2c0d88a372exterminate him: complain if its a she
jj
2013-03-19 11:31:34 +0100
cd00213e66autoSyndrome: fixed a bug where it complains because can't find the worker because it didn't get a copy of the job quickly enough. It can still happen, it just doesn't complain anymore.
expwnent
2013-03-17 11:02:31 -0400
cf57fba58eautoSyndrome: reorganize everything, make it make more sense.
expwnent
2013-03-17 01:18:12 -0400
83f7ad1700syndromeTrigger: renamed from trueTransformation and generalized it to allow for triggering commands on any syndrome infection.
expwnent
2013-03-17 00:23:08 -0400
d78a5593ccMinor fix to Process methods
Timothy Collett
2013-03-14 13:32:39 -0400
2b675c80ceFix createitem to not leak memory
Quietust
2013-03-14 12:00:16 -0500
e7c102646cChange cmakelists to r3
Petr Mrázek
2013-03-14 06:59:31 +0100
b487d78c74Update NEWS file
Petr Mrázek
2013-03-14 06:48:31 +0100
27f23746bdDo not use autocompletion to second-guess the user.
Petr Mrázek
2013-03-14 06:43:38 +0100
c5aa808737Sync submodules
Petr Mrázek
2013-03-14 05:07:30 +0100
b5806f7278Copy fixes from r3 to fix search issues in Nobles screen.
Anuradha Dissanayake
2013-03-13 22:21:30 +1300
215a2e78afFix crash when persistent data refers to missing buildings. Can only happen if planned buildings are removed with the plugin removed, then the game is reloaded after the plugin is put back.
Anuradha Dissanayake
2013-03-13 21:44:33 +1300
bc0c493b7cWorkaround for strange crash in accelerated mod
falconne
2013-03-12 21:17:22 +1300
8e9fc235a9Adding a debug mode to track down an elusive bug.
falconne
2013-03-10 16:14:00 +1300
3ed5f06f49Fix for eventful and a advfort not to show worn items.
Warmist
2013-03-09 12:54:07 +0200
63707471f4WIP - More logical categories and variable windows
Anuradha Dissanayake
2013-03-02 21:58:36 +1300
5be2ecb080advfort.lua: added BuildLast for mass building of e.g. walls etc.
Warmist
2013-03-06 00:22:59 +0200
bb85d361ebMerge branch 'master' of git://github.com/quietust/dfhack
Warmist
2013-03-05 00:29:22 +0200
5884fad5c6no .lua needed for Readme.rst
Warmist
2013-03-05 00:28:30 +0200
0afffe77c0Some help for companion-order
Warmist
2013-03-05 00:25:25 +0200
54046c74daadvfort: added site name display.
Warmist
2013-03-03 17:33:07 +0200
0b31fbafeaRemove the "assign random labors to random dwarfs" nonsense that I put in while drunk or something.
Kelly Martin
2013-03-02 23:05:09 -0600
701b7b7d9bMultiple data averaging windows and gcc fixes.
Anuradha Dissanayake
2013-03-01 21:29:16 +1300
b07f2fc33fGet entity from unit->civ_id instead of from ui (so it works in advmode), and only get site in fortress mode
Quietust
2013-02-28 10:00:00 -0600
9bd999ebc1Update createitem to allow specifying quantity, also allow it to auto-detect whether it needs to create extra gloves and assign handedness
Quietust
2013-02-28 09:23:48 -0600
4afe74efa6Add DwarfMonitor plugin to monitor activities and happiness levels in a fort.
Anuradha Dissanayake
2013-02-16 12:10:47 +1300
f418bce60eDocument new createitem plugin
Quietust
2013-02-27 11:20:49 -0600
f55030909fAdd createItem plugin, spawns an item at the selected unit's feet
Quietust
2013-02-27 11:09:06 -0600
f9a3450acaReinstate old autolabor in its original place.
Kelly Martin
2013-02-13 13:34:39 -0600
ff0012c91fMove new autolabor to autolabor2 in devel.
Kelly Martin
2013-02-13 13:33:32 -0600
27f5dc7631Autolabor: add in the rest of the building construct and deconstruct labors. Also handle wood crafts at the craftdwarf's shop.
Kelly Martin
2013-02-13 13:07:54 -0600
9ca435544eNuke unsafe behavior in Buildings::findAtTile from orbit.
Alexander Gavrilov
2013-02-13 15:03:15 +0400
a17760af4fCommunicate the Plugin pointer to the plugin in a decent sort of way.
Alexander Gavrilov
2013-02-13 14:45:24 +0400
39dbaf743aAdd a script to fix cloth stockpiles by patching memory objects.
Alexander Gavrilov
2013-02-13 13:54:49 +0400
f90737e274Add more comments to the vmethod interpose implementation.
Alexander Gavrilov
2013-02-10 15:26:48 +0400
a5c21745ebEnable all plan modes when entering quickfort mode
Anuradha Dissanayake
2013-02-09 16:49:36 +1300