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roleplay
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241af49a80
roleplay
/
client
/
include
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noah metz
241af49a80
Moved world, ui, and ui objects to different render passes
2024-10-13 14:22:47 -06:00
..
command.h
Updated gitignore, got basic polygon UI pipeline rendering shapes with offsets/colors
2024-10-09 20:00:56 -06:00
pipeline.h
Updated ui polygon pipeline with structure to hold details(want to store all polygons in one buffer). Added screen matrix to ui polygon shader.
2024-10-13 14:11:28 -06:00
render.h
Moved world, ui, and ui objects to different render passes
2024-10-13 14:22:47 -06:00
vk_mem_alloc.h
Initial commit of C vulkan code
2024-10-09 10:54:19 -06:00