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@ -45,7 +45,9 @@ struct Creatures::Private
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bool Ft_basic;
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bool Ft_advanced;
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bool Ft_jobs;
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bool Ft_job_materials;
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bool Ft_soul;
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bool Ft_inventory;
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struct t_offsets
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{
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// creature offsets
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@ -83,12 +85,20 @@ struct Creatures::Private
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uint32_t birth_year_offset;
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uint32_t birth_time_offset;
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uint32_t inventory_offset;
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// creature job stuff
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int32_t job_type_offset;
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int32_t job_id_offset;
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int32_t job_materials_vector;
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int32_t job_material_itemtype_o;
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int32_t job_material_subtype_o;
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int32_t job_material_subindex_o;
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int32_t job_material_index_o;
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int32_t job_material_flags_o;
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// creature job material stuff
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} creatures;
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uint32_t creature_module;
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uint32_t dwarf_race_index_addr;
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uint32_t dwarf_civ_id_addr;
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OffsetGroup * OG_jobs;
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OffsetGroup * OG_job_mats;
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DfVector <uint32_t> *p_cre;
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DFContextShared *d;
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Process *owner;
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@ -114,9 +124,9 @@ Creatures::Creatures(DFContextShared* _d)
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OffsetGroup *OG_creature_ex = OG_creature->getGroup("advanced");
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OffsetGroup *OG_soul = OG_Creatures->getGroup("soul");
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OffsetGroup * OG_name = minfo->getGroup("name");
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d->OG_jobs = OG_Creatures->getGroup("job");
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d->OG_job_mats = d->OG_jobs->getGroup("material");
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d->Ft_basic = d->Ft_advanced = d->Ft_jobs = d->Ft_soul = false;
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OffsetGroup * OG_jobs = OG_Creatures->getGroup("job");
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OffsetGroup * OG_job_mats = OG_jobs->getGroup("material");
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d->Ft_basic = d->Ft_advanced = d->Ft_jobs = d->Ft_soul = d->Ft_inventory = d->Ft_job_materials = false;
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Private::t_offsets &creatures = d->creatures;
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try
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@ -144,7 +154,6 @@ Creatures::Creatures(DFContextShared* _d)
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d->Ft_basic = true;
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try
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{
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creatures.inventory_offset = OG_creature_ex->getOffset("inventory_vector");
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creatures.pickup_equipment_bit = OG_creature_ex->getOffset("pickup_equipment_bit");
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creatures.mood_offset = OG_creature_ex->getOffset("mood");
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// pregnancy
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@ -159,6 +168,11 @@ Creatures::Creatures(DFContextShared* _d)
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creatures.labors_offset = OG_creature_ex->getOffset ("labors");
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creatures.happiness_offset = OG_creature_ex->getOffset ("happiness");
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d->Ft_advanced = true;
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}catch(Error::All&){};
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try
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{
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creatures.inventory_offset = OG_creature_ex->getOffset("inventory_vector");
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d->Ft_inventory = true;
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}
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catch(Error::All&){};
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try
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@ -171,6 +185,24 @@ Creatures::Creatures(DFContextShared* _d)
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d->Ft_soul = true;
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}
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catch(Error::All&){};
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try
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{
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creatures.job_type_offset = OG_jobs->getOffset("type");
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creatures.job_id_offset = OG_jobs->getOffset("id");
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d->Ft_jobs = true;
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try
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{
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creatures.job_materials_vector = OG_jobs->getOffset("materials_vector");
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creatures.job_material_itemtype_o = OG_job_mats->getOffset("maintype");
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creatures.job_material_subtype_o = OG_job_mats->getOffset("sectype1");
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creatures.job_material_subindex_o = OG_job_mats->getOffset("sectype2");
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creatures.job_material_index_o = OG_job_mats->getOffset("sectype3");
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creatures.job_material_flags_o = OG_job_mats->getOffset("flags");
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d->Ft_job_materials = true;
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}
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catch(Error::All&){};
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}
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catch(Error::All&){};
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}
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catch(Error::All&){};
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d->Inited = true;
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@ -211,17 +243,6 @@ bool Creatures::ReadCreature (const int32_t index, t_creature & furball)
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memset(&furball, 0, sizeof(t_creature));
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// SHM fast path
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Process * p = d->owner;
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/*
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if(d->creature_module)
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{
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SHMCREATURESHDR->index = index;
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const uint32_t cmd = Creatures2010::CREATURE_AT_INDEX + (d->creature_module << 16);
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p->SetAndWait(cmd);
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memcpy(&furball,SHMDATA(t_creature),sizeof(t_creature));
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return true;
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}
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*/
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// non-SHM slow path
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// read pointer from vector at position
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uint32_t temp = d->p_cre->at (index);
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@ -265,6 +286,7 @@ bool Creatures::ReadCreature (const int32_t index, t_creature & furball)
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// labors
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p->read (temp + offs.labors_offset, NUM_CREATURE_LABORS, furball.labors);
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furball.birth_year = p->readDWord (temp + offs.birth_year_offset );
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furball.birth_time = p->readDWord (temp + offs.birth_time_offset );
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/*
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@ -335,12 +357,12 @@ bool Creatures::ReadCreature (const int32_t index, t_creature & furball)
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if(furball.current_job.occupationPtr)
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{
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furball.current_job.active = true;
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furball.current_job.jobType = p->readByte (furball.current_job.occupationPtr + d->OG_jobs->getOffset("type") );
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furball.current_job.jobId = p->readDWord (furball.current_job.occupationPtr + d->OG_jobs->getOffset("id") );
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furball.current_job.jobType = p->readByte (furball.current_job.occupationPtr + offs.job_type_offset );
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furball.current_job.jobId = p->readDWord (furball.current_job.occupationPtr + offs.job_id_offset);
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}
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else
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{
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furball.current_job.active = false;;
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furball.current_job.active = false;
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}
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}
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return true;
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@ -355,55 +377,33 @@ int32_t Creatures::ReadCreatureInBox (int32_t index, t_creature & furball,
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return -1;
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Process *p = d->owner;
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/*
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if(d->creature_module)
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{
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// supply the module with offsets so it can work with them
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SHMCREATURESHDR->index = index;
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SHMCREATURESHDR->x = x1;
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SHMCREATURESHDR->y = y1;
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SHMCREATURESHDR->z = z1;
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SHMCREATURESHDR->x2 = x2;
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SHMCREATURESHDR->y2 = y2;
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SHMCREATURESHDR->z2 = z2;
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const uint32_t cmd = Creatures2010::CREATURE_FIND_IN_BOX + (d->creature_module << 16);
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p->SetAndWait(cmd);
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if(SHMCREATURESHDR->index != -1)
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memcpy(&furball,SHMDATA(void),sizeof(t_creature));
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return SHMCREATURESHDR->index;
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}
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else*/
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uint16_t coords[3];
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uint32_t size = d->p_cre->size();
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while (uint32_t(index) < size)
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{
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uint16_t coords[3];
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uint32_t size = d->p_cre->size();
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while (uint32_t(index) < size)
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// read pointer from vector at position
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uint32_t temp = d->p_cre->at(index);
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p->read (temp + d->creatures.pos_offset, 3 * sizeof (uint16_t), (uint8_t *) &coords);
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if (coords[0] >= x1 && coords[0] < x2)
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{
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// read pointer from vector at position
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uint32_t temp = d->p_cre->at(index);
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p->read (temp + d->creatures.pos_offset, 3 * sizeof (uint16_t), (uint8_t *) &coords);
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if (coords[0] >= x1 && coords[0] < x2)
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if (coords[1] >= y1 && coords[1] < y2)
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{
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if (coords[1] >= y1 && coords[1] < y2)
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if (coords[2] >= z1 && coords[2] < z2)
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{
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if (coords[2] >= z1 && coords[2] < z2)
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{
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ReadCreature (index, furball);
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return index;
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}
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ReadCreature (index, furball);
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return index;
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}
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}
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index++;
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}
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return -1;
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index++;
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}
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return -1;
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}
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bool Creatures::WriteLabors(const uint32_t index, uint8_t labors[NUM_CREATURE_LABORS])
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_advanced) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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@ -417,10 +417,8 @@ bool Creatures::WriteLabors(const uint32_t index, uint8_t labors[NUM_CREATURE_LA
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bool Creatures::WriteHappiness(const uint32_t index, const uint32_t happinessValue)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_advanced) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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p->writeDWord (temp + d->creatures.happiness_offset, happinessValue);
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@ -431,10 +429,8 @@ bool Creatures::WriteFlags(const uint32_t index,
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const uint32_t flags1,
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const uint32_t flags2)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_basic) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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p->writeDWord (temp + d->creatures.flags1_offset, flags1);
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@ -444,10 +440,7 @@ bool Creatures::WriteFlags(const uint32_t index,
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bool Creatures::WriteSkills(const uint32_t index, const t_soul &soul)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_soul) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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@ -472,10 +465,7 @@ bool Creatures::WriteSkills(const uint32_t index, const t_soul &soul)
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bool Creatures::WriteAttributes(const uint32_t index, const t_creature &creature)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_advanced || !d->Ft_soul) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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@ -501,10 +491,7 @@ bool Creatures::WriteAttributes(const uint32_t index, const t_creature &creature
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bool Creatures::WriteSex(const uint32_t index, const uint8_t sex)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_basic ) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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@ -515,10 +502,7 @@ bool Creatures::WriteSex(const uint32_t index, const uint8_t sex)
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bool Creatures::WriteTraits(const uint32_t index, const t_soul &soul)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_soul) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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@ -538,10 +522,7 @@ bool Creatures::WriteTraits(const uint32_t index, const t_soul &soul)
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bool Creatures::WriteMood(const uint32_t index, const uint16_t mood)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_advanced) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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@ -551,10 +532,7 @@ bool Creatures::WriteMood(const uint32_t index, const uint16_t mood)
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bool Creatures::WriteMoodSkill(const uint32_t index, const uint16_t moodSkill)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started || !d->Ft_advanced) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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@ -564,42 +542,38 @@ bool Creatures::WriteMoodSkill(const uint32_t index, const uint16_t moodSkill)
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bool Creatures::WriteJob(const t_creature * furball, std::vector<t_material> const& mat)
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{
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unsigned int i;
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if(!d->Inited) return false;
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if(!d->Inited || !d->Ft_job_materials) return false;
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if(!furball->current_job.active) return false;
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unsigned int i;
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Process * p = d->owner;
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DfVector <uint32_t> cmats(p, furball->current_job.occupationPtr + d->OG_jobs->getOffset("materials_vector"));
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Private::t_offsets & off = d->creatures;
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DfVector <uint32_t> cmats(p, furball->current_job.occupationPtr + off.job_materials_vector);
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for(i=0;i<cmats.size();i++)
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{
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p->writeWord(cmats[i] + d->OG_job_mats->getOffset("maintype"), mat[i].itemType);
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p->writeWord(cmats[i] + d->OG_job_mats->getOffset("sectype1"), mat[i].subType);
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p->writeWord(cmats[i] + d->OG_job_mats->getOffset("sectype2"), mat[i].subIndex);
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p->writeDWord(cmats[i] + d->OG_job_mats->getOffset("sectype3"), mat[i].index);
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p->writeDWord(cmats[i] + d->OG_job_mats->getOffset("flags"), mat[i].flags);
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p->writeWord(cmats[i] + off.job_material_itemtype_o, mat[i].itemType);
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p->writeWord(cmats[i] + off.job_material_subtype_o, mat[i].subType);
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p->writeWord(cmats[i] + off.job_material_subindex_o, mat[i].subIndex);
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p->writeDWord(cmats[i] + off.job_material_index_o, mat[i].index);
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p->writeDWord(cmats[i] + off.job_material_flags_o, mat[i].flags);
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}
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return true;
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}
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bool Creatures::WritePos(const uint32_t index, const t_creature &creature)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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p->write (temp + d->creatures.pos_offset, 3 * sizeof (uint16_t), (uint8_t *) & (creature.x));
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return true;
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p->write (temp + d->creatures.pos_offset, 3 * sizeof (uint16_t), (uint8_t *) & (creature.x));
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return true;
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}
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bool Creatures::WriteCiv(const uint32_t index, const int32_t civ)
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{
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if(!d->Started)
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{
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return false;
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}
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if(!d->Started) return false;
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uint32_t temp = d->p_cre->at (index);
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Process * p = d->owner;
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@ -633,26 +607,27 @@ bool Creatures::getCurrentCursorCreature(uint32_t & creature_index)
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bool Creatures::ReadJob(const t_creature * furball, vector<t_material> & mat)
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{
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unsigned int i;
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if(!d->Inited) return false;
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if(!d->Inited || !d->Ft_job_materials) return false;
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if(!furball->current_job.active) return false;
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Process * p = d->owner;
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DfVector <uint32_t> cmats(p, furball->current_job.occupationPtr + d->OG_jobs->getOffset("materials_vector"));
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Process * p = d->owner;
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Private::t_offsets & off = d->creatures;
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DfVector <uint32_t> cmats(p, furball->current_job.occupationPtr + off.job_materials_vector);
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mat.resize(cmats.size());
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for(i=0;i<cmats.size();i++)
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{
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mat[i].itemType = p->readWord(cmats[i] + d->OG_job_mats->getOffset("maintype"));
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mat[i].subType = p->readWord(cmats[i] + d->OG_job_mats->getOffset("sectype1"));
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mat[i].subIndex = p->readWord(cmats[i] + d->OG_job_mats->getOffset("sectype2"));
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mat[i].index = p->readDWord(cmats[i] + d->OG_job_mats->getOffset("sectype3"));
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mat[i].flags = p->readDWord(cmats[i] + d->OG_job_mats->getOffset("flags"));
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mat[i].itemType = p->readWord(cmats[i] + off.job_material_itemtype_o);
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mat[i].subType = p->readWord(cmats[i] + off.job_material_subtype_o);
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mat[i].subIndex = p->readWord(cmats[i] + off.job_material_subindex_o);
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mat[i].index = p->readDWord(cmats[i] + off.job_material_index_o);
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mat[i].flags = p->readDWord(cmats[i] + off.job_material_flags_o);
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}
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return true;
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}
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bool Creatures::ReadInventoryIdx(const uint32_t index, std::vector<uint32_t> & item)
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{
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if(!d->Started) return false;
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if(!d->Started || !d->Ft_inventory) return false;
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uint32_t temp = d->p_cre->at (index);
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return this->ReadInventoryPtr(temp, item);
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}
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@ -660,7 +635,7 @@ bool Creatures::ReadInventoryIdx(const uint32_t index, std::vector<uint32_t> & i
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bool Creatures::ReadInventoryPtr(const uint32_t temp, std::vector<uint32_t> & item)
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{
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unsigned int i;
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if(!d->Started) return false;
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if(!d->Started || !d->Ft_inventory) return false;
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Process * p = d->owner;
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DfVector <uint32_t> citem(p, temp + d->creatures.inventory_offset);
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