Commit Graph

5058 Commits (678ed5c9d46233d5d2b36e5d7478679469fb00c8)

Author SHA1 Message Date
Batt Mush 5c457fc96f [issue-2888] autodump now conditionally removes an item's dump flag and
sets forbid flag IFF the item is successfully dumped. Otherwise, the
item's original flags are kept intact. This avoids impacting any tasks
associated with the item.
2023-02-12 15:49:40 -06:00
Myk Taylor 0c989634ab
properly store the id of seed targets in persisted state 2023-02-12 03:19:31 -08:00
Janeene Beeforth 4b5836b996 Fix for #2871
* Add check for unit->name.nickname field is not an empty string
* Refactor repeated checks for inappropriate and protected units
2023-02-12 16:43:33 +11:00
lethosor 1390e724b6
nestboxes: avoid forbidding non-eggs
The rewrite in #2773 introduced a bug (identified by KMFrench on Discord) where
nestboxes themselves would be forbidden, which prevents egglaying citizens from
using them since the nestboxes would be claimed before use. The previous version
of the plugin handled this by skipping the first item in `contained_items`,
which is the building material (in this case, the nestbox).

This fix limits the `forbid` flag manipulation to egg items only, which should
be a reasonable limitation that still allows the plugin to serve its purpose.
2023-02-10 22:52:01 -05:00
lethosor 588df3eec8
Update stonesense, changelog for dfhack/stonesense#97 2023-02-10 12:57:08 -05:00
Myk Taylor 13f96b9ac8
increase frequency of nestbox scanning 2023-02-10 08:20:11 -08:00
Myk 497d8e1ff7
Merge pull request #2854 from johncosker/fix-autoslab
autoslab: Improve check for existing engraved slab.
2023-02-09 07:59:48 -08:00
John Cosker f6ab1630b1 Cleanup 2023-02-09 08:30:09 -05:00
John Cosker 99aa4c523a Merge branch 'fix-autoslab' of https://github.com/johncosker/dfhack into fix-autoslab 2023-02-09 08:29:17 -05:00
John Cosker 6795a4a2c8 Further simplify check for engraved slabs 2023-02-09 08:28:33 -05:00
John Cosker d27041e206
Remove debug logging 2023-02-08 22:42:28 -05:00
John Cosker 27ff6c9649 Remove debug logging 2023-02-08 22:41:56 -05:00
John Cosker cf51054f86
Merge branch 'develop' into fix-autoslab 2023-02-08 22:39:46 -05:00
John Cosker fed3b4ddb4 Hopefully fix CI linux build 2023-02-08 22:25:35 -05:00
John Cosker 5e09a1cbf1 Change autoslab to use slab's "topic" field to compare historical id of slab instead of using str comp 2023-02-08 22:05:08 -05:00
Myk Taylor a41afb88fc
remove in-progress jobs when protecting fert eggs 2023-02-08 16:37:46 -08:00
Myk 90767b83d2
Merge pull request #2852 from myk002/myk_misery
update misery
2023-02-08 14:22:33 -08:00
Myk Taylor 8bd9853597
make gcc happy 2023-02-08 14:16:11 -08:00
Myk Taylor 4d4e94c449
convert index 2023-02-08 14:06:19 -08:00
Myk Taylor 5c84d18001
update tailor, persist state, use best practices 2023-02-08 14:06:19 -08:00
Myk Taylor 9f76d64e42
update misery; persist state 2023-02-08 14:02:44 -08:00
Eamon Bode 07fd4b25b1
Merge branch 'develop' into automelt-autochop-lua-stack-fix 2023-02-08 15:45:29 -05:00
Eamon Bode 1e4a73007e
Apply suggestions from code review
Whitespace fixes

Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-08 15:44:55 -05:00
Josh Cooper 5d8d378917 Implements plugin: channel-safely v1.2.3
- Revises a few log lines
- Adds d_assert macro to replace assert usage
  - prints an error to indicate d_assert failed in Release builds as well as Debug builds
  - could be added to the Debug utilities to allow use of assertions on necessary code without needing to buffer the results for use in the assert statement
- Fixes bug wherein designations are never put into marker mode (related to the assert statements)
2023-02-08 12:03:40 -08:00
pre-commit-ci[bot] bf0b3f8845 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-02-08 19:06:35 +00:00
eamondo2 02a249fdee Fixes the lua stack smashing issue 2023-02-08 14:01:32 -05:00
eamondo2 be0cec9520 Current attempt to fix lua stack smashing 2023-02-08 01:59:57 -05:00
Roxy 0043e05895 enable autonestbox 2023-02-06 16:47:50 -05:00
Myk 190b5003c8
Merge branch 'develop' into myk_logo_hide 2023-02-06 09:17:48 -08:00
Myk 448598e391
Merge pull request #2823 from myk002/myk_hotkey_guards
implement some Gui module hotkey guards
2023-02-06 09:17:18 -08:00
Myk 149d7f7795
Merge branch 'develop' into myk_keybindings 2023-02-06 09:17:02 -08:00
Myk 0fc7341ce7
Merge pull request #2825 from myk002/myk_focus_strings
support focus paths for overlay widgets
2023-02-06 09:16:37 -08:00
Myk 408e14d441
Merge pull request #2826 from myk002/myk_cleanowned
[cleanowned] don't print out how many items there are in the world
2023-02-06 09:16:27 -08:00
Myk 6933306255
Merge pull request #2827 from myk002/myk_autobutcher
[autobutcher] tweak defaults, load initial races immediately
2023-02-06 09:16:15 -08:00
Myk 1e03582fee
Merge pull request #2828 from myk002/myk_best_practices
update auto plugin example, use new best practices
2023-02-06 09:16:05 -08:00
Myk Taylor c0cd37ff6f
protect against NULLs and invalid stockpiles 2023-02-06 09:04:50 -08:00
Myk Taylor 6dbf7b83bd
update auto plugin example, use new best practices 2023-02-06 04:02:18 -08:00
Myk Taylor e285ee31a4
tweak defaults, load initial races immediately 2023-02-06 03:28:19 -08:00
Myk Taylor 397a64c4b5
don't print out how many items there are in the world 2023-02-06 02:58:11 -08:00
Myk Taylor bf91ffb1fe
support focus paths for overlay widgets
and migrate existing widgets to use them
2023-02-06 02:37:32 -08:00
Myk Taylor 5747e9f3f0
set up some keybindings that are ready to go
and reinstate autodump-destroy-item
2023-02-06 01:23:52 -08:00
Myk Taylor 9e318842a4
implement some Gui module hotkey guards
and clean up focus string matching logic
2023-02-06 00:58:57 -08:00
Myk d6c4d4417e
Add dig to the build
Ref: #2743
2023-02-05 21:11:07 -08:00
Myk Taylor 09e7c14210
hide DFHack logo when it's in the way 2023-02-05 18:27:31 -08:00
Robob27 52fed5d9ad Update options command 2023-02-05 19:04:21 -05:00
Robob27 c09690bb5c Remove newline in debug 2023-02-05 19:04:21 -05:00
Robob27 300692750a Add missing ; 2023-02-05 19:04:21 -05:00
Robob27 89761bca0c Remove unnecessary screen params 2023-02-05 19:04:21 -05:00
Robob27 b5e6da3568 Remove unused import 2023-02-05 19:04:21 -05:00
Robob27 edbc9300d8 Remove unused function 2023-02-05 19:04:21 -05:00
Robob27 4e57464f21 Single line debug message 2023-02-05 19:04:21 -05:00
Robob27 c621c33b93 Initialize paused to false, cleanup comments 2023-02-05 19:04:21 -05:00
Robob27 8a08878fd6 Less messy pause display 2023-02-05 19:04:21 -05:00
Robob27 717b133d58 Move unpause detection back to feed 2023-02-05 19:04:21 -05:00
Robob27 d5ada27ed4 Remove unused variable 2023-02-05 19:04:21 -05:00
Robob27 6657fb59e5 Fix pausing and warnings 2023-02-05 19:04:21 -05:00
Robob27 2bf9b86c7b Fix getCurFocus lua, use where appropriate in c++ 2023-02-05 19:04:21 -05:00
Robob27 36e4bba779 Fixup prefix matching 2023-02-05 19:04:21 -05:00
Robob27 1c08b56a89 Proper prefix matching in hotkeys? 2023-02-05 19:04:21 -05:00
Robob27 14f1e4b52f Per confirm pause maybe? 2023-02-05 19:04:21 -05:00
Robob27 a5de0fb0de Add stockpile removal confirm 2023-02-05 19:04:21 -05:00
Robob27 576fcfbeab Clean up some nesting 2023-02-05 19:04:21 -05:00
Robob27 a14de11a13 Clean up artifacts during render 2023-02-05 19:04:21 -05:00
Robob27 0c80eff087 Remove unnecessary using 2023-02-05 19:04:21 -05:00
Robob27 86b57380a6 fixup unnecessary changes, remove unnecessary stuff 2023-02-05 19:04:21 -05:00
Robob27 3da1964c53 Fix another warning, test force_full_display_count 2023-02-05 19:04:21 -05:00
Robob27 59db67e654 Remove unnecessary invalidate 2023-02-05 19:04:21 -05:00
Robob27 2cb9830404 Fix default mouse_button value 2023-02-05 19:04:21 -05:00
Robob27 4a0d542b5e Add more confirms 2023-02-05 19:04:21 -05:00
Robob27 6e442a26ca More WIP 2023-02-05 19:04:21 -05:00
Robob27 a770a4cae4 WIP 2023-02-05 19:04:21 -05:00
Myk Taylor 2daf1ceca5
make automelt resistent to morphed building ids
i.e. that no longer refer to valid stockiples, which can happen if the
persisted data is from another game
2023-02-04 12:56:19 -08:00
Myk Taylor 43d1a1563b
fix param parsing for setting targets 2023-02-03 15:27:01 -08:00
Myk Taylor f2521c4a5c
protect against bad tree data 2023-02-03 12:52:50 -08:00
Myk Taylor 972df67eee
add more instrumentation to autochop 2023-02-03 12:26:01 -08:00
Myk Taylor 6831b1a1ae
reset the saved frame counter on new world
this allows the plugins to function normally even after one world is
exited and a different world with a lower frame counter is loaded
2023-02-03 00:08:38 -08:00
Myk Taylor 49246a60f3
properly cast for unsigned comparisons 2023-02-02 23:57:52 -08:00
Myk Taylor 8c7be9a8c2
don't use negative plant indices
and clean up the Kitchen module a bit more
2023-02-02 23:33:24 -08:00
Myk Taylor aa2339d2aa
add cxxrandom back to the build
and mark channel-safely as tested
2023-02-02 19:42:19 -08:00
Myk 987597e0af add autolabor warning overlay widget 2023-02-02 15:37:36 -06:00
Myk 4df7898d18 link autolabor to lua for the overlay 2023-02-02 15:37:36 -06:00
Kelly Kinkade 16e6114a86 autolabor: realign labors, improve tick handling
realigned the labor table to v50
changed onChange handler to run every 60 in-game ticks instead of every 60 render frames (no reason to run while paused lol)
2023-02-02 15:37:36 -06:00
Kelly Kinkade d780dc6847 reenable autolabor for testing
minimum required to make work:
* realign the job table
* add code to flip/flop the work detail enable flag
2023-02-02 15:37:36 -06:00
Rose 6e200b831e
Update plugins/autoclothing.cpp
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-02 13:33:30 -08:00
Rose b36e5e1dff
Update plugins/autoclothing.cpp
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-02-02 13:33:20 -08:00
Rose 840f728c66 Merge remote-tracking branch 'DFHack/develop' into Autoclothing
# Conflicts:
#	docs/changelog.txt
2023-02-02 13:14:50 -08:00
Rose ea22a23ab7 Clean up autoclothing for release. 2023-02-02 13:06:14 -08:00
Myk Taylor 5a1c3c7aa8
remove unused vars copypastad from seedwatch 2023-02-01 22:30:56 -08:00
Myk c312a88bea
Merge pull request #2773 from myk002/myk_nestboxes
[nestboxes] update and simplify; persist state
2023-02-01 17:50:07 -08:00
Myk Taylor fd4b0d7233
update and simplify nestboxes; persist state 2023-02-01 04:58:23 -08:00
Myk Taylor febb2bf030
use actual item and unit positions 2023-02-01 04:24:42 -08:00
Myk Taylor be40d55e64
update seedwatch 2023-02-01 04:03:28 -08:00
Myk 18da23af09
Merge pull request #2755 from ab9rf/autohauler
remove autohauler
2023-01-29 20:04:14 -08:00
Myk a0b3656c45
Merge pull request #2737 from johncosker/merge-autoslab
Implement autoslab engraving feature
2023-01-29 19:46:41 -08:00
Kelly Kinkade 40e69bfa3f remove autohauler
autohauler just doesn't make sense in v50
2023-01-29 20:38:39 -06:00
John Cosker 3f9f785589 Update doc and remove unused enum 2023-01-29 21:34:47 -05:00
Rose c9ddb4d943 There was one more place for autoclothing to crash. 2023-01-29 17:51:10 -08:00
Rose c79b95ec33 Don't crash autoclothing if a dwarf has a broken inventory item. 2023-01-29 17:48:23 -08:00
Myk Taylor 2b3160b1b9
fix typos 2023-01-29 17:39:48 -08:00
Myk Taylor 61f3325860
update sample plugin code
status -> config
don't make cycle ticks configurable. nobody does that
2023-01-29 17:35:02 -08:00
Rose 75c560d9e1 Add in a strictness parameter to Autoclothing. It's not used yet. 2023-01-29 17:19:21 -08:00
Myk 274e995790
Merge pull request #2747 from myk002/myk_on_off
Add new on/off icons
2023-01-29 16:55:01 -08:00
Myk Taylor f1e8ee1b0a
use new API in autochop 2023-01-29 16:28:56 -08:00
John Cosker 26f6820198 Address review comments, hopefully fix linux build 2023-01-29 18:16:26 -05:00
Myk Taylor 2a3710202a
use new icons in pathable 2023-01-29 00:35:34 -08:00
gearsix 339e742471 Merge branch 'develop' into getplants-fixes 2023-01-28 22:09:30 +00:00
Myk 5f90756677
Merge pull request #2734 from myk002/myk_tiletypes
Expose tiletype setting from the tiletypes plugin to lua
2023-01-28 11:55:04 -08:00
John Cosker 09c71bceeb Fix dig plugin and enable building it 2023-01-28 10:06:48 -05:00
John Cosker b9b8b36652 Sort header includes per guidelines 2023-01-27 20:08:33 -05:00
John Cosker 37b5be1f35
Implement autoslab engraving feature (#1)
* Initial autoslab implementation
2023-01-27 19:46:56 -05:00
Myk Taylor f700ef90b8
expose tiletype setting to Lua 2023-01-27 13:38:49 -08:00
gearsix 6726b567a1 issue #2043 - `designate` now marks trees (regardless of if ripe).
The `ripe` call was returning false on tree tiles, resulting in an
inability to designate trees for chopping with `getplants`.
This change adds a check to see if the tile is a tree or not and
if it is, then the ripe check is ignored.
2023-01-27 14:48:24 +00:00
gearsix 6e1ab8d67b issue #1805 - made getplants input case-insensitive
Now `toUpper` is called on user input when it's added to `plantNames`
to ensure it matches the ID fields which are all in upper-case.
2023-01-27 14:44:32 +00:00
Myk Taylor 998a63a979
allow overlay widgets to specify a default enabled state
and make relevant library widgets enabled by default
and remove the default overlay.json config file
2023-01-26 00:53:57 -08:00
Myk 5283cb1e72
Merge pull request #2716 from myk002/myk_channel_safely
fix build errors with channel-safely
2023-01-24 19:01:46 -08:00
Myk Taylor 4e35895cf4
fix build errors with channel-safely 2023-01-24 18:48:23 -08:00
Kelly Kinkade cbcd68317d tailor: increased check frequency
do bookkeepers work faster now? could be
2023-01-24 19:28:17 -06:00
Myk 25658592cb
Merge pull request #2472 from cppcooper/channel-safely
Updates Channel safely
2023-01-24 17:05:40 -08:00
Josh Cooper 739263eb59 Re-introduces channel-safely plugin to the build 2023-01-24 16:25:41 -08:00
Myk 83c89cfaa9
Merge pull request #2705 from myk002/myk_zscreen_redux
Implement new ZScreen semantics
2023-01-24 11:14:43 -08:00
Kelly Kinkade f640d15355 tailor: avoid bad key exception in std::map 2023-01-23 22:40:54 -06:00
Myk Taylor 8b98ba5042
allow windows to be defocused instead of pinned 2023-01-23 17:40:16 -08:00
Josh Cooper 89eefd006f Implements plugin: channel-safely v1.2.2
minor changes only
The largest change is moving a df::map_block* declaration to an outer loop
2023-01-23 14:24:24 -08:00
Josh Cooper ae8291b952 Implements plugin: channel-safely v1.2.1
- Removes insta-dig feature (too many problems, rarely worked)
- Fixes a segmentation fault introduced in v1.2
- Improves manage_group readability/nesting
- Improves manage_one readability/nesting

Update docs/plugins/channel-safely.rst

Co-authored-by: Myk <myk002@yahoo.com>

Fixes some formatting consistency
2023-01-23 14:24:23 -08:00
Josh Cooper a4bf266770 Implements plugin: channel-safely v1.2
- Updates rst documentation
  - Adds feature: risk-averse
- Revises ChannelManager::manage_group
  - Now performs analysis of group designations
    - If any designation has fall space, designations are analyzed for accessibility (a weighted score of how many ways it can be accessed)
    - If a designation has no fall space, but cannot be accessed it will be "dig_now"'ed
    - accessibility scores are stored for the management phase
  - Management loop has been extended
    - iff no cave-in candidates exist, then perform simple management (as requested)
    - if candidates do exist, then we must check if our current position is one
      - if the current position is a cave-in candidate it must also be within range (+2) of the least access
        - if the candidate is in range or on the dignow queue, then we activate the designation and modify the dig priority according to distance from least_access
      - if not a candidate, or the other checks failed, then we set the designation to marker mode
2023-01-23 14:24:23 -08:00
Josh Cooper 540faff88f Implements plugin: channel-safely v1.1.2b
- Updates rst documentation
  - Adds troubleshooting section
  - Renames the monitor feature to monitoring
- Adds cave-in helper functions
  - ChannelJobs::has_cavein_conditions()
  - ChannelJobs::possible_cavein()
  - find_dwarf() ~ finds the nearest dwarf or the first one that has a path to a position
- Moves dignow/resurrect to inlines.h
- Improves management of regular dig designations
- Adds df::job* tracking back into ChannelJobs to simplify cancellations
- Updates/improves debug logging
  - Switches unordered structures with ordered in some locations to have ordered debugging information
- Simplifies ChannelManager::manage_group()
- Fixes up ChannelManager::manage_one()
  - the return value is now useful even if unused
2023-01-23 14:24:23 -08:00
Eamon Bode 8750707948
Update plugins/automelt.cpp
Co-authored-by: Myk <myk.taylor@gmail.com>
2023-01-23 16:32:47 -05:00
eamondo2 c5ce1b1766 Fix build complaints 2023-01-23 16:20:37 -05:00
eamondo2 386546126e fix GH suggest, cache found building 2023-01-23 16:14:49 -05:00
Eamon Bode fc861f1328
Merge branch 'develop' into automelt 2023-01-23 14:20:48 -05:00
eamondo2 7536426929 trailing whitespace trim 2023-01-23 13:36:12 -05:00
eamondo2 6592cadc09 Bugfixes, resolved CTD issue. 2023-01-23 13:35:26 -05:00
Myk Taylor 38e6e0a747
ensure orders overlay is on the correct panel
even when the total screen size is very small
2023-01-23 08:01:45 -08:00
Myk Taylor d7e0dcfcf8
use new frames for hotkey hotspot 2023-01-23 04:03:41 -08:00
Myk Taylor 9aaa55cd7f
add textures and frames for various use cases 2023-01-23 03:58:51 -08:00
eamondo2 44d8ce2bdc whitespace fix 2023-01-23 01:58:57 -05:00
eamondo2 78c6b3683e Changes as per GH suggestions. Doc updates. 2023-01-23 01:56:33 -05:00
eamondo2 8f7788ec20 Merge branch 'develop' into automelt 2023-01-22 20:32:43 -05:00
Myk f2c2fffac5
Merge branch 'develop' into myk_click_logo 2023-01-22 17:10:27 -08:00
Myk ab10b84de4
Merge pull request #2693 from myk002/myk_revert_always_enabled
remove unused always_enabled attribute for overlays
2023-01-22 17:10:04 -08:00
Myk Taylor f0d44342d8
first attempt at a manager orders overlay 2023-01-22 03:08:36 -08:00
eamondo2 9bcd9c27bf Fix build failure 2023-01-22 04:55:14 -05:00
eamondo2 2e6ba64f56 Hopefully fix end-of-file-fixer complaint 2023-01-22 04:46:35 -05:00
eamondo2 84f7fc85da trim trailing whitespace 2023-01-22 04:44:33 -05:00
Eamon Bode e5cbc7fd3c
Merge branch 'develop' into automelt 2023-01-22 04:40:10 -05:00
eamondo2 969f8162a8 Further updates from comments/review. 2023-01-22 04:39:41 -05:00
eamondo2 6585055ed2 fixes, global item counts 2023-01-22 04:13:23 -05:00
Myk Taylor b84bce719d
remove unused always_enabled attribute for overlays
it was made for gui/pathable, but that became a ZScreen
this option made me uncomfortable for overlays. it didn't seem like the
right user experience
2023-01-22 01:07:30 -08:00
Myk Taylor 76822ac7b7
remove orphan fortplan.lua file 2023-01-22 00:59:27 -08:00
Myk Taylor 5a4d61e7fc
don't close the hotspot menu if the logo is clicked
some people click the logo by mistake. this shouldn't close the menu
2023-01-22 00:43:10 -08:00
eamondo2 4c9da4046f Merge branch 'automelt' of github.com:eamondo2/dfhack into automelt 2023-01-21 18:23:03 -05:00
eamondo2 0fbf17f1c8 refactor/fix as per GH suggest 2023-01-21 18:22:15 -05:00
20k 598354d9d4 getbiometype naming, docs 2023-01-21 20:33:40 +00:00
pre-commit-ci[bot] 50c3bea84b [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-01-21 07:20:19 +00:00
eamondo2 0a66f41152 fix newline pre-commit.ci complaint 2023-01-21 02:15:35 -05:00
eamondo2 e4e4cae5e6 fix check failures 2023-01-21 02:08:58 -05:00
eamondo2 3fc4d056c3 initial automelt 2023-01-20 17:58:48 -05:00
Myk Taylor acf2b8b319
use newly narrowd relations vector 2023-01-20 14:30:48 -08:00
Myk 15ba54eea9
Merge pull request #2643 from RosaryMala/Autoclothing
Autoclothing
2023-01-20 14:08:01 -08:00
Myk 064f2834a9
Merge pull request #2669 from ab9rf/5005-alpha2-tailor
tailor: add support for using undyed cloth
2023-01-20 14:06:53 -08:00
Myk 310940e1a2
Merge branch 'develop' into Autoclothing 2023-01-20 14:05:26 -08:00
Kelly Kinkade e8f67c7b62 add support for using undyed cloth
also improved debugging messages
2023-01-20 15:21:45 -06:00
Myk Taylor e138ac1da5
update stonesense 2023-01-20 12:23:02 -08:00
Myk Taylor eae2cec22f
use keyboard cursor
and adapt to a "bad" cursor not being equal to -30000 anymore
2023-01-20 09:31:44 -08:00
Myk Taylor 4183bace4d
update autodump, only commands, add hotkeys 2023-01-20 09:31:44 -08:00
Myk 116f9bf8e6
Merge pull request #2641 from myk002/myk_buildingplan
minimal implementation of buildingplan
2023-01-20 09:28:26 -08:00
Myk d24f88d32b
Merge pull request #2654 from ab9rf/5005-alpha2-tailor
tailor: reenable and improve logging
2023-01-18 15:52:23 -08:00
Myk 4e88a9f562
Merge pull request #2658 from ab9rf/autofarm-5005-alpha2
autofarm: fix repetition in status output
2023-01-18 15:51:36 -08:00
Myk Taylor 2cf0d0769c
fix reference to renamed var 2023-01-18 15:44:47 -08:00
Kelly Kinkade a813bcb769 use slightly more succinct idiom 2023-01-18 16:54:30 -06:00
Kelly Kinkade 1a283eaf47 autofarm: fix repetition in status output
because C++ std::map is not the same as a ruby table
2023-01-18 16:26:16 -06:00
Kelly Kinkade b598b38891 tailor: reenable and improve logging
reenable plugin
remove `using std;`
switch to standard logger and add some debug and trace level log messages
2023-01-18 14:49:38 -06:00
Myk Taylor 653e09c322
make gcc happy 2023-01-18 00:08:21 -08:00
Myk Taylor 7d8066f3c7
allow buildingplan to be "always on" 2023-01-17 21:55:27 -08:00
Myk Taylor acd2256900
restore orders library functionality 2023-01-17 21:26:33 -08:00
Myk Taylor bc42f7c73c
get buildingplan minimally functional for quickfort 2023-01-17 04:05:17 -08:00
Myk Taylor a96ddcec80
add buildingplan skeleton 2023-01-16 23:55:39 -08:00
Myk Taylor d6b69ca8fc
move useful functions from uicommon to MiscUtils 2023-01-16 23:46:47 -08:00
Myk Taylor bb3f640afa
silence check for usefulness. it's useful. i get it 2023-01-16 17:43:00 -08:00
Myk Taylor 50cc6d965d
update to new save directory structure 2023-01-15 23:13:58 -08:00
Myk Taylor 86ddf43230
add hotkey for launching the quickstart guide from the hover menu 2023-01-15 20:17:23 -08:00
Myk Taylor 1eb5dd9a4f
fix incorrect function name for setting targets 2023-01-14 18:30:44 -08:00
Myk Taylor 9606f7bf4f
remove ones that don't work, mark as tested those that do 2023-01-14 09:50:17 -08:00
Myk Taylor dbc26f0d37
enable next batch of plugins to test 2023-01-14 01:28:33 -08:00
Rose 87c54c8716 Added amount of available clothing to autolabor reports. 2023-01-14 01:28:13 -08:00
Myk 8d58347b10
Merge pull request #2598 from 20k/develop
Update fortress reader for structures change
2023-01-14 01:26:05 -08:00
Myk 5a0dcf6d8e
Merge pull request #2600 from myk002/myk_blueprint
add blueprint back to the build (dig and build phases only)
2023-01-14 01:09:47 -08:00
Rose 0e021e392d Added a report to autoclothing, as well as some changes to DFHack::Units to enable it. 2023-01-13 21:20:01 -08:00
Myk Taylor 8f434bf9a6
add blueprint back to the build (dig and build phases only) 2023-01-13 12:36:16 -08:00
Myk Taylor 807f3f6327
update behavior of hotspot menu
- disappears on click outside its borders
- disappears on r-click
- mouse over the help panel counts as "over the menu" (so the menu
  doesn't close if the player moves the mouse to the help text)
- menu panels appear next to the logo hotspot instead of over it,
  allowing players to avoid clicking on the wrong item if they
  intend to click on the logo
2023-01-13 12:18:18 -08:00
Myk Taylor cc0ff6a93d
raise trigger lock screens (if possible)
so they don't get stuck under new viewscreens and become lost (and
therefore overlay will be forever locked)
2023-01-13 12:16:49 -08:00
Myk Taylor 99350bdb73
add xlsxreader back to the build 2023-01-13 09:45:33 -08:00
20k 3af91e1572 update fortress reader for structures change 2023-01-13 11:48:07 +00:00
Myk 6b03a47b4f
Merge pull request #2594 from myk002/myk_if_it_compiles_then_ship_it
enable a batch of compilable plugins for community testing
2023-01-12 17:14:26 -08:00
Myk Taylor 9910c2610e
clarify the identity of the icons 2023-01-12 14:43:46 -08:00
Myk Taylor 49cd82a9b8
enable a batch of compilable plugins for testing 2023-01-12 13:48:58 -08:00
Myk Taylor 6e4a994364
"1 trees" to "1 tree(s)" 2023-01-11 20:02:13 -08:00
Myk Taylor ad4ce706f1
enable fastdwarf (no changes) 2023-01-10 00:46:52 -08:00
Myk Taylor 60170f252f
add regrass plugin back in (no changes) 2023-01-10 00:42:37 -08:00
Myk Taylor 7cf703ef23
turn down Ruby support 2023-01-09 23:59:55 -08:00
Myk c33274ef11
Merge pull request #2575 from myk002/myk_autochop
Update and validate autochop
2023-01-09 23:51:56 -08:00
Myk bb90ff0b32
Merge pull request #2566 from ab9rf/5005-autofarm
reenable autofarm and add persistence support
2023-01-09 23:48:35 -08:00
Kelly Kinkade 81a8a6047b persistence fixes, other tweaks 2023-01-09 20:04:13 -06:00
Myk Taylor 3938721df0
enable seedwatch (no changes) 2023-01-09 16:25:01 -08:00
Kelly Kinkade e649255c8e rework autofarm persistence 2023-01-09 18:05:15 -06:00
Kelly Kinkade f0aa7a76de reenable autofarm and add persistence support
note that persistence does not appear to work properly right now so this hasn't been fully tested
2023-01-09 18:05:15 -06:00
Myk Taylor 3518a13dea
add cleanowned back to the build (no changes) 2023-01-09 15:45:45 -08:00
Myk Taylor 2da3510ade
add stonesense to the build (if configured); docs
the `overlay` command option has been removed
2023-01-09 14:59:38 -08:00
Myk 2efd77fb6b
Merge pull request #2578 from myk002/myk_orders
enable orders plugin
2023-01-09 13:13:54 -08:00
Myk Taylor 3cf3e3f5b6
enable orders, no updates needed 2023-01-09 02:03:55 -08:00
Myk 80cdb08594
Merge pull request #2571 from RosaryMala/probe
Enabled probe, and fixed the one thing preventing it from compiling.
2023-01-09 01:48:39 -08:00
Myk Taylor 5310cfadca
represent cookable with 'z' to match the hotkey 2023-01-09 00:13:00 -08:00
Myk Taylor c647ae33d8
make gcc-4.8 happy 2023-01-08 23:49:04 -08:00
Myk Taylor 2877f87d78
implement new autochop 2023-01-08 23:28:06 -08:00
Kelly Kinkade 46a4222de6
fix stupid typo in reveal 2023-01-08 15:57:38 -06:00
Myk Taylor 92489ef27d
get things to compile with the recent structure updates 2023-01-08 11:33:14 -08:00
Rose 60a2f615c0 Enabled probe, and fixed the one thing preventing it from compiling.
Before this can be considered updated, it would need to be able to find the currently selected building or creature from the game, but it does work as-is when the keyboard cursor is enabled in the game.
2023-01-07 21:06:47 -08:00
Rose 95223d8197 Got archery target direction back, and cleaned up a few things. 2023-01-07 14:37:44 -08:00
Rose 1808cfc51b Merge remote-tracking branch 'DFHack/develop' into develop 2023-01-06 19:53:41 -08:00
Rose cc4a42a901 Re-comment out the UI stuff. 2023-01-06 19:43:54 -08:00
Rose e62fa8fe0d Merge remote-tracking branch 'DFHack/develop' into develop
# Conflicts:
#	library/xml
#	plugins/remotefortressreader/adventure_control.cpp
#	plugins/remotefortressreader/dwarf_control.cpp
2023-01-06 19:25:19 -08:00
Kelly Kinkade 5e9ddd9a36 reveal: vertical whitespaec 2023-01-06 14:34:59 -06:00
Kelly Kinkade 779e159512 enable reveal
`reveal demon` is disabled due to double popup bug
`reveal` also has guidance text that appears if the player is in graphics mode explaining the limitations of the new renderer
2023-01-06 13:56:19 -06:00
Myk Taylor 3969262e44
update submodule refs 2023-01-05 17:50:49 -08:00
Myk Taylor 845391f4e6
fix overzealous "ui" -> "plotinfo" replacement
some comments were just talking about the UI..
2023-01-05 17:46:30 -08:00
Myk Taylor c4a2bdd08e
update lua too 2023-01-05 17:35:33 -08:00
Myk Taylor 5e5775f5e3
rename globals according to structures update 2023-01-05 17:11:01 -08:00
Myk 78be3a6463
Merge pull request #2548 from myk002/myk_logo
Display DFHack logo for the hotkeys overlay widget
2023-01-04 19:06:05 -08:00
Rose 0d18dd508a Merge remote-tracking branch 'DFHack/develop' into develop
# Conflicts:
#	library/xml
2023-01-04 15:02:33 -08:00
Rose 67b95bf35f Compile Remote Fortress Reader 2023-01-04 15:01:46 -08:00
Myk Taylor 8e62a46009
display new logo for the hotkeys overlay widget 2023-01-04 13:30:33 -08:00
Myk Taylor 898e23d6a5
use lookup instead of hardcoding texpos 2023-01-03 12:08:09 -08:00
Myk Taylor 1b1bfc40e7
move default hotspot pos one tile to the right
so it doesn't overlap with screen borders
2023-01-03 12:07:40 -08:00
Myk f72b3524ae
Merge pull request #2545 from myk002/myk_autobutcher
update autobutcher to work with v50
2023-01-02 20:43:21 -08:00
Myk bb1a165d5b
Merge pull request #2544 from myk002/myk_hotkeys_revamp
comment out most keybindings and revamp hotkeys widget
2023-01-02 20:43:06 -08:00
Myk 3b572b9a9d
Merge pull request #2541 from myk002/myk_pathable
Update pathable plugin to support v50 maps
2023-01-02 20:42:12 -08:00
Myk Taylor 2119d4fb2a
attach hotkeys widget to all viewscreens
and introduce new snazzy logo
2023-01-01 17:21:35 -08:00
Myk Taylor 09e240b412
allow overlay widgets to 'all' viewscreens 2023-01-01 17:20:06 -08:00
Myk Taylor bebecec1e5
update autobutcher to work with new zoo structures 2023-01-01 16:32:56 -08:00
Myk Taylor a123452eba
use dims from DwarfmodeDims now that they're fixed 2022-12-31 23:20:46 -08:00
Myk Taylor 11333e3872
update pathable plugin to support v50 maps 2022-12-31 21:05:03 -08:00
Myk Taylor c401154393
widgets inherit from Panel and can be perma-enabled 2022-12-31 21:02:00 -08:00
Rose b8f4da65bb Merge remote-tracking branch 'DFHack/develop' into develop 2022-12-28 16:06:21 -08:00
Myk Taylor ec0b4a9b68
don't let anchor graphics poke through the hotkeys widget 2022-12-27 17:01:39 -08:00
Rose 6783075ff2 Get RFR to actually compile. Many structure changes so it doesn't work yet. 2022-12-27 00:46:04 -08:00
Rose 5f70a26803 Comment out the dwarf mode UI for now. (Forever?) 2022-12-26 17:15:12 -08:00
Rose b1ea3e8f02 Remove a few things from building_reader that haven't been updated yet. 2022-12-26 17:05:06 -08:00
Rose 947863750e Comment out all adventure mode stuff. The game doesn't support it anymore anyway, and it will sureley change when it does. 2022-12-26 16:57:19 -08:00
Myk Taylor e781cc5141
add new viewscreens to overlay 2022-12-20 20:18:00 -08:00
Myk Taylor e8a1e10272
build wave 1 and 2 plugins
but don't enable anything by default yet
2022-12-19 13:43:33 -08:00