Petr Mrázek
fe6eb4b70a
Fix for MSVC build, added prototype cmd.exe detection on windows.
2011-05-15 05:19:51 +02:00
Petr Mrázek
4d3f4c2c23
Unknown 3 was update order.
2011-05-15 02:21:24 +02:00
Petr Mrázek
d9e9fae7a0
Unknown 1 was the grow counter. Added the immolate and grow tools.
2011-05-15 01:53:43 +02:00
Petr Mrázek
43fc15476a
Added ability to set trees on fire.
2011-05-15 00:26:44 +02:00
Petr Mrázek
9995207833
Merge branch 'master' of github.com:peterix/dfhack
2011-05-14 15:52:09 +02:00
Petr Mrázek
b65c4ed55b
New vegetation variables, fixed vegetation vector for 31.25 linux
2011-05-14 15:51:11 +02:00
Petr Mrázek
5ab2d28c4b
Merge pull request #79 from jaxad0127/master
...
Here is the tiletypes tool
2011-05-13 10:52:25 -07:00
Jared Adams
4155a779a6
Add dftiletypes tool
...
This tool is a tile shape, material, and special information manipulation tool,
like dfliquids. It includes a filter so you can easily change all X into Y
without having to get around what is around the X, just filter on it.
2011-05-13 11:37:48 -06:00
Alexander Gavrilov
a7be2aee33
Support actually removing owner links between items and creatures.
2011-05-12 21:10:29 +04:00
Alexander Gavrilov
c7f4f8c281
Support printing refs in dfitemdump, and add methods for containers.
2011-05-12 21:10:29 +04:00
Petr Mrázek
4631ec2e0d
Item quantity support for 31.25
2011-05-11 23:53:16 +02:00
Alexander Gavrilov
ed1477b53d
Support listing items owned by a creature.
2011-05-09 14:49:44 +04:00
Alexander Gavrilov
14f291d539
Support reading the item ID field, which is used for cross-referencing.
2011-05-09 14:04:39 +04:00
Petr Mrázek
63ae4e3738
Fix cleartask tool, should now work everywhere, doesn't use magic constants.
2011-05-08 11:21:52 +02:00
Petr Mrázek
7829e12e85
Added a bunch of batch scripts for running tools, updated readme, bumped version number.
2011-05-08 10:45:37 +02:00
Petr Mrázek
d6cd85cc1a
Autodump reports the action taken properly.
2011-05-08 03:45:58 +02:00
Petr Mrázek
4f69e550e3
Autodump checks that the target tile is floor, resolved offset lookup FIXME.
2011-05-08 03:42:14 +02:00
Petr Mrázek
8dc2407c37
Add a whole bunch of item flag checks to autodump in order to prevent mayhem and destruction.
2011-05-08 03:36:46 +02:00
Petr Mrázek
96bfec5402
The mood offset on linux was OK. General fixage of things.
2011-05-08 03:21:34 +02:00
Petr Mrázek
384e25f260
Merge https://github.com/jaxad0127/dfhack
2011-05-07 20:24:23 +02:00
Petr Mrázek
8b2ab8de68
Ending the map feature failtrain.
2011-05-07 09:07:28 +02:00
Petr Mrázek
97af676bdb
Fix color variable naming in t_descriptor_color
2011-05-07 03:48:41 +02:00
Petr Mrázek
fc0f6f1e48
Minor rearrangement with no impact
2011-05-07 03:44:10 +02:00
Jared Adams
2e47e1f039
Add support for EOF on input
...
Also remove unneeded indent in Windows-only blocks.
2011-05-05 20:10:45 -06:00
Jared Adams
cfd5a25400
Properly check each tile for local and global features
2011-05-04 17:24:20 -06:00
Petr Mrázek
97df735db5
Another misplaced getopt global squashed in prospector.
2011-05-03 00:10:56 +02:00
Petr Mrázek
ec2fc375fb
Fix xgetopt use in prospector tool, optopt from cstdlib was used instead.
2011-05-02 23:32:32 +02:00
Petr Mrázek
967d630936
Merge https://github.com/raoulxq/dfhack
2011-05-02 07:11:38 +02:00
Petr Mrázek
27bd19150b
Prospector pretty prints base materials, fixed xgetopt instance.
2011-05-02 05:10:13 +02:00
Petr Mrázek
7ad83c80b8
added modified getopt (c++-ized) with BSD license, vegetation flags clarified, prospector lists trees and plants separately,
...
prospector pretty-prints
2011-05-02 05:03:48 +02:00
Jared Adams
588860ce74
Add pauses for windows and fix some small issues
2011-05-01 03:11:42 -06:00
Jared Adams
17bea1052a
Rewrite the prospector tool to be simpler to follow
...
Also adds plants, demon temples, lairs, and aquifers.
2011-04-30 15:58:29 -06:00
Petr Mrázek
3318487ad9
Untested item deletion mode for the autodump tool.
2011-04-30 04:48:28 +02:00
Petr Mrázek
456a979244
Fun with tiletypes. Expect explosions.
2011-04-28 23:00:52 +02:00
Tom Prince
0e119fd78e
Treat stream/brook as transparent in unreveal.
...
Fixes #70 .
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-04-27 22:21:25 -04:00
Petr Mrázek
923c8cae9c
Occupancy support in MapCache. Added the item dumper tool mentioned on irc (autodump).
2011-04-28 01:36:31 +02:00
Raoul XQ
13dad8480b
Re-added file tools/playground/creaturemanager.cpp
2011-04-23 03:23:44 +02:00
Raoul XQ
d53cd6163c
Merge remote branch 'upstream/master'
2011-04-23 03:18:38 +02:00
Raoul XQ
ac4c3481bd
Renamed dfcreature to dfcreaturemanager
2011-04-23 03:09:47 +02:00
Raoul XQ
5d0ba0cac7
Added switches --revive, -rcs, -rms
...
- Switch -rcs, remove civil skills
- Switch -rms, remove military skills (who would want that?)
- Attempted to revive creature(s) with --revive, but it doesn't work (flag is there but invisible)
- More space for "Current Job"
2011-04-23 02:45:18 +02:00
Petr Mrázek
2ed7dca69e
Install the batch file for prospector tool on windows. Prospector-related readme update.
2011-04-20 01:32:34 +02:00
Petr Mrázek
66bb9d448c
Big messy commit...
2011-04-20 01:28:47 +02:00
Petr Mrázek
bc855b296f
Merge branch 'master' of https://github.com/angavrilov/dfhack
2011-04-17 16:08:13 +02:00
Petr Mrázek
189f31e084
Split veinlook output into layer vein and base type, fix issue with bad counts of materials.
2011-04-17 15:51:52 +02:00
Petr Mrázek
67ea981dc3
Big ugly deuglyfication of DFTileTypes and its use in the tools.
2011-04-17 13:06:19 +02:00
Petr Mrázek
e255a2cba6
Rename single character member variables from DFTileTypes to something sensible.
2011-04-17 11:37:36 +02:00
Petr Mrázek
8c79bc597a
Turn on cleartasks tool in the build system
2011-04-17 00:53:05 +02:00
Petr Mrázek
b0cb59a3f2
The item designator tool lives again.
2011-04-16 23:57:04 +02:00
Petr Mrázek
2d372aca3c
Merge branch 'master' of https://github.com/raoulxq/dfhack
2011-04-16 21:05:45 +02:00
Raoul XQ
22e26837c6
More examples for usage()
2011-04-15 09:14:42 +02:00
Alexander Gavrilov
56b29cf12e
Merge remote-tracking branch 'origin/master'
2011-04-15 10:58:09 +04:00
Raoul XQ
fa34f56c6d
Merge remote branch 'upstream/master'
2011-04-15 01:08:33 +02:00
Raoul XQ
cff85edf88
Patch to detect empty job ID
...
Will output job ID instead.
2011-04-15 00:47:48 +02:00
Raoul XQ
634ead79a8
Allow comma separated list of IDs for -i
2011-04-14 18:12:58 +02:00
Alexander Gavrilov
5edde76b8f
Remove owned status from all food lying on the ground.
...
It is kinda late to dump an item that already produces miasma,
so take some preventive measures. Food that is being eaten or
carried should not be on the ground.
2011-04-14 20:06:36 +04:00
Raoul XQ
c3f7d6f2b2
Switch -c all to show all creatures
2011-04-14 14:53:55 +02:00
Petr Mrázek
1a8c27ce01
Fix accessor mess I made. Added Accessor description dump to the dfitemdump tool and Items module.
2011-04-14 01:42:03 +02:00
Alexander Gavrilov
1d805ca328
Implement a program to hack away bug 3708 (unengraveable ghosts).
...
TODO: Test long-term consequences.
2011-04-13 22:04:32 +04:00
Raoul XQ
21e499f69d
Fix for display issues
...
- Switch -i didn't work without -c for non-dwarfs
- Enable killing of non-dwarf children
2011-04-13 15:42:52 +02:00
Raoul XQ
2d1f1b45af
Renamed dfskillmodify to dfcreature.
2011-04-13 14:47:53 +02:00
Raoul XQ
841c4b042c
Kill creature(s) with --kill
2011-04-13 14:42:53 +02:00
Raoul XQ
547dbe05fa
Add --showallflags flag to display all flags
...
Add --showallflags flag to display all flags of a creature. (Default: Display a few important ones.)
2011-04-13 13:22:14 +02:00
Raoul XQ
1d1c10601d
Add --showdead flag to also display dead creatures
...
- Add --showdead flag to also display dead creatures
- Display more creature flags
- Updated usage()
2011-04-13 12:47:50 +02:00
Raoul XQ
30d5bfbf47
Show creature type (again)
2011-04-13 11:55:18 +02:00
Alexander Gavrilov
ced036708f
When searching for a string buffer, use the key as a substring.
...
The dfincremental ui does not allow entering strings with trailing
whitespace, and anyway sometimes it is difficult to guess how a GUI
string actually ends. Therefore it is probably more generic to
search for buffers that simply begin with the entered string.
2011-04-13 11:45:16 +04:00
Raoul XQ
ad93afc1ee
Hide skills with level 0 and 0 experience points
...
- Hide skills with level 0 and 0 experience points
- Tabs to spaces
2011-04-13 06:30:37 +02:00
Raoul XQ
19c4371581
Add switch -1 to skillmodify.cpp
2011-04-13 01:47:15 +02:00
Petr Mrázek
2aad508d2b
Merge branch 'master' of https://github.com/raoulxq/dfhack into raoulxq-master
2011-04-12 14:00:04 +02:00
Petr Mrázek
f5911a14a6
Some const correctness, re-enabled job printing in the creature dump tool.
2011-04-12 13:59:07 +02:00
Raoul XQ
d10d8316e7
Reduced verbosity.
2011-04-12 13:51:20 +02:00
Raoul XQ
bb80b246d1
Fix for -ah adding wrong labors.
2011-04-12 13:47:11 +02:00
Raoul XQ
f2c60a3cfb
Fix for materialAt()->veinMaterialAt()
2011-04-12 13:16:10 +02:00
Raoul XQ
74856ad00a
Added tools/playground/digpattern
...
Small utility to dig certain patterns (in this case 3x3 bedrooms).
2011-04-12 13:03:34 +02:00
Raoul XQ
05f33853e1
Merge remote branch 'upstream/master'
...
Conflicts:
tools/playground/CMakeLists.txt
2011-04-12 12:38:49 +02:00
Raoul XQ
46485a70c4
Remove magic numbers, smaller display changes
...
- Remove magic numbers
- Show social skills only when -ss is given
- Hide hauler labors when +sh is given
- Add -v for verbose
2011-04-12 12:19:01 +02:00
Petr Mrázek
212500ee00
Big Items refactor, made all the Accessor offsets optional.
2011-04-11 22:13:06 +02:00
Raoul van Putten
0a27f27431
Cleanup command line arguments and usage() in skillmodify.cpp
2011-04-11 14:02:21 +02:00
Raoul XQ
62833a2048
Add dfskillmodify
2011-04-11 13:16:47 +02:00
Raoul XQ
4e6cef8b7b
Changed tabs into spaces
2011-04-11 13:15:51 +02:00
Petr Mrázek
77f0885d9e
Merge https://github.com/angavrilov/dfhack into items
2011-04-11 12:48:28 +02:00
Raoul XQ
62a7c3037c
Added skillmodify.cpp
2011-04-11 12:41:12 +02:00
Alexander Gavrilov
325e817d71
Improve the owner cleanup program a bit more.
2011-04-11 14:33:30 +04:00
Petr Mrázek
cb1dee3f46
Give unreveal tool a sensible name, bump version to 0.5.13, README updated.
2011-04-10 22:14:35 +02:00
Alexander Gavrilov
109d20d251
Add an experimental program for cleaning up garbage owned by dwarfs.
...
As noted by Quietust on the forum, cleaning the owned flag from the
items does not actually remove the owner, but the item ceases to be
protected from manipulation by other dwarfs. This should be enough
to work around various bugs, like untouchable rotten food producing
miasma, or dwarfs littering the place with worn objects.
2011-04-10 23:25:41 +04:00
Petr Mrázek
125f4cf41f
And its source. Blah.
2011-04-10 18:42:47 +02:00
Petr Mrázek
b0b76f6d7c
Tool for resetting hidden tile status after botched reveals.
2011-04-10 18:41:49 +02:00
Petr Mrázek
b630e93c5a
Added base layer material support to map cache, material display to dfprobe.
2011-04-10 17:01:58 +02:00
Petr Mrázek
7876a42258
The C test tool doesn't compile as a plain C program!
2011-04-10 15:36:01 +02:00
Petr Mrázek
1d35044db3
Started removing C++-isms from C wrapper. Removed DFGlobal.h
2011-04-10 13:12:28 +02:00
Petr Mrázek
bb04aa1a32
Linux header cleanups. Windows side will follow.
2011-04-10 10:19:15 +02:00
Petr Mrázek
4547c8c0aa
Use MapExtras more.
2011-04-10 06:17:11 +02:00
Petr Mrázek
4a83f07bdd
dftry pseudo-tool, dfhack can recognize 40d again, but the old API class isn't there at all. bees and wax.
2011-04-07 11:21:38 +02:00
Petr Mrázek
de9400d5e8
Make deramp tool fix bad ramps resulting from caveins.
2011-04-04 15:46:39 +02:00
Petr Mrázek
5465890b34
Added more direction flags to engravings.
2011-04-04 11:57:09 +02:00
Petr Mrázek
8b8c70b5ff
Big creature jobs read/write fix (it was cmpletely broken)
2011-04-03 21:27:47 +02:00
Petr Mrázek
46c5041bea
Direction flags for engravings.
2011-04-03 03:19:34 +02:00
Petr Mrázek
a68702000d
hexdump accepts length in bytes, hopefully fixed engravings struct
2011-04-03 02:49:03 +02:00
Petr Mrázek
e18ade4ea6
Engravings are 0x28 bytes long.
2011-04-03 02:00:56 +02:00
Petr Mrázek
4cfc12b52b
Engravings module.
2011-04-03 00:15:47 +02:00
Petr Mrázek
68b13d6bf0
Dreary offset work.
2011-04-02 12:35:23 +02:00