0a16bc2e12 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'origin/perSaveScripts' into scriptOrganization  
							
							... 
							
							
							
							Conflicts:
	plugins/CMakeLists.txt 
							
						 
						
							2014-07-07 09:01:07 -04:00  
				
					
						
							
							
								 
						
							
							
								649dcd1413 
								
							
								 
							
						 
						
							
							
								
								EventManager tweak: make it report the correct invasion id.  
							
							
							
						 
						
							2014-07-03 14:37:13 -04:00  
				
					
						
							
							
								 
						
							
							
								2fb8faf3e6 
								
							
								 
							
						 
						
							
							
								
								Added Items::createItem function.  
							
							
							
						 
						
							2014-07-03 10:39:20 -04:00  
				
					
						
							
							
								 
						
							
							
								d8c3a05f42 
								
							
								 
							
						 
						
							
							
								
								Made EQUIPMENT_CHANGE event trigger for new units.  
							
							
							
						 
						
							2014-07-03 08:10:12 -04:00  
				
					
						
							
							
								 
						
							
							
								81c87d0921 
								
							
								 
							
						 
						
							
							
								
								EventManager: INTERACTION event for unit interactions.  
							
							
							
						 
						
							2014-07-03 04:55:12 -04:00  
				
					
						
							
							
								 
						
							
							
								516121d4f8 
								
							
								 
							
						 
						
							
							
								
								Fixed the getprofession behavior in adventure mode. Now it checks for the current adventurer's race instead of the fortress race.  
							
							
							
						 
						
							2014-07-02 23:07:24 +05:30  
				
					
						
							
							
								 
						
							
							
								8f43b97284 
								
							
								 
							
						 
						
							
							
								
								EventManager tweaks.  
							
							
							
						 
						
							2014-07-01 09:02:20 -04:00  
				
					
						
							
							
								 
						
							
							
								4ac32cfd74 
								
							
								 
							
						 
						
							
							
								
								EventManager: made UNIT_ATTACK trigger for severed body parts.  
							
							
							
						 
						
							2014-07-01 08:58:48 -04:00  
				
					
						
							
							
								 
						
							
							
								961d033ade 
								
							
								 
							
						 
						
							
							
								
								EventManager: unload event for convenience.  
							
							
							
						 
						
							2014-06-29 10:03:55 -04:00  
				
					
						
							
							
								 
						
							
							
								ceae634954 
								
							
								 
							
						 
						
							
							
								
								Squashed EventManager commented out thing I don't need anymore.  
							
							
							
						 
						
							2014-06-28 02:41:00 -04:00  
				
					
						
							
							
								 
						
							
							
								8e7e87ac73 
								
							
								 
							
						 
						
							
							
								
								Added UNIT_ATTACK event to EventManager and exposed it to Lua.  
							
							
							
						 
						
							2014-06-28 02:31:34 -04:00  
				
					
						
							
							
								 
						
							
							
								c635632ae7 
								
							
								 
							
						 
						
							
							
								
								EventManager.cpp: fix indentation.  
							
							
							
						 
						
							2014-06-27 22:09:01 -04:00  
				
					
						
							
							
								 
						
							
							
								7313c18a2a 
								
							
								 
							
						 
						
							
							
								
								EventManager/eventful: added ON_REPORT event and exposed it to Lua.  
							
							
							
						 
						
							2014-06-23 09:15:46 -04:00  
				
					
						
							
							
								 
						
							
							
								036aae060b 
								
							
								 
							
						 
						
							
							
								
								Merge lethosor stuff. For some reason, git's auto merge message didn't happen because of git-stash shenanigans. Oh well.  
							
							
							
						 
						
							2014-06-19 22:58:17 -04:00  
				
					
						
							
							
								 
						
							
							
								ec64a787c6 
								
							
								 
							
						 
						
							
							
								
								Use _getcwd on Windows  
							
							
							
						 
						
							2014-06-19 22:34:40 -04:00  
				
					
						
							
							
								 
						
							
							
								73fdb8b125 
								
							
								 
							
						 
						
							
							
								
								Fix Windows compile-time error  
							
							
							
						 
						
							2014-06-19 21:24:16 -04:00  
				
					
						
							
							
								 
						
							
							
								ef69522d93 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'develop' into filesystem-module-pr  
							
							
							
						 
						
							2014-06-18 15:45:42 -04:00  
				
					
						
							
							
								 
						
							
							
								6fa478de22 
								
							
								 
							
						 
						
							
							
								
								Filesystem module  
							
							... 
							
							
							
							Implements a handful of filesystem-related functions (e.g. chdir, mkdir)
in C++ and Lua. 
							
						 
						
							2014-06-15 22:38:17 -04:00  
				
					
						
							
							
								 
						
							
							
								e0808c8c96 
								
							
								 
							
						 
						
							
							
								
								Use squad::find instead of indexing the vector  
							
							
							
						 
						
							2014-06-10 22:38:32 -04:00  
				
					
						
							
							
								 
						
							
							
								bdcc00f6f7 
								
							
								 
							
						 
						
							
							
								
								Util method (in the Units class) to get a unit squad name (the translated name, or alias if set)  
							
							
							
						 
						
							2014-06-09 21:51:52 -04:00  
				
					
						
							
							
								 
						
							
							
								e483e7439f 
								
							
								 
							
						 
						
							
							
								
								Fix problems with NONE for item types and subtypes  
							
							
							
						 
						
							2014-05-22 08:18:01 -05:00  
				
					
						
							
							
								 
						
							
							
								415cdad489 
								
							
								 
							
						 
						
							
							
								
								Make using new for allocating DF objects with vtables a compile-time error.  
							
							... 
							
							
							
							When done from plugins, it doesn't correctly initialize the vtable
because of some weird things MSVC does, so the only safe way is to
use df::allocate<df::foo>(). For consistency, it is also enforced
for code in the main library. It reveals the issue in the digging
invaders plugin, first found by warmist.
This change is linked to a modification in df-structures codegen. 
							
						 
						
							2014-04-30 21:28:02 +04:00  
				
					
						
							
							
								 
						
							
							
								98325757e2 
								
							
								 
							
						 
						
							
							
								
								Fix signed-unsigned mismatch warnings in the new item value code.  
							
							... 
							
							
							
							Unsigned comparison allows catching negatives in the same check too.
Also, it didn't check the values in getValue. 
							
						 
						
							2014-04-30 20:44:22 +04:00  
				
					
						
							
							
								 
						
							
							
								0f4684f29d 
								
							
								 
							
						 
						
							
							
								
								Add Items::getItemBaseValue and Items::getValue, available from Lua  
							
							
							
						 
						
							2014-04-25 11:04:21 -05:00  
				
					
						
							
							
								 
						
							
							
								57fbb1004b 
								
							
								 
							
						 
						
							
							
								
								Assorted cleanup  
							
							
							
						 
						
							2014-04-23 08:23:34 -05:00  
				
					
						
							
							
								 
						
							
							
								c3d45c3a1e 
								
							
								 
							
						 
						
							
							
								
								Add Job::getName(job *), also available from Lua  
							
							
							
						 
						
							2014-04-23 08:03:10 -05:00  
				
					
						
							
							
								 
						
							
							
								6bef167f83 
								
							
								 
							
						 
						
							
							
								
								Add a couple of useful scripts and fix two missing NULL checks.  
							
							... 
							
							
							
							- A script to unstick jobs trying to build walls from the same tile.
- A devel script for viewing the path a unit is currently following. 
							
						 
						
							2014-04-21 09:24:05 +04:00  
				
					
						
							
							
								 
						
							
							
								c27c38e4c0 
								
							
								 
							
						 
						
							
							
								
								Remove tired or hungry siege operators from duty when at peace.  
							
							... 
							
							
							
							The threshold is set at the level when they start to blink - normally
they would continue on with the job until they get a thirsty/hungry
thought, but immediately run off to eat if they lose the job (thus
refusing to load the engine after firing it). The code checks for
active sieges and whether there is a free replacement unit. 
							
						 
						
							2014-04-15 21:52:39 +04:00  
				
					
						
							
							
								 
						
							
							
								fc9826389b 
								
							
								 
							
						 
						
							
							
								
								Account for meandering movement when predicting unit path in siege engine.  
							
							... 
							
							
							
							The movement is random, but there is an average slowdown coefficient. 
							
						 
						
							2014-04-15 19:50:23 +04:00  
				
					
						
							
							
								 
						
							
							
								7844907204 
								
							
								 
							
						 
						
							
							
								
								Add new API functions for creating announcements and combat reports.  
							
							... 
							
							
							
							Allow specifying the announcement flags directly, and adding unit
combat reports. Also, make announcement functions write the message
to the game log. 
							
						 
						
							2014-04-15 19:50:23 +04:00  
				
					
						
							
							
								 
						
							
							
								b56c3a95a6 
								
							
								 
							
						 
						
							
							
								
								Fix some signed/unsigned mismatch warnings and whitespace in Job module.  
							
							
							
						 
						
							2014-04-15 19:50:23 +04:00  
				
					
						
							
							
								 
						
							
							
								7aecffe0cd 
								
							
								 
							
						 
						
							
							
								
								Update structures and fix broken things.  
							
							
							
						 
						
							2014-04-04 22:34:39 +04:00  
				
					
						
							
							
								 
						
							
							
								e620ae765c 
								
							
								 
							
						 
						
							
							
								
								Add missing import/export info for MersenneRNG::unitvector<>  
							
							
							
						 
						
							2014-03-25 13:30:21 -05:00  
				
					
						
							
							
								 
						
							
							
								387cc983f9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'osx_shenanigans' of git://github.com/tareqak/dfhack  
							
							
							
						 
						
							2014-02-02 23:50:21 +01:00  
				
					
						
							
							
								 
						
							
							
								f0eeba93ce 
								
							
								 
							
						 
						
							
							
								
								DFHack compiles under OS X now.  
							
							
							
						 
						
							2014-01-25 03:21:56 -05:00  
				
					
						
							
							
								 
						
							
							
								ce33973f0f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of github.com/quietust/dfhack  
							
							
							
						 
						
							2013-12-24 14:07:08 +01:00  
				
					
						
							
							
								 
						
							
							
								53bd112515 
								
							
								 
							
						 
						
							
							
								
								Hide fake historical figures from legends xml export.  
							
							
							
						 
						
							2013-11-07 12:27:53 +04:00  
				
					
						
							
							
								 
						
							
							
								04dce1aa7f 
								
							
								 
							
						 
						
							
							
								
								MaterialInfo: fix decoding for COAL subtypes  
							
							
							
						 
						
							2013-11-05 00:31:32 +01:00  
				
					
						
							
							
								 
						
							
							
								329741f235 
								
							
								 
							
						 
						
							
							
								
								EventManager: added EQUIPMENT_CHANGE event and exposed it to lua.  
							
							
							
						 
						
							2013-10-24 19:32:52 -04:00  
				
					
						
							
							
								 
						
							
							
								4dbcee9560 
								
							
								 
							
						 
						
							
							
								
								EventManager: be smarter about removing things while iterating.  
							
							
							
						 
						
							2013-10-20 23:16:21 -04:00  
				
					
						
							
							
								 
						
							
							
								c409289ee4 
								
							
								 
							
						 
						
							
							
								
								EventManager: TICK events should unregister correctly when requested and after they fire, other tweaks.  
							
							... 
							
							
							
							- fixed unregister to allow unregistering individual TICK events
 - make registerTick return the resulting freq you have to put back in to the handler in order for it to be unregisterable
- when TICK events fire, they now automatically remove themselves from handlers[TICK], as they should
- make sure manageTickEvent fires once per tick 
							
						 
						
							2013-10-20 22:54:25 -04:00  
				
					
						
							
							
								 
						
							
							
								3594dc2eb8 
								
							
								 
							
						 
						
							
							
								
								EventManager: fixed the TICK event, and a few tweaks.  
							
							... 
							
							
							
							- redo tick event management to work with world->frame_counter
 - the freq of a TICK EventHandler is now ignored
 - unregistering for an individual TICK event is still broken
  - you would have to know the modified freq to even begin removing it
  - it is only removed from handleres[TICK], not from tickQueue
- redo unregisterAll to be more efficient
- use the map loaded/unloaded events instead of world loaded/unloaded for initializing/clearing event monitoring data
- get rid of silly unsigned variables 
							
						 
						
							2013-10-20 21:48:28 -04:00  
				
					
						
							
							
								 
						
							
							
								9bf004d07f 
								
							
								 
							
						 
						
							
							
								
								Several EventManager fixes and improvements.  
							
							... 
							
							
							
							- handle loading and unloading of saves better
  - made sure it never triggers bogus events on loading a save
    - plugins should now handle loading themselves with onStateChange
  - special case to make Buildings module keep track of all buildings correctly on load
- fixed syndrome detection
  - was broken because of the switch from ticks-since-the-dawn-of-time to world->frame_counter
  - added lastSyndromeTime global
- fixed possible off by one error when looking for new created items
- got rid of the unread lastTick global
- const'ed the function pointer array of eventManagers 
							
						 
						
							2013-10-20 20:12:42 -04:00  
				
					
						
							
							
								 
						
							
							
								f69fd1d528 
								
							
								 
							
						 
						
							
							
								
								EventManager: prevent eventspam just after loading a save.  
							
							
							
						 
						
							2013-10-20 17:39:54 -04:00  
				
					
						
							
							
								 
						
							
							
								d78a111f02 
								
							
								 
							
						 
						
							
							
								
								EventManager: Fixed the death event, fixed another problem with construction event, and made EventManager use world->frame_counter for scheduling event checking in order to make it work in arena mode.  
							
							
							
						 
						
							2013-10-20 14:41:39 -04:00  
				
					
						
							
							
								 
						
							
							
								39553cfb6d 
								
							
								 
							
						 
						
							
							
								
								EventManager: fixed a problem with constructionHandler.  
							
							
							
						 
						
							2013-10-20 14:14:02 -04:00  
				
					
						
							
							
								 
						
							
							
								ee056f4422 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4  
							
							... 
							
							
							
							Conflicts:
	NEWS 
							
						 
						
							2013-10-20 11:09:40 -04:00  
				
					
						
							
							
								 
						
							
							
								9d3ee11349 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'diggingInvaders' into 0.34.11-r4  
							
							... 
							
							
							
							Conflicts:
	scripts/devel/invasion-now.lua 
							
						 
						
							2013-10-19 21:26:50 -04:00  
				
					
						
							
							
								 
						
							
							
								57fc0f3e89 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4  
							
							... 
							
							
							
							Conflicts:
	NEWS
	library/xml
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp 
							
						 
						
							2013-10-19 20:19:29 -04:00  
				
					
						
							
							
								 
						
							
							
								78de739d75 
								
							
								 
							
						 
						
							
							
								
								Update aquifers when generating 3D vein layout.  
							
							
							
						 
						
							2013-10-11 19:23:32 +04:00  
				
					
						
							
							
								 
						
							
							
								63d8267606 
								
							
								 
							
						 
						
							
							
								
								Decode ice under constructions if possible, but never write it out.  
							
							
							
						 
						
							2013-10-10 12:15:50 +04:00  
				
					
						
							
							
								 
						
							
							
								f36041f6bd 
								
							
								 
							
						 
						
							
							
								
								Implement a MapCache api for writing base layer tiles of arbitrary stone.  
							
							... 
							
							
							
							Precompute some tables in TileTypes for extremely efficient
conversion between tiles of most important material types. 
							
						 
						
							2013-10-10 12:15:50 +04:00  
				
					
						
							
							
								 
						
							
							
								68b6e10b2c 
								
							
								 
							
						 
						
							
							
								
								Implement writing veins tile by tile through MapCache.  
							
							... 
							
							
							
							Unlike changevein, which changes the material in an existing vein
object, with this feature you can set the material for individual
tiles, and the cache will write it out as vein objects.
The array inside the cache data is changed from layer material to
vein material, because layer material is easy to compute. 
							
						 
						
							2013-10-08 18:17:36 +04:00  
				
					
						
							
							
								 
						
							
							
								9442e8ea1f 
								
							
								 
							
						 
						
							
							
								
								Make biome information more explicit in MapCache.  
							
							
							
						 
						
							2013-10-07 16:58:10 +04:00  
				
					
						
							
							
								 
						
							
							
								ea36233dff 
								
							
								 
							
						 
						
							
							
								
								Split MapCache code from Maps.cpp  
							
							
							
						 
						
							2013-10-07 16:58:10 +04:00  
				
					
						
							
							
								 
						
							
							
								e175efa689 
								
							
								 
							
						 
						
							
							
								
								Implement a template-based classical Perlin noise generator.  
							
							... 
							
							
							
							The mask argument of the Impl template is there because apparently
an inner template cannot be fully specialized, so there needs to be
some argument besides i. 
							
						 
						
							2013-10-01 18:58:04 +04:00  
				
					
						
							
							
								 
						
							
							
								599af0a4d9 
								
							
								 
							
						 
						
							
							
								
								Fix linux and windows build issues.  
							
							... 
							
							
							
							- Linux makefile overrides and removes the optimization flags.
- Old linux gcc doesn't understand lambdas.
- MSVC doesn't like extern and explicit instantiation in same file. 
							
						 
						
							2013-09-30 22:51:29 +04:00  
				
					
						
							
							
								 
						
							
							
								9e81d27cd1 
								
							
								 
							
						 
						
							
							
								
								Implement the same random generator as DF uses for DFHack.  
							
							
							
						 
						
							2013-09-30 19:46:39 +04:00  
				
					
						
							
							
								 
						
							
							
								df2e04db26 
								
							
								 
							
						 
						
							
							
								
								Update xml definitions.  
							
							
							
						 
						
							2013-08-16 18:25:16 +04:00  
				
					
						
							
							
								 
						
							
							
								ba73de5e35 
								
							
								 
							
						 
						
							
							
								
								EventManager: use units.all instead of units.active.  
							
							
							
						 
						
							2013-06-20 21:34:32 -04:00  
				
					
						
							
							
								 
						
							
							
								49409d4630 
								
							
								 
							
						 
						
							
							
								
								Follow xml changes.  
							
							
							
						 
						
							2013-06-11 16:10:42 +04:00  
				
					
						
							
							
								 
						
							
							
								57c42e3927 
								
							
								 
							
						 
						
							
							
								
								Maps.ensureTileBlock: fixed temperature issues, and properly added blocks to the world.map.map_blocks vector to prevent weird glitches.  
							
							
							
						 
						
							2013-06-10 15:43:14 -04:00  
				
					
						
							
							
								 
						
							
							
								08114cf574 
								
							
								 
							
						 
						
							
							
								
								diggingInvaders: more fixes. Still a few issues with ramps probably.  
							
							
							
						 
						
							2013-05-31 20:39:43 -04:00  
				
					
						
							
							
								 
						
							
							
								f8261348ff 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into diggingInvaders  
							
							... 
							
							
							
							Also make edgeCost.cpp compile because I stopped midsentence for some reason.
Conflicts:
	library/modules/Maps.cpp 
							
						 
						
							2013-05-31 16:28:05 -04:00  
				
					
						
							
							
								 
						
							
							
								3403146461 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'peterix/master'  
							
							... 
							
							
							
							Conflicts:
	plugins/CMakeLists.txt
	plugins/autoSyndrome.cpp 
							
						 
						
							2013-05-25 20:08:56 -04:00  
				
					
						
							
							
								 
						
							
							
								638b2e974c 
								
							
								 
							
						 
						
							
							
								
								EventManager: cleaned up manageEvents considerably, using a function pointer array.  
							
							
							
						 
						
							2013-05-25 12:19:54 -04:00  
				
					
						
							
							
								 
						
							
							
								bcaaa72387 
								
							
								 
							
						 
						
							
							
								
								EventManager should use a CoreSuspender just in case.  
							
							
							
						 
						
							2013-05-25 11:50:43 -04:00  
				
					
						
							
							
								 
						
							
							
								b44cd86dc9 
								
							
								 
							
						 
						
							
							
								
								EventManager: completely overhauled JOB_COMPLETED event detection, and tweaked Job::cloneJobStruct.  
							
							
							
						 
						
							2013-05-25 09:44:17 -04:00  
				
					
						
							
							
								 
						
							
							
								29b5e20575 
								
							
								 
							
						 
						
							
							
								
								autoSyndrome should now work with syndromeTrigger.  
							
							
							
						 
						
							2013-05-11 16:46:37 -04:00  
				
					
						
							
							
								 
						
							
							
								e5fd918b0c 
								
							
								 
							
						 
						
							
							
								
								job: unk2 -> subtype  
							
							
							
						 
						
							2013-05-05 03:55:08 +02:00  
				
					
						
							
							
								 
						
							
							
								6a907e3584 
								
							
								 
							
						 
						
							
							
								
								Fix issue  #195  - off by one error in building dimensions  
							
							
							
						 
						
							2013-04-24 17:41:25 +02:00  
				
					
						
							
							
								 
						
							
							
								b4092f62e6 
								
							
								 
							
						 
						
							
							
								
								New module: Once. Intended to help prevent debug error message spam.  
							
							
							
						 
						
							2013-03-23 22:38:33 -04:00  
				
					
						
							
							
								 
						
							
							
								7cbd201f31 
								
							
								 
							
						 
						
							
							
								
								Nuke the third exit(1) and change building caching code to make more sense.  
							
							
							
						 
						
							2013-02-14 13:13:25 +04:00  
				
					
						
							
							
								 
						
							
							
								9ca435544e 
								
							
								 
							
						 
						
							
							
								
								Nuke unsafe behavior in Buildings::findAtTile from orbit.  
							
							
							
						 
						
							2013-02-13 15:03:15 +04:00  
				
					
						
							
							
								 
						
							
							
								e06b6904f1 
								
							
								 
							
						 
						
							
							
								
								Small fix to sync dfhack with the structures.  
							
							
							
						 
						
							2013-01-15 23:41:43 +01:00  
				
					
						
							
							
								 
						
							
							
								3ffbef2396 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'canStepBetween' into recent  
							
							
							
						 
						
							2013-01-05 18:10:29 -05:00  
				
					
						
							
							
								 
						
							
							
								f8abd5c595 
								
							
								 
							
						 
						
							
							
								
								StepBetween: renamed stuff back to the way it was. Thought I had already done that.  
							
							
							
						 
						
							2013-01-05 18:09:50 -05:00  
				
					
						
							
							
								 
						
							
							
								6622e9e06f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'canStepBetween' into recent  
							
							... 
							
							
							
							Conflicts:
	library/modules/Maps.cpp 
							
						 
						
							2013-01-05 13:32:29 -05:00  
				
					
						
							
							
								 
						
							
							
								8e90ca6b41 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'eventManager' into diggingInvaders-unstable  
							
							
							
						 
						
							2013-01-03 22:47:45 -05:00  
				
					
						
							
							
								 
						
							
							
								ec03d567d2 
								
							
								 
							
						 
						
							
							
								
								EventManager: use WORLD_LOADED instead of MAP_LOADED.  
							
							
							
						 
						
							2013-01-03 22:47:27 -05:00  
				
					
						
							
							
								 
						
							
							
								f145f8d528 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'eventManager' into diggingInvaders-unstable  
							
							
							
						 
						
							2013-01-03 19:32:12 -05:00  
				
					
						
							
							
								 
						
							
							
								715f191c26 
								
							
								 
							
						 
						
							
							
								
								EventManager: made the frequency part of EventHandler.  
							
							
							
						 
						
							2013-01-03 19:31:29 -05:00  
				
					
						
							
							
								 
						
							
							
								9e74ae58f2 
								
							
								 
							
						 
						
							
							
								
								EventManager: Fixed a problem with deregistering event frequencies.  
							
							
							
						 
						
							2013-01-03 19:07:05 -05:00  
				
					
						
							
							
								 
						
							
							
								84b8fae326 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'eventManager' into diggingInvaders-unstable  
							
							
							
						 
						
							2013-01-03 15:53:06 -05:00  
				
					
						
							
							
								 
						
							
							
								910e398a7b 
								
							
								 
							
						 
						
							
							
								
								EventManager: added invasion event.  
							
							
							
						 
						
							2013-01-03 15:52:56 -05:00  
				
					
						
							
							
								 
						
							
							
								5865579b23 
								
							
								 
							
						 
						
							
							
								
								EventManager: got rid of print statement.  
							
							
							
						 
						
							2013-01-02 19:26:37 -05:00  
				
					
						
							
							
								 
						
							
							
								6d2773856a 
								
							
								 
							
						 
						
							
							
								
								EventManager: fixed a few things.  
							
							
							
						 
						
							2013-01-02 19:23:40 -05:00  
				
					
						
							
							
								 
						
							
							
								4e4e382b8f 
								
							
								 
							
						 
						
							
							
								
								EventManager: added syndrome event.  
							
							
							
						 
						
							2013-01-02 18:30:15 -05:00  
				
					
						
							
							
								 
						
							
							
								144e0b4dcb 
								
							
								 
							
						 
						
							
							
								
								Digging Invaders: merged eventManager and recent.  
							
							
							
						 
						
							2013-01-02 11:26:30 -05:00  
				
					
						
							
							
								 
						
							
							
								c3b2ae2137 
								
							
								 
							
						 
						
							
							
								
								EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.  
							
							
							
						 
						
							2013-01-02 11:07:56 -05:00  
				
					
						
							
							
								 
						
							
							
								fa78d6ccfc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'recent' into eventManager-unstable  
							
							... 
							
							
							
							Conflicts:
	library/modules/Job.cpp 
							
						 
						
							2013-01-02 03:16:45 -05:00  
				
					
						
							
							
								 
						
							
							
								4e99841862 
								
							
								 
							
						 
						
							
							
								
								EventManager: made Buildings module keep track of buildings so that it  
							
							... 
							
							
							
							can do findAtTile in constant time. 
							
						 
						
							2013-01-01 22:22:31 -05:00  
				
					
						
							
							
								 
						
							
							
								ee4f37ff72 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'canWalkBetween' into diggingInvaders  
							
							
							
						 
						
							2012-12-19 20:31:17 -05:00  
				
					
						
							
							
								 
						
							
							
								7972902c81 
								
							
								 
							
						 
						
							
							
								
								stepBetween: named a few things better, and fixed a lot.  
							
							
							
						 
						
							2012-12-19 20:30:37 -05:00  
				
					
						
							
							
								 
						
							
							
								a93c0223a2 
								
							
								 
							
						 
						
							
							
								
								EventManager: unstable. Temp commit.  
							
							
							
						 
						
							2012-12-18 20:28:30 -05:00  
				
					
						
							
							
								 
						
							
							
								555c754636 
								
							
								 
							
						 
						
							
							
								
								EventManager: added construction and building events.  
							
							
							
						 
						
							2012-12-18 18:34:38 -05:00  
				
					
						
							
							
								 
						
							
							
								515eb3b060 
								
							
								 
							
						 
						
							
							
								
								Reverted the silly changes to Buildings module that didn't work anyway.  
							
							
							
						 
						
							2012-12-17 17:38:47 -05:00  
				
					
						
							
							
								 
						
							
							
								3fde504ae2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'canWalkBetween' into diggingInvaders  
							
							
							
						 
						
							2012-12-17 00:25:31 -05:00  
				
					
						
							
							
								 
						
							
							
								22837af8d7 
								
							
								 
							
						 
						
							
							
								
								canWalkBetween: fixed bug involving ramps.  
							
							
							
						 
						
							2012-12-17 00:25:14 -05:00  
				
					
						
							
							
								 
						
							
							
								d79583a2c9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'canWalkBetween' into diggingInvaders  
							
							
							
						 
						
							2012-12-16 23:39:36 -05:00  
				
					
						
							
							
								 
						
							
							
								1a6a09281b 
								
							
								 
							
						 
						
							
							
								
								canWalkBetween: forgot a case with ramps.  
							
							
							
						 
						
							2012-12-16 23:37:15 -05:00  
				
					
						
							
							
								 
						
							
							
								d2be8f18e1 
								
							
								 
							
						 
						
							
							
								
								canWalkBetween: forgot a case with stairs.  
							
							
							
						 
						
							2012-12-16 23:30:35 -05:00  
				
					
						
							
							
								 
						
							
							
								01e5e93825 
								
							
								 
							
						 
						
							
							
								
								Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.  
							
							
							
						 
						
							2012-12-16 23:26:50 -05:00  
				
					
						
							
							
								 
						
							
							
								131d19e4cf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'eventManager' into diggingInvaders  
							
							
							
						 
						
							2012-12-16 16:43:58 -05:00  
				
					
						
							
							
								 
						
							
							
								8a242b3c0d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into diggingInvaders  
							
							
							
						 
						
							2012-12-16 16:34:45 -05:00  
				
					
						
							
							
								 
						
							
							
								78aab90f3a 
								
							
								 
							
						 
						
							
							
								
								EventManager: whitespace.  
							
							
							
						 
						
							2012-12-16 16:27:08 -05:00  
				
					
						
							
							
								 
						
							
							
								3951d4d204 
								
							
								 
							
						 
						
							
							
								
								EventManager: made it safe to register/unregister while events are being triggered.  
							
							
							
						 
						
							2012-12-16 15:39:39 -05:00  
				
					
						
							
							
								 
						
							
							
								d4d8e69556 
								
							
								 
							
						 
						
							
							
								
								EventManager: Allowed absolute time registration.  
							
							
							
						 
						
							2012-12-15 18:08:59 -05:00  
				
					
						
							
							
								 
						
							
							
								86e002f3ff 
								
							
								 
							
						 
						
							
							
								
								EventManager: added item creation event.  
							
							
							
						 
						
							2012-12-15 16:49:13 -05:00  
				
					
						
							
							
								 
						
							
							
								b0314755e0 
								
							
								 
							
						 
						
							
							
								
								EventManager: added unit death event.  
							
							
							
						 
						
							2012-12-15 14:40:11 -05:00  
				
					
						
							
							
								 
						
							
							
								155a4d044c 
								
							
								 
							
						 
						
							
							
								
								EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.  
							
							
							
						 
						
							2012-12-14 23:29:28 -05:00  
				
					
						
							
							
								 
						
							
							
								747723187f 
								
							
								 
							
						 
						
							
							
								
								EventManager: first draft.  
							
							
							
						 
						
							2012-12-14 21:05:38 -05:00  
				
					
						
							
							
								 
						
							
							
								6bc791d985 
								
							
								 
							
						 
						
							
							
								
								follow df-structure rename unit.unknown8 + able_stand_*  
							
							
							
						 
						
							2012-12-10 22:50:33 +01:00  
				
					
						
							
							
								 
						
							
							
								a0e671d75d 
								
							
								 
							
						 
						
							
							
								
								Make rename unit reset the name if it becomes completely empty.  
							
							
							
						 
						
							2012-12-08 20:39:57 +04:00  
				
					
						
							
							
								 
						
							
							
								ebc2625d97 
								
							
								 
							
						 
						
							
							
								
								ditch the unused Vegetation module  
							
							
							
						 
						
							2012-12-06 23:47:25 +01:00  
				
					
						
							
							
								 
						
							
							
								3953112eb9 
								
							
								 
							
						 
						
							
							
								
								dump Vegetation::t_plant, fix plant.is_burning  
							
							
							
						 
						
							2012-12-03 19:03:07 +01:00  
				
					
						
							
							
								 
						
							
							
								9703d3fd8f 
								
							
								 
							
						 
						
							
							
								
								Detect mouse press events for lua.  
							
							
							
						 
						
							2012-12-02 14:43:23 +04:00  
				
					
						
							
							
								 
						
							
							
								e3eb325d36 
								
							
								 
							
						 
						
							
							
								
								Minimize references to gps->dimx/dimy  
							
							
							
						 
						
							2012-11-23 19:18:56 -06:00  
				
					
						
							
							
								 
						
							
							
								767c1b9368 
								
							
								 
							
						 
						
							
							
								
								Duplicate the lua Painter class in C++.  
							
							
							
						 
						
							2012-11-19 18:11:26 +04:00  
				
					
						
							
							
								 
						
							
							
								3f2e583746 
								
							
								 
							
						 
						
							
							
								
								Naming consistency  
							
							
							
						 
						
							2012-11-16 15:35:34 -06:00  
				
					
						
							
							
								 
						
							
							
								e2b9b703a0 
								
							
								 
							
						 
						
							
							
								
								Get rid of tabs  
							
							
							
						 
						
							2012-11-16 15:33:36 -06:00  
				
					
						
							
							
								 
						
							
							
								2401be1b3b 
								
							
								 
							
						 
						
							
							
								
								Add an api function to retrieve unit skill experience.  
							
							
							
						 
						
							2012-11-16 22:48:49 +04:00  
				
					
						
							
							
								 
						
							
							
								72912edf58 
								
							
								 
							
						 
						
							
							
								
								Ensure AddPersistentData won't create duplicate ids.  
							
							... 
							
							
							
							If anything messes around with the histfig vector between calls. 
							
						 
						
							2012-11-16 18:45:51 +04:00  
				
					
						
							
							
								 
						
							
							
								bbe94c006f 
								
							
								 
							
						 
						
							
							
								
								Update for temperaturest  
							
							
							
						 
						
							2012-11-12 11:54:21 -06:00  
				
					
						
							
							
								 
						
							
							
								b4dcc7e7ad 
								
							
								 
							
						 
						
							
							
								
								Add more native api functions for finding general and specific refs.  
							
							
							
						 
						
							2012-11-12 19:17:32 +04:00  
				
					
						
							
							
								 
						
							
							
								a99d47ee7a 
								
							
								 
							
						 
						
							
							
								
								Remove UTF-8 BOMs added by notepad  
							
							
							
						 
						
							2012-11-12 08:38:29 -06:00  
				
					
						
							
							
								 
						
							
							
								766aca4911 
								
							
								 
							
						 
						
							
							
								
								Rename general_ref vectors for consistency  
							
							
							
						 
						
							2012-11-12 08:27:58 -06:00  
				
					
						
							
							
								 
						
							
							
								eb936c4ce0 
								
							
								 
							
						 
						
							
							
								
								Support milking and shearing in workflow.  
							
							
							
						 
						
							2012-11-10 17:06:54 +04:00  
				
					
						
							
							
								 
						
							
							
								ff982dcf73 
								
							
								 
							
						 
						
							
							
								
								Fix representation and parsing of built-in materials.  
							
							... 
							
							
							
							The trick is to support both FOO and FOO:NONE for all of them,
including INORGANIC[:NONE]. Otherwise the workflow gui scripts
have problems. 
							
						 
						
							2012-11-07 13:31:36 +04:00  
				
					
						
							
							
								 
						
							
							
								3ff5d38a5c 
								
							
								 
							
						 
						
							
							
								
								Add a few utility functions to the main library.  
							
							
							
						 
						
							2012-10-30 12:40:26 +04:00  
				
					
						
							
							
								 
						
							
							
								dc2805b1f3 
								
							
								 
							
						 
						
							
							
								
								Link the renderer vtable from libgraphics on linux.  
							
							
							
						 
						
							2012-10-30 10:38:32 +04:00  
				
					
						
							
							
								 
						
							
							
								b976e01b8c 
								
							
								 
							
						 
						
							
							
								
								Follow the change in the base-type of job_skill.  
							
							
							
						 
						
							2012-10-26 20:29:21 +04:00  
				
					
						
							
							
								 
						
							
							
								a1dd31aab3 
								
							
								 
							
						 
						
							
							
								
								Tweak the mechanics for showing and rendering lua screens.  
							
							... 
							
							
							
							- Place new screens below any dismissed ones on top.
- When asked to render a dismissed lua screen, call render() on its
  parent to avoid producing a black screen frame when unlucky. 
							
						 
						
							2012-10-25 12:09:39 +04:00  
				
					
						
							
							
								 
						
							
							
								59ec9b304e 
								
							
								 
							
						 
						
							
							
								
								Implement adding workflow constraints from gui/workflow.  
							
							
							
						 
						
							2012-10-24 21:49:30 +04:00  
				
					
						
							
							
								 
						
							
							
								27c7dfde4f 
								
							
								 
							
						 
						
							
							
								
								ANY_FREE -> IN_PLAY, to match terminology used in DF's error messages  
							
							
							
						 
						
							2012-10-23 12:14:21 -05:00  
				
					
						
							
							
								 
						
							
							
								fbba4caab2 
								
							
								 
							
						 
						
							
							
								
								Suppress checking the cookable material flag if the item is a container.  
							
							
							
						 
						
							2012-10-20 21:16:00 +04:00  
				
					
						
							
							
								 
						
							
							
								0c9f1e0af4 
								
							
								 
							
						 
						
							
							
								
								Check the item type against job_item_vector_id when matching to jobs.  
							
							... 
							
							
							
							This will prevent setting an invalid item type via the job command. 
							
						 
						
							2012-10-20 21:01:22 +04:00  
				
					
						
							
							
								 
						
							
							
								795961bfc4 
								
							
								 
							
						 
						
							
							
								
								Fix the treatment of non_economic in Materials/Items modules.  
							
							... 
							
							
							
							non_economic == !(is boulder && is inorganic && is economic) 
							
						 
						
							2012-10-20 20:31:45 +04:00  
				
					
						
							
							
								 
						
							
							
								2b1d856214 
								
							
								 
							
						 
						
							
							
								
								Add a few utility functions to the lua api.  
							
							
							
						 
						
							2012-10-20 17:06:33 +04:00  
				
					
						
							
							
								 
						
							
							
								2d4935bc17 
								
							
								 
							
						 
						
							
							
								
								Add lua API functions for verifying item and material vs job_item flags.  
							
							
							
						 
						
							2012-10-17 19:16:18 +04:00  
				
					
						
							
							
								 
						
							
							
								2865e1373a 
								
							
								 
							
						 
						
							
							
								
								Experimental API for associating tile bitmasks with persistent data.  
							
							... 
							
							
							
							Use block_square_event_world_constructionst objects with the same
bogus negative id as the matching historical figure object. 
							
						 
						
							2012-10-11 17:34:34 +04:00  
				
					
						
							
							
								 
						
							
							
								010417c812 
								
							
								 
							
						 
						
							
							
								
								Compute detailed focus string for the hauling menu.  
							
							
							
						 
						
							2012-10-11 12:36:17 +04:00  
				
					
						
							
							
								 
						
							
							
								459c69046b 
								
							
								 
							
						 
						
							
							
								
								Dissolve the World module class into a namespace.  
							
							... 
							
							
							
							It made accessing persistent data way too cumbersome. 
							
						 
						
							2012-10-06 13:46:20 +04:00  
				
					
						
							
							
								 
						
							
							
								5396a67465 
								
							
								 
							
						 
						
							
							
								
								Some tweaking and edited NEWS.  
							
							
							
						 
						
							2012-10-06 12:40:46 +04:00  
				
					
						
							
							
								 
						
							
							
								7440e80e6c 
								
							
								 
							
						 
						
							
							
								
								Add an API function to retrieve interface key bindings for display.  
							
							
							
						 
						
							2012-10-02 13:49:31 +04:00  
				
					
						
							
							
								 
						
							
							
								8812238bf6 
								
							
								 
							
						 
						
							
							
								
								Update license, add contributors file, bump release number  
							
							
							
						 
						
							2012-09-30 04:03:37 +02:00  
				
					
						
							
							
								 
						
							
							
								62cde96724 
								
							
								 
							
						 
						
							
							
								
								Add a script to reclassify 'individual choice' weapons based on unit skill.  
							
							
							
						 
						
							2012-09-29 17:21:49 +04:00  
				
					
						
							
							
								 
						
							
							
								48da06ec37 
								
							
								 
							
						 
						
							
							
								
								Add an API function for reading the nominal skill level.  
							
							
							
						 
						
							2012-09-29 15:18:04 +04:00  
				
					
						
							
							
								 
						
							
							
								eaddd0e646 
								
							
								 
							
						 
						
							
							
								
								Try shutting up a few random warnings.  
							
							
							
						 
						
							2012-09-29 12:47:41 +04:00  
				
					
						
							
							
								 
						
							
							
								7cc29250f8 
								
							
								 
							
						 
						
							
							
								
								fix for updated viewlist_petst  
							
							
							
						 
						
							2012-09-26 18:22:07 +02:00  
				
					
						
							
							
								 
						
							
							
								82dc1445cf 
								
							
								 
							
						 
						
							
							
								
								Support the Room list in getSelectedBuilding.  
							
							
							
						 
						
							2012-09-20 11:55:53 +04:00  
				
					
						
							
							
								 
						
							
							
								c39a337223 
								
							
								 
							
						 
						
							
							
								
								Add unit/item/job/building getter hook vmethods to dfhack_viewscreen.  
							
							
							
						 
						
							2012-09-20 11:11:20 +04:00  
				
					
						
							
							
								 
						
							
							
								7ce772ae0e 
								
							
								 
							
						 
						
							
							
								
								Add an API function that returns the selected building.  
							
							
							
						 
						
							2012-09-20 10:41:03 +04:00  
				
					
						
							
							
								 
						
							
							
								d70a79deb9 
								
							
								 
							
						 
						
							
							
								
								Follow changes in XML defs.  
							
							
							
						 
						
							2012-09-18 13:11:11 +04:00  
				
					
						
							
							
								 
						
							
							
								36e44c682c 
								
							
								 
							
						 
						
							
							
								
								Add a plugin implementing 'add spatter to item' reactions.  
							
							
							
						 
						
							2012-09-17 21:15:51 +04:00  
				
					
						
							
							
								 
						
							
							
								c1e20c6f05 
								
							
								 
							
						 
						
							
							
								
								Follow changes to structures.  
							
							
							
						 
						
							2012-09-17 12:47:18 +04:00  
				
					
						
							
							
								 
						
							
							
								24772f4dbc 
								
							
								 
							
						 
						
							
							
								
								Add an api function for destroying items.  
							
							
							
						 
						
							2012-09-14 18:49:02 +04:00  
				
					
						
							
							
								 
						
							
							
								1d8c9a6a5f 
								
							
								 
							
						 
						
							
							
								
								Merge  https://github.com/danaris/dfhack  
							
							
							
						 
						
							2012-09-13 14:30:44 -05:00  
				
					
						
							
							
								 
						
							
							
								46321a6a01 
								
							
								 
							
						 
						
							
							
								
								Rename world_data.unk_204 to feature_map  
							
							
							
						 
						
							2012-09-12 13:41:59 -05:00  
				
					
						
							
							
								 
						
							
							
								f06f9af6b8 
								
							
								 
							
						 
						
							
							
								
								Throw items from bins around in siege engine, like minecarts do.  
							
							
							
						 
						
							2012-09-12 20:57:25 +04:00  
				
					
						
							
							
								 
						
							
							
								7c71aeab5f 
								
							
								 
							
						 
						
							
							
								
								Add function for making item projectiles.  
							
							
							
						 
						
							2012-09-12 18:17:42 +04:00  
				
					
						
							
							
								 
						
							
							
								ccefd02ee3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://github.com/angavrilov/dfhack  
							
							
							
						 
						
							2012-09-10 11:56:23 -04:00  
				
					
						
							
							
								 
						
							
							
								96abc903ab 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of  http://github.com/peterix/dfhack  
							
							
							
						 
						
							2012-09-10 11:54:56 -04:00  
				
					
						
							
							
								 
						
							
							
								274d6038ad 
								
							
								 
							
						 
						
							
							
								
								Merge further changes (???)  
							
							
							
						 
						
							2012-09-10 09:19:21 -04:00  
				
					
						
							
							
								 
						
							
							
								9679b7729c 
								
							
								 
							
						 
						
							
							
								
								Clean up the movement speed calculation function and move into the core.  
							
							
							
						 
						
							2012-09-09 17:04:58 +04:00  
				
					
						
							
							
								 
						
							
							
								ec3d489bda 
								
							
								 
							
						 
						
							
							
								
								Move curse-affected attribute value getters to the core.  
							
							
							
						 
						
							2012-09-09 12:51:08 +04:00  
				
					
						
							
							
								 
						
							
							
								a36fe25e72 
								
							
								 
							
						 
						
							
							
								
								Finish the effective skill computation function, and move to core.  
							
							
							
						 
						
							2012-09-09 12:27:40 +04:00  
				
					
						
							
							
								 
						
							
							
								bfa6ed3e08 
								
							
								 
							
						 
						
							
							
								
								Support setting the target area for the siege engine.  
							
							
							
						 
						
							2012-09-08 13:46:02 +04:00  
				
					
						
							
							
								 
						
							
							
								e925d8f4d9 
								
							
								 
							
						 
						
							
							
								
								Add an API function for reading tiles from the screen buffers.  
							
							
							
						 
						
							2012-09-07 11:36:45 +04:00  
				
					
						
							
							
								 
						
							
							
								c971a819de 
								
							
								 
							
						 
						
							
							
								
								Experimental creation of map blocks in gui/liquids script.  
							
							
							
						 
						
							2012-09-06 22:45:19 +04:00  
				
					
						
							
							
								 
						
							
							
								d5ea05ebb8 
								
							
								 
							
						 
						
							
							
								
								Implement a pressure plate sensitive to machine power.  
							
							... 
							
							
							
							When built next to a gearbox, it will monitor its powered state. 
							
						 
						
							2012-09-06 12:37:29 +04:00  
				
					
						
							
							
								 
						
							
							
								8d876cc7d9 
								
							
								 
							
						 
						
							
							
								
								Support renaming some buildings, and arbitrary units, via gui script.  
							
							
							
						 
						
							2012-09-05 21:27:42 +04:00  
				
					
						
							
							
								 
						
							
							
								3713c5ea9e 
								
							
								 
							
						 
						
							
							
								
								Add some APIs required by steam engine to the core.  
							
							
							
						 
						
							2012-09-02 14:10:58 +04:00  
				
					
						
							
							
								 
						
							
							
								0f1be28637 
								
							
								 
							
						 
						
							
							
								
								Follow xml changes.  
							
							
							
						 
						
							2012-09-01 00:17:08 +04:00  
				
					
						
							
							
								 
						
							
							
								f1915915b4 
								
							
								 
							
						 
						
							
							
								
								Follow change in xml again.  
							
							
							
						 
						
							2012-08-27 23:03:02 +04:00  
				
					
						
							
							
								 
						
							
							
								41ad42d0fd 
								
							
								 
							
						 
						
							
							
								
								Expose the liquids plugin engine to lua, and make a wrapper gui script.  
							
							
							
						 
						
							2012-08-25 10:37:03 +04:00