Commit Graph

  • 056bde451a Remove some leftover code Anuradha Dissanayake 2013-01-29 21:22:17 +1300
  • ae8bb7c9f8 Fix for gcc errors. Anuradha Dissanayake 2013-01-29 20:44:56 +1300
  • 58125a57a7 Merge remote-tracking branch 'remotes/github/buildingplan' falconne 2013-01-27 23:42:28 +1300
  • 6546af94ee Clear persistent data after item assigned. Fix some material selection screen functionality. Anuradha Dissanayake 2013-01-24 19:21:12 +1300
  • f036360688 Add filters for quality, material and decorations. Anuradha Dissanayake 2013-01-19 19:20:37 +1300
  • 675e92f350 Autolabor: add build floor grate labor, add unbuild screwpump labor, protect pump operators, do not clear labors on already busy dwarfs Kelly Martin 2013-01-22 16:34:51 -0600
  • 62ee18ad06 Disable optimization in MSVC RelWithDebugInfo to make debugging easier. Anuradha Dissanayake 2013-01-19 12:21:57 +1300
  • 35f4984b5f Enable multi-processor compilation on MSVC Anuradha Dissanayake 2013-01-19 11:05:41 +1300
  • f5a0644b45 Fix bad refactor Anuradha Dissanayake 2013-01-18 23:29:08 +1300
  • 192baa5638 Building plan plugin: place furniture before it's built. Initial checkin. Anuradha Dissanayake 2013-01-07 21:17:38 +1300
  • 1a3987bab3 Proper line breaks in the NEWS file. Alexander Gavrilov 2013-01-16 20:42:55 +0400
  • e1a2e6ece4 Block and grey out the trade screen actions when search is active. Alexander Gavrilov 2013-01-16 20:42:41 +0400
  • 597074498f Fix various issues with updated search. Alexander Gavrilov 2013-01-16 20:30:11 +0400
  • 14d41b8eda Update search to the newer structure definitions. Alexander Gavrilov 2013-01-16 18:55:05 +0400
  • 309f162566 Fix line endings again. Alexander Gavrilov 2013-01-16 18:54:35 +0400
  • ed0baa3f69 Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin. Anuradha Dissanayake 2013-01-06 18:32:49 +1300
  • 4257c9fe84 Ignore vermin in animals screen search Anuradha Dissanayake 2013-01-06 18:14:25 +1300
  • 8741983aaa Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified. Anuradha Dissanayake 2013-01-06 14:59:39 +1300
  • 655cd3602c Merge remote-tracking branch 'falconne/search' Alexander Gavrilov 2013-01-16 18:30:29 +0400
  • 940d5fe891 Merge https://github.com/expwnent/dfhack Petr Mrázek 2013-01-15 23:49:10 +0100
  • b9694958ce Merge https://github.com/warmist/dfhack Petr Mrázek 2013-01-15 23:48:32 +0100
  • e06b6904f1 Small fix to sync dfhack with the structures. Petr Mrázek 2013-01-15 23:41:43 +0100
  • 0073c1bec2 Track xml and stonesense Petr Mrázek 2013-01-15 23:16:15 +0100
  • 90a62a82f7 Autolabor: add screw pump build labor Kelly Martin 2013-01-14 12:12:56 -0600
  • c031a7e081 Merge branch 'infiniteSky' expwnent 2013-01-13 15:28:31 -0500
  • 44662de601 Infinite sky: bug with z level flags. expwnent 2013-01-13 15:28:17 -0500
  • 99ec3d9841 gm-editor: Fixed bug with arrays with number indexes. Warmist 2013-01-13 22:07:10 +0200
  • fdcb248ea0 Merge branch 'automaterial_box' Anuradha Dissanayake 2013-01-12 23:39:50 +1300
  • 83ef94774b A better format for toggle strings. Anuradha Dissanayake 2013-01-12 23:32:30 +1300
  • 4c2dfdf772 Dig smart: dig out minerals as you discover them. Very rough draft. expwnent 2013-01-09 15:15:11 -0500
  • 7c1fb39ec0 No need for these to be separate variables Quietust 2013-01-09 10:19:43 -0600
  • 3c6ddc2a8c Merge branch 'master' of https://github.com/expwnent/dfhack Quietust 2013-01-09 10:09:58 -0600
  • 0b6858c7ff Update news. expwnent 2013-01-07 12:36:11 -0500
  • 476afafb3c Merge branch 'autoSyndrome' into recent expwnent 2013-01-07 12:09:55 -0500
  • 6fd9ce339d Autosyndrome: fixed the rules on when syndromes apply. expwnent 2013-01-07 12:09:39 -0500
  • 1990e2caf7 Small fix to adv site creation, now it's really centered around you Warmist 2013-01-07 02:01:59 +0200
  • 553a312266 Autolabor: add deconstruct bridge labor Kelly Martin 2013-01-06 10:59:20 -0600
  • 87d79b1119 advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really) Warmist 2013-01-06 18:58:58 +0200
  • 6d6d55a937 Restore accidentally removed priority of unit screen search hook's input check over manipulator plugin. Anuradha Dissanayake 2013-01-06 18:32:49 +1300
  • 140f78c8a0 Ignore vermin in animals screen search Anuradha Dissanayake 2013-01-06 18:14:25 +1300
  • 0fa27d6c34 Fix for gcc errors. It seems calls to base class members in a templated class must be fully template qualified. Anuradha Dissanayake 2013-01-06 14:59:39 +1300
  • 3ffbef2396 Merge branch 'canStepBetween' into recent expwnent 2013-01-05 18:10:29 -0500
  • f8abd5c595 StepBetween: renamed stuff back to the way it was. Thought I had already done that. expwnent 2013-01-05 18:09:50 -0500
  • 47b20ea301 Infinite sky: added glyphs and made it print status when no arguments given. expwnent 2013-01-05 17:32:23 -0500
  • 86c3c385bd Autolabor: exclude hauling labors from clawback Kelly Martin 2013-01-05 16:27:57 -0600
  • 4d57a053fc Infinite sky: added helpful print statements. expwnent 2013-01-05 16:51:29 -0500
  • 151ff0f296 Infinite sky: rename from sky eternal. expwnent 2013-01-05 16:34:33 -0500
  • 4920293c2d Infinite sky: get it to compile. expwnent 2013-01-05 16:30:48 -0500
  • 471e82a88a Merge branch 'skyEternal' into infiniteSky expwnent 2013-01-05 16:18:01 -0500
  • 8be68390b3 Merge branch 'autoSyndrome' into recent expwnent 2013-01-05 14:08:14 -0500
  • e81f9733c8 Merge branch 'trueTransformation' into recent expwnent 2013-01-05 14:07:35 -0500
  • 9246ac9b05 Merge branch 'workNow' into recent expwnent 2013-01-05 13:36:24 -0500
  • cf3ac48518 Merge in autoSyndrome, trueTransformation, ... expwnent 2013-01-05 13:35:49 -0500
  • 6622e9e06f Merge branch 'canStepBetween' into recent expwnent 2013-01-05 13:32:29 -0500
  • a279f7e820 Merge branch 'eventManager' into recent expwnent 2013-01-05 13:31:12 -0500
  • 9eafc7443d Update submodules. expwnent 2013-01-05 13:15:10 -0500
  • 838e13a80e Make monarch script, for changing who is king/queen Warmist 2013-01-05 20:06:22 +0200
  • e1ad933068 True transformation: make it compile. expwnent 2013-01-05 12:58:06 -0500
  • 7a33e5bdbe Merge branch 'eventManager' into trueTransformation expwnent 2013-01-05 12:51:14 -0500
  • 5fc466ef7e Work now: also update dig on pause. expwnent 2013-01-05 12:50:10 -0500
  • d2a2a63d01 Merge branch 'recent' into workNow expwnent 2013-01-05 12:45:34 -0500
  • 874dfbdc4f Merge branch 'eventManager' into autoSyndrome expwnent 2013-01-05 11:38:32 -0500
  • bc5cdf8877 Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice. expwnent 2013-01-05 11:37:12 -0500
  • 3c7ca2ad71 Digging invaders: buildings can only be destroyed orthogonally, made path cost deal with hatches and raised bridges, but did NOT yet make job assignment deal with them. expwnent 2013-01-05 11:06:46 -0500
  • 4bef70ab6f Merge branch 'search' Anuradha Dissanayake 2013-01-06 02:27:57 +1300
  • 91ee8ac020 Refactor search to handle more types of screens cleanly. Added search to screens: * Animals * Military positions assignment * Announcements * Room list * Job list * Burrow assignment Anuradha Dissanayake 2012-12-27 22:23:13 +1300
  • a7d6cf5157 Digging invaders: fixed a few problems involving digging and stairs, added a way to debug path cost, added a way to set the cost of each type of invasion job, made invaders only pathfind to one local instead of all of them. expwnent 2013-01-04 21:02:09 -0500
  • 4d731d0c28 advfort: added buildings with width/height/direction (TODO better gui) added farming (planting/harvesting) added clean job Warmist 2013-01-05 01:41:44 +0200
  • fd05d30733 Digging invaders: improved edge cost evaluation. expwnent 2013-01-04 18:11:38 -0500
  • c92da70fbc Merge branch 'master' into autolabor Kelly Martin 2013-01-04 13:20:53 -0600
  • 7debd3d983 Autofarm: correct incorrect logic for determining if a farm is surface or subterranean Kelly Martin 2013-01-04 13:20:28 -0600
  • 9404267c1f Autolabor: Tell DF to immediately process jobs after each run. Kelly Martin 2013-01-04 13:14:20 -0600
  • 2ca943ae20 Digging invaders: comment out debug print statements. expwnent 2013-01-04 00:43:39 -0500
  • 038cc91fcd Digging invaders: fixed a bug where it would reassign long-lasting jobs, making them take forever. Also added a check for the case that invaders cannot dig to any locals. expwnent 2013-01-04 00:35:47 -0500
  • b6f0ae5b14 Digging invaders: keep track of who's working on the job, and check periodically to see if they quit. expwnent 2013-01-04 00:08:54 -0500
  • 47eca42f68 Digging invaders: made it possible to customize which races can dig. expwnent 2013-01-03 23:18:40 -0500
  • 8e90ca6b41 Merge branch 'eventManager' into diggingInvaders-unstable expwnent 2013-01-03 22:47:45 -0500
  • ec03d567d2 EventManager: use WORLD_LOADED instead of MAP_LOADED. expwnent 2013-01-03 22:47:27 -0500
  • 0fecdfadb1 Digging Invaders: when assigning a job, get rid of old one. Handle loading and unloading. Optimizations for when invaders can already reach someone. expwnent 2013-01-03 22:46:17 -0500
  • ed6dcf9589 DiggingInvaders: made invaders dig automatically, instead of on request. expwnent 2013-01-03 21:25:50 -0500
  • f145f8d528 Merge branch 'eventManager' into diggingInvaders-unstable expwnent 2013-01-03 19:32:12 -0500
  • 715f191c26 EventManager: made the frequency part of EventHandler. expwnent 2013-01-03 19:31:29 -0500
  • 9e74ae58f2 EventManager: Fixed a problem with deregistering event frequencies. expwnent 2013-01-03 19:07:05 -0500
  • b82d6940b6 Digging invaders: started on making invaders keep digging until done. expwnent 2013-01-03 18:45:53 -0500
  • 1d6dec54c7 Digging Invaders: reorganized the files to make it easier to work with. expwnent 2013-01-03 18:14:16 -0500
  • 8ffafd8a26 advfort: reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity. Warmist 2013-01-04 00:48:24 +0200
  • 179c7ae32a advfort: reset using df button. Warmist 2013-01-03 23:53:42 +0200
  • e3ca612ed5 many improvements to advfort: fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment Warmist 2013-01-03 23:21:57 +0200
  • 84b8fae326 Merge branch 'eventManager' into diggingInvaders-unstable expwnent 2013-01-03 15:53:06 -0500
  • 910e398a7b EventManager: added invasion event. expwnent 2013-01-03 15:52:56 -0500
  • 34d9785ce5 Digging Invaders: minor changes. expwnent 2013-01-03 14:38:05 -0500
  • b62e50f2e1 DiggingInvaders: get rid of the framework for assigning multiple dig/deconstruct/etc operations at the same time. expwnent 2013-01-03 14:16:10 -0500
  • 0b68e66dc9 DiggingInvaders: fixed a problem with deconstructing hatches. expwnent 2013-01-03 13:32:50 -0500
  • c22c4d009c Added convenience functions to eventful (see Lua API.rst) Warmist 2013-01-03 20:30:51 +0200
  • 796e387398 Add a guard against an invalid item pointer, and don't try to deduce construction labor for item_lost jobs Kelly Martin 2013-01-03 12:24:32 -0600
  • f60e44c395 DiggingInvaders: minor changes. expwnent 2013-01-03 13:11:11 -0500
  • 7b561f108b Fix hotkey detection Anuradha Dissanayake 2013-01-03 22:01:01 +1300
  • 7586e62374 Digging Invaders: fixed a problem with removing constructions. expwnent 2013-01-02 22:35:05 -0500
  • 5201870356 Digging Invaders: get rid of debug prints. expwnent 2013-01-02 22:13:23 -0500
  • ae43865489 Digging Invaders: actually seems to basically work! expwnent 2013-01-02 22:11:05 -0500