Merge branch 'develop' into myk_logo_hide

develop
Myk 2023-02-06 09:17:48 -08:00 committed by GitHub
commit 190b5003c8
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27 changed files with 274 additions and 320 deletions

@ -25,9 +25,6 @@ keybinding add Ctrl-Shift-K gui/cp437-table
# customizable quick command list
keybinding add Ctrl-Shift-A gui/quickcmd
# an in-game init file editor
#keybinding add Alt-S@title|dwarfmode/Default|dungeonmode gui/settings-manager
######################
# dwarfmode bindings #
@ -36,25 +33,21 @@ keybinding add Ctrl-Shift-A gui/quickcmd
# quicksave
keybinding add Ctrl-Alt-S@dwarfmode quicksave
# toggle the display of water level as 1-7 tiles
#keybinding add Ctrl-W@dwarfmode|dungeonmode twaterlvl
# designate the whole vein for digging
#keybinding add Ctrl-V@dwarfmode digv
#keybinding add Ctrl-Shift-V@dwarfmode "digv x"
keybinding add Ctrl-V@dwarfmode digv
keybinding add Ctrl-Shift-V@dwarfmode "digv x"
# clean the selected tile of blood etc
#keybinding add Ctrl-C spotclean
keybinding add Ctrl-C spotclean
# destroy the selected item
#keybinding add Ctrl-K@dwarfmode autodump-destroy-item
keybinding add Ctrl-K@dwarfmode autodump-destroy-item
# destroy items designated for dump in the selected tile
#keybinding add Ctrl-Shift-K@dwarfmode autodump-destroy-here
keybinding add Ctrl-H@dwarfmode autodump-destroy-here
# apply blueprints to the map (Alt-F for compatibility with LNP Quickfort)
# apply blueprints to the map
keybinding add Ctrl-Shift-Q@dwarfmode gui/quickfort
#keybinding add Alt-F@dwarfmode gui/quickfort
# show information collected by dwarfmonitor
#keybinding add Alt-M@dwarfmode/Default "dwarfmonitor prefs"

@ -37,16 +37,24 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## Fixes
- ``Units::isFortControlled``: Account for agitated wildlife
- Fix right click sometimes closing both a DFHack window and a vanilla panel
## Misc Improvements
- `automelt`: is now more resistent to savegame corruption
- `hotkeys`: DFHack logo is now hidden on screens where it covers important information when in the default position (e.g. when choosing an embark site)
- `autodump`: reinstate ``autodump-destroy-item``, hotkey: Ctrl-K
- `autodump`: new hotkey for ``autodump-destroy-here``: Ctrl-H
- `dig`: new hotkeys for vein designation on z-level (Ctrl-V) and vein designation across z-levels (Ctrl-Shift-V)
- `clean`: new hotkey for `spotclean`: Ctrl-C
- `autobutcher`: changed defaults from 5 females / 1 male to 4 females / 2 males so a single unfortunate accident doesn't leave players without a mating pair
- `autobutcher`: now immediately loads races available at game start into the watchlist
## Documentation
## API
## Lua
- `overlay`: overlay widgets can now specify focus paths for the viewscreens they attach to so they only appear in specific contexts. see `overlay-dev-guide` for details.
## Removed

@ -958,26 +958,28 @@ Screens
[1] = "dwarfmode/Info/CREATURES/CITIZEN"
[2] = "dwardmode/Squads"
* ``dfhack.gui.matchFocusString(focus_string)``
* ``dfhack.gui.matchFocusString(focus_string[, viewscreen])``
Returns ``true`` if the given ``focus_string`` is found in the current
focus strings, or as a prefix to any of the focus strings, or ``false``
if no match is found. Matching is case insensitive.
if no match is found. Matching is case insensitive. If ``viewscreen`` is
specified, gets the focus strings to match from the given viewscreen.
* ``dfhack.gui.getCurFocus([skip_dismissed])``
Returns the focus string of the current viewscreen.
* ``dfhack.gui.getViewscreenByType(type [, depth])``
* ``dfhack.gui.getViewscreenByType(type[, depth])``
Returns the topmost viewscreen out of the top ``depth`` viewscreens with
the specified type (e.g. ``df.viewscreen_titlest``), or ``nil`` if none match.
If ``depth`` is not specified or is less than 1, all viewscreens are checked.
* ``dfhack.gui.getDFViewscreen([skip_dismissed])``
* ``dfhack.gui.getDFViewscreen([skip_dismissed[, viewscreen]])``
Returns the topmost viewscreen not owned by DFHack. If ``skip_dismissed`` is
``true``, ignores screens already marked to be removed.
``true``, ignores screens already marked to be removed. If ``viewscreen`` is
specified, starts the scan at the given viewscreen.
General-purpose selections
~~~~~~~~~~~~~~~~~~~~~~~~~~

@ -109,7 +109,11 @@ The ``overlay.OverlayWidget`` superclass defines the following class attributes:
``dwarfmode`` and the adventure mode map viewscreen would be
``dungeonmode``. If there is only one viewscreen that this widget is
associated with, it can be specified as a string instead of a list of
strings with a single element.
strings with a single element. If you only want your widget to appear in
certain contexts, you can specify a focus path, in the same syntax as the
`keybinding` command. For example, ``dwarfmode/Info/CREATURES/CITIZEN`` will
ensure the overlay widget is only displayed when the "Citizens" subtab under
the "Units" panel is active.
- ``hotspot`` (default: ``false``)
If set to ``true``, your widget's ``overlay_onupdate`` function will be
called whenever the `overlay` plugin's ``plugin_onupdate()`` function is

@ -18,8 +18,8 @@ watch list. Units will be ignored if they are:
Creatures who will not reproduce (because they're not interested in the
opposite sex or have been gelded) will be butchered before those who will.
Older adults and younger children will be butchered first if the population
is above the target (defaults are: 1 male kid, 5 female kids, 1 male adult,
5 female adults). Note that you may need to set a target above 1 to have a
is above the target (defaults are: 2 male kids, 4 female kids, 2 male adults,
4 female adults). Note that you may need to set a target above 1 to have a
reliable breeding population due to asexuality etc. See `fix-ster` if this is a
problem.
@ -34,7 +34,7 @@ Usage
``autobutcher autowatch``
Automatically add all new races (animals you buy from merchants, tame
yourself, or get from migrants) to the watch list using the default target
counts.
counts. This option is enabled by default.
``autobutcher noautowatch``
Stop auto-adding new races to the watch list.
``autobutcher target <fk> <mk> <fa> <ma> all|new|<race> [<race> ...]``
@ -108,4 +108,3 @@ fortress::
autobutcher target 2 2 4 2 ALPACA SHEEP LLAMA
autobutcher target 5 5 6 2 PIG
autobutcher target 0 0 0 0 new
autobutcher autowatch

@ -67,7 +67,7 @@ namespace DFHack
namespace Gui
{
DFHACK_EXPORT std::vector<std::string> getFocusStrings(df::viewscreen *top);
DFHACK_EXPORT bool matchFocusString(std::string focusString, bool prefixMatch = true);
DFHACK_EXPORT bool matchFocusString(std::string focus_string, df::viewscreen *top = NULL);
// Full-screen item details view
@ -189,7 +189,7 @@ namespace DFHack
DFHACK_EXPORT df::viewscreen *getViewscreenByIdentity(virtual_identity &id, int n = 1);
/// Get the top-most underlying DF viewscreen (not owned by DFHack)
DFHACK_EXPORT df::viewscreen *getDFViewscreen(bool skip_dismissed = false);
DFHACK_EXPORT df::viewscreen *getDFViewscreen(bool skip_dismissed = false, df::viewscreen *top = NULL);
/// Get the top-most viewscreen of the given type from the top `n` viewscreens (or all viewscreens if n < 1)
/// returns NULL if none match

@ -351,6 +351,7 @@ namespace DFHack
virtual bool is_lua_screen() { return false; }
virtual bool isFocused() { return true; }
virtual std::string getFocusString() = 0;
virtual void onShow() {};
virtual void onDismiss() {};
@ -365,6 +366,7 @@ namespace DFHack
class DFHACK_EXPORT dfhack_lua_viewscreen : public dfhack_viewscreen {
std::string focus;
bool defocused = false;
void update_focus(lua_State *L, int idx);
@ -384,6 +386,7 @@ namespace DFHack
static df::viewscreen *get_pointer(lua_State *L, int idx, bool make);
virtual bool is_lua_screen() { return true; }
virtual bool isFocused() { return !defocused; }
virtual std::string getFocusString() { return focus; }
virtual void render();

@ -789,6 +789,7 @@ function ZScreen:onInput(keys)
end
if keys._MOUSE_R_DOWN then
df.global.enabler.mouse_rbut_down = 0
df.global.enabler.mouse_rbut = 0
end
return
end

@ -808,7 +808,7 @@ local function scrollbar_get_max_pos_and_height(scrollbar)
local frame_body = scrollbar.frame_body
local scrollbar_body_height = (frame_body and frame_body.height or 3) - 2
local height = math.max(1, math.floor(
local height = math.max(2, math.floor(
(math.min(scrollbar.elems_per_page, scrollbar.num_elems) * scrollbar_body_height) /
scrollbar.num_elems))

@ -57,6 +57,7 @@ using namespace DFHack;
#include "df/building_trapst.h"
#include "df/building_type.h"
#include "df/building_workshopst.h"
#include "df/cri_unitst.h"
#include "df/d_init.h"
#include "df/game_mode.h"
#include "df/general_ref.h"
@ -459,7 +460,7 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
}
if (!newFocusString.size()) {
focusStrings.push_back(baseFocus);
focusStrings.push_back(baseFocus + "/Default");
}
}
@ -475,15 +476,23 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dungeonmode)
}
*/
bool Gui::matchFocusString(std::string focusString, bool prefixMatch) {
focusString = toLower(focusString);
std::vector<std::string> currentFocusStrings = getFocusStrings(getCurViewscreen(true));
bool Gui::matchFocusString(std::string focus_string, df::viewscreen *top) {
focus_string = toLower(focus_string);
if (!top)
top = getCurViewscreen(true);
std::vector<std::string> currentFocusStrings = getFocusStrings(top);
return std::find_if(currentFocusStrings.begin(), currentFocusStrings.end(), [&focusString, &prefixMatch](std::string item) {
return prefixMatch ? prefix_matches(focusString, toLower(item)) : focusString == toLower(item);
return std::find_if(currentFocusStrings.begin(), currentFocusStrings.end(), [&focus_string](std::string item) {
return prefix_matches(focus_string, toLower(item));
}) != currentFocusStrings.end();
}
static void push_dfhack_focus_string(dfhack_viewscreen *vs, std::vector<std::string> &focusStrings)
{
auto name = vs->getFocusString();
focusStrings.push_back(name.empty() ? "dfhack" : "dfhack/" + name);
}
std::vector<std::string> Gui::getFocusStrings(df::viewscreen* top)
{
std::vector<std::string> focusStrings;
@ -493,10 +502,21 @@ std::vector<std::string> Gui::getFocusStrings(df::viewscreen* top)
if (dfhack_viewscreen::is_instance(top))
{
auto name = static_cast<dfhack_viewscreen*>(top)->getFocusString();
focusStrings.push_back(name.empty() ? "dfhack" : "dfhack/" + name);
dfhack_viewscreen *vs = static_cast<dfhack_viewscreen*>(top);
if (vs->isFocused())
{
push_dfhack_focus_string(vs, focusStrings);
return focusStrings;
}
top = Gui::getDFViewscreen(top);
if (dfhack_viewscreen::is_instance(top))
{
push_dfhack_focus_string(static_cast<dfhack_viewscreen*>(top), focusStrings);
return focusStrings;
}
}
else if (virtual_identity *id = virtual_identity::get(top))
if (virtual_identity *id = virtual_identity::get(top))
{
std::string name = getNameChunk(id, 11, 2);
@ -504,7 +524,8 @@ std::vector<std::string> Gui::getFocusStrings(df::viewscreen* top)
if (handler)
handler(name, focusStrings, top);
}
else
if (!focusStrings.size())
{
Core &core = Core::getInstance();
std::string name = core.p->readClassName(*(void**)top);
@ -517,17 +538,7 @@ std::vector<std::string> Gui::getFocusStrings(df::viewscreen* top)
bool Gui::default_hotkey(df::viewscreen *top)
{
// Default hotkey guard function
for (;top ;top = top->parent)
{
if (strict_virtual_cast<df::viewscreen_dwarfmodest>(top))
return true;
/* TODO: understand how this changes for v50
if (strict_virtual_cast<df::viewscreen_dungeonmodest>(top))
return true;
*/
}
return false;
return World::isFortressMode() || World::isAdventureMode();
}
bool Gui::anywhere_hotkey(df::viewscreen *) {
@ -535,24 +546,7 @@ bool Gui::anywhere_hotkey(df::viewscreen *) {
}
bool Gui::dwarfmode_hotkey(df::viewscreen *top) {
return World::isFortressMode();
}
bool Gui::unitjobs_hotkey(df::viewscreen *top)
{
/* TODO: understand how this changes for v50
// Require the unit or jobs list
return !!strict_virtual_cast<df::viewscreen_joblistst>(top) ||
!!strict_virtual_cast<df::viewscreen_unitlistst>(top);
*/ return false;
}
bool Gui::item_details_hotkey(df::viewscreen *top)
{
/* TODO: understand how this changes for v50
// Require the main dwarf mode screen
return !!strict_virtual_cast<df::viewscreen_itemst>(top);
*/ return false;
return matchFocusString("dwarfmode", top);
}
static bool has_cursor()
@ -577,164 +571,82 @@ bool Gui::workshop_job_hotkey(df::viewscreen *top)
if (!dwarfmode_hotkey(top))
return false;
/* TODO: understand how this changes for v50
using namespace ui_sidebar_mode;
using df::global::ui_workshop_in_add;
using df::global::ui_workshop_job_cursor;
switch (plotinfo->main.mode) {
case QueryBuilding:
{
if (!ui_workshop_job_cursor) // allow missing
return false;
df::building *selected = world->selected_building;
if (!virtual_cast<df::building_workshopst>(selected) &&
!virtual_cast<df::building_furnacest>(selected))
return false;
// No jobs?
if (selected->jobs.empty() ||
selected->jobs[0]->job_type == job_type::DestroyBuilding)
return false;
// Add job gui activated?
if (ui_workshop_in_add && *ui_workshop_in_add)
return false;
df::building *selected = getAnyBuilding(top);
if (!virtual_cast<df::building_workshopst>(selected) &&
!virtual_cast<df::building_furnacest>(selected))
return false;
return true;
};
default:
if (selected->jobs.empty() ||
selected->jobs[0]->job_type == job_type::DestroyBuilding)
return false;
}
*/ return false;
return true;
}
bool Gui::build_selector_hotkey(df::viewscreen *top)
{
using df::global::buildreq;
if (!dwarfmode_hotkey(top))
return false;
/* TODO: understand how this changes for v50
using namespace ui_sidebar_mode;
using df::global::ui_build_selector;
switch (plotinfo->main.mode) {
case Build:
{
if (!ui_build_selector) // allow missing
return false;
// Not selecting, or no choices?
if (ui_build_selector->building_type < 0 ||
ui_build_selector->stage != 2 ||
ui_build_selector->choices.empty())
return false;
return true;
};
default:
if (buildreq->building_type < 0 ||
buildreq->stage != 2 ||
buildreq->choices.empty())
return false;
}
*/ return false;
return true;
}
bool Gui::view_unit_hotkey(df::viewscreen *top)
{
if (!dwarfmode_hotkey(top))
return false;
/* TODO: understand how this changes for v50
using df::global::ui_selected_unit;
if (plotinfo->main.mode != ui_sidebar_mode::ViewUnits)
return false;
if (!ui_selected_unit) // allow missing
return false;
return vector_get(world->units.active, *ui_selected_unit) != NULL;
*/ return false;
return !!getAnyUnit(top);
}
bool Gui::unit_inventory_hotkey(df::viewscreen *top)
bool Gui::any_job_hotkey(df::viewscreen *top)
{
using df::global::ui_unit_view_mode;
if (!view_unit_hotkey(top))
return false;
if (!ui_unit_view_mode)
return false;
return ui_unit_view_mode->value == df::ui_unit_view_mode::Inventory;
return matchFocusString("dwarfmode/Info/JOBS", top)
|| matchFocusString("dwarfmode/Info/CREATURES/CITIZEN", top)
|| workshop_job_hotkey(top);
}
df::job *Gui::getSelectedWorkshopJob(color_ostream &out, bool quiet)
{
using df::global::ui_workshop_job_cursor;
if (!workshop_job_hotkey(Core::getTopViewscreen())) {
if (!quiet)
out.printerr("Not in a workshop, or no job is highlighted.\n");
return NULL;
}
df::building *selected = world->selected_building;
int idx = *ui_workshop_job_cursor;
if (size_t(idx) >= selected->jobs.size())
{
out.printerr("Invalid job cursor index: %d\n", idx);
auto bld = getSelectedBuilding(out, true);
if (!bld)
return NULL;
}
return selected->jobs[idx];
}
bool Gui::any_job_hotkey(df::viewscreen *top)
{
/* TODO: understand how this changes for v50
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_joblistst, top))
return vector_get(screen->jobs, screen->cursor_pos) != NULL;
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_unitlistst, top))
return vector_get(screen->jobs[screen->page], screen->cursor_pos[screen->page]) != NULL;
return workshop_job_hotkey(top);
*/ return false;
// no way to select a specific job; just get the first one
return bld->jobs.size() ? bld->jobs[0] : NULL;
}
df::job *Gui::getSelectedJob(color_ostream &out, bool quiet)
{
/* TODO: understand how this changes for v50
df::viewscreen *top = Core::getTopViewscreen();
if (VIRTUAL_CAST_VAR(screen, df::viewscreen_jobst, top))
{
return screen->job;
}
if (VIRTUAL_CAST_VAR(joblist, df::viewscreen_joblistst, top))
{
df::job *job = vector_get(joblist->jobs, joblist->cursor_pos);
using df::global::game;
if (!job && !quiet)
out.printerr("Selected unit has no job\n");
auto top = Core::getTopViewscreen();
if (auto dfscreen = dfhack_viewscreen::try_cast(top))
return dfscreen->getSelectedJob();
return job;
if (matchFocusString("dwarfmode/Info/JOBS")) {
auto &cri_job = game->main_interface.info.jobs.cri_job;
// no way to select specific jobs; just get the first one
return cri_job.size() ? cri_job[0]->jb : NULL;
}
else if (VIRTUAL_CAST_VAR(unitlist, df::viewscreen_unitlistst, top))
{
int page = unitlist->page;
df::job *job = vector_get(unitlist->jobs[page], unitlist->cursor_pos[page]);
if (auto unit = getAnyUnit(top)) {
df::job *job = unit->job.current_job;
if (!job && !quiet)
out.printerr("Selected unit has no job\n");
return job;
}
else if (auto dfscreen = dfhack_viewscreen::try_cast(top))
return dfscreen->getSelectedJob();
else
return getSelectedWorkshopJob(out, quiet);
*/ return getSelectedWorkshopJob(out, quiet);
return getSelectedWorkshopJob(out, quiet);
}
df::unit *Gui::getAnyUnit(df::viewscreen *top)
@ -749,7 +661,7 @@ df::unit *Gui::getAnyUnit(df::viewscreen *top)
return df::unit::find(game->main_interface.view_sheets.active_id);
/* TODO: understand how this changes for v50
using namespace ui_sidebar_mode;
using namespace ui_sidebar_mode;
using df::global::ui_look_cursor;
using df::global::ui_look_list;
using df::global::ui_selected_unit;
@ -1865,8 +1777,9 @@ df::viewscreen *Gui::getViewscreenByIdentity (virtual_identity &id, int n)
return NULL;
}
df::viewscreen *Gui::getDFViewscreen(bool skip_dismissed) {
df::viewscreen *screen = Gui::getCurViewscreen(skip_dismissed);
df::viewscreen *Gui::getDFViewscreen(bool skip_dismissed, df::viewscreen *screen) {
if (!screen)
screen = Gui::getCurViewscreen(skip_dismissed);
while (screen && dfhack_viewscreen::is_instance(screen)) {
screen = screen->parent;
if (skip_dismissed)

@ -865,6 +865,9 @@ void dfhack_lua_viewscreen::update_focus(lua_State *L, int idx)
lua_getfield(L, idx, "allow_options");
allow_options = lua_toboolean(L, -1);
lua_pop(L, 1);
lua_getfield(L, idx, "defocused");
defocused = lua_toboolean(L, -1);
lua_pop(L, 1);
lua_getfield(L, idx, "focus_path");
auto str = lua_tostring(L, -1);
@ -1081,6 +1084,7 @@ using df::identity_traits;
#define CUR_STRUCT dfhack_viewscreen
static const struct_field_info dfhack_viewscreen_fields[] = {
{ METHOD(OBJ_METHOD, is_lua_screen), 0, 0 },
{ METHOD(OBJ_METHOD, isFocused), 0, 0 },
{ METHOD(OBJ_METHOD, getFocusString), 0, 0 },
{ METHOD(OBJ_METHOD, onShow), 0, 0 },
{ METHOD(OBJ_METHOD, onDismiss), 0, 0 },

@ -103,7 +103,7 @@ dfhack_plugin(cursecheck cursecheck.cpp)
dfhack_plugin(cxxrandom cxxrandom.cpp LINK_LIBRARIES lua)
#dfhack_plugin(deramp deramp.cpp)
dfhack_plugin(debug debug.cpp LINK_LIBRARIES jsoncpp_static)
#dfhack_plugin(dig dig.cpp)
dfhack_plugin(dig dig.cpp)
dfhack_plugin(dig-now dig-now.cpp LINK_LIBRARIES lua)
#dfhack_plugin(digFlood digFlood.cpp)
#add_subdirectory(diggingInvaders)

@ -107,6 +107,8 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
DEBUG(status,out).print("%s from the API; persisting\n",
is_enabled ? "enabled" : "disabled");
set_config_bool(CONFIG_IS_ENABLED, is_enabled);
if (enable)
autobutcher_cycle(out);
} else {
DEBUG(status,out).print("%s from the API, but already %s; no action\n",
is_enabled ? "enabled" : "disabled",
@ -130,11 +132,11 @@ DFhackCExport command_result plugin_load_data (color_ostream &out) {
config = World::AddPersistentData(CONFIG_KEY);
set_config_bool(CONFIG_IS_ENABLED, is_enabled);
set_config_val(CONFIG_CYCLE_TICKS, 6000);
set_config_bool(CONFIG_AUTOWATCH, false);
set_config_val(CONFIG_DEFAULT_FK, 5);
set_config_val(CONFIG_DEFAULT_MK, 1);
set_config_val(CONFIG_DEFAULT_FA, 5);
set_config_val(CONFIG_DEFAULT_MA, 1);
set_config_bool(CONFIG_AUTOWATCH, true);
set_config_val(CONFIG_DEFAULT_FK, 4);
set_config_val(CONFIG_DEFAULT_MK, 2);
set_config_val(CONFIG_DEFAULT_FA, 4);
set_config_val(CONFIG_DEFAULT_MA, 2);
}
// we have to copy our enabled flag into the global plugin variable, but

@ -143,6 +143,8 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
DEBUG(status,out).print("%s from the API; persisting\n",
is_enabled ? "enabled" : "disabled");
set_config_bool(config, CONFIG_IS_ENABLED, is_enabled);
if (enable)
do_cycle(out, true);
} else {
DEBUG(status,out).print("%s from the API, but already %s; no action\n",
is_enabled ? "enabled" : "disabled",

@ -287,13 +287,11 @@ DFhackCExport command_result plugin_init ( color_ostream &out, vector <PluginCom
"Destroy items marked for dumping under the keyboard cursor.",
df_autodump_destroy_here,
Gui::cursor_hotkey));
/* you can no longer select items
commands.push_back(PluginCommand(
"autodump-destroy-item",
"Destroy the selected item.",
df_autodump_destroy_item,
Gui::any_item_hotkey));
*/
return CR_OK;
}
@ -335,7 +333,6 @@ static command_result autodump_main(color_ostream &out, vector <string> & parame
return CR_WRONG_USAGE;
}
//DFHack::VersionInfo *mem = Core::getInstance().vinfo;
if (!Maps::IsValid())
{
out.printerr("Map is not available!\n");
@ -461,10 +458,11 @@ static int last_frame = 0;
command_result df_autodump_destroy_item(color_ostream &out, vector <string> & parameters)
{
// HOTKEY COMMAND; CORE ALREADY SUSPENDED
if (!parameters.empty())
return CR_WRONG_USAGE;
CoreSuspender suspend;
df::item *item = Gui::getSelectedItem(out);
if (!item)
return CR_FAILURE;

@ -1,37 +1,21 @@
#include "Debug.h"
#include "LuaTools.h"
#include "PluginManager.h"
#include "TileTypes.h"
#include "modules/Buildings.h"
#include "modules/Maps.h"
#include "modules/Items.h"
#include "modules/World.h"
#include "modules/Designations.h"
#include "modules/Persistence.h"
#include "modules/Units.h"
#include "modules/Screen.h"
#include "modules/Gui.h"
// #include "uicommon.h"
#include "df/world.h"
#include "df/building.h"
#include "df/world_raws.h"
#include "df/building_def.h"
#include "df/viewscreen_dwarfmodest.h"
#include "df/building_stockpilest.h"
#include "df/plotinfost.h"
#include "df/item_quality.h"
#include <map>
#include <unordered_map>
using df::building_stockpilest;
using std::map;
using std::multimap;
using std::pair;
using std::string;
using std::unordered_map;
using std::vector;
@ -41,10 +25,7 @@ using namespace df::enums;
DFHACK_PLUGIN("automelt");
DFHACK_PLUGIN_IS_ENABLED(is_enabled);
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(world);
REQUIRE_GLOBAL(cursor);
REQUIRE_GLOBAL(plotinfo);
namespace DFHack
{
@ -57,16 +38,12 @@ static const string CONFIG_KEY = string(plugin_name) + "/config";
static const string STOCKPILE_CONFIG_KEY_PREFIX = string(plugin_name) + "/stockpile/";
static PersistentDataItem config;
// static vector<PersistentDataItem> watched_stockpiles;
// static unordered_map<int, size_t> watched_stockpiles_indices;
static unordered_map<int32_t, PersistentDataItem> watched_stockpiles;
enum StockpileConfigValues
{
STOCKPILE_CONFIG_ID = 0,
STOCKPILE_CONFIG_MONITORED = 1,
};
static int get_config_val(PersistentDataItem &c, int index)
@ -115,8 +92,8 @@ static void remove_stockpile_config(color_ostream &out, int id)
watched_stockpiles.erase(id);
}
static bool isStockpile(df::building * building) {
return building->getType() == df::building_type::Stockpile;
static bool isStockpile(df::building * bld) {
return bld && bld->getType() == df::building_type::Stockpile;
}
static void validate_stockpile_configs(color_ostream &out)
@ -124,7 +101,7 @@ static void validate_stockpile_configs(color_ostream &out)
for (auto &c : watched_stockpiles) {
int id = get_config_val(c.second, STOCKPILE_CONFIG_ID);
auto bld = df::building::find(id);
if (!bld || !isStockpile(bld))
if (!isStockpile(bld))
remove_stockpile_config(out, id);
}
}
@ -135,7 +112,7 @@ static int32_t cycle_timestamp = 0; // world->frame_counter at last cycle
static command_result do_command(color_ostream &out, vector<string> &parameters);
static int32_t do_cycle(color_ostream &out);
DFhackCExport command_result plugin_init(color_ostream &out, std::vector<PluginCommand> &commands)
DFhackCExport command_result plugin_init(color_ostream &out, vector<PluginCommand> &commands)
{
DEBUG(status, out).print("initializing %s\n", plugin_name);
@ -222,7 +199,6 @@ DFhackCExport command_result plugin_onupdate(color_ostream &out)
return CR_OK;
}
static bool call_automelt_lua(color_ostream *out, const char *fn_name,
int nargs = 0, int nres = 0,
Lua::LuaLambda && args_lambda = Lua::DEFAULT_LUA_LAMBDA,
@ -268,6 +244,8 @@ static command_result do_command(color_ostream &out, vector<string> &parameters)
static inline bool is_metal_item(df::item *item)
{
if (!item)
return false;
MaterialInfo mat(item);
return (mat.getCraftClass() == craft_material_class::Metal);
}
@ -307,6 +285,9 @@ static inline bool can_melt(df::item *item)
{
static const BadFlagsCanMelt bad_flags;
if (!is_metal_item(item))
return false;
if (item->flags.whole & bad_flags.whole)
return false;
@ -315,9 +296,6 @@ static inline bool can_melt(df::item *item)
if (t == df::enums::item_type::BOX || t == df::enums::item_type::BAR)
return false;
if (!is_metal_item(item))
return false;
for (auto &g : item->general_refs)
{
switch (g->getType())
@ -372,7 +350,7 @@ static int mark_item(color_ostream &out, df::item *item, BadFlagsMarkItem bad_fl
{
DEBUG(perf,out).print("assignedToStockpile\n");
size_t marked_count = 0;
std::vector<df::item *> contents;
vector<df::item *> contents;
Items::getContainedItems(item, &contents);
for (auto child = contents.begin(); child != contents.end(); child++)
{
@ -414,7 +392,6 @@ static int mark_item(color_ostream &out, df::item *item, BadFlagsMarkItem bad_fl
}
static int32_t mark_all_in_stockpile(color_ostream &out, PersistentDataItem & stockpile, int32_t &premarked_item_count, int32_t &item_count, map<int32_t, bool> &tracked_item_map, bool should_melt)
{
DEBUG(perf,out).print("%s running mark_all_in_stockpile\nshould_melt=%d\n", plugin_name, should_melt);
@ -429,10 +406,8 @@ static int32_t mark_all_in_stockpile(color_ostream &out, PersistentDataItem & st
int spid = get_config_val(stockpile, STOCKPILE_CONFIG_ID);
auto found = df::building::find(spid);
if (!isStockpile(found)){
if (!isStockpile(found))
return 0;
}
df::building_stockpilest * pile_cast = virtual_cast<df::building_stockpilest>(found);
@ -451,7 +426,6 @@ static int32_t mark_all_in_stockpile(color_ostream &out, PersistentDataItem & st
return marked_count;
}
static int32_t scan_stockpiles(color_ostream &out, bool should_melt, map<int32_t, int32_t> &item_count_piles, map<int32_t, int32_t> &premarked_item_count_piles,
map<int32_t, int32_t> &marked_item_count_piles, map<int32_t, bool> &tracked_item_map) {
DEBUG(perf,out).print("running scan_stockpiles\n");
@ -518,8 +492,6 @@ static int32_t scan_count_all(color_ostream &out, bool should_melt, int32_t &mar
map<int32_t, bool> tracked_item_map_piles;
tracked_item_map_piles.clear();
newly_marked_items_piles = scan_stockpiles(out, should_melt, item_count_piles, premarked_item_count_piles, marked_item_count_piles, tracked_item_map_piles);
marked_item_count_global = scan_all_melt_designated(out, tracked_item_map_piles);
@ -557,20 +529,18 @@ static int32_t do_cycle(color_ostream &out) {
}
static int getSelectedStockpile(color_ostream &out) {
df::building *selected_bldg = NULL;
selected_bldg = Gui::getSelectedBuilding(out, true);
if (selected_bldg->getType() != df::building_type::Stockpile) {
df::building *bld = Gui::getSelectedBuilding(out, true);
if (!isStockpile(bld)) {
DEBUG(status,out).print("Selected building is not stockpile\n");
return -1;
}
return selected_bldg->id;
return bld->id;
}
static PersistentDataItem *getSelectedStockpileConfig(color_ostream &out) {
int32_t bldg_id = getSelectedStockpile(out);
if (bldg_id == -1) {
DEBUG(status,out).print("Selected bldg invalid\n");
return NULL;
}
@ -579,11 +549,10 @@ static PersistentDataItem *getSelectedStockpileConfig(color_ostream &out) {
if (watched_stockpiles.count(bldg_id)) {
c = &(watched_stockpiles[bldg_id]);
return c;
} else {
DEBUG(status,out).print("No existing config\n");
return NULL;
}
DEBUG(status,out).print("No existing config\n");
return NULL;
}
static void push_stockpile_config(lua_State *L, int id, bool monitored) {
@ -671,7 +640,7 @@ static void automelt_setStockpileConfig(color_ostream &out, int id, bool monitor
DEBUG(status,out).print("entering automelt_setStockpileConfig for id=%d and monitored=%d\n", id, monitored);
validate_stockpile_configs(out);
auto bldg = df::building::find(id);
bool isInvalidStockpile = !bldg || !isStockpile(bldg);
bool isInvalidStockpile = !isStockpile(bldg);
bool hasNoData = !monitored;
if (isInvalidStockpile || hasNoData) {
DEBUG(cycle,out).print("calling remove_stockpile_config with id=%d monitored=%d\n", id, monitored);
@ -767,7 +736,6 @@ static int automelt_getSelectedStockpileConfig(lua_State *L){
return 1;
}
//TODO
static int automelt_getItemCountsAndStockpileConfigs(lua_State *L) {
color_ostream *out = Lua::GetOutput(L);
if (!out)

@ -90,6 +90,8 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable)
is_enabled = enable;
DEBUG(status, out).print("%s from the API; persisting\n", is_enabled ? "enabled" : "disabled");
set_config_bool(CONFIG_IS_ENABLED, is_enabled);
if (enable)
do_cycle(out);
}
else
{

@ -74,8 +74,6 @@ command_result df_cleanowned (color_ostream &out, vector <string> & parameters)
return CR_FAILURE;
}
out.print("Found total %zd items.\n", world->items.all.size());
for (std::size_t i=0; i < world->items.all.size(); i++)
{
df::item * item = world->items.all[i];

@ -69,7 +69,6 @@ public:
enum cstate { INACTIVE, ACTIVE, SELECTED };
virtual string get_id() = 0;
virtual string get_focus_string() = 0;
virtual bool match_prefix() = 0;
virtual bool set_state(cstate) = 0;
static bool set_state(string id, cstate state)
@ -305,7 +304,7 @@ public:
conf_wrapper *wrapper = confirmations[this->get_id()];
if(wrapper->is_paused()) {
std::string concernedFocus = this->get_focus_string();
if(!Gui::matchFocusString(this->get_focus_string(), this->match_prefix()))
if(!Gui::matchFocusString(this->get_focus_string()))
wrapper->set_paused(false);
return false;
} else if (state == INACTIVE)
@ -469,7 +468,6 @@ public:
}
string get_id() override = 0;
string get_focus_string() override = 0;
bool match_prefix() override = 0;
#define CONF_LUA_START using namespace conf_lua; Lua::StackUnwinder unwind(l_state); push(screen); push(get_id());
bool intercept_key (df::interface_key key)
{
@ -560,7 +558,6 @@ static int conf_register_##cls = conf_register(&cls##_instance, {\
class confirmation_##cls : public confirmation<df::screen> { \
virtual string get_id() { static string id = char_replace(#cls, '_', '-'); return id; } \
virtual string get_focus_string() { return focusString; } \
virtual bool match_prefix() { return focusString[strlen(focusString) - 1] == '*'; } \
}; \
IMPLEMENT_CONFIRMATION_HOOKS(confirmation_##cls, 0);
@ -585,7 +582,7 @@ DEFINE_CONFIRMATION(haul_delete_stop, viewscreen_dwarfmodest, "dwarfmode/Hau
DEFINE_CONFIRMATION(depot_remove, viewscreen_dwarfmodest, "dwarfmode/ViewSheets/BUILDING");
DEFINE_CONFIRMATION(squad_disband, viewscreen_dwarfmodest, "dwarfmode/Squads");
DEFINE_CONFIRMATION(order_remove, viewscreen_dwarfmodest, "dwarfmode/Info/WORK_ORDERS");
DEFINE_CONFIRMATION(zone_remove, viewscreen_dwarfmodest, "dwarfmode/Zone*");
DEFINE_CONFIRMATION(zone_remove, viewscreen_dwarfmodest, "dwarfmode/Zone");
DEFINE_CONFIRMATION(burrow_remove, viewscreen_dwarfmodest, "dwarfmode/Burrow");
DEFINE_CONFIRMATION(stockpile_remove, viewscreen_dwarfmodest, "dwarfmode/Some/Stockpile");

@ -6,6 +6,7 @@
// savegame that had this plugin enabled is loaded.
#include <string>
#include <unordered_map>
#include <vector>
#include "df/world.h"
@ -18,6 +19,7 @@
#include "modules/World.h"
using std::string;
using std::unordered_map;
using std::vector;
using namespace DFHack;
@ -38,25 +40,50 @@ namespace DFHack {
}
static const string CONFIG_KEY = string(plugin_name) + "/config";
static const string ELEM_CONFIG_KEY_PREFIX = string(plugin_name) + "/elem/";
static PersistentDataItem config;
static unordered_map<int, PersistentDataItem> elems;
enum ConfigValues {
CONFIG_IS_ENABLED = 0,
CONFIG_SOMETHING_ELSE = 1,
};
static int get_config_val(int index) {
if (!config.isValid())
enum ElemConfigValues {
ELEM_CONFIG_ID = 0,
ELEM_CONFIG_SOMETHING_ELSE = 1,
};
static int get_config_val(PersistentDataItem &c, int index) {
if (!c.isValid())
return -1;
return config.ival(index);
return c.ival(index);
}
static bool get_config_bool(PersistentDataItem &c, int index) {
return get_config_val(c, index) == 1;
}
static bool get_config_bool(int index) {
return get_config_val(index) == 1;
static void set_config_val(PersistentDataItem &c, int index, int value) {
if (c.isValid())
c.ival(index) = value;
}
static void set_config_val(int index, int value) {
if (config.isValid())
config.ival(index) = value;
static void set_config_bool(PersistentDataItem &c, int index, bool value) {
set_config_val(c, index, value ? 1 : 0);
}
static void set_config_bool(int index, bool value) {
set_config_val(index, value ? 1 : 0);
static PersistentDataItem & ensure_elem_config(color_ostream &out, int id) {
if (elems.count(id))
return elems[id];
string keyname = ELEM_CONFIG_KEY_PREFIX + int_to_string(id);
DEBUG(config,out).print("creating new persistent key for elem id %d\n", id);
elems.emplace(id, World::GetPersistentData(keyname, NULL));
return elems[id];
}
static void remove_elem_config(color_ostream &out, int id) {
if (!elems.count(id))
return;
DEBUG(config,out).print("removing persistent key for elem id %d\n", id);
World::DeletePersistentData(elems[id]);
elems.erase(id);
}
static const int32_t CYCLE_TICKS = 1200; // one day
@ -87,7 +114,9 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
is_enabled = enable;
DEBUG(config,out).print("%s from the API; persisting\n",
is_enabled ? "enabled" : "disabled");
set_config_bool(CONFIG_IS_ENABLED, is_enabled);
set_config_bool(config, CONFIG_IS_ENABLED, is_enabled);
if (enable)
do_cycle(out);
} else {
DEBUG(config,out).print("%s from the API, but already %s; no action\n",
is_enabled ? "enabled" : "disabled",
@ -109,16 +138,27 @@ DFhackCExport command_result plugin_load_data (color_ostream &out) {
if (!config.isValid()) {
DEBUG(config,out).print("no config found in this save; initializing\n");
config = World::AddPersistentData(CONFIG_KEY);
set_config_bool(CONFIG_IS_ENABLED, is_enabled);
set_config_val(CONFIG_SOMETHING_ELSE, 6000);
set_config_bool(config, CONFIG_IS_ENABLED, is_enabled);
set_config_val(config, CONFIG_SOMETHING_ELSE, 6000);
}
// we have to copy our enabled flag into the global plugin variable, but
// all the other state we can directly read/modify from the persistent
// data structure.
is_enabled = get_config_bool(CONFIG_IS_ENABLED);
is_enabled = get_config_bool(config, CONFIG_IS_ENABLED);
DEBUG(config,out).print("loading persisted enabled state: %s\n",
is_enabled ? "true" : "false");
// load other config elements, if applicable
elems.clear();
vector<PersistentDataItem> elem_configs;
World::GetPersistentData(&elem_configs, ELEM_CONFIG_KEY_PREFIX, true);
const size_t num_elem_configs = elem_configs.size();
for (size_t idx = 0; idx < num_elem_configs; ++idx) {
auto &c = elem_configs[idx];
elems.emplace(get_config_val(c, ELEM_CONFIG_ID), c);
}
return CR_OK;
}
@ -150,8 +190,8 @@ static command_result do_command(color_ostream &out, vector<string> &parameters)
// TODO: configuration logic
// simple commandline parsing can be done in C++, but there are lua libraries
// that can easily handle more complex commandlines. see the blueprint plugin
// for an example.
// that can easily handle more complex commandlines. see the seedwatch plugin
// for a simple example.
return CR_OK;
}

@ -4,16 +4,11 @@ local gui = require('gui')
local overlay = require('plugins.overlay')
local widgets = require('gui.widgets')
local function is_labor_panel_visible()
local info = df.global.game.main_interface.info
return info.open and info.current_mode == df.info_interface_mode_type.LABOR
end
AutolaborOverlay = defclass(AutolaborOverlay, overlay.OverlayWidget)
AutolaborOverlay.ATTRS{
default_pos={x=7,y=-13},
default_enabled=true,
viewscreens='dwarfmode',
viewscreens='dwarfmode/Info/LABOR',
frame={w=29, h=5},
frame_style=gui.MEDIUM_FRAME,
frame_background=gui.CLEAR_PEN,
@ -34,9 +29,7 @@ function AutolaborOverlay:init()
end
function AutolaborOverlay:render(dc)
if not is_labor_panel_visible() or not isEnabled() then
return false
end
if not isEnabled() then return false end
AutolaborOverlay.super.render(self, dc)
end

@ -17,8 +17,12 @@ end
local function do_set_stockpile_config(var_name, val, stockpiles)
for _,bspec in ipairs(argparse.stringList(stockpiles)) do
local config = automelt_getStockpileConfig(bspec)
config[var_name] = val
automelt_setStockpileConfig(config.id, config.monitor, config.melt)
if not config then
dfhack.printerr('invalid stockpile: '..tostring(bspec))
else
config[var_name] = val
automelt_setStockpileConfig(config.id, config.monitor, config.melt)
end
end
end

@ -9,11 +9,6 @@ local widgets = require('gui.widgets')
-- OrdersOverlay
--
local function is_orders_panel_visible()
local info = df.global.game.main_interface.info
return info.open and info.current_mode == df.info_interface_mode_type.WORK_ORDERS
end
local function do_sort()
dfhack.run_command('orders', 'sort')
end
@ -49,7 +44,7 @@ OrdersOverlay = defclass(OrdersOverlay, overlay.OverlayWidget)
OrdersOverlay.ATTRS{
default_pos={x=53,y=-6},
default_enabled=true,
viewscreens='dwarfmode',
viewscreens='dwarfmode/Info/WORK_ORDERS',
frame={w=30, h=4},
frame_style=gui.MEDIUM_FRAME,
frame_background=gui.CLEAR_PEN,
@ -84,16 +79,6 @@ function OrdersOverlay:init()
}
end
function OrdersOverlay:render(dc)
if not is_orders_panel_visible() then return false end
OrdersOverlay.super.render(self, dc)
end
function OrdersOverlay:onInput(keys)
if not is_orders_panel_visible() then return false end
OrdersOverlay.super.onInput(self, keys)
end
OVERLAY_WIDGETS = {
overlay=OrdersOverlay,
}

@ -81,19 +81,18 @@ function normalize_list(element_or_list)
return {element_or_list}
end
-- normalize "short form" viewscreen names to "long form"
-- normalize "short form" viewscreen names to "long form" and remove any focus
local function normalize_viewscreen_name(vs_name)
if vs_name == 'all' or vs_name:match('viewscreen_.*st') then
return vs_name
if vs_name == 'all' or vs_name:match('^viewscreen_.*st') then
return vs_name:match('^[^/]+')
end
return 'viewscreen_' .. vs_name .. 'st'
return 'viewscreen_' .. vs_name:match('^[^/]+') .. 'st'
end
-- reduce "long form" viewscreen names to "short form"
-- reduce "long form" viewscreen names to "short form"; keep focus
function simplify_viewscreen_name(vs_name)
_,_,short_name = vs_name:find('^viewscreen_(.*)st$')
if short_name then return short_name end
return vs_name
local short_name = vs_name:match('^viewscreen_([^/]+)st')
return short_name or vs_name
end
local function is_empty(tbl)
@ -241,10 +240,23 @@ local function do_list(args)
end
end
local function get_focus_strings(viewscreens)
local focus_strings = nil
for _,vs in ipairs(viewscreens) do
if vs:match('/') then
focus_strings = focus_strings or {}
vs = simplify_viewscreen_name(vs)
table.insert(focus_strings, vs)
end
end
return focus_strings
end
local function load_widget(name, widget_class)
local widget = widget_class{name=name}
widget_db[name] = {
widget=widget,
focus_strings=get_focus_strings(normalize_list(widget.viewscreens)),
next_update_ms=widget.overlay_onupdate and 0 or math.huge,
}
if not overlay_config[name] then overlay_config[name] = {} end
@ -426,12 +438,30 @@ function update_hotspot_widgets()
end
end
local function matches_focus_strings(db_entry, vs_name)
if not db_entry.focus_strings then return true end
local matched = true
local simple_vs_name = simplify_viewscreen_name(vs_name)
for _,fs in ipairs(db_entry.focus_strings) do
if fs:startswith(simple_vs_name) then
matched = false
if dfhack.gui.matchFocusString(fs, vs) then
return true
end
end
end
return matched
end
local function _update_viewscreen_widgets(vs_name, vs, now_ms)
local vs_widgets = active_viewscreen_widgets[vs_name]
if not vs_widgets then return end
now_ms = now_ms or dfhack.getTickCount()
for name,db_entry in pairs(vs_widgets) do
if do_update(name, db_entry, now_ms, vs) then return end
if matches_focus_strings(db_entry, vs_name) and
do_update(name, db_entry, now_ms, vs) then
return
end
end
return now_ms
end
@ -439,7 +469,9 @@ end
function update_viewscreen_widgets(vs_name, vs)
if triggered_screen_has_lock() then return end
local now_ms = _update_viewscreen_widgets(vs_name, vs, nil)
_update_viewscreen_widgets('all', vs, now_ms)
if now_ms then
_update_viewscreen_widgets('all', vs, now_ms)
end
end
local function _feed_viewscreen_widgets(vs_name, keys)
@ -447,7 +479,8 @@ local function _feed_viewscreen_widgets(vs_name, keys)
if not vs_widgets then return false end
for _,db_entry in pairs(vs_widgets) do
local w = db_entry.widget
if detect_frame_change(w, function() return w:onInput(keys) end) then
if matches_focus_strings(db_entry, vs_name) and
detect_frame_change(w, function() return w:onInput(keys) end) then
return true
end
end
@ -465,7 +498,9 @@ local function _render_viewscreen_widgets(vs_name, dc)
dc = dc or gui.Painter.new()
for _,db_entry in pairs(vs_widgets) do
local w = db_entry.widget
detect_frame_change(w, function() w:render(dc) end)
if matches_focus_strings(db_entry, vs_name) then
detect_frame_change(w, function() w:render(dc) end)
end
end
end

@ -70,6 +70,8 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
DEBUG(config,out).print("%s from the API; persisting\n",
is_enabled ? "enabled" : "disabled");
set_config_bool(config, CONFIG_IS_ENABLED, is_enabled);
if (enable)
do_cycle(out);
} else {
DEBUG(config,out).print("%s from the API, but already %s; no action\n",
is_enabled ? "enabled" : "disabled",

@ -99,7 +99,7 @@ static const int32_t CYCLE_TICKS = 1200;
static int32_t cycle_timestamp = 0; // world->frame_counter at last cycle
static command_result do_command(color_ostream &out, vector<string> &parameters);
static void do_cycle(color_ostream &out, int32_t *num_enabled_seeds, int32_t *num_disabled_seeds);
static void do_cycle(color_ostream &out, int32_t *num_enabled_seeds = NULL, int32_t *num_disabled_seeds = NULL);
static void seedwatch_setTarget(color_ostream &out, string name, int32_t num);
DFhackCExport command_result plugin_init(color_ostream &out, std::vector <PluginCommand> &commands) {
@ -149,7 +149,7 @@ DFhackCExport command_result plugin_enable(color_ostream &out, bool enable) {
is_enabled ? "enabled" : "disabled");
set_config_bool(config, CONFIG_IS_ENABLED, is_enabled);
if (enable)
seedwatch_setTarget(out, "all", DEFAULT_TARGET);
do_cycle(out);
} else {
DEBUG(config,out).print("%s from the API, but already %s; no action\n",
is_enabled ? "enabled" : "disabled",
@ -174,26 +174,27 @@ DFhackCExport command_result plugin_load_data (color_ostream &out) {
world_plant_ids[plant->id] = i;
}
watched_seeds.clear();
vector<PersistentDataItem> seed_configs;
World::GetPersistentData(&seed_configs, SEED_CONFIG_KEY_PREFIX, true);
const size_t num_seed_configs = seed_configs.size();
for (size_t idx = 0; idx < num_seed_configs; ++idx) {
auto &c = seed_configs[idx];
watched_seeds.emplace(get_config_val(c, SEED_CONFIG_ID), c);
}
config = World::GetPersistentData(CONFIG_KEY);
if (!config.isValid()) {
DEBUG(config,out).print("no config found in this save; initializing\n");
config = World::AddPersistentData(CONFIG_KEY);
set_config_bool(config, CONFIG_IS_ENABLED, is_enabled);
seedwatch_setTarget(out, "all", DEFAULT_TARGET);
}
is_enabled = get_config_bool(config, CONFIG_IS_ENABLED);
DEBUG(config,out).print("loading persisted enabled state: %s\n",
is_enabled ? "true" : "false");
watched_seeds.clear();
vector<PersistentDataItem> seed_configs;
World::GetPersistentData(&seed_configs, SEED_CONFIG_KEY_PREFIX, true);
const size_t num_seed_configs = seed_configs.size();
for (size_t idx = 0; idx < num_seed_configs; ++idx) {
auto &c = seed_configs[idx];
watched_seeds.emplace(get_config_val(c, SEED_CONFIG_ID), c);
}
return CR_OK;
}

@ -1 +1 @@
Subproject commit dc11839b673019e9dac0e63de0b05dedd3aea786
Subproject commit 88e7eb47291c25623bd8ef97d726fbfab3bd66d2