Split veinlook output into layer vein and base type, fix issue with bad counts of materials.

develop
Petr Mrázek 2011-04-17 15:51:52 +02:00
parent cf3534bc42
commit 189f31e084
1 changed files with 127 additions and 48 deletions

@ -67,8 +67,10 @@ int main (int argc, const char* argv[])
uint32_t x_max,y_max,z_max;
DFHack::mapblock40d Block;
map <int16_t, uint32_t> materials;
materials.clear();
map <int16_t, uint32_t> hardcoded_m;
map <int16_t, uint32_t> layer_m;
map <int16_t, uint32_t> vein_m;
vector<DFHack::t_feature> global_features;
std::map <DFHack::DFCoord, std::vector<DFHack::t_feature *> > local_features;
@ -160,11 +162,26 @@ int main (int argc, const char* argv[])
Maps->ReadBlock40d(x,y,z, &Block);
DFHack::tiletypes40d & tt = Block.tiletypes;
memset(tempvein, -1, sizeof(tempvein));
veins.clear();
Maps->ReadVeins(x,y,z,&veins);
// hardcoded materials
for(uint32_t xx = 0;xx<16;xx++)
{
for (uint32_t yy = 0; yy< 16;yy++)
{
DFHack::TileMaterial mat = DFHack::tileMaterial(tt[xx][yy]);
if(!DFHack::isWallTerrain(tt[xx][yy]))
continue;
if(hardcoded_m.count(mat))
{
hardcoded_m[mat] += 1;
}
else
{
hardcoded_m[mat] = 1;
}
}
}
// layer stone and soil
if(showbaselayers)
{
// get the layer materials
@ -173,8 +190,11 @@ int main (int argc, const char* argv[])
for (uint32_t yy = 0; yy< 16;yy++)
{
DFHack::TileMaterial mat = DFHack::tileMaterial(tt[xx][yy]);
DFHack::TileShape shape = DFHack::TileShape(tt[xx][yy]);
if(mat != DFHack::SOIL && mat != DFHack::STONE)
continue;
if(!DFHack::isWallTerrain(tt[xx][yy]))
continue;
uint8_t test = Block.designation[xx][yy].bits.biome;
if(test > maximum_regionoffset)
maximum_regionoffset = test;
@ -183,14 +203,49 @@ int main (int argc, const char* argv[])
num_overflows++;
continue;
}
tempvein[xx][yy] =
layerassign
[Block.biome_indices[test]]
[Block.designation[xx][yy].bits.geolayer_index];
uint16_t mat2 = layerassign [Block.biome_indices[test]] [Block.designation[xx][yy].bits.geolayer_index];
if(layer_m.count(mat2))
{
layer_m[mat2] += 1;
}
else
{
layer_m[mat2] = 1;
}
}
}
}
// global feature overrides
int16_t idx = Block.global_feature;
if( idx != -1 && uint16_t(idx) < global_features.size() && global_features[idx].type == DFHack::feature_Underworld)
{
for(uint32_t xi = 0 ; xi< 16 ; xi++) for(uint32_t yi = 0 ; yi< 16 ; yi++)
{
if(!DFHack::isWallTerrain(tt[xi][yi]))
continue;
DFHack::TileMaterial mat = DFHack::tileMaterial(tt[xi][yi]);
if(Block.designation[xi][yi].bits.feature_global && mat == DFHack::FEATSTONE)
{
if(global_features[idx].main_material == 0) // stone
{
int32_t mat2 = global_features[idx].sub_material;
if(layer_m.count(mat2))
{
layer_m[mat2] += 1;
}
else
{
layer_m[mat2] = 1;
}
}
}
}
}
// vein stones
memset(tempvein, 0xff, sizeof(tempvein));
veins.clear();
Maps->ReadVeins(x,y,z,&veins);
// for each vein
for(int i = 0; i < (int)veins.size();i++)
{
@ -214,27 +269,6 @@ int main (int argc, const char* argv[])
}
}
// global feature overrides
int16_t idx = Block.global_feature;
if( idx != -1 && uint16_t(idx) < global_features.size() && global_features[idx].type == DFHack::feature_Underworld)
{
for(uint32_t xi = 0 ; xi< 16 ; xi++) for(uint32_t yi = 0 ; yi< 16 ; yi++)
{
DFHack::TileMaterial mat = DFHack::tileMaterial(tt[xi][yi]);
if(Block.designation[xi][yi].bits.feature_global && mat == DFHack::FEATSTONE)
{
if(global_features[idx].main_material == 0) // stone
{
tempvein[xi][yi] = global_features[idx].sub_material;
}
else
{
tempvein[xi][yi] = -1;
}
}
}
}
idx = Block.local_feature;
if( idx != -1 )
{
@ -265,25 +299,28 @@ int main (int argc, const char* argv[])
}
}
// count the material types
// count the vein material types
for(uint32_t xi = 0 ; xi< 16 ; xi++)
{
for(uint32_t yi = 0 ; yi< 16 ; yi++)
{
// hidden tiles are ignored unless '-a' is provided on the command line
// non-wall tiles are ignored
if( (Block.designation[xi][yi].bits.hidden && !showhidden) || !DFHack::isWallTerrain(Block.tiletypes[xi][yi]))
if( (Block.designation[xi][yi].bits.hidden && !showhidden)
|| !DFHack::isWallTerrain(Block.tiletypes[xi][yi])
)
continue;
// ignore stuff that isn't a vein
if(tempvein[xi][yi] < 0)
continue;
if(materials.count(tempvein[xi][yi]))
if(vein_m.count(tempvein[xi][yi]))
{
materials[tempvein[xi][yi]] += 1;
vein_m[tempvein[xi][yi]] += 1;
}
else
{
materials[tempvein[xi][yi]] = 1;
vein_m[tempvein[xi][yi]] = 1;
}
}
}
@ -291,16 +328,57 @@ int main (int argc, const char* argv[])
}
}
// print report
cout << "Maximal regionoffset seen: " << maximum_regionoffset << ".";
// some layer/geology debug stuff
if(maximum_regionoffset >= sizeof(Block.biome_indices) )
{
cout << " This is above the regionoffsets array size!" << endl;
cout << "Number of overflows: " << num_overflows;
cerr << "Maximal regionoffset seen: " << maximum_regionoffset << ".";
cerr << " This is above the regionoffsets array size!" << endl;
cerr << "Number of overflows: " << num_overflows;
cerr << endl;
}
cout << endl;
vector <pair <int16_t, uint32_t> > matss;
vector <pair <int16_t, uint32_t> > veins_sort;
vector <pair <int16_t, uint32_t> > layers_sort;
vector <pair <int16_t, uint32_t> > hardcoded_sort;
map<int16_t, uint32_t>::iterator p;
for(p = materials.begin(); p != materials.end(); p++)
// HARDCODED
cout << endl << "Base materials:" << endl;
for(p = hardcoded_m.begin(); p != hardcoded_m.end(); p++)
{
hardcoded_sort.push_back( pair<int16_t,uint32_t>(p->first, p->second) );
}
std::sort(hardcoded_sort.begin(), hardcoded_sort.end(), compare_pair_second<>());
for(size_t i = 0; i < hardcoded_sort.size();i++)
{
cout << DFHack::TileMaterialString[hardcoded_sort[i].first] << " : " << hardcoded_sort[i].second << endl;
}
// LAYERS
cout << endl << "Layer materials:" << endl;
for(p = layer_m.begin(); p != layer_m.end(); p++)
{
if(p->first == -1)
{
cout << "Non-stone" << " : " << p->second << endl;
}
else
{
layers_sort.push_back( pair<int16_t,uint32_t>(p->first, p->second) );
}
}
std::sort(layers_sort.begin(), layers_sort.end(), compare_pair_second<>());
for(size_t i = 0; i < layers_sort.size();i++)
{
if(layers_sort[i].first >= Mats->inorganic.size())
{
cerr << "Error, material out of bounds: " << layers_sort[i].first << endl;
continue;
}
cout << Mats->inorganic[layers_sort[i].first].id << " : " << layers_sort[i].second << endl;
}
// VEINS
cout << endl << "Vein materials:" << endl;
for(p = vein_m.begin(); p != vein_m.end(); p++)
{
if(p->first == -1)
{
@ -308,19 +386,20 @@ int main (int argc, const char* argv[])
}
else
{
matss.push_back( pair<int16_t,uint32_t>(p->first, p->second) );
veins_sort.push_back( pair<int16_t,uint32_t>(p->first, p->second) );
}
}
std::sort(matss.begin(), matss.end(), compare_pair_second<>());
for(size_t i = 0; i < matss.size();i++)
std::sort(veins_sort.begin(), veins_sort.end(), compare_pair_second<>());
for(size_t i = 0; i < veins_sort.size();i++)
{
if(matss[i].first >= Mats->inorganic.size())
if(veins_sort[i].first >= Mats->inorganic.size())
{
cerr << "Error, material out of bounds: " << matss[i].first << endl;
cerr << "Error, material out of bounds: " << veins_sort[i].first << endl;
continue;
}
cout << Mats->inorganic[matss[i].first].id << " : " << matss[i].second << endl;
cout << Mats->inorganic[veins_sort[i].first].id << " : " << veins_sort[i].second << endl;
}
DF->Detach();
#ifndef LINUX_BUILD
cout << "Done. Press any key to continue" << endl;