Document new createitem plugin

develop
Quietust 2013-02-27 11:20:49 -06:00
parent f55030909f
commit f418bce60e
2 changed files with 303 additions and 260 deletions

File diff suppressed because it is too large Load Diff

@ -449,6 +449,26 @@ Options:
:bees: turn colonies into honey bee colonies
createitem
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Allows creating new items of arbitrary types and made of arbitrary materials.
Any items created are spawned at the feet of the selected unit.
Specify the item and material information as you would indicate them in custom reaction raws, with the following differences:
* Separate the item and material with a space rather than a colon
* If the item has no subtype, omit the :NONE
* If the item is REMAINS, FISH, FISH_RAW, VERMIN, PET, or EGG, specify a CREATURE:CASTE pair instead of a material token.
Corpses, body parts, and prepared meals cannot be created using this tool.
Examples:
``createitem GLOVES:ITEM_GLOVES_GAUNTLETS INORGANIC:STEEL``
Create a pair of steel gauntlets.
``createitem WOOD PLANT_MAT:TOWER_CAP:WOOD``
Create tower-cap logs.
``createitem FISH FISH_SHAD:MALE``
Create cleaned shad, ready to eat.
deramp (by zilpin)
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Removes all ramps designated for removal from the map. This is useful for replicating the old channel digging designation.