Merge branch 'eventManager' into recent

develop
expwnent 2013-01-05 13:31:12 -05:00
commit a279f7e820
12 changed files with 796 additions and 16 deletions

@ -111,6 +111,7 @@ include/modules/Burrows.h
include/modules/Constructions.h
include/modules/Units.h
include/modules/Engravings.h
include/modules/EventManager.h
include/modules/Gui.h
include/modules/Items.h
include/modules/Job.h
@ -132,6 +133,7 @@ modules/Burrows.cpp
modules/Constructions.cpp
modules/Units.cpp
modules/Engravings.cpp
modules/EventManager.cpp
modules/Gui.cpp
modules/Items.cpp
modules/Job.cpp

@ -44,6 +44,7 @@ using namespace std;
#include "VersionInfo.h"
#include "PluginManager.h"
#include "ModuleFactory.h"
#include "modules/EventManager.h"
#include "modules/Gui.h"
#include "modules/World.h"
#include "modules/Graphic.h"
@ -947,6 +948,7 @@ bool Core::Init()
cerr << "Initializing Plugins.\n";
// create plugin manager
plug_mgr = new PluginManager(this);
plug_mgr->init(this);
IODATA *temp = new IODATA;
temp->core = this;
temp->plug_mgr = plug_mgr;
@ -1281,6 +1283,8 @@ static int buildings_timer = 0;
void Core::onUpdate(color_ostream &out)
{
EventManager::manageEvents(out);
// convert building reagents
if (buildings_do_onupdate && (++buildings_timer & 1))
buildings_onUpdate(out);
@ -1294,6 +1298,8 @@ void Core::onUpdate(color_ostream &out)
void Core::onStateChange(color_ostream &out, state_change_event event)
{
EventManager::onStateChange(out, event);
buildings_onStateChange(out, event);
plug_mgr->OnStateChange(out, event);

@ -22,6 +22,7 @@ must not be misrepresented as being the original software.
distribution.
*/
#include "modules/EventManager.h"
#include "Internal.h"
#include "Core.h"
#include "MemAccess.h"
@ -270,6 +271,7 @@ bool Plugin::unload(color_ostream &con)
// if we are actually loaded
if(state == PS_LOADED)
{
EventManager::unregisterAll(this);
// notify the plugin about an attempt to shutdown
if (plugin_onstatechange &&
plugin_onstatechange(con, SC_BEGIN_UNLOAD) == CR_NOT_FOUND)
@ -598,6 +600,22 @@ void Plugin::push_function(lua_State *state, LuaFunction *fn)
}
PluginManager::PluginManager(Core * core)
{
cmdlist_mutex = new mutex();
eval_ruby = NULL;
}
PluginManager::~PluginManager()
{
for(size_t i = 0; i < all_plugins.size();i++)
{
delete all_plugins[i];
}
all_plugins.clear();
delete cmdlist_mutex;
}
void PluginManager::init(Core * core)
{
#ifdef LINUX_BUILD
string path = core->getHackPath() + "plugins/";
@ -606,8 +624,6 @@ PluginManager::PluginManager(Core * core)
string path = core->getHackPath() + "plugins\\";
const string searchstr = ".plug.dll";
#endif
cmdlist_mutex = new mutex();
eval_ruby = NULL;
vector <string> filez;
getdir(path, filez);
for(size_t i = 0; i < filez.size();i++)
@ -622,16 +638,6 @@ PluginManager::PluginManager(Core * core)
}
}
PluginManager::~PluginManager()
{
for(size_t i = 0; i < all_plugins.size();i++)
{
delete all_plugins[i];
}
all_plugins.clear();
delete cmdlist_mutex;
}
Plugin *PluginManager::getPluginByName (const std::string & name)
{
for(size_t i = 0; i < all_plugins.size(); i++)

@ -205,6 +205,7 @@ namespace DFHack
friend class Plugin;
PluginManager(Core * core);
~PluginManager();
void init(Core* core);
void OnUpdate(color_ostream &out);
void OnStateChange(color_ostream &out, state_change_event event);
void registerCommands( Plugin * p );

@ -25,7 +25,9 @@ distribution.
#pragma once
#include "Export.h"
#include "DataDefs.h"
#include "Types.h"
#include "df/building.h"
#include "df/building_type.h"
#include "df/civzone_type.h"
#include "df/furnace_type.h"
#include "df/workshop_type.h"
@ -181,5 +183,8 @@ DFHACK_EXPORT bool constructWithFilters(df::building *bld, std::vector<df::job_i
*/
DFHACK_EXPORT bool deconstruct(df::building *bld);
void updateBuildings(color_ostream& out, void* ptr);
void clearBuildings(color_ostream& out);
}
}

@ -0,0 +1,60 @@
#pragma once
#ifndef EVENT_MANAGER_H_INCLUDED
#define EVENT_MANAGER_H_INCLUDED
#include "Core.h"
#include "Export.h"
#include "ColorText.h"
#include "PluginManager.h"
#include "Console.h"
namespace DFHack {
namespace EventManager {
namespace EventType {
enum EventType {
TICK,
JOB_INITIATED,
JOB_COMPLETED,
UNIT_DEATH,
ITEM_CREATED,
BUILDING,
CONSTRUCTION,
SYNDROME,
INVASION,
EVENT_MAX
};
}
struct EventHandler {
void (*eventHandler)(color_ostream&, void*); //called when the event happens
int32_t freq;
EventHandler(void (*eventHandlerIn)(color_ostream&, void*), int32_t freqIn): eventHandler(eventHandlerIn), freq(freqIn) {
}
bool operator==(EventHandler& handle) const {
return eventHandler == handle.eventHandler && freq == handle.freq;
}
bool operator!=(EventHandler& handle) const {
return !( *this == handle);
}
};
struct SyndromeData {
int32_t unitId;
int32_t syndromeIndex;
SyndromeData(int32_t unitId_in, int32_t syndromeIndex_in): unitId(unitId_in), syndromeIndex(syndromeIndex_in) {
}
};
DFHACK_EXPORT void registerListener(EventType::EventType e, EventHandler handler, Plugin* plugin);
DFHACK_EXPORT void registerTick(EventHandler handler, int32_t when, Plugin* plugin, bool absolute=false);
DFHACK_EXPORT void unregister(EventType::EventType e, EventHandler handler, Plugin* plugin);
DFHACK_EXPORT void unregisterAll(Plugin* plugin);
void manageEvents(color_ostream& out);
void onStateChange(color_ostream& out, state_change_event event);
}
}
#endif

@ -49,7 +49,7 @@ namespace DFHack
{
namespace Job {
// Duplicate the job structure. It is not linked into any DF lists.
DFHACK_EXPORT df::job *cloneJobStruct(df::job *job);
DFHACK_EXPORT df::job *cloneJobStruct(df::job *job, bool keepWorkerData=false);
// Delete a cloned structure.
DFHACK_EXPORT void deleteJobStruct(df::job *job);

@ -25,11 +25,16 @@ distribution.
#include "Internal.h"
#include <algorithm>
#include <cstdlib>
#include <iostream>
#include <map>
#include <string>
#include <unordered_map>
#include <vector>
#include <map>
using namespace std;
#include "ColorText.h"
#include "VersionInfo.h"
#include "MemAccess.h"
#include "Types.h"
@ -77,6 +82,14 @@ using df::global::building_next_id;
using df::global::process_jobs;
using df::building_def;
struct CoordHash {
size_t operator()(const df::coord pos) const {
return pos.x*65537 + pos.y*17 + pos.z;
}
};
static unordered_map<df::coord, int32_t, CoordHash> locationToBuilding;
static uint8_t *getExtentTile(df::building_extents &extent, df::coord2d tile)
{
if (!extent.extents)
@ -236,6 +249,31 @@ df::building *Buildings::findAtTile(df::coord pos)
if (!occ || !occ->bits.building)
return NULL;
auto a = locationToBuilding.find(pos);
if ( a == locationToBuilding.end() ) {
cerr << __FILE__ << ", " << __LINE__ << ": can't find building at " << pos.x << ", " << pos.y << ", " <<pos.z << "." << endl;
exit(1);
}
int32_t id = (*a).second;
int32_t index = df::building::binsearch_index(df::global::world->buildings.all, id);
if ( index == -1 ) {
cerr << __FILE__ << ", " << __LINE__ << ": can't find building at " << pos.x << ", " << pos.y << ", " <<pos.z << "." << endl;
exit(1);
}
df::building* building = df::global::world->buildings.all[index];
if (!building->isSettingOccupancy())
return NULL;
if (building->room.extents && building->isExtentShaped())
{
auto etile = getExtentTile(building->room, pos);
if (!etile || !*etile)
return NULL;
}
return building;
/*
//old method: brute-force
auto &vec = df::building::get_vector();
for (size_t i = 0; i < vec.size(); i++)
{
@ -260,6 +298,7 @@ df::building *Buildings::findAtTile(df::coord pos)
}
return NULL;
*/
}
bool Buildings::findCivzonesAt(std::vector<df::building_civzonest*> *pvec, df::coord pos)
@ -1077,3 +1116,52 @@ bool Buildings::deconstruct(df::building *bld)
return true;
}
static unordered_map<int32_t, df::coord> corner1;
static unordered_map<int32_t, df::coord> corner2;
void Buildings::clearBuildings(color_ostream& out) {
corner1.clear();
corner2.clear();
locationToBuilding.clear();
}
void Buildings::updateBuildings(color_ostream& out, void* ptr) {
//out.print("Updating buildings, %s %d\n", __FILE__, __LINE__);
int32_t id = (int32_t)ptr;
if ( corner1.find(id) == corner1.end() ) {
//new building: mark stuff
int32_t index = df::building::binsearch_index(df::global::world->buildings.all, id);
if ( index == -1 ) {
out.print("%s, line %d: Couldn't find new building id=%d.\n", __FILE__, __LINE__, id);
exit(1);
}
df::building* building = df::global::world->buildings.all[index];
df::coord p1(min(building->x1, building->x2), min(building->y1,building->y2), building->z);
df::coord p2(max(building->x1, building->x2), max(building->y1,building->y2), building->z);
corner1[id] = p1;
corner2[id] = p2;
for ( int32_t x = p1.x; x <= p2.x; x++ ) {
for ( int32_t y = p1.y; y <= p2.y; y++ ) {
df::coord pt(x,y,building->z);
locationToBuilding[pt] = id;
}
}
} else {
//existing building: destroy it
df::coord p1 = corner1[id];
df::coord p2 = corner2[id];
for ( int32_t x = p1.x; x <= p2.x; x++ ) {
for ( int32_t y = p1.y; y <= p2.y; y++ ) {
df::coord pt(x,y,p1.z);
locationToBuilding.erase(pt);
}
}
corner1.erase(id);
corner2.erase(id);
}
}

@ -0,0 +1,503 @@
#include "Core.h"
#include "Console.h"
#include "modules/Buildings.h"
#include "modules/Constructions.h"
#include "modules/EventManager.h"
#include "modules/Job.h"
#include "modules/World.h"
#include "df/building.h"
#include "df/construction.h"
#include "df/global_objects.h"
#include "df/item.h"
#include "df/job.h"
#include "df/job_list_link.h"
#include "df/ui.h"
#include "df/unit.h"
#include "df/unit_syndrome.h"
#include "df/world.h"
#include <map>
#include <unordered_map>
#include <unordered_set>
using namespace std;
using namespace DFHack;
using namespace EventManager;
/*
* TODO:
* error checking
* consider a typedef instead of a struct for EventHandler
**/
//map<uint32_t, vector<DFHack::EventManager::EventHandler> > tickQueue;
multimap<uint32_t, EventHandler> tickQueue;
//TODO: consider unordered_map of pairs, or unordered_map of unordered_set, or whatever
multimap<Plugin*, EventHandler> handlers[EventType::EVENT_MAX];
uint32_t eventLastTick[EventType::EVENT_MAX];
const uint32_t ticksPerYear = 403200;
void DFHack::EventManager::registerListener(EventType::EventType e, EventHandler handler, Plugin* plugin) {
handlers[e].insert(pair<Plugin*, EventHandler>(plugin, handler));
}
void DFHack::EventManager::registerTick(EventHandler handler, int32_t when, Plugin* plugin, bool absolute) {
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
if ( !Core::getInstance().isWorldLoaded() ) {
tick = 0;
if ( absolute ) {
Core::getInstance().getConsole().print("Warning: absolute flag will not be honored.\n");
}
}
if ( absolute ) {
tick = 0;
}
tickQueue.insert(pair<uint32_t, EventHandler>(tick+(uint32_t)when, handler));
handlers[EventType::TICK].insert(pair<Plugin*,EventHandler>(plugin,handler));
return;
}
void DFHack::EventManager::unregister(EventType::EventType e, EventHandler handler, Plugin* plugin) {
for ( multimap<Plugin*, EventHandler>::iterator i = handlers[e].find(plugin); i != handlers[e].end(); i++ ) {
if ( (*i).first != plugin )
break;
EventHandler handle = (*i).second;
if ( handle == handler ) {
handlers[e].erase(i);
break;
}
}
return;
}
void DFHack::EventManager::unregisterAll(Plugin* plugin) {
for ( auto i = handlers[EventType::TICK].find(plugin); i != handlers[EventType::TICK].end(); i++ ) {
if ( (*i).first != plugin )
break;
//shenanigans to avoid concurrent modification
EventHandler getRidOf = (*i).second;
bool didSomething;
do {
didSomething = false;
for ( auto j = tickQueue.begin(); j != tickQueue.end(); j++ ) {
EventHandler candidate = (*j).second;
if ( getRidOf != candidate )
continue;
tickQueue.erase(j);
didSomething = true;
break;
}
} while(didSomething);
}
for ( size_t a = 0; a < (size_t)EventType::EVENT_MAX; a++ ) {
handlers[a].erase(plugin);
}
return;
}
static void manageTickEvent(color_ostream& out);
static void manageJobInitiatedEvent(color_ostream& out);
static void manageJobCompletedEvent(color_ostream& out);
static void manageUnitDeathEvent(color_ostream& out);
static void manageItemCreationEvent(color_ostream& out);
static void manageBuildingEvent(color_ostream& out);
static void manageConstructionEvent(color_ostream& out);
static void manageSyndromeEvent(color_ostream& out);
static void manageInvasionEvent(color_ostream& out);
//tick event
static uint32_t lastTick = 0;
//job initiated
static int32_t lastJobId = -1;
//job completed
static unordered_map<int32_t, df::job*> prevJobs;
//unit death
static unordered_set<int32_t> livingUnits;
//item creation
static int32_t nextItem;
//building
static int32_t nextBuilding;
static unordered_set<int32_t> buildings;
//construction
static unordered_set<df::construction*> constructions;
static bool gameLoaded;
//invasion
static int32_t nextInvasion;
void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event event) {
static bool doOnce = false;
if ( !doOnce ) {
//TODO: put this somewhere else
doOnce = true;
EventHandler buildingHandler(Buildings::updateBuildings, 100);
DFHack::EventManager::registerListener(EventType::BUILDING, buildingHandler, NULL);
//out.print("Registered listeners.\n %d", __LINE__);
}
if ( event == DFHack::SC_WORLD_UNLOADED ) {
lastTick = 0;
lastJobId = -1;
for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
Job::deleteJobStruct((*i).second);
}
prevJobs.clear();
tickQueue.clear();
livingUnits.clear();
nextItem = -1;
nextBuilding = -1;
buildings.clear();
constructions.clear();
Buildings::clearBuildings(out);
gameLoaded = false;
nextInvasion = -1;
} else if ( event == DFHack::SC_WORLD_LOADED ) {
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
multimap<uint32_t,EventHandler> newTickQueue;
for ( auto i = tickQueue.begin(); i != tickQueue.end(); i++ ) {
newTickQueue.insert(pair<uint32_t,EventHandler>(tick + (*i).first, (*i).second));
}
tickQueue.clear();
tickQueue.insert(newTickQueue.begin(), newTickQueue.end());
nextItem = 0;
nextBuilding = 0;
lastTick = 0;
nextInvasion = df::global::ui->invasions.next_id;
gameLoaded = true;
}
}
void DFHack::EventManager::manageEvents(color_ostream& out) {
if ( !gameLoaded ) {
return;
}
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
if ( tick <= lastTick )
return;
lastTick = tick;
int32_t eventFrequency[EventType::EVENT_MAX];
for ( size_t a = 0; a < EventType::EVENT_MAX; a++ ) {
int32_t min = 1000000000;
for ( auto b = handlers[a].begin(); b != handlers[a].end(); b++ ) {
EventHandler bob = (*b).second;
if ( bob.freq < min )
min = bob.freq;
}
eventFrequency[a] = min;
}
manageTickEvent(out);
if ( tick - eventLastTick[EventType::JOB_INITIATED] >= eventFrequency[EventType::JOB_INITIATED] ) {
manageJobInitiatedEvent(out);
eventLastTick[EventType::JOB_INITIATED] = tick;
}
if ( tick - eventLastTick[EventType::JOB_COMPLETED] >= eventFrequency[EventType::JOB_COMPLETED] ) {
manageJobCompletedEvent(out);
eventLastTick[EventType::JOB_COMPLETED] = tick;
}
if ( tick - eventLastTick[EventType::UNIT_DEATH] >= eventFrequency[EventType::UNIT_DEATH] ) {
manageUnitDeathEvent(out);
eventLastTick[EventType::UNIT_DEATH] = tick;
}
if ( tick - eventLastTick[EventType::ITEM_CREATED] >= eventFrequency[EventType::ITEM_CREATED] ) {
manageItemCreationEvent(out);
eventLastTick[EventType::ITEM_CREATED] = tick;
}
if ( tick - eventLastTick[EventType::BUILDING] >= eventFrequency[EventType::BUILDING] ) {
manageBuildingEvent(out);
eventLastTick[EventType::BUILDING] = tick;
}
if ( tick - eventLastTick[EventType::CONSTRUCTION] >= eventFrequency[EventType::CONSTRUCTION] ) {
manageConstructionEvent(out);
eventLastTick[EventType::CONSTRUCTION] = tick;
}
if ( tick - eventLastTick[EventType::SYNDROME] >= eventFrequency[EventType::SYNDROME] ) {
manageSyndromeEvent(out);
eventLastTick[EventType::SYNDROME] = tick;
}
if ( tick - eventLastTick[EventType::INVASION] >= eventFrequency[EventType::INVASION] ) {
manageInvasionEvent(out);
eventLastTick[EventType::INVASION] = tick;
}
return;
}
static void manageTickEvent(color_ostream& out) {
uint32_t tick = DFHack::World::ReadCurrentYear()*ticksPerYear
+ DFHack::World::ReadCurrentTick();
while ( !tickQueue.empty() ) {
if ( tick < (*tickQueue.begin()).first )
break;
EventHandler handle = (*tickQueue.begin()).second;
tickQueue.erase(tickQueue.begin());
handle.eventHandler(out, (void*)tick);
}
}
static void manageJobInitiatedEvent(color_ostream& out) {
if ( handlers[EventType::JOB_INITIATED].empty() )
return;
if ( lastJobId == -1 ) {
lastJobId = *df::global::job_next_id - 1;
return;
}
if ( lastJobId+1 == *df::global::job_next_id ) {
return; //no new jobs
}
multimap<Plugin*,EventHandler> copy(handlers[EventType::JOB_INITIATED].begin(), handlers[EventType::JOB_INITIATED].end());
for ( df::job_list_link* link = &df::global::world->job_list; link != NULL; link = link->next ) {
if ( link->item == NULL )
continue;
if ( link->item->id <= lastJobId )
continue;
for ( auto i = copy.begin(); i != copy.end(); i++ ) {
(*i).second.eventHandler(out, (void*)link->item);
}
}
lastJobId = *df::global::job_next_id - 1;
}
static void manageJobCompletedEvent(color_ostream& out) {
if ( handlers[EventType::JOB_COMPLETED].empty() ) {
return;
}
multimap<Plugin*,EventHandler> copy(handlers[EventType::JOB_COMPLETED].begin(), handlers[EventType::JOB_COMPLETED].end());
map<int32_t, df::job*> nowJobs;
for ( df::job_list_link* link = &df::global::world->job_list; link != NULL; link = link->next ) {
if ( link->item == NULL )
continue;
nowJobs[link->item->id] = link->item;
}
for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
if ( nowJobs.find((*i).first) != nowJobs.end() )
continue;
//recently finished or cancelled job!
for ( auto j = copy.begin(); j != copy.end(); j++ ) {
(*j).second.eventHandler(out, (void*)(*i).second);
}
}
//erase old jobs, copy over possibly altered jobs
for ( auto i = prevJobs.begin(); i != prevJobs.end(); i++ ) {
Job::deleteJobStruct((*i).second);
}
prevJobs.clear();
//create new jobs
for ( auto j = nowJobs.begin(); j != nowJobs.end(); j++ ) {
/*map<int32_t, df::job*>::iterator i = prevJobs.find((*j).first);
if ( i != prevJobs.end() ) {
continue;
}*/
df::job* newJob = Job::cloneJobStruct((*j).second, true);
prevJobs[newJob->id] = newJob;
}
/*//get rid of old pointers to deallocated jobs
for ( size_t a = 0; a < toDelete.size(); a++ ) {
prevJobs.erase(a);
}*/
}
static void manageUnitDeathEvent(color_ostream& out) {
if ( handlers[EventType::UNIT_DEATH].empty() ) {
return;
}
multimap<Plugin*,EventHandler> copy(handlers[EventType::UNIT_DEATH].begin(), handlers[EventType::UNIT_DEATH].end());
for ( size_t a = 0; a < df::global::world->units.active.size(); a++ ) {
df::unit* unit = df::global::world->units.active[a];
if ( unit->counters.death_id == -1 ) {
livingUnits.insert(unit->id);
continue;
}
//dead: if dead since last check, trigger events
if ( livingUnits.find(unit->id) == livingUnits.end() )
continue;
for ( auto i = copy.begin(); i != copy.end(); i++ ) {
(*i).second.eventHandler(out, (void*)unit->id);
}
livingUnits.erase(unit->id);
}
}
static void manageItemCreationEvent(color_ostream& out) {
if ( handlers[EventType::ITEM_CREATED].empty() ) {
return;
}
if ( nextItem >= *df::global::item_next_id ) {
return;
}
multimap<Plugin*,EventHandler> copy(handlers[EventType::ITEM_CREATED].begin(), handlers[EventType::ITEM_CREATED].end());
size_t index = df::item::binsearch_index(df::global::world->items.all, nextItem, false);
for ( size_t a = index; a < df::global::world->items.all.size(); a++ ) {
df::item* item = df::global::world->items.all[a];
//invaders
if ( item->flags.bits.foreign )
continue;
//traders who bring back your items?
if ( item->flags.bits.trader )
continue;
//migrants
if ( item->flags.bits.owned )
continue;
//spider webs don't count
if ( item->flags.bits.spider_web )
continue;
for ( auto i = copy.begin(); i != copy.end(); i++ ) {
(*i).second.eventHandler(out, (void*)item->id);
}
}
nextItem = *df::global::item_next_id;
}
static void manageBuildingEvent(color_ostream& out) {
/*
* TODO: could be faster
* consider looking at jobs: building creation / destruction
**/
if ( handlers[EventType::BUILDING].empty() )
return;
multimap<Plugin*,EventHandler> copy(handlers[EventType::BUILDING].begin(), handlers[EventType::BUILDING].end());
//first alert people about new buildings
for ( int32_t a = nextBuilding; a < *df::global::building_next_id; a++ ) {
int32_t index = df::building::binsearch_index(df::global::world->buildings.all, a);
if ( index == -1 ) {
//out.print("%s, line %d: Couldn't find new building with id %d.\n", __FILE__, __LINE__, a);
//the tricky thing is that when the game first starts, it's ok to skip buildings, but otherwise, if you skip buildings, something is probably wrong. TODO: make this smarter
continue;
}
buildings.insert(a);
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler bob = (*b).second;
bob.eventHandler(out, (void*)a);
}
}
nextBuilding = *df::global::building_next_id;
//now alert people about destroyed buildings
unordered_set<int32_t> toDelete;
for ( auto a = buildings.begin(); a != buildings.end(); a++ ) {
int32_t id = *a;
int32_t index = df::building::binsearch_index(df::global::world->buildings.all,id);
if ( index != -1 )
continue;
toDelete.insert(id);
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler bob = (*b).second;
bob.eventHandler(out, (void*)id);
}
}
for ( auto a = toDelete.begin(); a != toDelete.end(); a++ ) {
int32_t id = *a;
buildings.erase(id);
}
//out.print("Sent building event.\n %d", __LINE__);
}
static void manageConstructionEvent(color_ostream& out) {
if ( handlers[EventType::CONSTRUCTION].empty() )
return;
unordered_set<df::construction*> constructionsNow(df::global::world->constructions.begin(), df::global::world->constructions.end());
multimap<Plugin*,EventHandler> copy(handlers[EventType::CONSTRUCTION].begin(), handlers[EventType::CONSTRUCTION].end());
for ( auto a = constructions.begin(); a != constructions.end(); a++ ) {
df::construction* construction = *a;
if ( constructionsNow.find(construction) != constructionsNow.end() )
continue;
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler handle = (*b).second;
handle.eventHandler(out, (void*)construction);
}
}
for ( auto a = constructionsNow.begin(); a != constructionsNow.end(); a++ ) {
df::construction* construction = *a;
if ( constructions.find(construction) != constructions.end() )
continue;
for ( auto b = copy.begin(); b != copy.end(); b++ ) {
EventHandler handle = (*b).second;
handle.eventHandler(out, (void*)construction);
}
}
constructions.clear();
constructions.insert(constructionsNow.begin(), constructionsNow.end());
}
static void manageSyndromeEvent(color_ostream& out) {
if ( handlers[EventType::SYNDROME].empty() )
return;
multimap<Plugin*,EventHandler> copy(handlers[EventType::SYNDROME].begin(), handlers[EventType::SYNDROME].end());
for ( auto a = df::global::world->units.active.begin(); a != df::global::world->units.active.end(); a++ ) {
df::unit* unit = *a;
if ( unit->flags1.bits.dead )
continue;
for ( size_t b = 0; b < unit->syndromes.active.size(); b++ ) {
df::unit_syndrome* syndrome = unit->syndromes.active[b];
uint32_t startTime = syndrome->year*ticksPerYear + syndrome->year_time;
if ( startTime <= eventLastTick[EventType::SYNDROME] )
continue;
SyndromeData data(unit->id, b);
for ( auto c = copy.begin(); c != copy.end(); c++ ) {
EventHandler handle = (*c).second;
handle.eventHandler(out, (void*)&data);
}
}
}
}
static void manageInvasionEvent(color_ostream& out) {
if ( handlers[EventType::INVASION].empty() )
return;
multimap<Plugin*,EventHandler> copy(handlers[EventType::INVASION].begin(), handlers[EventType::INVASION].end());
if ( df::global::ui->invasions.next_id <= nextInvasion )
return;
nextInvasion = df::global::ui->invasions.next_id;
for ( auto a = copy.begin(); a != copy.end(); a++ ) {
EventHandler handle = (*a).second;
handle.eventHandler(out, (void*)nextInvasion);
}
}

@ -55,7 +55,7 @@ using namespace std;
using namespace DFHack;
using namespace df::enums;
df::job *DFHack::Job::cloneJobStruct(df::job *job)
df::job *DFHack::Job::cloneJobStruct(df::job *job, bool keepWorkerData)
{
CHECK_NULL_POINTER(job);
@ -76,7 +76,7 @@ df::job *DFHack::Job::cloneJobStruct(df::job *job)
{
df::general_ref *ref = pnew->general_refs[i];
if (virtual_cast<df::general_ref_unit>(ref))
if (!keepWorkerData && virtual_cast<df::general_ref_unit_workerst>(ref))
vector_erase_at(pnew->general_refs, i);
else
pnew->general_refs[i] = ref->clone();

@ -18,6 +18,7 @@ DFHACK_PLUGIN(stripcaged stripcaged.cpp)
DFHACK_PLUGIN(rprobe rprobe.cpp)
DFHACK_PLUGIN(nestboxes nestboxes.cpp)
DFHACK_PLUGIN(vshook vshook.cpp)
DFHACK_PLUGIN(eventExample eventExample.cpp)
IF(UNIX)
DFHACK_PLUGIN(ref-index ref-index.cpp)
ENDIF()

@ -0,0 +1,108 @@
#include "Console.h"
#include "Core.h"
#include "Export.h"
#include "PluginManager.h"
#include "modules/EventManager.h"
#include "DataDefs.h"
#include "df/item.h"
#include "df/world.h"
#include <vector>
using namespace DFHack;
using namespace std;
DFHACK_PLUGIN("eventExample");
void jobInitiated(color_ostream& out, void* job);
void jobCompleted(color_ostream& out, void* job);
void timePassed(color_ostream& out, void* ptr);
void unitDeath(color_ostream& out, void* ptr);
void itemCreate(color_ostream& out, void* ptr);
void building(color_ostream& out, void* ptr);
void construction(color_ostream& out, void* ptr);
void syndrome(color_ostream& out, void* ptr);
void invasion(color_ostream& out, void* ptr);
command_result eventExample(color_ostream& out, vector<string>& parameters);
DFhackCExport command_result plugin_init(color_ostream &out, std::vector<PluginCommand> &commands) {
commands.push_back(PluginCommand("eventExample", "Sets up a few event triggers.",eventExample));
return CR_OK;
}
command_result eventExample(color_ostream& out, vector<string>& parameters) {
EventManager::EventHandler initiateHandler(jobInitiated, 10);
EventManager::EventHandler completeHandler(jobCompleted, 5);
EventManager::EventHandler timeHandler(timePassed, 1);
EventManager::EventHandler deathHandler(unitDeath, 500);
EventManager::EventHandler itemHandler(itemCreate, 1000);
EventManager::EventHandler buildingHandler(building, 500);
EventManager::EventHandler constructionHandler(construction, 100);
EventManager::EventHandler syndromeHandler(syndrome, 1);
EventManager::EventHandler invasionHandler(invasion, 1000);
Plugin* me = Core::getInstance().getPluginManager()->getPluginByName("eventExample");
EventManager::unregisterAll(me);
EventManager::registerListener(EventManager::EventType::JOB_INITIATED, initiateHandler, me);
EventManager::registerListener(EventManager::EventType::JOB_COMPLETED, completeHandler, me);
EventManager::registerTick(timeHandler, 1, me);
EventManager::registerTick(timeHandler, 2, me);
EventManager::registerTick(timeHandler, 4, me);
EventManager::registerTick(timeHandler, 8, me);
EventManager::registerListener(EventManager::EventType::UNIT_DEATH, deathHandler, me);
EventManager::registerListener(EventManager::EventType::ITEM_CREATED, itemHandler, me);
EventManager::registerListener(EventManager::EventType::BUILDING, buildingHandler, me);
EventManager::registerListener(EventManager::EventType::CONSTRUCTION, constructionHandler, me);
EventManager::registerListener(EventManager::EventType::SYNDROME, syndromeHandler, me);
EventManager::registerListener(EventManager::EventType::INVASION, invasionHandler, me);
out.print("Events registered.\n");
return CR_OK;
}
void jobInitiated(color_ostream& out, void* job) {
out.print("Job initiated! 0x%X\n", job);
}
void jobCompleted(color_ostream& out, void* job) {
out.print("Job completed! 0x%X\n", job);
}
void timePassed(color_ostream& out, void* ptr) {
out.print("Time: %d\n", (int32_t)(ptr));
}
void unitDeath(color_ostream& out, void* ptr) {
out.print("Death: %d\n", (int32_t)(ptr));
}
void itemCreate(color_ostream& out, void* ptr) {
int32_t item_index = df::item::binsearch_index(df::global::world->items.all, (int32_t)ptr);
if ( item_index == -1 ) {
out.print("%s, %d: Error.\n", __FILE__, __LINE__);
}
df::item* item = df::global::world->items.all[item_index];
df::item_type type = item->getType();
df::coord pos = item->pos;
out.print("Item created: %d, %s, at (%d,%d,%d)\n", (int32_t)(ptr), ENUM_KEY_STR(item_type, type).c_str(), pos.x, pos.y, pos.z);
}
void building(color_ostream& out, void* ptr) {
out.print("Building created/destroyed: %d\n", (int32_t)ptr);
}
void construction(color_ostream& out, void* ptr) {
out.print("Construction created/destroyed: 0x%X\n", ptr);
}
void syndrome(color_ostream& out, void* ptr) {
EventManager::SyndromeData* data = (EventManager::SyndromeData*)ptr;
out.print("Syndrome started: unit %d, syndrome %d.\n", data->unitId, data->syndromeIndex);
}
void invasion(color_ostream& out, void* ptr) {
out.print("New invasion! %d\n", (int32_t)ptr);
}