roleplay/client
noah metz 07b0a46dfc Changed hex shader to be on the x/z plane instead of x/y, added camera orbit logic 2024-11-01 12:55:56 -06:00
..
include Started hex drawing 2024-10-30 21:24:03 -06:00
lib Moved 3rd party files to lib/, removed unused 'vulkan.c' 2024-10-17 09:06:57 -06:00
shader Changed hex shader to be on the x/z plane instead of x/y, added camera orbit logic 2024-11-01 12:55:56 -06:00
src Changed hex shader to be on the x/z plane instead of x/y, added camera orbit logic 2024-11-01 12:55:56 -06:00
Makefile Added better failure logging, added create hex pipeline 2024-10-30 17:36:53 -06:00