roleplay/client
noah metz 241af49a80 Moved world, ui, and ui objects to different render passes 2024-10-13 14:22:47 -06:00
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include Moved world, ui, and ui objects to different render passes 2024-10-13 14:22:47 -06:00
shader_src Updated ui polygon pipeline with structure to hold details(want to store all polygons in one buffer). Added screen matrix to ui polygon shader. 2024-10-13 14:11:28 -06:00
src Moved world, ui, and ui objects to different render passes 2024-10-13 14:22:47 -06:00
Makefile Updated gitignore, got basic polygon UI pipeline rendering shapes with offsets/colors 2024-10-09 20:00:56 -06:00